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  • In what way I can implement packet filtering function in C++/C#?

    - by Network study
    Background: I am going to design a firewall-like application (with GUI) which will include several functions such as Packet sniffing and packet filtering. Both of the functions should be implemented to support different protocol levels including application, transport, network and link layer. I only know a little in C#.Net programming to perform the IP packet sniffing. It is also known that packet filtering requires the techniques in WFP or LSP and packet sniffing in application requires dll hooking. Questions: I am not sure which programming language(either C++ or C#) would be suitable for designing such an application described above. If I want to implement the packet filtering function, any libraries will be needed? edit01: Someone suggest that winDivert would be helpful, is it true?

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  • Wake on Lan Remote not waking PC while the PC does receive the packet.

    - by Nycrea
    Over the last couple of weeks, I have been trying to set up WOL from a remote location. When I use my laptop to wake the machine locally, it works just fine. (for some reason, when I try to wake from my phone with an app called "WOL wake on lan" it does not work locally either, but I'll get to that later) Anyway, when the machine is turned on, and I let it 'listen' for incoming magic packets (with a program called "WOL magic packet sender") on my specified port, it does receive them, though when turned off, the machine does not wake. When sending from phone, either locally or via 3G remotely, it does receive but does not wake as well. Because the machine does receive them when turned on and listening, but does not wake when turned off, I am convinced the cause of the problem is my receiving PC, rather than the router or the sender. Some extra info: The receiving machine is a PC running Windows 7 64bit. My router is the Netgear JWNR2000v2. I have the port I use forwarded to my PC's static IP in the router. If anyone could help, or just share your own story with the same problem, maybe we can work this out. Thanks a lot in advance.

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  • http sniffer not working in a LAN setting

    - by trinity
    Hi , I wrote a http sniffer program , first ran it in my standalone pc < fedora OS , and it worked well. And when i tried this in a LAN setting < bus-LAN , fedora OS again , and set the eth0 to promisc mode , the program captures only the URLs browsed by the system in which it is running , but not the ones browsed in neighbouring systems.. Am i missing something here.. i've heard people talk about " setting up subnets " , " use routers / additional ethernet cards " etc , but i dont really understand / know how to do / or even if i should be doing anything of that sort.. please help ..

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  • Issue reading packets from a pcap file. dpkt module. What gives?

    - by Chris
    I am running the following test script to try to read packets from a sample .pcap file I have downloaded. It won't seem to run. I have all of the modules, but no examples seem to be running. import socket import dpkt import sys pcapReader = dpkt.pcap.Reader(file("test1.pcap", "rb")) for ts, data in pcapReader: ether = dpkt.ethernet.Ethernet(data) if ether.type != dpkt.ethernet.ETH_TYPE_IP: raise ip = ether.data src = socket.inet_ntoa(ip.src) dst = socket.inet_ntoa(ip.dst) print "%s -> %s" % (src, dst) For some reason, this is not being interpreted properly. When running it, I get KeyError: 138 module body in test.py at line 4 function __init__ in pcap.py at line 105 Program exited. Why is this? What's wrong?

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  • Flow of packets in network

    - by user58859
    I can't visualize in my mind the network traffic flow. eg. If there are 15 pc's in a LAN When packet goes from router to local LAN, do it passes all the computers? Does it go to the ethernet card of every computer and those computers accept the packet based on their physical address? To which pc the packet will go first? To the nearest to the router? What happens if that first pc captures that packet(though it is not for it)? What happens when a pc broadcast a message? Do it have to generate 14 packets for all the pc's or only one packet reach to all pc's? If it is one packet and captured by first pc, how other pc's can get that? I can't imagine how this traffic is exactly flows? May be my analogy is completely wrong. Can anybody explain me this?

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  • Using T[1] instead of T for functions overloaded for T(&)[N]

    - by Abyx
    The asio::buffer function has (void*, size_t) and (PodType(&)[N]) overloads. I didn't want to write ugly C-style (&x, sizeof(x)) code, so I wrote this: SomePacket packet[1]; // SomePacket is POD read(socket, asio::buffer(packet)); foo = packet->foo; But that packet-> looks kinda weird - the packet is an array after all. (And packet[0]. doesn't look better.) Now, I think if it was a good idea to write such code. Maybe I should stick to unsafe C-style code with void* and sizeof? Upd: here is another example, for writing a packet: SomePacket packet[1]; // SomePacket is POD packet->id = SomePacket::ID; packet->foo = foo; write(socket, asio::buffer(packet));

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  • Packet dropped even when firewall is turned off in windows server 2008

    - by LightX
    We have a windows 2008 server and lately we have started seeing a lot of 5152 Events logged in the server (Windows Filtering Platform blocked a packet). We have an inbound rule configured to allow connections to the port which was working fine earlier. I'm not sure what changed lately. But this doesn't make any sense. The packet is dropped even when windows firewall is disabled. What am I missing?

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  • Constructing radiotap header and ieee80211 header structures for packet injection

    - by hektor
    I am trying to communicate between two laptop machines using Wifi. The structure of the radiotap header and ieee80211 header I am using is: struct ieee80211_radiotap_header { unsigned char it_version; uint16_t it_len; uint32_t it_present; }; /* Structure for 80211 header */ struct ieee80211_hdr_3addr { uint16_t frame_ctl[2]; uint16_t duration_id; unsigned char addr1[ETH_ALEN]; unsigned char addr2[ETH_ALEN]; unsigned char addr3[ETH_ALEN]; uint16_t seq_ctl; }; struct packet { struct ieee80211_radiotap_header rtap_header; struct ieee80211_hdr_3addr iee802_header; unsigned char payload[30]; }; /* In main program */ struct packet mypacket; struct ieee80211_radiotap_header ratap_header; struct ieee80211_hdr_3addr iee802_header; unsigned char addr1[ETH_ALEN] = {0xFF,0xFF,0xFF,0xFF,0xFF,0xFF}; /* broadcast address */ unsigned char addr2[ETH_ALEN] = {0x28,0xcf,0xda,0xde,0xd3,0xcc}; /* mac address of network card */ unsigned char addr3[ETH_ALEN] = {0xd8,0xc7,0xc8,0xd7,0x9f,0x21}; /* mac address of access point i am trying to connect to */ /* Radio tap header data */ ratap_header.it_version = 0x00; ratap_header.it_len = 0x07; ratap_header.it_present = (1 << IEEE80211_RADIOTAP_RATE); mypacket.rtap_header = ratap_header; /* ieee80211 header data */ iee802_header.frame_ctl[0] = IEEE80211_FC0_VERSION_0 | IEEE80211_FC0_TYPE_MGT | IEEE80211_FC0_SUBTYPE_BEACON; iee802_header.frame_ctl[1] =IEEE80211_FC1_DIR_NODS; strcpy(iee802_header.addr1,addr1); strcpy(iee802_header.addr2,addr2); strcpy(iee802_header.addr3,addr3); iee802_header.seq_ctl = 0x1086; mypacket.iee802_header=iee802_header; /* Payload */ unsigned char payload[PACKET_LENGTH]="temp"; strcpy(mypacket.payload , payload); I am able to receive the packets when I test the transmission and reception on the same laptop. However I am not able to receive the packet transmitted on a different laptop. Wireshark does not show the packet as well. Can anyone point out the mistake I am making?

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  • Boost Asio UDP retrieve last packet in socket buffer

    - by Alberto Toglia
    I have been messing around Boost Asio for some days now but I got stuck with this weird behavior. Please let me explain. Computer A is sending continuos udp packets every 500 ms to computer B, computer B desires to read A's packets with it own velocity but only wants A's last packet, obviously the most updated one. It has come to my attention that when I do a: mSocket.receive_from(boost::asio::buffer(mBuffer), mEndPoint); I can get OLD packets that were not processed (almost everytime). Does this make any sense? A friend of mine told me that sockets maintain a buffer of packets and therefore If I read with a lower frequency than the sender this could happen. ¡? So, the first question is how is it possible to receive the last packet and discard the ones I missed? Later I tried using the async example of the Boost documentation but found it did not do what I wanted. http://www.boost.org/doc/libs/1_36_0/doc/html/boost_asio/tutorial/tutdaytime6.html From what I could tell the async_receive_from should call the method "handle_receive" when a packet arrives, and that works for the first packet after the service was "run". If I wanted to keep listening the port I should call the async_receive_from again in the handle code. right? BUT what I found is that I start an infinite loop, it doesn't wait till the next packet, it just enters "handle_receive" again and again. I'm not doing a server application, a lot of things are going on (its a game), so my second question is, do I have to use threads to use the async receive method properly, is there some example with threads and async receive? Thanks for you attention.

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  • Packet loss rate with iperf and tcpdump

    - by stefita
    I tested a line for its link quality with iperf. The measured speed (UDP port 9005) was 96Mbps, which is fine, because both servers are connected with 100Mbps to the internet. On the other hand the datagram loss rate was shown to be 3.3-3.7%, which I found a little too much. Using a high-speed transfer protocol I recorded the packets on both sides with tcpdump. Than I calculated the packet loss - average 0.25%. Have anyone an explanation, where this big difference may be coming from? What is an acceptable packet loss in your opinion?

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  • Setting up Linux VPN Client on Mint: Never sends "Set-Link-Info" packet

    - by cabanaboy
    I have tried to set up a VPN Connection on the Linux Mint disto, but could not get it working. When I use a Windows 7 VPN client it works fine. I brought up Wireshark on both Windows and Linux machine and noticed that on the Windows machine, the client never attempted to send the "Set-Link-Info" packet whereas the Windows (working) VPN client did. Why isn't the Linux Mint client sending the "Set-Link-Info" packet. I think if it did that, then my connection would work. What am I missing?

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  • Error 2020: Got packet bigger than 'max_allowed_packet' bytes when dumping table

    - by Imagineer
    I'm getting the above mentioned error when backing up with ZRM, which is using mysqldump for backup. mysqldump --opt --extended-insert --single-transaction --create-options --default-character-set=utf8 --user=" " -p --all-databases "/nfs/backup/mysql01/dailyrun/20091216043001/backup.sql" mysqldump: Error 2020: Got packet bigger than 'max_allowed_packet' bytes when dumping table TICKET_ATTACHMENT at row: 2286 I have increased the size for 'max_allowed_packet' to be 1G in /etc/my.cnf which is the server setting and for the client side setting I've set it by running this command: mysql -u -p --max_allowed_packet=1G And I have verified that on the client and server side they are of the same value. This is to check the client side value according to this forum posting http://forums.mysql.com/read.php?35,75794,261640 mysql SELECT @@MAX_ALLOWED_PACKET - ; +----------------------+ | @@MAX_ALLOWED_PACKET | +----------------------+ | 1073741824 | +----------------------+ 1 row in set (0.00 sec) And this is the check the server value setting. mysql SHOW VARIABLES | max_allowed_packet | 1073741824 | I have ran out of ideas, and tried searching within expert exchange and googling for solutions but so far none has worked. Reference http://dev.mysql.com/doc/refman/5.1/en/packet-too-large.html Anyone please advise, thank you.

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  • How a router decides destination of packet?

    - by user58859
    I have basic networking question. Scenario : Two pc's are communicating on a wan. Both the pc's ate behind routers or modems. My question : Both the pc's have public IP of each other. That public IP is most of the time is either of the router or of the modem. There can be more then one pc's behind those routers and modems. Then how the pc's are communicating. I can understand the packets can reach upto those routers or modems. But what after that. In the packet , destination IP is public IP. Then how the router or modem decides where to send the packet? Can anybody explain me this please. Thanks in advance.

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  • WinPcap/Wireshark install: where is packet.ddl?

    - by Annonomus Penguin
    I have Wireshark installed, and I'm getting this error: The NPF driver isn't running. You may have trouble capturing or listing interfaces. I realize this is something to do with WinPcap. It's not in control panel, as the FAQ states it should be. I've tried installing it, and it says that there is a previous version installed. This leaves me to believe this is the problem: To be absolutely sure that WinPcap has been installed, please look at your system folder: you should find files called packet.* and wpcap.dll. Please check the file dates: these should be compatible with the WinPcap release dates. We've had reports of trojans or other malware that silently install the WinPcap driver, NPF.sys. If you've been infected by them, you'll probably see the driver file in Windows\System32\Drivers, but no entries in the "Add or Remove Programs" applet and no dlls. I've searched my hard drive, but the only path is this: C:\Windows\SysWOW64\packet.dll Is this the file they are talking about? Should I delete this file? I'm not quite sure, so I thought I'd verify that this file is the right one.

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  • Conceal packet loss in PCM stream

    - by ZeroDefect
    I am looking to use 'Packet Loss Concealment' to conceal lost PCM frames in an audio stream. Unfortunately, I cannot find a library that is accessible without all the licensing restrictions and code bloat (...up for some suggestions though). I have located some GPL code written by Steve Underwood for the Asterisk project which implements PLC. There are several limitations; although, as Steve suggests in his code, his algorithm can be applied to different streams with a bit of work. Currently, the code works with 8kHz 16-bit signed mono streams. Variations of the code can be found through a simple search of Google Code Search. My hope is that I can adapt the code to work with other streams. Initially, the goal is to adjust the algorithm for 8+ kHz, 16-bit signed, multichannel audio (all in a C++ environment). Eventually, I'm looking to make the code available under the GPL license in hopes that it could be of benefit to others... Attached is the code below with my efforts. The code includes a main function that will "drop" a number of frames with a given probability. Unfortunately, the code does not quite work as expected. I'm receiving EXC_BAD_ACCESS when running in gdb, but I don't get a trace from gdb when using 'bt' command. Clearly, I'm trampimg on memory some where but not sure exactly where. When I comment out the *amdf_pitch* function, the code runs without crashing... int main (int argc, char *argv[]) { std::ifstream fin("C:\\cc32kHz.pcm"); if(!fin.is_open()) { std::cout << "Failed to open input file" << std::endl; return 1; } std::ofstream fout_repaired("C:\\cc32kHz_repaired.pcm"); if(!fout_repaired.is_open()) { std::cout << "Failed to open output repaired file" << std::endl; return 1; } std::ofstream fout_lossy("C:\\cc32kHz_lossy.pcm"); if(!fout_lossy.is_open()) { std::cout << "Failed to open output repaired file" << std::endl; return 1; } audio::PcmConcealer Concealer; Concealer.Init(1, 16, 32000); //Generate random numbers; srand( time(NULL) ); int value = 0; int probability = 5; while(!fin.eof()) { char arr[2]; fin.read(arr, 2); //Generate's random number; value = rand() % 100 + 1; if(value <= probability) { char blank[2] = {0x00, 0x00}; fout_lossy.write(blank, 2); //Fill in data; Concealer.Fill((int16_t *)blank, 1); fout_repaired.write(blank, 2); } else { //Write data to file; fout_repaired.write(arr, 2); fout_lossy.write(arr, 2); Concealer.Receive((int16_t *)arr, 1); } } fin.close(); fout_repaired.close(); fout_lossy.close(); return 0; } PcmConcealer.hpp /* * Code adapted from Steve Underwood of the Asterisk Project. This code inherits * the same licensing restrictions as the Asterisk Project. */ #ifndef __PCMCONCEALER_HPP__ #define __PCMCONCEALER_HPP__ /** 1. What does it do? The packet loss concealment module provides a suitable synthetic fill-in signal, to minimise the audible effect of lost packets in VoIP applications. It is not tied to any particular codec, and could be used with almost any codec which does not specify its own procedure for packet loss concealment. Where a codec specific concealment procedure exists, the algorithm is usually built around knowledge of the characteristics of the particular codec. It will, therefore, generally give better results for that particular codec than this generic concealer will. 2. How does it work? While good packets are being received, the plc_rx() routine keeps a record of the trailing section of the known speech signal. If a packet is missed, plc_fillin() is called to produce a synthetic replacement for the real speech signal. The average mean difference function (AMDF) is applied to the last known good signal, to determine its effective pitch. Based on this, the last pitch period of signal is saved. Essentially, this cycle of speech will be repeated over and over until the real speech resumes. However, several refinements are needed to obtain smooth pleasant sounding results. - The two ends of the stored cycle of speech will not always fit together smoothly. This can cause roughness, or even clicks, at the joins between cycles. To soften this, the 1/4 pitch period of real speech preceeding the cycle to be repeated is blended with the last 1/4 pitch period of the cycle to be repeated, using an overlap-add (OLA) technique (i.e. in total, the last 5/4 pitch periods of real speech are used). - The start of the synthetic speech will not always fit together smoothly with the tail of real speech passed on before the erasure was identified. Ideally, we would like to modify the last 1/4 pitch period of the real speech, to blend it into the synthetic speech. However, it is too late for that. We could have delayed the real speech a little, but that would require more buffer manipulation, and hurt the efficiency of the no-lost-packets case (which we hope is the dominant case). Instead we use a degenerate form of OLA to modify the start of the synthetic data. The last 1/4 pitch period of real speech is time reversed, and OLA is used to blend it with the first 1/4 pitch period of synthetic speech. The result seems quite acceptable. - As we progress into the erasure, the chances of the synthetic signal being anything like correct steadily fall. Therefore, the volume of the synthesized signal is made to decay linearly, such that after 50ms of missing audio it is reduced to silence. - When real speech resumes, an extra 1/4 pitch period of sythetic speech is blended with the start of the real speech. If the erasure is small, this smoothes the transition. If the erasure is long, and the synthetic signal has faded to zero, the blending softens the start up of the real signal, avoiding a kind of "click" or "pop" effect that might occur with a sudden onset. 3. How do I use it? Before audio is processed, call plc_init() to create an instance of the packet loss concealer. For each received audio packet that is acceptable (i.e. not including those being dropped for being too late) call plc_rx() to record the content of the packet. Note this may modify the packet a little after a period of packet loss, to blend real synthetic data smoothly. When a real packet is not available in time, call plc_fillin() to create a sythetic substitute. That's it! */ /*! Minimum allowed pitch (66 Hz) */ #define PLC_PITCH_MIN(SAMPLE_RATE) ((double)(SAMPLE_RATE) / 66.6) /*! Maximum allowed pitch (200 Hz) */ #define PLC_PITCH_MAX(SAMPLE_RATE) ((SAMPLE_RATE) / 200) /*! Maximum pitch OLA window */ //#define PLC_PITCH_OVERLAP_MAX(SAMPLE_RATE) ((PLC_PITCH_MIN(SAMPLE_RATE)) >> 2) /*! The length over which the AMDF function looks for similarity (20 ms) */ #define CORRELATION_SPAN(SAMPLE_RATE) ((20 * (SAMPLE_RATE)) / 1000) /*! History buffer length. The buffer must also be at leat 1.25 times PLC_PITCH_MIN, but that is much smaller than the buffer needs to be for the pitch assessment. */ //#define PLC_HISTORY_LEN(SAMPLE_RATE) ((CORRELATION_SPAN(SAMPLE_RATE)) + (PLC_PITCH_MIN(SAMPLE_RATE))) namespace audio { typedef struct { /*! Consecutive erased samples */ int missing_samples; /*! Current offset into pitch period */ int pitch_offset; /*! Pitch estimate */ int pitch; /*! Buffer for a cycle of speech */ float *pitchbuf;//[PLC_PITCH_MIN]; /*! History buffer */ short *history;//[PLC_HISTORY_LEN]; /*! Current pointer into the history buffer */ int buf_ptr; } plc_state_t; class PcmConcealer { public: PcmConcealer(); ~PcmConcealer(); void Init(int channels, int bit_depth, int sample_rate); //Process a block of received audio samples. int Receive(short amp[], int frames); //Fill-in a block of missing audio samples. int Fill(short amp[], int frames); void Destroy(); private: int amdf_pitch(int min_pitch, int max_pitch, short amp[], int channel_index, int frames); void save_history(plc_state_t *s, short *buf, int channel_index, int frames); void normalise_history(plc_state_t *s); /** Holds the states of each of the channels **/ std::vector< plc_state_t * > ChannelStates; int plc_pitch_min; int plc_pitch_max; int plc_pitch_overlap_max; int correlation_span; int plc_history_len; int channel_count; int sample_rate; bool Initialized; }; } #endif PcmConcealer.cpp /* * Code adapted from Steve Underwood of the Asterisk Project. This code inherits * the same licensing restrictions as the Asterisk Project. */ #include "audio/PcmConcealer.hpp" /* We do a straight line fade to zero volume in 50ms when we are filling in for missing data. */ #define ATTENUATION_INCREMENT 0.0025 /* Attenuation per sample */ #if !defined(INT16_MAX) #define INT16_MAX (32767) #define INT16_MIN (-32767-1) #endif #ifdef WIN32 inline double rint(double x) { return floor(x + 0.5); } #endif inline short fsaturate(double damp) { if (damp > 32767.0) return INT16_MAX; if (damp < -32768.0) return INT16_MIN; return (short)rint(damp); } namespace audio { PcmConcealer::PcmConcealer() : Initialized(false) { } PcmConcealer::~PcmConcealer() { Destroy(); } void PcmConcealer::Init(int channels, int bit_depth, int sample_rate) { if(Initialized) return; if(channels <= 0 || bit_depth != 16) return; Initialized = true; channel_count = channels; this->sample_rate = sample_rate; ////////////// double min = PLC_PITCH_MIN(sample_rate); int imin = (int)min; double max = PLC_PITCH_MAX(sample_rate); int imax = (int)max; plc_pitch_min = imin; plc_pitch_max = imax; plc_pitch_overlap_max = (plc_pitch_min >> 2); correlation_span = CORRELATION_SPAN(sample_rate); plc_history_len = correlation_span + plc_pitch_min; ////////////// for(int i = 0; i < channel_count; i ++) { plc_state_t *t = new plc_state_t; memset(t, 0, sizeof(plc_state_t)); t->pitchbuf = new float[plc_pitch_min]; t->history = new short[plc_history_len]; ChannelStates.push_back(t); } } void PcmConcealer::Destroy() { if(!Initialized) return; while(ChannelStates.size()) { plc_state_t *s = ChannelStates.at(0); if(s) { if(s->history) delete s->history; if(s->pitchbuf) delete s->pitchbuf; memset(s, 0, sizeof(plc_state_t)); delete s; } ChannelStates.erase(ChannelStates.begin()); } ChannelStates.clear(); Initialized = false; } //Process a block of received audio samples. int PcmConcealer::Receive(short amp[], int frames) { if(!Initialized) return 0; int j = 0; for(int k = 0; k < ChannelStates.size(); k++) { int i; int overlap_len; int pitch_overlap; float old_step; float new_step; float old_weight; float new_weight; float gain; plc_state_t *s = ChannelStates.at(k); if (s->missing_samples) { /* Although we have a real signal, we need to smooth it to fit well with the synthetic signal we used for the previous block */ /* The start of the real data is overlapped with the next 1/4 cycle of the synthetic data. */ pitch_overlap = s->pitch >> 2; if (pitch_overlap > frames) pitch_overlap = frames; gain = 1.0 - s->missing_samples * ATTENUATION_INCREMENT; if (gain < 0.0) gain = 0.0; new_step = 1.0/pitch_overlap; old_step = new_step*gain; new_weight = new_step; old_weight = (1.0 - new_step)*gain; for (i = 0; i < pitch_overlap; i++) { int index = (i * channel_count) + j; amp[index] = fsaturate(old_weight * s->pitchbuf[s->pitch_offset] + new_weight * amp[index]); if (++s->pitch_offset >= s->pitch) s->pitch_offset = 0; new_weight += new_step; old_weight -= old_step; if (old_weight < 0.0) old_weight = 0.0; } s->missing_samples = 0; } save_history(s, amp, j, frames); j++; } return frames; } //Fill-in a block of missing audio samples. int PcmConcealer::Fill(short amp[], int frames) { if(!Initialized) return 0; int j =0; for(int k = 0; k < ChannelStates.size(); k++) { short *tmp = new short[plc_pitch_overlap_max]; int i; int pitch_overlap; float old_step; float new_step; float old_weight; float new_weight; float gain; short *orig_amp; int orig_len; orig_amp = amp; orig_len = frames; plc_state_t *s = ChannelStates.at(k); if (s->missing_samples == 0) { // As the gap in real speech starts we need to assess the last known pitch, //and prepare the synthetic data we will use for fill-in normalise_history(s); s->pitch = amdf_pitch(plc_pitch_min, plc_pitch_max, s->history + plc_history_len - correlation_span - plc_pitch_min, j, correlation_span); // We overlap a 1/4 wavelength pitch_overlap = s->pitch >> 2; // Cook up a single cycle of pitch, using a single of the real signal with 1/4 //cycle OLA'ed to make the ends join up nicely // The first 3/4 of the cycle is a simple copy for (i = 0; i < s->pitch - pitch_overlap; i++) s->pitchbuf[i] = s->history[plc_history_len - s->pitch + i]; // The last 1/4 of the cycle is overlapped with the end of the previous cycle new_step = 1.0/pitch_overlap; new_weight = new_step; for ( ; i < s->pitch; i++) { s->pitchbuf[i] = s->history[plc_history_len - s->pitch + i]*(1.0 - new_weight) + s->history[plc_history_len - 2*s->pitch + i]*new_weight; new_weight += new_step; } // We should now be ready to fill in the gap with repeated, decaying cycles // of what is in pitchbuf // We need to OLA the first 1/4 wavelength of the synthetic data, to smooth // it into the previous real data. To avoid the need to introduce a delay // in the stream, reverse the last 1/4 wavelength, and OLA with that. gain = 1.0; new_step = 1.0/pitch_overlap; old_step = new_step; new_weight = new_step; old_weight = 1.0 - new_step; for (i = 0; i < pitch_overlap; i++) { int index = (i * channel_count) + j; amp[index] = fsaturate(old_weight * s->history[plc_history_len - 1 - i] + new_weight * s->pitchbuf[i]); new_weight += new_step; old_weight -= old_step; if (old_weight < 0.0) old_weight = 0.0; } s->pitch_offset = i; } else { gain = 1.0 - s->missing_samples*ATTENUATION_INCREMENT; i = 0; } for ( ; gain > 0.0 && i < frames; i++) { int index = (i * channel_count) + j; amp[index] = s->pitchbuf[s->pitch_offset]*gain; gain -= ATTENUATION_INCREMENT; if (++s->pitch_offset >= s->pitch) s->pitch_offset = 0; } for ( ; i < frames; i++) { int index = (i * channel_count) + j; amp[i] = 0; } s->missing_samples += orig_len; save_history(s, amp, j, frames); delete [] tmp; j++; } return frames; } void PcmConcealer::save_history(plc_state_t *s, short *buf, int channel_index, int frames) { if (frames >= plc_history_len) { /* Just keep the last part of the new data, starting at the beginning of the buffer */ //memcpy(s->history, buf + len - plc_history_len, sizeof(short)*plc_history_len); int frames_to_copy = plc_history_len; for(int i = 0; i < frames_to_copy; i ++) { int index = (channel_count * (i + frames - plc_history_len)) + channel_index; s->history[i] = buf[index]; } s->buf_ptr = 0; return; } if (s->buf_ptr + frames > plc_history_len) { /* Wraps around - must break into two sections */ //memcpy(s->history + s->buf_ptr, buf, sizeof(short)*(plc_history_len - s->buf_ptr)); short *hist_ptr = s->history + s->buf_ptr; int frames_to_copy = plc_history_len - s->buf_ptr; for(int i = 0; i < frames_to_copy; i ++) { int index = (channel_count * i) + channel_index; hist_ptr[i] = buf[index]; } frames -= (plc_history_len - s->buf_ptr); //memcpy(s->history, buf + (plc_history_len - s->buf_ptr), sizeof(short)*len); frames_to_copy = frames; for(int i = 0; i < frames_to_copy; i ++) { int index = (channel_count * (i + (plc_history_len - s->buf_ptr))) + channel_index; s->history[i] = buf[index]; } s->buf_ptr = frames; return; } /* Can use just one section */ //memcpy(s->history + s->buf_ptr, buf, sizeof(short)*len); short *hist_ptr = s->history + s->buf_ptr; int frames_to_copy = frames; for(int i = 0; i < frames_to_copy; i ++) { int index = (channel_count * i) + channel_index; hist_ptr[i] = buf[index]; } s->buf_ptr += frames; } void PcmConcealer::normalise_history(plc_state_t *s) { short *tmp = new short[plc_history_len]; if (s->buf_ptr == 0) return; memcpy(tmp, s->history, sizeof(short)*s->buf_ptr); memcpy(s->history, s->history + s->buf_ptr, sizeof(short)*(plc_history_len - s->buf_ptr)); memcpy(s->history + plc_history_len - s->buf_ptr, tmp, sizeof(short)*s->buf_ptr); s->buf_ptr = 0; delete [] tmp; } int PcmConcealer::amdf_pitch(int min_pitch, int max_pitch, short amp[], int channel_index, int frames) { int i; int j; int acc; int min_acc; int pitch; pitch = min_pitch; min_acc = INT_MAX; for (i = max_pitch; i <= min_pitch; i++) { acc = 0; for (j = 0; j < frames; j++) { int index1 = (channel_count * (i+j)) + channel_index; int index2 = (channel_count * j) + channel_index; //std::cout << "Index 1: " << index1 << ", Index 2: " << index2 << std::endl; acc += abs(amp[index1] - amp[index2]); } if (acc < min_acc) { min_acc = acc; pitch = i; } } std::cout << "Pitch: " << pitch << std::endl; return pitch; } } P.S. - I must confess that digital audio is not my forte...

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  • Xen PV packet loss

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    I'm having some serious issues with packetloss with one of my servers. This server is a somewhat old (P4-era) machine running Debian Squeeze and Xen 4.0. There are two domUs running on it (both also Debian Squeeze), one gateway and a fileserver. Unfortunatly the processor has no virtualization extensions, therefore only PV can be used. While investigating why our network seems to be slower than it should I found some pretty bad packet loss (~25%). After further investigation and several experiments I did a measurment between the dom0 and one of the domUs: Server listening on UDP port 5001 Receiving 1470 byte datagrams UDP buffer size: 110 KByte (default) ------------------------------------------------------------ ------------------------------------------------------------ Client connecting to dom0, UDP port 5001 Sending 1470 byte datagrams UDP buffer size: 110 KByte (default) ------------------------------------------------------------ [ 3] local 192.168.1.2(domU) port 33817 connected with 192.168.1.100(dom0) port 5001 [ 4] local 192.168.1.2(domU) port 5001 connected with 192.168.1.100(dom0) port 48606 [ ID] Interval Transfer Bandwidth [ 3] 0.0-10.0 sec 46.3 MBytes 38.7 Mbits/sec [ 3] Sent 33020 datagrams [ 3] Server Report: [ 3] 0.0-10.0 sec 46.2 MBytes 38.6 Mbits/sec 0.030 ms 89/33019 (0.27%) [ 3] 0.0-10.0 sec 1 datagrams received out-of-order [ 4] 0.0-10.2 sec 43.0 MBytes 35.3 Mbits/sec 13.074 ms 11575/42256 (27%) tl;dr: 27% packet loss from dom0 to domU with 50Mbit UDP packets. Same thing happens from anywhere in the network. The problem gets better for smaller bandwidths (0.047% for 5Mbit) and worse for higher (59% for 200Mbit) ones. I did increase the CPU-weight of the dom0, there is no swapping going on, and actual networking-hardware is not involved. I never expected Xen (or anything related) to drop packets, and I'm completly clueless what to try next.

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    How can I passively monitor the packet loss on TCP connections to/from my machine? Basically, I'd like a tool that sits in the background and watches TCP ack/nak/re-transmits to generate a report on which peer IP addresses "seem" to be experiencing heavy loss. Most questions like this that I find of SF suggest using tools like iperf. But, I need to monitor connections to/from a real application on my machine. Is this data just sitting there in the Linux TCP stack?

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