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  • Are there cheat sheets for misc source code management tools?

    - by Alex_coder
    I'm looking for something similar to Pacman Rosetta, which explains how to achieve similar tasks using different source code management tools. Sometimes docs for a certain SCM contain examples comparing that particular SCM to a couple of others. But I'm looking for a central place that contains maximum available information. Example: one uses bzr and knows that 'bzr pull' syncs a local repo by fetching new content from a remote repo. One want to know how to do that with git. One finds the git command, he knows the keyword. Since the keyword is known, one can proceed straight to git docs, he knows what to read about, he doesn't have to waste time by searching the git docs. I understand this might be not the only way people use to learn a new SCM tool. If you use other approaches, please do tell.

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  • Silverlight Cream for March 08, 2010 -- #809

    - by Dave Campbell
    In this Issue: Michael Washington, Tim Greenfield, Bobby Diaz(-2-), Glenn Block(-2-), Nikhil Kothari, Jianqiang Bao(-2-), and Christopher Bennage. Shoutouts: Adam Kinney announced a Big update for the Project Rosetta site today Arpit Gupta has opened a new blog with a great logo: I think therefore I am dangerous :) From SilverlightCream.com: DotNetNuke Silverlight Traffic Module If it's DNN and Silverlight, it has to be my buddy Michael Washington :) ... Michael has combined those stunning gauges you've seen with website traffic... just too cool!... grab the code and display yours too! Cool demonstration of Silverlight VideoBrush This is a no-code post by Tim Greenfield, but I like the UX on this Jigsaw Puzzle page... and you can make your own. Introducing the Earthquake Locator – A Bing Maps Silverlight Application, part 1 Bobby Diaz has an informative post up on combining earthquake data with BingMaps in Silverlight 3... check it out, the grab the recently posted Live Demo and Source Code Adding Volcanos and Options - Earthquake Locator, part 2 Bobby Diaz also added volcanic activity to his earthquake BinMaps app, and updated the downloadable code and live demo. Building Hello MEF – Part IV – DeploymentCatalog Glenn Block posted a pair of MEF posts yesterday... made me think I missed one :) .. the first one is about the DeploymentCatalog. Note he is going to be using the CodePlex bits in his posts. Building HelloMEF – Part V – Refactoring to ViewModel Glenn Block's part V is about MEF and MVVM -- no, really! ... he is refactoring MVVM into the app with a nod to Josh Smith and Laurent Bugnion... get your head around this... The Case for ViewModel Nikhil Kothari has a post up about the ViewModel, and how it facilitates designer/developer workflow, jumpstarts development, improves scaling, and makes asynch programming development simpler MMORPG programming in Silverlight Tutorial (12)Map Instance (Part I) Jianqiang Bao has part 12 of his MMORPG game up... this one is showing how to deal with obstuctions on maps. MMORPG programming in Silverlight Tutorial (13)Perfect moving mechanism Jianqiang Bao also has part 13 up, and this second one is about sprite movement around the obstructions. 1 Simple Step for Commanding in Silverlight Christopher Bennage blogged about Commanding in Silverlight, he begins with a blog post about commands in Silverlight 4 then goes on to demonstrate the Caliburn way of doing commanding. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    MIX10

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  • Windows MAchine Debugging

    - by PrettyFlower
    I've been learning how to program for Windows for some time now and am getting pretty comfy with COM. I had thought to go over to Linux and do some C++ programming there and I wished to run Rosetta Commons so I installed Fedora. I had tried installing Ubuntu a few months ago and things got messy. I had a glitch, maybe caused by one of the live cd creators, my video card or something I don't know. Who Crashed suggested it was my video card and I had regular messages about ntfs.sys and page file issues. At any rate I just installed Fedora and the same thing is happening again. I would like to think with the twenty five years of doing this that I might finally make some headway into debugging my system. I think I may have overlooked a lot of what could be done in favor of simply uninstalling, reinstalling and formatting and starting from scratch. I have opened up the folder windows debugging tools, quite accidentally and just before I was going to clean sweep again, and I found KD and WinDbg. I had never seen these before and I felt that maybe I should look into this. I am quite familiar with the modern machine that is known as the computer, I know what a Kernel is and am now pretty familiar with at the very least Windows Operating System Services. I wish to begin tracking my own machines errors. I understand that most kernel debugging is done on a second machine but I don't have one. And also I understand the goal of the debugger seems to be less about run of the mill errors and more about development time strategies but I'm sure there is more to this. This is my first go at this and I thought maybe I could get some suggestions on where to go from here. I would really like to learn ways to fix my machine and also maybe pick up some tricks on the dev side as well. I hope this isn't too broad a question or too generalized. I'm really just looking for the keywords and an overview of the more routine strategies used. thx

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