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  • Detecting the axis of rotation from a pointcloud

    - by tfinniga
    I'm trying to auto-detect the axis of rotation on a 3d pointcloud. In other words, if I took a small 3d pointcloud, chose a single axis of rotation, and make several copies of the points at different rotation angles, then I get a larger pointcloud. The input to my algorithm is the larger pointcloud, and the desired output is the single axis of symmetry. And eventually I'm going to compute the correspondences between points that are rotations of each other. The size of the larger pointcloud is on the order of 100K points, and the number of rotational copies made is unknown. The rotation angles in my case have constant deltas, but don't necessarily span 360 degrees. For example, I might have 0, 20, 40, 60. Or I might have 0, 90, 180, 270. But I won't have 0, 13, 78, 212 (or if I do, I don't care to detect it). This seems like a computer vision problem, but I'm having trouble figuring out how to precisely find the axis. The input will generally be very clean, close to float accuracy.

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  • Automatic type conversion in Java?

    - by davr
    Is there a way to do automatic implicit type conversion in Java? For example, say I have two types, 'FooSet' and 'BarSet' which both are representations of a Set. It is easy to convert between the types, such that I have written two utility methods: /** Given a BarSet, returns a FooSet */ public FooSet barTOfoo(BarSet input) { /* ... */ } /** Given a FooSet, returns a BarSet */ public BarSet fooTObar(FooSet input) { /* ... */ } Now say there's a method like this that I want to call: public void doSomething(FooSet data) { /* .. */ } But all I have is a BarSet myBarSet...it means extra typing, like: doSomething(barTOfoo(myBarSet)); Is there a way to tell the compiler that certain types can automatically be cast to other types? I know this is possible in C++ with overloading, but I can't find a way in Java. I want to just be able to type: doSomething(myBarSet); And the compiler knows to automatically call barTOfoo()

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  • cvs to mercurial conversion gets tags wrong

    - by Mark Borgerding
    I've tried all the recommended conversion techniques Mostly they manage to get the latest version of the files right, but every one of them trashes my history. Many (most?) of the tags from my cvs project have at least one file in error when I run "hg up $tag" My cvs repo is not all that complicated. Why can't anything convert it? I'd like to dump cvs and convert to mercurial, but not without history. To recap my frustration: I tried hg convert (tried --branchsort,--timesort, fuzz=0) I tried cvs2svn and then hg convert. tailor does not work with recent versions of mercurial fromcvs disappeared from the face of the earth hg-cvs-import has been abandoned for 4 years and doesn't work with recent versions of hg I have tried using the two most recent versions of mercurial ( 1.5 and 1.5.1 ).

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  • JSP/JSF conversion to ASP.NET

    - by sharru
    I have a pretty big JSF web application. I must convert the application to ASP.NET. I already converted the Java code to C# code manually and also using JCLA (Java Language Conversion Assistant from Microsoft). What is the best way to convert the JSF part to ASP.NET? Is there any tool that can help shorten the work? For example convert JSF <t:dataList> to ASP.NET datagrid, or converting panelGroup to asp:panel, etc...

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  • Using implicit conversion as a substitute for multiple inheritance in .NET

    - by Daniel Plaisted
    I have a situation where I would like to have objects of a certain type be able to be used as two different types. If one of the "base" types was an interface this wouldn't be an issue, but in my case it is preferable that they both be concrete types. I am considering adding copies of the methods and properties of one of the base types to the derived type, and adding an implicit conversion from the derived type to that base type. Then users will be able treat the derived type as the base type by using the duplicated methods directly, by assigning it to a variable of the base type, or by passing it to a method that takes the base type. It seems like this solution will fit my needs well, but am I missing anything? Is there a situation where this won't work, or where it is likely to add confusion instead of simplicity when using the API?

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  • Java Conversion of byte[] into a srting and then back to a byte[]

    - by Sid
    I am working on a proxy server. I am getting data in byte[] which i convert into a string to perform certain operations. Now when i convert this new string back into a byte [] it causes unkonw problems. So mainly its like i need to know how to correctly convert a byte[] into a string and then back into a byte[] again. I tried to just convert the byte[] to string and then back to byte[] again (to make sure thats its not my operations that are causing problems). So its like: // where reply is a byte[] String str= new String(reply,0, bytesRead); streamToClient.write(str.getBytes(), 0, bytesRead); is not equivalent to streamToClient.write(reply, 0, bytesRead); my proxy works fine when i just send the byte[] without any conversion but when i convert it from byte[] to a string and then back to a byte[] its causes problems. can some one please help? =]

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  • java decmail string to AS 3.0 conversion procedure

    - by Jack Smith
    Hello, I have a problem with conversion java code to action script 3. Anyone can help with code translation? Thanks. public static short[] decmail_str_to_binary_data(String s) { short[] data = new short[s.length()/2]; for (int i = 0; i < s.length(); i += 2) { char c1 = s.charAt(i); char c2 = s.charAt(i + 1); int comb = Character.digit(c1, 16) & 0xff; comb <<= 4; comb += Character.digit(c2, 16) & 0xff; data[i/2] = (short)comb; } return data; }

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  • Unusual conversion error (string to integer) asp.net

    - by Phil
    I have my repeater item template: <ItemTemplate> <tr><td><%#Container.DataItem("Category")%></td></tr> </ItemTemplate> Hooked up to: s = "SQL that works ok on server" x = New SqlCommand(s, c) x.Parameters.Add("@contentid", SqlDbType.Int) x.Parameters("@contentid").Value = contentid c.Open() r = x.ExecuteReader If r.HasRows Then Linksrepeater.DataSource = r Linksrepeater.DataBind() End If c.Close() r.Close() When I run the code I get: Invalid Cast Exception was not handled by user code (Conversion from string "category" to type 'Integer' is not valid.) I'm not sure how / why it is trying to convert "Category" to integer as in the db it is a string. Can you please tell me how to avoid this error? thanks.

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  • .NET C# : Image Conversion from Bitmap to Icon doesn't seem to work

    - by contactmatt
    I have a simple function that takes a bitmap, and converts the bitmap to an ICON format. Below is the function. (I placed literal values in place of the variables) Bitmap tempBmp = new Bitmap(@"C:\temp\mypicture.jpeg"); Bitmap bmp = new Bitmap(tempBmp, 16, 16); bmp.Save("@C:\temp\mypicture2.ico", ImageFormat.Icon) It doesn't seem to be converting correctly...or so I think. After the image is converted, some browsers do not reconigze the image as a true "ICON" , and even Visual Studio 2008 doesn't reconigze the image as an icon after its converted to an Icon format. For example, I was going to set the Icon property for my Win32 form app with the Icon i just converted. I open the dialouge box and select the icon I just converted and get the following error. -- "Argument 'picture' must be a picture that can be used as a Icon." I've browsed the web and come across complicated code where people take the time to manually convert the bitmap to different formats, but I would think the above code should work, and that the .NET framework would take care of this conversion.

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  • Image Conversion from Bitmap to Icon doesn't seem to work

    - by contactmatt
    I have a simple function that takes a bitmap, and converts the bitmap to an ICON format. Below is the function. (I placed literal values in place of the variables) Bitmap tempBmp = new Bitmap(@"C:\temp\mypicture.jpeg"); Bitmap bmp = new Bitmap(tempBmp, 16, 16); bmp.Save("@C:\temp\mypicture2.ico", ImageFormat.Icon) It doesn't seem to be converting correctly...or so I think. After the image is converted, some browsers do not reconigze the image as a true "ICON" , and even Visual Studio 2008 doesn't reconigze the image as an icon after its converted to an Icon format. For example, I was going to set the Icon property for my Win32 form app with the Icon i just converted. I open the dialouge box and select the icon I just converted and get the following error. -- "Argument 'picture' must be a picture that can be used as a Icon." I've browsed the web and come across complicated code where people take the time to manually convert the bitmap to different formats, but I would think the above code should work, and that the .NET framework would take care of this conversion.

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  • Visual Studio Conversion Suite

    - by KingPop
    I have this as my conversion program for the "Length", how can I do it the simpliest way instead of keeping the if, elseif, else too much, i do not have much experience and trying to improve my programming skills on visual studio 2008. Basically, I get annoyed with the formulas because I don't know if it is right, I use google but doesn't help because i don't know how to get it right when the program converts from type to type. Public Class Form2 Dim Metres As Integer Dim Centimetres As Integer Dim Inches As Integer Dim Feet As Integer Dim Total As Integer Private Sub Form2_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load ErrorMsg.Hide() End Sub Private Sub btnConvert_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnConvert.Click Metres = 1 Centimetres = 0.01 Inches = 0.0254 Feet = 0.3048 txtTo.Text = 0 If txtFrom.Text <> "" Then If IsNumeric(txtFrom.Text) And IsNumeric(txtTo.Text) Then If cbFrom.Text = "Metres" And cbTo.Text = "Centimetres" Then Total = txtFrom.Text * Metres txtTo.Text = Total ElseIf cbFrom.Text = "Metres" And cbTo.Text = "Inches" Then Total = txtFrom.Text * 100 txtTo.Text = Total ElseIf cbFrom.Text = "Metres" And cbTo.Text = "Feet" Then ElseIf cbFrom.Text = "Centimetres" And cbTo.Text = "Metres" Then ElseIf cbFrom.Text = "Centimetres" And cbTo.Text = "Inches" Then ElseIf cbFrom.Text = "Centimetres" And cbTo.Text = "Feet" Then ElseIf cbFrom.Text = "Inches" And cbTo.Text = "Metres" Then ElseIf cbFrom.Text = "Inches" And cbTo.Text = "Centimetres" Then ElseIf cbFrom.Text = "Inches" And cbTo.Text = "Feet" Then ElseIf cbFrom.Text = "Feet" And cbTo.Text = "Metres" Then ElseIf cbFrom.Text = "Feet" And cbTo.Text = "Centimetres" Then ElseIf cbFrom.Text = "Feet" And cbTo.Text = "Inches" Then End If End If End If End Sub End Class This is the source for what I have done at the moment.

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  • Reference-type conversion operators: asking for trouble?

    - by Ben
    When I compile the following code using g++ class A {}; void foo(A&) {} int main() { foo(A()); return 0; } I get the following error messages: > g++ test.cpp -o test test.cpp: In function ‘int main()’: test.cpp:10: error: invalid initialization of non-const reference of type ‘A&’ from a temporary of type ‘A’ test.cpp:6: error: in passing argument 1 of ‘void foo(A&)’ After some reflection, these errors make plenty of sense to me. A() is just a temporary value, not an assignable location on the stack, so it wouldn't seem to have an address. If it doesn't have an address, then I can't hold a reference to it. Okay, fine. But wait! If I add the following conversion operator to the class A class A { public: operator A&() { return *this; } }; then all is well! My question is whether this even remotely safe. What exactly does this point to when A() is constructed as a temporary value? I am given some confidence by the fact that void foo(const A&) {} can accept temporary values according to g++ and all other compilers I've used. The const keyword can always be cast away, so it would surprise me if there were any actual semantic differences between a const A& parameter and an A& parameter. So I guess that's another way of asking my question: why is a const reference to a temporary value considered safe by the compiler whereas a non-const reference is not?

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  • How to convert an MKV to AVI with minimal loss

    - by OSX NINJA
    To convert an MKV to AVI, I do two things. The first thing I do is this: ffmpeg -i filename.mkv -vcodec copy -acodec copy output.avi or this: ffmpeg -i filename.mkv -sameq -acodec copy output.avi Either of these will convert the MKV to an AVI, but the problem is that the video does not play smoothly for some reason. That's fine though, because if I do one more thing it gets fixed: ffmpeg -i output.avi -vcodec mpeg4 -b 4000k -acodec mp2 -ab 320k converted.avi After I do this then the file plays without problem. I had success doing it this way for one file, but then I tried it on another file, and there is a slight, but noticeable loss in video quality. This is the output I get when doing the second step: FFmpeg version 0.6.1, Copyright (c) 2000-2010 the FFmpeg developers built on Dec 29 2010 18:02:10 with gcc 4.2.1 (Apple Inc. build 5664) configuration: libavutil 50.15. 1 / 50.15. 1 libavcodec 52.72. 2 / 52.72. 2 libavformat 52.64. 2 / 52.64. 2 libavdevice 52. 2. 0 / 52. 2. 0 libswscale 0.11. 0 / 0.11. 0 Seems stream 0 codec frame rate differs from container frame rate: 359.00 (359/1) -> 29.92 (359/12) Input #0, avi, from 'output.avi': Metadata: ISFT : Lavf52.64.2 Duration: 00:04:17.21, start: 0.000000, bitrate: 3074 kb/s Stream #0.0: Video: mpeg4, yuv420p, 704x480 [PAR 229:189 DAR 5038:2835], 29.92 fps, 29.92 tbr, 29.92 tbn, 359 tbc Stream #0.1: Audio: vorbis, 48000 Hz, stereo, s16 Output #0, avi, to 'converted.avi': Metadata: ISFT : Lavf52.64.2 Stream #0.0: Video: mpeg4, yuv420p, 704x480 [PAR 229:189 DAR 5038:2835], q=2-31, 4000 kb/s, 29.92 tbn, 29.92 tbc Stream #0.1: Audio: mp2, 48000 Hz, stereo, s16, 320 kb/s Stream mapping: Stream #0.0 -> #0.0 Stream #0.1 -> #0.1 I just used arbitrarily large settings on the second step and it worked nicely before but not in this case. What settings should I use?

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  • I need to convert a bunch of *pngs to *.mpg in linux/CENTOS. How can I do this?

    - by Manchine
    Title says it all, and I am not too familiar with LINUX, but I can get by if I get some help. I am looking for a way(s) where I can do the above, or in lieu of that, download a program that will do this for me. Very simply, I have a bunch of *.png 's that I would like to convert into a movie, (mpg, mpeg, mpeg2, whatever). I have tried googling for any such softwares but I am getting some dubious websites and even more dubious programs. Thanks in advance!

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  • How to read verbose VC++ linker output

    - by Assaf Lavie
    Trying to debug some linker errors, I turned on /VERBOSE and I'm trying to make sense of the output. It occurs to me that I really don't know how to read it. For example: 1>Compiling version info 1>Linking... 1>Starting pass 1 1>Processed /DEFAULTLIB:mfc80.lib 1>Processed /DEFAULTLIB:mfcs80.lib 1>Processed /DEFAULTLIB:msvcrt.lib 1>Processed /DEFAULTLIB:kernel32.lib 1>Processed /DEFAULTLIB:user32.lib .... 1>Processed /DEFAULTLIB:libgslcblasMD.lib 1>Searching libraries 1> Searching V:\Src\Solutions\\..\..\\Common\Win32\Lib\PlxApi.lib: 1> Searching ..\..\..\..\out\win32\release\lib\camerageometry.lib: 1> Searching ..\..\..\..\out\win32\release\lib\geometry.lib: 1> Found "public: __thiscall VisionMap::Geometry::Box2d::operator class VisionMap::Geometry::Box2DInt(void)const " (??BBox2d@Geometry@VisionMap@@QBE?AVBox2DInt@12@XZ) 1> Referenced in FocusDlg.obj 1> Loaded geometry.lib(Box2d.obj) 1>Processed /DEFAULTLIB:CGAL-vc80-mt.lib 1>Processed /DEFAULTLIB:boost_thread-vc80-mt-1_33_1.lib What's going on here? I think I understand this bit: 1>Processed /DEFAULTLIB:libgslcblasMD.lib 1>Searching libraries 1> Searching V:\Src\Solutions\\..\..\\Common\Win32\Lib\PlxApi.lib: 1> Searching ..\..\..\..\out\win32\release\lib\camerageometry.lib: 1> Searching ..\..\..\..\out\win32\release\lib\geometry.lib: 1> Found "public: __thiscall VisionMap::Geometry::Box2d::operator class VisionMap::Geometry::Box2DInt(void)const " (??BBox2d@Geometry@VisionMap@@QBE?AVBox2DInt@12@XZ) 1> Referenced in FocusDlg.obj 1> Loaded geometry.lib(Box2d.obj) It's trying to find the implementation of the above operator, which is used somewhere in FocusDlg.cpp, and it finds it in geometry.lib. But what does 1>Processed /DEFAULTLIB:libgslcblasMD.lib mean? What determines the order of symbol resolution? Why is it loading this particular symbol while processing libgslcblasMD.lib which is a 3rd party library? Or am I reading it wrong? It seems that the linker is going through the symbols referenced in the project's various object files, but I have no idea in what order. It then searches the static libraries the project uses - by project reference, explicit import and automatic default library imports; but it does so in an order that, again, seems arbitrary to me. When it finds a symbol, for example in geometry.lib, it then continues to find a bunch of other symbols from the same lib: 1> Searching V:\Src\Solutions\\..\..\\Common\Win32\Lib\PlxApi.lib: 1> Searching ..\..\..\..\out\win32\release\lib\camerageometry.lib: 1> Searching ..\..\..\..\out\win32\release\lib\geometry.lib: 1> Found "public: __thiscall VisionMap::Geometry::Box2d::operator class VisionMap::Geometry::Box2DInt(void)const " (??BBox2d@Geometry@VisionMap@@QBE?AVBox2DInt@12@XZ) 1> Referenced in FocusDlg.obj 1> Loaded geometry.lib(Box2d.obj) 1>Processed /DEFAULTLIB:CGAL-vc80-mt.lib 1>Processed /DEFAULTLIB:boost_thread-vc80-mt-1_33_1.lib 1> Found "public: __thiscall VisionMap::Geometry::Box2DInt::Box2DInt(int,int,int,int)" (??0Box2DInt@Geometry@VisionMap@@QAE@HHHH@Z) 1> Referenced in FocusDlg.obj 1> Referenced in ImageView.obj 1> Referenced in geometry.lib(Box2d.obj) 1> Loaded geometry.lib(Box2DInt.obj) 1> Found "public: virtual __thiscall VisionMap::Geometry::Point3d::~Point3d(void)" (??1Point3d@Geometry@VisionMap@@UAE@XZ) 1> Referenced in GPSFrm.obj 1> Referenced in MainFrm.obj 1> Loaded geometry.lib(Point3d.obj) 1> Found "void __cdecl VisionMap::Geometry::serialize<class boost::archive::binary_oarchive>(class boost::archive::binary_oarchive &,class VisionMap::Geometry::Point3d &,unsigned int)" (??$serialize@Vbinary_oarchive@archive@boost@@@Geometry@VisionMap@@YAXAAVbinary_oarchive@archive@boost@@AAVPoint3d@01@I@Z) 1> Referenced in GPSFrm.obj 1> Referenced in MainFrm.obj 1> Loaded geometry.lib(GeometrySerializationImpl.obj) But then, for some reason, it goes on to find symbols that are defined in other libs, and returns to geometry later on (a bunch of times). So clearly it's not doing "look in geometry and load every symbol that's references in the project, and then continue to other libraries". But it's not clear to me what is the order of symbol lookup. And what's the deal with all those libraries being processed at the beginning of the linker's work, but not finding any symbols to load from them? Does this project really not use anything from msvcrt.lib, kernel32.lib? Seems unlikely. So basically I'm looking to decipher the underlying order in the linker's operation.

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  • Developing geometry-based Web Services for WebLogic | Part 1 by Ronald van Luttikhuizen

    - by JuergenKress
    In a recent project we developed Web Services that expose geographical data in their operations. This blog explains the use case for the service, gives an overview of the software architecture, and briefly discusses GML as markup language for geographical data. Part 2 of this blog provides pointers on the implementation of the service while part 3 discusses the deployment on Oracle WebLogic Server. Use Case The "BAG" (Basisregistratie Adressen en Gebouwen) is a Dutch national database containing information on all addresses and buildings in the Netherlands, and is maintained by Dutch municipalities. For several object types the BAG also maintains the associated geographical location and shape; for example for premises and cities. Read the complete article here. WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: Ronald van Luttikhuizen,Vennester,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • How to do the Geometry Wars gravity well effect

    - by Mykel Stone
    I'm not talking about the background grid here, I'm talking about the swirly particles going around the Gravity Wells! I've always liked the effect and decided it'd be a fun experiment to replicate it, I know GW uses Hooke's law all over the place, but I don't think the Particle-to-Well effect is done using springs, it looks like a distance-squared function. Here is a video demonstrating the effect: http://www.youtube.com/watch?v=YgJe0YI18Fg I can implement a spring or gravity effect on some particles just fine, that's easy. But I can't seem to get the effect to look similar to GWs effect. When I watch the effect in game it seems that the particles are emitted in bunches from the Well itself, they spiral outward around the center of the well, and eventually get flung outward, fall back towards the well, and repeat. How does he make the particles spiral outward when spawned? How does he keep the particle bunches together when near the Well but spread away from each other when they're flung outward? How does he keep the particles so strongly attached to the Well?

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  • MVC Pattern, ViewModels, Location of conversion.

    - by Pino
    I've been working with ASP.Net MVC for around a year now and have created my applications in the following way. X.Web - MVC Application Contains Controller and Views X.Lib - Contains Data Access, Repositories and Services. This allows us to drop the .Lib into any application that requires it. At the moment we are using Entity Framework, the conversion from EntityO to a more specific model is done in the controller. This set-up means if a service method returns an EntityO and then the Controller will do a conversion before the data is passed to a view. I'm interested to know if I should move the conversion to the Service so that the app doesn't have Entity Objects being passed around.

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  • How to commit a file conversion?

    - by l0b0
    Say you've committed a file of type foo in your favorite vcs: $ vcs add data.foo $ vcs commit -m "My data" After publishing you realize there's a better data format bar. To convert you can use one of these solutions: $ vcs mv data.foo data.bar $ vcs commit -m "Preparing to use format bar" $ foo2bar --output data.bar data.bar $ vcs commit -m "Actual foo to bar conversion" or $ foo2bar --output data.foo data.foo $ vcs commit -m "Converted data to format bar" $ vcs mv data.foo data.bar $ vcs commit -m "Renamed to fit data type" or $ foo2bar --output data.bar data.foo $ vcs rm data.foo $ vcs add data.bar $ vcs commit -m "Converted data to format bar" In the first two cases the conversion is not an atomic operation and the file extension is "lying" in the first commit. In the last case the conversion will not be detected as a move operation, so as far as I can tell it'll be difficult to trace the file history across the commit. Although I'd instinctively prefer the last solution, I can't help thinking that tracing history should be given very high priority in version control. What is the best thing to do here?

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  • HLSL How to flip geometry horizontally

    - by cubrman
    I want to flip my asymmetric 3d model horizontally in the vertex shader alongside an arbitrary plane parallel to the YZ plane. This should switch everything for the model from the left hand side to the right hand side (like flipping it in Photoshop). Doing it in pixel shader would be a huge computational cost (extra RT, more fullscreen samples...), so it must be done in the vertex shader. Once more: this is NOT reflection, i need to flip THE WHOLE MODEL. I thought I could simply do the following: Turn off culling. Run the following code in the vertex shader: input.Position = mul(input.Position, World); // World[3][0] holds x value of the model's pivot in the World. if (input.Position.x <= World[3][0]) input.Position.x += World[3][0] - input.Position.x; else input.Position.x -= input.Position.x - World[3][0]; ... The model is never drawn. Where am I wrong? I presume that messes up the index buffer. Can something be done about it? P.S. it's INSANELY HARD to format code here. Thanks to Panda I found my problem. SOLUTION: // Do thins before anything else in the vertex shader. Position.x *= -1; // To invert alongside the object's YZ plane.

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  • Designing exceptions for conversion failures

    - by Mr.C64
    Suppose there are some methods to convert from "X" to "Y" and vice versa; the conversion may fail in some cases, and exceptions are used to signal conversion errors in those cases. Which would be the best option for defining exception classes in this context? A single XYConversionException class, with an attribute (e.g. an enum) specifying the direction of the conversion (e.g. ConversionFromXToY, ConversionFromYToX). A XYConversionException class, with two derived classes ConversionFromXToYException and ConversionFromYToXException. ConversionFromXToYException and ConversionFromYToXException classes without a common base class.

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  • Units of measurement conversion logic in C#

    - by EvanRyan
    I am adding a feature to my program in which the user will have the ability to change their unit of measurement at any time, and have the program recalculate their input and output. If the user inputs say, 20lbs for an item, then decides he wants to work in kilograms instead, he can select an option to do so at any time, and the program will recalculate his 20lb input to 9Kg. Then if he decides he'd rather work in ounces, it would convert that 9Kg to 320oz, so on and so forth. What would be the most effective and efficient way to go about this? I've been racking my brain trying to figure out a way to have the correct formula be implemented.

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  • Letters in base-conversion

    - by tech_geek23
    I have this code written so far and is correct, aside from not using A-F when the value is over 10: public class TenToAny { private int base10; private int newBase; public TenToAny() { } public TenToAny(int ten, int base) { base10 = ten; newBase = base; } public void setNums(int ten, int base) { base10 = ten; newBase = base; } public String getNewNum() { String newNum=""; int orig = base10; //int first = newBase - 1; while(orig > 0) { newNum = orig%newBase + newNum; orig = orig/newBase; } return newNum; } public String toString() { String complete = base10 + " base 10 is " + getNewNum() + " in base " + newBase; return complete; } } Obviously I don't have anything relating to values over 10 converting to A-F as I've never dealt with these before. Any help is appreciated. Here's my runner class: public class Lab09i { public static void main( String args[] ) { TenToAny test = new TenToAny(234, 9); out.println(test); test.setNums(100, 2); out.println(test); test.setNums(10, 2); out.println(test); test.setNums(15, 2); out.println(test); test.setNums(256, 2); out.println(test); test.setNums(100, 8); out.println(test); test.setNums(250, 16); out.println(test); test.setNums(56, 11); out.println(test); test.setNums(89, 5); out.println(test); test.setNums(23, 3); out.println(test); test.setNums(50, 5); out.println(test); test.setNums(55, 6); out.println(test); test.setNums(2500, 6); out.println(test); test.setNums(2500, 13); out.println(test); } } this is what my results should be: 234 base 10 is 280 in base 9 100 base 10 is 1100100 in base 2 10 base 10 is 1010 in base 2 15 base 10 is 1111 in base 2 256 base 10 is 100000000 in base 2 100 base 10 is 144 in base 8 250 base 10 is FA in base 16 56 base 10 is 51 in base 11 89 base 10 is 324 in base 5 23 base 10 is 212 in base 3 50 base 10 is 302 in base 4 55 base 10 is 131 in base 6 2500 base 10 is 9C4 in base 16 2500 base 10 is 11A4 in base 13

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  • javascript arrays and type conversion inconsistencies

    - by ForYourOwnGood
    I have been playing with javascript arrays and I have run into, what I feel, are some inconsistencies, I hope someone can explain them for me. Lets start with this: var myArray = [1, 2, 3, 4, 5]; document.write("Length: " + myArray.length + "<br />"); for( var i in myArray){ document.write( "myArray[" + i + "] = " + myArray[i] + "<br />"); } document.write(myArray.join(", ") + "<br /><br />"); Length: 5 myArray[0] = 1 myArray[1] = 2 myArray[2] = 3 myArray[3] = 4 myArray[4] = 5 1, 2, 3, 4, 5 There is nothing special about this code, but I understand that a javascript array is an object, so properities may be add to the array, the way these properities are added to an array seems inconsistent to me. Before continuing, let me note how string values are to be converted to number values in javascript. Nonempty string - Numeric value of string or NaN Empty string - 0 So since a javascript array is an object the following is legal: myArray["someThing"] = "someThing"; myArray[""] = "Empty String"; myArray["4"] = "four"; for( var i in myArray){ document.write( "myArray[" + i + "] = " + myArray[i] + "<br />"); } document.write(myArray.join(", ") + "<br /><br />"); Length: 5 myArray[0] = 1 myArray[1] = 2 myArray[2] = 3 myArray[3] = 4 myArray[4] = four myArray[someThing] = someThing myArray[] = Empty String 1, 2, 3, 4, four The output is unexpected. The non empty string "4" is converted into its numeric value when setting the property myArray["4"], this seems right. However the empty string "" is not converted into its numeric value, 0, it is treated as an empty string. Also the non empty string "something" is not converted to its numeric value, NaN, it is treated as a string. So which is it? is the statement inside myArray[] in numeric or string context? Also, why are the two, non numeric, properities of myArray not included in myArray.length and myArray.join(", ")?

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  • Using antlr and the DLR together -- AST conversion

    - by RCIX
    I have an AST generated via ANTLR, and I need to convert it to a DLR-compatible one (Expression Trees). However, it would seem that i can't use tree pattern matchers for this as expression trees need their subtrees at instantiation (which i can't get). What solution would be best for me to use?

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