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  • Paging problem in Data Form Webpart SP2010

    - by Patrick Olurotimi Ige
    I was working on some webpart in sharepoint designer 2010  and i decided to use the default custom paging.But i noticed the previous link page isn't working it basicalling just takes me back to the start page of the list and not the previous page after a good look i noticed micosoft is using "history.back()" which is suppose to work but it doesn't work well for paged data.Anyway before i started further investigation i found Hani Amr's solution at the right time and that did the trick.Hope that helps

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  • audio and video data in RTP

    - by Banana
    Suppose a user wants to transmit both audio and video to another user, whose formats are AMR for audio and H.264 for video. Does the user have to transmit audio and video packets always separately? Meaning that it is not possible to mix audio and video within the same RTP packed, is that correct? If this is true I guess the RTP protocol will need to know the SSRC of both audio and video to be able to check the sync of the two streams.

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  • The convergence of Risk and Performance Management

    Historically, the market has viewed Enterprise Performance Management (EPM) and Governance, Risk and Compliance (GRC) as separate processes and solutions. But these two worlds are coming together – in fact industry analyst firms such as AMR Research believe that by the end of 2009, risk management will be part of every EPM discussion. Tune into this conversation with John O'Rourke, VP of Product Marketing for Oracle Enterprise Performance Management Solutions, and Karen dela Torre, Senior Director of Product Marketing for Financial Applications to learn how EPM and GRC are converging, what the integration points are, and what Oracle is doing to help customers perform more effective risk and performance management.

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  • The Convergence of Risk and Performance Management

    Historically, the market has viewed Enterprise Performance Management (EPM) and Governance, Risk and Compliance (GRC) as separate processes and solutions. But these two worlds are coming together-in fact industry analyst firms such as AMR Research believe that by the end of 2009, risk management will be part of every EPM discussion. Tune into this conversation with John O'Rourke, VP of Product Marketing for Oracle Enterprise Performance Management Solutions, and Karen dela Torre, Senior Director of Product Marketing for Financial Applications to learn how EPM and GRC are converging, what the integration points are, and what Oracle is doing to help customers perform more effective risk and performance management.

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  • Is a "Soft Modem" (i.e. internal) really going to cause incompatibilities?

    - by Farseeker
    Thanks to the fact that our banking industry in Australia... outdated (which is the politest word I could think of when describing the banking industry)... to do a certain kind of transaction our bank requires us to use a dialup modem and send serial data to them. When reading through their documentation (last update: 1995), they state that any "Soft Modems" (by which I assume they mean internal modems, as they refer to a AMR socket on a motherboard, which I haven't seen in donkeys years) should not be used because of "possible incompatibilities" Seeing as buying an external, serial-port modem is actually quite expensive these days and I have a whole box of PCI modems taken out of a bunch of Dells I really don't want to have to buy an external modem. Additionally I think their documentation is simply outdated. Has anyone had experience with internal modems causing issues, where an external modem didn't?

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  • PASS 13 Dispatches: Memory Optimized = On

    - by Tony Davis
    I'm at the PASS Summit in Charlotte for the Day 1 keynote by Quentin Clarke, Corporate VP of the data platform group at Microsoft. He's talking about how SQL Server 2014 is “pushing boundaries” and first up is SQL Server 2014's In-Memory OLTP technology (former codename “hekaton”) It is a feature that provokes a lot of interest and for good reason as, without any need for application rewrites or hardware updates, it can enable us to ensure that an application can find in memory most or all of the data it needs, and can lead to huge improvements in processing times. A good recent hekaton use cases article talks about applications that need a “Shock Absorber” when either spikes or just a high rate of incoming workload (including data in ETL scenarios) become a primary bottleneck. To get a really deep look at this technology, I would check out David DeWitt's summit keynote tomorrow (it will be live streamed). Other than that, to get started I'd recommend Kalen Delaney's whitepaper. She offers a lot of insight into how it works and how to start to define memory-optimized tables, and natively compiled stored procedures. These memory-optimized tables uses completely optimistic multi-version concurrency control – no waiting on locks! After that, Tom LaRock has compiled a useful set of links to drill deeper, and includes one to Microsoft's AMR tool to help you gauge the tables that might benefit most. Tony.

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  • "Are You There?".. India Tops Logistics List of Emerging Nations

    - by [email protected]
    It's just amazing how far, wide and deep modern supply chains are extending. AMR reported on 15 Apr (M.Burkett, A.Reese) in a SCM webcast that 'Penetrating Emerging Markets" was the top priotiy for organizations based on a recent survey. I took this as both adding new consumers to their prospect-list as well as leveraging 'lower cost labor arbitrage". (Read '3 Billion Capitalists") Supply Chain Quarterly reports that India and Brazil received the highest ranking of the logistics markets in developing nations India tops the list of emerging nations that scores the attractiveness of logistics markets to foreign investors. Developed by the UK-based research firm Transport Intelligence, the new  Emerging Market Logistics Index rated 38 developing countries on 3 factors. 1. "Market size and growth attractiveness," considered a country's economic output, projected growth rate, and population size.  2. "Market compatibility," which examined how well-matched a nation was with the services offered by global logistics providers. This includes a country's security levels, market accessibility, foreign direct investment, distribution of wealth and population, and development of its service sector. 3. "Connectedness," which rated the efficiency of customs and border controls, liner shipping connections, and transportation infrastructure. India claimed the top spot due to its market size and growth prospects. Brazil is second because of its economic performance, good levels of market accessibility, and improving domestic and international transport connections. Are you there? For more information see www.transportintelligence.com/articles_papers. The top 10 emerging countries India Brazil Indonesia Mexico Russia Turkey United Arab Emirates Egypt Saudi Arabia Malaysia Source: Transport Intelligence, The Emerging Markets Logistics Index, March 2010

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  • How to ensure YouTube API only returns videos that are playable on iPhone?

    - by prendio2
    I'm building some YouTube search functionality into an iPhone app and want to ensure that I only receive results that will be playable on the device. According to the Searching for videos section in the API reference doc this seems to be relatively straightforward: The format parameter specifies that videos must be available in a particular video format. Your request can specify any of the following formats: I've currently set my project to only return videos with "format=1" which will limit to: RTSP streaming URL for mobile video playback. H.263 video (up to 176x144) and AMR audio. I'd love if someone could confirm that this is in fact the appropriate setting or let me know if I'm missing something. Cheers.

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  • Mouse receiver stopped working after pairing mouse to an unifying receiver

    - by mp19uy
    I bought this mouse, logitech m510, which came with a nano receiver (no-unifying). Yes I know, the mouse is supposed to come with a unifying receiver but I bought it knowing that it won't come on it's original package and it will come with a no-unifying receiver. When I received it, everything worked ok but, after connecting the mouse to another computer using an unifying receiver (that also worked ok, btw), then, when I tried to connect back the mouse to my computer using the no-unifying receiver, I couldn't connect it. I tried everything from removing the batteries and reinstalling the drivers to restarting the computer and trying in different computers, but I couldn't connect them. What I think it happened, is that in fact if you check the documentation of the logitech m510 it says that it works with unifying receivers only, and even more, there is the following article explaining it: http://logitech-en-amr.custhelp.com/app/answers/detail/a_id/18001/~/using-my-m510-with-a-different-usb-receiver So my theory is that the problem was connecting it to a unifying receiver, and now, isn't recognize by another receiver. The receiver (the no-unifying one) itself is recognized by windows, and if I connect the mouse using a unifying receiver, it works. I would like to know if there is any know solution for this or if I can try something else to see if I can solve this.

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  • How to Convert Videos to 3GP for Mobile Phones

    - by DigitalGeekery
    Would you like to play videos on your phone, but the device only supports 3GP files? We’ll show you how to convert popular video files into 3GP mobile phone video format with Pazera Free Video to 3GP Converter. Download the Pazera Free Video to 3GP Converter (Download link below). It will allow you to convert popular video files (AVI, MPEG, MP4, FLV, MKV, and MOV) to work on your mobile phone. There is no installation to run. You’ll just need to unzip the download folder and double-click the videoto3gp.exe file to run the application. To add video files to the queue, click on the Add files button. Browse for your file, and click Open.   Your video will be added to the Queue. You can add multiple files to the queue and convert them all at one time. The converter comes with several pre-configured profiles for conversion settings. To load a profile, select one from the Profile drop down list and then click the Load button. The settings in the panels at the bottom of the application will be automatically updated.   If you are a more advanced user, the options on the lower panels allow for adjusting settings to your liking. You can choose between 3GP and 3G2 (for some older phones), H.263, MPEG-4, and XviD video codecs, AAC or AMR-NB audio codecs, as well as a variety of bitrates, resolutions, etc.  By default, the converted file will be output to the same location as the input directory. You can change it by clicking the text box input radio button and browsing for a different folder. Click Convert to start the conversion process. A conversion output box will open and display the progress. When finished, click Close.   Now you’re ready to load the video onto your phone and enjoy.     Conclusion Pazera Free Video to 3GP Converter is not exactly the ultimate video conversion tool, but it is quick and simple enough for the average user to convert most video formats to 3GP. Plus, it’s portable. You can copy the folder to a USB drive and take it with you. Do you have some 3GP video files you’d like to convert to more common formats? Check out our earlier article on how to convert 3GP to AVI and MPEG for free. Link Download Pazera Free Video to 3GP Converter Similar Articles Productive Geek Tips Convert .3GP and .3G2 Files to AVI / MPEG for FreeExtract Audio from a Video File with Pazera Free Audio ExtractorConvert PDF Files to Word Documents and Other FormatsConvert YouTube Videos to MP3 with YouTube DownloaderFriday Fun: Watch HD Video Content with Meevid TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Daily Motivator (Firefox) FetchMp3 Can Download Videos & Convert Them to Mp3 Use Flixtime To Create Video Slideshows Creating a Password Reset Disk in Windows Bypass Waiting Time On Customer Service Calls With Lucyphone MELTUP – "The Beginning Of US Currency Crisis And Hyperinflation"

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  • Problem when trying to connect to a desktop server from android on wifi

    - by thiagolee
    Hello, I am trying to send a file from the phone running Android 1.5 to a server on a desktop. I wrote some code, which works on emulator, but on the phone it doesn't. I'm connecting to the network through WiFi. It works, I can access the internet through my phone and I've configured my router. The application stops when I'm trying to connect. I have the permissions. Someone have any ideas, below is my code. Running on Android package br.ufs.reconhecimento; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.File; import java.io.FileInputStream; import java.io.IOException; import java.net.Socket; import android.app.Activity; import android.app.AlertDialog; import android.content.DialogInterface; import android.content.Intent; import android.os.Bundle; import android.util.Log; import android.view.View; import android.view.View.OnClickListener; import android.widget.EditText; import android.widget.ImageButton; /** * Sample code that invokes the speech recognition intent API. */ public class Reconhecimento extends Activity implements OnClickListener { static final int VOICE_RECOGNITION_REQUEST_CODE = 1234; static final String LOG_VOZ = "UFS-Reconhecimento"; final int INICIAR_GRAVACAO = 01; int porta = 5158; // Porta definida no servidor int tempoEspera = 1000; String ipConexao = "172.20.0.189"; EditText ipEdit; /** * Called with the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Inflate our UI from its XML layout description. setContentView(R.layout.main); // Get display items for later interaction ImageButton speakButton = (ImageButton) findViewById(R.id.btn_speak); speakButton.setPadding(10, 10, 10, 10); speakButton.setOnClickListener(this); //Alerta para o endereço IP AlertDialog.Builder alerta = new AlertDialog.Builder(this); alerta.setTitle("IP");//+mainWifi.getWifiState()); ipEdit = new EditText(this); ipEdit.setText(ipConexao); alerta.setView(ipEdit); alerta.setMessage("Por favor, Confirme o endereço IP."); alerta.setPositiveButton("OK", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { ipConexao = ipEdit.getText().toString(); Log.d(LOG_VOZ, "Nova Atribuição do Endreço IP: " + ipConexao); } }); alerta.create(); alerta.show(); } /** * Handle the click on the start recognition button. */ public void onClick(View v) { if (v.getId() == R.id.btn_speak) { //startVoiceRecognitionActivity(); Log.d(LOG_VOZ, "Iniciando a próxima tela"); Intent recordIntent = new Intent(this, GravacaoAtivity.class); Log.d(LOG_VOZ, "Iniciando a tela (instancia criada)"); startActivityForResult(recordIntent, INICIAR_GRAVACAO); Log.d(LOG_VOZ, "Gravação iniciada ..."); } } /** * Handle the results from the recognition activity. */ @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { Log.d(LOG_VOZ, "Iniciando onActivityResult()"); if (requestCode == INICIAR_GRAVACAO && resultCode == RESULT_OK) { String path = data.getStringExtra(GravacaoAtivity.RETORNO); conexaoSocket(path); } else Log.e(LOG_VOZ, "Resultado Inexperado ..."); } private void conexaoSocket(String path) { Socket socket = SocketOpener.openSocket(ipConexao, porta, tempoEspera); if(socket == null) return; try { DataOutputStream conexao = new DataOutputStream(socket.getOutputStream()); Log.d(LOG_VOZ, "Acessando arquivo ..."); File file = new File(path); DataInputStream arquivo = new DataInputStream(new FileInputStream(file)); Log.d(LOG_VOZ, "Iniciando Transmissão ..."); conexao.writeLong(file.length()); for(int i = 0; i < file.length(); i++) conexao.writeByte(arquivo.readByte()); Log.d(LOG_VOZ, "Transmissão realizada com sucesso..."); Log.d(LOG_VOZ, "Fechando a conexão..."); conexao.close(); socket.close(); Log.d(LOG_VOZ, "============ Processo finalizado com Sucesso =============="); } catch (IOException e) { Log.e(LOG_VOZ, "Erro ao fazer a conexão via Socket. " + e.getMessage()); // TODO Auto-generated catch block } } } class SocketOpener implements Runnable { private String host; private int porta; private Socket socket; public SocketOpener(String host, int porta) { this.host = host; this.porta = porta; socket = null; } public static Socket openSocket(String host, int porta, int timeOut) { SocketOpener opener = new SocketOpener(host, porta); Thread t = new Thread(opener); t.start(); try { t.join(timeOut); } catch(InterruptedException e) { Log.e(Reconhecimento.LOG_VOZ, "Erro ao fazer o join da thread do socket. " + e.getMessage()); //TODO: Mensagem informativa return null; } return opener.getSocket(); } public void run() { try { socket = new Socket(host, porta); }catch(IOException e) { Log.e(Reconhecimento.LOG_VOZ, "Erro na criação do socket. " + e.getMessage()); //TODO: Mensagem informativa } } public Socket getSocket() { return socket; } } Running on the desktop Java: import java.io.BufferedReader; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.File; import java.io.FileOutputStream; import java.io.IOException; import java.io.InputStreamReader; import java.net.ServerSocket; import java.net.Socket; public class ServidorArquivo { private static int porta = 5158; static String ARQUIVO = "voz.amr"; /** * Caminho que será gravado o arquivo de audio */ static String PATH = "/home/iade/Trabalho/lib/"; public static void main(String[] args) { int i = 1; try { System.out.println("Iniciando o Servidor Socket - Android."); ServerSocket s = new ServerSocket(porta); System.out.println("Servidor Iniciado com Sucesso..."); System.out.println("Aguardando conexões na porta: " + porta); while(true) { Socket recebendo = s.accept(); System.out.println("Aceitando conexão de nº " + i); new ThreadedHandler(recebendo).start(); i++; } } catch (Exception e) { System.out.println("Erro: " + e.getMessage()); e.printStackTrace(); } } } class ThreadedHandler extends Thread { private Socket socket; public ThreadedHandler(Socket so) { socket = so; } public void run() { DataInputStream entrada = null; DataOutputStream arquivo = null; try { entrada = new DataInputStream(socket.getInputStream()); System.out.println("========== Iniciando a leitura dos dados via Sockets =========="); long tamanho = entrada.readLong(); System.out.println("Tamanho do vetor " + tamanho); File file = new File(ServidorArquivo.PATH + ServidorArquivo.ARQUIVO); if(!file.exists()) file.createNewFile(); arquivo = new DataOutputStream(new FileOutputStream(file)); for(int j = 0; j < tamanho; j++) { arquivo.write(entrada.readByte()); } System.out.println("========== Dados recebidos com sucesso =========="); } catch (Exception e) { System.out.println("Erro ao tratar do socket: " + e.getMessage()); e.printStackTrace(); } finally { System.out.println("**** Fechando as conexões ****"); try { entrada.close(); socket.close(); arquivo.close(); } catch (IOException e) { System.out.println("Erro ao fechar conex&#65533;es " + e.getMessage()); e.printStackTrace(); } } System.out.println("============= Fim da Gravação ==========="); // tratar o arquivo String cmd1 = "ffmpeg -i voz.amr -ab 12288 -ar 16000 voz.wav"; String cmd2 = "soundstretch voz.wav voz2.wav -tempo=100"; String dir = "/home/iade/Trabalho/lib"; File workDir = new File(dir); File f1 = new File(dir+"/voz.wav"); File f2 = new File(dir+"/voz2.wav"); f1.delete(); f2.delete(); try { executeCommand(cmd1, workDir); System.out.println("realizou cmd1"); executeCommand(cmd2, workDir); System.out.println("realizou cmd2"); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } private void executeCommand(String cmd1, File workDir) throws IOException, InterruptedException { String s; Process p = Runtime.getRuntime().exec(cmd1,null,workDir); int i = p.waitFor(); if (i == 0) { BufferedReader stdInput = new BufferedReader(new InputStreamReader(p.getInputStream())); // read the output from the command while ((s = stdInput.readLine()) != null) { System.out.println(s); } } else { BufferedReader stdErr = new BufferedReader(new InputStreamReader(p.getErrorStream())); // read the output from the command while ((s = stdErr.readLine()) != null) { System.out.println(s); } } } } Thanks in advance.

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  • Three ways to upload/post/convert iMovie to YouTube

    - by user44251
    For Mac users, iMovie is probably a convenient tool for making, editing their own home movies so as to upload to YouTube for sharing with more people. However, uploading iMovie files to YouTube can't be always a smooth run, I did notice many people complaining about it. This article is delivered for guiding those who are haunted by the nightmare by providing three common ways to upload iMovie files to YouTube. YouTube and iMovie YouTube is the most popular video sharing website for users to upload, share and view videos. It empowers anyone with an Internet connection the ability to upload video clips and share them with friends, family and the world. Users are invited to leave comments, pick favourites, send messages to each other and watch videos sorted into subjects and channels. YouTube accepts videos uploaded in most container formats, including WMV (Windows Media Video), 3GP (Cell Phones), AVI (Windows), MOV (Mac), MP4 (iPod/PSP), FLV (Adobe Flash), MKV (H.264). These include video codecs such as MP4, MPEG and WMV. iMovie is a common video editing software application comes with every Mac for users to edit their own home movies. It imports video footage to the Mac using either the Firewire interface on most MiniDV format digital video cameras, the USB port, or by importing the files from a hard drive where users can edit the video clips, add titles, and add music. Since 1999, eight versions of iMovie have been released by Apple, each with its own functions and characteristic, and each of them deal with videos in a way more or less different. But the most common formats handled with iMovie if specialty discarded as far as to my research are MOV, DV, HDV, MPEG-4. Three ways for successful upload iMovie files to YouTube Solution one and solution two suitable for those who are 100 certainty with their iMovie files which are fully compatible with YouTube. For smooth uploading, you are required to get a YouTube account first. Solution 1: Directly upload iMovie to YouTube Step 1: Launch iMovie, select the project you want to upload in YouTube. Step 2: Go to the file menu, click Share, select Export Movie Step 3: Specify the output file name and directory and then type the video type and video size. Solution 2: Post iMovie to YouTube straightly Step 1: Launch iMovie, choose the project you want to post in YouTube Step 2: From the Share menu, choose YouTube Step 3: In the pop-up YouTube windows, specify the name of your YouTube account, the password, choose the Category and fill in the description and tags of the project. Tick Make this movie more private on the bottom of the window, if possible, to limit those who can view the project. Click Next, and then click Publish. iMovie will automatically export and upload the movie to YouTube. Step 4: Click Tell a Friend to email friends and your family about your film. You are also allowed to copy the URL from Tell a Friend window and paste it into an email you created in your favourite email application if you like. Anyone you send to email to will be able to follow the URL directly to your movie. Note: Videos uploaded to YouTube are limited to ten minutes in length and a file size of 2GB. Solution 3: Upload to iMovie after conversion If neither of the above mentioned method works, there is still a third way to turn to. Sometimes, your iMovie files may not be recognized by YouTube due to the versions of iMovie (settings and functions may varies among versions), video itself (video format difference because of file extension, resolution, video size and length), compatibility (videos that are completely incompatible with YouTube). In this circumstance, the best and reliable method is to convert your iMovie files to YouTube accepted files, iMovie to YouTube converter will be inevitably the ideal choice. iMovie to YouTube converter is an elaborately designed tool for convert iMovie files to YouTube workable WMV, 3GP, AVI, MOV, MP4, FLV, MKV for smooth uploading with hard-to-believe conversion speed and second to none output quality. It can also convert between almost all popular popular file formats like AVI, WMV, MPG, MOV, VOB, DV, MP4, FLV, 3GP, RM, ASF, SWF, MP3, AAC, AC3, AIFF, AMR, WAV, WMA etc so as to put on various portable devices, import to video editing software or play on vast amount video players. iMovie to YouTube converter can also served as an excellent video editing tool to meet your specific program requirements. For example, you can cut your video files to a certain length, or split your video files to smaller ones and select the proper resolution suitable for demands of YouTube by Clip or Settings separately. Crop allows you to cut off unwanted black edges from your videos. Besides, you can also have a good command of the whole process or snapshot your favourite pictures from the preview window. More can be expected if you have a try.

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  • Three ways to upload/post/convert iMovie to YouTube [closed]

    - by alexyu2010
    For Mac users, iMovie is probably a convenient tool for making, editing their own home movies so as to upload to YouTube for sharing with more people. However, uploading iMovie files to YouTube can't be always a smooth run, I did notice many people complaining about it. This article is delivered for guiding those who are haunted by the nightmare by providing three common ways to upload iMovie files to YouTube. YouTube and iMovie YouTube is the most popular video sharing website for users to upload, share and view videos. It empowers anyone with an Internet connection the ability to upload video clips and share them with friends, family and the world. Users are invited to leave comments, pick favourites, send messages to each other and watch videos sorted into subjects and channels. YouTube accepts videos uploaded in most container formats, including WMV (Windows Media Video), 3GP (Cell Phones), AVI (Windows), MOV (Mac), MP4 (iPod/PSP), FLV (Adobe Flash), MKV (H.264). These include video codecs such as MP4, MPEG and WMV. iMovie is a common video editing software application comes with every Mac for users to edit their own home movies. It imports video footage to the Mac using either the Firewire interface on most MiniDV format digital video cameras, the USB port, or by importing the files from a hard drive where users can edit the video clips, add titles, and add music. Since 1999, eight versions of iMovie have been released by Apple, each with its own functions and characteristic, and each of them deal with videos in a way more or less different. But the most common formats handled with iMovie if specialty discarded as far as to my research are MOV, DV, HDV, MPEG-4. Three ways for successful upload iMovie files to YouTube Solution one and solution two suitable for those who are 100 certainty with their iMovie files which are fully compatible with YouTube. For smooth uploading, you are required to get a YouTube account first. Solution 1: Directly upload iMovie to YouTube Step 1: Launch iMovie, select the project you want to upload in YouTube. Step 2: Go to the file menu, click Share, select Export Movie Step 3: Specify the output file name and directory and then type the video type and video size. Solution 2: Post iMovie to YouTube straightly Step 1: Launch iMovie, choose the project you want to post in YouTube Step 2: From the Share menu, choose YouTube Step 3: In the pop-up YouTube windows, specify the name of your YouTube account, the password, choose the Category and fill in the description and tags of the project. Tick Make this movie more private on the bottom of the window, if possible, to limit those who can view the project. Click Next, and then click Publish. iMovie will automatically export and upload the movie to YouTube. Step 4: Click Tell a Friend to email friends and your family about your film. You are also allowed to copy the URL from Tell a Friend window and paste it into an email you created in your favourite email application if you like. Anyone you send to email to will be able to follow the URL directly to your movie. Note: Videos uploaded to YouTube are limited to ten minutes in length and a file size of 2GB. Solution 3: Upload to iMovie after conversion If neither of the above mentioned method works, there is still a third way to turn to. Sometimes, your iMovie files may not be recognized by YouTube due to the versions of iMovie (settings and functions may varies among versions), video itself (video format difference because of file extension, resolution, video size and length), compatibility (videos that are completely incompatible with YouTube). In this circumstance, the best and reliable method is to convert your iMovie files to YouTube accepted files, iMovie to YouTube converter will be inevitably the ideal choice. iMovie to YouTube converter is an elaborately designed tool for convert iMovie files to YouTube workable WMV, 3GP, AVI, MOV, MP4, FLV, MKV for smooth uploading with hard-to-believe conversion speed and second to none output quality. It can also convert between almost all popular popular file formats like AVI, WMV, MPG, MOV, VOB, DV, MP4, FLV, 3GP, RM, ASF, SWF, MP3, AAC, AC3, AIFF, AMR, WAV, WMA etc so as to put on various portable devices, import to video editing software or play on vast amount video players. iMovie to YouTube converter can also served as an excellent video editing tool to meet your specific program requirements. For example, you can cut your video files to a certain length, or split your video files to smaller ones and select the proper resolution suitable for demands of YouTube by Clip or Settings separately. Crop allows you to cut off unwanted black edges from your videos. Besides, you can also have a good command of the whole process or snapshot your favourite pictures from the preview window. More can be expected if you have a try.

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  • Launching a file using ACTION_VIEW Intent Action

    - by Sneha
    I have the following code to launch a file : try { path = fileJsonObject.getString("filePath"); if (path.indexOf("/") == 0) { path = path.substring(1, path.length()); } path = root + path; final File fileToOpen = new File(path); if (fileToOpen.exists()) { if (fileToOpen.isFile()) { Intent myIntent = new Intent(android.content.Intent.ACTION_VIEW); myIntent.setData(Uri.parse(path)); final String pathToCheck = new String(path); pathToCheck.toLowerCase(); if (pathToCheck.endsWith(".wav") || pathToCheck.endsWith(".ogg") || pathToCheck.endsWith(".mp3") || pathToCheck.endsWith(".mid") || pathToCheck.endsWith(".midi") || pathToCheck.endsWith(".amr")) { myIntent.setType("audio/*"); } else if (pathToCheck.endsWith(".mpg") || pathToCheck.endsWith(".mpeg") || pathToCheck.endsWith(".3gp") || pathToCheck.endsWith(".mp4")) { myIntent.setType("video/*"); } else if (pathToCheck.endsWith(".jpg") || pathToCheck.endsWith(".jpeg") || pathToCheck.endsWith(".gif") || pathToCheck.endsWith(".png") || pathToCheck.endsWith(".bmp")) { myIntent.setType("image/*"); } else if (pathToCheck.endsWith(".txt") || pathToCheck.endsWith(".csv") || pathToCheck.endsWith(".xml")) { Log.i("txt","Text fileeeeeeeeeeeeeeeeeeeeeeeeee"); myIntent.setType("text/*"); } else if (pathToCheck.endsWith(".gz") || pathToCheck.endsWith(".rar") || pathToCheck.endsWith(".zip")) { myIntent.setType("package/*"); } else if (pathToCheck.endsWith(".apk")) { myIntent.setType("application/vnd.android.package-archive"); } ((Activity) context).startActivityForResult(myIntent, RequestCodes.LAUNCH_FILE_CODE); } else { errUrl = resMsgHandler.errMsgResponse(fileJsonObject, "Incorrect path provided. please give correct path of file"); return errUrl; } } else { errUrl = resMsgHandler.errMsgResponse(fileJsonObject,"Incorrect path provided. please give correct path of file"); return errUrl; } } catch (Exception e) { e.printStackTrace(); Log.i("err","Unable to launch file" + " " + e.getMessage()); errUrl = resMsgHandler.errMsgResponse(fileJsonObject, "Unable to launch file" + " " + e.getMessage()); return errUrl; } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { // TODO Auto-generated method stub super.onActivityResult(requestCode, resultCode, data); try { if (requestCode == RequestCodes.LAUNCH_FILE_CODE) { if (resultCode == RESULT_CANCELED) { Log.i("err","errrrrrrrrrrrrrrrrrrrrrrrrrrrrrr"); String errUrl = responseMsgHandler.errMsgResponse(FileHandler.fileJsonObject, "Unable to launch file"); mWebView.loadUrl(errUrl); } else if (resultCode == RESULT_OK) { String successUrl = responseMsgHandler.launchfileResponse(FileHandler.fileJsonObject); mWebView.loadUrl(successUrl); } Amd the result ctrl is at "if (resultCode == RESULT_CANCELED)". So how to successfully launch this? May be in short i am doing this: final File fileToOpen = new File(path); if (fileToOpen.exists()) { if (fileToOpen.isFile()) { Intent myIntent = new Intent(android.content.Intent.ACTION_VIEW); myIntent.setData(Uri.parse(path)); if (pathToCheck.endsWith(".txt") || pathToCheck.endsWith(".csv") || pathToCheck.endsWith(".xml")) { Log.i("txt","Text fileeeeeeeeeeeeeeeeeeeeeeeeee"); myIntent.setType("text/*"); startActivityForResult(myIntent, RequestCodes.LAUNCH_FILE_CODE); and @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { // TODO Auto-generated method stub super.onActivityResult(requestCode, resultCode, data); if (requestCode == RequestCodes.LAUNCH_FILE_CODE) { if (resultCode == RESULT_CANCELED) { Log.i ("err","errrrrrrrrrrrrrrrrrrrrrrrrrrrrrr"); String errUrl = responseMsgHandler.errMsgResponse(FileHandler.fileJsonObject, "Unable to launch file"); mWebView.loadUrl(errUrl); } else if (resultCode == RESULT_OK) { String successUrl = responseMsgHandler.launchfileResponse(FileHandler.fileJsonObject); mWebView.loadUrl(successUrl); } My err log: 04-04 10:53:57.077: ERROR/AndroidRuntime(6861): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.tf.thinkdroid.sstablet/com.tf.thinkdroid.write.editor.WriteEditorActivity}: java.lang.NullPointerException 04-04 10:53:57.077: ERROR/AndroidRuntime(6861): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2663) 04-04 10:53:57.077: ERROR/AndroidRuntime(6861): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2679) ..... 04-04 10:53:57.077: ERROR/AndroidRuntime(6861): Caused by: java.lang.NullPointerException 04-04 10:53:57.077: ERROR/AndroidRuntime(6861): at com.tf.thinkdroid.common.app.TFActivity.storeDataToFileIfNecessary(Unknown Source) 04-04 10:53:57.077: ERROR/AndroidRuntime(6861): at com.tf.thinkdroid.common.app.TFActivity.onPostCreate(Unknown Source) ... Thanks Sneha

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  • Three ways to upload/post/convert iMovie to YouTube

    - by user351686
    For Mac users, iMovie is probably a convenient tool for making, editing their own home movies so as to upload to YouTube for sharing with more people. However, uploading iMovie files to YouTube can't be always a smooth run, I did notice many people complaining about it. This article is delivered for guiding those who are haunted by the nightmare by providing three common ways to upload iMovie files to YouTube. YouTube and iMovie YouTube is the most popular video sharing website for users to upload, share and view videos. It empowers anyone with an Internet connection the ability to upload video clips and share them with friends, family and the world. Users are invited to leave comments, pick favourites, send messages to each other and watch videos sorted into subjects and channels. YouTube accepts videos uploaded in most container formats, including WMV (Windows Media Video), 3GP (Cell Phones), AVI (Windows), MOV (Mac), MP4 (iPod/PSP), FLV (Adobe Flash), MKV (H.264). These include video codecs such as MP4, MPEG and WMV. iMovie is a common video editing software application comes with every Mac for users to edit their own home movies. It imports video footage to the Mac using either the Firewire interface on most MiniDV format digital video cameras, the USB port, or by importing the files from a hard drive where users can edit the video clips, add titles, and add music. Since 1999, eight versions of iMovie have been released by Apple, each with its own functions and characteristic, and each of them deal with videos in a way more or less different. But the most common formats handled with iMovie if specialty discarded as far as to my research are MOV, DV, HDV, MPEG-4. Three ways for successful upload iMovie files to YouTube Solution one and solution two suitable for those who are 100 certainty with their iMovie files which are fully compatible with YouTube. For smooth uploading, you are required to get a YouTube account first. Solution 1: Directly upload iMovie to YouTube Step 1: Launch iMovie, select the project you want to upload in YouTube. Step 2: Go to the file menu, click Share, select Export Movie Step 3: Specify the output file name and directory and then type the video type and video size. Solution 2: Post iMovie to YouTube straightly Step 1: Launch iMovie, choose the project you want to post in YouTube Step 2: From the Share menu, choose YouTube Step 3: In the pop-up YouTube windows, specify the name of your YouTube account, the password, choose the Category and fill in the description and tags of the project. Tick Make this movie more private on the bottom of the window, if possible, to limit those who can view the project. Click Next, and then click Publish. iMovie will automatically export and upload the movie to YouTube. Step 4: Click Tell a Friend to email friends and your family about your film. You are also allowed to copy the URL from Tell a Friend window and paste it into an email you created in your favourite email application if you like. Anyone you send to email to will be able to follow the URL directly to your movie. Note: Videos uploaded to YouTube are limited to ten minutes in length and a file size of 2GB. Solution 3: Upload to iMovie after conversion If neither of the above mentioned method works, there is still a third way to turn to. Sometimes, your iMovie files may not be recognized by YouTube due to the versions of iMovie (settings and functions may varies among versions), video itself (video format difference because of file extension, resolution, video size and length), compatibility (videos that are completely incompatible with YouTube). In this circumstance, the best and reliable method is to convert your iMovie files to YouTube accepted files, iMovie to YouTube converter will be inevitably the ideal choice. iMovie to YouTube converter is an elaborately designed tool for convert iMovie files to YouTube workable WMV, 3GP, AVI, MOV, MP4, FLV, MKV for smooth uploading with hard-to-believe conversion speed and second to none output quality. It can also convert between almost all popular popular file formats like AVI, WMV, MPG, MOV, VOB, DV, MP4, FLV, 3GP, RM, ASF, SWF, MP3, AAC, AC3, AIFF, AMR, WAV, WMA etc so as to put on various portable devices, import to video editing software or play on vast amount video players. iMovie to YouTube converter can also served as an excellent video editing tool to meet your specific program requirements. For example, you can cut your video files to a certain length, or split your video files to smaller ones and select the proper resolution suitable for demands of YouTube by Clip or Settings separately. Crop allows you to cut off unwanted black edges from your videos. Besides, you can also have a good command of the whole process or snapshot your favourite pictures from the preview window. More can be expected if you have a try.

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  • How can I get FreeNAS to respond to libvirt shutdown requests

    - by ptomli
    I have a KVM VM of FreeNAS 0.7.1 Shere (revision 5127) running on Ubuntu Server 10.04 and I'm unable to convince the VM to shutdown from the host virsh shutdown freenas I would expect this to send some ACPI? trigger to the VM and FreeNAS then do what it's told. I'm not a FreeBSD fundi so I don't really know what packages or processes to poke to get this running. I have tried to convince powerd to run, but the VM cpus don't have the required freq entry Sysctl HW $ sysctl hw hw.machine: amd64 hw.model: QEMU Virtual CPU version 0.12.3 hw.ncpu: 1 hw.byteorder: 1234 hw.physmem: 523116544 hw.usermem: 463806464 hw.pagesize: 4096 hw.floatingpoint: 1 hw.machine_arch: amd64 hw.realmem: 536850432 hw.aac.iosize_max: 65536 hw.amr.force_sg32: 0 hw.an.an_cache_iponly: 1 hw.an.an_cache_mcastonly: 0 hw.an.an_cache_mode: dbm hw.an.an_dump: off hw.ata.to: 15 hw.ata.wc: 1 hw.ata.atapi_dma: 1 hw.ata.ata_dma_check_80pin: 1 hw.ata.ata_dma: 1 hw.ath.txbuf: 200 hw.ath.rxbuf: 40 hw.ath.regdomain: 0 hw.ath.countrycode: 0 hw.ath.xchanmode: 1 hw.ath.outdoor: 1 hw.ath.calibrate: 30 hw.ath.hal.swba_backoff: 0 hw.ath.hal.sw_brt: 10 hw.ath.hal.dma_brt: 2 hw.bce.msi_enable: 1 hw.bce.tso_enable: 1 hw.bge.allow_asf: 0 hw.cardbus.cis_debug: 0 hw.cardbus.debug: 0 hw.cs.recv_delay: 570 hw.cs.ignore_checksum_failure: 0 hw.cs.debug: 0 hw.cxgb.snd_queue_len: 50 hw.cxgb.use_16k_clusters: 1 hw.cxgb.force_fw_update: 0 hw.cxgb.singleq: 0 hw.cxgb.ofld_disable: 0 hw.cxgb.msi_allowed: 2 hw.cxgb.txq_mr_size: 1024 hw.cxgb.sleep_ticks: 1 hw.cxgb.tx_coalesce: 0 hw.firewire.hold_count: 3 hw.firewire.try_bmr: 1 hw.firewire.fwmem.speed: 2 hw.firewire.fwmem.eui64_lo: 0 hw.firewire.fwmem.eui64_hi: 0 hw.firewire.phydma_enable: 1 hw.firewire.nocyclemaster: 0 hw.firewire.fwe.rx_queue_len: 128 hw.firewire.fwe.tx_speed: 2 hw.firewire.fwe.stream_ch: 1 hw.firewire.fwip.rx_queue_len: 128 hw.firewire.sbp.tags: 0 hw.firewire.sbp.use_doorbell: 0 hw.firewire.sbp.scan_delay: 500 hw.firewire.sbp.login_delay: 1000 hw.firewire.sbp.exclusive_login: 1 hw.firewire.sbp.max_speed: -1 hw.firewire.sbp.auto_login: 1 hw.mfi.max_cmds: 128 hw.mfi.event_class: 0 hw.mfi.event_locale: 65535 hw.pccard.cis_debug: 0 hw.pccard.debug: 0 hw.cbb.debug: 0 hw.cbb.start_32_io: 4096 hw.cbb.start_16_io: 256 hw.cbb.start_memory: 2281701376 hw.pcic.pd6722_vsense: 1 hw.pcic.intr_mask: 57016 hw.pci.honor_msi_blacklist: 1 hw.pci.enable_msix: 1 hw.pci.enable_msi: 1 hw.pci.do_power_resume: 1 hw.pci.do_power_nodriver: 0 hw.pci.enable_io_modes: 1 hw.pci.host_mem_start: 2147483648 hw.syscons.kbd_debug: 1 hw.syscons.kbd_reboot: 1 hw.syscons.bell: 1 hw.syscons.saver.keybonly: 1 hw.syscons.sc_no_suspend_vtswitch: 0 hw.usb.uplcom.interval: 100 hw.usb.uvscom.interval: 100 hw.usb.uvscom.opktsize: 8 hw.wi.debug: 0 hw.wi.txerate: 0 hw.xe.debug: 0 hw.intr_storm_threshold: 1000 hw.availpages: 127714 hw.bus.devctl_disable: 0 hw.ste.rxsyncs: 0 hw.busdma.total_bpages: 32 hw.busdma.zone0.total_bpages: 32 hw.busdma.zone0.free_bpages: 32 hw.busdma.zone0.reserved_bpages: 0 hw.busdma.zone0.active_bpages: 0 hw.busdma.zone0.total_bounced: 0 hw.busdma.zone0.total_deferred: 0 hw.busdma.zone0.lowaddr: 0xffffffff hw.busdma.zone0.alignment: 2 hw.busdma.zone0.boundary: 65536 hw.clockrate: 2808 hw.instruction_sse: 1 hw.apic.enable_extint: 0 hw.kbd.keymap_restrict_change: 0 hw.acpi.supported_sleep_state: S3 S4 S5 hw.acpi.power_button_state: S5 hw.acpi.sleep_button_state: S3 hw.acpi.lid_switch_state: NONE hw.acpi.standby_state: S1 hw.acpi.suspend_state: S3 hw.acpi.sleep_delay: 1 hw.acpi.s4bios: 0 hw.acpi.verbose: 0 hw.acpi.disable_on_reboot: 0 hw.acpi.handle_reboot: 0 hw.acpi.cpu.cx_lowest: C1 Processes $ ps ax PID TT STAT TIME COMMAND 0 ?? DLs 0:00.00 [swapper] 1 ?? ILs 0:00.00 /sbin/init -- 2 ?? DL 0:00.08 [g_event] 3 ?? DL 0:00.29 [g_up] 4 ?? DL 0:00.33 [g_down] 5 ?? DL 0:00.00 [crypto] 6 ?? DL 0:00.00 [crypto returns] 7 ?? DL 0:00.00 [xpt_thrd] 8 ?? DL 0:00.00 [kqueue taskq] 9 ?? DL 0:00.00 [acpi_task_0] 10 ?? RL 34:12.42 [idle: cpu0] 11 ?? WL 0:01.13 [swi4: clock sio] 12 ?? WL 0:00.00 [swi3: vm] 13 ?? WL 0:00.00 [swi1: net] 14 ?? DL 0:00.04 [yarrow] 15 ?? WL 0:00.00 [swi6: task queue] 16 ?? WL 0:00.00 [swi2: cambio] 17 ?? DL 0:00.00 [acpi_task_1] 18 ?? DL 0:00.00 [acpi_task_2] 19 ?? WL 0:00.00 [swi5: +] 20 ?? DL 0:00.01 [thread taskq] 21 ?? WL 0:00.00 [swi6: Giant taskq] 22 ?? WL 0:00.00 [irq9: acpi0] 23 ?? WL 0:00.09 [irq14: ata0] 24 ?? WL 0:00.11 [irq15: ata1] 25 ?? WL 0:00.57 [irq11: ed0 uhci0] 26 ?? DL 0:00.00 [usb0] 27 ?? DL 0:00.00 [usbtask-hc] 28 ?? DL 0:00.00 [usbtask-dr] 29 ?? WL 0:00.01 [irq1: atkbd0] 30 ?? WL 0:00.00 [swi0: sio] 31 ?? DL 0:00.00 [sctp_iterator] 32 ?? DL 0:00.00 [pagedaemon] 33 ?? DL 0:00.00 [vmdaemon] 34 ?? DL 0:00.00 [idlepoll] 35 ?? DL 0:00.00 [pagezero] 36 ?? DL 0:00.01 [bufdaemon] 37 ?? DL 0:00.00 [vnlru] 38 ?? DL 0:00.14 [syncer] 39 ?? DL 0:00.01 [softdepflush] 1221 ?? Is 0:00.00 /sbin/devd 1289 ?? Is 0:00.01 /usr/sbin/syslogd -ss -f /var/etc/syslog.conf 1608 ?? Is 0:00.00 /usr/sbin/cron -s 1692 ?? Ss 0:00.03 /usr/local/sbin/mDNSResponderPosix -b -f /var/etc/mdn 1730 ?? S 0:00.43 /usr/local/sbin/lighttpd -f /var/etc/lighttpd.conf -m 1882 ?? DL 0:00.00 [system_taskq] 1883 ?? DL 0:00.00 [arc_reclaim_thread] 4139 ?? S 0:00.03 /usr/local/bin/php /usr/local/www/exec.php 4144 ?? S 0:00.00 sh -c ps ax 4145 ?? R 0:00.00 ps ax 1816 v0 Is 0:00.01 login [pam] (login) 1818 v0 I+ 0:00.03 -tcsh (csh) 1817 v1 Is+ 0:00.00 /usr/libexec/getty Pc ttyv1 1402 con- I 0:00.00 /usr/local/sbin/afpd -F /var/etc/afpd.conf 1404 con- S 0:00.00 /usr/local/sbin/cnid_metad 1682 con- I 0:02.78 /usr/local/sbin/mt-daapd -m -c /var/etc/mt-daapd.conf 1789 con- S 0:00.18 /usr/local/bin/fuppesd --config-dir /var/etc --config Libvert snippet <domain type='kvm'> <name>freenas</name> <uuid>********-****-****-****-************</uuid> <memory>524288</memory> <currentMemory>524288</currentMemory> <vcpu>1</vcpu> <os> <type arch='x86_64' machine='pc-0.12'>hvm</type> <boot dev='hd'/> </os> <features> <acpi/> <apic/> <pae/> </features> <clock offset='utc'/> <on_poweroff>destroy</on_poweroff> <on_reboot>restart</on_reboot> <on_crash>restart</on_crash> <devices> <emulator>/usr/bin/kvm</emulator> Is this possible? Ideally I'd like to be able to stop the host without having to manually deal with shutting down the VM.

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