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  • Multiple exports with MEF does some really heinous stuff -- why, and why is it allowed?

    - by Dave
    I have an interesting situation where I need to do something like this: [Export[typeof(ICandy1)] [Export[typeof(ICandy2)] public class Candy : ICandy2 { ... } where public interface ICandy1 { ... } public interface ICandy2 : ICandy1 { ... } I couldn't find any posts anywhere regarding using multiple [Export] attributes, so I figured, what the hell, might as well try it. At first glance, it actually seemed to work. I have a couple of methods that call into both interfaces of a Candy instance, and it was fine. However, as I started to test the app, I saw that the behavior wasn't right, and when looking at the Output window, I saw that I was getting tons of COMExceptions. I couldn't track down where they were all coming from, but they always occurred when a worker thread was sleeping. I figured that it had to be from the main thread, then, but didn't know how to debug this at all. Nothing should have been going on in the GUI, and I disabled my DispatchTimers just in case -- same thing. Even more strange than the COMExceptions was the really, really erratic behavior when stepping through code. About 30% of the time, when I single stepped, it would pop out of the method, or it would single step over two lines of code! Totally weird stuff that I am not used to seeing. The only thing that changed between working and non-working code was the introduction of MEF through my plugin loading code. So as a test, I changed my plugin assembly to only export one interface, and I hardcoded everything in the app that relied on the other (now not-implemented) interface. And now the COMExceptions are gone, and the weird debugging behavior is gone. Is this something people here have seen before? If MEF is not expected to allow a class to Export multiple interfaces, then shouldn't a CompositionException get raised when composing the parts? Can anyone explain why MEF would cause these weird problems???

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  • A new MEF error I've not seen before -- "The export is not assignable to type..."

    - by Dave
    I was very surprised to get this error today, as it's one that I've never encountered before. Everything in the code looked okay, so I did some searches. The previous questions and their respective answers didn't help. This one was solved when the poster made sure his assembly references were consistent. I don't have this issue right now because I'm currently referencing another project in my solution. This one was solved when the poster was instructed to use ImportMany, but I am already using it (I think properly, too) to try to load multiple plugins This one was solved when the poster realized that there was a platform target mismatch. I've already gone through my projects to ensure that everything targets x86. So here's what I am trying to do. I have a plugin that owns a connection to a device. I might also need to be able to share that connection with another plugin. I decided that the cleanest way to do this was to create an interface that would allow the slave plugin to request its own connection to the device. Let's just call it IConnectionSharer. If the slave plugin does not need to borrow this connection and has its own, then it should use its own implementation of IConnectionSharer to connect to the device. My "master" plugin (the one that owns the connection to the device) implements IConnectionSharer. It also exports this via ExportAttribute. My "slave" plugin assembly defines a class that also implements and exports IConnectionSharer. When the application loads, the intent is for my slave plugin, via MEF, to enumerate all IConnectionSharers and store them in an IEnumerable<IConnectionSharer>. It does so like this: [ImportMany] public IEnumerable<IConnectionSharer> AllSharedConnections { get; set; } But during part composition, I get the error the export 'Company.MasterPlugin (ContractName="IConnectionSharer")' is not assignable to type 'IConnectionSharer'. The error message itself seems clear enough -- it's as if MEF thinks my master plugin doesn't inherit from IConnectionSharer... but it does! Can anyone suggest further debugging strategies? I'm going to start the painful process of single stepping through the MEF source.

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  • Building extensions for Expression Blend 4 using MEF

    - by Timmy Kokke
    Introduction Although it was possible to write extensions for Expression Blend and Expression Design, it wasn’t very easy and out of the box only one addin could be used. With Expression Blend 4 it is possible to write extensions using MEF, the Managed Extensibility Framework. Until today there’s no documentation on how to build these extensions, so look thru the code with Reflector is something you’ll have to do very often. Because Blend and Design are build using WPF searching the visual tree with Snoop and Mole belong to the tools you’ll be using a lot exploring the possibilities.  Configuring the extension project Extensions are regular .NET class libraries. To create one, load up Visual Studio 2010 and start a new project. Because Blend is build using WPF, choose a WPF User Control Library from the Windows section and give it a name and location. I named mine DemoExtension1. Because Blend looks for addins named *.extension.dll  you’ll have to tell Visual Studio to use that in the Assembly Name. To change the Assembly Name right click your project and go to Properties. On the Application tab, add .Extension to name already in the Assembly name text field. To be able to debug this extension, I prefer to set the output path on the Build tab to the extensions folder of Expression Blend. This means that everything that used to go into the Debug folder is placed in the extensions folder. Including all referenced assemblies that have the copy local property set to false. One last setting. To be able to debug your extension you could start Blend and attach the debugger by hand. I like it to be able to just hit F5. Go to the Debug tab and add the the full path to Blend.exe in the Start external program text field. Extension Class Add a new class to the project.  This class needs to be inherited from the IPackage interface. The IPackage interface can be found in the Microsoft.Expression.Extensibility namespace. To get access to this namespace add Microsoft.Expression.Extensibility.dll to your references. This file can be found in the same folder as the (Expression Blend 4 Beta) Blend.exe file. Make sure the Copy Local property is set to false in this reference. After implementing the interface the class would look something like: using Microsoft.Expression.Extensibility; namespace DemoExtension1 { public class DemoExtension1:IPackage { public void Load(IServices services) { } public void Unload() { } } } These two methods are called when your addin is loaded and unloaded. The parameter passed to the Load method, IServices services, is your main entry point into Blend. The IServices interface exposes the GetService<T> method. You will be using this method a lot. Almost every part of Blend can be accessed thru a service. For example, you can use to get to the commanding services of Blend by calling GetService<ICommandService>() or to get to the Windowing services by calling GetService<IWindowService>(). To get Blend to load the extension we have to implement MEF. (You can get up to speed on MEF on the community site or read the blog of Mr. MEF, Glenn Block.)  In the case of Blend extensions, all that needs to be done is mark the class with an Export attribute and pass it the type of IPackage. The Export attribute can be found in the System.ComponentModel.Composition namespace which is part of the .NET 4 framework. You need to add this to your references. using System.ComponentModel.Composition; using Microsoft.Expression.Extensibility;   namespace DemoExtension1 { [Export(typeof(IPackage))] public class DemoExtension1:IPackage { Blend is able to find your addin now. Adding UI The addin doesn’t do very much at this point. The WPF User Control Library came with a UserControl so lets use that in this example. I just drop a Button and a TextBlock onto the surface of the control to have something to show in the demo. To get the UserControl to work in Blend it has to be registered with the WindowService.  Call GetService<IWindowService>() on the IServices interface to get access to the windowing services. The UserControl will be used in Blend on a Palette and has to be registered to enable it. This is done by calling the RegisterPalette on the IWindowService interface and passing it an identifier, an instance of the UserControl and a caption for the palette. public void Load(IServices services) { IWindowService windowService = services.GetService<IWindowService>(); UserControl1 uc = new UserControl1(); windowService.RegisterPalette("DemoExtension", uc, "Demo Extension"); } After hitting F5 to start debugging Expression Blend will start. You should be able to find the addin in the Window menu now. Activating this window will show the “Demo Extension” palette with the UserControl, style according to the settings of Blend. Now what? Because little is publicly known about how to access different parts of Blend adding breakpoints in Debug mode and browsing thru objects using the Quick Watch feature of Visual Studio is something you have to do very often. This demo extension can be used for that purpose very easily. Add the click event handler to the button on the UserControl. Change the contructor to take the IServices interface and store this in a field. Set a breakpoint in the Button_Click method. public partial class UserControl1 : UserControl { private readonly IServices _services;   public UserControl1(IServices services) { _services = services; InitializeComponent(); }   private void button1_Click(object sender, RoutedEventArgs e) { } } Change the call to the constructor in the load method and pass it the services property. public void Load(IServices services) { IWindowService service = services.GetService<IWindowService>(); UserControl1 uc = new UserControl1(services); service.RegisterPalette("DemoExtension", uc, "Demo Extension"); } Hit F5 to compile and start Blend. Got to the window menu and start show the addin. Click on  the button to hit the breakpoint. Now place the carrot text _services text in the code window and hit Shift+F9 to show the Quick Watch window. Now start exploring and discovering where to find everything you need.  More Information The are no official resources available yet. Microsoft has released one extension for expression Blend that is very useful as a reference, the Microsoft Expression Blend® Add-in Preview for Windows® Phone. This will install a .extension.dll file in the extension folder of Blend. You can load this file with Reflector and have a peek at how Microsoft is building his addins. Conclusion I hope this gives you something to get started building extensions for Expression Blend. Until Microsoft releases the final version, which hopefully includes more information about building extensions, we’ll have to work on documenting it in the community.

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  • MEF: Satisfy part on an Export using and Export from the composed part.

    - by Pop Catalin
    Hi, I have the following scenario in Silverlight 4: I have a notifications service Snippet [InheritedExport] public interface INotificationsService : IObservable<ReceivedNotification> { void IssueNotifications(IEnumerable<ClientIssuedNotification> notifications); } and and implementation of this service Snippet [PartCreationPolicy(CreationPolicy.NonShared)] public class ClientNotificationService : INotificationsService { [Import] IPlugin Plugin { get; set; } ... } How can I say to MEF that the Plugin property of the ClientNotificationService must be provided by the importing class that imports the INotificationsService. For example: Snippet public class Client { [Export] IPlugin Current { get; set; } [Import] INotificationService NotificationService; } How can I say that I want MEF to satisfy the ClientNotificationService.Plugin part with the exported IPlugin by the Client class. Basically I want the NotificationService, to receive a Unique ID provided by the importing class, whenever it is created and composed to a new class, or if there's and alternative method, like using meta data to do this I'd appreciate any insights. I've been struggling with this for a while. Thanks

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  • Can I use silverlight for building SocialNetworking applicaiton?

    - by dimmV
    Hi all, I am wondering: how feasible it would be to start developing a social networking website entirely based on silverlight; This has been fairly discussed over the years in favor of HTML. Has something changed with silverlight improvements over the years? What about: * Performance -- active users -- technology used, MVVM + MEF (possibility of lags, server memory overflow...) * Security --- WCF Ria Services & EF What are your thoughts on this subject?

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  • MEF, Silverlight and the HVP

    This article is part of the Mini-Tutorial Series Executive Summary This article continues the design and exploration phase of the Silverlight HVP project by beginning to examine the role the Managed Extensibility Framework (MEF) will play in solving a number of challenges in the project. Goal: Creation of an Extensible, Modular, Reliable, Robust application The Silverlight HVP poses the [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • CompositionHost.Initialize() can not execute twice.

    - by Khoa
    I am currently try to integrate MEF and PRISM to work with each other. Everything is working fine so far. Now i would like to use MEF runtime module discovery (DeploymentCatalog) which will be used to download XAPs from server directory and then plug it into one of the Region inside my MAIN UI. I am using UnityBootStrapper and inside this class i also integrated MEF container. This sample application is based on Glenn Block (http://codebetter.com/glennblock/2010/01/03/mef-and-prism-exploration-mef-module-loading/). The following code is used to initialize CompositionContainer inside my Bootstrapper: // This is the host catalog which contains all parts of running assembly. var catalog = GetHostCatalog(); // Create MEF container which initial catalog var container = new CompositionContainer(catalog); // here we explicitly map a part to make it available on imports elsewhere, using // Unity to resolve the export so dependencies are resolved // We do this because region manager is third-party ... therefore, we need to // export explicitly because the implementation doesn't have its own [export] tag container.ComposeExportedValue<IRegionManager>(Container.Resolve<IRegionManager>()); container.ComposeExportedValue<IEventAggregator>(Container.Resolve<IEventAggregator>()); // Obtain CatalogService as a singleton // All dynamic modules will use this service to add its parts. Container.RegisterInstance<ICatalogService>(new CatalogService(catalog)); // Initialize the container CompositionHost.Initialize(container); Now i have another class called DeploymentCatalogService which is used to download the XAP from server. The current problem i am facing is that inside DeploymentCatalogService Initialize method, CompositionHost container is try to initialize its container with aggregateCatalog again. _aggregateCatalog = new AggregateCatalog(); _aggregateCatalog.Catalogs.Add(new DeploymentCatalog()); CompositionHost.Initialize(_aggregateCatalog); This causes an Exception which stated that The container has already been initialized. Is there a way to use the existing container and update it with the new aggregateCatalog? Hope this is not too confusing. Please be nice i am still new to MEF. Cheers,

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  • Using MEF with exporting project that uses resources (xml) contained in the xap.

    - by JSmyth
    I'm doing a proof of concept app in SL4 using MEF and as part of the app I am importing another xap from an existing Silverlight Project and displaying it in my host project. The problem is that the existing app uses some .xml files (as content) and it uses linq2xml to load these files which are (assumed to be) bundled in the xap. When I compose the application the initalization fails because the host app doesn't contain the xml files. If I copy these xml files into the host project and run it the composition works fine. However, I need to keep the xml files in the original project. Is there a way that I can download a xap and look at it's contents for xml files and then load them into the host xap at runtime so that after the compostion takes place the xml resources that are required can be found? Or should I work out some kind of contract with an import/export to pass the xml files to the host xap? As the people developing the imported xaps (should the project go ahead) are from a different company, I would like to keep changes to the way they develop their apps to a minimum.

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  • Should I use MEF or Prism for my Silverlight project?

    - by Daniel
    Hi! My team(3 developers) will be building a Silverlight LOB application. This is the first Silverlight project for us. We've been doing mostly Winforms. We'll be using Silverlight4 / VS2010 / possibly WCF RIA Services, and ASP.NET Web application to handle authentication and host the silverlight pages. We need a way to.. Modularize the silverlight project so we can work in different parts of the application, then integrate them. Dynamically load different parts of the application, so the initial download size of the xap file wouldn't be too large. After some research, I found out that Prism and MEF are possible solutions to these goals. Can you give me advice on which framework to use? or possibly another solution? We don't have much experience on Silverlight and the project needs to be finished in 3 months, so the learning curves for frameworks should be considered. Thank you for reading! Any inputs will be much appreciated.

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  • Robust C# Plugin System

    - by Pete Kirkham
    I am writing a tool which communicates with more than one version control system, either subversion or clearcase, and has various utilities which can be plugged into it. I though of using MEF to load the version control providers, and utiilities, both of which have interfaces definied for them. I've started to use MEF for this. But if loading any plugin fails (on half my clients machines, the ClearCase COM bindings won't be present, so loading will fail, on the other half SVN won't be installed, so the SVN plugin won't load) though, MEF throws an exception and no plugin works; I was hoping that the rest of the plugins would load. [ImportMany(AllowRecomposition = true)] public IEnumerable<IVersionControl> RegisteredProviders { get; private set; } Instead, if any providers fail to construct themselves, then RegisteredProviders is null. Is there a simple way of configuring MEF to achieve this (reporting exceptions but loading other instances), or do I have to change the interface to delay their intialisation failure until after MEF has instantiated the objects?

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  • Using the Reactive Extensions with the Silverlight Toolkit and MEF

    - by Bobby Diaz
    I have come across several instances of people having trouble using the new Reactive Extensions (v1.0.2317) in projects that reference the Silverlight Toolkit (Nov09) due to the fact that the original release of the Rx Framework (v1.0.0.0) was bundled with the Toolkit.  The trouble really becomes evident if you are using the Managed Extensibility Framework (MEF) to discover and compose portions of your application.   If you are using the CompositionInitializer, or any other mechanism that probes all of the loaded assemblies for valid exports, you will likely receive the following error: Inspecting the LoaderExceptions property yields the following: System.IO.FileNotFoundException: Could not load file or assembly 'System.Reactive, Version=1.0.0.0, Culture=neutral, PublicKeyToken=1b331ac6720247d9' or one of its dependencies. The system cannot find the file specified.  File name: 'System.Reactive, Version=1.0.0.0, Culture=neutral, PublicKeyToken=1b331ac6720247d9' This is due to some of the Toolkit assemblies referencing the older System.Reactive.dll.  I was able to work around the issue by bypassing the automatic probing of loaded assemblies and instead specified which assemblies my exports could be found.     public MainPage()     {         InitializeComponent();           // the following line causes a ReflectionTypeLoadException         //CompositionInitializer.SatisfyImports(this);           // skip the toolkit assemblies by specifying assemblies         var catalog = new AssemblyCatalog(GetType().Assembly);         var container = new CompositionContainer(catalog);         container.ComposeParts(this);           ShowReferences();     } With some simple xaml, I was able to print out exactly which libraries are currently loaded in the application. You can download the sample project to run it for yourself! Hope that helps!

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  • How can I prevent MEF from throwing an exception when an Export is not found?

    - by Kilhoffer
    I have a class with an IList<T> property decorated with the [ImportMany(allowRecomposition = true)] attribute. There are some conditions in which the application might not find any available Exports of the requested type. Right now, it's throwing a CompositionException if no Exports of the requested type are found. I dislike application flow being determined by thrown exceptions, so I would rather not catch and react in this case. Rather, I just want program execution to continue. Is there a flag or something I can set to make this Import optional? I know for single import properties, you can do this: [Import(AllowDefault = true)] but 'AllowDefault' is not an option on the ImportMany attribute.

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  • How to get at ResourceDictionary style when it is loaded from external xap and assemblies are MEF-fe

    - by user158503
    I've got the following setup: The main application loads a XAP with an IPlugin implementation. The Plugin contains a 'DisplayPanel' that contains a referenced Control with other controls. The DisplayPanel here is simply a container control to show referenced Control. This referenced Control, from an assembly, uses a Style from a ResourceDictionary xaml in this assembly. At least that's what I want to have. The problem is that the referenced Control throws an error: Cannot find a Resource with the Name/Key PlayerPanelGrad [Line: 1500 Position: 127] I've tried to get at the style by referencing the ResourceDictionary through a Merged Resource dictionary reference: <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="TableControls;component/ControlsStyle.xaml"/> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> But that doesn't work. How would you approch this?

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  • Why does GetExportedValues<T>() no longer work after using the .net 4 final version of MEF?

    - by BigJason
    I have been developing a managed extensibility framework application for the last several months using the community preview. I have been using the GetExportedValues() method and the PartCreationPolicy(CreationPolicy.NonShared) to fake a class factory (since only the silverlight version supports a factory). This was working great until I upgraded the project to use .net 4.0. There is no error, it just doesn't work. So why did this code stop working? The code follows: The factory method: public static IEnumerable<DataActionBase> GetActionsFromDirectory(string PluginsFolder) { IEnumerable<DataActionBase> result = null; var catalog = new DirectoryCatalog(PluginsFolder); var container = new CompositionContainer(catalog: catalog); result = container.GetExportedValues<DataActionBase>(); return result; } Example Export Class: [Export(typeof(DataActionBase))] [PartCreationPolicy(CreationPolicy.NonShared)] public class AnAction : DataActionBase { .... }

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  • Considerations when architecting an application using Dependency Injection

    - by Dan Bryant
    I've begun experimenting with dependency injection (in particular, MEF) for one of my projects, which has a number of different extensibility points. I'm starting to get a feel for what I can do with MEF, but I'd like to hear from others who have more experience with the technology. A few specific cases: My main use case at the moment is exposing various singleton-like services that my extensions make use of. My Framework assembly exposes service interfaces and my Engine assembly contains concrete implementations. This works well, but I may not want to allow all of my extensions to have access to all of my services. Is there a good way within MEF to limit which particular imports I allow a newly instantiated extension to resolve? This particular application has extension objects that I repeatedly instantiate. I can import multiple types of Controllers and Machines, which are instantiated in different combinations for a Project. I couldn't find a good way to do this with MEF, so I'm doing my own type discovery and instantiation. Is there a good way to do this within MEF or other DI frameworks? I welcome input on any other things to watch out for or surprising capabilities you've discovered that have changed the way you architect.

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  • Visual studio 2010 colourizers, intellisense and the rest. Where to start!!

    - by Owen
    Ok, before I begin I realize that there is a lot of documentation on this subject but I have thus far failed to get even basic colourization working for VS2010. My goal is to simply get to a point where I can open a document and everything is coloured red, from here I can implement the relevant parsing logic. Here's what I have tried/found: 1) Downloaded all the relevent SDK's and such- Found the ook sample (http://code.msdn.microsoft.com/ookLanguage) - didn't build, didn't work. 2) Knowing almost nothing about MEF read through "Implementing a Language Service By Using the Managed Package Framework" - http://msdn.microsoft.com/en-us/library/bb166533(v=VS.100).aspx This was pretty much a copy and paste of all the basic stuff here, and also updating some references which were out of date with the sample see: http://social.msdn.microsoft.com/Forums/en-US/vsx/thread/a310fe67-afd2-4592-b295-3fc86fec7996 Now, I have got to a point where when running the package MEF appears to have hooked up correctly (I know this because with the debugger open I can see that the packages initialize and FDoIdle methods are being hit). When I open a file of the extension I have registered with the ProvideLanguageExtensionAttribute everything dies as if in an endless loop, yet no debug symbols hit (though they are loaded). Looking at the ook sample and the MEF examples they seem to be totally different approaches to the same problem. In the ook sample there are notions of Clasifications and Completion controllers which aren't mentioned in the MEF example. Also, they don't seem to create a Package or Language service, so I have no idea how it should work? With the MEF example, my assumption is that I need to hook into the "IScanner.ScanTokenAndProvideInfoAboutIt" to provide syntax highlighting? Which would be fine if I could ever hit this method. So my first question I guess is which approach should I be taking here? Or do they both somehow tie together? My second questions is, where can I find a basic fully working project that implements bog standard basic syntax highlighting and intellisense or VS2010? Thirdly, in the MEF example when I created a Package there were a bunch of test projects created for me. I appears that the integration tests launch the VS2010 test rig somehow, but the test fails. It would be good to write my service with tests but I have no idea what/how I can test each interaction so any references to testing Language services would be helpful. Finally, please throw any resource/book links my way that I may find useful. Cheers, Chris. N.B. Sorry I realize this is part question part rant, but I have never been so confused.

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  • #altnetseattle &ndash; MEF, What is it?

    - by GeekAgilistMercenary
    I dived into the MEF session with Glenn Block, Sourabh Mathur, Brian Henderson, and others.  Glenn covered the basic architectural ideas of MEF and then dived into a few examples. Is a framework around decoupling components. Built around the idea of discoverable type systems. Traditional extensibility mechanisms have a host and the respective extensions, commonly linking these two aspects with a form of registration. MEF removes the need for the registration part of the architecture and uses a contract. At some point with MEF you get down to parts, which removes even the complexity of a host or extensions, but a truly evolvable architecture based on natural growth of parts. Also referred to as the framework that removes the "new" keyword. The idea is that parts pull together other parts that they need.  Between each part is a contract. Each part has imports or exports for the parts it needs or the things it offers. If one checks out the MEF Codeplex Site you will find a host of additional information.  The framework download also has some decent examples that help one get kick started.

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