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  • Unstable Wifi and Spontaneous Low-graphic Error with Pavilion DV4

    - by Constant Dean
    I've been having numerous problems with connectivity through WiFi. It had been working for a few days and now it doesn't. On top of that around 40% of every time I turn on the laptop it shows "System running in low-graphics" error and I'm unable to view the desktop (sometimes not even able to access terminal), therefore having to manually power-down until it finally works. I use Ubuntu 12.10. nm-tool NetworkManager Tool State: connected (global) - Device: eth0 [Wired connection 1] ------------------------------------------- Type: Wired Driver: r8169 State: connected Default: yes HW Address: 84:34:97:6B:2E:D7 Capabilities: Carrier Detect: yes Speed: 10 Mb/s Wired Properties Carrier: on IPv4 Settings: Address: 192.168.1.10 Prefix: 24 (255.255.255.0) Gateway: 192.168.1.1 DNS: 192.168.1.1 DNS: 68.237.161.12 - Device: wlan0 ---------------------------------------------------------------- Type: 802.11 WiFi Driver: rt2800pci State: unavailable Default: no HW Address: 68:94:23:50:A5:D9 Capabilities: Wireless Properties WEP Encryption: yes WPA Encryption: yes WPA2 Encryption: yes Wireless Access Points

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  • Low CPU/Memory/Memory-bandwith Pathfinding (maybe like in Warcraft 1)

    - by Valmond
    Dijkstra and A* are all nice and popular but what kind of algorithm was used in Warcraft 1 for pathfinding? I remember that the enemy could get trapped in bowl-like caverns which means there were (most probably) no full-path calculations from "start to end". If I recall correctly, the algorithm could be something like this: A) Move towards enemy until success or hitting a wall B) If blocked by a wall, follow the wall until you can move towards the enemy without being blocked and then do A) But I'd like to know, if someone knows :-) [edit] As explained to Byte56, I'm searching for a low cpu/mem/mem-bandwidth algo and wanted to know if Warcraft had some special secrets to deliver (never seen that kind of pathfinding elsewhere), I hope that that is more concordant with the stackexchange rules.

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  • After low level formatting can microsoft track previously pirated windows installed on pc

    - by Neelabh
    am getting call from Microsoft and they are forcing me to purchase so many licensed software but my budget is not that much.. So they are asking for On-Site Audit (SAM Review)... So I did low level formatting of my All PC's and Installed Ubuntu. So can they track I installed pirated windows xp earlier on these system or I need to change hardware.. After formatting on what parameter Microsoft Track earlier piracy: 1) By any Harddisk ID 2) By any Motherboard ID 3) By any IP Address Please help me otherwise I have to borrow so much money for licensing fee. Thanks in Advance..

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  • HD 6770M low graphics mode after update (AGAIN)

    - by Pihkal
    I have Ubuntu 12.04 LTS (re)installed on this laptop: I've also installed the fglrx-drivers for my ATI card (using apt-get),it appeared to work fine,that is until i updated my distro. Once again i got the "low graphics mode" error when i booted into the new kernel,booting in the old kernel works fine however. When i look into the logs i see "no screen found". This is the second time i install Ubuntu and the second time i run into problems with my graphics. Reinstalling isn't a solution since the problem keeps comming back. My question now is: does anyone know a REAL solution for this issue ar at least knows what's causing it? Any help would be greatly appreciated.

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  • The system is running in low graphics mode error before ubuntu gets installed

    - by hellodear
    I am using Bootable USB for installing Ubuntu with Windows 8.1. I have put pendrive and then booting my USB. When it shows me to try Ubuntu or install Ubuntu. Then I press Try ubuntu and then it says" "The system is running in low graphics mode". Then I press Ok. Then it shows 4 options. Then again I click Ok. Then it shows a black screen and nothing happens. I have tried all possible answers provided in AU. What should I do? Please help. I am using Windows 8.1 with dedicated graphic card (Video card - AMD Radeon HD 8670M). Installing 12.04 LTS with pre-installe Windows 8.1 in a Dell Laptop 3537 inspiron.

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  • lightdm.conf content erased, now stuck in low graphics mode

    - by user79318
    This evening I was attempting to disable the guest account and something went awry. Currently on boot Ubuntu enters low graphics mode. No specific error report. What did I do? Before this error occurred I added a line of code in lightdm.conf to disable the guest account. I think I may have accidentally erased the contents of lightdm.conf. Not entirely sure. I troubleshooted for the past hour using various suggestions from other Questions to no avail.

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  • Is it worth investing time in learning low level Java?

    - by Kevin Rave
    Low level Java, I mean, bits, bytes, bit masking, GC internals, JVM stuff, etc in the following contexts: - When you are building an enterprise app using frameworks like Spring, Hybernate, etc. - Interviews for a Sr Java Developer position where you are expected work on a existing Enterprise App that was built using some frameworks (Spring, EJB, Hybernate,etc) - Architects (Java) I understand knowing the very low level is "good". But how often do you think / use of these in the real-world, unless you are developing something from the ground-up keeping performance in mind?

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  • SQL SERVER – Disk Space Monitoring – Detecting Low Disk Space on Server

    - by Pinal Dave
    A very common question I often receive is how to detect if the disk space is running low on SQL Server. There are two different ways to do the same. I personally prefer method 2 as that is very easy to use and I can use it creatively along with database name. Method 1: EXEC MASTER..xp_fixeddrives GO Above query will return us two columns, drive name and MB free. If we want to use this data in our query, we will have to create a temporary table and insert the data from this stored procedure into the temporary table and use it. Method 2: SELECT DISTINCT dovs.logical_volume_name AS LogicalName, dovs.volume_mount_point AS Drive, CONVERT(INT,dovs.available_bytes/1048576.0) AS FreeSpaceInMB FROM sys.master_files mf CROSS APPLY sys.dm_os_volume_stats(mf.database_id, mf.FILE_ID) dovs ORDER BY FreeSpaceInMB ASC GO The above query will give us three columns: drive logical name, drive letter and free space in MB. We can further modify above query to also include database name in the query as well. SELECT DISTINCT DB_NAME(dovs.database_id) DBName, dovs.logical_volume_name AS LogicalName, dovs.volume_mount_point AS Drive, CONVERT(INT,dovs.available_bytes/1048576.0) AS FreeSpaceInMB FROM sys.master_files mf CROSS APPLY sys.dm_os_volume_stats(mf.database_id, mf.FILE_ID) dovs ORDER BY FreeSpaceInMB ASC GO This will give us additional data about which database is placed on which drive. If you see a database name multiple times, it is because your database has multiple files and they are on different drives. You can modify above query one more time to even include the details of actual file location. SELECT DISTINCT DB_NAME(dovs.database_id) DBName, mf.physical_name PhysicalFileLocation, dovs.logical_volume_name AS LogicalName, dovs.volume_mount_point AS Drive, CONVERT(INT,dovs.available_bytes/1048576.0) AS FreeSpaceInMB FROM sys.master_files mf CROSS APPLY sys.dm_os_volume_stats(mf.database_id, mf.FILE_ID) dovs ORDER BY FreeSpaceInMB ASC GO The above query will now additionally include the physical file location as well. As I mentioned earlier, I prefer method 2 as I can creatively use it as per the business need. Let me know which method are you using in your production server. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • Low-level game engine renderer design

    - by Mark Ingram
    I'm piecing together the beginnings of an extremely basic engine which will let me draw arbitrary objects (SceneObject). I've got to the point where I'm creating a few sensible sounding classes, but as this is my first outing into game engines, I've got the feeling I'm overlooking things. I'm familiar with compartmentalising larger portions of the code so that individual sub-systems don't overly interact with each other, but I'm thinking more of the low-level stuff, starting from vertices working up. So if I have a Vertex class, I can combine that with a list of indices to make a Mesh class. How does the engine determine identical meshes for objects? Or is that left to the level designer? Once we have a Mesh, that can be contained in the SceneObject class. And a list of SceneObject can be placed into the Scene to be drawn. Right now I'm only using OpenGL, but I'm aware that I don't want to be tying OpenGL calls right in to base classes (such as updating the vertices in the Mesh, I don't want to be calling glBufferData etc). Are there any good resources that discuss these issues? Are there any "common" heirachies which should be used?

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  • System in low-graphics mode

    - by Artem Moskalev
    I am totally new to Linux, and Ubuntu. I bought ASUS X53E Notebook, erased Windows and installed Ubuntu. First it worked ok. Then when I started working with it, i opened the terminal, entered sudo chmod 666 usr and then all the icons from the main panel disappeared + the whole system stopped responding. I decided to restart the system. When restarted, a message appears: the system is running in low graphics mode and below it: Your screen, graphics card and input device setting could not be detected correctly. You will need to configure it yourself. But the "OK" button is disabled and if I press any buttons nothing happens. If I enter Ctrl-Alt-F2 it opens the bash terminal. But there commands sudo or apt-get are not found and it says that permission denied if i try to enter any folder like cd /usr If I enter the su command it asks for the password I don't know. When encountering this problem first, I reinstalled the whole Ubuntu. but today it happened again just the same. What shall I do? maybe there is something wrong with the hardware? If I need to install another distribution of Linux could you recommend one? but I'd rather stick to Debian releases like Ubuntu. so how do I fix the problem? PS: Please give answers in simple terms because am a newbie so i don't know what goes where yet.

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  • Low Graphics and laggy screen after update to 13.10 from 13.04

    - by Wh0RU
    After updating from 13.04 to 13.10 many of 3D unity stuff has stopped working, I am suing Samsung Series 3 (NP350V5X) Laptop which has Switchable Intel and AMD Radeon HD 7670M GFX. xserver-xorg-video-ati does works but NO 3D support and graphics are very low. [I am currently using this] fglrx & fglrx-updates shows blank screen after Login. Intel Graphic Install doesn't work either (dependency error) Output of $ sudo lshw -c video *-display description: VGA compatible controller product: Thames [Radeon HD 7500M/7600M Series] vendor: Advanced Micro Devices, Inc. [AMD/ATI] physical id: 0 bus info: pci@0000:01:00.0 version: 00 width: 64 bits clock: 33MHz capabilities: pm pciexpress msi vga_controller bus_master cap_list rom configuration: driver=radeon latency=0 resources: irq:45 memory:e0000000-efffffff memory:c0120000-c013ffff ioport:3000(size=256) memory:c0100000-c011ffff *-display description: VGA compatible controller product: 3rd Gen Core processor Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:46 memory:bfc00000-bfffffff memory:d0000000-dfffffff ioport:4000(size=64) Similarly $ /usr/lib/nux/unity_support_test -p OpenGL vendor string: VMware, Inc. OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 3.3, 256 bits) OpenGL version string: 2.1 Mesa 9.2.1 Not software rendered: no Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no Shows no 3D support. Can anyone please guide how to make things working again.

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  • System in low graphics, deleted linux, grub rescue, can't access windows

    - by First timer
    So I'm pretty new to Ubuntu but I managed to install it with no big problems on both my desktop and netbook. When I installed it on my brother's netbook everything went horribly wrong and now I fear the system is close to beyond repair. The problem was first that it said it did not have any space left (seemed ridiculous since it had a lot). Then Ubuntu began booting into a "System is running in low graphics mode error" which I then tried to fix, using all the tips I could find in here but nothing helped. I think the graphics error and lack of space might have been related but I can't be sure. Finally I gave up repairing Ubuntu and went for a reinstall. Shouldn't have done that! I read that I should simply open Ubuntu through a live usb and choose GParted to delete the Linux partitions so I did and rebooted accordingly. Next, I was to install Ubuntu but now I am only given the option to wipe the whole disk for Ubuntu, not install along with windows 7. If I access GParted I can still see the ntfs partitions that hold windows 7 (there are 2: one labeled RECOVERY and another labeled OS and boot) so why can't I access them? Btw. the OS and boot has a little red mark with a warning that 1 cluster is referenced to multiple times, don't know what that means. If I boot without the live usb I am sent directly into a grub rescue "black screen of the computer will follow no orders". Please, I know that the easiest might be to simply wipe the whole thing clean but there are important files and programs on windows 7. Is there a way to just access windows? It is a dell inspiron 1018 mini netbook, so I have no cd input and no windows 7 installation cd.

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  • Site experiencing low traffic volume between 8AM and 4PM BST

    - by BizNuge
    There may be no definitive answer to this question but I thought peer review of the problem might stimulate some ideas on the topic. We have a boutique sales site that is experiencing low volumes of traffic (both UK and international) between 8AM and 4PM BST. This seems sort of strange since our target audience for the site is UK based, and this would seem to be when people are awake and online. We are in contact with another boutique site in the same sector who don't experience this issue, so it seems kinda strange. Later on in the day we are getting traffic from the UK, as well as a fair amount of international traffic, so I'm at a loss to figure this one out. The site is fairly well optimised including:- sitemap.xml Proper caching policies across the board google merchant dublin core microdata html5 pretty urls meta and content are reviewed as an ongoing concern we have decent sitelinks for direct queries thru google on the site name a decent amount of inbound links FB, Twitter, Google +1 Google maps listing [verified] site has been selling for ~4 months and is getting ~250 users per day. So I'm not entirely sure how to explain the mid day dip in our figures.... Any ideas at all would be useful. Cheers all!

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  • What is your development checklist for Java low-latency application?

    - by user49767
    I would like to create comprehensive checklist for Java low latency application. Can you add your checklist here? Here is my list 1. Make your objects immutable 2. Try to reduce synchronized method 3. Locking order should be well documented, and handled carefully 4. Use profiler 5. Use Amdhal's law, and find the sequential execution path 6. Use Java 5 concurrency utilities, and locks 7. Avoid Thread priorities as they are platform dependent 8. JVM warmup can be used As per my definition, low-latency application is tuned for every Milli-seconds.

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  • How can I keep the cpu temp low?

    - by Newton
    I have an HP pavilion dv7, I'm using ubuntu 12.04 so the overheating problem with sandybridge cpu is a lot better. However my laptop is still becoming too hot to keep on my legs. The problem is that the fan wait too much before starting, so the medium temp is too hight. When I'm using windows 7 the laptop is room-temperature cold, I've absolutely no problem. On windows the fan is always spinning very low & very silently so the heat is continuously removed, without reaching an unconfortable temp. How can I force the computer to act like that also on ubuntu? PS The bios can't let me control this kind of thing, and this is my experience with lm-sensors and fancontrol al@notebook:~$ sudo sensors-detect [sudo] password for al: # sensors-detect revision 5984 (2011-07-10 21:22:53 +0200) # System: Hewlett-Packard HP Pavilion dv7 Notebook PC (laptop) # Board: Hewlett-Packard 1800 This program will help you determine which kernel modules you need to load to use lm_sensors most effectively. It is generally safe and recommended to accept the default answers to all questions, unless you know what you're doing. Some south bridges, CPUs or memory controllers contain embedded sensors. Do you want to scan for them? This is totally safe. (YES/no): y Module cpuid loaded successfully. Silicon Integrated Systems SIS5595... No VIA VT82C686 Integrated Sensors... No VIA VT8231 Integrated Sensors... No AMD K8 thermal sensors... No AMD Family 10h thermal sensors... No AMD Family 11h thermal sensors... No AMD Family 12h and 14h thermal sensors... No AMD Family 15h thermal sensors... No AMD Family 15h power sensors... No Intel digital thermal sensor... Success! (driver `coretemp') Intel AMB FB-DIMM thermal sensor... No VIA C7 thermal sensor... No VIA Nano thermal sensor... No Some Super I/O chips contain embedded sensors. We have to write to standard I/O ports to probe them. This is usually safe. Do you want to scan for Super I/O sensors? (YES/no): y Probing for Super-I/O at 0x2e/0x2f Trying family `National Semiconductor/ITE'... No Trying family `SMSC'... No Trying family `VIA/Winbond/Nuvoton/Fintek'... No Trying family `ITE'... No Probing for Super-I/O at 0x4e/0x4f Trying family `National Semiconductor/ITE'... Yes Found unknown chip with ID 0x8518 Some hardware monitoring chips are accessible through the ISA I/O ports. We have to write to arbitrary I/O ports to probe them. This is usually safe though. Yes, you do have ISA I/O ports even if you do not have any ISA slots! Do you want to scan the ISA I/O ports? (YES/no): y Probing for `National Semiconductor LM78' at 0x290... No Probing for `National Semiconductor LM79' at 0x290... No Probing for `Winbond W83781D' at 0x290... No Probing for `Winbond W83782D' at 0x290... No Lastly, we can probe the I2C/SMBus adapters for connected hardware monitoring devices. This is the most risky part, and while it works reasonably well on most systems, it has been reported to cause trouble on some systems. Do you want to probe the I2C/SMBus adapters now? (YES/no): y Using driver `i2c-i801' for device 0000:00:1f.3: Intel Cougar Point (PCH) Module i2c-i801 loaded successfully. Module i2c-dev loaded successfully. Next adapter: i915 gmbus disabled (i2c-0) Do you want to scan it? (YES/no/selectively): y Next adapter: i915 gmbus ssc (i2c-1) Do you want to scan it? (YES/no/selectively): y Next adapter: i915 GPIOB (i2c-2) Do you want to scan it? (YES/no/selectively): y Next adapter: i915 gmbus vga (i2c-3) Do you want to scan it? (YES/no/selectively): y Next adapter: i915 GPIOA (i2c-4) Do you want to scan it? (YES/no/selectively): y Next adapter: i915 gmbus panel (i2c-5) Do you want to scan it? (YES/no/selectively): y Client found at address 0x50 Probing for `Analog Devices ADM1033'... No Probing for `Analog Devices ADM1034'... No Probing for `SPD EEPROM'... No Probing for `EDID EEPROM'... Yes (confidence 8, not a hardware monitoring chip) Next adapter: i915 GPIOC (i2c-6) Do you want to scan it? (YES/no/selectively): y Client found at address 0x50 Probing for `Analog Devices ADM1033'... No Probing for `Analog Devices ADM1034'... No Probing for `SPD EEPROM'... No Probing for `EDID EEPROM'... Yes (confidence 8, not a hardware monitoring chip) Next adapter: i915 gmbus dpc (i2c-7) Do you want to scan it? (YES/no/selectively): y Next adapter: i915 GPIOD (i2c-8) Do you want to scan it? (YES/no/selectively): y Next adapter: i915 gmbus dpb (i2c-9) Do you want to scan it? (YES/no/selectively): y Next adapter: i915 GPIOE (i2c-10) Do you want to scan it? (YES/no/selectively): y Next adapter: i915 gmbus reserved (i2c-11) Do you want to scan it? (YES/no/selectively): y Next adapter: i915 gmbus dpd (i2c-12) Do you want to scan it? (YES/no/selectively): y Next adapter: i915 GPIOF (i2c-13) Do you want to scan it? (YES/no/selectively): y Next adapter: DPDDC-B (i2c-14) Do you want to scan it? (YES/no/selectively): y Now follows a summary of the probes I have just done. Just press ENTER to continue: Driver `coretemp': * Chip `Intel digital thermal sensor' (confidence: 9) To load everything that is needed, add this to /etc/modules: #----cut here---- # Chip drivers coretemp #----cut here---- If you have some drivers built into your kernel, the list above will contain too many modules. Skip the appropriate ones! Do you want to add these lines automatically to /etc/modules? (yes/NO)y Successful! Monitoring programs won't work until the needed modules are loaded. You may want to run 'service module-init-tools start' to load them. Unloading i2c-dev... OK Unloading i2c-i801... OK Unloading cpuid... OK al@notebook:~$ sudo /etc/init.d/module-init-tools restart Rather than invoking init scripts through /etc/init.d, use the service(8) utility, e.g. service module-init-tools restart Since the script you are attempting to invoke has been converted to an Upstart job, you may also use the stop(8) and then start(8) utilities, e.g. stop module-init-tools ; start module-init-tools. The restart(8) utility is also available. module-init-tools stop/waiting al@notebook:~$ sudo service module-init-tools restart stop: Unknown instance: module-init-tools stop/waiting al@notebook:~$ sudo service module-init-tools start module-init-tools stop/waiting al@notebook:~$ sudo pwmconfig # pwmconfig revision 5857 (2010-08-22) This program will search your sensors for pulse width modulation (pwm) controls, and test each one to see if it controls a fan on your motherboard. Note that many motherboards do not have pwm circuitry installed, even if your sensor chip supports pwm. We will attempt to briefly stop each fan using the pwm controls. The program will attempt to restore each fan to full speed after testing. However, it is ** very important ** that you physically verify that the fans have been to full speed after the program has completed. /usr/sbin/pwmconfig: There are no pwm-capable sensor modules installed Is my case too desperate?

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  • The Low Down Dirty Azure Blues

    - by SGWellens
    Remember the SETI screen savers that used to be on everyone's computer? As far I as know, it was the first bona-fide use of "Cloud" computing…albeit an ad hoc cloud. I still think it was a brilliant leveraging of computing power. My interest in clouds was re-piqued when I went to a technical seminar at the local .Net User Group. The speaker was Mike Benkovitch and he expounded magnificently on the virtues of the Azure platform. Mike always does a good job. One killer reason he gave for cloud computing is instant scalability. Not applicable for most applications, but it is there if needed. I have a bunch of files stored on Microsoft's SkyDrive platform which is cloud storage. It is painfully slow. Accessing a file means going through layers and layers of software, redirections and security. Am I complaining? Hell no! It's free! So my opinions of Cloud Computing are both skeptical and appreciative. What intrigued me at the seminar, in addition to its other features, is that Azure can serve as a web hosting platform. I have a client with an Asp.Net web site I developed who is not happy with the performance of their current hosting service. I checked the cost of Azure and since the site has low bandwidth/space requirements the cost would be competitive with the existing host provider: Azure Pricing Calculator. And, Azure has a three month free trial. Perfect! I could try moving the website and see how it works for free. I went through the signup process. Everything was proceeding fine until I went to the MS SQL database management screen. A popup window informed me that I needed to install Silverlight on my machine. Silverlight? No thanks. Buh-Bye. I half-heartedly found the Azure support button and logged a ticket telling them I didn't want Silverlight on my machine. Within 4 to 6 hours (and a myriad (5) of automated support emails) they sent me a link to a database management page that did not require Silverlight. Thanks! I was able to create a database immediately. One really nice feature was that after creating the database, I was given a list of connection strings. I went to the current host provider, made a backup of the database and saved it to my machine. I attached to the remote database using SQL Server Studio 2012 and looked for the Restore menu item. It was missing. So I tried using the SQL command: RESTORE DATABASE MyDatabase FROM DISK ='C:\temp\MyBackup.bak' Msg 40510, Level 16, State 1, Line 1 Statement 'RESTORE DATABASE' is not supported in this version of SQL Server. Are you kidding me? Why on earth…? This can't be happening! I opened both the source database and destination database in SQL Management Studio. I right clicked the source database, selected "Tasks" and noticed a menu selection called "Deploy Database to SQL Azure" Are you kidding me? Could it be? Oh yes, it be! There was a small problem because the database already existed on the Azure machine, I deployed to a new name, deleted the existing database and renamed the deployed database to what I needed. It was ridiculously easy. Being able to attach SQL Management Studio to remote databases is an awesome but scary feature. You can limit the IP addresses that can access the database which enhances security but when you give people, any people, me included, that much power, one errant mouse click could bring a live system down. My Advice: Tread softly and carry a large backup thumb-drive. Then I created a web site, the URL it returned look something like this: http://MyWebSite.azurewebsites.net/ Azure supports FTP, but I couldn't figure out the settings until I downloaded the publishing profile. It was an XML file that contained the needed information. I still couldn't connect with my FTP client (FileZilla). After about an hour of messing around, I deleted the port number from the FileZilla setup page….and voila, I was in like Flynn.   There are other options of deploying directly from Visual Studio, TFS, etc. but I do not like integrated tools that do things without my asking: It's usually hard to figure out what they did and how to undo it. I uploaded the aspx , cs , webconfig, etc. files. Bu it didn't run. The site I ported was in .NET 3.5. The Azure website configuration page gave me a choice between .NET 2.0 and 4.0. So, I switched to Visual Studio 2010, chose .NET 4.0 and upgraded the site. Of course I have the original version completely backed up and stored in a granite cave beneath the Nevada desert. And I have a backup CD under my pillow. The site uses ReportViewer to generate PDF documents. Of course it was the wrong version. I removed the old references to version 9 and added new references to version 10 (*see note below). Since the DLLs were not on the Azure Server, I uploaded them to the bin directory, crossed my fingers, burned some incense and gave it a try. After some fiddling around it ran. I don't know if I did anything particular to make it work or it just needed time to sort things out. However, one critical feature didn't work: ReportViewer could not programmatically generate PDF documents. I was getting this exception: "An error occurred during local report processing. Parameter is not valid." Rats. I did some searching and found other people were having the same problem, so I added a post saying I was having the same problem: http://social.msdn.microsoft.com/Forums/en-US/windowsazurewebsitespreview/thread/b4a6eb43-0013-435f-9d11-00ee26a8d017 Currently they are looking into this problem and I am waiting for the results. Hence I had the time to write this BLOG entry. How lucky you are. This was the last message I got from the Microsoft person: Hi Steve, Windows Azure Web Sites is a multi-tenant environment. For security issue, we limited some API calls. Unfortunately, some GDI APIS required by the PDF converting function are in this list. We have noticed this issue, and still investigation the best way to go. At this moment, there is no news to share. Sorry about this. Will keep you posted. If I had to guess, I would say they are concerned with people uploading images and doing intensive graphics programming which would hog CPU time.  But that is just a guess. Another problem. While trying to resolve the ReportViewer problem, I tried to write a file to the PDF directory to see if there was a permissions problem with some test code: String MyPath = MapPath(@"~\PDFs\Test.txt"); File.WriteAllText(MyPath, "Hello Azure");     I got this message: Access to the path <my path> is denied. After some research, I understood that since Azure is a cloud based platform, it can't allow web applications to save files to local directories. The application could be moved or replicated as scaling occurs and trying to manage local files would be problematic to say the least. There are other options: Use the Azure APIs to get a path. That way the location of the storage is separated from the application. However, the web site is then tied Azure and can't be moved to another hosting platform. Use the ApplicationData folder (not recommended). Write to BLOB storage. Or, I could try and stream the PDF output directly to the email and not save a file. I'm not going to work on a final solution until the ReportViewer is fixed. I am just sharing some of the things you need to be aware of if you decide to use Azure. I got this information from here. (Note the author of the BLOG added a comment saying he has updated his entry). Is my memory faulty? While getting this BLOG ready, I tried to write the test file again. And it worked. My memory is incorrect, or much more likely, something changed on the server…perhaps while they are trying to get ReportViewer to work. (Anyway, that's my story and I'm sticking to it). *Note: Since Visual Studio 2010 Express doesn't include a Report Editor, I downloaded and installed SQL Server Report Builder 2.0. It is a standalone Report Editor to replace the one not in Visual Studio 2010 Express. I hope someone finds this useful. Steve Wellens CodeProject

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  • How to Run Low-Cost Minecraft on a Raspberry Pi for Block Building on the Cheap

    - by Jason Fitzpatrick
    We’ve shown you how to run your own blocktastic personal Minecraft server on a Windows/OSX box, but what if you crave something lighter weight, more energy efficient, and always ready for your friends? Read on as we turn a tiny Raspberry Pi machine into a low-cost Minecraft server you can leave on 24/7 for around a penny a day. Why Do I Want to Do This? There’s two aspects to this tutorial, running your own Minecraft server and specifically running that Minecraft server on a Raspberry Pi. Why would you want to run your own Minecraft server? It’s a really great way to extend and build upon the Minecraft play experience. You can leave the server running when you’re not playing so friends and family can join and continue building your world. You can mess around with game variables and introduce mods in a way that isn’t possible when you’re playing the stand-alone game. It also gives you the kind of control over your multiplayer experience that using public servers doesn’t, without incurring the cost of hosting a private server on a remote host. While running a Minecraft server on its own is appealing enough to a dedicated Minecraft fan, running it on the Raspberry Pi is even more appealing. The tiny little Pi uses so little resources that you can leave your Minecraft server running 24/7 for a couple bucks a year. Aside from the initial cost outlay of the Pi, an SD card, and a little bit of time setting it up, you’ll have an always-on Minecraft server at a monthly cost of around one gumball. What Do I Need? For this tutorial you’ll need a mix of hardware and software tools; aside from the actual Raspberry Pi and SD card, everything is free. 1 Raspberry Pi (preferably a 512MB model) 1 4GB+ SD card This tutorial assumes that you have already familiarized yourself with the Raspberry Pi and have installed a copy of the Debian-derivative Raspbian on the device. If you have not got your Pi up and running yet, don’t worry! Check out our guide, The HTG Guide to Getting Started with Raspberry Pi, to get up to speed. Optimizing Raspbian for the Minecraft Server Unlike other builds we’ve shared where you can layer multiple projects over one another (e.g. the Pi is more than powerful enough to serve as a weather/email indicator and a Google Cloud Print server at the same time) running a Minecraft server is a pretty intense operation for the little Pi and we’d strongly recommend dedicating the entire Pi to the process. Minecraft seems like a simple game, with all its blocky-ness and what not, but it’s actually a pretty complex game beneath the simple skin and required a lot of processing power. As such, we’re going to tweak the configuration file and other settings to optimize Rasbian for the job. The first thing you’ll need to do is dig into the Raspi-Config application to make a few minor changes. If you’re installing Raspbian fresh, wait for the last step (which is the Raspi-Config), if you already installed it, head to the terminal and type in “sudo raspi-config” to launch it again. One of the first and most important things we need to attend to is cranking up the overclock setting. We need all the power we can get to make our Minecraft experience enjoyable. In Raspi-Config, select option number 7 “Overclock”. Be prepared for some stern warnings about overclocking, but rest easy knowing that overclocking is directly supported by the Raspberry Pi foundation and has been included in the configuration options since late 2012. Once you’re in the actual selection screen, select “Turbo 1000MhHz”. Again, you’ll be warned that the degree of overclocking you’ve selected carries risks (specifically, potential corruption of the SD card, but no risk of actual hardware damage). Click OK and wait for the device to reset. Next, make sure you’re set to boot to the command prompt, not the desktop. Select number 3 “Enable Boot to Desktop/Scratch”  and make sure “Console Text console” is selected. Back at the Raspi-Config menu, select number 8 “Advanced Options’. There are two critical changes we need to make in here and one option change. First, the critical changes. Select A3 “Memory Split”: Change the amount of memory available to the GPU to 16MB (down from the default 64MB). Our Minecraft server is going to ruin in a GUI-less environment; there’s no reason to allocate any more than the bare minimum to the GPU. After selecting the GPU memory, you’ll be returned to the main menu. Select “Advanced Options” again and then select A4 “SSH”. Within the sub-menu, enable SSH. There is very little reason to keep this Pi connected to a monitor and keyboard, by enabling SSH we can remotely access the machine from anywhere on the network. Finally (and optionally) return again to the “Advanced Options” menu and select A2 “Hostname”. Here you can change your hostname from “raspberrypi” to a more fitting Minecraft name. We opted for the highly creative hostname “minecraft”, but feel free to spice it up a bit with whatever you feel like: creepertown, minecraft4life, or miner-box are all great minecraft server names. That’s it for the Raspbian configuration tab down to the bottom of the main screen and select “Finish” to reboot. After rebooting you can now SSH into your terminal, or continue working from the keyboard hooked up to your Pi (we strongly recommend switching over to SSH as it allows you to easily cut and paste the commands). If you’ve never used SSH before, check out how to use PuTTY with your Pi here. Installing Java on the Pi The Minecraft server runs on Java, so the first thing we need to do on our freshly configured Pi is install it. Log into your Pi via SSH and then, at the command prompt, enter the following command to make a directory for the installation: sudo mkdir /java/ Now we need to download the newest version of Java. At the time of this publication the newest release is the OCT 2013 update and the link/filename we use will reflect that. Please check for a more current version of the Linux ARMv6/7 Java release on the Java download page and update the link/filename accordingly when following our instructions. At the command prompt, enter the following command: sudo wget --no-check-certificate http://www.java.net/download/jdk8/archive/b111/binaries/jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz Once the download has finished successfully, enter the following command: sudo tar zxvf jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz -C /opt/ Fun fact: the /opt/ directory name scheme is a remnant of early Unix design wherein the /opt/ directory was for “optional” software installed after the main operating system; it was the /Program Files/ of the Unix world. After the file has finished extracting, enter: sudo /opt/jdk1.8.0/bin/java -version This command will return the version number of your new Java installation like so: java version "1.8.0-ea" Java(TM) SE Runtime Environment (build 1.8.0-ea-b111) Java HotSpot(TM) Client VM (build 25.0-b53, mixed mode) If you don’t see the above printout (or a variation thereof if you’re using a newer version of Java), try to extract the archive again. If you do see the readout, enter the following command to tidy up after yourself: sudo rm jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz At this point Java is installed and we’re ready to move onto installing our Minecraft server! Installing and Configuring the Minecraft Server Now that we have a foundation for our Minecraft server, it’s time to install the part that matter. We’ll be using SpigotMC a lightweight and stable Minecraft server build that works wonderfully on the Pi. First, grab a copy of the the code with the following command: sudo wget http://ci.md-5.net/job/Spigot/lastSuccessfulBuild/artifact/Spigot-Server/target/spigot.jar This link should remain stable over time, as it points directly to the most current stable release of Spigot, but if you have any issues you can always reference the SpigotMC download page here. After the download finishes successfully, enter the following command: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Note: if you’re running the command on a 256MB Pi change the 256 and 496 in the above command to 128 and 256, respectively. Your server will launch and a flurry of on-screen activity will follow. Be prepared to wait around 3-6 minutes or so for the process of setting up the server and generating the map to finish. Future startups will take much less time, around 20-30 seconds. Note: If at any point during the configuration or play process things get really weird (e.g. your new Minecraft server freaks out and starts spawning you in the Nether and killing you instantly), use the “stop” command at the command prompt to gracefully shutdown the server and let you restart and troubleshoot it. After the process has finished, head over to the computer you normally play Minecraft on, fire it up, and click on Multiplayer. You should see your server: If your world doesn’t popup immediately during the network scan, hit the Add button and manually enter the address of your Pi. Once you connect to the server, you’ll see the status change in the server status window: According to the server, we’re in game. According to the actual Minecraft app, we’re also in game but it’s the middle of the night in survival mode: Boo! Spawning in the dead of night, weaponless and without shelter is no way to start things. No worries though, we need to do some more configuration; no time to sit around and get shot at by skeletons. Besides, if you try and play it without some configuration tweaks first, you’ll likely find it quite unstable. We’re just here to confirm the server is up, running, and accepting incoming connections. Once we’ve confirmed the server is running and connectable (albeit not very playable yet), it’s time to shut down the server. Via the server console, enter the command “stop” to shut everything down. When you’re returned to the command prompt, enter the following command: sudo nano server.properties When the configuration file opens up, make the following changes (or just cut and paste our config file minus the first two lines with the name and date stamp): #Minecraft server properties #Thu Oct 17 22:53:51 UTC 2013 generator-settings= #Default is true, toggle to false allow-nether=false level-name=world enable-query=false allow-flight=false server-port=25565 level-type=DEFAULT enable-rcon=false force-gamemode=false level-seed= server-ip= max-build-height=256 spawn-npcs=true white-list=false spawn-animals=true texture-pack= snooper-enabled=true hardcore=false online-mode=true pvp=true difficulty=1 player-idle-timeout=0 gamemode=0 #Default 20; you only need to lower this if you're running #a public server and worried about loads. max-players=20 spawn-monsters=true #Default is 10, 3-5 ideal for Pi view-distance=5 generate-structures=true spawn-protection=16 motd=A Minecraft Server In the server status window, seen through your SSH connection to the pi, enter the following command to give yourself operator status on your Minecraft server (so that you can use more powerful commands in game, without always returning to the server status window). op [your minecraft nickname] At this point things are looking better but we still have a little tweaking to do before the server is really enjoyable. To that end, let’s install some plugins. The first plugin, and the one you should install above all others, is NoSpawnChunks. To install the plugin, first visit the NoSpawnChunks webpage and grab the download link for the most current version. As of this writing the current release is v0.3. Back at the command prompt (the command prompt of your Pi, not the server console–if your server is still active shut it down) enter the following commands: cd /home/pi/plugins sudo wget http://dev.bukkit.org/media/files/586/974/NoSpawnChunks.jar Next, visit the ClearLag plugin page, and grab the latest link (as of this tutorial, it’s v2.6.0). Enter the following at the command prompt: sudo wget http://dev.bukkit.org/media/files/743/213/Clearlag.jar Because the files aren’t compressed in a .ZIP or similar container, that’s all there is to it: the plugins are parked in the plugin directory. (Remember this for future plugin downloads, the file needs to be whateverplugin.jar, so if it’s compressed you need to uncompress it in the plugin directory.) Resart the server: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Be prepared for a slightly longer startup time (closer to the 3-6 minutes and much longer than the 30 seconds you just experienced) as the plugins affect the world map and need a minute to massage everything. After the spawn process finishes, type the following at the server console: plugins This lists all the plugins currently active on the server. You should see something like this: If the plugins aren’t loaded, you may need to stop and restart the server. After confirming your plugins are loaded, go ahead and join the game. You should notice significantly snappier play. In addition, you’ll get occasional messages from the plugins indicating they are active, as seen below: At this point Java is installed, the server is installed, and we’ve tweaked our settings for for the Pi.  It’s time to start building with friends!     

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  • Switching from Java/Java EE career path to C POS path?

    - by Muhammad
    I am a Java/Java EE Developer with about 3 years in this field. I like low-level programming so much... I favor back-end code over front-end. I've a knowledge in C and know little about C++. I got an offer to work with C in Point-of-Sale Payment terminals. I don't know much about how POS works (IDE/toolsets, etc). although I have a payment experience (ISO8583, etc...) I need you own opinion from Switching from the Java's High-level world to POS low-level world Although I love low-level world, but I am afraid from not being found what I seek.. I know programmers are not measured by the tools they use (including prog. langs.) but with their minds. I need your opinions of: Is programming POS terminals in C is an interesting thing, or I'll find myself doing usual code-writing job? (especially I am about to switch my whole career path). I find myself writing an elegant code in Java (like: Sobat http://code.google.com/p/sobat/) a code where I find myself in... So do I'll find the same thing in POS C? or It will all about Libraries that I'll call to finish my work?! Lastly, does this thing worse adventure with my current career (stability, conference, etc.. )? (as I currently don't think to move to a new job) Thanks.

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  • Low graphics performance with Intel HD graphics

    - by neil
    hey, my laptop should be capable of running some games fine but doesn't. Examples are egoboo and tome. http://www.ebuyer.com/product/237739 this is my laptop. I tried the gears test and i only get 60 FPS, on IRC they said thats a big issue and should try the forums. I am using Ubuntu 11.04 and was told I should have the newest drivers. neil@neil-K52F:~$ /usr/lib/nux/unity_support_test --print OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Intel(R) Ironlake Mobile GEM 20100330 DEVELOPMENT OpenGL version string: 2.1 Mesa 7.10.2 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity supported: yes

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  • Low level Linux graphics

    - by math4tots
    For educational purposes, I'd like to write an application on a Linux environment that can process keyboard events and draw graphics without huge dependencies like X or SDL. I presume that this must be possible, because X and SDL are just programs themselves, so they must rely on other methods inherent to the environment. Is this understanding correct? If so, where might I learn to write such a program? My limited experience tells me that it would involve making calls to the kernel, and/or writing to special files; however, I haven't been able to find any tutorials on the matter (I am not even sure what to Google). Also, in case it is relevant, I am running Debian Squeeze on Virtualbox. I have used a netinst cd without networking, so there isn't much installed on it currently. I will install gcc, but I am hoping I can get by with nothing more.

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  • Ubuntu stuck in low resolution after UNinstalling / disabling NVidia drivers

    - by Han Cnx
    Tried the Nvidia driver, installed using the Additional Drivers panel. Didn't like it much; the CPU seemed to overheat more and the brightness controls stopped working. Also selecting a second display is a pain using that horrible NVidia settings thing. So wanted to disabled it again.. problem is, UBuntu is then stuck in either 640x480 or 800x600 (second time I tried to install it back and then remove again). How can I get this back the way it was? The original Ubuntu drivers worked just fine, allowing me to run Unity and games properly. I tried a xserver-xorg reconfigure but this didn't do anything. (No xorg.conf file either). This is on a Lenovo Thinkpad T410i

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