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  • Read entire file in Scala?

    - by Brendan OConnor
    What's a simple and canonical way to read an entire file into memory in Scala? (Ideally, with control over character encoding.) The best I can come up with is: scala.io.Source.fromPath("file.txt").getLines.reduceLeft(_+_) or am I supposed to use one of Java's god-awful idioms, the best of which (without using an external library) seems to be: import java.util.Scanner import java.io.File new Scanner(new File("file.txt")).useDelimiter("\\Z").next() From reading mailing list discussions, it's not clear to me that scala.io.Source is even supposed to be the canonical I/O library. I don't understand what its intended purpose is, exactly. ... I'd like something dead-simple and easy to remember. For example, in these languages it's very hard to forget the idiom ... Ruby open("file.txt").read Ruby File.read("file.txt") Python open("file.txt").read()

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  • Making swap faster, easier to use and exception-safe

    - by FredOverflow
    I could not sleep last night and started thinking about std::swap. Here is the familiar C++98 version: template <typename T> void swap(T& a, T& b) { T c(a); a = b; b = c; } If a user-defined class Foo uses external ressources, this is inefficient. The common idiom is to provide a method void Foo::swap(Foo& other) and a specialization of std::swap<Foo>. Note that this does not work with class templates since you cannot partially specialize a function template, and overloading names in the std namespace is illegal. The solution is to write a template function in one's own namespace and rely on argument dependent lookup to find it. This depends critically on the client to follow the "using std::swap idiom" instead of calling std::swap directly. Very brittle. In C++0x, if Foo has a user-defined move constructor and a move assignment operator, providing a custom swap method and a std::swap<Foo> specialization has little to no performance benefit, because the C++0x version of std::swap uses efficient moves instead of copies: #include <utility> template <typename T> void swap(T& a, T& b) { T c(std::move(a)); a = std::move(b); b = std::move(c); } Not having to fiddle with swap anymore already takes a lot of burden away from the programmer. Current compilers do not generate move constructors and move assignment operators automatically yet, but as far as I know, this will change. The only problem left then is exception-safety, because in general, move operations are allowed to throw, and this opens up a whole can of worms. The question "What exactly is the state of a moved-from object?" complicates things further. Then I was thinking, what exactly are the semantics of std::swap in C++0x if everything goes fine? What is the state of the objects before and after the swap? Typically, swapping via move operations does not touch external resources, only the "flat" object representations themselves. So why not simply write a swap template that does exactly that: swap the object representations? #include <cstring> template <typename T> void swap(T& a, T& b) { unsigned char c[sizeof(T)]; memcpy( c, &a, sizeof(T)); memcpy(&a, &b, sizeof(T)); memcpy(&b, c, sizeof(T)); } This is as efficient as it gets: it simply blasts through raw memory. It does not require any intervention from the user: no special swap methods or move operations have to be defined. This means that it even works in C++98 (which does not have rvalue references, mind you). But even more importantly, we can now forget about the exception-safety issues, because memcpy never throws. I can see two potential problems with this approach: First, not all objects are meant to be swapped. If a class designer hides the copy constructor or the copy assignment operator, trying to swap objects of the class should fail at compile-time. We can simply introduce some dead code that checks whether copying and assignment are legal on the type: template <typename T> void swap(T& a, T& b) { if (false) // dead code, never executed { T c(a); // copy-constructible? a = b; // assignable? } unsigned char c[sizeof(T)]; std::memcpy( c, &a, sizeof(T)); std::memcpy(&a, &b, sizeof(T)); std::memcpy(&b, c, sizeof(T)); } Any decent compiler can trivially get rid of the dead code. (There are probably better ways to check the "swap conformance", but that is not the point. What matters is that it's possible). Second, some types might perform "unusual" actions in the copy constructor and copy assignment operator. For example, they might notify observers of their change. I deem this a minor issue, because such kinds of objects probably should not have provided copy operations in the first place. Please let me know what you think of this approach to swapping. Would it work in practice? Would you use it? Can you identify library types where this would break? Do you see additional problems? Discuss!

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  • C# / Visual Studio: production and test code placement

    - by Patrick Linskey
    Hi, In JavaLand, I'm used to creating projects that contain both production and test code. I like this practice because it simplifies testing of internal code without artificially exposing the internals in a project's published API. So far, in my experiences with C# / Visual Studio / ReSharper / NUnit, I've created separate projects (i.e., separate DLLs) for production and test code. Is this the idiom, or am I off base? If this idiomatically correct, what's the right way to deal with exposing classes and methods for test purposes? Thanks, -Patrick

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  • Test for empty jQuery selection result

    - by fsb
    Say I do var s = $('#something'); and next I want to test if jQuery found #something, i.e. I want to test if s is empty. I could use my trusty isempty() on it: function isempty(o) { for ( var i in o ) return false; return true; } Or since jQuery objects are arrays, I suppose I could test s.length. But neither seem quite in the idiom of jQuery, not very jQueryesque. What do you suggest?

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  • Using free function as pseudo-constructors to exploit template parameter deduction

    - by Poita_
    Is it a common pattern/idiom to use free functions as pseudo-constructors to avoid having to explicitly specify template parameters? For example, everyone knows about std::make_pair, which uses its parameters to deduce the pair types: template <class A, class B> std::pair<A, B> make_pair(A a, B b) { return std::pair<A, B>(a, b); } // This allows you to call make_pair(1, 2), // instead of having to type pair<int, int>(1, 2) // as you can't get type deduction from the constructor. I find myself using this quite often, so I was just wondering if many other people use it, and if there is a name for this pattern?

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  • Passing an array for setting variable

    - by mathk
    Hi, I often see this idiom when reading php code: public function __construct($config) { if (array_key_exists('options', $config)) { ... } if (array_key_exists('driver_options', $config)) { ... } } Here I am concern with the way the parameter is used. If I were in lisp I would do: (defun ct (&key options driver_options) (do-something-with-option-and-driver_option)) But since I am in PHP I would rather have a constructor that take a list of parameter and let them be null if there a not require. So what do you guys think about having an array as parameter in other to do some initialization-or-whatever? In other to answer you have to take in account the point of view of the user of the function and the designer of the API. Also have you ever heard this has a code-smell? thanks

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  • Need help in SQL and Sequel involving inner join and where/filter

    - by mhd
    Need help transfer sql to sequel: SQL: SELECT table_t.curr_id FROM table_t INNER JOIN table_c ON table_c.curr_id = table_t.curr_id INNER JOIN table_b ON table_b.bic = table_t.bic WHERE table_c.alpha_id = 'XXX' AND table_b.name='Foo'; I'm stuck in the sequel, I don't know how to filter, so far like this: cid= table_t.select(:curr_id). join(:table_c, :curr_id=>:curr_id). join(:table_b, :bic=>:bic). filter( ????? ) Answer with better idiom than above is appreciated as well.Tnx. UPDATE: I have to modify a little to make it works cid = DB[:table_t].select(:table_t__curr_id). join(:table_c, :curr_id=>:curr_id). join(:table_b, :bic=>:table_t__bic). #add table_t or else ERROR: column table_c.bic does not exist filter(:table_c__alpha_id => 'XXX', :table_b__name => 'Foo') without filter, cid = DB[:table_t].select(:table_t__curr_id). join(:table_c, :curr_id=>:curr_id, :alpha_id=>'XXX'). join(:table_b, :bic=>:table_t__bic, :name=>'Foo') btw I use pgsql 9.0

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  • No-overflow cast on x64

    - by Cheeso
    I have an existing C codebase that works on x86. I'm now compiling it for x64. What I'd like to do is cast a size_t to a DWORD, and throw an exception if there's a loss of data. Q: Is there an idiom for this? Here's why I'm doing this: A bunch of Windows APIs accept DWORDs as arguments, and the code currently assumes sizeof(DWORD)==sizeof(size_t). That assumption holds for x86, but not for x64. So when compiling for x64, passing size_t in place of a DWORD argument, generates a compile-time warning. In virtually all of these cases the actual size is not going to exceed 2^32. But I want to code it defensively and explicitly. This is my first x64 project, so... be gentle.

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  • How to accomplish covariant return types when returning a shared_ptr?

    - by Kyle
    using namespace boost; class A {}; class B : public A {}; class X { virtual shared_ptr<A> foo(); }; class Y : public X { virtual shared_ptr<B> foo(); }; The return types aren't covariant (nor are they, therefore, legal), but they would be if I was using raw pointers instead. What's the commonly accepted idiom to work around this, if there is one?

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  • Idioms for a three-state toggle?

    - by Alex Mcp
    I have a table column where each row has one of three states, and the purpose of the row is to offer manipulation AND display of this property with three states. My current development view is to have three tightly packed radio buttons with labels at the head of the columns (and every 50 rows or so) and onClick they send an AJAX request and thar she blows. This is fugly. Is there a standard idiom for a control like this? I'm currently mocking up something similar to the iPhone on/off toggle, but with a "middle" state. Any input would be welcome.

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  • How often do you implement the big three?

    - by Neil Butterworth
    I was just musing about the number of questions here that either are about the "big three" (copy constructor, assignment operator and destructor) or about problems caused by them not being implemented correctly, when it occurred to me that I could not remember the last time I had implemented them myself. A swift grep on my two most active projects indicate that I implement all three in only one class out of about 150. That's not to say I don't implement/declare one or more of them - obviously base classes need a virtual destructor, and a large number of my classes forbid copying using the private copy ctor & assignment op idiom. But fully implemented, there is this single lonely class, which does some reference counting. So I was wondering am I unusual in this? How often do you implement all three of these functions? Is there any pattern to the classes where you do implement them?

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  • What is the role of asserts in C++ programs that have unit tests?

    - by lhumongous
    Greetings, I've been adding unit tests to some legacy C++ code, and I've run into many scenarios where an assert inside a function will get tripped during a unit test run. A common idiom that I've run across is functions that take pointer arguments and immediately assert if the argument is NULL. I could easily get around this by disabling asserts when I'm unit testing. But I'm starting to wonder if unit tests are supposed to alleviate the need for runtime asserts. Is this a correct assessment? Are unit tests supposed to replace runtime asserts by happening sooner in the pipeline (ie: the error is caught in a failing test instead of when the program is running). On the other hand, I don't like adding soft fails to code (eg: if(param == NULL) return false;). A runtime assert at least makes it easier to debug a problem in case a unit test missed a bug. Thanks!

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  • What's a good, threadsafe, way to pass error strings back from a C shared library

    - by PerilousApricot
    Hello, all- I'm writing a C shared library for internal use (I'll be dlopen()'ing it to a c++ application, if that matters). The shared library loads (amongst other things) some java code through a JNI module, which means all manners of nightmare error modes can come out of the JVM that I need to handle intelligently in the application. Additionally, this library needs to be re-entrant. Is there in idiom for passing error strings back in this case, or am I stuck mapping errors to integers and using printfs to debug things? Thanks!

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  • C++11/14 and return( ... ) vs return

    - by user2485710
    In C++ you are allowed to write a return statement that looks like : return ( ... ); which is different from the more popular : return ... ; In particular the first version returns the address/reference of something that is local to the stack of the function which contains that return statement. Now why something would like to return a reference to something that, at that point, has no lifetime ? What are the use case for this idiom ? Considering the new buzzword and features from C++11 and C++14 there is a different usage for this ?

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  • Partially parse C++ for a domain-specific language

    - by PierreBdR
    I would like to create a domain specific language as an augmented-C++ language. I will need mostly two types of contructs: Top-level constructs for specialized types or declarations In-code constructs, i.e. to add primitives to make functions calls or idiom easier The language will be used for scientific computing purposes, and will ultimately be translated into plain C++. C++ has been chosen as it seems to offer a good compromise between: ease of use, efficiency and availability of a wide range of libraries. A previous attempt using flex and bison failed due to the complexity of the C++ syntax. The existing parser can still fail on some constructs. So we want to start over, but on better bases. Do you know about similar projects? And if you attempted to do so, what tools would you use? What would be the main pitfalls? Would you have recommendations in term of syntax?

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  • Self-modify the classpath within a Scala script?

    - by Alex R
    I'm trying to replace a bunch of Linux shell scripts with Scala scripts. One of the remaining challenges is how to scan an entire directory of JARs and place them into the classpath. Currently this is done in the shell script prior to invoking the scala JVM. I'd like to eliminate the shell script completely. Is there an elegant scala idiom for this? I have found this other question but in Java it seems hardly worthwhile to mess with it: http://stackoverflow.com/questions/252893/how-do-you-change-the-classpath-within-java

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  • What are the advantages of squashing assignment and error checking in one line?

    - by avakar
    This question is inspired by this question, which features the following code snippet. int s; if((s = foo()) == ERROR) print_error(); I find this style hard to read and prone to error (as the original question demonstrates -- it was prompted by missing parentheses around the assignment). I would instead write the following, which is actually shorter in terms of characters. int s = foo(); if(s == ERROR) print_error(); This is not the first time I've seen this idiom though, and I'm guessing there are reasons (perhaps historical) for it being so often used. What are those reasons?

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  • HTTP server that handles requests through IO devices?

    - by StackedCrooked
    This question can probably only be answered for Unix-like systems that follow the "everything is a file" idiom. Would it be hard to create a web server that mounts local devices for handling http traffic? It would enable a program to read raw http requests from /dev/httpin (for example) and write the responses to /dev/httpout. I think this would be nice because it would allow me to create a web server from any programming language that is capable of handling IO streams. I don't really know where to start on this. Any suggestions on how to setup such a system?

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  • mod_rewrite REQUEST_FILENAME doesn't contain absolute path

    - by Paul Dixon
    I have a problem with a file test operation in a mod_rewrite RewriteCond entry which is testing whether %{REQUEST_FILENAME} exists. It seems that rather than %{REQUEST_FILENAME} being an absolute path, I'm getting a path which is rooted at the DocumentRoot instead. Configuration I have this inside a <VirtualHost> block in my apache 2.2.9 configuration: RewriteEngine on RewriteLog /tmp/rewrite.log RewriteLogLevel 5 #push virtually everything through our dispatcher script RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^/([^/]*)/?([^/]*) /dispatch.php?_c=$1&_m=$2 [qsa,L] Diagnostics attempted That rule is a common enough idiom for routing requests for non-existent files or directories through a script. Trouble is, it's firing even if a file does exist. If I remove the rule, I can request normal files just fine. But with the rule in place, these requests get directed to dispatch.php Rewrite log trace Here's what I see in the rewrite.log init rewrite engine with requested uri /test.txt applying pattern '^/([^/]*)/?([^/]*)' to uri '/test.txt' RewriteCond: input='/test.txt' pattern='!-f' => matched RewriteCond: input='/test.txt' pattern='!-d' => matched rewrite '/test.txt' -> '/dispatch.php?_c=test.txt&_m=' split uri=/dispatch.php?_c=test.txt&_m= -> uri=/dispatch.php, args=_c=test.txt&_m= local path result: /dispatch.php prefixed with document_root to /path/to/my/public_html/dispatch.php go-ahead with /path/to/my/public_html/dispatch.php [OK] So, it looks to me like the REQUEST_FILENAME is being presented as a path from the document root, rather than the file system root, which is presumably why the file test operator fails. Any pointers for resolving this gratefully received...

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  • What Counts For A DBA: ESP

    - by Louis Davidson
    Now I don’t want to get religious here, and I’m not going to, but what I’m going to describe in this ‘What Counts for a DBA’ installment sometimes feels like magic. Often  I will spend hours thinking about the solution to a design issue or coding problem, working diligently to try to come up with a solution and then finally just give up with the feeling that I’m not even qualified to be a data entry clerk, much less a data architect.  At this point I often take a walk (or sometimes a nap), and then it hits me. I realize that I have the answer just sitting in my brain, ready to implement.  This phenomenon is not limited to walks either; it can happen almost any time after I stop my obsession about a problem. I call this phenomena ESP (or Extra-Sensory Programming.)  Another term for this could be ‘sleeping on it’, and while the idiom tends to mean to let time pass to actively think about a problem, sleeping on a problem also lets you relax and let your brain do the work. I first noticed this back in my college days when I would play video games for hours on end. We would get stuck deep in some dungeon unable to find a way out, playing for days on end until we were beaten down tired. Once we gave up and walked away, the solution would usually be there waiting for one of us before we came back to play the next day.  Sometimes it would be in the form of a dream, and sometimes it would just be that the problem was now easy to solve when we started to play again.  While it worked great for video games, it never occurred when I studied English Literature for hours on end, or even when I worked for the same sort of frustrating hours attempting to solve a homework problem in Calculus.  I believe that the difference was that I was passionate about the video game, and certainly far less so about homework where people used the word “thou” instead of “you” or x to represent a number. This phenomenon occurs somewhat more often in my current work as a professional data programmer, because I am very passionate about SQL and love those aspects of my career choice.  Every day that I get to draw a new data model to solve a customer issue, or write a complex SELECT statement to ferret out the answer to a complex data question, is a great day. I hope it is the same for any reader of this blog.  But, unfortunately, while the day on a whole is great, a heck of a lot of noise is generated in work life. There are the typical project deadlines, along with the requisite project manager sitting on your shoulders shouting slogans to try to make you to go faster: Add in office politics, and the occasional family issues that permeate the mind, and you lose the ability to think deeply about any problem, not to mention occasionally forgetting your own name.  These office realities coupled with a difficult SQL problem staring at you from your widescreen monitor will slowly suck the life force out of your body, making it seem impossible to solve the problem This is when the walk starts; or a nap. Maybe you hide from the madness under your desk like George Costanza hides from Steinbrenner on Seinfeld.  Forget about the problem. Free your mind from the insanity of the problem and your surroundings. Then let your training and education deep in your brain take over and see if it will passively do the rest for you. If you don’t end up with a solution, the worst case scenario is that you have a bit of exercise or rest, and you won’t have heard the phrase “better is the enemy of good enough” even once…which certainly will do your brain some good. Once you stop expecting whipping your brain for information, inspiration may just strike and instead of a humdrum solution you find a solution you hadn’t even considered, almost magically. So, my beloved manager, next time you have an urgent deadline and you come across me taking a nap, creep away quietly because I’m working, doing some extra-sensory programming.

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  • Suggestions for doing async I/O with Task Parallel Library

    - by anelson
    I have some high performance file transfer code which I wrote in C# using the Async Programming Model (APM) idiom (eg, BeginRead/EndRead). This code reads a file from a local disk and writes it to a socket. For best performance on modern hardware, it's important to keep more than one outstanding I/O operation in flight whenever possible. Thus, I post several BeginRead operations on the file, then when one completes, I call a BeginSend on the socket, and when that completes I do another BeginRead on the file. The details are a bit more complicated than that but at the high level that's the idea. I've got the APM-based code working, but it's very hard to follow and probably has subtle concurrency bugs. I'd love to use TPL for this instead. I figured Task.Factory.FromAsync would just about do it, but there's a catch. All of the I/O samples I've seen (most particularly the StreamExtensions class in the Parallel Extensions Extras) assume one read followed by one write. This won't perform the way I need. I can't use something simple like Parallel.ForEach or the Extras extension Task.Factory.Iterate because the async I/O tasks don't spend much time on a worker thread, so Parallel just starts up another task, resulting in potentially dozens or hundreds of pending I/O operations; way too much! You can work around that by Waiting on your tasks, but that causes creation of an event handle (a kernel object), and a blocking wait on a task wait handle, which ties up a worker thread. My APM-based implementation avoids both of those things. I've been playing around with different ways to keep multiple read/write operations in flight, and I've managed to do so using continuations that call a method that creates another task, but it feels awkward, and definitely doesn't feel like idiomatic TPL. Has anyone else grappled with an issue like this with the TPL? Any suggestions?

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  • Convert 4 bytes to int

    - by Oscar Reyes
    I'm reading a binary file like this: InputStream in = new FileInputStream( file ); byte[] buffer = new byte[1024]; while( ( in.read(buffer ) > -1 ) { int a = // ??? } What I want to do it to read up to 4 bytes and create a int value from those but, I don't know how to do it. I kind of feel like I have to grab 4 bytes at a time, and perform one "byte" operation ( like << & FF and stuff like that ) to create the new int What's the idiom for this? EDIT Ooops this turn out to be a bit more complex ( to explain ) What I'm trying to do is, read a file ( may be ascii, binary, it doesn't matter ) and extract the integers it may have. For instance suppose the binary content ( in base 2 ) : 00000000 00000000 00000000 00000001 00000000 00000000 00000000 00000010 The integer representation should be 1 , 2 right? :- / 1 for the first 32 bits, and 2 for the remaining 32 bits. 11111111 11111111 11111111 11111111 Would be -1 and 01111111 11111111 11111111 11111111 Would be Integer.MAX_VALUE ( 2147483647 )

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  • Beginner SQL question: querying gold and silver tag badges in Stack Exchange Data Explorer

    - by polygenelubricants
    I'm using the Stack Exchange Data Explorer to learn SQL, but I think the fundamentals of the question is applicable to other databases. I'm trying to query the Badges table, which according to Stexdex (that's what I'm going to call it from now on) has the following schema: Badges Id UserId Name Date This works well for badges like [Epic] and [Legendary] which have unique names, but the silver and gold tag-specific badges seems to be mixed in together by having the same exact name. Here's an example query I wrote for [mysql] tag: SELECT UserId as [User Link], Date FROM Badges Where Name = 'mysql' Order By Date ASC The (slightly annotated) output is: as seen on stexdex: User Link Date --------------- ------------------- // all for silver except where noted Bill Karwin 2009-02-20 11:00:25 Quassnoi 2009-06-01 10:00:16 Greg 2009-10-22 10:00:25 Quassnoi 2009-10-31 10:00:24 // for gold Bill Karwin 2009-11-23 11:00:30 // for gold cletus 2010-01-01 11:00:23 OMG Ponies 2010-01-03 11:00:48 Pascal MARTIN 2010-02-17 11:00:29 Mark Byers 2010-04-07 10:00:35 Daniel Vassallo 2010-05-14 10:00:38 This is consistent with the current list of silver and gold earners at the moment of this writing, but to speak in more timeless terms, as of the end of May 2010 only 2 users have earned the gold [mysql] tag: Quassnoi and Bill Karwin, as evidenced in the above result by their names being the only ones that appear twice. So this is the way I understand it: The first time an Id appears (in chronological order) is for the silver badge The second time is for the gold Now, the above result mixes the silver and gold entries together. My questions are: Is this a typical design, or are there much friendlier schema/normalization/whatever you call it? In the current design, how would you query the silver and gold badges separately? GROUP BY Id and picking the min/max or first/second by the Date somehow? How can you write a query that lists all the silver badges first then all the gold badges next? Imagine also that the "real" query may be more complicated, i.e. not just listing by date. How would you write it so that it doesn't have too many repetition between the silver and gold subqueries? Is it perhaps more typical to do two totally separate queries instead? What is this idiom called? A row "partitioning" query to put them into "buckets" or something?

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  • Writing fortran robust and "modern" code

    - by Blklight
    In some scientific environments, you often cannot go without FORTRAN as most of the developers only know that idiom, and there is lot of legacy code and related experience. And frankly, there are not many other cross-platform options for high performance programming ( C++ would do the task, but the syntax, zero-starting arrays, and pointers are too much for most engineers ;-) ). I'm a C++ guy but I'm stuck with some F90 projects. So, let's assume a new project must use FORTRAN (F90), but I want to build the most modern software architecture out of it. while being compatible with most "recent" compilers (intel ifort, but also including sun/HP/IBM own compilers) So I'm thinking of imposing: global variable forbidden, no gotos, no jump labels, "implicit none", etc. "object-oriented programming" (modules with datatypes + related subroutines) modular/reusable functions, well documented, reusable libraries assertions/preconditions/invariants (implemented using preprocessor statements) unit tests for all (most) subroutines and "objects" an intense "debug mode" (#ifdef DEBUG) with more checks and all possible Intel compiler checks possible (array bounds, subroutine interfaces, etc.) uniform and enforced legible coding style, using code processing tools C stubs/wrappers for libpthread, libDL (and eventually GPU kernels, etc.) C/C++ implementation of utility functions (strings, file operations, sockets, memory alloc/dealloc reference counting for debug mode, etc.) ( This may all seem "evident" modern programming assumptions, but in a legacy fortran world, most of these are big changes in the typical programmer workflow ) The goal with all that is to have trustworthy, maintainable and modular code. Whereas, in typical fortran, modularity is often not a primary goal, and code is trustworthy only if the original developer was very clever, and the code was not changed since then ! (i'm a bit joking here, but not much) I searched around for references about object-oriented fortran, programming-by-contract (assertions/preconditions/etc.), and found only ugly and outdated documents, syntaxes and papers done by people with no large-scale project involvement, and dead projects. Any good URL, advice, reference paper/books on the subject?

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  • Get current PHP executable from within script?

    - by benizi
    I want to run a PHP cli program from within PHP cli. On some machines where this will run, both php4 and php5 are installed. If I run the outer program as php5 outer.php I want the inner script to be run with the same php version. In Perl, I would use $^X to get the perl executable. It appears there's no such variable in PHP? Right now, I'm using $_SERVER['_'], because bash (and zsh) set the environment variable $_ to the last-run program. But, I'd rather not rely on a shell-specific idiom. UPDATE: Version differences are but one problem. If PHP isn't in PATH, for example, or isn't the first version found in PATH, the suggestions to find the version information won't help. Additionally, csh and variants appear to not set the $_ environment variable for their processes, so the workaround isn't applicable there. UPDATE 2: I was using $_SERVER['_'], until I discovered that it doesn't do the right thing under xargs (which makes sense... zsh sets it to the command it ran, which is xargs, not php5, and xargs doesn't change the variable). Falling back to using: $version = explode('.', phpversion()); $phpcli = "php{$version[0]}";

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