Thread Local Memory, Using std::string's internal buffer for c-style Scratch Memory.
- by Hassan Syed
I am using Protocol Buffers and OpensSSL to generate, HMACs and then CBC encrypt the two fields to obfuscate the session cookies -- similar Kerberos tokens.
Protocol Buffers' API communicates with std::strings and has a buffer caching mechanism; I exploit the caching mechanism, for successive calls in the the same thread, by placing it in thread local memory; additionally the OpenSSL HMAC and EVP CTX's are also placed in the same thread local memory structure ( see this question for some detail on why I use thread local memory and the massive amount of speedup it enables even with a single thread).
The generation and deserialization, "my algorithms", of these cookie strings uses intermediary void *s and std::strings and since Protocol Buffers has an internal memory retention mechanism I want these characteristics for "my algorithms".
So how do I implement a common scratch memory ? I don't know much about the rdbuf(streambuf - strinbuf ??) of the std::string object. I would presumeably need to grow it to the lowest common size ever encountered during the execution of "my algorithms". Thoughts ?
My question I guess would be: " is the internal buffer of a string re-usable, and if so, how ?"
Edit:
See comments to Vlad's answer please.