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Search found 506 results on 21 pages for 'signals'.

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  • Do background processes get a SIGHUP when logging off?

    - by Massimo
    This is a followup to this question. I've run some more tests; looks like it really doesn't matter if this is done at the physical console or via SSH, neither does this happen only with SCP; I also tested it with cat /dev/zero > /dev/null. The behaviour is exactly the same: Start a process in the background using & (or put it in background after it's started using CTRL-Z and bg); this is done without using nohup. Log off. Log on again. The process is still there, running happily, and is now a direct child of init. I can confirm both SCP and CAT quits immediately if sent a SIGHUP; I tested this using kill -HUP. So, it really looks like SIGHUP is not sent upon logoff, at least to background processes (can't test with a foreground one for obvious reasons). This happened to me initially with the service console of VMware ESX 3.5 (which is based on RedHat), but I was able to replicate it exactly on CentOS 5.4. The question is, again: shouldn't a SIGHUP be sent to processes, even if they're running in background, upon logging off? Why is this not happening? Edit I checked with strace, as per Kyle's answer. As I was expecting, the process doesn't get any signal when logging off from the shell where it was launched. This happens both when using the server's console and via SSH.

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  • Logging violations of rules in limits.conf

    - by PaulDaviesC
    I am trying to log the details of the programs that where failed due to the limit cap defined in the limits.conf. My initial plan was to do it using the audit system. The idea was to track the system calls related to limits in the limits.conf that where failed. However the problem with this approach is that , it is not possible to track the violations of cpu time, since that violation do not involve failure of system calls. In the case of CPU time , one thing happens is that the program which violated the cpu time will be delivered a SIGXCPU. So my question is how should I go about logging the programs that violated CPU time? Also is there any limits.conf specific logs available?

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  • Wifi Signal Strengths

    - by Phorce
    I hope that I have asked this question in the right topic. Basically I use BT (In the U.K.) and I have problems with my router receiving a strong signal in certain rooms of the house, which, therefore makes the internet really slow in some cases it won't work at all. I have had experience working with Virgin Media (UK) before and just changed the channel number and this worked fine, but, do not know if I would receive the same outcome on BT. Could anyone suggest any other things that I could try alongside of the channel change in order to /hopefully/ get a stronger signal, without having to install Ethernet cable?

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  • Perl: Event-driven Programming

    - by Shiftbit
    Is there any POSIX signals that I could utilize in my perl program to create event-driven programming? Currently I have multi-process program that is able to cross communicate but my parent thread is only able to listen to listen at one child at a time. foreach (@threads) { sysread(${$_}{'read'}, my $line, 100); chomp($line); print "Parent hears: $line\n"; } The problem is that the parent sits in a continual wait state until it receives it a signal from the first child before it can continue on. I am relying on 'pipe' for my intercommunication. My current solution is very similar to: http://stackoverflow.com/questions/2558098/how-can-i-use-pipe-to-facilitate-interprocess-communication-in-perl If possible I would like to rely on a $SIG{...} event or any non-CPAN solution.

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  • what is the mistake in my code

    - by Solitaire
    class myslot { public: Q_OBJECT myslot() { } ~myslot() { } typedef enum Emycars{volvo,benz,tata}cars; public slots: void hellowslot(myslot::cars); }; void myslot::hellowslot(myslot::cars cars1) { } class mysignal { public: Q_OBJECT public: mysignal(myslot *ourslot) { bool val = QObject::connect(this,SIGNAL(hellowsignal(myslot::Emycars)),ourslot,SLOT(hellowslot(myslot::Emycars))); } ~mysignal() { } signals: void hellowsignal(myslot::Emycars); }; int main(int argc, char *argv[]) { QApplication a(argc, argv); myslot slot; mysignal sig(&slot); // DeleteNow w; // w.showMaximized(); return a.exec(); } what is the mistake in mycode, the way which i have written connect for the function which recive enum is right or not? please let me know where i am wrong.

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  • POSIX Threads and signal masks

    - by Max
    Is there a way to change the signal mask of a thread from another thread? I am supposed to write a multithreaded C application that doesn't use mutex, semaphores and condition variables, only signals. So it would look like something like this: The main Thread sends SIGUSR1 to its process and and one of the 2 threads (not including the main thread), will respond to the signal and block SIGUSR1 from the sigmask and sleep. Then the main thread sends SIGUSR1 again, the other thread will respond, block SIGUSR1 from its sigmask, unblock SIGUSR1 from the other threads sigmask, so it will respond to SIGUSR1 again. So essentially whenever the main thread sends SIGUSR1 the two other threads swap between each other. Can somebody help?

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  • Django refresh page if change data by other user

    - by Fran Sobrino
    I have a test django app. In one page the test show the same question to all users. I'd like that when a user answers correctly, send a signal to other active user's browser to refresh to the next question. I have been learning about signals in django I learning work with them but I don't now how send the "refresh signal" to client browser. I think that it can do with a javascript code that check if a certain value (actual question) change and if change reload the page but I don't know this language and the information that I find was confused. Can anybody help me? Many Thanks.

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  • Qt - no such signal error

    - by bullettime
    I'm trying to trigger a signal when a double click happens in one of the draggable widgets on the fridge magnets example. Here's the changes I made to the example source: DragLabel: class DragLabel : public QLabel { public: DragLabel(const QString &text, QWidget *parent); QString labelText() const; public slots: void testSlot(){qDebug()<<"testSlot";} //<-- implemented this slot protected: void mouseDoubleClickEvent(QMouseEvent *ev){emit testSignal();} //<-- overriden this method private: QString m_labelText; signals: void testSignal(); //<-- added this signal }; The only thing I changed in the implementation file is adding connect(this,SIGNAL(testSignal()),this,SLOT(testSlot())); to DragLabel's constructor. Trying to compile the project resulted in 'undefined reference to `DragLabel::testSignal()' and 'collect2: ld returned 1 exit status' errors. When I comment out the call to the signal, it compiles and runs, but gives off 'Object::connect: No such signal QLabel::testSignal() in draglabel.cpp' warning in the application output. Apparently testSignal() isn't being recognized as a signal. What am I missing?

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  • standard way to perform a clean shutdown with Boost.Asio

    - by Timothy003
    I'm writing a cross-platform server program in C++ using Boost.Asio. Following the HTTP Server example on this page, I'd like to handle a user termination request without using implementation-specific APIs. I've initially attempted to use the standard C signal library, but have been unable to find a design pattern suitable for Asio. The Windows example's design seems to resemble the signal library closest, but there's a race condition where the console ctrl handler could be called after the server object has been destroyed. I'm trying to avoid race conditions that cause undefined behavior as specified by the C++ standard. Is there a standard (correct) way to stop the server? So far: #include <csignal> #include <functional> #include <boost/asio.hpp> using std::signal; using boost::asio::io_service; extern "C" { static void handle_signal(int); } namespace { std::function<void ()> sighandler; } void handle_signal(int) { sighandler(); } int main() { io_service s; sighandler = std::bind(&io_service::stop, &s); auto res = signal(SIGINT, &handle_signal); // race condition? SIGINT raised before I could set ignore back if (res == SIG_IGN) signal(SIGINT, SIG_IGN); res = signal(SIGTERM, &handle_signal); // race condition? SIGTERM raised before I could set ignore back if (res == SIG_IGN) signal(SIGTERM, SIG_IGN); s.run(); // reset signals signal(SIGTERM, SIG_DFL); signal(SIGINT, SIG_DFL); // is it defined whether handle_signal can still be in execution at this // point? sighandler = nullptr; }

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  • What are the options for overriding Django's cascading delete behaviour?

    - by Tom
    Django models generally handle the ON DELETE CASCADE behaviour quite adequately (in a way that works on databases that don't support it natively.) However, I'm struggling to discover what is the best way to override this behaviour where it is not appropriate, in the following scenarios for example: ON DELETE RESTRICT (i.e. prevent deleting an object if it has child records) ON DELETE SET NULL (i.e. don't delete a child record, but set it's parent key to NULL instead to break the relationship) Update other related data when a record is deleted (e.g. deleting an uploaded image file) The following are the potential ways to achieve these that I am aware of: Override the model's delete() method. While this sort of works, it is sidestepped when the records are deleted via a QuerySet. Also, every model's delete() must be overridden to make sure Django's code is never called and super() can't be called as it may use a QuerySet to delete child objects. Use signals. This seems to be ideal as they are called when directly deleting the model or deleting via a QuerySet. However, there is no possibility to prevent a child object from being deleted so it is not usable to implement ON CASCADE RESTRICT or SET NULL. Use a database engine that handles this properly (what does Django do in this case?) Wait until Django supports it (and live with bugs until then...) It seems like the first option is the only viable one, but it's ugly, throws the baby out with the bath water, and risks missing something when a new model/relation is added. Am I missing something? Any recommendations?

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  • Inject runtime exception to pthread sometime fails. How to fix that?

    - by lionbest
    I try to inject the exception to thread using signals, but some times the exception is not get caught. For example the following code: void _sigthrow(int sig) { throw runtime_error(strsignal(sig)); } struct sigaction sigthrow = {{&_sigthrow}}; void* thread1(void*) { sigaction(SIGINT,&sigthrow,NULL); try { while(1) usleep(1); } catch(exception &e) { cerr << "Thread1 catched " << e.what() << endl; } }; void* thread2(void*) { sigaction(SIGINT,&sigthrow,NULL); try { while(1); } catch(exception &e) { cerr << "Thread2 catched " << e.what() << endl; //never goes here } }; If I try to execute like: int main() { pthread_t p1,p2; pthread_create( &p1, NULL, &thread1, NULL ); pthread_create( &p2, NULL, &thread2, NULL ); sleep(1); pthread_kill( p1, SIGINT); pthread_kill( p2, SIGINT); sleep(1); return EXIT_SUCCESS; } I get the following output: Thread1 catched Interrupt terminate called after throwing an instance of 'std::runtime_error' what(): Interrupt Aborted How can I make second threat catch exception? Is there better idea about injecting exceptions?

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  • Connecting an overloaded PyQT signal using new-style syntax

    - by Claudio
    I am designing a custom widget which is basically a QGroupBox holding a configurable number of QCheckBox buttons, where each one of them should control a particular bit in a bitmask represented by a QBitArray. In order to do that, I added the QCheckBox instances to a QButtonGroup, with each button given an integer ID: def populate(self, num_bits, parent = None): """ Adds check boxes to the GroupBox according to the bitmask size """ self.bitArray.resize(num_bits) layout = QHBoxLayout() for i in range(num_bits): cb = QCheckBox() cb.setText(QString.number(i)) self.buttonGroup.addButton(cb, i) layout.addWidget(cb) self.setLayout(layout) Then, each time a user would click on a checkbox contained in self.buttonGroup, I'd like self.bitArray to be notified so I can set/unset the corresponding bit in the array. For that I intended to connect QButtonGroup's buttonClicked(int) signal to QBitArray's toggleBit(int) method and, to be as pythonic as possible, I wanted to use new-style signals syntax, so I tried this: self.buttonGroup.buttonClicked.connect(self.bitArray.toggleBit) The problem is that buttonClicked is an overloaded signal, so there is also the buttonClicked(QAbstractButton*) signature. In fact, when the program is executing I get this error when I click a check box: The debugged program raised the exception unhandled TypeError "QBitArray.toggleBit(int): argument 1 has unexpected type 'QCheckBox'" which clearly shows the toggleBit method received the buttonClicked(QAbstractButton*) signal instead of the buttonClicked(int) one. So, the question is, how can we specify, using new-style syntax, that self.buttonGroup emits the buttonClicked(int) signal instead of the default overload - buttonClicked(QAbstractButton*)?

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  • Using sigprocmask to implement locks

    - by EpsilonVector
    I'm implementing user threads in Linux kernel 2.4, and I'm using ualarm to invoke context switches between the threads. We have a requirement that our thread library's functions should be uninterruptable, so I looked into blocking signals and learned that using sigprocmask is the standard way to do this. However, it looks like I need to do quite a lot to implement this: sigset_t new_set, old_set; sigemptyset(&new_set); sigaddset(&new_set, SIGALRM); sigprocmask(SIG_BLOCK, &new_set, &old_set); This blocks SIGALARM but it does this with 3 function invocations! A lot can happen in the time it takes for these functions to run, including the signal being sent. The best idea I had to mitigate this was temporarily disabling ualarm, like this: sigset_t new_set, old_set; time=ualarm(0,0); sigemptyset(&new_set); sigaddset(&new_set, SIGALRM); sigprocmask(SIG_BLOCK, &new_set, &old_set); ualarm(time, 0); Which is fine except that this feels verbose. Isn't there a better way to do this?

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  • What is the best / proper idiom in django for modifying a field during a .save() where you need to o

    - by MDBGuy
    Hi, say I've got: class LogModel(models.Model): message = models.CharField(max_length=512) class Assignment(models.Model): someperson = models.ForeignKey(SomeOtherModel) def save(self, *args, **kwargs): super(Assignment, self).save() old_person = #????? LogModel(message="%s is no longer assigned to %s"%(old_person, self).save() LogModel(message="%s is now assigned to %s"%(self.someperson, self).save() My goal is to save to LogModel some messages about who Assignment was assigned to. Notice that I need to know the old, presave value of this field. I have seen code that suggests, before super().save(), retrieve the instance from the database via primary key and grab the old value from there. This could work, but is a bit messy. In addition, I plan to eventually split this code out of the .save() method via signals - namely pre_save() and post_save(). Trying to use the above logic (Retrieve from the db in pre_save, make the log entry in post_save) seemingly fails here, as pre_save and post_save are two seperate methods. Perhaps in pre_save I can retrieve the old value and stick it on the model as an attribute? I was wondering if there was a common idiom for this. Thanks.

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  • What DBus signals do I send to players to imitate Gnome's multimedia shortcuts?

    - by culebrón
    I have Xubuntu 11.10, XFCE. I want to send DBus signals to the players so that they worked like in Gnome: you press 'play' key, it plays, 'next' - it forwards, and so on. For that, I need to bind to the multimedia keys a set of commands like this: dbus-send --dest=org.gnome.Rhythmbox ... Now, I searched and can't find it: what signals should I send? I need only 3 events: play, forward and rewind.

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  • timer_getoverrun() doesn't behave as expected when using sleep()

    - by dlp
    Here is a program that uses a POSIX per-process timer alongside the sleep subroutine. The signal used by the timer has been set to SIGUSR1 rather than SIGALRM, since SIGALRM may be used internally by sleep, but it still doesn't seem to work. I have run the program using the command line timer-overruns -d 1 -n 10000000 (1 cs interval) so, in theory, we should expect 100 overruns between calls to sigwaitinfo. However, timer_getoverrun returns 0. I have also tried a version using a time-consuming for loop to introduce the delay. In this case, overruns are recorded. Does anyone know why this happens? I am running a 3.4 Linux kernel. Program source /* * timer-overruns.c */ #include <unistd.h> #include <stdlib.h> #include <stdio.h> #include <signal.h> #include <time.h> // Signal to be used for timer expirations #define TIMER_SIGNAL SIGUSR1 int main(int argc, char **argv) { int opt; int d = 0; int r = 0; // Repeat indefinitely struct itimerspec its; its.it_interval.tv_sec = 0; its.it_interval.tv_nsec = 0; // Parse arguments while ((opt = getopt(argc, argv, "d:r:s:n:")) != -1) { switch (opt) { case 'd': // Delay before calling sigwaitinfo() d = atoi(optarg); break; case 'r': // Number of times to call sigwaitinfo() r = atoi(optarg); break; case 's': // Timer interval (seconds) its.it_interval.tv_sec = its.it_value.tv_sec = atoi(optarg); break; case 'n': // Timer interval (nanoseconds) its.it_interval.tv_nsec = its.it_value.tv_nsec = atoi(optarg); break; default: /* '?' */ fprintf(stderr, "Usage: %s [-d signal_accept_delay] [-r repetitions] [-s interval_seconds] [-n interval_nanoseconds]\n", argv[0]); exit(EXIT_FAILURE); } } // Check sanity of command line arguments short e = 0; if (d < 0) { fprintf(stderr, "Delay (-d) cannot be negative!\n"); e++; } if (r < 0) { fprintf(stderr, "Number of repetitions (-r) cannot be negative!\n"); e++; } if (its.it_interval.tv_sec < 0) { fprintf(stderr, "Interval seconds value (-s) cannot be negative!\n"); e++; } if (its.it_interval.tv_nsec < 0) { fprintf(stderr, "Interval nanoseconds value (-n) cannot be negative!\n"); e++; } if (its.it_interval.tv_nsec > 999999999) { fprintf(stderr, "Interval nanoseconds value (-n) must be < 1 second.\n"); e++; } if (e > 0) exit(EXIT_FAILURE); // Set default values if not specified if (its.it_interval.tv_sec == 0 && its.it_interval.tv_nsec == 0) { its.it_interval.tv_sec = its.it_value.tv_sec = 1; its.it_value.tv_nsec = 0; } printf("Running with timer delay %d.%09d seconds\n", (int) its.it_interval.tv_sec, (int) its.it_interval.tv_nsec); // Will be waiting for signals synchronously, so block the one in use. sigset_t sigset; sigemptyset(&sigset); sigaddset(&sigset, TIMER_SIGNAL); sigprocmask(SIG_BLOCK, &sigset, NULL ); // Create and arm the timer struct sigevent sev; timer_t timer; sev.sigev_notify = SIGEV_SIGNAL; sev.sigev_signo = TIMER_SIGNAL; sev.sigev_value.sival_ptr = timer; timer_create(CLOCK_REALTIME, &sev, &timer); timer_settime(timer, TIMER_ABSTIME, &its, NULL ); // Signal handling loop int overruns; siginfo_t si; // Make the loop infinite if r = 0 if (r == 0) r = -1; while (r != 0) { // Sleeping should cause overruns if (d > 0) sleep(d); sigwaitinfo(&sigset, &si); // Check that the signal is from the timer if (si.si_code != SI_TIMER) continue; overruns = timer_getoverrun(timer); if (overruns > 0) { printf("Timer overrun occurred for %d expirations.\n", overruns); } // Decrement r if not repeating indefinitely if (r > 0) r--; } return EXIT_SUCCESS; }

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  • QTableWidget signal cellChanged(): distinguish between user input and change by routines

    - by crabman
    i am using PyQt but my question is a general Qt one: I have a QTableWidget that is set up by the function updateTable. It writes the data from DATASET to the table when it is called. Unfortunately this causes my QTableWidget to emit the signal cellChanged() for every cell. The signal cellChanged() is connected to a function on_tableWidget_cellChanged that reads the contents of the changed cell and writes it back to DATASET. This is necessary to allow the user to change the data manually. So everytime the table is updated, its contents are written back to DATASET. Is there a way to distinguish if the cell was changed by the user or by updateTable? i thought of disconnecting on_tableWidget_cellChanged by updateTable temporarily but that seems to be a little dirty.

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  • Django: UserProfile with Unique Foreign Key in Django Admin

    - by lazerscience
    Hi, I have extended Django's User Model using a custom user profile called UserExtension. It is related to User through a unique ForeignKey Relationship, which enables me to edit it in the admin in an inline form! I'm using a signal to create a new profile for every new user: def create_user_profile(sender, instance, created, **kwargs): if created: try: profile, created = UserExtension.objects.get_or_create(user=instance) except: pass post_save.connect(create_user_profile, sender=User) (as described here for example: http://stackoverflow.com/questions/44109/extending-the-user-model-with-custom-fields-in-django) The problem is, that, if I create a new user through the admin, I get an IntegritiyError on saving "column user_id is not unique". It doesnt seem that the signal is called twice, but i guess the admin is trying to save the profile AFTERWARDS? But I need the creation through signal if I create a new user in other parts of the system!

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  • How to detect defunct processes on Linux?

    - by Hakan
    I have a parent and a child process written in C language. Somewhere in the parent process HUP signal is sent to the child. I want my parent process to detect if the child is dead. But when I send SIGHUP, the child process becomes a zombie. How can I detect if the child is a zombie in the parent process? I try the code below, but it doesn't return me the desired result since the child process is still there but it is defunct. kill(childPID, 0); One more question; can I kill the zombie child without killing the parent? Thanks.

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  • Binding a member signal to a function

    - by the_drow
    This line of code compiles correctly without a problem: boost::bind(boost::ref(connected_), boost::dynamic_pointer_cast<session<version> >(shared_from_this()), boost::asio::placeholders::error); However when assigning it to a boost::function or as a callback like this: socket_->async_connect(connection_->remote_endpoint(), boost::bind(boost::ref(connected_), boost::dynamic_pointer_cast<session<version> >(shared_from_this()), boost::asio::placeholders::error)); I'm getting a whole bunch of incomprehensible errors (linked since it's too long to fit here). On the other hand I have succeeded binding a free signal to a boost::function like this: void print(const boost::system::error_code& error) { cout << "session connected"; } int main() { boost::signal<void(const boost::system::error_code &)> connected_; connected_.connect(boost::bind(&print, boost::asio::placeholders::error)); client<>::connection_t::socket_ptr socket_(new client<>::connection_t::socket_t(conn->service())); // shared_ptr of a tcp socket socket_->async_connect(conn->remote_endpoint(), boost::bind(boost::ref(connected_), boost::asio::placeholders::error)); conn->service().run(); // io_service.run() return 0; } This works and prints session connected correctly. What am I doing wrong here?

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  • Daubechies-4 Transform in MATLAB

    - by Myx
    Hello: I have a 4x4 matrix which I wish to decompose into 4 frequency bands (LL, HL, LH, HH where L=low, H=high) by using a one-level Daubechies-4 wavelet transform. As a result of the transform, each band should contain 2x2 coefficients. How can I do this in MATLAB? I know that MATLAB has dbaux and dbwavf functions. However, I'm not sure how to use them and I also don't have the wavelet toolbox. Any help is greatly appreciated. Thanks.

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  • fork() within a fork()

    - by codingfreak
    Hi Is there any way to differentiate the child processes created by different fork() functions within a program. global variable i; SIGCHLD handler function() { i--; } handle() { fork() --> FORK2 } main() { while(1) { if(i<5) { i++; if( (fpid=fork())==0) --> FORK1 handle() else (fpid>0) ..... } } } Is there any way I can differentiate between child processes created by FORK1 and FORK2 ?? because I am trying to decrement the value of global variable 'i' in SIGCHLD handler function and it should be decremented only for the processes created by FORK1 .. I tried to use an array and save the process id [this code is placed in fpid0 part] of the child processes created by FORK1 and then decrement the value of 'i' only if the process id of dead child is within the array ... But this didn't work out as sometimes child processes dead so fastly that updating the array is not done perfectly and everything messed up. So is there any better solution for this problem ??

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  • QTableWidget signal cellChanged(): distinguish between user input and chage by routines

    - by crabman
    i am using PyQt but my question is a general Qt one: I have a QTableWidget that is set up by the function updateTable. It writes the data from DATASET to the table when it is called. Unfortunately this causes my QTableWidget to emit the signal cellChanged() for every cell. The signal cellChanged() is connected to a function on_tableWidget_cellChanged that reads the contents of the changed cell and writes it back to DATASET. This is necessary to allow the user to change the data manually. So everytime the table is updated, its contents are written back to DATASET. Is there a way to distinguish if the cell was changed by the user or by updateTable? i thought of disconnecting on_tableWidget_cellChanged by updateTable temporarily but that seems to be a little dirty.

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  • How do I guarantee cleanup code runs in Windows C++ (SIGINT, bad alloc, and closed window)

    - by Meekohi
    I have a Windows C++ console program, and if I don't call ReleaseDriver() at the end of my program, some pieces of hardware enter a bad state and can't be used again without rebooting. I'd like to make sure ReleaseDriver() gets runs even if the program exits abnormally, for example if I hit Ctrl+C or close the console window. I can use signal() to create a signal handler for SIGINT. This works fine, although as the program ends it pops up an annoying error "An unhandled Win32 exception occurred...". I don't know how to handle the case of the console window being closed, and (more importantly) I don't know how to handle exceptions caused by bad memory accesses etc. Thanks for any help!

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