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  • "Android Create" call fails in windows 7 - missing JDK

    - by reuscam
    I'm having a problem getting my android dev environment setup in Windows 7. I follow the instructions here, as well as several environment sublinks. I am using Eclipse with the Android plugin. I have installed the Java JDK several times, in various locations (jdk-6u20-windows-i586.exe) - but I am obviously missing something. Every time I run "android create avd --target 2 --name my_avd" I get an error: C:\Users\andrew>android create avd --target 2 --name my_avd WARNING: Java not found in your path. Checking it it's installed in C:\Program Files\Java instead. ERROR: No suitable Java found. In order to properly use the Android Developer Tools, you need a suitable version of Java installed on your system. We recommend that you install the JDK version of JavaSE, available here: http://java.sun.com/javase/downloads/ You can find the complete Android SDK requirements here: http://developer.android.com/sdk/requirements.html This error message is the reason for me installing the JDK several times over. First I tried installing to a location on my e: drive. I then moved it to the default loc (program files (x86)\java\jdk.6.something. I also tried forcing it to go into the program files\ path, but it still automatically installs into the (x86) path. I have added the install path to my path environment variable every single time, yet I still continue to get this error. My suspicion is that windows 7 and the android tools are not playing together well in terms of finding the JDK, but who knows, it may be something entirely different. If you have seen this error before, I would appreciate a hint.

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  • Updating entity fields in app engine development server

    - by Joey
    I recently tried updating a field in one of my entities on the app engine local dev server via the sdk console. It appeared to have updated just fine (a simple float). However, when I followed up with a query on the entity, I received an exception: "Items in the mSomeList list must all be Key instances". mSomeList is just another list field I have in that entity, not the one I modified. Is there any reason manually changing a field would adversely throw something off such that the server gets confused? Is this a known bug? I wrote an http handler to alter the field through server code and it works fine if I take that approach. Update: (adding details) I am using the python google app engine server. Basically if I go into the Google App Engine Launcher and press the SDK Console button, then go into one of my entities and edit a field that is a float (i.e. change it from 0 to 3.5, for instance), I get the "Items in the mMyList list must all be Key instance" suddenly when I query the entity like this: query = DataModels.RegionData.gql("WHERE mRegion = :1", region) entry = query.get() the RegionData entity is what has the mMyList member. As mentioned previously, if I do not manually change the field but rather do so through server code, i.e. query = DataModels.RegionData.gql("WHERE mRegion = :1", region) entry = query.get() entry.mMyFloat = 3.5 entry.put() Then it works.

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  • Android Remote Video with Titanium

    - by Tim
    Greetings all! I'm trying to play a video that is hosted on our webserver on an android phone. I've already built this for iPhone and it works great. Droid, however is a different issue. Instead of getting video, I'm just getting a black screen, no error or anything. The code I am using is: activeContent = Titanium.Media.createVideoPlayer({ contentURL: content, backgroundColor:'#111', movieControlMode:Titanium.Media.VIDEO_CONTROL_DEFAULT }); win.add(activeContent); activeContent.play(); The video I'm downloading does play on the droid when not using Titanium, so I know its not a format issue. (its an .MP4 incase anyone is wondering.) I've used Titanium SDK's 1.5.1 and am on the continuous build of 1.6.0 from earlier today. using the 2.2 Droid SDK, and Titanium Developer 1.2.2 Does anyone have any thoughts on this? One of the big selling points for android is its ability to pull media from the net, and I'm honestly a little concerned about this shortcoming if its an issue with Titanium.

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  • How do you export or release a Mac OS X program made in Xcode? Program does not load on other comput

    - by SolidSnake4444
    I made a program in Xcode, being a simple calculator that takes a first number, and a second number, and then either adds,subtracts,multiplies, or divides depending on the radio button. I build and run and the program comes up and works fine. When I went to show my friends on their macs, when you double click on the program the program pops in the tray for like .05 seconds and then disappears and we never can actually run the program. It still works perfect however on my computer. What am I doing wrong? How can I take the program I made, and run it on different macs? I have the release set to 10.5 but the active SDK to 10.6. It runs in both 10.5 and 10.6 simulators. One friend has 10.6.3 like me and the other has 10.5.x(cant remember the last part). To get the app, I changed from debug to release and set active SDK to 10.5. Then in the release folder I found the app and sent that over iChat. I feel this will be a problem in the future if I ever make a legit application to distribute. Thank you!

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  • Managing shared product backlog items across multiple platforms

    - by MotoSV
    I am using TFS 2012 to develop a application that will be available as a website and a mobile application, i.e. Windows Phone, Android, etc. While I've been building up a list of features for this application I've noticed that a lot of them will be available across all platforms and I'm not to sure how to manage them within a product backlog. For example, there will be an option to sign in with a Facebook account and user will be able to do this on website and mobile applications. So my though was I would create a product backlog item "Sign in with Facebook account" and assign it to an area called "Website". I would then create another backlog item, with the same title, but this time assign it to an area called "Windows Phone". Therefore my backlog would have two items, both with the same title, but different areas. The idea is I could assign the "Sign in..." backlog item for the website to one sprint and then assign the "Sign in..." backlog item for Windows Phone to another sprint. Seeing as I'm new using Agile/Scrum would this be considered a viable way of managing a product backlog?

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  • Can't touch UITextField on UIScrollView

    - by Chris B
    Hey guys, I know this has been talked about a lot. I think I've gone thru every question on this site, and still have not been able to get this working. I'm new to developing but I have a good sense of what's going on with all of my code. I definitely don't have a lot of experience though, this is my first iPhone app. I'm making a data entry field that is comprised of multiple UITextFields within a UIScrollView. I'll avoid explaining the other details for now, as it seems its a very basic problem. Without a scrollview, the textfields work perfectly. I can touch the textfield and the keyboard or picker view show up appropriately. When I add the textfields to a scrollview, the scrollview works, but then the text fields don't receive my touches. Here's the key: When 'User Interaction' is ENABLED, the scrollview works but the textfield touches are NOT registered. When 'User Interaction' is DISABLED, the scrollview doesn't work, but the textfield touches ARE registered and the keyboard/picker pops up. From the other posts I have seen people creating subclasses and overriding the touches in a separate implementation. I've seen people using custom content views (subviews?), I've seen some solutions that are now obsolete since the APIs have changed in newer versions of the SDK, and I am just completely stuck. I will leave out my code for now, because maybe there is a solution that someone has without requiring my code. If someone needs to see my code, I will put it up. My app is being written in the 3.1.3 SDK. If anyone has ANY information that could help, it would be so greatly appreciated.

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  • FragmentActivity cannot be resolve to a type

    - by Pratik
    I am starting learning for android tablet programming and I am able to updated my Eclipse as well as all new sdk for android. I have start testing application from this blog while at extending the FragmentActivity getting this error I have google it but not getting any solution. My project was created with 3.0 version having 11 level, all other packages are successfully used in the code but only this FragmentActivity was not able to resolve. Am I missing any library or any thing? My code public class Testing_newActivity extends FragmentActivity { // here the FragmentActivity getting error package not found for import /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //setContentView(R.layout.main); if (getResources().getConfiguration().orientation == Configuration.ORIENTATION_LANDSCAPE) { // If the screen is now in landscape mode, we can show the // dialog in-line so we don't need this activity. finish(); return; } if (savedInstanceState == null) { // During initial setup, plug in the details fragment. DetailsFragment details = new DetailsFragment(); details.setArguments(getIntent().getExtras()); getSupportFragmentManager().beginTransaction().add( android.R.id.content, details).commit(); } } } android manifest file <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.searce.testingnew" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="11" /> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" > <activity android:label="@string/app_name" android:name=".Testing_newActivity" > <intent-filter > <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>

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  • Black Corners On Grouped UITableViewCells Only After Navigation Pops

    - by coneybeare
    I am not graphics expert but I somehow managed to make some good looking custom grouped UITableViewCells by setting the background view to a backgroundView with some CG code. In all SDK's up to 3.1.3 (maybe 3.2... I haven't tested on the iPad) this was working great, but I think a more recent SDK has introduced a change in the way graphics are cached offscreen. Upon first render, everything is great: The drawing is fine and the corners are transparent. If I push a couple of view controllers on the navigation stack and come back, there are now black corners that appear in the views: BEFORE && AFTER I have tons of code, most of which is written up here. I have tried tweaking to the best of my ability, looking at the docs for applicable changes, but after at least 8 hours in I still cannot find what might cause this. I have tried setting every view I can think of to be backgroundColor=clearColor and opaque=NO What else am I missing? Any debugging tips? UPDATE: I have some debug code in viewDidAppear that prints the backgroundColor and class description of all the subviews. - (void)debugView:(UIView *)view { DebugLog(@"%@ - %@", view.backgroundColor, [[view class] description]); for (UIView* child in view.subviews) { [self debugView:child]; } } - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; [DownloadController.networkQueue setSuspended:NO]; for (TTTableViewCell *cell in [self.tableView visibleCells]) { [cell debugView:cell]; } } With this code, I inspect the backgroundColor settings of the cell views on first load, when it is fine, and then again after coming back. There are some differences, but all the colors are still set to be clear. This leads me to believe the issue is underneath the UITableViewCell. UPDATE 2: I have created a simple sample application to highlight the problem here

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  • What is the best way to include Javascript?

    - by Paul Tarjan
    Many of the big players recommend slightly different techniques. Mostly on the placement of the new <script>. Google Anayltics: (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); Facebook: (function() { var e = document.createElement('script'); e.async = true; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; document.getElementById('fb-root').appendChild(e); }());: Disqus: (function() { var dsq = document.createElement('script'); dsq.type = 'text/javascript'; dsq.async = true; dsq.src = 'http://' + disqus_shortname + '.disqus.com/embed.js'; (document.getElementsByTagName('head')[0] || document.getElementsByTagName('body')[0]).appendChild(dsq); })(); (post others and I'll add them) Is there any rhyme or reason for these choices or does it not matter at all?

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  • flex 4 release changes to application are not showing up.

    - by guacamoly
    I just took over a clients flex project and I can't get the app to reflect even a simple trace statement. Before I took over, the project was last successfully built using the Flash Builder Beta 2 environment/sdk. I have the latest release version of Flash Builder 4. Upon importing the project into FB4, I got a ton of errors. Most of them mostly because of the changes made to the sdk from beta2 to release. Some of the things I corrected: - mx namespace from library://ns.adobe.com/flex/halo to library://ns.adobe.com/flex/mx - video player skinning: a lot of the state names for the video player component had been changed, more required states had been added. also there were other video related component and property names that had to be updated. But I fixed all that and the application was finally able to compile (although with some warnings mostly of the duplicate variable type) The only thing now is that whatever change I make to the project doesn't get reflected in the build (debug or release). I changed existing traces, added additional traces. Nothing shows up. I even removed the applicationComplete property in the main.mxml. Everything still ran like nothing changed. Also I can't seem to debug the app. Whenever I try to debug.. flash builder says.. "Swf Application doesn't contain the required debugging information ... " Anyone have any idea how I need to even begin tackling all this? Any help or pointers would be greatly appreciated.

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  • What makes you trust that a piece of open source software is not malicious?

    - by Daniel DiPaolo
    We developers are in a unique position when it comes to the ability to not only be skeptical about the capabilities provided by open source software, but to actively analyze the code since it is freely available. In fact, one may even argue that open source software developers have a social responsibility to do so to contribute to the community. But at what point do you as a developer say, "I better take a look at what this is doing before I trust using it" for any given thing? Is it a matter of trusting code with your personal information? Does it depend on the source you're getting it from? What spurred this question on was a post on Hacker News to a javascript bookmarklet that supposedly tells you how "exposed" your information on Facebook is as well as recommending some fixes. I thought for a second "I'd rather not start blindly running this code over all my (fairly locked down) Facebook information so let me check it out". The bookmarklet is simple enough, but it calls another javascript function which at the time (but not anymore) was highly compressed and undecipherable. That's when I said "nope, not gonna do it". So even though I could have verified the original uncompressed javascript from the Github site and even saved a local copy to verify and then run without hitting their server, I wasn't going to. It's several thousand lines and I'm not a total javascript guru to begin with. Yet, folks are using it anyway. Even (supposedly) bright developers. What makes them trust the script? Did they all scrutinize it line by line? Do they know the guy personally and trust him not to do anything bad? Do they just take his word? What makes you trust that a piece of open source software is not malicious?

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  • Cassandra instead of MySQL for social networking app

    - by Christopher McCann
    I am in the middle of building a new app which will have very similar features to Facebook and although obviously it wont ever have to deal with the likes of 400,000,000 million users it will still be used by a substantial user base and most of them will demand it run very very quickly. I have extensive experience with MySQL but a social app offers complexities which MySQL is not well suited too. I know Facebook, Twitter etc have moved towards Cassandra for a lot of their data but I am not sure how far to go with it. For example would you store such things as user data - username, passwords, addresses etc in Cassandra? Would you store e-mails, comments, status updates etc in Cassandra? I have also read alot that something like neo4j is much better for representing the friend relationships used by social apps as it is a graph database. I am only just starting down the NoSQL route so any guidance is greatly appreciated. Would anyone be able to advise me on this? I hope I am not being too general!

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  • Can anyone get app-engine plugin working with Grails on mac os x?

    - by tim
    I have been trying for 4 days to get app-engine and grails working together on my mac to no avail. I am using latest groovy/grails and appengine sdk versions. Im following the app-engine plugin step by step on the grails site.. http://grails.org/plugin/app-engine Groovy Version: 1.7.1 JVM: 1.5.0_22 Grails 1.3.0.RC1 echo $APPENGINE_HOME reveals /Users/markstim/appengine-java-sdk-1.3.2 I perform the following steps 1. grails create-app myapp 2. cd myapp; grails list-plugins reveals hibernate 1.3.0.RC1 -- Hibernate for Grails tomcat 1.3.0.RC1 -- Apache Tomcat plugin for Grails add the following line to Config.groovy google.appengine.application="myapp" install the plugin for app-engine grails install-plugin app-engine and answer 'jpa' when asked (no errors yet) installed plugins list now looks like app-engine 0.8.9 -- Grails AppEngine plugin gorm-jpa 0.7.1 -- GORM-JPA Plugin then grails run-app and get this error as the server is coming up... [java] WARNING: Nested in org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'pluginManager' defined in ServletContext resource [/WEB-INF/applicationContext.xml]: Invocation of init method failed; nested exception is org.codehaus.groovy.grails.exceptions.NewInstanceCreationException: Could not create a new instance of class [GormJpaGrailsPlugin]!: [java] java.lang.NoClassDefFoundError: org.grails.jpa.JpaPluginSupport then if i navigate to localhost:8080 I get HTTP ERROR: 503 Problem accessing /myapp. Reason: SERVICE_UNAVAILABLE Powered by Jetty://

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  • Azure Mobile Services with persistent authentication

    - by akshay2000
    I am trying to implement authentication with Windows Azure Mobile Services in my Windows Phone app. I have followed the official tutorials and the authentication works fine. The issue is that, whenever the app is closed and started again, the user has to enter username and password. Since the services only use authentication tokens, the 'Remember me' option on log in page is not likely to work. The official documentation for Windows Azure shows possibility of Single Sign On with the Microsoft account using the Live SDK. The Live SDK provides authentication token in form of string. However, even this token expires in about 24 hours. Moreover, this is restricted to the Microsoft Account only. What are my possibilities if I want to cache the user's identity and enable automatic log in? I have already gone through the article here. User will still have to log in again once the token expires. I have seen apps which require user to sign in only once!

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  • #include - brackets vs quotes in XCode?

    - by Chris Becke
    In MSVC++ #include files are searched for differently depending on whether the file is enclosed in "" or <. The quoted form searches first in the local folder, then in /I specified locations, The angle bracket form avoids the local folder. This means, in MSVC++, its possible to have header files with the same name as runtime and SDK headers. So, for example, I need to wrap up the windows sdk windows.h file to undefine some macro's that cause trouble. With MSVS I can just add a (optional) windows.h file to my project as long as I include it using the quoted form :- // some .cpp file #include "windows.h" // will include my local windows.h file And in my windows.h, I can pull in the real one using the angle bracket form: // my windows.h #include <windows.h> // will load the real one #undef ConflictingSymbol Trying this trick with GCC in XCode didn't work. angle bracket #includes in system header files in fact are finding my header files with similar names in my local folder structure. The MSVC system means its quite safe to have a "String.h" header file in my own folder structre. On XCode this seems to be a major no no. Is there some way to control this search path behaviour in XCode to be more like MSVC's? Or do I just have to avoid naming any of my headers anything that might possibly conflict with a system header. Writing cross platform code and using lots of frameworks means the possibility of incidental conflicts seems large.

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  • Problems with i18n using django translation on App-Engine with Korean and Hindi

    - by Greg
    I've got a setup based on the post here, and it works perfectly. Adding more languages to the mix, it recognises them fine, except for Korean (ko) and Hindi (hi). Chinese/Japanese/Hebrew are all fine, so nothing to do with encodings/charsets I don't think. Taking a look into the django code inside the app-engine SDK, I notice that all the languages that I'm using except for ko and hi are ones that ship with django - in the default settings.py and inside the locale folder they are missing. If I copy one of the locale folders inside the /usr/local/google_appengine/lib/django[...]/conf/locale and rename it to be 'ko', then it starts working in my app, but I won't be able to replicate this modification when I deploy to app-engine, so need a bit of help understanding what I might be doing wrong. my settings.py is definitely being taken into account, as if I remove languages from there then they stop working (as they should). If I copied the django modules into my app, under 'lib' there say, could I use those instead of the ones app-engine tries to use, maybe? I'm brand new to python/django/app-engine, and developing on a Mac with Leopard, if that makes any difference. I have the latest app-engine SDK as of tuesday.

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  • jQuery tokeninput plugin + passing id to another tokeninput url

    - by Elson Solano
    I am using a jquery plugin called jQuery Tokeninput http://loopj.com/jquery-tokeninput/ and I am having a logic issue. var country_id = ""; jQuery("#demo-input-prevent-duplicates").tokenInput(host+"/forms/campaign_location.php?action=country", { theme: "facebook", hintText: "Enter a Country...", placeholder: "Enter a Country...", preventDuplicates: true, onAdd: function(item) { country_id = item.id; }, onDelete: function(){ hideElements(); }, tokenDelimiter: "|", }); My question here is how would I pass the value of country_id to the parameter of the below code. I'm not seeing how to do this one on the jquery tokeninput documentation. jQuery("#targ_state").tokenInput(host+"/forms/campaign_location.php?action=stateorprovince&cid="+country_id, { theme: "facebook", preventDuplicates: true, hintText: "Enter a State or Province...", placeholder: "Enter a State or Province..." }); If you'll look on this part of the code, I am passing the country_id that was generated above on the "onAdd". This doesn't work though. jQuery("#targ_state").tokenInput(host+"/forms/campaign_location.php?action=stateorprovince&cid="+country_id .... How would I do that one? Your help would be greatly appreciated and of course, rewarded! Thanks! :-)

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  • LNK2019 Against CArray Add, GetAt, GetSize, all includes are present

    - by David J
    I'm having some issues trying to Compile a DLL, but I just can't see where this linking error is coming from. My LNK2019 is: Exports.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: int __thiscall CArray<struct HWND__ *,struct HWND__ *>::Add(struct HWND__ *)" (__imp_?Add@? $CArray@PAUHWND__@@PAU1@@@QAEHPAUHWND__@@@Z) referenced in function "int __stdcall _Disable(struct HWND__ *,long)" (?_Disable@@YGHPAUHWND__@@J@Z) Disable(...) is... static BOOL CALLBACK _Disable(HWND hwnd, LPARAM lParam) { CArray<HWND, HWND>* pArr = (CHWndArray*)lParam; if(::IsWindowEnabled(hwnd) && ::IsWindowVisible(hwnd)) { pArr->Add(hwnd); ::Enable(hwnd, FALSE); } } This is the first function in Exports.cpp; right above it is #include <afxtempl.h> I have the Windows 7.1 SDK installed (and have tried reinstalling both that and VS2010). The exact same project compiles perfectly fine on other machines, so it can't be the code itself.. I've spent countless errors researching, which led to desperate attempts of just changing random values in the solution file, including different Windows headers, etc. My last resort is getting to be just reinstalling the OS completely (assuming it's actually a problem with the Windows SDK being incorrect or something). Any suggestions at all would be a huge help. EDIT: I've added /showIncludes on the cpp giving issues, and I do see afxtempl.h being included. It's being included multiple times due to other headers including it, but it is there (and it is from the same directory every time): 1> Note: including file: C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\atlmfc\include\afxtempl.h

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  • How to clip and fill a canvas using an alpha mask

    - by Jay Koutavas
    I have some .png icons that are alpha masks. I need to render them as an drawable image using the Android SDK. On the iPhone, I use the following to get this result, converting the "image" alpha mask to the 'imageMasked' image using black as a fill: CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); CGContextRef context = CGBitmapContextCreate(NULL, thumbWidth, thumbHeight, 8, 4*thumbWidth, colorSpace, kCGImageAlphaPremultipliedFirst); CGRect frame = CGRectMake(0,0,thumbWidth,thumbHeight); CGContextClipToMask(context, frame, [image CGImage]); CGContextFillRect(context, frame); CGImageRef imageMasked = CGBitmapContextCreateImage(context); CGContextRelease(context); How do I accomplish the above in Android SDK? I've started to write the following: Drawable image = myPngImage; final int width = image.getMinimumWidth(); final int height = image.getMinimumHeight(); Bitmap imageMasked = Bitmap.createBitmap(width, height, Config.ARGB_8888); Canvas canvas = new Canvas(iconMasked); image.draw(canvas); ??? I'm not finding how to do the clipping on imageMasked using image.

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  • Publishing content to multiple (unknown) domains using Open Graph?

    - by Beau Lebens
    I'm working on an application that publishes content ('articles') on a variety of URLs, which are all controlled by the same WordPress installation (mapped domains, all powered by the same set of code/part of a network). All of the publishing is done through one central Facebook App. I have no idea what the domains for these URLS are going to be, since they are controlled by our users who register domains and then configure them within their account on our service. When I attempt to use Open Graph to publish content on one of these sites (that has a customized domain), they are rejected with the following error (error code 1611028): Object at URL * * * * of type 'article' is invalid because the domain '* * * ' is not allowed for the specified application id ' * * *'. You can verify your configured 'App Domain' at.... Since I can't enter all of the domains into Facebook, and since they are not derived from my App URL anyway, is there any way that I can have this work? Some sort of magic OG tag I can put in the pages or something? Or is it just not possible to do what I'm trying to do?

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  • Uninstalling Android Application

    - by Sosukodo
    When I create an Android project in Eclipse and send it to my device for debugging, the app works fine but when I try to uninstall it, I get a strange message. Below are the steps to recreate my problem: Eclipse Version: 4.2.0 Build id: I20120608-1400 ADT Version: 2.0.3 v201208082019-427395 Run Eclipse Click File-New-Project... Select Android/Android Application Project Click Next. Enter Application Name: Test Build SDK: Android 4.1 Minimum Required SDK: API 8 Android 2.2 Enable: Create custom launcher icon / Create project in workspace Click Next thrice. Click Finish. Connect 4.1 Android device to computer via USB. Click Run-Run from menu. Select "Android application" on popup the "Run As" popup. Click Ok. MainActivity application runs on device. Click the Back button on the Android device. Open applications on device and find "MainActivity" app. Long press the MainActivity icon and drag to trash. Here's the puzzling part: Instead of getting a standard Do you want to uninstall this app? I get a dialog with this text: MainActivity is part of the following app: Test Do you want to uninstall this app? Why do I get this message instead of the standard one? Why is MainActivity the name of the app when I specifically stated the name of the app is "Test"?

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  • Is it not possible to make a C++ application "Crash Proof"?

    - by Enno Shioji
    Let's say we have an SDK in C++ that accepts some binary data (like a picture) and does something. Is it not possible to make this SDK "crash-proof"? By crash I primarily mean forceful termination by the OS upon memory access violation, due to invalid input passed by the user (like an abnormally short junk data). I have no experience with C++, but when I googled, I found several means that sounded like a solution (use a vector instead of an array, configure the compiler so that automatic bounds check is performed, etc.). When I presented this to the developer, he said it is still not possible.. Not that I don't believe him, but if so, how is language like Java handling this? I thought the JVM performs everytime a bounds check. If so, why can't one do the same thing in C++ manually? UPDATE By "Crash proof" I don't mean that the application does not terminate. I mean it should not abruptly terminate without information of what happened (I mean it will dump core etc., but is it not possible to display a message like "Argument x was not valid" etc.?)

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  • ZEND - Creating custom routes without overwriting the default ones

    - by Pedro Cordeiro
    I'm trying to create something that looks like facebook's profile URL (http://facebook.com/username). So, at first I tried something like that: $router->addRoute( 'eventName', new Zend_Controller_Router_Route( '/:eventName', array( 'module' => 'default', 'controller' => 'event', 'action' => 'detail' ) ) ); I kept getting the following error: Fatal error: Uncaught exception 'Zend_Controller_Router_Exception' with message 'eventName is not specified' in /var/desenvolvimento/padroes/zf/ZendFramework-1.12.0/library/Zend/Controller/Plugin/Broker.php on line 336 Not only I was unable to make that piece of code work, all my default routes were (obviously) overwritten. So I have, for example, stuff like "mydomain.com/admin", that was now returning the same error (as it fell in the same pattern as /:eventName). What I need to do is to create this custom route, without overwriting the default ones and actually working (dûh). I have already checked the online docs and a lot (A LOT) of stuff on google, but I didn't find anything related to the error I'm getting or how to not overwrite the default routes. I'd appreciate anything that could point me the right direction. Thanks.

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  • Find if a user is facing a certain Location using Digital Compass by constructing a triangle and usi

    - by Aidan
    Hi Guys, I'm constructing a geolocation based application and I'm trying to figure out a way to make my application realise when a user is facing the direction of the given location (a particular long / lat co-ord). I've done some Googling and checked the SDK but can't really find anything for such a thing. Does anyone know of a way? To clarify Android knows my location, the second location and my orientation. What I want is a way for Android to recognise when my orientation is "facing" the second location (e.g within 90 Degrees or so). We're also assuming that the user is stationary and needs updates every second or so therefore getBearing(); is useless. Alright so we get it has to be math, there appears to be no simple SDK stuff we can use. I did some searching of my own and found Barycentric Co-ords http://www.blackpawn.com/texts/pointinpoly/default.html . So what I'm trying to do now is map the camera's field of view. For Example if the person is facing a certain direction the program should construct a triangle around that field of view, e.g it should make one vertices the phone's position and then go out either side for a set distance making the 2 end points vertices constructing a triangle. If I had this I could then apply Barycentric co-ords to see if the point lay within the newly constructed triangle. Idea's anyone? Example. I could get my current orientation, add 45 to it and go up X distance one side and subtact 45 and go up X distance the other side to find my 2 other points. Though, how would I make android know which way it should go "up" I guess? It would know its baring as this stage so I need it to recognise it's bearing and go out that direction.

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  • What is the correct install process to setup Node.js with Windows Azure Emulator

    - by PazoozaTest Pazman
    This question is related to this question: Node.js running under IIS Express Keeps Crashing to which I need help with reinstalling and getting node.js up and running in windows emulator working. Hello I am reinstalling my machine: Toshiha Laptop 2 GB Ram 32 bit processor What is the correct procedure from start to finish to get node.js development working, so far nothing has worked and the emulator (IIS Express) worker processor keeps crashing. No matter how many instances they all end up crashing. Up until two weeks ago my node development was working fine, but I had to do a reinstall, and since then I haven't been doing any node.js development on windows emulator because the latest June 2012 Azure SDK for Node.js is buggy. These are the steps I have taken: 1) Reformat HD 2) Insert Windows 7 N SP1 CD 3) Reboot machine into CD installation 4) Follow and wait until Windows 7 installed 5) Run Add/Remove programs + enable IIS + IIS management tools 6) Run Windows Update (installed about 53 updates) 7) Go here http://www.windowsazure.com/en-us/develop/nodejs/ 8) Click Windows Installer June 2012 and install Windows Azure SDK for Node.js - June 2012 9) Run Azure Powershell 10) Navigate to c:\node\testSite\webrole1 11) launch site: start-azureemulator -launch 12) Play around on website (then crash!) Problem signature: Problem Event Name: APPCRASH Application Name: iisexpress.exe Application Version: 8.0.8298.0 Application Timestamp: 4f620349 Fault Module Name: iiscore.dll Fault Module Version: 8.0.8298.0 Fault Module Timestamp: 4f63b65c Exception Code: c0000005 Exception Offset: 00021767 OS Version: 6.1.7601.2.1.0.256.28 Locale ID: 1033 Additional Information 1: f66d Additional Information 2: f66d807b515d6b2dc6f28f66db769a01 Additional Information 3: 7b2f Additional Information 4: 7b2f6797d07ebc2c23f2b227e779722e Am I missing a step in my resintall process? Do I have all the required files to do node.js windows azure emulator development? Why is IIS Express crashing all the time? Can I still do node.js windows azure emulator development without using IIS Express and use my local Windows 7 N (SP1) IIS 7.x that comes shipped?

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