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  • Studies on code documentation productivity gains/losses

    - by J T
    Hi everyone, After much searching, I have failed to answer a basic question pertaining to an assumed known in the software development world: WHAT IS KNOWN: Enforcing a strict policy on adequate code documentation (be it Doxygen tags, Javadoc, or simply an abundance of comments) adds over-head to the time required to develop code. BUT: Having thorough documentation (or even an API) brings with it productivity gains (one assumes) in new and seasoned developers when they are adding features, or fixing bugs down the road. THE QUESTION: Is the added development time required to guarantee such documentation offset by the gains in productivity down-the-road (in a strictly economical sense)? I am looking for case studies, or answers that can bring with them objective evidence supporting the conclusions that are drawn. Thanks in advance!

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  • What are the preferred documentation tools for the major programming languages?

    - by Dave Peck
    I'm interested in compiling a list of major programming languages and their preferred documentation toolsets. To scope this a bit: The exact structure of the answer may vary from language to language, but there appear to be two aspects common to all languages: (1) in-code syntax for documentation, and (2) documentation generators that make use of said syntax. There are also cases where generators are used independent of code. For example, tutorial-style documentation is common in the Python world and is often disconnected from underlying code. Many languages have multiple commonly-used documentation strategies and tool chains, and I'd love to capture this. Finally, there are cross-language tools like Doxygen that also have some traction and would be worth noting here. Here are some obvious target languages to start with: Python, Ruby, Java, C#, PHP, Objective-C, C/C++, Haskell, Erlang, Scala, Clojure If this question catches on, I'll try and keep this section updated with the most recent list. Thanks!

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  • must have tools for better quality code

    - by leon
    I just started my real development career and I want to know what set of tools/strategy that the community is using to write better quality code. To start, I use astyle to format my code doxygen to document my code gcc -Wall -Wextra -pedantic and clang -Wall -Wextra -pedantic to check all warnings What tools/strategy do you use to write better code? This question is open to all language and all platform.

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  • Search backward through a string using a regex (in Python)?

    - by John Mulder
    I'm parsing some code and want to match the doxygen comments before a function. However, because I want to match for a specific function name, getting only the immediately previous comment is giving me problems. Is there a way to search backward through a string using the Python Regex library? Is there a better (easier) approach that I'm missing?

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  • Documenting auto-generated code

    - by Diadistis
    Hello, I use code-generation for my data access layer and Doxygen for documentation. My problem is that I can't add Xml comments on the generated classes since they will be overwritten as soon as I re-generate the code. To be more precise I can add Xml comments to my custom methods (which are in a separate file as partial classes) but I can't do it on data properties. Any suggestions?

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  • good c++ documentation design example?

    - by Eye of Hell
    Hello. I'm tuning documentation generator for internal purpose that generates HTML documentation for C++ classes and methods. Is it any example available of good HTML documentation design? MSDN ( like this ) looks kinda outdated, same is doxygen / javadoc / sphinx results. Anyone ever see an documentation that looks REALLY good?

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  • Has anyone used Sphinx to document a C++ project?

    - by Nick
    Sphinx is a new documentation tool for Python. It looks very nice. What I'm wondering is: How suitable this is for documenting a C++ project? Are there any tools for converting existing documentation (e.g. doxygen) to Sphinx format? Are there online/downloadable examples of C++ projects that use Sphinx? Any tips from anyone who has used Sphinx?

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  • Software for "High-level" source code (C++) Management

    - by Korchkidu
    after a lot of small-medium projects, I have a lot of libraries and test programs here and there. Also, I must admit that some of the "best practices" I learnt are not that "good" IMHO. In particular, documenting your code and making a "high-level" documentation is not useful in practice: High-level documentation are not maintain up to date = I prefer to read the source code directly; Browsing generated developer documentation is a pain (IMHO) = I prefer to read the source code directly. For that reason, I am looking for a tool who could help me organize all my source code directories in a more "readable manner". What I need is a tool which: Maintains an UML diagram from C++ source code. I don't need source code generation from UML; USE CASE: I am in this super-tool, I notice a design issue, I change the source code, when I get back, the UML diagram is updated; Maintains easily browsable call graphs; Lists references to methods, variables, etc. For example, when I want to see where/when a method is called; Helps writing pseudo-code from C++; Embeds a nice C++ source code browser; Is Open Source would be great; Works at least on Win7. The focus of this tool should be to browse source code to understand what's going on. For example, when you have a newcomer and you need him to go through source code. Do you know any great tool? Thanks in advance. PS: please do not answer doxygen (great tool however).

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  • How to solve package issues/dependencies

    - by Wolfgang Kuehne
    Background info I am trying to install Veins simulation environment by following the tutorial provided by the author. In step 1 it is required to install some packages in Linux, the tutorial suggest this commands to be executed on Terminal: sudo apt-get install build-essential gcc g++ bison flex perl tcl-dev tk-dev blt libxml2-dev zlib1g-dev default-jre doxygen graphviz libwebkitgtk-1.0-0 openmpi-bin libopenmpi-dev libpcap-dev autoconf automake libtool libxerces-c2-dev proj libgdal1-dev libfox-1.6-dev When I execute this command, I immediately get: E: Package 'proj' has no installation candidate Then I remove the proj from the command and execute it again without proj in it, next I get: The following packages have unmet dependencies: libgdal1-dev : Depends: libgdal-dev but it is not going to be installed E: Unable to correct problems, you have held broken packages. So, I remove libgdal1-dev from the command as well. And it executes file, by downloading the remaining packages. To troubleshoot the problem with proj and libdgal1-dev I go to the Synaptic Package Manager. libgdal1-dev I search for libgdal1-dev in Synaptic Package Manager and I get an entry. I Mark for Installation and then Synaptic Package Manager suggests removing libxerces-c2-dev which is actually added via the initial command. Should I trust Synaptic Package Manager with this suggestion, and proceed further? proj What should I do about proj. There are some packages in Synaptic Package Manager such as proj-bin or libproj-dev. Should I install them? I think proj has to do with this and this What should I do to make sure that this simulation tool works fine?

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  • How to keep word document, html and pdf documentation aligned

    - by dendini
    Is there a way to write documentation in a WYSIWYG editor which can then export into HTML, WORD and PDF and keep copies synchronized? This documentation are mostly technical notes and some contextual help for some softwares so they must contain images and some styling, they are not programmer's documentation (API list or functions list) for which probably a program like Javadoc or Doxygen would be the best choice. For example how do companies with hundreds different software lines and thousands of programmers deal with this? I have several solutions but they all seem lacking in some aspect: Latex/Tex : very good pdf and html export, not very user friendly and no full-blown WYSIWYG editor available. LibreOffice/OpenOffice : full blown WYSIWYG editor however html export not so good (need to edit manually exported html which needs to be maintained separately ) Mediawiki or any other wiki : could be keeping documentation in wikitext format, so html is automatically generated, pdf exportation is quite good with many available plugins. Again however need some formation for the staff to use it and need to setup a server for this. Notice I'm not asking for software A vs software B, I'm asking for general advice, big companies procedures for documentation and yes some software product names if available.

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  • Error installing avogadro with CMake 'lconvert: could not exec No such file or directory'

    - by Orr22
    I'm brand new in ubuntu. I'm trying to install Avogadro. The program need the following packages, which I could install: CMake - OpenBabel 2.3.2 - Qt4 - Git - Eigen2. Here it is the recepy to install the : cd $HOME/src git clone git://github.com/cryos/avogadro.git mkdir -p $HOME/build/avogadro cd $HOME/build/avogadro cmake $HOME/src/avogadro make -j2 sudo make install It was unable to compile, but when I skipped the 'git clone' step it seemed to work just fine. After several stops during the CMake compiling process (software actualizations, get Doxygen, get flex, get bison) I was able to compile. But when I introduce the 'make -j2' command the installation stops as follows: Orr22@javi-87:~/build_avogadro$ make -j2 [ 0%] Built target elementcolor [ 0%] Built target bsdyengine [ 2%] Built target spglib [ 3%] Built target navigatetool [ 4%] Built target tubegen [ 4%] Generating libavogadro_hu.qm [ 6%] Built target OpenQube [ 6%] Generating moc_animation.cxx lconvert: could not exec '/usr/lib/i386-linux-gnu/qt5/bin/lconvert': No such file or directory make[2]: *** [libavogadro/src/libavogadro_hu.qm] Error 1 make[2]: *** Se espera a que terminen otras tareas.... make[1]: *** [libavogadro/src/CMakeFiles/avogadro.dir/all] Error 2 make: *** [all] Error 2 Any suggestions to proceed? Thanks in advance, Orr22

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  • Is paper indispensable in a programmer's everyday work?

    - by rwong
    As a programmer who work in a company whose vision is to make paperless office possible, is there any way I can work effectively while using less paper? I can list at least several kinds of papers I use quite often: Paper notebook, on which I do most of the pre-coding design work and ideas Books Temporary printouts of source code, though not so often (in color, with a 6 point font at 600 DPI) Sticky note, to remind myself of things that should be taken care of within a few days On the other hand, I also use a wiki and an office text editor. Once a while I would use a diagramming software to make a few flowcharts. Deeper questions: Is there a relationship between paper use and productivity? How can programmers help save the trees? Is paperless software development fundamentally different from paperless office? Related questions: Do you ever write code with pen and paper, and should we do it more often? What physical tools do you find useful to work as a programmer? What things are essential on a programmer's desk? Stuff every programmer needs while working Additional info, if it helps: Everyone has dual monitors. We have decent project management and issue tracking software (both web-based). Please be constructive. In particular, please give your answer to your peer programmers who wish to be flexible and are willing to change working style in order to become more productive as well as meeting certain their own personal values. Edited: I removed the company's view because it appears to be too flamebait. If you need to see my original words, go to the edit history. Deleted: Doxygen and whiteboard. Reason: disregarding my personal experience with these great tools, we never had to print out anything as a consequence of using/not using them. To see my original words, go to the edit history.

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  • Solutions for Project management [closed]

    - by user14416
    The team consists of 3 people. The method of development is Scrum. The language of the project is C++. The project will be under the control of the git system. The start up budget is 0. The following things have to be chosen: Build and Version Numbering Project documentation ( file with the most common info for current stage of the project, which will be changed every time the new version or subversion of the project emerges ) Project management tool ( like Trac or Redmine, I cannot use them, because there is no hosting ) Code documentation ( I consider Doxygen ) The following questions have arisen: What can you add to the above list of the main solutions for project management in the described project? One of three project participants has linux os (No MS Office), one has Windows and MS Office (does not want to use Libre or Open Office), one has Windows, but does not have MS Office. What formats, tools can u suggest using for project documentation? The variant of using online wiki does not fit, it must be files. OneNote mb is a good tool for project management, but because of the reason mentioned above it is not possible. What can you advise? Offer a system for Build and Version Numbering.

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  • dpkg error when using apt-get install

    - by V-T
    I upgraded to Ubuntu 14.04 from 12.04 and every time I use apt-get install for any package it ends with a bunch of errors about processing some of my latex packages. Including a snippet below: Sometimes, not accepting conffile updates in /etc/texmf/updmap.d causes updmap-sys to fail. Please check for files with extension .dpkg-dist or .ucf-dist in this directory dpkg: error processing package tex-common (--configure): subprocess installed post-installation script returned error exit status 1 dpkg: dependency problems prevent configuration of lmodern: lmodern depends on tex-common (>= 3); however: Package tex-common is not configured yet. Reproduced by using sudo dpkg --configure -a and a total list of packages with this error is included here: Errors were encountered while processing: tex-common texlive-publishers tex-gyre texlive-latex-extra-doc texlive-fonts-extra-doc texlive-lang-english texlive-luatex texlive-generic-recommended texlive-pstricks-doc texlive-fonts-recommended latex2html latex-xcolor texlive-pictures texlive-fonts-extra texlive-pictures-doc asymptote texlive-bibtex-extra texlive-latex-recommended-doc texlive-latex-recommended doxygen-latex texlive-pstricks tipa texlive-latex-base texlive-fonts-recommended-doc latex-beamer texlive-font-utils texlive-latex-base-doc texlive-latex-extra texlive-extra-utils texlive texlive-publishers-doc lmodern Any ideas on how to fix this?

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  • Getting Started with UDK

    - by Sean Edwards
    I've been trying for a couple of days now to learn UDK, but I seem to be stuck at making that leap to understanding how everything works together. I understand the syntax, that's all well and good, and I pretty much get how classes and .ini files interact. As for the API, I have the entire reference as pretty decent Doxygen-style HTML output. What I'm looking for is a sort of intermediate tutorial on game creation from scratch (as opposed to modding UT3 itself), more advanced than just learning language syntax, but not yet to the level of going through the API step by step. I'm looking for some guide to the structure of the internals - how GameInfo and PlayerController interact, where Pawn comes in, etc. - a way to visualize the big picture. Does anyone have a particular favorite intermediate-level tutorials (or set of tutorials) that they used when first learning UDK?

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  • Generating a Call Hierarchy for dynamicly invoked method

    - by Maxim Veksler
    Hello, Today's world of dynamic invoke, reflection and runtime injection just doesn't play well with traditional tools such as ctags, doxygen and CDOC. I am searching for a method call hierarchy visualization tool that can display both static and dynamic method invocations. It should be easy to use, light during execution and provide helpful detailed information about the recorded runtime session. Now I guess Callgrind could be considered a valid solution for the family C. What tool / technique could you suggest to create a call graph for both static and dynamic method invocation for JVM based bytecode? The intended end result is a graphical display (preferably interactive) which can show path from main() to each method that was invoked. During research for this post I stumbled upon javashot, it seems that this is the kind of approach I'm aiming at, I would prefer that this would be integrated into a kind of profiler or alike which than can be used from within my IDE (Eclipse, IntelliJ, Netbeans and alike). Thank you, Maxim.

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  • How to get the quickfix timestamp?

    - by yves Baumes
    I've seen in quickfix doxygen documentation that it generates an utc timestamp as soon as it has received a FIX message from a socket file. Have a look in ThreadedSocketConnection::processStream(), it calls then m_pSession->next( msg, UtcTimeStamp() ); I would like to get that timestamp, because I need it to screen network and QuickFix lib latencies. I didn't find a way to get it from FixApplication::fromApp() callback or 'Log::onIncoming()' callback. As I am newbie with quickfix I would like to know if I missed something in the Quickfix documentation. Did anybody ever done that before? Of course there is other solutions, but for homogeneity with others market acces applications I maintain, I would prefer to avoid them. For instance, I would prefer not to modify QuickFix code source. And I would like to avoid re-write the application logic that quickfix provide me, quickfix helpping me only for message decoding.

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  • Tools and ways to generate HTML help for built-in help system (QtHelp)?

    - by BastiBense
    Hello, I'm in the progress of implementing a built-in help system based on QtHelp into my application. Since QtHelp is based on Qt's help collection files, I need to produce a set of HTML pages. Since I won't be writing the documentation alone (a few of my colleagues will write, too), I am looking for the best way to produce these files. We are internally using a Wiki, and I know that the documentation should be written in some kind of markup language instead of giving all authors a WYSIWYG HTML editor. So my question is, are there tools out there which help with the process of generating documentation that can be exported as a set of HTML files, and possibly, as PDFs, too?. Thanks in advance! Update: I'm already using Doxygen for C++ documentation generation. But I'm not exactly looking for an API-Documentation generator, but something like LaTeX, which allows you to format the documentation contents like a markup document (much like a Wiki).

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  • How to document object-oriented MATLAB code?

    - by jjkparker
    I'm writing a sizable application using object-oriented MATLAB, and this has gotten me thinking about how to document the code. If this was C, I would use Doxygen. For Java, I'd use JavaDoc. Both have mostly agreed-upon standards for how class and method documentation should look and what it should contain. But what about MATLAB code? The most I've seen in TMW's own classes is a short sentence or two at the top of the class, and I can't find any topics devoted to documenting sizable MATLAB applications. So how do you document your MATLAB classes? Any particular style issues or additional tools?

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  • What are the virtues of using XML comments in .NET?

    - by Michal Czardybon
    I can't understand the virtues of using XML comments. I know they can be converted into nice documentation external to the code, but the same can be achieved with the much more concise DOxygen syntax. In my opinion the XML comments are wrong, because: They obfuscate the comments and the code in general. (They are more difficult to read by humans). Less code can be viewed on a single screen, because "summary" and "/summary" take additional lines. They suggest that all method parameters have to be commented, whereas 90% of them are obvious and SHOULD be left not commented. The only problem I have with this is that my point of view seems to be in minority. Why?

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  • (Visual) C++ project dependency analysis

    - by polyglot
    I have a few large projects I am working on in my new place of work, which have a complicated set of statically linked library dependencies between them. The libs number around 40-50 and it's really hard to determine what the structure was initially meant to be, there isn't clear documentation on the full dependency map. What tools would anyone recommend to extract such data? Presumably, in the simplest manner, if did the following: define the set of paths which correspond to library units set all .cpp/.h files within those to belong to those compilation units capture the 1st order #include dependency tree One would have enough information to compose a map - refactor - and recompose the map, until one has created some order. I note that http://www.ndepend.com have something nice but that's exclusively .NET unfortunately. I read something about Doxygen being able accomplish some static dependency analysis with configuration; has anyone ever pressed it into service to accomplish such a task?

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