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  • Automator won't change finder item names of photoshop automation exports

    - by marty
    I made a folder action that monitors a folder and changes the name of anything put in it. Then I automate a photoshop action that exports images to the folder. for some reason I have to move the images out of the folder and then back in for it to change. is there a way to have it change the images as they're saved there? is this a bug or am i doing something wrong? it works fine if i just move the images in and out of the folder. and sometimes it will change just a couple of them, which makes me think it's just because they're coming in so fast that it glitches.

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  • Auto log off windows machine after certain number of minutes

    - by Marty Heath
    I have three machines on my network, two are windows xp and one is windows 7. i would like to have all three machines log a user off if they are on for more than 60 minutes. And I would like this to be applied to the machine not on a per user basis, because I do not want this policy to apply to those users on any other machine. I have installed winexit.scr on one of the machines but the problem is that I cannot change the default value of 10 minutes for the screensaver because that is controlled through group policy, and I cannot seem to find where to change that through group policy on a per machine basis NOT on a per user basis. If I have left out any details I apologize please let me know anything that is needed

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  • Servers / ram for social network- how many?

    - by Marty
    I am launching my social network soon an looking into hosting. The question i am lost is: Do i need separate servers for web vs database vs image handling since there is photo sharing? Or does 1 server handle it all? Also is more ram better? If i get 50GB ram is that better than having 8 gb ram? EDIT: It is PHP codeignitor and MySQL for now. (switch to NoSQL DB later if demand calls fr it.) I will be using memcache also. Concept wise it is similar to yelp, so geographic based with lots of user content and image sharing + live feeds an privacy levels. User plan is open question. Without testing the demand for this i cant give a number. But the concept is unique, no one out there with the set of features i am releasing so it could grow. Ideally I want to plan for handling about 1-2 million views / month from launch. If it goes more than that then I will upgrade.

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  • Running Flash on a headless Solaris box

    - by Marty Pitt
    Our build server is a Solaris box, and I'm trying to run a suite of FlexUnit tests as part of the automated build process. This works by compiling a swf movie with a suite of automated unit tests. The build script launches this movie, which automatically begins running the tests. Results of each test are sent back to the launching script across a port, and written out to a local xml file. Once the tests are completed, the movie closes down, and the build script interrogates the results to see if all the tests passed. The FlexUnit wiki provides information about how to to acheive this on a Unix server, by using Xvnc to provide a virtual space for the flash movie to run its tests in. I've provided this information through to our sys admin team, (along with the link to the article), and I've been told that because this is a Solaris box, we can't use that approach - Xvnc isn't supported on Solaris. Unfortunately, I know very little about servers, *nix vs Solaris, or Xvnc. Can someone please provide some advice about how we can achieve the same outcome on a Solaris box?

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  • Building on someone else's DefaultButton Silverlight work...

    - by KyleBurns
    This week I was handed a "simple" requirement - have a search screen execute its search when the user pressed the Enter key instead of having to move hands from keyboard to mouse and click Search.  That is a reasonable request that has been met for years both in Windows and Web apps.  I did a quick scan for code to pilfer and found Patrick Cauldwell's Blog posting "A 'Default Button' In Silverlight".  This posting was a great start and I'm glad that the basic work had been done for me, but I ran into one issue - when using bound textboxes (I'm a die-hard MVVM enthusiast when it comes to Silverlight development), the search was being executed before the textbox I was in when the Enter key was pressed updated its bindings.  With a little bit of reflection work, I think I have found a good generic solution that builds upon Patrick's to make it more binding-friendly.  Also, I wanted to set the DefaultButton at a higher level than on each TextBox (or other control for that matter), so the use of mine is intended to be set somewhere such as the LayoutRoot or other high level control and will apply to all controls beneath it in the control tree.  I haven't tested this on controls that treat the Enter key special themselves in the mix. The real change from Patrick's solution here is that in the KeyUp event, I grab the source of the KeyUp event (in my case the textbox containing search criteria) and loop through the static fields on the element's type looking for DependencyProperty instances.  When I find a DependencyProperty, I grab the value and query for bindings.  Each time I find a binding, UpdateSource is called to make sure anything bound to any property of the field has the opportunity to update before the action represented by the DefaultButton is executed. Here's the code: public class DefaultButtonService { public static DependencyProperty DefaultButtonProperty = DependencyProperty.RegisterAttached("DefaultButton", typeof (Button), typeof (DefaultButtonService), new PropertyMetadata (null, DefaultButtonChanged)); private static void DefaultButtonChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { var uiElement = d as UIElement; var button = e.NewValue as Button; if (uiElement != null && button != null) { uiElement.KeyUp += (sender, arg) => { if (arg.Key == Key.Enter) { var element = arg.OriginalSource as FrameworkElement; if (element != null) { UpdateBindings(element); } if (button.IsEnabled) { button.Focus(); var peer = new ButtonAutomationPeer(button); var invokeProv = peer.GetPattern(PatternInterface.Invoke) as IInvokeProvider; if (invokeProv != null) invokeProv.Invoke(); arg.Handled = true; } } }; } } public static DefaultButtonService GetDefaultButton(UIElement obj) { return (DefaultButtonService) obj.GetValue(DefaultButtonProperty); } public static void SetDefaultButton(DependencyObject obj, DefaultButtonService button) { obj.SetValue(DefaultButtonProperty, button); } public static void UpdateBindings(FrameworkElement element) { element.GetType().GetFields(BindingFlags.Public | BindingFlags.Static).ForEach(field => { if (field.FieldType.IsAssignableFrom(typeof(DependencyProperty))) { try { var dp = field.GetValue(null) as DependencyProperty; if (dp != null) { var binding = element.GetBindingExpression(dp); if (binding != null) { binding.UpdateSource(); } } } // ReSharper disable EmptyGeneralCatchClause catch (Exception) // ReSharper restore EmptyGeneralCatchClause { // swallow exceptions } } }); } }

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  • Xceed DataGrid SelectedItem issue

    - by Patrick K
    In my project I have an Xceed data grid which is bound to a data source with many records and record details. I am attempting to create a context menu option that will allow the user to search for a specific detail in a specific column. While I have successfully completed the functionality there is a UI part that is giving me some trouble, in that when I select the row in C#, if that row is not in view the row is never focused on. Thus the user has to scroll up and down looking for the row with expanded details. I am able to set the SelectedRow and expand the details like so: this.grid.AutoFilterValues[userColumn].Clear(); this.grid.AutoFilterValues[userColumn].Add(userValue); if (this.creditLinesDataGridControl.Items.Count > 0) { this.grid.SelectedItem = this.grid.Items[0]; this.grid.ExpandDetails(this.grid.Items[0]); } else { MessageBox.Show("Value not found in column: " + userColumn); } this.grid.AutoFilterValues[userColumn].Clear(); where userColumn and userValue are set previously in the method. How can I make the grid focus on the row after I've set the SelectedItem and expanded the details? Thanks, Patrick

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  • Fast sign in C++ float...are there any platform dependencies in this code?

    - by Patrick Niedzielski
    Searching online, I have found the following routine for calculating the sign of a float in IEEE format. This could easily be extended to a double, too. // returns 1.0f for positive floats, -1.0f for negative floats, 0.0f for zero inline float fast_sign(float f) { if (((int&)f & 0x7FFFFFFF)==0) return 0.f; // test exponent & mantissa bits: is input zero? else { float r = 1.0f; (int&)r |= ((int&)f & 0x80000000); // mask sign bit in f, set it in r if necessary return r; } } (Source: ``Fast sign for 32 bit floats'', Peter Schoffhauzer) I am weary to use this routine, though, because of the bit binary operations. I need my code to work on machines with different byte orders, but I am not sure how much of this the IEEE standard specifies, as I couldn't find the most recent version, published this year. Can someone tell me if this will work, regardless of the byte order of the machine? Thanks, Patrick

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  • Maven Mojo & SCM Plugin: Check for a valid working directory

    - by Patrick Bergner
    Hi there. I'm using maven-scm-plugin from within a Mojo and am trying to figure out how to determine if a directory D is a valid working directory of an SCM URL U (i.e. a checkout of U to D already happened). The context is that I want to do a checkout of U if D is a working set or do an update if it isn't. The plan is to check out U to D if D does not exist, update D if D is a valid working directory of U, display an error if D exists and is not a valid working directory of U. What I tried is to call ScmManager.status(), ScmManager.list() and ScmManager.changelog() and try to guess something from their results. But that didn't work. The results from status and changelog always return something positive (isSuccess() = true, getChangedFiles() = valid List, no exceptions to catch), whereas list throws an exception in any case. ScmRepository and ScmFileSet don't seem to provide suitable methods as well. An option would be to always do an update if D exists but then I cannot tell if it is a working directory of U or any SCM working directory at all. The ideal solution would be independent of the actual SCM system and a specific ScmVersion. Thanks for your help! Patrick

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  • Implementing a 1 to many relationship with SQLite

    - by Patrick
    I have the following schema implemented successfully in my application. The application connects desk unit channels to IO unit channels. The DeskUnits and IOUnits tables are basically just a list of desk/IO units and the number of channels on each. For example a desk could be 4 or 12 channel. CREATE TABLE DeskUnits (Name TEXT, NumChannels NUMERIC); CREATE TABLE IOUnits (Name TEXT, NumChannels NUMERIC); CREATE TABLE RoutingTable (DeskUnitName TEXT, DeskUnitChannel NUMERIC, IOUnitName TEXT, IOUnitChannel NUMERIC); The RoutingTable 'table' then connects each DeskUnit channel to an IOUnit channel. For example the DeskUnit called "Desk1" channel 1 may route to IOunit name "IOUnit1" channel 2, etc. So far I hope this is pretty straightforward and understandable. The problem is, however, this is a strictly 1 to 1 relationship. Any DeskUnit channel can route to only 1 IOUnit channel. Now, I need to implement a 1 to many relationship. Where any DeskUnit channel can connect to multiple IOUnit channels. I realise I may have to rearrange the tables completely, but I am not sure the best way to go about this. I am fairly new to SQLite and databases in general so any help would be appreciated. Thanks Patrick

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  • Handling user interface in a multi-threaded application (or being forced to have a UI-only main thre

    - by Patrick
    In my application, I have a 'logging' window, which shows all the logging, warnings, errors of the application. Last year my application was still single-threaded so this worked [quite] good. Now I am introducing multithreading. I quickly noticed that it's not a good idea to update the logging window from different threads. Reading some articles on keeping the UI in the main thread, I made a communication buffer, in which the other threads are adding their logging messages, and from which the main thread takes the messages and shows them in the logging window (this is done in the message loop). Now, in a part of my application, the memory usage increases dramatically, because the separate threads are generating lots of logging messages, and the main thread cannot empty the communication buffer quickly enough. After the while the memory decreases again (if the other threads have finished their work and the main thread gradually empties the communication buffer). I solved this problem by having a maximum size on the communication buffer, but then I run into a problem in the following situation: the main thread has to perform a complex action the main thread takes some parts of the action and let's separate threads execute this while the seperate threads are executing their logic, the main thread processes the results from the other threads and continues with its work if the other threads are finished Problem is that in this situation, if the other threads perform logging, there is no UI-message loop, and so the communication buffer is filled, but not emptied. I see two solutions in solving this problem: require the main thread to do regular polling of the communication buffer only performing user interface logic in the main thread (no other logic) I think the second solution seems the best, but this may not that easy to introduce in a big application (in my case it performs mathematical simulations). Are there any other solutions or tips? Or is one of the two proposed the best, easiest, most-pragmatic solution? Thanks, Patrick

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  • C++ Changing a class in a dll where a pointer to that class is returned to other dlls...

    - by Patrick
    Hello, Horrible title I know, horrible question too. I'm working with a bit of software where a dll returns a ptr to an internal class. Other dlls (calling dlls) then use this pointer to call methods of that class directly: //dll 1 internalclass m_class; internalclass* getInternalObject() { return &m_class; } //dll 2 internalclass* classptr = getInternalObject(); classptr->method(); This smells pretty bad to me but it's what I've got... I want to add a new method to internalclass as one of the calling dlls needs additional functionality. I'm certain that all dlls that access this class will need to be rebuilt after the new method is included but I can't work out the logic of why. My thinking is it's something to do with the already compiled calling dll having the physical address of each function within internalclass in the other dll but I don't really understand it; is anyone here able to provide a concise explanation of how the dlls (new internal class dll, rebuilt calling dll and calling dll built with previous version of the internal class dll) would fit together? Thanks, Patrick

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  • Information about PTE's (Page Table Entries) in Windows

    - by Patrick
    In order to find more easily buffer overflows I am changing our custom memory allocator so that it allocates a full 4KB page instead of only the wanted number of bytes. Then I change the page protection and size so that if the caller writes before or after its allocated piece of memory, the application immediately crashes. Problem is that although I have enough memory, the application never starts up completely because it runs out of memory. This has two causes: since every allocation needs 4 KB, we probably reach the 2 GB limit very soon. This problem could be solved if I would make a 64-bit executable (didn't try it yet). even when I only need a few hundreds of megabytes, the allocations fail at a certain moment. The second problem is the biggest one, and I think it's related to the maximum number of PTE's (page table entries, which store information on how Virtual Memory is mapped to physical memory, and whether pages should be read-only or not) you can have in a process. My questions (or a cry-for-tips): Where can I find information about the maximum number of PTE's in a process? Is this different (higher) for 64-bit systems/applications or not? Can the number of PTE's be configured in the application or in Windows? Thanks, Patrick PS. note for those who will try to argument that you shouldn't write your own memory manager: My application is rather specific so I really want full control over memory management (can't give any more details) Last week we had a memory overwrite which we couldn't find using the standard C++ allocator and the debugging functionality of the C/C++ run time (it only said "block corrupt" minutes after the actual corruption") We also tried standard Windows utilities (like GFLAGS, ...) but they slowed down the application by a factor of 100, and couldn't find the exact position of the overwrite either We also tried the "Full Page Heap" functionality of Application Verifier, but then the application doesn't start up either (probably also running out of PTE's)

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  • Coherence Special Interest Group: First Meeting in Toronto and Upcoming Events in New York and Calif

    - by [email protected]
    The first meeting of the Toronto Coherence Special Interest Group (TOCSIG). Date: Friday, April 23, 2010 Time: 8:30am-12:00pm Where: Oracle Mississauga Office, Customer Visitation Center, 110 Matheson Blvd. West, Suite 100, Mississauga, ON L5R3P4 Cameron Purdy, Vice President of Development (Oracle), Patrick Peralta, Senior Software Engineer (Oracle), and Noah Arliss, Software Development Manager (Oracle) will be presenting. Further information about this event can be seen here   The New York Coherence SIG is hosting its seventh meeting. Date: Thursday, Apr 15, 2010 Time: 5:30pm-5:45pm ET social and 5:45pm-8:00pm ET presentations Where: Oracle Office, Room 30076, 520 Madison Avenue, 30th Floor, Patrick Peralta, Dr. Gene Gleyzer, and Craig Blitz from Oracle, will be presenting. Further information about this event can be seen here   The Bay Area Coherence SIG is hosting its fifth meeting. Date: Thursday, Apr 29, 2009 Time: 5:30pm-5:45pm PT social and 5:45pm-8:00pm PT presentations Where: Oracle Conference Center, 350 Oracle Parkway, Room 203, Redwood Shores, CA Tom Lubinski from SL Corp., Randy Stafford from the Oracle A-team, and Taylor Gautier from Grid Dynamics will be presenting Further information about this event can be seen here   Great news, aren't they? 

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  • Accenture Foundation Platform for Oracle (AFPO) – Your pre-build & tested middleware platform

    - by JuergenKress
    The Accenture Foundation Platform for Oracle (AFPO) is a pre-built, tested reference application, common services framework and development accelerator for Oracle’s Fusion Middleware 11g product suite that can help to reduce development time and cost by up to 30 percent. AFPO is a unique accelerator that includes documentation, day one deliverables and quick start virtual machine images, along with access to a skilled team of resources, to reduce risk and cost while improving project quality. It can be delivered all at once or in stages, on-site, hosted, or as a cloud solution. Accenture recently released AFPO v5 for use with their clients. Accenture added significant updates in v5 including Day 1 images & documentation for Webcenter & ADF Mobile that are integrated with 30 other Oracle Middleware products that signifigantly reduced the services aspect to standing these products up. AFPO v5 also features rapid configuration and implementation capabilities for SOA/BPM integrated with Oracle WebCenter Portal, Oracle WebCenter Content, Oracle Business Intelligence, Oracle Identity Management and Oracle ADF Mobile.  AFPO v5 also delivers a starter kit for Oracle SOA Suite which builds upon the integration methodology, leading practices and extended tooling contained within the Oracle Foundation Pack. The combination of the AFPO starter kit and Foundation Pack jump-start and streamline Oracle SOA Suite implementation initiatives, helping to reduce the risk of deploying new technologies and making architectural decisions, so clients can ultimately reduce cost, risk and the time needed for an implementation.  You'll find more information at: Accenture's website:  www.accenture.com/afpo YouTube AFPO Telestration:  http://www.youtube.com/watch?v=_x429DcHEJs Press Release Brochure Contacts: [email protected] Patrick J Sullivan (Accenture – Global Oracle Technology Lead), patrick[email protected] SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit  www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Technorati Tags: AFPO,Accenture,middleware platform,oracle middleware,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • Accenture Foundation Platform for Oracle (AFPO)

    - by Lionel Dubreuil
    The Accenture Foundation Platform for Oracle (AFPO) is a pre-built, tested reference application, common services framework and development accelerator for Oracle’s Fusion Middleware 11g product suite that can help to reduce development time and cost by up to 30 percent. AFPO is a unique accelerator that includes documentation, day one deliverables and quick start virtual machine images, along with access to a skilled team of resources, to reduce risk and cost while improving project quality. It can be delivered all at once or in stages, on-site, hosted, or as a cloud solution. Accenture recently released AFPO v5 for use with their clients. Accenture added significant updates in v5 including Day 1 images & documentation for Webcenter & ADF Mobile that are integrated with 30 other Oracle Middleware products that signifigantly reduced the services aspect to standing these products up. AFPO v5 also features rapid configuration and implementation capabilities for SOA/BPM integrated with Oracle WebCenter Portal, Oracle WebCenter Content, Oracle Business Intelligence, Oracle Identity Management and Oracle ADF Mobile.  AFPO v5 also delivers a starter kit for Oracle SOA Suite which builds upon the integration methodology, leading practices and extended tooling contained within the Oracle Foundation Pack. The combination of the AFPO starter kit and Foundation Pack jump-start and streamline Oracle SOA Suite implementation initiatives, helping to reduce the risk of deploying new technologies and making architectural decisions, so clients can ultimately reduce cost, risk and the time needed for an implementation.  You'll find more information at: Accenture's website:  www.accenture.com/afpo YouTube AFPO Telestration:  http://www.youtube.com/watch?v=_x429DcHEJs Press Release Brochure  Contacts: [email protected] Patrick J Sullivan (Accenture – Global Oracle Technology Lead), patrick[email protected]

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  • CGContextDrawPDFPage taking up large amounts of memory

    - by Ed Marty
    I have a PDF file that I want to draw in outline form. I want to draw the first several pages on the document each in their own UIImage to use on a button so that when clicked, the main display will navigate to the clicked page. However, CGContextDrawPDFPage seems to be using copious amounts of memory when attempting to draw the page. Even though the image is only supposed to be around 100px tall, the application crashes while drawing one page in particular, which according to Instruments, allocates about 13 MB of memory just for the one page. Here's the code for drawing: //Note: This is always called in a background thread, but the autorelease pool is setup elsewhere + (void) drawPage:(CGPDFPageRef)m_page inRect:(CGRect)rect inContext:(CGContextRef) g { CGPDFBox box = kCGPDFMediaBox; CGAffineTransform t = CGPDFPageGetDrawingTransform(m_page, box, rect, 0,YES); CGRect pageRect = CGPDFPageGetBoxRect(m_page, box); //Start the drawing CGContextSaveGState(g); //Clip to our bounding box CGContextClipToRect(g, pageRect); //Now we have to flip the origin to top-left instead of bottom left //First: flip y-axix CGContextScaleCTM(g, 1, -1); //Second: move origin CGContextTranslateCTM(g, 0, -rect.size.height); //Now apply the transform to draw the page within the rect CGContextConcatCTM(g, t); //Finally, draw the page //The important bit. Commenting out the following line "fixes" the crashing issue. CGContextDrawPDFPage(g, m_page); CGContextRestoreGState(g); } Is there a better way to draw this image that doesn't take up huge amounts of memory?

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  • Can I create a custom plist structure definition?

    - by Ed Marty
    When editing plist files in XCode, it can detect the type of plist and show human-readable strings to make it more easy to edit the file. The Info.plist, for example. Thanks to This question, I found the (or a) place where it stores that structure definition, as InfoPlistStructDefs.xcodeplugin. If I put my own file in there, however, nothing interesting happens. That is, it doesn't show up in the list of possible property list types. So does anybody know how to make XCode or the external property list editor application recognize a custom plist structure definition?

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  • FlexBuilder compiler bug - IWatcherSetupUtil2 et al

    - by Marty Pitt
    I'm having a problem with FlashBuilder in what is clearly a compiler bug, but I can't track it down. When my project is compiled inside FlashBuilder, I'm getting the following compiler errors: Type was not found or was not a compile-time constant: [mx.binding]::IBindingClient Type was not found or was not a compile-time constant: [mx.binding]::IWatcherSetup2 Type was not found or was not a compile-time constant: [mx.core]::IStateClient2 These errors are reported without a path or location. My project is a flex4 project, moderately complex. It has 6 swc projects, which are referenced within a swf project. (The swf project is the one that's reporting the error). The ANT build script compiles the project fine. The problem exists on more than 1 PC. How do I start tracking down what's causing the problem?

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  • Best way to define an immutable class in Objective C

    - by Patrick Marty
    Hi, I am a newbie in Objective C and I was wondering what is the best way to define an immutable class in Objective-C (like NSString for example). I want to know what are the basic rules one has to follow to make a class immutable. I think that : setters shouldn't be provided if properties are used, they should be readonly accessInstanceVariablesDirectly must be override and return NO Did I forget something ? Thanks

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  • What image format is fastest for BlackBerry?

    - by Ed Marty
    I'm trying to load some images using Bitmap.getBitmapResource(), but it takes about 2 or 3 seconds per image to load. I'm testing on the Storm, specifically. The odd thing is, when I install OS 5.0, the loading goes in a snap, no delay at all. Should I be looking at the format used? Or where the files are stored? I've tried both 24- and 8-bit PNGs, with transparency. The files are stored in a subdirectory in the COD, so getBitmapResource is passed a path, like "images/img1.png" instead of just "img1.png". Is any of this making things slower?

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  • Need some help on how to replay the last game of a java maze game

    - by Marty
    Hello, I am working on creating a Java maze game for a project. The maze is displayed on the console as standard output not in an applet. I have created most of hte code I need, however I am stuck at one problem and that is I need a user to be able to replay the last game i.e redraw the maze with the users moves but without any input from the user. I am not sure on what course of action to take, i was thinking about copying each users move or the position of each move into another array, as you can see i have 2 variables which hold the position of the player, plyrX and plyrY do you think copying these values into a new array after each move would solve my problem and how would i go about this? I have updated my code, apologies about the textIO.java class not being present, not sure how to resolve that exept post a link to TextIO.java [TextIO.java][1] My code below is updated with a new array of type char to hold values from the original maze (read in from text file and displayed using unicode characters) and also to new variables c_plyrX and c_plyrY which I am thinking should hold the values of plyrX and plyrY and copy them into the new array. When I try to call the replayGame(); method from the menu the maze loads for a second then the console exits so im not sure what I am doing wrong Thanks public class MazeGame { //unicode characters that will define the maze walls, //pathways, and in game characters. final static char WALL = '\u2588'; //wall final static char PATH = '\u2591'; //pathway final static char PLAYER = '\u25EF'; //player final static char ENTRANCE = 'E'; //entrance final static char EXIT = '\u2716'; //exit //declaring member variables which will hold the maze co-ordinates //X = rows, Y = columns static int entX = 0; //entrance X co-ordinate static int entY = 1; //entrance y co-ordinate static int plyrX = 0; static int plyrY = 1; static int exitX = 24; //exit X co-ordinate static int exitY = 37; //exit Y co-ordinate //static member variables which hold maze values //used so values can be accessed from different methods static int rows; //rows variable static int cols; //columns variable static char[][] maze; //defines 2 dimensional array to hold the maze //variables that hold player movement values static char dir; //direction static int spaces; //amount of spaces user can travel //variable to hold amount of moves the user has taken; static int movesTaken = 0; //new array to hold player moves for replaying game static char[][] mazeCopy; static int c_plyrX; static int c_plyrY; /** userMenu method for displaying the user menu which will provide various options for * the user to choose such as play a maze game, get instructions, etc. */ public static void userMenu(){ TextIO.putln("Maze Game"); TextIO.putln("*********"); TextIO.putln("Choose an option."); TextIO.putln(""); TextIO.putln("1. Play the Maze Game."); TextIO.putln("2. View Instructions."); TextIO.putln("3. Replay the last game."); TextIO.putln("4. Exit the Maze Game."); TextIO.putln(""); int option; //variable for holding users option TextIO.put("Type your choice: "); option = TextIO.getlnInt(); //gets users option //switch statement for processing menu options switch(option){ case 1: playMazeGame(); case 2: instructions(); case 3: if (c_plyrX == plyrX && c_plyrY == plyrY)replayGame(); else { TextIO.putln("Option not available yet, you need to play a game first."); TextIO.putln(); userMenu(); } case 4: System.exit(0); //exits the user out of the console default: TextIO.put("Option must be 1, 2, 3 or 4"); } } //end of userMenu /**main method, will call the userMenu and get the users choice and call * the relevant method to execute the users choice. */ public static void main(String[]args){ userMenu(); //calls the userMenu method } //end of main method /**instructions method, displays instructions on how to play * the game to the user/ */ public static void instructions(){ TextIO.putln("To beat the Maze Game you have to move your character"); TextIO.putln("through the maze and reach the exit in as few moves as possible."); TextIO.putln(""); TextIO.putln("Your characer is displayed as a " + PLAYER); TextIO.putln("The maze exit is displayed as a " + EXIT); TextIO.putln("Reach the exit and you have won escaped the maze."); TextIO.putln("To control your character type the direction you want to go"); TextIO.putln("and how many spaces you want to move"); TextIO.putln("for example 'D3' will move your character"); TextIO.putln("down 3 spaces."); TextIO.putln("Remember you can't walk through walls!"); boolean insOption; //boolean variable TextIO.putln(""); TextIO.put("Do you want to play the Maze Game now? (Y or N) "); insOption = TextIO.getlnBoolean(); if (insOption == true)playMazeGame(); else userMenu(); } //end of instructions method /**playMazeGame method, calls the loadMaze method and the charMove method * to start playing the Maze Game. */ public static void playMazeGame(){ loadMaze(); plyrMoves(); } //end of playMazeGame method /**loadMaze method, loads the 39x25 maze from the MazeGame.txt text file * and inserts values from the text file into the maze array and * displays the maze on screen using the unicode block characters. * plyrX and plyrY variables are set at their staring co ordinates so that when * a game is completed and the user selects to play a new game * the player character will always be at position 01. */ public static void loadMaze(){ plyrX = 0; plyrY = 1; TextIO.readFile("MazeGame.txt"); //now reads from the external MazeGame.txt file rows = TextIO.getInt(); //gets the number of rows from text file to create X dimensions cols = TextIO.getlnInt(); //gets number of columns from text file to create Y dimensions maze = new char[rows][cols]; //creates maze array of base type char with specified dimnensions //loop to process the array and read in values from the text file. for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ maze[i][j] = TextIO.getChar(); } TextIO.getln(); } //end for loop TextIO.readStandardInput(); //closes MazeGame.txt file and reads from //standard input. //loop to process the array values and display as unicode characters for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ if (i == plyrX && j == plyrY){ plyrX = i; plyrY = j; TextIO.put(PLAYER); //puts the player character at player co-ords } else{ if (maze[i][j] == '0') TextIO.putf("%c",WALL); //puts wall block if (maze[i][j] == '1') TextIO.putf("%c",PATH); //puts path block if (maze[i][j] == '2') { entX = i; entY = j; TextIO.putf("%c",ENTRANCE); //puts entrance character } if (maze[i][j] == '3') { exitX = i; //holds value of exit exitY = j; //co-ordinates TextIO.putf("%c",EXIT); //puts exit character } } } TextIO.putln(); } //end for loop } //end of loadMaze method /**redrawMaze method, method for redrawing the maze after each move. * */ public static void redrawMaze(){ TextIO.readFile("MazeGame.txt"); //now reads from the external MazeGame.txt file rows = TextIO.getInt(); //gets the number of rows from text file to create X dimensions cols = TextIO.getlnInt(); //gets number of columns from text file to create Y dimensions maze = new char[rows][cols]; //creates maze array of base type char with specified dimnensions //loop to process the array and read in values from the text file. for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ maze[i][j] = TextIO.getChar(); } TextIO.getln(); } //end for loop TextIO.readStandardInput(); //closes MazeGame.txt file and reads from //standard input. //loop to process the array values and display as unicode characters for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ if (i == plyrX && j == plyrY){ plyrX = i; plyrY = j; TextIO.put(PLAYER); //puts the player character at player co-ords } else{ if (maze[i][j] == '0') TextIO.putf("%c",WALL); //puts wall block if (maze[i][j] == '1') TextIO.putf("%c",PATH); //puts path block if (maze[i][j] == '2') { entX = i; entY = j; TextIO.putf("%c",ENTRANCE); //puts entrance character } if (maze[i][j] == '3') { exitX = i; //holds value of exit exitY = j; //co-ordinates TextIO.putf("%c",EXIT); //puts exit character } } } TextIO.putln(); } //end for loop } //end redrawMaze method /**replay game method * */ public static void replayGame(){ c_plyrX = plyrX; c_plyrY = plyrY; TextIO.readFile("MazeGame.txt"); //now reads from the external MazeGame.txt file rows = TextIO.getInt(); //gets the number of rows from text file to create X dimensions cols = TextIO.getlnInt(); //gets number of columns from text file to create Y dimensions mazeCopy = new char[rows][cols]; //creates maze array of base type char with specified dimnensions //loop to process the array and read in values from the text file. for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ mazeCopy[i][j] = TextIO.getChar(); } TextIO.getln(); } //end for loop TextIO.readStandardInput(); //closes MazeGame.txt file and reads from //standard input. //loop to process the array values and display as unicode characters for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ if (i == c_plyrX && j == c_plyrY){ c_plyrX = i; c_plyrY = j; TextIO.put(PLAYER); //puts the player character at player co-ords } else{ if (mazeCopy[i][j] == '0') TextIO.putf("%c",WALL); //puts wall block if (mazeCopy[i][j] == '1') TextIO.putf("%c",PATH); //puts path block if (mazeCopy[i][j] == '2') { entX = i; entY = j; TextIO.putf("%c",ENTRANCE); //puts entrance character } if (mazeCopy[i][j] == '3') { exitX = i; //holds value of exit exitY = j; //co-ordinates TextIO.putf("%c",EXIT); //puts exit character } } } TextIO.putln(); } //end for loop } //end replayGame method /**plyrMoves method, method for moving the players character * around the maze. */ public static void plyrMoves(){ int nplyrX = plyrX; int nplyrY = plyrY; int pMoves; direction(); //UP if (dir == 'U' || dir == 'u'){ nplyrX = plyrX; nplyrY = plyrY; for(pMoves = 0; pMoves <= spaces; pMoves++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again."); } else if (pMoves != spaces){ nplyrX =plyrX + 1; } else { plyrX = plyrX-spaces; c_plyrX = plyrX; movesTaken++; } } }//end UP if //DOWN if (dir == 'D' || dir == 'd'){ nplyrX = plyrX; nplyrY = plyrY; for (pMoves = 0; pMoves <= spaces; pMoves ++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again"); } else if (pMoves != spaces){ nplyrX = plyrX+1; } else{ plyrX = plyrX+spaces; c_plyrX = plyrX; movesTaken++; } } } //end DOWN if //LEFT if (dir == 'L' || dir =='l'){ nplyrX = plyrX; nplyrY = plyrY; for (pMoves = 0; pMoves <= spaces; pMoves++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again"); } else if (pMoves != spaces){ nplyrY = plyrY + 1; } else{ plyrY = plyrY-spaces; c_plyrY = plyrY; movesTaken++; } } } //end LEFT if //RIGHT if (dir == 'R' || dir == 'r'){ nplyrX = plyrX; nplyrY = plyrY; for (pMoves = 0; pMoves <= spaces; pMoves++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again."); } else if (pMoves != spaces){ nplyrY += 1; } else{ plyrY = plyrY+spaces; c_plyrY = plyrY; movesTaken++; } } } //end RIGHT if //prints message if player escapes from the maze. if (maze[plyrX][plyrY] == '3'){ TextIO.putln("****Congratulations****"); TextIO.putln(); TextIO.putln("You have escaped from the maze."); TextIO.putln(); userMenu(); } else{ movesTaken++; redrawMaze(); plyrMoves(); } } //end of plyrMoves method /**direction, method * */ public static char direction(){ TextIO.putln("Enter the direction you wish to move in and the distance"); TextIO.putln("i.e D3 = move down 3 spaces"); TextIO.putln("U - Up, D - Down, L - Left, R - Right: "); dir = TextIO.getChar(); if (dir =='U' || dir == 'D' || dir == 'L' || dir == 'R' || dir == 'u' || dir == 'd' || dir == 'l' || dir == 'r'){ spacesMoved(); } else{ loadMaze(); TextIO.putln("Invalid direction!"); TextIO.put("Direction must be one of U, D, L or R"); direction(); } return dir; //returns the value of dir (direction) } //end direction method /**spaces method, gets the amount of spaces the user wants to move * */ public static int spacesMoved(){ TextIO.putln(" "); spaces = TextIO.getlnInt(); if (spaces <= 0){ loadMaze(); TextIO.put("Invalid amount of spaces, try again"); spacesMoved(); } return spaces; } //end spacesMoved method } //end of MazeGame class

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  • htaccess Redirect 301 problem .. all redirects with one string fail to redirect and 404

    - by Marty
    So I have moved a website and am trying to 301 redirect everything, which I do quite often so this is a weird problem but probably something stupid I'm not seeing. ALL of my redirects are working fine, except any redirect that the first string starts with "/Dining" or "/dining" are failing. For example, this redirect works fine- Redirect 301 /healthfitness/teeth.cfm /healthcare/pretty-teeth ...as well as 100s of others. But all of these are failing (many more than I'm showing)- Redirect 301 /Dining/diningreviews/vawines.cfm /shopping/wines-2004 Redirect 301 /Dining/diningathome/carrotcake.cfm /home-garden/carrot-cake-2003 Redirect 301 /Dining/diningathome/oldvarolls.cfm /home-garden/virginia-rolls-2003 Redirect 301 /Dining/diningathome/pumpkincake.cfm /home-garden/pumpkin-cake-2003 The top of my .htaccess file looks like this- RewriteEngine On RewriteBase / #uploaded files RewriteRule ^(.*/)?files/$ index.php [L] RewriteCond %{REQUEST_URI} !.*wp-content/plugins.* RewriteRule ^(.*/)?files/(.*) wp-content/blogs.php?file=$2 [L] # add a trailing slash to /wp-admin RewriteCond %{REQUEST_URI} ^.*/wp-admin$ RewriteRule ^(.+)$ $1/ [R=301,L] RewriteCond %{REQUEST_FILENAME} -f [OR] RewriteCond %{REQUEST_FILENAME} -d RewriteRule . - [L] RewriteRule ^([_0-9a-zA-Z-]+/)?(wp-.*) $2 [L] RewriteRule ^([_0-9a-zA-Z-]+/)?(.*\.php)$ $2 [L] RewriteRule . index.php [L] <IfModule mod_security.c> <Files async-upload.php> SecFilterEngine Off SecFilterScanPOST Off </Files> </IfModule> #Everything below here are Redirect 301s

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    I have one Library with my ORM and am working with a MVC Application. I have a problem where the pages won't compile because the Views can't see the Model's properties (which are inherited from lower level base classes). They system throws a compile error saying that 'object' does not contain a definition for 'ID' and no extension method 'ID' accepting a first argument of type 'object' could be found (are you missing a using directive or an assembly reference?) implying that the View is not seeing the model. In the Controller I have full access to the Model and have check the Inherits from portion of the view to validate the correct type is being passed. Controller: return View(new TeraViral_Blog()); View: <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<com.models.TeraViral_Blog>" %> <asp:Content ID="Content1" ContentPlaceHolderID="TitleContent" runat="server"> Index2 </asp:Content> <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <h2>Index2</h2> <fieldset> <legend>Fields</legend> <p> ID: <%= Html.Encode(Model.ID) %> </p> </fieldset> </asp:Content>

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    I start an external groovy script via cruisecontrol, which basically works. My problem is that if the groovy script fails I only get the "error string found" in my cruise webapp and email; its even not in the log files. The groovy script writes it output to stdout and to a logfile. How it is possible to display the output of an external script in the cruisecontrol logs? <project name="proj"> <schedule> <exec workingdir="/myscripts/folder" command="//bin/groovy" args="build.groovy -p ${project.name}.properties" errorstr="Exception"/> </schedule> </project>

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