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Search found 173 results on 7 pages for 'iterators'.

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  • C++ Iterator lifetime and detecting invalidation

    - by DK.
    Based on what's considered idiomatic in C++11: should an iterator into a custom container survive the container itself being destroyed? should it be possible to detect when an iterator becomes invalidated? are the above conditional on "debug builds" in practice? Details: I've recently been brushing up on my C++ and learning my way around C++11.

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  • We've completed the first iteration

    - by CliveT
    There are a lot of features in C# that are implemented by the compiler and not by the underlying platform. One such feature is a lambda expression. Since local variables cannot be accessed once the current method activation finishes, the compiler has to go out of its way to generate a new class which acts as a home for any variable whose

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  • Is there a writable iterator in Java?

    - by Lukasz Lew
    In C+ one can use iterators for writing to a sequence. Simplest example would be: vector<int> v; for (vector<int>::iterator it = v.begin(); it!=v.end(); ++it) { *it = 42; } I need something more complicated - keep iterator as a class member for a later use. But I don't know how to get this behavior from Java iterators. Are

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  • Substitute for Iterator that is Serialization

    - by Mahmoud
    I'm working on a GWT project, and I have a bunch of Java classes that use Java Object Iterators on the server side. As I was reading through the internet...Iterators seem to not be serializable preventing me from sending them over to the client side from the server side. My question is is there an efficient way to serialize the iterator or

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  • Pointers into elements in a container

    - by Pillsy
    Say I have an object: struct Foo { int bar_; Foo(int bar) bar_(bar) {} }; and I have an STL container that contains Foos, perhaps a vector, and I take // Elsewhere... vector<Foo> vec; vec.push_back(Foo(4)); int *p = &(vec[0].bar_) This is a terrible idea, right? The reason is that vector is going to be

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  • Why can't I sort this container?

    - by Knowing me knowing you
    Please don't mind that there is no insert fnc and that data are hardcoded. The main purpouse of it is to correctly implement iterator for this container. //file Set.h #pragma once template<class T> class Set { template<class T> friend ostream& operator<<(ostream& out, const Set<T>& obj);

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  • Iterator for boost::variant

    - by Ivan
    Hy there, I'm trying to adapt an existing code to boost::variant. The idea is to use boost::variant for a heterogeneous vector. The problem is that the rest of the code use iterators to access the elements of the vector. Is there a way to use the boost::variant with iterators? I've tried typedef boost::variant<Foo, Bar>

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  • using yield in C# like I would in Ruby

    - by Sarah Vessels
    Besides just using yield for iterators in Ruby, I also use it to pass control briefly back to the caller before resuming control in the called method. What I want to do in C# is similar. In a test class, I want to get a connection instance, create another variable instance that uses that connection, then pass the

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  • Find vertices of a convex hull

    - by Jeff Bullard
    I am attempting to do this within CGAL. From a 3D point cloud, find the convex hull, then loop over the finite facets of the convex hull and print each facet's vertices. It seems like there should be a straightforward way to do this; I would have expected that 3D polyhedra would own a vector of facet objects,

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  • Optimistic work sharing on sparsely distributed systems

    - by Asti
    What would a system like BOINC look like if it were written today? At the time BOINC was written, databases were the primary choice for maintaining a shared state and concurrency among nodes. Since then, many approaches have been developed for tasking with optimistic concurrency (OT, partial synchronization

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  • Frustrations about which language to use [closed]

    - by Joshua
    I am way too indecisive. I have an idea for a (admittedly craptastic) GUI program, so I start writing it in C# .NET WinForms. Then like halfway through I'm like, damn I should have written this in Qt. So I start writing it in Qt and remember why I hate C++ STL iterators so much. So in my head I go

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  • fail-fast iterator

    - by joy
    I get this definition : As name suggest fail-fast Iterators fail as soon as they realized that structure of Collection has been changed since iteration has begun. what it mean by since iteration has begun? is that mean after Iterator it=set.iterator() this line of code? public static void

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  • Design pattern for adding / removing elements

    - by de3
    Wikipedia's definition for Iterator pattern design: the Iterator pattern is a design pattern in which iterators are used to access the elements of an aggregate object sequentially without exposing its underlying implementation. Iterator interface in java provides the following methods

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