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  • Value object getter

    - by sarah xia
    Hi, I've got a value object, which stores info for example amount. The getAmount() getter returns amount in cents. However in various places, we need to get amount in dollar. There are 2 approaches I can think of: write a convert method and place it in a utility class. add a getAmountInDollar() getter in the value object. I prefer the second approach. What do you think? What are pros and cons of both approaches?

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  • organize using directives, re-run tests?

    - by Sarah Vessels
    Before making a commit, I prefer to run all hundred-something unit tests in my C# Solution, since they only take a couple minutes to run. However, if I've already run them all, all is well, and then I decide to organize the using directives in my Solution, is it really necessary to re-run the unit tests? I have a macro that goes through all files in the Solution and runs Visual Studio's 'Remove and Sort' command on each. In my understanding, so long as all projects still build after using directives are changed around, things should be fine at runtime, too. Is this correct thinking?

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  • Getting data from array of DataSet objects returned from web service

    - by Sarah Vessels
    I have a web service that I want to access when it is added as a web reference to my C# project. A particular method in the web service takes a SQL query string and returns the results of the query as a custom type. When I add the web service reference, the method shows up as returning DataSet[] instead of the custom type. This is fine provided I can still somehow access the data returned from the query within those DataSet objects. I ran a particular query that should return 6 rows; I got back a DataSet[] array with 6 elements. However, when I iterate over those DataSet objects, none of them has any tables (via the Tables property on the DataSet). What gives? Where is my data? The web service is tested and works when I use it as a data source in a Report Builder 2.0 report. I am able to send an XML SOAP query to the web service and get back XML results containing my data.

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  • Datatype query on datetime and tinyint

    - by sarah
    Hi , I have Mysql column type has datetime what should be the corresponding datatype in entity bean class for the same column ,as well for tinyint what would be the corresponding datatype in entity bean class for the same column ?

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  • synchronizing XML nodes between class and file using C#

    - by Sarah Vessels
    I'm trying to write an IXmlSerializable class that stays synced with an XML file. The XML file has the following format: <?xml version="1.0" encoding="utf-8" ?> <configuration> <logging> <logLevel>Error</logLevel> </logging> ...potentially other sections... </configuration> I have a DllConfig class for the whole XML file and a LoggingSection class for representing <logging> and its contents, i.e., <logLevel>. DllConfig has this property: [XmlElement(ElementName = LOGGING_TAG_NAME, DataType = "LoggingSection")] public LoggingSection Logging { get; protected set; } What I want is for the backing XML file to be updated (i.e., rewritten) when a property is set. I already have DllConfig do this when Logging is set. However, how should I go about doing this when Logging.LogLevel is set? Here's an example of what I mean: var config = new DllConfig("path_to_backing_file.xml"); config.Logging.LogLevel = LogLevel.Information; // not using Logging setter, but a // setter on LoggingSection, so how // does path_to_backing_file.xml // have its contents updated? My current solution is to have a SyncedLoggingSection class that inherits from LoggingSection and also takes a DllConfig instance in the constructor. It declares a new LogLevel that, when set, updates the LogLevel in the base class and also uses the given DllConfig to write the entire DllConfig out to the backing XML file. Is this a good technique? I don't think I can just serialize SyncedLoggingSection by itself to the backing XML file, because not all of the contents will be written, just the <logging> node. Then I'd end up with an XML file containing only the <logging> section with its updated <logLevel>, instead of the entire config file with <logLevel> updated. Hence, I need to pass an instance of DllConfig to SyncedLoggingSection. It seems almost like I want an event handler, one in DllConfig that would notice when particular properties (i.e., LogLevel) in its properties (i.e., Logging) were set. Is such a thing possible?

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  • Segmentation fault in std function std::_Rb_tree_rebalance_for_erase ()

    - by Sarah
    I'm somewhat new to programming and am unsure how to deal with a segmentation fault that appears to be coming from a std function. I hope I'm doing something stupid (i.e., misusing a container), because I have no idea how to fix it. The precise error is Program received signal EXC_BAD_ACCESS, Could not access memory. Reason: KERN_INVALID_ADDRESS at address: 0x000000000000000c 0x00007fff8062b144 in std::_Rb_tree_rebalance_for_erase () (gdb) backtrace #0 0x00007fff8062b144 in std::_Rb_tree_rebalance_for_erase () #1 0x000000010000e593 in Simulation::runEpidSim (this=0x7fff5fbfcb20) at stl_tree.h:1263 #2 0x0000000100016078 in main () at main.cpp:43 The function that exits successfully just before the segmentation fault updates the contents of two containers. One is a boost::unordered_multimap called carriage; it contains one or more struct Infection objects that contain two doubles. The other container is of type std::multiset< Event, std::less< Event EventPQ called ce. It is full of Event structs. void Host::recover( int s, double recoverTime, EventPQ & ce ) { // Clearing all serotypes in carriage // and their associated recovery events in ce // and then updating susceptibility to each serotype double oldRecTime; int z; for ( InfectionMap::iterator itr = carriage.begin(); itr != carriage.end(); itr++ ) { z = itr->first; oldRecTime = (itr->second).recT; EventPQ::iterator epqItr = ce.find( Event(oldRecTime) ); assert( epqItr != ce.end() ); ce.erase( epqItr ); immune[ z ]++; } carriage.clear(); calcSusc(); // a function that edits an array cout << "Done with sync_recovery event." << endl; } The last cout << line appears immediately before the seg fault. I hope this is enough (but not too much) information. My idea so far is that the rebalancing is being attempting on ce after this function, but I am unsure why it would be failing. (It's unfortunately very hard for me to test this code by removing particular lines, since they would create logical inconsistencies and further problems, but if experienced programmers still think this is the way to go, I'll try.)

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  • Set HTML dropdown selected option using JSTL

    - by sarah
    In the same context i have another query ${productSubCategoryList} and the corresponding setting in request is like for(int i=0;i } here i have multiple select drop down ,even though i get the return value from for as two ,in the UI only one data is getting higlighted not the second one,What is wrong in the code ?

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  • problem in accessing the path involving pagination using display tag

    - by sarah
    Hi All, I am using display tag for pagiantion and display of the data in table format the code is like <display:column title="Select" style="width: 90px;"> <input type="checkbox" name="optionSelected" value="<c:out value='${userList.loginName}'/>"/> </display:column> <display:column property="loginName" sortable="false" title="UserName" paramId="loginName" style="width: 150px; text-align:center" href="./editUser.do?method=editUser"/> the pagesize is one it will display one in a page and eidt page will be dispaly on click of login name,but when i go to the second page i get an error saying /views/editUser path not found.How exactly should i define the path ? the struts-config is like <!-- action for edit user --> <action path="/editUser" name="editUserForm" type="com.actions.UserManagementAction" parameter="method" input="/EditUser.jsp" scope="request"> <forward name="success" path="/views/EditUser.jsp" /> <forward name="failure" path="/views/failure.jsp" /> </action> Pleas tell me how should i define the access path for display tag as on click of edit link the first page works but not the second edit

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  • Help with infrequent segmentation fault in accessing struct

    - by Sarah
    I'm having trouble debugging a segmentation fault. I'd appreciate tips on how to go about narrowing in on the problem. The error appears when an iterator tries to access an element of a struct Infection, defined as: struct Infection { public: explicit Infection( double it, double rt ) : infT( it ), recT( rt ) {} double infT; // infection start time double recT; // scheduled recovery time }; These structs are kept in a special structure, InfectionMap: typedef boost::unordered_multimap< int, Infection > InfectionMap; Every member of class Host has an InfectionMap carriage. Recovery times and associated host identifiers are kept in a priority queue. When a scheduled recovery event arises in the simulation for a particular strain s in a particular host, the program searches through carriage of that host to find the Infection whose recT matches the recovery time (double recoverTime). (For reasons that aren't worth going into, it's not as expedient for me to use recT as the key to InfectionMap; the strain s is more useful, and coinfections with the same strain are possible.) assert( carriage.size() > 0 ); pair<InfectionMap::iterator,InfectionMap::iterator> ret = carriage.equal_range( s ); InfectionMap::iterator it; for ( it = ret.first; it != ret.second; it++ ) { if ( ((*it).second).recT == recoverTime ) { // produces seg fault carriage.erase( it ); } } I get a "Program received signal EXC_BAD_ACCESS, Could not access memory. Reason: KERN_INVALID_ADDRESS at address..." on the line specified above. The recoverTime is fine, and the assert(...) in the code is not tripped. As I said, this seg fault appears 'randomly' after thousands of successful recovery events. How would you go about figuring out what's going on? I'd love ideas about what could be wrong and how I can further investigate the problem.

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  • Iterator failure while moving over equal_range in Boost MultiIndex container

    - by Sarah
    I'm making some mistake with my iterators, but I can't see it yet. I have a Boost MultiIndex container, HostContainer hmap, whose elements are boost::shared_ptr to members of class Host. All the indices work on member functions of class Host. The third index is by Host::getHousehold(), where the household member variable is an int. Below, I'm trying to iterate over the range of Hosts matching a particular household (int hhold2) and load the corresponding private member variable Host::id into an array. I'm getting an "Assertion failed: (px != 0), function operator-, file /Applications/boost_1_42_0/boost/smart_ptr/shared_ptr.hpp, line 418" error in runtime when the household size is 2. (I can't yet tell if it happens anytime the household size is 2, or if other conditions must be met.) typedef multi_index_container< boost::shared_ptr< Host >, indexed_by< hashed_unique< const_mem_fun<Host,int,&Host::getID> >, // 0 - ID index ordered_non_unique< const_mem_fun<Host,int,&Host::getAgeInY> >, // 1 - Age index ordered_non_unique< const_mem_fun<Host,int,&Host::getHousehold> > // 2 - Household index > // end indexed_by > HostContainer; typedef HostContainer::nth_index<2>::type HostsByHH; // inside main() int numFamily = hmap.get<2>().count( hhold2 ); int familyIDs[ numFamily ]; for ( int f = 0; f < numFamily; f++ ) { familyIDs[ f ] = 0; } int indID = 0; int f = 0; std::pair< HostsByHH::iterator, HostsByHH::iterator pit = hmap.get<2().equal_range( hhold2 ); cout << "\tNeed to update households of " << numFamily << " family members (including self) of host ID " << hid2 << endl; while ( pit.first != pit.second ) { cout << "Pointing at new family member still in hhold " << ((pit.first))-getHousehold() << "; " ; indID = ((pit.first) )-getID(); familyIDs[ f ] = indID; pit.first++; f++; } What could make this code fail? The above snippet only runs when numFamily 1. (Other suggestions and criticisms are welcome too.) Thank you in advance.

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  • ObjectDisposedException when outputting to console

    - by Sarah Vessels
    If I have the following code, I have no runtime or compilation problems: if (ConsoleAppBase.NORMAL_EXIT_CODE == code) { StdOut.WriteLine(msg); } else { StdErr.WriteLine(msg); } However, in trying to make this more concise, I switched to the following code: (ConsoleAppBase.NORMAL_EXIT_CODE == code ? StdOut : StdErr ).WriteLine(msg); When I have this code, I get the following exception at runtime: System.ObjectDisposedException: Cannot write to a closed TextWriter Can you explain why this happens? Can I avoid it and have more concise code like I wanted?

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  • Python: finding lowest integer

    - by sarah
    I have the following code: l = ['-1.2', '0.0', '1'] x = 100.0 for i in l: if i < x: x = i print x The code should find the lowest value in my list (-1.2) but instead when i print 'x' it finds the value is still 100.0 Where is my code going wrong?

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  • Floats will not align, stay staggered, can't find a solution?

    - by Sarah Proper
    What I am trying to do is build a multi column layout. The main two sections are divided 2/3 to 1/3 and inside the 2/3 column is divided 2/3 1/3 as well. My problem is that my floats will not align nicely with each other, choosing instead to stagger like stairs. I have tried declaring the widths smaller, floating them individually, including in the float sections display:block,inline, or inline-block and nothing seems to be working. I am getting really frustrated and would appreciate any help! Thanks! <div class="wrapper"> <div class="width50" style="float:left;"> <h1>Our Mission:</h1> <p> Bacon ipsum dolor sit amet swine spare ribs pork meatloaf pancetta filet mignon. Rump frankfurter pork belly prosciutto beef boudin andouille pig pork chop meatball ham drumstick filet mignon. Strip steak flank shank pig, tongue tri-tip jowl leberkas sirloin brisket t-bone. Ground round spare ribs salami capicola filet mignon. Capicola turkey t-bone corned beef sausage ham hock. Corned beef capicola leberkas pork chop, swine pastrami drumstick. Frankfurter fatback bacon jowl short loin, jerky pancetta bresaola corned beef shoulder drumstick ball tip tri-tip.</p> <div class="width50 float-left"> <img src="@Url.StaticContent(Links.Content.images.map_homepage_png)" alt="Map" /> </div> <div class="width33 float-right"> <img src="@Url.StaticContent(Links.Content.images.address_line_text_png)" alt="addressline" /> <br /> <h3>address</h3> <b>405 Empire Boulevard<br /> Rochester, NY 14609 </b> </div> </div> <div class="width33" style="float:right;"> <h1>Events</h1> <ul class="events"> <li> <h2>Fall Volunteer Festival</h2> <p> <b>october 6<br /> 10 am to 3pm </b> </p> <p> come to our town location for some fun activities for family and friends! </p> </li> <li> <h2>Fall Volunteer Festival</h2> <p> <b>october 6<br /> 10 am to 3pm </b> </p> <p> come to our town location for some fun activities for family and friends! </p> </li> <li> <h2>Fall Volunteer Festival</h2> <p> <b>october 6<br /> 10 am to 3pm </b> </p> <p> come to our town location for some fun activities for family and friends! </p> </li> </ul> </div> </div> </div> and the css: .clearfix:before, .clearfix:after, .grid-block:before, .grid-block:after, .deepest:before, .deepest:after { content: ""; display: table; } .clearfix:after, .grid-block:after, .deepest:after { clear: both; } .grid-box { float: left; } /* Grid Units */ .width16 { width: 16.666%; } .width20 { width: 20%; } .width25 { width: 25%; } .width33 { width: 39.333%; } .width40 { width: 40%; } .width50 { width: 50%; } .width60 { width: 60%; } .width66 { width: 66.666%; } .width75 { width: 75%; } .width80 { width: 80%; } .width100 { width: 100%; } .width16, .width20, .width25, .width33, .width40, .width50, .width60, .width66, .width75, .width80, .width100 { -moz-box-sizing: border-box; -webkit-box-sizing: border-box; box-sizing: border-box; padding: 5px 10px 5px 10px; } /* Create new Block Formatting Contexts */ .bfc-o { overflow: hidden; } .bfc-f { -moz-box-sizing: border-box; -webkit-box-sizing: border-box; box-sizing: border-box; width: 100%; float: left; } /* Align Boxes */ .float-left { float: left; } .float-right { float: right; } /* Grid Gutter */ .grid-gutter.grid-block { margin: 0 -15px; } .grid-gutter > .grid-box > * { margin: 0 15px; } .grid-gutter > .grid-box > * > :first-child { margin-top: 0; } .grid-gutter > .grid-box > * > :last-child { margin-bottom: 0; } /* Layout Defaults --------------------------------------------------------------------------------------- -------------*/ /* Center Page */ .wrapper { -moz-box-sizing: border-box; -webkit-box-sizing: border-box; box-sizing: border-box; margin: auto; } /* Header */ #header { position: relative; padding-top: 10px; } #toolbar .float-left .module, #toolbar .float-left > time { margin: 0 15px 0 0; float: left; } #toolbar .float-right .module { margin: 0 0 0 15px; float: right; } #headerbar .module { max-width: 300px; margin-right: 0; float: right; } #logo, #logo > img, #menu { float: left; } #search { float: right; } #banner { position: absolute; top: 0; right: -200px; } /* Footer */ #footer { position: relative; text-align: center; } /* Absolute */ #absolute { position: absolute; z-index: 15; width: 100%; }

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  • convincing C# compiler that execution will stop after a member returns

    - by Sarah Vessels
    I don't think this is currently possible or if it's even a good idea, but it's something I was thinking about just now. I use MSTest for unit testing my C# project. In one of my tests, I do the following: MyClass instance; try { instance = getValue(); } catch (MyException ex) { Assert.Fail("Caught MyException"); } instance.doStuff(); // Use of unassigned local variable 'instance' To make this code compile, I have to assign a value to instance either at its declaration or in the catch block. However, Assert.Fail will never, to the best of my knowledge, allow execution to proceed past it, hence instance will never be used without a value. Why is it then that I must assign a value to it? If I change the Assert.Fail to something like throw ex, the code compiles fine, I assume because it knows that exception will disallow execution to proceed to a point where instance would be used uninitialized. So is it a case of runtime versus compile-time knowledge about where execution will be allowed to proceed? Would it ever be reasonable for C# to have some way of saying that a member, in this case Assert.Fail, will never allow execution after it returns? Maybe that could be in the form of a method attribute. Would this be useful or an unnecessary complexity for the compiler?

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  • MSTest unit test passes by itself, fails when other tests are run

    - by Sarah Vessels
    I'm having trouble with some MSTest unit tests that pass when I run them individually but fail when I run the entire unit test class. The tests test some code that SLaks helped me with earlier, and he warned me what I was doing wasn't thread-safe. However, now my code is more complicated and I don't know how to go about making it thread-safe. Here's what I have: public static class DLLConfig { private static string _domain; public static string Domain { get { return _domain = AlwaysReadFromFile ? readCredentialFromFile(DOMAIN_TAG) : _domain ?? readCredentialFromFile(DOMAIN_TAG); } } } And my test is simple: string expected = "the value I know exists in the file"; string actual = DLLConfig.Domain; Assert.AreEqual(expected, actual); When I run this test by itself, it passes. When I run it alongside all the other tests in the test class (which perform similar checks on different properties), actual is null and the test fails. I note this is not a problem with a property whose type is a custom Enum type; maybe I'm having this problem with the Domain property because it is a string? Or maybe it's a multi-threaded issue with how MSTest works?

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  • javascript robot

    - by sarah
    hey guys! I need help making this robot game in javascript (notepad++) please HELP! I'm really confused by the functions <html> <head><title>Robot Invasion 2199</title></head> <body style="text-align:center" onload="newGame();"> <h2>Robot Invasion 2199</h2> <div style="text-align:center; background:white; margin-right: auto; margin-left:auto;"> <div style=""> <div style="width: auto; border:solid thin red; text-align:center; margin:10px auto 10px auto; padding:1ex 0ex;font-family: monospace" id="scene"></pre> </div> <div><span id="status"></span></div> <form style="text-align:center"> PUT THE CONTROL PANEL HERE!!! </form> </div> <script type="text/javascript"> // GENERAL SUGGESTIONS ABOUT WRITING THIS PROGRAM: // You should test your program before you've finished writing all of the // functions. The newGame, startLevel, and update functions should be your // first priority since they're all involved in displaying the initial state // of the game board. // // Next, work on putting together the control panel for the game so that you // can begin to interact with it. Your next goal should be to get the move // function working so that everything else can be testable. Note that all nine // of the movement buttons (including the pass button) should call the move // function when they are clicked, just with different parameters. // // All the remaining functions can be completed in pretty much any order, and // you'll see the game gradually improve as you write the functions. // // Just remember to keep your cool when writing this program. There are a // bunch of functions to write, but as long as you stay focused on the function // you're writing, each individual part is not that hard. // These variables specify the number of rows and columns in the game board. // Use these variables instead of hard coding the number of rows and columns // in your loops, etc. // i.e. Write: // for(i = 0; i < NUM_ROWS; i++) ... // not: // for(i = 0; i < 15; i++) ... var NUM_ROWS = 15; var NUM_COLS = 25; // Scene is arguably the most important variable in this whole program. It // should be set up as a two-dimensional array (with NUM_ROWS rows and // NUM_COLS columns). This represents the game board, with the scene[i][j] // representing what's in row i, column j. In particular, the entries should // be: // // "." for empty space // "R" for a robot // "S" for a scrap pile // "H" for the hero var scene; // These variables represent the row and column of the hero's location, // respectively. These are more of a conveniece so you don't have to search // for the "H" in the scene array when you need to know where the hero is. var heroRow; var heroCol; // These variables keep track of various aspects of the gameplay. // score is just the number of robots destroyed. // screwdrivers is the number of sonic screwdriver charges left. // fastTeleports is the number of fast teleports remaining. // level is the current level number. // Be sure to reset all of these when a new game starts, and update them at the // appropriate times. var score; var screwdrivers; var fastTeleports; var level; // This function should use a sonic screwdriver if there are still charges // left. The sonic screwdriver turns any robot that is in one of the eight // squares immediately adjacent to the hero into scrap. If there are no charges // left, then this function should instead pop up a dialog box with the message // "Out of sonic screwdrivers!". As with any function that alters the game's // state, this function should call the update function when it has finished. // // Your "Sonic Screwdriver" button should call this function directly. function screwdriver() { // WRITE THIS FUNCTION } // This function should move the hero to a randomly selected location if there // are still fast teleports left. This function MUST NOT move the hero on to // a square that is already occupied by a robot or a scrap pile, although it // can move the hero next to a robot. The number of fast teleports should also // be decreased by one. If there are no fast teleports left, this function // should just pop up a message box saying so. As with any function that alters // the game's state, this function should call the update function when it has // finished. // // HINT: Have a loop that keeps trying random spots until a valid one is found. // HINT: Use the validPosition function to tell if a spot is valid // // Your "Fast Teleport" button s

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  • Help with infrequent segmentation fault in accessing boost::unordered_multimap or struct

    - by Sarah
    I'm having trouble debugging a segmentation fault. I'd appreciate tips on how to go about narrowing in on the problem. The error appears when an iterator tries to access an element of a struct Infection, defined as: struct Infection { public: explicit Infection( double it, double rt ) : infT( it ), recT( rt ) {} double infT; // infection start time double recT; // scheduled recovery time }; These structs are kept in a special structure, InfectionMap: typedef boost::unordered_multimap< int, Infection > InfectionMap; Every member of class Host has an InfectionMap carriage. Recovery times and associated host identifiers are kept in a priority queue. When a scheduled recovery event arises in the simulation for a particular strain s in a particular host, the program searches through carriage of that host to find the Infection whose recT matches the recovery time (double recoverTime). (For reasons that aren't worth going into, it's not as expedient for me to use recT as the key to InfectionMap; the strain s is more useful, and coinfections with the same strain are possible.) assert( carriage.size() > 0 ); pair<InfectionMap::iterator,InfectionMap::iterator> ret = carriage.equal_range( s ); InfectionMap::iterator it; for ( it = ret.first; it != ret.second; it++ ) { if ( ((*it).second).recT == recoverTime ) { // produces seg fault carriage.erase( it ); } } I get a "Program received signal EXC_BAD_ACCESS, Could not access memory. Reason: KERN_INVALID_ADDRESS at address..." on the line specified above. The recoverTime is fine, and the assert(...) in the code is not tripped. As I said, this seg fault appears 'randomly' after thousands of successful recovery events. How would you go about figuring out what's going on? I'd love ideas about what could be wrong and how I can further investigate the problem. Update I added a new assert and a check just inside the for loop: assert( carriage.size() > 0 ); assert( carriage.count( s ) > 0 ); pair<InfectionMap::iterator,InfectionMap::iterator> ret = carriage.equal_range( s ); InfectionMap::iterator it; cout << "carriage.count(" << s << ")=" << carriage.count(s) << endl; for ( it = ret.first; it != ret.second; it++ ) { cout << "(*it).first=" << (*it).first << endl; // error here if ( ((*it).second).recT == recoverTime ) { carriage.erase( it ); } } The EXC_BAD_ACCESS error now appears at the (*it).first call, again after many thousands of successful recoveries. Can anyone give me tips on how to figure out how this problem arises? I'm trying to use gdb. Frame 0 from the backtrace reads "#0 0x0000000100001d50 in Host::recover (this=0x100530d80, s=0, recoverTime=635.91148029170529) at Host.cpp:317" I'm not sure what useful information I can extract here. Update 2 I added a break; after the carriage.erase(it). This works, but I have no idea why (e.g., why it would remove the seg fault at (*it).first.

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  • Issue in Adding data into database using hibernate

    - by sarah
    Hi , I am getting the following exception "org.hibernate.HibernateException: The database returned no natively generated identity value "while adding data into database i am using the following code.Please let me know what is wrong Sesion session=HibernateUtil.getSession(); Transaction tx = session.beginTransaction(); session.save(user); logger.info("Successfully data insert in database"); tx.commit(); isSaved=true; Thankx

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  • select and jstl query

    - by sarah
    Hi All, I am displaying data in combo box using ${role} the requirement is on clcik of edit i want to show the preselected value in the drop down ,suppose i have cat,rat and i selected rat and i saved it in database ,now when i want to edit the details i want to show rat first in drop down as pre selected and then cat,how to od this ?

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  • Rearranging a sequence

    - by sarah
    I'm have trouble rearranging sequences so the amount of letters in the given original sequence are the same in the random generated sequences. For example: If i have a string 'AAAC' I need that string rearranged randomly so the amount of A's and C's are the same.

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  • C# naming convention for extension methods for interface

    - by Sarah Vessels
    I typically name my C# interfaces as IThing. I'm creating an extension method class for IThing, but I don't know what to name it. On one hand, calling it ThingExtensions seems to imply it is an extension class to some Thing class instead of to the IThing interface. It also makes the extension class be sorted away from the interface it extends, when viewing files alphabetically. On the other hand, naming it IThingExtensions makes it look like it is an interface itself, instead of an extension class for an interface. What would you suggest?

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  • Securing WinForms Application suggestions

    - by Sarah Fordington
    I've been looking for a simple key/license system for our users. Its partly to stop piracy (avoid users from sharing the application around) and the other half to track the number of 'licensed users' we have. I have already read a few good suggestions on SO but I'm curious as to how people have implemented the 30 day evaluation criteria. Do you generate a key that stores the date somewhere and do a comparison each time or is it a little more complicated - deleting the file/removing the registry shouldn't deactivate. Are there any example implementations out there that can give me a head start? The irony is that our PM doesn't want to license a third-party system to do it for us. This is for a Windows Forms application.

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  • display tag query

    - by sarah
    I have code: <display:table name="sessionScope.allUserslist" id="userList" export="false" pagesize="1"> <display:column title="Select" style="width: 90px;"> <input type="checkbox" name="optionSelected" value="<c:out value='${userList.loginName}'/>"/> </display:column> <display:column property="loginName" sortable="false" title="UserName" paramId="loginName" style="width: 150px; text-align:center" href="./editUser.do?method=editUser"/> <display:column property="role" sortable="false" title="UserRole" paramId="role" style="width: 150px; text-align:center"/> </display:table> On click of login name, I am moving to a new page where I need to get all the of user, I am just getting the name not the role, on click of link I am calling an action where in the method I am trying to read the data from the form using User u=(User)form; u.getRole(); but it's null. Where am I going wrong ?

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  • HTML Frameset Query

    - by sarah
    Hi I have the following code for framset display <FRAMESET ROWS="18%,*" > <FRAME SRC="./views/Title_Page.html" NAME=TITLE SCROLLING=NO MARGINHEIGHT=1 noresize="noresize"> <FRAMESET COLS="20%,*"> <FRAME SRC="./views/Navigation_Page.jsp" NAME=SIDEBAR noresize="noresize" scrolling="no"> <FRAME SRC="./views/Welcome.html" NAME=MAIN noresize="noresize"> </FRAMESET> <NOFRAMES>NOFRAMES stuff </NOFRAMES> </FRAMESET> I want to add a logout link which logges out of the app ,when i add a link in Title_Page.html it logges out only that frame but not the others,how will handle it?i want to log out completly from all the frames

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