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  • XNA Notes 004

    - by George Clingerman
    The XNA community has been crazy busy again. It always make me fee like such a slacker collecting all of these notes as I see the tremendous output from people all over the world and it’s incredible and humbling. There are some amazingly skilled people working with XNA. On another not, I’m going to take a minute to get on my soapbox and say, if you are developing ANYTHING and are not using some sort of source/revision control, START IMMEDIATELY. This applies to teams of one. Projects for fun. And “I back up my hard drive” or “I use dropbox!” does NOT count as using source control. You’ll be doing yourself a HUGE favor if you find one, learn to use it and integrate it into your everyday workflow. I personally use Subversion. It’s hosted offsite at xp.dev.com and I use TortoiseSVN as my front end to interface with the repository. It’s simple and easy to use and has saved me from myself so many time. Honestly, get setup with some type of source control immediately. If you don’t understand how, grab another developer that does and have them walk you through setup and the basics of using it. Ok, I’m done. On to the notes… The XNA Team Only 14 days left to Submit XNA GS 3.1 Games! http://blogs.msdn.com/b/xna/archive/2011/01/24/14-days-left-to-submit-xna-gs-3-1-games-on-app-hub.aspx Shawn Hargreaves shares some great information on Exception Handling best practices on the XNA forums http://forums.create.msdn.com/forums/p/73333/448556.aspx#448556 http://blogs.msdn.com/b/ericlippert/archive/2008/09/10/vexing-exceptions.aspx XNA MVPs @CatalinZima gives us a peek at Chicken’s Can’t Fly http://www.amusedsloth.com/games/chickens-cant-fly/ Screen-space deformations in XNA for WP7 from Catalin Zima http://twitter.com/CatalinZima/statuses/30313083767357440 http://www.amusedsloth.com/2011/01/screen-space-deformations-in-xna-for-windows-phone-7/ XNA Developers Going to GDC? Don’t miss the XNA panel hosted by a plethora of well known XNA community names! http://forums.create.msdn.com/forums/p/73576/448842.aspx#448842 MasterBlud does an interview with @Xalterax http://twitter.com/MasterBlud/statuses/28510774812999680 http://www.xboxhornet.com/wordpress/?p=7102 Luke Schneider of Radiangames posts about The Radiangames Style http://radiangames.com/?p=532 Holmade Games had a “vote for the new playable character” poll going on for Hurdle Turtle this past week http://holmadegames.blogspot.com/2011/01/new-level-pack-vote-for-your-favorite.html IGF v0.1.0.0 release post mortem http://indiefreaks.com/2011/01/24/v0-1-0-0-release-post-mortem/ James an Super Dunner post Good Morning Gato #46 and a look at the Vampire Smile box art http://www.ska-studios.com/2011/01/21/good-morning-gato-46/ http://www.ska-studios.com/2011/01/20/vampire-smiles-digital-box-art/ Alfredo Di Napoli creates Cow Pong using XNA and F#! http://alfredodinapoli.wordpress.com/2011/01/25/cow-pong-a-simple-xna-game-in-f/ Xbox LIVE Indie Games Signed In Podcast posts Episode #61 http://www.signedinpodcast.com/?p=559 Gamergeddon posts the January 23rd edition of XBLIG Round Up http://www.gamergeddon.com/2011/01/23/xbox-indie-games-round-up-january-23rd/ Indie Asylum posts Antipole Review http://www.indieasylum.com/reviews/38-xblig/112-antipole.html 1UPOrPosion Reviews OSR Unhinged http://www.1uporpoison.com/xblig/osr-unhinged/ DarkstarMatryx review Warbirds at Work http://www.darkstarmatryx.com/?p=185 Review of Aban Hawkins and the 1000 Spikes http://www.armlessoctopus.com/2011/01/24/xbox-indie-review-aban-hawkins-the-1000-spikes/ XboxHornet reviews Corrupted http://www.xboxhornet.com/wordpress/?p=7123 XBLIG 2010: The Best And The Worst http://www.gamasutra.com/blogs/JamieMann/20110121/6840/ Xbox LIVE Arcade Sales Analysis - an interesting read for XBLIG developers wondering how they’re doing compared to arcade.. http://www.gamerbytes.com/2011/01/xbla_sales_analysis_dec_2010.php Best of Indies for January 25th http://www.thisisfakediy.co.uk/articles/games/best-of-the-indies-25th-january-2011 Decimation X3 appears as an arcade machine in the wild! http://twitter.com/mdoucette/statuses/29605562484260864 XNA Game Development Guiseppe De Francesco (@PinoEire) announced Torque X 4.0 CEV is now in RC phase! http://www.garagegames.com/community/blogs/view/20779 DrMistry of mstargames shares his struggle (and mistakes) with learning to use the Content Pipeline http://www.mstargames.co.uk/mistryblogmain/35-genblog/181-pontent-cipeline-more-like-it.html New Tutorial posted XNA 2D Basic Collision Detection with Rotation from Ioannis Panagopoulos http://www.progware.org/Blog/post/XNA-2D-Basic-Collision-Detection-with-Rotation.aspx Sgt. Conker roars to life! Doing a much better (and prettier) job of collecting XNA news from around the interwebs. http://www.sgtconker.com/ http://www.sgtconker.com/2011/01/dedication-for-captain-boki/ http://www.sgtconker.com/2011/01/screen-space-deformations-in-xna-for-windows-phone-7/ http://www.sgtconker.com/2011/01/xna-4-0-light-pre-pass-2/ http://www.sgtconker.com/2011/01/indiefreaks-game-framework-0-1-0-0-released/ Offering a little free publicity for XBLIGs http://forums.create.msdn.com/forums/p/73465/448321.aspx#448321 Ben Kane writes about building loot tables from Excel using the Content Pipeline http://benkane.wordpress.com/2011/01/23/building-loot-tables-from-excel-using-the-content-pipeline/ Good tips on attracting a game artist AND an offer to create your cover art for FREE http://forums.create.msdn.com/forums/t/72998.aspx If you’re an XBLIG developer keeping your eye on places to release on the PC, might want to be watching the IndieCity blog. Seems like these guys are well on their way to constructing something worth watching. http://www.indiecity.com/blog/ DVMGames spotted a new crowd-funding site for Indies http://twitter.com/DVMGames/statuses/29947274767372289 http://www.8bitfunding.com/ Transmute continues to make progress and there’s a nice dev blog to follow along here http://forgottenstarstudios.com/blog/

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  • Silverlight Cream Monday WP7 App Review # 1

    - by Dave Campbell
    I'm going to try something here... if it seems useful, I'll continue, if it doesn't, I'll stop... so give me feedback! There are *lots* of Apps in the WP7 Marketplace, and heaven help me, but the Marketplace sucks for finding stuff. I won't rehash what's already been said in the blogs, but I agree with one and all. I went out last Saturday to find 2 apps that I knew were released, and couldn't do so on my device. Even in the Zune app, it took quite a while to find them... ok, I'll back off a bit, because I just found out I can do 'Search' now if I know the name... I didn't think that was working before. So my thought is on Monday (like today), I will post a review of 5 apps/games I either use or have played with on my device. These are strictly my opinions, you understand, but hey... it's better than a poke in the eye with an iPhone! A few disclaimers:     Feel free to write me about your app and tell me about it. While it would be very cool to receive a whole bunch of xap files to review, at this point, for technical reasons, I'm unable to side-load my device. Since I plan on only doing this one day a week, and only 5, I may never get caught up, so if you send me some info, be patient. Re: games ... remember I'm old... I'm from the era of Colossal Cave and Zork. Duke-Nukem 2D and Captain Comic were awesome. I don't own an XBOX or any other game system, so take game reviews from my perspective -- who knows, it may be refreshing :) I won't pay for an app or game just to try it. If you expect me to test-drive your app, it's going to have to have a Free Trial. In this Issue:   Jingo! is the first app I bought, just to see what the experience was like. It's very much like a game we used to play in school in the Army in 1971 on paper we passed around. Sort of a cross between hangman and Mastermind, you try to figure out the hidden word in 5 tries. You get really good at 5-letter words after a while. I like this because you have to think, and you're not pressured by a clock Jingo! is by James Furdell and is $1.99 I reviewed René Schulte's Pictures Lab a while back, and have not changed my mind. This is an excellent app for playing with any photo on your device... one you've just taken, one you've synced from your PC, or one you've saved from email. I like this because you can get some cool effects for your photos, and it just works. Pictures Lab is by Schulte Software Development and is $1.99 Since I work as a consultant, and from home, I wanted something I could track my time with. I've test-driven all the contenders I could find so far on the phone, and so far I like ONTRACK! the best. If asked, I have some suggestions, but it's probably just the way I work or think. What I do like is I can tap a project to start/stop/restart a counter, and at the end of the day it shows me how much time I've been working. If there's a way to make an adjustment in case you forget to tap the counter, I don't know how to do it, and that's my biggest complaint. I like this because you can get a daily readout which you can also email as a spreadsheet. The daily results display is very good. ONTRACK! is by Qmino and is $2.99 Remember Item 4 above... I've been playing guitar for 48 years... obviously since before the invention of 'tuners', so I'm not as dependent upon these as some folks are. I've tried some in the past and have always felt I can do just as good by ear (I have perfect relative pitch). So, I gave this app by András Velvárt a dance just to see how it works, and it is surprisingly good. If you're used to one of the stage tuners this may take a little getting used to, but it does the job. The difference with this one is there is no real 'null' point inside which you can think your guitar is in tune. The soundwave stays visible on the device, and if it's moving to the right, your string is flat, if it's moving to the left, your string is sharp. Getting it exact might be tricky, but it is exact! If you need to rely on a tuner, this is a good choice in my opinion, exactly because of the sensitivity.. tune up with this and you're dead-on. Guitar Tuner is by Kinabalu Innovation Limited and is $0.99 Popper 2 is the WP7 version of a wildly popular game by Bill Reiss named Dr. Popper. You can get a trial, or you can now get a free lite version of the game. Popper 2 is a fast-paced bubble breaker game. I find it something fun to play when I just want to buzz out, but maybe the best review is that my daughter didn't want to give my phone back when I showed it to her, and always wants to grab my phone to play 'that game'. A fun distraction with great graphics and a great price Popper 2 is by Blue Rose Systems, LLC and is $1.29 Let me know what you think of the idea of doing reviews, or the layout/whatever, and Stay in the 'Light!   Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Silverlight Cream Monday WP7 App Review # 2

    - by Dave Campbell
    Today's Review (alphabetic order): GooNews, Grocery Shopping List, Need for Speed, SurfCube, and United Nations News. I'm a day late if these are going to be 'Monday' posts, but there are lots of apps, lots of goodness, and lots of email, so I might try to do 2 a week, we'll see. So once again I've got a small review of 5 apps that are either on my phone or have been. Disclaimers at the end. In this Issue:   GooNews is a very cool app from Shawn Wildermuth (AgiliTrain). I don't know if he uses this as a demo during his instruction, but it definitely serves a purpose... wanna pick up the top news items from Google on a never-ending basis? ... this is it. You can add your own keyword searches, and send stories to InstaPaper or share via email. I like this because it brings me the news quickly and updated, and works great. GooNews is by AgiliTrain and is Free This was a request by the author, and actually surprised me. I'm a big one for lists, but I would have just done a OneNote list to SkyDrive and to my phone. This app is a lot more than that, but will take you some setup to make it be 'yours'. For obvious reasons, there are no unit prices on things, so you have to set that up to get some idea of the cost of what you're shopping for. But if you do that, you'll get a nice total. Lots of thought went into the various categories and you can add your own. There's a bit of animation on the category selection that's nice. He seems to have covered all the bases necessary to use this, even shopping 'plans' that can be saved, and emailing of lists. As I said, I'm more of a raw list person, but if you take the time to set this up, it should work very nicely for you. Grocery Shopping List is by Grocery Shopper and is $0.99 ($1.99 after Feb 1) with a free trial. This was my 2nd commercial game I bought, and the one I've played the most. I ran the trial, thought it worked great, and bought it. I've had a lot of fun with this... there's no gas pedal.. your foot is in the carbeurator from the GO!, and unless you wanna tap the screen and brake like a little girl, just hang onto the steering wheel (the phone), and guide your way through. Hours of fun and challenges here. I like this because it's got some challenge to it, and the cars seem to be very realistic in their reactions. Need for Speed Undercover is by Electronic Arts is $4.99 and has a free trial. SurfCube Browser is another app by the folks that did the GuitarTuner I reviewed on Monday. You have to see SurfCube to believe it. You've probably seen the YouTube video, if not check SilverlightCream number 1017. The app works very solid, and just as the video demonstrates. I downloaded and tried this, and it immediately did 2 things: bought it, and pinned it to my start page. I like this because it's fun to work with, and it works great as a browser. I'm about *this* close to replacing the IE tile on my front page with SurfCube. SurfCube Browser is by Kinabalu Innovation Limited and is $1.99 and has a free trial. Coming in with another News app is United Nations News by Justin Angel. This is definitely a news aggregator for 'grown ups'... news, photos, videos, and radio broadcsts from the international community all in one very slick app. This is an amazingly well thought-out and complete app. Even better yet, Justin has the code on CodePlex. A very well-done International news aggregator. United Nations News is by Justin Angel and is Free. A few disclaimers: Feel free to write me about your app and tell me about it. While it would be very cool to receive a whole bunch of xap files to review, at this point, for technical reasons, I'm unable to side-load my device. Since I plan on only doing this one day a week (twice if I find time), and only 5, I may never get caught up, so if you send me some info, be patient. Re: games ... remember I'm old... I'm from the era of Colossal Cave and Zork. Duke-Nukem 2D and Captain Comic were awesome. I don't own an XBOX or any other game system, so take game reviews from my perspective -- who knows, it may be refreshing :) I won't pay for an app or game just to try it. If you expect me to test-drive your app, it's going to have to have a Free Trial. I'm still playing with the format, comments are welcome. I decided I should alphabetize the list today... so there's no order implied Let me know what you think of the idea of doing reviews, or the layout/whatever, and Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Subroutine & GoTo design

    - by sub
    I have a strange question concerning subroutines: As I'm creating a minimal language and I don't want to add high-level loops like while or for I was planning on just adding gotos to keep it Turing-Complete. Now I thought, eww - gotos - I wouldn't want to program in that language if I had to use gotos so often. So I thought about adding subroutines instead. I see the difference as the following: gotos Go to (captain obvious) a previously defined point and continue executing the program from there. Leads to hardly understandable and buggy code, I think that's a fact. subroutines Similiar: You define their starting point somewhere, as you call them the program jumps there - but the subroutine can go back to the point it was called from with return. Okay. Why didn't I just add the more function-like, nice looking subroutines? Because: In order to make return work if I call subroutines from within subroutines from within other subroutines, I'd have to use a stack containing the point where the currently running subroutine came from at top. That would then mean that I would, if I create loops using the subroutines, end up with an extremely memory-eating, overflowing stack with return locations. Not good. Don't think of my subroutines as functions. They are just gotos that return to the point they were called from, they don't actually give back values like the return x; statement in nearly all today's languages. Now to my actual questions: How can I solve the above problem with the stack overflow on loops with subroutines? Do I have to add a separate goto language construct without the return option? Assembler doesn't have loops but as I have seen myJumpPoint:, jnz, jz, retn. That means to me that there must also be a stack containing all the return locations. Am I right with that? What about long running loops then? Don't they overflow the stack/eat memory then? Am I getting the retn symbol in assembler totally wrong? If yes, please explain it to me.

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  • The Presentation Isn't Over Until It's Over

    - by Phil Factor
    The senior corporate dignitaries settled into their seats looking important in a blue-suited sort of way. The lights dimmed as I strode out in front to give my presentation.  I had ten vital minutes to make my pitch.  I was about to dazzle the top management of a large software company who were considering the purchase of my software product. I would present them with a dazzling synthesis of diagrams, graphs, followed by  a live demonstration of my software projected from my laptop.  My preparation had been meticulous: It had to be: A year’s hard work was at stake, so I’d prepared it to perfection.  I stood up and took them all in, with a gaze of sublime confidence. Then the laptop expired. There are several possible alternative plans of action when this happens     A. Stare at the smoking laptop vacuously, flapping ones mouth slowly up and down     B. Stand frozen like a statue, locked in indecision between fright and flight.     C. Run out of the room, weeping     D. Pretend that this was all planned     E. Abandon the presentation in favour of a stilted and tedious dissertation about the software     F. Shake your fist at the sky, and curse the sense of humour of your preferred deity I started for a few seconds on plan B, normally referred to as the ‘Rabbit in the headlamps of the car’ technique. Suddenly, a little voice inside my head spoke. It spoke the famous inane words of Yogi Berra; ‘The game isn't over until it's over.’ ‘Too right’, I thought. What to do? I ran through the alternatives A-F inclusive in my mind but none appealed to me. I was completely unprepared for this. Nowadays, longevity has since taught me more than I wanted to know about the wacky sense of humour of fate, and I would have taken two laptops. I hadn’t, but decided to do the presentation anyway as planned. I started out ignoring the dead laptop, but pretending, instead that it was still working. The audience looked startled. They were expecting plan B to be succeeded by plan C, I suspect. They weren’t used to denial on this scale. After my introductory talk, which didn’t require any visuals, I came to the diagram that described the application I’d written.  I’d taken ages over it and it was hot stuff. Well, it would have been had it been projected onto the screen. It wasn’t. Before I describe what happened then, I must explain that I have thespian tendencies.  My  triumph as Professor Higgins in My Fair Lady at the local operatic society is now long forgotten, but I remember at the time of my finest performance, the moment that, glancing up over the vast audience of  moist-eyed faces at the during the poignant  scene between Eliza and Higgins at the end, I  realised that I had a talent that one day could possibly  be harnessed for commercial use I just talked about the diagram as if it was there, but throwing in some extra description. The audience nodded helpfully when I’d done enough. Emboldened, I began a sort of mime, well, more of a ballet, to represent each slide as I came to it. Heaven knows I’d done my preparation and, in my mind’s eye, I could see every detail, but I had to somehow project the reality of that vision to the audience, much the same way any actor playing Macbeth should do the ghost of Banquo.  My desperation gave me a manic energy. If you’ve ever demonstrated a windows application entirely by mime, gesture and florid description, you’ll understand the scale of the challenge, but then I had nothing to lose. With a brief sentence of description here and there, and arms flailing whilst outlining the size and shape of  graphs and diagrams, I used the many tricks of mime, gesture and body-language  learned from playing Captain Hook, or the Sheriff of Nottingham in pantomime. I set out determinedly on my desperate venture. There wasn’t time to do anything but focus on the challenge of the task: the world around me narrowed down to ten faces and my presentation: ten souls who had to be hypnotized into seeing a Windows application:  one that was slick, well organized and functional I don’t remember the details. Eight minutes of my life are gone completely. I was a thespian berserker.  I know however that I followed the basic plan of building the presentation in a carefully controlled crescendo until the dazzling finale where the results were displayed on-screen.  ‘And here you see the results, neatly formatted and grouped carefully to enhance the significance of the figures, together with running trend-graphs!’ I waved a mime to signify an animated  window-opening, and looked up, in my first pause, to gaze defiantly  at the audience.  It was a sight I’ll never forget. Ten pairs of eyes were gazing in rapt attention at the imaginary window, and several pairs of eyes were glancing at the imaginary graphs and figures.  I hadn’t had an audience like that since my starring role in  Beauty and the Beast.  At that moment, I realized that my desperate ploy might work. I sat down, slightly winded, when my ten minutes were up.  For the first and last time in my life, the audience of a  ‘PowerPoint’ presentation burst into spontaneous applause. ‘Any questions?’ ‘Yes,  Have you got an agent?’ Yes, in case you’re wondering, I got the deal. They bought the software product from me there and then. However, it was a life-changing experience for me and I have never ever again trusted technology as part of a presentation.  Even if things can’t go wrong, they’ll go wrong and they’ll kill the flow of what you’re presenting.  if you can’t do something without the techno-props, then you shouldn’t do it.  The greatest lesson of all is that great presentations require preparation and  ‘stage-presence’ rather than fancy graphics. They’re a great supporting aid, but they should never dominate to the point that you’re lost without them.

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  • Need help to debug application using .Net and MySQL

    - by Tim Murphy
    What advice can you give me on how to track down a bug I have while inserting data into MySQL database with .Net? The error message is: MySql.Data.MySqlClient.MySqlException: Duplicate entry '26012' for key 'StockNumber_Number_UNIQUE' Reviewing of the log proves that StockNumber_Number of 26012 has not been inserted yet. Products in use. Visual Studio 2008. mysql.data.dll 6.0.4.0. Windows 7 Ultimate 64 bit and Windows 2003 32 bit. Custom built ORM framework (have source code). Importing data from Access 2003 database. The code works fine for 3000 - 5000 imports. The record being imported that causes the problem in a full run works fine if just importing by itself. I've also seen the error on other records if I sort the data to be imported a different way. Have tried import with and without transactions. Have logged the hell out of the system. The SQL command to create the table: CREATE TABLE `RareItems_RareItems` ( `RareItemKey` CHAR(36) NOT NULL PRIMARY KEY, `StockNumber_Text` VARCHAR(7) NOT NULL, `StockNumber_Number` INT NOT NULL AUTO_INCREMENT, UNIQUE INDEX `StockNumber_Number_UNIQUE` (`StockNumber_Number` ASC), `OurPercentage` NUMERIC , `SellPrice` NUMERIC(19, 2) , `Author` VARCHAR(250) , `CatchWord` VARCHAR(250) , `Title` TEXT , `Publisher` VARCHAR(250) , `InternalNote` VARCHAR(250) , `DateOfPublishing` VARCHAR(250) , `ExternalNote` LONGTEXT , `Description` LONGTEXT , `Scrap` LONGTEXT , `SuppressionKey` CHAR(36) NOT NULL, `TypeKey` CHAR(36) NOT NULL, `CatalogueStatusKey` CHAR(36) NOT NULL, `CatalogueRevisedDate` DATETIME , `CatalogueRevisedByKey` CHAR(36) NOT NULL, `CatalogueToBeRevisedByKey` CHAR(36) NOT NULL, `DontInsure` BIT NOT NULL, `ExtraCosts` NUMERIC(19, 2) , `IsWebReady` BIT NOT NULL, `LocationKey` CHAR(36) NOT NULL, `LanguageKey` CHAR(36) NOT NULL, `CatalogueDescription` VARCHAR(250) , `PlacePublished` VARCHAR(250) , `ToDo` LONGTEXT , `Headline` VARCHAR(250) , `DepartmentKey` CHAR(36) NOT NULL, `Temp1` INT , `Temp2` INT , `Temp3` VARCHAR(250) , `Temp4` VARCHAR(250) , `InternetStatusKey` CHAR(36) NOT NULL, `InternetStatusInfo` LONGTEXT , `PurchaseKey` CHAR(36) NOT NULL, `ConsignmentKey` CHAR(36) , `IsSold` BIT NOT NULL, `RowCreated` DATETIME NOT NULL, `RowModified` DATETIME NOT NULL ); The SQL command and parameters to insert the record: INSERT INTO `RareItems_RareItems` (`RareItemKey`, `StockNumber_Text`, `StockNumber_Number`, `OurPercentage`, `SellPrice`, `Author`, `CatchWord`, `Title`, `Publisher`, `InternalNote`, `DateOfPublishing`, `ExternalNote`, `Description`, `Scrap`, `SuppressionKey`, `TypeKey`, `CatalogueStatusKey`, `CatalogueRevisedDate`, `CatalogueRevisedByKey`, `CatalogueToBeRevisedByKey`, `DontInsure`, `ExtraCosts`, `IsWebReady`, `LocationKey`, `LanguageKey`, `CatalogueDescription`, `PlacePublished`, `ToDo`, `Headline`, `DepartmentKey`, `Temp1`, `Temp2`, `Temp3`, `Temp4`, `InternetStatusKey`, `InternetStatusInfo`, `PurchaseKey`, `ConsignmentKey`, `IsSold`, `RowCreated`, `RowModified`) VALUES (@RareItemKey, @StockNumber_Text, @StockNumber_Number, @OurPercentage, @SellPrice, @Author, @CatchWord, @Title, @Publisher, @InternalNote, @DateOfPublishing, @ExternalNote, @Description, @Scrap, @SuppressionKey, @TypeKey, @CatalogueStatusKey, @CatalogueRevisedDate, @CatalogueRevisedByKey, @CatalogueToBeRevisedByKey, @DontInsure, @ExtraCosts, @IsWebReady, @LocationKey, @LanguageKey, @CatalogueDescription, @PlacePublished, @ToDo, @Headline, @DepartmentKey, @Temp1, @Temp2, @Temp3, @Temp4, @InternetStatusKey, @InternetStatusInfo, @PurchaseKey, @ConsignmentKey, @IsSold, @RowCreated, @RowModified) @RareItemKey = 0b625bd6-776d-43d6-9405-e97159d172a6 @StockNumber_Text = 199305 @StockNumber_Number = 26012 @OurPercentage = 22.5 @SellPrice = 1250 @Author = SPARRMAN, Anders. @CatchWord = COOK: SECOND VOYAGE @Title = A Voyage Round the World with Captain James Cook in H.M.S. Resolution… Introduction and notes by Owen Rutter, wood engravings by Peter Barker-Mill. @Publisher = @InternalNote = @DateOfPublishing = 1944 @ExternalNote = The first English translation of Sparrman’s narrative, which had originally been published in Sweden in 1802-1818, and the only complete version of his account to appear in English. The eighteenth-century translation had appeared some time before the Swedish publication of the final sections of his account. Sparrman’s observant and well-written narrative of the second voyage contains much that appears nowhere else, emphasising naturally his interests in medicine, health, and natural history.&lt;br&gt;&lt;br&gt;One of 350 numbered copies: a handsomely produced and beautifully illustrated work. @Description = Small folio, wood-engravings in the text; original olive glazed cloth, top edges gilt, a very good copy. London, Golden Cockerel Press, 1944. @Scrap = @SuppressionKey = 00000000-0000-0000-0000-000000000000 @TypeKey = 93f58155-7471-46ad-84c5-262ab9dd37e8 @CatalogueStatusKey = 00000000-0000-0000-0000-000000000003 @CatalogueRevisedDate = @CatalogueRevisedByKey = c4f6fc06-956d-44c4-b393-0d5462cbffec @CatalogueToBeRevisedByKey = 00000000-0000-0000-0000-000000000000 @DontInsure = False @ExtraCosts = @IsWebReady = False @LocationKey = 00000000-0000-0000-0000-000000000000 @LanguageKey = 00000000-0000-0000-0000-000000000000 @CatalogueDescription = @PlacePublished = Golden Cockerel Press @ToDo = @Headline = @DepartmentKey = 529578a3-9189-40de-b656-eef9039d00b8 @Temp1 = @Temp2 = @Temp3 = @Temp4 = v @InternetStatusKey = 00000000-0000-0000-0000-000000000000 @InternetStatusInfo = @PurchaseKey = 00000000-0000-0000-0000-000000000000 @ConsignmentKey = @IsSold = True @RowCreated = 8/04/2010 8:49:16 PM @RowModified = 8/04/2010 8:49:16 PM Suggestions on what is causing the error and/or how to track down what is causing the problem?

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  • Want to Receive dynamic length data from a message queue in IPC?

    - by user1089679
    Here I have to send and receive dynamic data using a SysV message queue. so in structure filed i have dynamic memory allocation char * because its size may be varies. so how can i receive this type of message at receiver side. Please let me know how can i send dynamic length of data with message queue. I am getting problem in this i posted my code below. send.c /*filename : send.c *To compile : gcc send.c -o send */ #include <stdio.h> #include <stdlib.h> #include <errno.h> #include <string.h> #include <sys/types.h> #include <sys/ipc.h> #include <sys/msg.h> struct my_msgbuf { long mtype; char *mtext; }; int main(void) { struct my_msgbuf buf; int msqid; key_t key; static int count = 0; char temp[5]; int run = 1; if ((key = ftok("send.c", 'B')) == -1) { perror("ftok"); exit(1); } printf("send.c Key is = %d\n",key); if ((msqid = msgget(key, 0644 | IPC_CREAT)) == -1) { perror("msgget"); exit(1); } printf("Enter lines of text, ^D to quit:\n"); buf.mtype = 1; /* we don't really care in this case */ int ret = -1; while(run) { count++; buf.mtext = malloc(50); strcpy(buf.mtext,"Hi hello test message here"); snprintf(temp, sizeof (temp), "%d",count); strcat(buf.mtext,temp); int len = strlen(buf.mtext); /* ditch newline at end, if it exists */ if (buf.mtext[len-1] == '\n') buf.mtext[len-1] = '\0'; if (msgsnd(msqid, &buf, len+1, IPC_NOWAIT) == -1) /* +1 for '\0' */ perror("msgsnd"); if(count == 100) run = 0; usleep(1000000); } if (msgctl(msqid, IPC_RMID, NULL) == -1) { perror("msgctl"); exit(1); } return 0; } receive.c /* filename : receive.c * To compile : gcc receive.c -o receive */ #include <stdio.h> #include <stdlib.h> #include <errno.h> #include <sys/types.h> #include <sys/ipc.h> #include <sys/msg.h> struct my_msgbuf { long mtype; char *mtext; }; int main(void) { struct my_msgbuf buf; int msqid; key_t key; if ((key = ftok("send.c", 'B')) == -1) { /* same key as send.c */ perror("ftok"); exit(1); } if ((msqid = msgget(key, 0644)) == -1) { /* connect to the queue */ perror("msgget"); exit(1); } printf("test: ready to receive messages, captain.\n"); for(;;) { /* receive never quits! */ buf.mtext = malloc(50); if (msgrcv(msqid, &buf, 50, 0, 0) == -1) { perror("msgrcv"); exit(1); } printf("test: \"%s\"\n", buf.mtext); } return 0; }

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  • How to use Koala Facebook Graph API?

    - by reko
    I am a Rails newbie. I want to use Koala's Graph API. In my controller @graph = Koala::Facebook::API.new('myFacebookAccessToken') @hello = @graph.get_object("my.Name") When I do this, I get something like this { "id"=>"123456", "name"=>"First Middle Last", "first_name"=>"First", "middle_name"=>"Middle", "last_name"=>"Last", "link"=>"http://www.facebook.com/MyName", "username"=>"my.name", "birthday"=>"12/12/1212", "hometown"=>{"id"=>"115200305133358163", "name"=>"City, State"}, "location"=>{"id"=>"1054648928202133335", "name"=>"City, State"}, "bio"=>"This is my awesome Bio.", "quotes"=>"I am the master of my fate; I am the captain of my soul. - William Ernest Henley\r\n\r\n"Don't go around saying the world owes you a living. The world owes you nothing. It was here first.\" - Mark Twain", "work"=>[{"employer"=>{"id"=>"100751133333", "name"=>"Company1"}, "position"=>{"id"=>"105763693332790962", "name"=>"Position1"}, "start_date"=>"2010-08", "end_date"=>"2011-07"}], "sports"=>[{"id"=>"104019549633137", "name"=>"Sport1"}, {"id"=>"103992339636529", "name"=>"Sport2"}], "favorite_teams"=>[{"id"=>"105467226133353743", "name"=>"Fav1"}, {"id"=>"19031343444432369133", "name"=>"Fav2"}, {"id"=>"98027790139333", "name"=>"Fav3"}, {"id"=>"104055132963393331", "name"=>"Fav4"}, {"id"=>"191744431437533310", "name"=>"Fav5"}], "favorite_athletes"=>[{"id"=>"10836600585799922", "name"=>"Fava1"}, {"id"=>"18995689436787722", "name"=>"Fava2"}, {"id"=>"11156342219404022", "name"=>"Fava4"}, {"id"=>"11169998212279347", "name"=>"Fava5"}, {"id"=>"122326564475039", "name"=>"Fava6"}], "inspirational_people"=>[{"id"=>"16383141733798", "name"=>"Fava7"}, {"id"=>"113529011990793335", "name"=>"fava8"}, {"id"=>"112032333138809855566", "name"=>"Fava9"}, {"id"=>"10810367588423324", "name"=>"Fava10"}], "education"=>[{"school"=>{"id"=>"13478880321332322233663", "name"=>"School1"}, "type"=>"High School", "with"=>[{"id"=>"1401052755", "name"=>"Friend1"}]}, {"school"=>{"id"=>"11482777188037224", "name"=>"School2"}, "year"=>{"id"=>"138383069535219", "name"=>"2005"}, "type"=>"High School"}, {"school"=>{"id"=>"10604484633093514", "name"=>"School3"}, "year"=>{"id"=>"142963519060927", "name"=>"2010"}, "concentration"=>[{"id"=>"10407695629335773", "name"=>"c1"}], "type"=>"College"}, {"school"=>{"id"=>"22030497466330708", "name"=>"School4"}, "degree"=>{"id"=>"19233130157477979", "name"=>"c3"}, "year"=>{"id"=>"201638419856163", "name"=>"2011"}, "type"=>"Graduate School"}], "gender"=>"male", "interested_in"=>["female"], "relationship_status"=>"Single", "religion"=>"Religion1", "political"=>"Political1", "email"=>"[email protected]", "timezone"=>-8, "locale"=>"en_US", "languages"=>[{"id"=>"10605952233759137", "name"=>"English"}, {"id"=>"10337617475934611", "name"=>"L2"}, {"id"=>"11296944428713061", "name"=>"L3"}], "verified"=>true, "updated_time"=>"2012-02-24T04:18:05+0000" } How do I show this entire hash in the view in a good format? This is what I did from what ever I learnt.. In my view <% @hello.each do |key, value| %> <li><%=h "#{key.to_s} : #{value.to_s}" %></li> <% end %> This will get the entire thing converted to a list... It works awesome if its just one key.. but how to work with multiple keys and show only the information... something like when it outputs hometown : City, State rather than something like hometown : {"id"=>"115200305133358163", "name"=>"City, State"} Also for education if I just say education[school][name] to display list of schools attended? The error i get is can't convert String into Integer I also tried to do this in my controller, but I get the same error.. @fav_teams = @hello["favorite_teams"]["name"] Also, how can I save all these to the database.. something like just the list of all schools.. not their id no's? Update: The way I plan to save to my database is.. lets say for a user model, i want to save to database as :facebook_id, :facebook_name, :facebook_firstname, ...., :facebook_hometown .. here I only want to save name... when it comes to education.. I want to save.. school, concentration and type.. I have no idea on how to achieve this.. Looking forward for help! thanks!

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