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  • Encryption password

    - by George
    I am running Ubuntu 12.04 LTS I thought that everything in my Documents folder was being backed up by Ubuntu1, as everytime I put a file in my documents folder a box popped up stating backing up file. When I looked at the Left hand list of programmes on my desktop screen there was an extra Box in the list. Clicked the Box and it stated encryption Password required. It seems the latest files have not been backed up as an Encryption Password is required. Can anyone explain for me, what is this Encription Password and how do I get it.

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  • User Password I didn't even know of [duplicate]

    - by KiriharaAkaya
    This question already has an answer here: How do I reset a lost administrative password? 13 answers I'm a new user of Ubuntu and I installed it on my computer using Virtual Box. I've been trying to install Java JDK for the past two hours without any success because when I try to do so, Terminal asks for my password, which I don't even remember creating. Can someone please help and tell me how am I suppose to change the password in order to install JDK? It will be very much appreciated, thank you.

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  • Procedural object generation and unique identification

    - by 2080
    My question relates to procedural content generation and data management of the emerging objects in a database. I assume a networked game, with a server-client model. Unspecified objects in the game world are generated while the game is running with procedural algorithms (for example perlin noise). The players (/clients) can modify the properties of these objects, but have to notify the server of these changes. How could this communication address unique objects, so that both the server and the client know of which object they are speaking? Not only the inner properties of the objects can differ, but also visible, such as the position. When the player wants to select one of these objects the game has to find out the id - does anyone know which methods or algorithms can accomplish that?

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  • How to make Ubuntu remember forever the password after the first time

    - by Luis Alvarado
    Is it possible to make Ubuntu remember the password for any program after the first time it asks. I get asked for the password for Synaptic, for making a usb bootable, for connecting to the wifi network, for opening gparted and even to go to the bathroom. Is there a way to just tell it to ask once forever or just tell it to not ask (Without going to root account. I want to keep using my own account)

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  • How to create reproducible probability in map generation?

    - by nickbadal
    So for my game, I'm using perlin noise to generate regions of my map (water/land, forest/grass) but I'd also like to create some probability based generation too. For instance: if(nextInt(10) > 2 && tile.adjacentTo(Type.WATER)) tile.setType(Type.SAND); This works fine, and is even reproduceable (based on a common seed) if the nextInt() calls are always in the same order. The issue is that in my game, the world is generated on demand, based on the player's location. This means, that if I explore the map differently, and the chunks of the map are generated in a different order, the randomness is no longer consistent. How can I get this sort of randomness to be consistent, independent of call order? Thanks in advance :)

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  • How do I reset a lost administrative password?

    - by user9904
    I'm working on a Ubuntu system using a Panasonic CF-50 Laptop. My Client has completely forgotten his Administrative Password. He doesn't even remember entering one; however it is there. I've tried the suggestions on the WebSite and I have been unsuccessful in deleting the password so that I can download applets required for running some files. Do you have a solution? I look forward to hearing your response.

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  • Windows Vista Password changed... What the?

    - by Moshe
    My mom's Vista Home Premium (32 bit) password was changed. My mom said that she didn't change it and she doesn't think anyone else here did either. So.. Could this have been done remotely? I'm running Ophcrack now, what else can we do? (I haven't tried safe mode yet.) I'm a techie and somewhat baffled. Help! Edit: ophcrack found empty LM but no NT hash is displayed. Entering safe mode... Edit2: I'm an idiot. Well sort of. Ophcrack could not crack the password which was just lowercase English letters, but for some reason, I was able to login using the orignal password in safe mode. Once in safe mode I "changed the password" back to it's original value and was then able to login in regular mode... It's time to run a virus scan.

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  • How can I make the Firefox Password Manager more intelligent?

    - by Philip
    I have two major gripes about the FF password manager: If I restore a session with multiple tabs with sites with saved passwords, the master password prompt pops up once for each of them, even if I correctly enter the password the first time. Sometimes I want Firefox not to use my saved passwords at all (e.g. because I want to let someone else use it without getting access to my accounts), but hitting cancel results in erratic behavior--sometimes the box just pops up again and again, or sometimes it stops and behaves as I wish (continuing to browse w/o my passwords) until it encounters another site that wants my password. Thus even when hitting cancel does leave me free to browse passwordless, it doesn't get Firefox to leave me alone for the whole session. Thus: do you know of any tweak or add-on that could (1) make Firefox smart enough to get my master password once and then leave me alone, and/or (2) add an option (checkbox-style, toggle button, etc.) to browse "for now" (until I toggle the option) or even "for this session" (until I restart) without using any of my saved passwords? I'm running Firefox 3.5.6 on Mac OS X 10.5; thanks.

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  • Tool to test a user account and password (test login)

    - by TheCleaner
    Yeah, I can fire up a VM or remote into something and try the password...I know...but is there a tool or script that will simulate a login just enough to confirm or deny that the password is correct? Scenario: A server service account's password is "forgotten"...but we think we know what it is. I'd like to pass the credentials to something and have it kick back with "correct password" or "incorrect password". I even thought about a drive mapping script with that user account and password being passed to see if it mapped the drive successfully or not but got lost in the logic of making it work correctly...something like: -Script asks for username via msgbox -script asks for password via msgbox -script tries to map a drive to a common share that everyone has access to -script unmaps drive if successful -script returns popup msgbox stating "Correct Password" or else "Incorrect Password" Any help is appreciated...you'd think this would be a rare occurrence not requiring a tool to support it but...well....

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  • Code Generation and IDE vs writing per Hand

    - by sytycs
    I have been programming for about a year now. Pretty soon I realized that I need a great Tool for writing code and learned Vim. I was happy with C and Ruby and never liked the idea of an IDE. Which was encouraged by a lot of reading about programming.[1] However I started with (my first) Java Project. In a CS Course we were using Visual Paradigm and encouraged to let the program generate our code from a class diagram. I did not like that Idea because: Our class diagram was buggy. Students more experienced in Java said they would write the code per hand. I had never written any Java before and would not understand a lot of the generated code. So I took a different approach and wrote all methods per Hand (getter and Setter included). My Team-members have written their parts (partly generated by VP) in an IDE and I was "forced" to use it too. I realized they had generated equal amounts of code in a shorter amount of time and did not spend a lot of time setting their CLASSPATH and writing scripts for compiling that son of a b***. Additionally we had to implement a GUI and I dont see how we could have done that in a sane matter in Vim. So here is my Problem: I fell in love with Vim and the Unix way. But it looks like for getting this job done (on time) the IDE/Code generation approach is superior. Do you have equal experiences? Is Java by the nature of the language just more suitable for an IDE/Code generated approach? Or am I lacking the knowledge to produce equal amounts of code "per Hand"? [1] http://heather.cs.ucdavis.edu/~matloff/eclipse.html

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  • Speeding up procedural texture generation

    - by FalconNL
    Recently I've begun working on a game that takes place in a procedurally generated solar system. After a bit of a learning curve (having neither worked with Scala, OpenGL 2 ES or Libgdx before), I have a basic tech demo going where you spin around a single procedurally textured planet: The problem I'm running into is the performance of the texture generation. A quick overview of what I'm doing: a planet is a cube that has been deformed to a sphere. To each side, a n x n (e.g. 256 x 256) texture is applied, which are bundled in one 8n x n texture that is sent to the fragment shader. The last two spaces are not used, they're only there to make sure the width is a power of 2. The texture is currently generated on the CPU, using the updated 2012 version of the simplex noise algorithm linked to in the paper 'Simplex noise demystified'. The scene I'm using to test the algorithm contains two spheres: the planet and the background. Both use a greyscale texture consisting of six octaves of 3D simplex noise, so for example if we choose 128x128 as the texture size there are 128 x 128 x 6 x 2 x 6 = about 1.2 million calls to the noise function. The closest you will get to the planet is about what's shown in the screenshot and since the game's target resolution is 1280x720 that means I'd prefer to use 512x512 textures. Combine that with the fact the actual textures will of course be more complicated than basic noise (There will be a day and night texture, blended in the fragment shader based on sunlight, and a specular mask. I need noise for continents, terrain color variation, clouds, city lights, etc.) and we're looking at something like 512 x 512 x 6 x 3 x 15 = 70 million noise calls for the planet alone. In the final game, there will be activities when traveling between planets, so a wait of 5 or 10 seconds, possibly 20, would be acceptable since I can calculate the texture in the background while traveling, though obviously the faster the better. Getting back to our test scene, performance on my PC isn't too terrible, though still too slow considering the final result is going to be about 60 times worse: 128x128 : 0.1s 256x256 : 0.4s 512x512 : 1.7s This is after I moved all performance-critical code to Java, since trying to do so in Scala was a lot worse. Running this on my phone (a Samsung Galaxy S3), however, produces a more problematic result: 128x128 : 2s 256x256 : 7s 512x512 : 29s Already far too long, and that's not even factoring in the fact that it'll be minutes instead of seconds in the final version. Clearly something needs to be done. Personally, I see a few potential avenues, though I'm not particularly keen on any of them yet: Don't precalculate the textures, but let the fragment shader calculate everything. Probably not feasible, because at one point I had the background as a fullscreen quad with a pixel shader and I got about 1 fps on my phone. Use the GPU to render the texture once, store it and use the stored texture from then on. Upside: might be faster than doing it on the CPU since the GPU is supposed to be faster at floating point calculations. Downside: effects that cannot (easily) be expressed as functions of simplex noise (e.g. gas planet vortices, moon craters, etc.) are a lot more difficult to code in GLSL than in Scala/Java. Calculate a large amount of noise textures and ship them with the application. I'd like to avoid this if at all possible. Lower the resolution. Buys me a 4x performance gain, which isn't really enough plus I lose a lot of quality. Find a faster noise algorithm. If anyone has one I'm all ears, but simplex is already supposed to be faster than perlin. Adopt a pixel art style, allowing for lower resolution textures and fewer noise octaves. While I originally envisioned the game in this style, I've come to prefer the realistic approach. I'm doing something wrong and the performance should already be one or two orders of magnitude better. If this is the case, please let me know. If anyone has any suggestions, tips, workarounds, or other comments regarding this problem I'd love to hear them.

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  • Ubuntu Desktop Password

    - by doug
    I inherited a machine with Ubuntu desktop installed. It has a password in place and I have no idea what the password may be. I cannot get to the command line to use the methods I have found online. No matter how many times I press "Shift" during the boot process it still goes all the way to the desktop login. I never see grub. I am not sure which version I have but I think may be 9 or 10. Thanks Doug

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  • I cannot enter my password when using sudo to install Sophos AV for Linux

    - by dycharlie
    I cannot type my password as shown below. After successfully unlocking root account in Ubuntu 12.04 LTS. saintmichael@ubuntu:~$ sudo usage: sudo [-D level] -h | -K | -k | -V usage: sudo -v [-AknS] [-D level] [-g groupname|#gid] [-p prompt] [-u user name|#uid] usage: sudo -l[l] [-AknS] [-D level] [-g groupname|#gid] [-p prompt] [-U user name] [-u user name|#uid] [-g groupname|#gid] [command] usage: sudo [-AbEHknPS] [-C fd] [-D level] [-g groupname|#gid] [-p prompt] [-u user name|#uid] [-g groupname|#gid] [VAR=value] [-i|-s] [<command>] usage: sudo -e [-AknS] [-C fd] [-D level] [-g groupname|#gid] [-p prompt] [-u user name|#uid] file ... saintmichael@ubuntu:~$ sudo ./sophos-av/install.sh [sudo] password for saintmichael:

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  • How do I reset my password?

    - by doug
    I inherited a machine with Ubuntu desktop installed. It has a password in place and I have no idea what the password may be. I cannot get to the command line to use the methods I have found online. No matter how many times I press "Shift" during the boot process it still goes all the way to the desktop login. I never see grub. I am not sure which version I have but I think may be 9 or 10. Thanks Doug

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  • ban an IP temporarily after x-many incorrect password attempts

    - by sova
    My new web server got hacked (sigh). I have physical access to my machine (in the near future). It seems like the only changes was a new user account and a borked sudoers file. It seems as though the password was discovered by dictionary searching (I didn't pick it). After I fix these problems (or do a full reinstall?) I want to add a mechanism to ban an IP (for maybe 24 hours or some time limit) after getting the password wrong x number of times, but I'm not a unix sysadmin or anything, so I'm not really sure where to get started. The machine is running Lucid Lynx, from an Ubuntu minimal installation. Thanks,I appreciate your help guys. Hopefully this is the right place for this question.

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  • Regarding Lost Administrative Password

    - by Rex Haggard
    I'm working on a Ubuntu 10.04 (Lucid Lynx) system using a Panasonic CF-50 Laptop. My Client has completely forgotten his Administrative Password. He doesn't even remember entering one; however it is there. I've tried the suggestions on the WebSite and I have been unsuccessful in deleting the password so that I can download applets required for running some files. Do you have a solution? I look forward to hearing your response. Thanks for your time and consideration. -- Rex Haggard 1967 North St. Apt. #15 New Orleans, La 70802

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  • Login screen won't accept my password

    - by Raven H
    I recently upgraded to 12.04 from 11.10 and since upgrading have been unable to login to my user profile. The upgrade went okay and I can login to a guest session fine but whenever I try to login to my profile, after entering my password, I just return to the login screen. I've changed my password in Root (passwd 'username')and can log in to tty1 with no issues, it's just in GUI I'm having problems. I'm using a HP dv7 laptop, 32 bit Ubuntu install, Intel® Core™2 Duo CPU P7350 @ 2.00GHz × 2, Nvidia graphics. Any help would be appreciated.

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  • MySQL wants a password but it's empty

    - by gAMBOOKa
    mysql -uroot ERROR 1045 (28000): Access denied for user 'root'@'localhost' (using password: YES) mysql -uroot -p Enter password: <-- leave blank, hit enter without entering anything mysql> <-- i am logged in NOTE: This is a new mysql instance installation So if the password is blank, why won't it log me in without a -p flag? For a little clarification. I am running into this issue when attempting to change the password using a script: We're using a bash script to do that. mysqladmin -u root password abc wouldn't work (access denied) mysqladmin -u root -p password abc cannot be used because it prompts for a password and we need to automate this. mysqladmin -u root -p'' password abc is not working either

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  • Ecryptfs: lost passphrase

    - by Sherlock3890
    When i mounted some dir by mount -t ecryptfs private data i entered wrong password. I wrote data in this dir and now i can't mount it. I have no valid password and passphrase (know only the same), but have SIG in /root/.ecryptfs/sig-cache.txt. How i can recover my directory or, at least, "brute it": type many-many passwords like entered when mounting this dir and compare generated sig with existing?

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  • Thumbs Up or Thumbs Down – Intel Debuts Prototype Palm-Reading Tech to Replace Passwords [Poll]

    - by Asian Angel
    This week Intel debuted prototype palm-reading tech that could serve as a replacement for our current password system. Our question for you today is do you think this is the right direction to go for better security or do you feel this is a mistake? Photo courtesy of Jane Rahman. Needless to say password security breaches have been a hot topic as of late, so perhaps a whole new security model is in order. It would definitely eliminate the need to remember a large volume of passwords along with circumventing the problem of poor password creation/selection. At the same time the new technology would still be in the ‘early stages’ of development and may not work as well as people would like. Long-term refinement would definitely improve its performance, but would it really be worth pursuing versus the actual benefits? From the blog post: Intel researcher Sridhar Iyendar demonstrated the technology at Intel’s Developer Forum this week. Waving a hand in front of a “palm vein” detector on a computer, one of Iyendar’s assistants was logged into Windows 7, was able to view his bank account, and then once he moved away the computer locked Windows and went into sleeping mode. How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using? HTG Explains: What The Windows Event Viewer Is and How You Can Use It

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  • Heightmap generation

    - by Ziaix
    I want to implement something like this to create a heightmap: 'Place a group of coordinates evenly across a map, and give them height values within a certain range. Repeatedly create coordinates between all of those coordinates, setting their height by deriving a value that was a mean value of all the surrounding coordinates.' However, I'm not sure how I would go about it - I'm not sure how I could code the part where I place the coordinates in between the existing coordinates. Can anyone give any help/advice?

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  • Procedural Generation of tile-based 2d World

    - by Matthias
    I am writing a 2d game that uses tile-based top-down graphics to build the world (i.e. the ground plane). Manually made this works fine. Now I want to generate the ground plane procedurally at run time. In other words: I want to place the tiles (their textures) randomised on the fly. Of course I cannot create an endless ground plane, so I need to restrict how far from the player character (on which the camera focuses on) I procedurally generate the ground floor. My approach would be like this: I have a 2d grid that stores all tiles of the floor at their correct x/y coordinates within the game world. When the players moves the character, therefore also the camera, I constantly check whether there are empty locations in my x/y map within a max. distance from the character, i.e. cells in my virtual grid that have no tile set. In such a case I place a new tile there. Therefore the player would always see the ground plane without gaps or empty spots. I guess that would work, but I am not sure whether that would be the best approach. Is there a better alternative, maybe even a best-practice for my case?

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  • Diamond-square terrain generation problem

    - by kafka
    I've implemented a diamond-square algorithm according to this article: http://www.lighthouse3d.com/opengl/terrain/index.php?mpd2 The problem is that I get these steep cliffs all over the map. It happens on the edges, when the terrain is recursively subdivided: Here is the source: void DiamondSquare(unsigned x1,unsigned y1,unsigned x2,unsigned y2,float range) { int c1 = (int)x2 - (int)x1; int c2 = (int)y2 - (int)y1; unsigned hx = (x2 - x1)/2; unsigned hy = (y2 - y1)/2; if((c1 <= 1) || (c2 <= 1)) return; // Diamond stage float a = m_heightmap[x1][y1]; float b = m_heightmap[x2][y1]; float c = m_heightmap[x1][y2]; float d = m_heightmap[x2][y2]; float e = (a+b+c+d) / 4 + GetRnd() * range; m_heightmap[x1 + hx][y1 + hy] = e; // Square stage float f = (a + c + e + e) / 4 + GetRnd() * range; m_heightmap[x1][y1+hy] = f; float g = (a + b + e + e) / 4 + GetRnd() * range; m_heightmap[x1+hx][y1] = g; float h = (b + d + e + e) / 4 + GetRnd() * range; m_heightmap[x2][y1+hy] = h; float i = (c + d + e + e) / 4 + GetRnd() * range; m_heightmap[x1+hx][y2] = i; DiamondSquare(x1, y1, x1+hx, y1+hy, range / 2.0); // Upper left DiamondSquare(x1+hx, y1, x2, y1+hy, range / 2.0); // Upper right DiamondSquare(x1, y1+hy, x1+hx, y2, range / 2.0); // Lower left DiamondSquare(x1+hx, y1+hy, x2, y2, range / 2.0); // Lower right } Parameters: (x1,y1),(x2,y2) - coordinates that define a region on a heightmap (default (0,0)(128,128)). range - basically max. height. (default 32) Help would be greatly appreciated.

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