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  • Should I break contract early?

    - by cbang
    About 7 months ago I made the switch from a 5 year permie role (as a support developer in C#) to a contract role. I did this because I was stagnating in my old role. The extra cash contracting is really helping too. Unfortunately my team leader has taken a dislike to me from day 1. He regularly tells me I went out contracting too early, and frequently remarks that people in their 20's have no idea what they are talking about (I am 29). I was recently given the task of configuring our reports via our in house reporting library. It works off of a database driven criteria base, with controls being loaded as needed. The configs can get fairly complex, with controls having various levels of dependency on each other. I had a short time frame to get 50 reports working, and I was told to just get the basic configuration done, after which they will be handed over to the reporting team for fine tuning, then the test team. Our updated system was deployed 2 weeks ago, and it turned out that about 15 reports had issues causing incorrect data to be returned. Upon investigation I discovered that the reporting team hadn't even looked at them, and the test team hadn't bothered to test the reports. In spite of this, my team leader has told me that it is 100% my fault. As a result, our help desk got hit hard. I worked back until 2am that night to fix the highest priority issues (on my wedding anniversary!). The next day I arrive at work at 7:45 am to continue with the fixes. I got no thanks, but keep getting repeatedly told by my manager that "I fucked up" and "this is all my fault". I told my team leader I would spend part of my weekend working to fix the remaining issues. His response was "so you fucking should! you fucked it all up!" in front of the rest of the team. I responded "No worries." and left. I spent a decent chunk of my weekend working on it. Within 2 business days of finding out about the issues, I had all the medium and high priority issues fixed. The only comments my team leader has made to me in the last 2 weeks is to tell me how I have caused a big mess, and to tell me it was all my fault. I get this multiple times a day. If I make any jokes to anyone else in the team, I get told not to be a smartass... even though the rest of the team jokes throughout the day. Apart from that, all I get is angry looks any time I am anywhere near the guy. I don't give any response other than "alright" or silence when he starts giving me a hard time. Today we found out that the pilot release for the next stage has been pushed back. My team leader has said this was caused by me (but the higher ups said no such thing). He also said I have "no understanding of the ramifications of my actions". My question is, should I break contract (I am contracted until June 30) and find another role? No one else in my team will speak up in my favour, as they are contractors too and have no interest in rocking the boat. I could complain to my team leaders boss, but I can't see that helping, as I will still be stuck in the same team. As this is my first contract, I imagine getting the next one will be hard without a reference. I can't figure out if this guy is trying to get me fired up to provoke a confrontation (the guy loves conflict), or if he is just venting anger, or what. Copping this blame day after day is really wearing me down and making me depressed... especially since I have a wife and kid to support).

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  • Most regrettable design or programming decision you made? [closed]

    - by VNarasimhaM
    I would like to hear what kind of design decisions you took and how did they backfire. Because of a bad design decision, I ended up having to support that bad decision forever (I also had a part in it). This made me realize that one single design mistake can haunt you forever. I want to learn from the more experienced people what kind of blunders have they experienced and what did they learn from them. I'm sure this will be a lot of help to other programmers by helping them to not repeat those decisions. Thanks for sharing your experience.

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  • How can I spot subtle Lisp syntax mistakes?

    - by Marius Andersen
    I'm a newbie playing around with Lisp (actually, Emacs Lisp). It's a lot of fun, except when I seem to run into the same syntax mistakes again and again. For instance, here's something I've encountered several times. I have some cond form, like (cond ((foo bar) (qux quux)) ((or corge (grault warg)) (fred) (t xyzzy))) and the default clause, which returns xyzzy, is never carried out, because it's actually nested inside the previous clause: (cond ((foo bar) (qux quux)) ((or corge (grault warg)) (fred)) (t xyzzy)) It's difficult for me to see such errors when the difference in indentation is only one space. Does this get easier with time? I also have problems when there's a large distance between the (mal-)indented line and the line it should be indented against. let forms with a lot of complex bindings, for example, or an unless form with a long conditional: (defun test () (unless (foo bar (qux quux) (or corge (grault warg) (fred)))) xyzzy) It turns out xyzzy was never inside the unless form at all: (defun test () (unless (foo bar (qux quux) (or corge (grault warg) (fred))) xyzzy)) I auto-indent habitually and use parenthesis highlighting to avoid counting parentheses. For the most part it works like a breeze, but occasionally, I discover my syntax mistakes only by debugging. What can I do?

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  • Most common software development mistakes

    - by hgulyan
    Inspired by Dealing with personal failure, I remembered my own failed software development experience. Finally I agreed to rewrite existing application. It took me less than a week to rewrite existing app and more up to 2 months to write from zero my own. That 2 months were really hard and interesting. It was my first big software development process. I researched almost everything concerning to my application. Read Code Complete. Even some articles on how to create user interface. Some psychology stuff. Typography, Colors. DAL, DB Structure, SOA, Patterns, UML, Load testing etc. I hope, that after a month or 2 I would get opportunity to continue working on my failed project, but before that, I would like to ask: What are common mistakes in software development? What you shouldn't do in any case?

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  • First html5 website, see any mistakes?

    - by noxxten
    http://dl.dropbox.com/u/921159/designgoods/index.html I've made my first html5 website by converting another blog theme I had. It's actually a pretty sloppy job since its a learning experience and all. I know some files (like favicons and some scripts) are useless/not linked, but seeing as this is a test I won't bother creating them. But do you see any mistakes I made? Any 'better practices' to point out? :) Any C&C is very welcome and appreciated!

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  • Python design mistakes

    - by Andrea
    A while ago, when I was learning Javascript, I studied Javascript: the good parts, and I particularly enjoyed the chapters on the bad and the ugly parts. Of course, I did not agree with everything, as summing up the design defects of a programming language is to a certain extent subjective - although, for instance, I guess everyone would agree that the keyword with was a mistake in Javascript. Nevertheless, I find it useful to read such reviews: even if one does not agree, there is a lot to learn. Is there a blog entry or some book describing design mistakes for Python? For instance I guess some people would count the lack of tail call optimization a mistake; there may be other issues (or non-issues) which are worth learning about.

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  • What is the worst programming mistake you have made?

    - by George Edison
    Most of us are not perfect. (Well, except Jon Skeet) Have you made a terrible mistake that you would like to share? The idea is that we could all learn from our mistakes and by collecting them together here, we can avoid some common ones and discover some no-so-common ones we may have overlooked. Oh, and this question is CW, of course. Edit: This question is different than http://stackoverflow.com/questions/1928002/what-is-the-worst-programming-mistake-you-have-ever-seen because we are sharing our own mistakes. Edit again: And this one http://stackoverflow.com/questions/130965/what-is-the-worst-code-youve-ever-written is different too - it asks for code. My question does not have that restriction!

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  • Common NSNotification mistakes?

    - by Ben Packard
    A simplification... A building has an array of apartment objects. Each apartment has a single currentTenant. These tenants are of type Person. Note that currentTenant doesn't have a reference to the apartment, so can't send information back up the chain. When a tenant has a plumbing issue he raises an NSNotification: [nc postNotificationName:@"PlumbingIssue" object:self]; Each Apartment observes notifications ONLY FROM it's own current tenant (this is set up when the apartment is built, before there is a current tenant): [nc addObserver:self selector:@selector(alertBuildingManager:) name:@"PlumbingIssue" object:[self currentTenant]; When the apartment receives a notification from it's own currentTenant, it sends it's own notification, "PlumberRequired", along with the apartment number and the currentTenant in an NSDictionary. Apartment observes these notifications, which it will take from any apartment (or other object): [nc addObserver:self selector:@selector(callPlumber) name:@"PlumberRequired" object:nil]; Is there something I could be getting fundamentally wrong here? What's happening is that the apartment is receiving notifications from any and all currentTenants, rather than jus it's own. Sorry that the actual code is a bit too unwieldy to post. Was just wondering if there's a gap in my understanding about observing notifications from a particular sender?

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  • What are your Common Magento Configuration Mistakes?

    - by Alan Storm
    If there's something that everybody hates about Magento it's endlessly configuring your modules before being able to write some code. I'm trying to collect a list of common Magento configuration errors for a future project that's I'm close to launching. I'm looking for specific examples of things like using the wrong naming convention on classnames, forgetting the <class /> wrapper when setting up grouped class names. Little things like that that drive you batty for hours until you realize your error. The more details the better!

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  • Where should I report mistakes in Android documentation?

    - by Nick
    Hi all, This is my first post ever -- I love the Android SDK (been at it for a week), but I did notice a small typo in the official documentation that needs correcting. Not sure if this is where I post it, but on this page: http://developer.android.com/reference/android/os/CountDownTimer.html within the example source code, the source says "CountdownTimer" on line one when it should say "CountDownTimer" (notice the capitalization of the letter "D"). An easy fix for one with programming experience, but the code as written will not compile, which could be confusing for someone using this code for the first time. Is this where documentation bugs are submitted, and if not, where should I go to request the fix? Thanks all!

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  • Biggest command-line mistake?

    - by Peter Hilton
    What is the most damage (of whatever kind) that you have ever caused with a single mistaken/mistyped/misguided command line? I deleted a production system database by mistake a while back, for example, but I was lucky (i.e. backed-up) and there was no permanent data loss, lost money, property damage etc. Most importantly (for votes), what do you do to make sure it will not ever happen again?

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  • What was your biggest waste of money, and what should you have bought instead? [closed]

    - by rob
    I waste a lot of money on computer equipment and other electronics that I don't really need. I've also bought software that I've never really used, or which as been replaced by better free software. As I'm buying things, it doesn't seem like much--fifty bucks here, a hundred dollars there. But when I go back and look at how much I've spent over my past few electronics purchases, I usually start to think of the other things I could have bought with that money instead. Most of the computer hardware and electronics don't usually improve my life by much, if at all. Case in point: back when I was in college, I prided myself on getting the best deals for computer hardware, but when I went back and added up all the money I had spent, I had probably wasted close to a thousand dollars on "cheap" $100 hard drives that eventually all went bad (including the warranty replacements). Even if they did still work, it would not be worth the effort to use them, because they're too small and too noisy by today's standards. I've also spent thousands more on other junk, such as RAM and CPU upgrades that only gave modest performance jumps, and wireless audio transmitters that I used for a short time to stream music from the now-defunct Yahoo! Music service. Every time I see a really great deal on RAM or video cards, I come one click away from buying them, but these days I'm usually able to resist. I've been wanting to get into woodworking ever since I moved into my house, and five years later I'm finally saving up for a $600 table saw. Sure, I've already got a toolbox and a couple of the essential power tools like a drill and a jigsaw, but I can't help but think that I'd have an entire shop full of woodworking tools and a lot of nice wood furniture if I hadn't wasted all that money back in college. What has been your biggest waste of money on computer stuff and technology? If you had all that money back, would you make the same mistake again and buy the same types of things, or would you spend it on something else?

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  • Django "login() takes exactly 1 argument (2 given)" error

    - by Oleksandr Bolotov
    I'm trying to store the user's ID in the session using django.contrib.auth.login . But it is not working not as expected. I'm getting error login() takes exactly 1 argument (2 given) With login(user) I'm getting AttributeError at /login/ User' object has no attribute 'method' I'm using slightly modifyed example form http://docs.djangoproject.com/en/dev/topics/auth/ : from django.shortcuts import render_to_response from django.contrib.auth import authenticate, login def login(request): msg = [] if request.method == 'POST': username = request.POST['u'] password = request.POST['p'] user = authenticate(username=username, password=password) if user is not None: if user.is_active: login(request, user) msg.append("login successful") else: msg.append("disabled account") else: msg.append("invalid login") return render_to_response('login.html', {'errors': msg}) there's nothing special about login.html: <html> <head> <title></title> </head> <body> <form action="/login/" method="post"> Login:&nbsp; <input type="text" name="u"> <br/> Password:&nbsp; <input type="password" name="p"> <input type="submit" value="Login"> </form> {% if errors %} <ul> {% for error in errors %} <li>{{ error }}</li> {% endfor %} </ul> {% endif %} </body> </html> Does anybody have idea how to make login() work.

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  • Common Pitfalls in Python

    - by Anurag Uniyal
    Today I was bitten again by "Mutable default arguments" after many years. I usually don't use mutable default arguments unless needed but I think with time I forgot about that, and today in the application I added tocElements=[] in a pdf generation function's argument list and now 'Table of Content' gets longer and longer after each invocation of "generate pdf" :) My question is what other things should I add to my list of things to MUST avoid? Mutable default arguments Import modules always same way e.g. from y import x and import x are different things, they are treated as different modules. Do not use range in place of lists because range() will become an iterator anyway, the following will fail: myIndexList = [0,1,3] isListSorted = myIndexList == range(3) # will fail in 3.0 isListSorted = myIndexList == list(range(3)) # will not same thing can be mistakenly done with xrange: `myIndexList == xrange(3)`. Catching multiple exceptions try: raise KeyError("hmm bug") except KeyError,TypeError: print TypeError It prints "hmm bug", though it is not a bug, it looks like we are catching exceptions of type KeyError,TypeError but instead we are catching KeyError only as variable TypeError, use this instead: try: raise KeyError("hmm bug") except (KeyError,TypeError): print TypeError

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  • Register all GUI components as Observers or pass current object to next object as a constructor argu

    - by Jack
    First, I'd like to say that I think this is a common issue and there may be a simple or common solution that I am unaware of. Many have probably encountered a similar problem. Thanks for reading. I am creating a GUI where each component needs to communicate (or at least be updated) by multiple other components. Currently, I'm using a Singleton class to accomplish this goal. Each GUI component gets the instance of the singleton and registers itself. When updates need to be made, the singleton can call public methods in the registered class. I think this is similar to an Observer pattern, but the singleton has more control. Currently, the program is set up something like this: class c1 { CommClass cc; c1() { cc = CommClass.getCommClass(); cc.registerC1( this ); C2 c2 = new c2(); } } class c2 { CommClass cc; c2() { cc = CommClass.getCommClass(); cc.registerC2( this ); C3 c3 = new c3(); } } class c3 { CommClass cc; c3() { cc = CommClass.getCommClass(); cc.registerC3( this ); C4 c4 = new c4(); } } etc. Unfortunately, the singleton class keeps growing larger as more communication is required between the components. I was wondering if it's a good idea to instead of using this singleton, pass the higher order GUI components as arguments in the constructors of each GUI component: class c1 { c1() { C2 c2 = new c2( this ); } } class c2 { C1 c1; c2( C1 c1 ) { this.c1 = c1 C3 c3 = new c3( c1, this ); } } class c3 { C1 c1; C2 c2; c3( C1 c1, C2 c2 ) { this.c1 = c1; this.c2 = c2; C4 c4 = new c4( c1, c2, this ); } } etc. The second version relies less on the CommClass, but it's still very messy as the private member variables increase in number and the constructors grow in length. Each class contains GUI components that need to communicate through CommClass, but I can't think of a good way to do it. If this seems strange or horribly inefficient, please describe some method of communication between classes that will continue to work as the project grows. Also, if this doesn't make any sense to anyone, I'll try to give actual code snippets in the future and think of a better way to ask the question. Thanks.

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  • Python - Things one MUST avoid

    - by Anurag Uniyal
    Today I was bitten again by "Mutable default arguments" after many years. I usually don't use mutable default arguments unless needed but I think with time I forgot about that, and today in the application I added tocElements=[] in a pdf generation function's argument list and now 'Table of Content' gets longer and longer after each invocation of "generate pdf" :) My question is what other things should I add to my list of things to MUST avoid? 1 Mutable default arguments 2 import modules always same way e.g. 'from y import x' and 'import x' are totally different things actually they are treated as different modules see http://stackoverflow.com/questions/1459236/module-reimported-if-imported-from-different-path 3 Do not use range in place of lists because range() will become an iterator anyway, so things like this will fail, so wrap it by list myIndexList = [0,1,3] isListSorted = myIndexList == range(3) # will fail in 3.0 isListSorted = myIndexList == list(range(3)) # will not same thing can be mistakenly done with xrange e.g myIndexList == xrange(3). 4 Catching multiple exceptions try: raise KeyError("hmm bug") except KeyError,TypeError: print TypeError It prints "hmm bug", though it is not a bug, it looks like we are catching exceptions of type KeyError,TypeError but instead we are catching KeyError only as variable TypeError, instead use try: raise KeyError("hmm bug") except (KeyError,TypeError): print TypeError

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  • Why is using a common-lookup table to restrict the status of entity wrong?

    - by FreshCode
    According to Five Simple Database Design Errors You Should Avoid by Anith Sen, using a common-lookup table to store the possible statuses for an entity is a common mistake. Why is this wrong? I disagree that it's wrong, citing the example of jobs at a repair service with many possible statuses that generally have a natural flow, eg.: Booked In Assigned to Technician Diagnosing problem Waiting for Client Confirmation Repaired & Ready for Pickup Repaired & Couriered Irreparable & Ready for Pickup Quote Rejected Arguably, some of these statuses can be normalised to tables like Couriered Items, Completed Jobs and Quotes (with Pending/Accepted/Rejected statuses), but that feels like unnecessary schema complication. Another common example would be order statuses that restrict the status of an order, eg: Pending Completed Shipped Cancelled Refunded The status titles and descriptions are in one place for editing and are easy to scaffold as a drop-down with a foreign key for dynamic data applications. This has worked well for me in the past. If the business rules dictate the creation of a new order status, I can just add it to OrderStatus table, without rebuilding my code.

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  • What is the most painful development related mistake you have done and what you have learned?

    - by burak ozdogan
    What is the most painful programming mistake you have done and what lesson you have learn after? I guess mine was making a release to production on the development code which was not tested yet. The lesson-learned: Delete any projects that can trigger a release on the live application from CCTray. I only add them when a release to production is necessary since then. And once I am done, I delete them from my project lists.

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