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Search found 466 results on 19 pages for 'polling'.

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  • Python Comet Server

    - by HenryL
    I am building a web application that has a real-time feed (similar to Facebook's newsfeed) that I want to update via a long-polling mechanism. I understand that with Python, my choices are pretty much to either use Stackless (building from their Comet wsgi example) or Cometd + Twisted. Unfortunately there is very little documentation regarding these options and I cannot find good information online about production scale users of comet on Python. Has anyone successfully implemented comet on Python in a production system? How did you go about doing it and where can I find resources to implement my own?

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  • ajax: don't wait for response, but check for it periodically

    - by dnagirl
    I have a PHP process that takes a long time to run. I don't want the AJAX process that calls it to wait for it to finish. When the PHP process finishes it will set a field in a database. There should be some kind of AJAX polling call to check on the database field periodically and set a message. How do I set up a jQuery AJAX call to poll rather than wait? Does the PHP script have to do anything special?

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  • COMET with [Session ] TimeOut

    - by Amitd
    hi guys, Just Wondering how [Session] timeouts are(or can be) implemented when using Comet? I'm using Long polling Comet solution and want to implement a kind of Timeout feature. Example : If the user is on a Comet enabled page and doesn't respond to server events/notification for a period of time say 10 mins then invalidate his session and remove his request from server and redirect the user to a timeout page? Will this require Javascript XHR requests to check for a timeout explictly? Using ASP.NET 3.5 / C# (Doesn't need to be language specific) Thanks

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  • n00b: receive input over TCP/IP and use it to update HTML

    - by mawg
    This has got to be a FAQ, so can someone please just direct me to a "network programming for dummies" URL? The server wants to push information to a client or broadcast to all, when an event happens - as opposed to the clients constantly polling the server "just in case". The client then updates a browser page display. How do I do that? (toldya it was a n00b question) Should I have a thread which receives info on a socket and then writes it to a database which the browser display (PHP) can process with an HTML refresh tag, or what? Sorry to sound so dumb.

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  • Receive input over TCP/IP and use it to update HTML

    - by mawg
    This has got to be a FAQ, so can someone please just direct me to a "network programming for dummies" URL? The server wants to push information to a client or broadcast to all, when an event happens - as opposed to the clients constantly polling the server "just in case". The client then updates a browser page display. How do I do that? (toldya it was a n00b question) Should I have a thread which receives info on a socket and then writes it to a database which the browser display (PHP) can process with an HTML refresh tag, or what? Sorry to sound so dumb.

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  • Implementing a live voting system

    - by Will Eddins
    I'm looking at implementing a live voting system on my website. The website provides a live stream, and I'd like to be able to prompt viewers to select an answer during a vote initiated by the caster. I can understand how to store the data in a mySQL database, and how to process the answers. However: How would I initially start the vote on the client-side and display it? Should a script be running every few seconds on the page, checking another page to see if a question is available for the user? Are there any existing examples of a real-time polling system such as what I'm looking at implementing?

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  • Why does setting document.domain require me to set it in all popups and iframes too?

    - by Chris
    I'm using a long-polling iframe solution for a chat script. Unfortunately, this requires me to set document.domain='yourdomain.com' in the iframe and main document, because the iframe is a subdomain call. The huge problem is...now all my other scripts that use popups and iframes are broken. They now require me to put document.domain in them too. It does fix it, but this is not an ideal solution at all. Is there another way around this problem?

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  • Comet, responseText and memory usage

    - by ithcy
    Is there a way to clear out the responseText of an XHR object without destroying the XHR object? I need to keep a persistent connection open to a web server to feed live data to a browser. The problem is, there is a relatively large amount of data coming through (several hundred K per second constantly), so memory usage is a big problem, because this connection must remain open for at least several minutes. responseText gets very big very quickly, even though the JSON I send back has been crunched as small as it can get. Due to the way the server-side app works, if I use AJAX-style short polling and just destroy the XHR object when I'm done with it, I miss significant amounts of important data even in the few milliseconds it takes to parse the response, create a new XHR and send it out. I do not have the option to use overlapping requests, as the web server only accepts one connection at a time. (Don't ask.) So Comet is exactly the model I need. What I would like to do is parse each JSON chunk as it comes back from the server, and then clear out responseText so that I can keep using the same connection. However, responseText is read-only. It cannot be directly emptied by any method I have found. Is there a part of the picture I am missing here? Does anyone know any tricks I can use to free up responseText when I'm done reading it? Or is there another place the server responses can go? I am not including code because this is really almost a code-agnostic question. The Javascript routines that spawn the XHRs and handle the returned data are very, very simple.

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  • Ajax function partially fails when alert removed

    - by YsoL8
    Hello. I have a problem in the following code: //quesry the db for image information function queryDB (parameters) { var parameters = "p="+parameters; alert ("hello"); if (window.XMLHttpRequest) {// code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else {// code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { // use the info alert (xmlhttp.responseText); } } xmlhttp.open("POST", "js/imagelist.php", true); //Send the proper header information along with the request xmlhttp.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); xmlhttp.setRequestHeader("Content-length", parameters.length); xmlhttp.setRequestHeader("Connection", "close"); xmlhttp.send(parameters); } When I remove the alert statement 4 lines down I hit problems. This function is being called by a loop, and without the alert, I only get results for the last value sent to the statement. With it, I get everything I was expecting and really I'm at a loss to know why. I've heard that this may be a timing issue as I'm sending new requests before the old one is finished. I also heard polling being mentioned, but I can't find any information detailed enough. I'm new to synchronous services and I'm not really aware of the issues.

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  • Does anyone know of any good open source voting software?

    - by mezoid
    I'm looking for a voting system that we can implement at work amongst our developers. We need something that allows developers to submit ideas about what we can do to improve our development practices (amongst other things) and then have all the developers vote on the ideas to give everyone an idea of what ideas we should attempt to implement first. For example, our developers could list ideas for parts of our code base that should be improved/cleaned up and we'd be able to collectively vote on which parts to start on first. Something like www.uservoice.com might be one way of getting what we need but I'm still wanting to look at alternatives. Unfortunately, googling for voting and polling systems just doesn't seem to bring up any useful results because most of them seem geared towards elections and surveys rather than a way for people to make suggestions and vote on them. Does anyone here know of any sort of software system that might be able to do what I'm looking for? Better yet, does anyone have such a system set up for the developers at their work place? I'd be interested in knowing if it is useful at all.

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  • WCF Async callback setup for polled device

    - by Mark Pim
    I have a WCF service setup to control a USB fingerprint reader from our .Net applications. This works fine and I can ask it to enroll users and so on. The reader allows identification (it tells you that a particular user has presented their finger, as opposed to asking it to verify that a particular user's finger is present), but the device must be constantly polled while in identification mode for its status - when a user is detected the status changes. What I want is for an interested application to notify the service that it wants to know when a user is identified, and provide a callback that gets triggered when this happens. The WCF service will return immediately and spawn a thread in the background to continuously poll the device. This polling could go on for hours at a time if no one tries to log in. What's the best way to acheive this? My service contract is currently defined as follows: [ServiceContract (CallbackContract=typeof(IBiometricCallback))] public interface IBiometricWcfService { ... [OperationContract (IsOneWay = true)] void BeginIdentification(); ... } public interface IBiometricCallback { ... [OperationContract(IsOneWay = true)] void IdentificationFinished(int aUserId, string aMessage, bool aSuccess); ... } In my BeginIdentification() method can I easily spawn a worker thread to poll the device, or is it easier to make the WCF service asynchronous?

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  • Is an event loop just a for/while loop with optimized polling?

    - by Alan
    I'm trying to understand what an event loop is. Often the explanation is that in the event loop, you do something until you're notified that an event occurred. You than handle the event and continue doing what you did before. To map the above definition with an example. I have a server which 'listens' in a event loop, and when a socket connection is detected, the data from it gets read and displayed, after which the server goes to the listening it did before. However, this event happening and us getting notified 'just like that' are to much for me to handle. You can say: "It's not 'just like that' you have to register an event listener". But what's an event listener but a function which for some reason isn't returning. Is it in it's own loop, waiting to be notified when an event happens? Should the event listener also register an event listener? Where does it end? Events are a nice abstraction to work with, however just an abstraction. I believe that in the end, polling is unavoidable. Perhaps we are not doing it in our code, but the lower levels (the programming language implementation or the OS) are doing it for us. It basically comes down to the following pseudo code which is running somewhere low enough so it doesn't result in busy waiting: while(True): do stuff check if event has happened (poll) do other stuff This is my understanding of the whole idea, and i would like to hear if this is correct. I am open in accepting that the whole idea is fundamentally wrong, in which case I would like the correct explanation. Best regards

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  • Asynchronous COMET query with Tornado and Prototype

    - by grundic
    Hello everyone. I'm trying to write simple web application using Tornado and JS Prototype library. So, the client can execute long running job on server. I wish, that this job runs Asynchronously - so that others clients could view page and do some stuff there. Here what i've got: #!/usr/bin/env/ pytthon import tornado.httpserver import tornado.ioloop import tornado.options import tornado.web from tornado.options import define, options import os import string from time import sleep from datetime import datetime define("port", default=8888, help="run on the given port", type=int) class MainHandler(tornado.web.RequestHandler): def get(self): self.render("templates/index.html", title="::Log watcher::", c_time=datetime.now()) class LongHandler(tornado.web.RequestHandler): @tornado.web.asynchronous def get(self): self.wait_for_smth(callback=self.async_callback(self.on_finish)) print("Exiting from async.") return def wait_for_smth(self, callback): t=0 while (t < 10): print "Sleeping 2 second, t={0}".format(t) sleep(2) t += 1 callback() def on_finish(self): print ("inside finish") self.write("Long running job complete") self.finish() def main(): tornado.options.parse_command_line() settings = { "static_path": os.path.join(os.path.dirname(__file__), "static"), } application = tornado.web.Application([ (r"/", MainHandler), (r"/longPolling", LongHandler) ], **settings ) http_server = tornado.httpserver.HTTPServer(application) http_server.listen(options.port) tornado.ioloop.IOLoop.instance().start() if __name__ == "__main__": main() This is server part. It has main view (shows little greeting, current server time and url for ajax query, that executes long running job. If you press a button, a long running job executes. And server hangs :( I can't view no pages, while this job is running. Here is template page: <html> <head> <title>{{ title }}</title> <script type="text/javascript" language="JavaScript" src="{{ static_url("js/prototype.js")}}"></script> <script type='text/javascript' language='JavaScript'> offset=0 last_read=0 function test(){ new Ajax.Request("http://172.22.22.22:8888/longPolling", { method:"get", asynchronous:true, onSuccess: function (transport){ alert(transport.responseText); } }) } </script> </head> <body> Current time is {{c_time}} <br> <input type="button" value="Test" onclick="test();"/> </body> </html> what am I doing wrong? How can implement long pooling, using Tornado and Prototype (or jQuery) PS: I have looked at Chat example, but it too complicated. Can't understand how it works :( PSS Download full example

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  • Rails: periodically use HEAD to check for page changes

    - by Chris
    I have a Rails app implementing a game, so it's expected that a player will leave a browser open at the game page. When player Alan takes an action himself, I use AJAX requests to update the game page Alan is viewing to reflect the new state. However, when another player (Bob) takes an action, I don't have (or want) a mechanism to push the change to Alan's view. I would like Alan's page to periodically poll the Rails server to find if there have been any changes since last reload, and to reload the page (either via a whole-page GET or an AJAX call) if not. In order to play nicely with caches and proxies, I'd like to do this by issuing a periodic HTTP HEAD request, get Rails to work out the timestamp of the last change (trivially available from my DB) and respond with that in the Last-Modified header; then have the client-side act on that timestamp. How can I go about doing this?

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  • Poll multiple desktops/servers on a network remotely to determine the IP Type: Static or DHCP

    - by Charles Laird
    Had a gentleman answer 90% of my original question, which is to say I now have the ability to poll a device that I am running the below script on. The end goal is to obtain IP type: Static or DHCP on all desktop/servers on a network I support. I have the list of servers that I will input in a batch file, just looking for the code to actually poll the other devices on the network from one location. Output to be viewed: Device name: IP Address: MAC Address: Type: Marvell Yukon 88E8001/8003/8010 PCI Gigabit Ethernet Controller NULL 00:00:F3:44:C6:00 DHCP Generic Marvell Yukon 88E8056 based Ethernet Controller 192.168.1.102 00:00:F3:44:D0:00 DHCP ManagementClass objMC = new ManagementClass("Win32_NetworkAdapterConfiguration"); ManagementObjectCollection objMOC = objMC.GetInstances(); txtLaunch.Text = ("Name\tIP Address\tMAC Address\tType" +"\r\n"); foreach (ManagementObject objMO in objMOC) { StringBuilder builder = new StringBuilder(); object o = objMO.GetPropertyValue("IPAddress"); object m = objMO.GetPropertyValue("MACAddress"); if (o != null || m != null) { builder.Append(objMO["Description"].ToString()); builder.Append("\t"); if (o != null) builder.Append(((string[])(objMO["IPAddress"]))[0].ToString()); else builder.Append("NULL"); builder.Append("\t"); builder.Append(m.ToString()); builder.Append("\t"); builder.Append(Convert.ToBoolean(objMO["DHCPEnabled"]) ? "DHCP" : "Static"); builder.Append("\r\n"); } txtLaunch.Text = txtLaunch.Text + (builder.ToString()); I'm open to recommendations here.

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  • Asynchronous I/O on Mac OS X

    - by stas
    Hi, Meaning the C10K problem, what is the best way to do asynch I/O on Mac OS X (assume to use on Mac and iPhone/iPad)? On Linux our choice is epoll, on Windows is I/O Completion Ports. Top priority is performance and scalability (thousands of connections). Thanks

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  • PHP auto refresh page without losing user input

    - by Tony
    I'm working on a PHP collaboration software project. I have a page that shows the latest updates from other users who are adding content to the database, but also has a form input to allow the user to enter text. I am currently using this code to refresh the page automatically every 30 seconds: header('Refresh: 30'); The problem is that the header code refreshes the entire page, and not just what is pulled from the database. Is there any PHP code that will just pull any new data from the database without refreshing the entire page? If someone could point me in the right direction I'd appreciate it.

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  • What will the $result be when MySQL returns nothing?

    - by Teddy
    This might seem ridiculously simple, but I've been getting all kinds of error depending on how I handle a query that returns nothing. $query = "SELECT * FROM messages WHERE id > ".$messageId; $result =mysql_query($query); $time = time(); while(time()-$time<60 && $result==false) { $result = mysql_query($query); } if(result != false) //Encode response else //return nothing How do I check whether my mysql_query() returned anything?

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  • Poll the Server with Ajax and Dojo

    - by mickthomposn
    I'm using dojo.xhrPost to sent Ajax Requests The call is wrapped by a function sendRequest() I've now to continuously (every 3sec) send the same ajax Post to the server How can I implement a Server Poll with Dojo? I basically need to call sendRequest() every 3 secs

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  • What is the best Design/Way to keep user connected ?

    - by Fasih Hansmukh
    Am working on a POC for self learning in which I want to keep my user connected in LIVE pattern. For example, A game in which 4 user can play at a time , here I need to keep this user connected to my game . M not good at Socket type of programming and love to do that in Services way.What i wana know is 'What is the best way of doing this'. According to my initial Brain Storming, I have decided that I will use SilverLight(In Browser Or Out of Browser) as Front end [I have no issue in that]. I m more concern in back end. Either I make an handler or make a WCF service or use full duplex service and use pooling mechanism for that. As a random thought I come up with a Timer type logic that will fire every after 10 seconds at clients end and get status like Is it now Its turn to roll a dice Home many user left (in case if some of them left) What are connected user status in game like there score/points ect and update game view according to this at his end Kindly place your best answers here that will help me to learn this. Regards and thanks in Advance EDIT: Starting Bounty as i need more feedback. FH

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  • C++ Storing variables and inheritance

    - by Kaa
    Hello Everyone, Here is my situation: I have an event driven system, where all my handlers are derived from IHandler class, and implement an onEvent(const Event &event) method. Now, Event is a base class for all events and contains only the enumerated event type. All actual events are derived from it, including the EventKey event, which has 2 fields: (uchar) keyCode and (bool)isDown. Here's the interesting part: I generate an EventKey event using the following syntax: Event evt = EventKey(15, true); and I ship it to the handlers: EventDispatch::sendEvent(evt); // void EventDispatch::sendEvent(const Event &event); (EventDispatch contains a linked list of IHandlers and calls their onEvent(const Event &event) method with the parameter containing the sent event. Now the actual question: Say I want my handlers to poll the events in a queue of type Event, how do I do that? x Dynamic pointers with reference counting sound like too big of a solution. x Making copies is more difficult than it sounds, since I'm only receiving a reference to a base type, therefore each time I would need to check the type of event, upcast to EventKey and then make a copy to store in a queue. Sounds like the only solution - but is unpleasant since I would need to know every single type of event and would have to check that for every event received - sounds like a bad plan. x I could allocate the events dynamically and then send around pointers to those events, enqueue them in the array if wanted - but other than having reference counting - how would I be able to keep track of that memory? Do you know any way to implement a very light reference counter that wouldn't interfere with the user? What do you think would be a good solution to this design? I thank everyone in advance for your time. Sincerely, Kaa

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  • How to Poll the Server with Dojo

    - by spike07
    I'm using dojo.xhrPost to sent Ajax Requests The call is wrapped by a function sendRequest() I've now to continuously (every 3sec) send the same ajax Post to the server How can I implement a Server Poll with Dojo? I basically need to call sendRequest() every 3 secs

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  • Detecting when a process has finished (but not exited)

    - by Egwor
    I have a program that's run in unix (that I have no control over) that when finished prints 'Completed successfully' but does not exit. I want to automatically detect when the process finishes (by checking the output of the command), so that I can kill the process and so that I can proceed do other activities. The complexity comes because I want to be able to run multiples of these scripts concurrently. (One activity I need to do requires the script to be called with various inputs, but each time the script runs it takes a while to return, and so I want to do them in parallel) Has anyone done something similar to this? I could redirect the stderr and stdout output of the command to a temporary file which has a random file name, then tail the file and pipe to grep for the end conditions (I.e. the certain log lines). The problem is, surely tail -f would keep running, and so it would never exit. Should I poll? If so, what's the best approach?

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