Search Results

Search found 559 results on 23 pages for 'preprocessor abuse'.

Page 4/23 | < Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • How can I create different DLLs in one project?

    - by jaloplo
    I have a question I don't know if it can be solved. I have one C# project on Visual Studio 2005 and I want to create different DLL names depending on a preprocessor constant. What I have in this moment is the preprocessor constant, two snk files and two assembly's guid. I also create two configurations (Debug and Debug Preprocessor) and they compile perfectly using the snk and guid appropiate. #if PREPROCESSOR_CONSTANT [assembly: AssemblyTitle("MyLibraryConstant")] [assembly: AssemblyProduct("MyLibraryConstant")] #else [assembly: AssemblyTitle("MyLibrary")] [assembly: AssemblyProduct("MyLibrary")] #endif Now, I have to put the two assemblies into the GAC. The first assembly is added without problems but the second isn't. What can I do to create two or more different assemblies from one Visual Studio project? It's possible that I forgot to include a new line on "AssemblyInfo.cs" to change the DLL name depending on the preprocessor constant?

    Read the article

  • Eclipse Blackberry Preprocessor Not Working?

    - by Jessica
    I've already followed the directions @ http://stackoverflow.com/questions/1383277/using-preprocessor-directives-in-blackberry-jde-plugin-for-eclipse for making sure the blackberry plugin preprocessing hook is (theoretically) enabled. I'm using Eclipse 3.5.1 with Blackberry Plugin 1.1 with BB SDKs 4.7.0 and 4.6.0. I have my preprocessor defines set (and I've tried in both the Project's Blackberry Properties as well as the Workspace Blackberry Build settings), and checked their capitalization and spelling carefully too. I'm fairly confident the actual code to say "this stuff should be preprocessed" is good, because including/excluding preprocessed code seems to work fine on command line builds: //#preprocess --- at beginning of file and then code blocks like this throughout: //#ifndef jde_4_7 /* //#endif //#ifdef jde_4_7 import net.rim.device.api.ui.TouchEvent; //#endif //#ifndef jde_4_7 */ //#endif So what I can't figure out what else could be wrong that would cause Eclipse to not compile in my preprocessed code unless I remove the comments that are supposed to prevent the touch code from building into a build for blackberries that don't support touch. At one point it used to work (and no I haven't updated Eclipse), but sometime in the last couple of weeks it seemed to just stop working. And I'm getting kind of tired of the error-prone process of searching for ifdefs and manually commenting/uncommenting touch code and looking for a better solution while I do testing and initial development requiring testing both touch and non-touch functionality. Any other ideas on what could be wrong or how to fix it?

    Read the article

  • Is it better to use preprocessor directive or if(constant) statement?

    - by MByD
    Let's say we have a codebase that is used for many different costumer, and we have some code in it that relevant only for costumers of type X. Is it better to use preprocessor directives to include this code only in costumer of type X, or to use if statement, to be more clear: // some code #if TYPE_X_COSTUMER = 1 // do some things #endif // rest of the code or if(TYPE_X_COSTUMER) { // do some things } The arguments I can think about are: Preprocessor directive results in smaller code footprint and less branches (on non-optimizing compilers) If statements results with code that always compiles, e.g. if someone will make a mistake that will harm the irrelevant code for the project he works on, the error will still appear, and he will not corrupt the code base. Otherwise he will not be aware of the corruption. I was always been told to prefer the usage of the processor over the usage of the preprocessor (If this is an argument at all...) What is preferable - when talking about a code base for many different costumers?

    Read the article

  • VoteCounts: bookmarklet to display up/down votes even for rep<1k

    - by SztupY
    Screenshot / Code Snippet About This small bookmarklet will allow anyone to use the "vulnerability" of the API that it allows you to check the up/down vote count - a feat you could normally achieve by being a 1k+rep user. Mainly useful for sites where you don't have this amount of rep, but want to check the stats of the more controversial questions (usually on meta) No API key is actually used here, but it's trivial to add one. License I don't think a code like this deserves anything other than WTFPL Download It's the following line (javascript - 375 bytes): javascript:(function(){a='jsonp';c=' .vote-count-post';d='up_vote_count';e='down_vote_count';$.ajax({url:document.location.href.replace(/(http:\/\/)(.*)(\/questions\/.*)\/.*/,'$1api.$2/1.0$3'),dataType:a,jsonp:a,success:function(x){b=x.questions[0];$('#question'+c).html(b[d]+"-"+b[e]);$.each(b.answers,function(z,y){$('#answer-'+y.answer_id+c).html(y[d]+"-"+y[e])})}})})() EDIT: This is longer, but it will make the result look like exactly on SO. Took a while to make it exactly 508 chars, so it works with IE too. javascript:(function(){w=function(t,q){l='_vote_count';h='up'+l;j='down'+l;k='</div>';s='<div style="color:';$(t).html(s+'green">'+(q[h]?'+':'')+q[h]+k+'<div class="vote-count-separator">'+k+s+'maroon">'+(q[j]==0?'':'-')+q[j]+k)};a='jsonp';c=' .vote-count-post';$.ajax({url:document.location.href.replace(/(http:\/\/)(.*)(\/questions\/.*)\/.*/,'$1api.$2/1.0$3'),dataType:a,jsonp:a,success:function(x){b=x.questions[0];w('#question'+c,b);$.each(b.answers,function(z,y){w('#answer-'+y.answer_id+c,y)})}})})() Platform For any jquery/bookmarklets compatible browser. Tested with Chrome, FF3.6 and IE8 for SU,SO,MSO Contact sztupy.hu Code It was written in notepad already in minified form. Used firebug to debug. Code is above. Contribute(=decrease code size or make the output nicer) any way you want. I'd be great if you'd do the second code shorter than 508 bytes. Known bugs If a question has more than 30 answers then some of the answers won't be resolved. This can be solved easily for <=100 answers, but for questions with more than 100 answers this is more difficult EDIT: updated to API version 1.0. Answers doesn't work yet.

    Read the article

  • sizeof abuse : get the size of a const table

    - by shodanex
    When declaring a const table, it is possible to get the size of the table using sizeof. However, once you stop using the symbol name, it does not work anymore. is there a way to have the following program output the correct size for table A, instead of 0 ? #include <stdio.h> struct mystruct { int a; short b; }; const struct mystruct tableA[] ={ { .a = 1, .b = 2, }, { .a = 2, .b = 2, }, { .a = 3, .b = 2, }, }; const struct mystruct tableB[] ={ { .a = 1, .b = 2, }, { .a = 2, .b = 2, }, }; int main(int argc, char * argv[]) { int tbl_sz; const struct mystruct * table; table = tableA; tbl_sz = sizeof(table)/sizeof(struct mystruct); printf("size of table A : %d\n", tbl_sz); table = tableB; tbl_sz = sizeof(tableB)/sizeof(struct mystruct); printf("size of table B : %d\n", tbl_sz); return 0; } Output is : size of table A : 0 size of table B : 2

    Read the article

  • Designing rules to fight smallpox in Civ-style TBS games

    - by Williham Totland
    TL;DR: How do you design a ruleset for a Civ-style TBS game that prevents city smallpox from being a profitable or viable strategy? Long version: Civ-style games are pretty great. Bringing a civilization from cradle to grave is a great endeavor, and practicing diplomacy with hard-line human players is fun and challenging. In theory. In practice, however, many of these games has, especially in multiplayer, exactly one viable strategy: City smallpox, a.k.a. infinite city spread, a.k.a. covering all available space with 1-citizen cities, packed as tight as they will go. I suppose this could count as emergent gameplay, but still; it could hardly be considered to be in the spirit of the class of game. The Civilization series, of course, is stuck in their more or less fixed rule sets, established with Civilization. Yes, there have been major changes in some respects, but the rules pertaining to city building and maintenance have stayed pretty similar. So the question, then: If you build a ruleset for a TBS from the ground up; what rules should be in place to prevent Infinite City Sprawl from being a viable strategy? Or should ICS be a viable strategy?

    Read the article

  • Tool to detect use/abuse of String.Concat (where StringBuilder should be used)

    - by Mark Rushakoff
    It's common knowledge that you shouldn't use a StringBuilder in place of a small number of concatenations: string s = "Hello"; if (greetingWorld) { s += " World"; } s += "!"; However, in loops of a significant size, StringBuilder is the obvious choice: string s = ""; foreach (var i in Enumerable.Range(1,5000)) { s += i.ToString(); } Console.WriteLine(s); Is there a tool that I can run on either raw C# source or a compiled assembly to identify where in the source code that String.Concat is being called? (If you're not familiar, s += "foo" is mapped to String.Concat in the IL output.) Obviously, I can't realistically search through an entire project and evaluate every += to identify whether the lvalue is a string. Ideally, it would only point out calls inside a for/foreach loop, but I would even put up with all the false positives of noting every String.Concat. Also, I'm aware that there are some refactoring tools that will automatically refactor my code to use StringBuilder, but I am only interested in identifying the Concat usage at this point. I routinely run Gendarme and FxCop on my code, and neither of those tools identify what I've described.

    Read the article

  • C#, MEF - Sign trusted plugins for abuse reduction

    - by Marks
    Hi there. I have a program that is extendable by plugins using the Microsoft Extensibility Framework. But i dont want untrusted sources to give out plugins that may be insecure. So i want to sign the plugins (maybe with Visual Studio's built in signing) and check if the plugins are trustworthy at program start. I didn't find a way to check DLL signing from inside C#. And also there is the problem, that I load the plugins with a DirectoryCatalog. There is no way to tell, which plugin is from which file. Anyone knows a way to do this? Thanks for any help, Marks

    Read the article

  • How do I override a python import?

    - by Evan Plaice
    So I'm working on pypreprocessor which is a preprocessor that takes c-style directives and I've been able to make it work like a traditional preprocessor (it's self-consuming and executes postprocessed code on-the-fly) except that it breaks library imports. The problem is. The preprocessor runs through the file, processes' it, outputs to a temp file, and exec() the temp file. Libraries that are imported need to be handled a little different because they aren't executed but rather loaded and made accessible to the caller module. What I need to be able to do is. Interrupt the import (since the preprocessor is being run in the middle of the import), load the postprocessed code as a tempModule, and replace the original import with the tempModule to trick the calling script with the import into believing that the tempModule is the original module. I have searched everywhere and so far, have no solution. This question is the closest I've seen so far to providing an answer: http://stackoverflow.com/questions/1096216/override-namespace-in-python Here's what I have. # remove the bytecode file created by the first import os.remove(moduleName + '.pyc') # remove the first import del sys.modules[moduleName] # import the postprocessed module tmpModule = __import__(tmpModuleName) # set first module's reference to point to the preprocessed module sys.modules[moduleName] = tmpModule moduleName is the name of the original module, tmpModuleName is the name of the postprocessed code file. The strange part is, this solution still runs completely normal as if the first module completed loaded normally; unless you remove the last line, then you get a module not found error. Hopefully someone on SO know a lot more about imports than I do because this one has me stumped.

    Read the article

  • Unrecognized input filetype FFMPEG gas-preprocessor.pl

    - by Eyal
    Hi, I try to use FFMPEG in the iPhone, I follow by this link http://lists.mplayerhq.hu/pipermail/ffmpeg-devel/2009-October/076618.html When I running the ./configure --cc=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/arm-apple-darwin9-gcc-4.2.1 --as='gas-preprocessor.pl /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/arm-apple-darwin9-gcc-4.2.1' --sysroot=/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.sdk --enable-cross-compile --target-os=darwin --arch=arm --cpu=arm1176jzf-s script I getting the error: “Unrecognized input filetype at /bin/sh line 23? Pls help me. Thanks, Eyal.

    Read the article

  • Fold C Preprocessor in VIM

    - by Sunny
    Is it possible to fold C preprocessor in VIM. For example: #if defined(DEBUG) //some block of code myfunction(); #endif I want to fold it so that it becomes: +-- 4 lines: #if defined(DEBUG)---

    Read the article

  • C preprocessor vs. C compiler

    - by Sunny209
    If I tell the C preprocessor to #include a file and use CPPFLAGS to help find the needed file, then the file is included already, right? What, if any, use is telling the C compiler about the same include directory with CFLAGS?

    Read the article

  • Problem with WiX Votive 3.0 preprocessor

    - by Leith Bade
    I have just started using WiX for the first time. I added a WiX Votive project to my existing C project. To automatically select the correct source folder for the binaries add used the following: <Directory Id="INSTALLLOCATION" Name="Trapeze Capture For Objective" FileSource="$(var.CaptureForObjective.TargetDir)"> That results in the following error: 1C:\code\CaptureForObjective\Installer\Product.wxs(10,0): error CNDL0150: Undefined preprocessor variable '$(var.CaptureForObjective.TargetDir)'. The C project is called CaptureForObjective, and the WiX project is called Installer. What do I need to do to get this to work?

    Read the article

  • Reliable portability for C code without relying on the preprocessor

    - by Yktula
    Relying on the preprocessor and predefined compiler macros for achieving portability seems hard to manage. What's a better way to achieve portability for a C project? I want to put environment-specific code in headers that behave the same way. Is there a way to have the build environment choose which headers to include? I was thinking that I'd put the environment-specific headers into directories for specific environments. The build environment would then just copy the headers from the platform's directory into the root directory, build the project, and then remove the copies.

    Read the article

  • #ifdef with gfortran 77

    - by ccook
    I am using gfortran to compile FORTRAN 77 and would like to have DEBUG build options by using the preprocessor directive #ifdef. However, when I use them I get compile time warnings "Illegal preprocessor directive". Is it possible to have this functionality without deviating from the standard toolchain?

    Read the article

  • Xcode/GCC predefined macro for target name?

    - by Justicle
    I was wondering if there is an Xcode or GCC preprocessor symbol for the target name of the application. For example if I'm building an application called "MonkeyChicken", is there a preprocessor symbol such that printf( __TARGET_NAME__ ) outputs: MonkeyChicken

    Read the article

  • C preprocessor problem in Microsoft Visual Studio 2010

    - by Remo.D
    I've encountered a problem with the new Visual C++ in VS 2010. I've got a header with the following defines: #define STC(y) #y #define STR(y) STC(\y) #define NUM(y) 0##y The intent is that you can have some constant around like #define TOKEN x5A and then you can have the token as a number or as a string: NUM(TOKEN) -> 0x5A STR(TOKEN) -> "\x5A" This is the expected behavior under the the substitution rules of macros arguments and so far it has worked well with gcc, open watcom, pellesC (lcc), Digital Mars C and Visual C++ in VS2008 Express. Today I recompiled the library with VS2010 Express only to discover that it doesn't work anymore! Using the new version I would get: NUM(TOKEN) -> 0x5A STR(TOKEN) -> "\y" It seems that the new preprocessor treats \y as an escape sequence even within a macro body which is a non-sense as escape sequences only have a meaning in literal strings. I suspect this is a gray area of the ANSI standard but even if the original behavior was mandated by the standard, MS VC++ is not exactly famous to be 100% ANSI C compliant so I guess I'll have to live with the new behavior of the MS compiler. Given that, does anybody have a suggestion on how to re-implement the original macros behavior with VS2010?

    Read the article

  • Embedded SQL in OO languages like Java

    - by Steve De Caux
    One of the things that annoys me working with SQL in OO languages is having to define SQL statements in strings. When I used to work on IBM mainframes, the languages used an SQL preprocessor to parse SQL statements out of the native code, so the statements could be written in cleartext SQL without the obfuscation of strings, for instance in Cobol there is a EXEC SQL .... END-EXEC syntax construct that allows pure SQL statements to be embedded in the Cobol code. <pure cobol code, including assignment of value to local variable HOSTVARIABLE> EXEC SQL SELECT COL_A, COL_B, COL_C INTO :COLA, :COLB, :COLC FROM TAB_A WHERE COL_D = :HOSTVARIABLE END_EXEC <more cobol code, variables COLA, COLB, COLC have been set> ...this makes the SQL statement really easy to read & check for errors. Between the EXEC SQL .... END-EXEC tokens there are no constraints on indentation, linebreaking etc., so you can format the SQL statement according to taste. Note that this example is for a single-row select, when a multiple-row resultset is expected, the coding is different (but still v. easy to read). So, taking Java as an example What made the "old COBOL" approach undesirable ? Not only SQL, but system calls could be made much more readable with that approach. Let's call it the embedded foreign language preprocessor approach. Would an embedded foreign language preprocessor for SQL be useful to implement ? Would you see a benefit in being able to write native SQL statements inside java code ? Edit I'm really asking if you think SQL in OO languages is a throwback, and if not then what could be done to make it better.

    Read the article

  • When are C++ macros beneficial?

    - by Motti
    The C preprocessor is justifiably feared and shunned by the C++ community. In-lined functions, consts and templates are usually a safer and superior alternative to a #define. The following macro: #define SUCCEEDED(hr) ((HRESULT)(hr) >= 0) is in no way superior to the type safe: inline bool succeeded(int hr) { return hr >= 0; } But macros do have their place, please list the uses you find for macros that you can't do without the preprocessor. Please put each use-cases in a seperate answer so it can be voted up and if you know of how to achieve one of the answers without the preprosessor point out how in that answer's comments.

    Read the article

  • D_WIN32_WINNT compiler warning with Boost

    - by bobber205
    Not sure what to make of this error. Added -D_WIN32_WINNT=0x0501 to Visual Studio's "Command Line" options under Project Properties but it says it doesn't recognize it and the warning still appears. I am also not sure how to add the Preprocessor Definition. :) Thanks for any help! 1Please define _WIN32_WINNT or _WIN32_WINDOWS appropriately. For example: 1- add -D_WIN32_WINNT=0x0501 to the compiler command line; or 1- add _WIN32_WINNT=0x0501 to your project's Preprocessor Definitions.

    Read the article

  • cmake: Target-specific preprocessor definitions for CUDA targets seems not to work

    - by Nils
    I'm using cmake 2.8.1 on Mac OSX 10.6 with CUDA 3.0. So I added a CUDA target which needs BLOCK_SIZE set to some number in order to compile. cuda_add_executable(SimpleTestsCUDA SimpleTests.cu BlockMatrix.cpp Matrix.cpp ) set_target_properties(SimpleTestsCUDA PROPERTIES COMPILE_FLAGS -DBLOCK_SIZE=3) When running make VERBOSE=1 I noticed that nvcc is invoked w/o -DBLOCK_SIZE=3, which results in an error, because BLOCK_SIZE is used in the code, but defined nowhere. Now I used the same definition for a CPU target (using add_executable(...)) and there it worked. So now the questions: How do I figure out what cmake does with the set_target_properties line if it points to a CUDA target? Googling around didn't help so far and a workaround would be cool..

    Read the article

  • C preprocessor at run time?

    - by drigoSkalWalker
    Hi guys, I want to do a Token concatenation, but I want to do this with the content of a variable, not its name. like this. #define call_function(fun, member) fun##_##number () while (i < 10 ) { call_function(fun, i); } but I give fun_number (), I want to give fun_1, fun_2, and so on... how to do it? Thanks in advance!!!

    Read the article

  • Question on preprocessor directives

    - by dotnetdev
    If I use proprocessor directives to define which code an OS will run, like so: #if winXP // Compiling for Windows XP platformName = "Microsoft Windows XP"; #elif win2000 // Compiling for Windows 2000 platformName = "Microsoft Windows 2000"; #elif win7 // Compiling for Windows 7 platformName = "Microsoft Windows 7"; #else // Unknown platform specified platformName = "Unknown"; How does the system pick up which OS is being used? This is an example from the book Visual C# 2010 Recipes, where the author says that the platformName variable (declaration ommitted), wil equal the OS above. Thanks

    Read the article

  • GCC Preprocessor for inline method name

    - by Maz
    Hi I'm working on a project where I have code like the following: #define NAME() Array inline NAME()* NAME()_init (void* arg0){return (NAME()*)Object_init(arg0);} But I get the following result: inline Array* Array _init (void* arg0){return (Array*)Object_init(arg0);} With a space between the "Array" and the "_init" Because this is a function name, I obviously do not want the space. Does anyone know how to get the space out? Thanks.

    Read the article

  • Preprocessor directive to test if this is C or C++

    - by Collin
    I'm trying to find a standard macro which will test whether a header file is being compiled as C or as C++. The purpose of this is that the header may be included by either C or C++ code, and must behave slightly differently depending on which. Specifically: In C, I need this to be the code: extern size_t insert (const char*); In C++, I need this to be the code: extern "C" size_t insert (const char*); Additionally, is there a way to avoid putting #ifdef's around every declaration in the header?

    Read the article

< Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >