most efficient AABB vs Ray collision algorithms
- by Asher Einhorn
Is there a known 'most efficient' algorithm for AABB vs Ray collision detection?
I recently stumbled accross Arvo's AABB vs Sphere collision algorithm, and I am wondering if there is a similarly noteworthy algorithm for this.
One must have condition for this algorithm is that I need to have the option of querying the result for the distance from…