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  • Thoughts on my new template language?

    - by Ralph
    Let's start with an example: using "html5" using "extratags" html { head { title "Ordering Notice" jsinclude "jquery.js" } body { h1 "Ordering Notice" p "Dear @name," p "Thanks for placing your order with @company. It's scheduled to ship on {@ship_date|dateformat}." p "Here are the items you've ordered:" table { tr { th "name" th "price" } for(@item in @item_list) { tr { td @item.name td @item.price } } } if(@ordered_warranty) p "Your warranty information will be included in the packaging." p(class="footer") { "Sincerely," br @company } } } The "using" keyword indicates which tags to use. "html5" might include all the html5 standard tags, but your tags names wouldn't have to be based on their HTML counter-parts at all if you didn't want to. The "extratags" library for example might add an extra tag, called "jsinclude" which gets replaced with something like <script type="text/javascript" src="@content"></script> Tags can be optionally be followed by an opening brace. They will automatically be closed as the closing brace. If no brace is used, they will be closed after taking on element. Variables are prefixed with the @ symbol. They may be used inside double-quoted strings. I think I'll use single-quotes to indicate "no variable substitution" like PHP does. Filter functions can be applied to variables like @variable|filter. Arguments can be passed to the filter @variable|filter:@arg1,arg2="y" Attributes can be passed to tags by including them in (), like p(class="classname"). Some questions: Which symbol should I use to prefix variables? @ (like Razor), $ (like PHP), or something else? Should the @ symbol be necessary in "for" and "if" statements? It's kind of implied that those are variables. Tags and controls (like if,for) presently have the exact same syntax. Should I do something to differentiate the two? If so, what? Do you like the attribute syntax? (round brackets) I'll add more questions in a few minutes, once I get some feedback.

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  • New scripting language

    - by j-t-s
    Hi All I am trying to create a scripting language by myself (it doesn't have to be perfect - although that would be great if it was), mostly because i'm doing it for fun and to learn about how they're created etc. According to the answer over here: http://stackoverflow.com/questions/2439929/creating-a-scripting-language what I'm supposed to be looking into is this: http://msdn.microsoft.com/en-us/library/xawadt95%28VS.85%29.aspx . But, I have absolutely no idea what that MSDN page is on about. Can somebody please help? P.S. Are there any free/open source scripting languages that target the Windows Script Host, that also have full source code available for it that I can play around with? Thank you

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  • How can I track down "Template process failed: undef error" in Perl's Template Toolkit?

    - by swisstony
    I've moved a Perl CGI app from one web host to another. Everything's running fine except for Template Tookit which is giving the following error: "Template process failed: undef error - This shouldn't happen at /usr/lib/perl5/5.8.8/CGI/Carp.pm line 314." The templates are working fine on the other web host. I've set the DEBUG_ALL flag when creating the template object, but it doesn't provide any additional info about errors just loads of debug output. I can't post the template source as there's lots of client specific stuff in it. I've written a simple test template and that works okay. Just wondering if anyone had seen this error before or has any ideas on the quickest way to find a fix for it. EDIT: Here's a snippet of the code that loads and processes the template. my $vars = {}; $vars->{page_url} = $page_url; $vars->{info} = $info; $vars->{is_valid} = 0; $vars->{invalid_input} = 0; $vars->{is_warnings} = 0; $vars->{is_invalid_price} = 0; $vars->{output_from_proc} = $proc_output; ... my $file = 'clientTemplate.html'; #create ref to hash use Template::Constants qw( :debug ); my $template = Template->new( { DEBUG => DEBUG_SERVICE | DEBUG_CONTEXT | DEBUG_PROVIDER | DEBUG_PLUGINS | DEBUG_FILTERS | DEBUG_PARSER | DEBUG_DIRS, EVAL_PERL => 1, INCLUDE_PATH => [ '/home/perlstuff/templates', ], } ); $template->process( $file, $vars ) || die "Template process failed: ", $template->error(), "\n";

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  • 'Other' Features in a programming language

    - by user12960
    Online (i cant remember where) i saw someone mention he wishes programming language has more built in features for tools like documentation and source control. Now i dont understand what needs to be built in for source control since tools like git (sorry but i dont have much experience with others) has everything i need and is very easy to use. Documentation i can understand, perhaps the ability to generate remote procedures calls from source to some kind of IDL would be cool. But really i dont understand what features a programming language can/should have that isnt tied with code generation and syntax (except the two i mention when it comes to libraries). What ideas do you guys have? What is your wishlist?

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  • Language Club

    - by Ben Griswold
    We started a language club at work this week.  Thus far, we have a collective interest in a number of languages: Python, Ruby, F#, Erlang, Objective-C, Scala, Clojure, Haskell and Go. There are more but these 9 received the most votes. During the first few meetings we are going to determine which language we should tackle first. To help make our selection, each member will provide a quick overview of their favored language by answering the following set of questions: Why are you interested in learning “your” language(s). (There’s lots of work, I’m an MS shill, It’s hip and  fun, etc) What type of language is it?  (OO, dynamic, functional, procedural, declarative, etc) What types of problems is your language best suited to solve?  (Algorithms over big data, rapid application development, modeling, merely academic, etc) Can you provide examples of where/how it is being used?  If it isn’t being used, why not?  (Erlang was invented at Ericsson to provide an extremely fault tolerant, concurrent system.) Quick history – Who created/sponsored the language?  When was it created?  Is it currently active? Does the language have hardware support (an attempt was made at one point to create processor instruction sets specific to Prolog), or can it run as an interpreted language inside another language (like Ruby in the JVM)? Are there facilities for programs written in this language to communicate with other languages?  How does this affect its utility? Does the language have a IDE tool support?  (Think Eclipse or Visual Studio) How well is the language supported in terms of books, community and documentation? What’s the number one things which differentiates the language from others?  (i.e. Why is it cool?) How is the language applicability to us as consultants?  What would the impact be of using the language in terms of cost, maintainability, personnel costs, etc.? What’s the number one things which differentiates the language from others?  (i.e. Why is it cool?) This should provide an decent introduction into nearly a dozen languages and give us enough context to decide which single language deserves our undivided attention for the weeks to come.  Stay tuned for the winner…

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  • What programming language matches this description? [on hold]

    - by Benubird
    I am looking for a functional language that is basically dynamic programming - i.e. one where functions are first-class objects - but where all function calls are asynchronous by default; i.e. you define function X(a,b) = (Y(a)+Z(b)), and when X() is called, it sees it is waiting for the return from two functions, runs one in the current thread, and spawns a new thread to run the other. The future is very much parallel processing; multiple cores, multiple machines, the internet of things, etc. and I was wondering if there was a language specifically designed to make this kind of parallelization easy. I currently have only used imperative languages (c, php, java, ruby, etc), so I don't know anything about what kind of functional languages are available.

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  • Doxygen for C++ template class member specialization

    - by Ziv
    When I write class templates, and need to fully-specialize members of those classes, Doxygen doesn't recognize the specialization - it documents only the generic definition, or (if there are only specializations) the last definition. Here's a simple example: ===MyClass.hpp=== #ifndef MYCLASS_HPP #define MYCLASS_HPP template<class T> class MyClass{ public: static void foo(); static const int INT_CONST; static const T TTYPE_CONST; }; /* generic definitions */ template<class T> void MyClass<T>::foo(){ printf("Generic foo\n"); } template<class T> const int MyClass<T>::INT_CONST = 5; /* specialization declarations */ template<> void MyClass<double>::foo(); template<> const int MyClass<double>::INT_CONST; template<> const double MyClass<double>::TTYPE_CONST; template<> const char MyClass<char>::TTYPE_CONST; #endif === MyClass.cpp === #include "MyClass.hpp" /* specialization definitions */ template<> void MyClass<double>::foo(){ printf("Specialized double foo\n"); } template<> const int MyClass<double>::INT_CONST = 10; template<> const double MyClass<double>::TTYPE_CONST = 3.141; template<> const char MyClass<char>::TTYPE_CONST = 'a'; So in this case, foo() will be documented as printing "Generic foo," INT_CONST will be documented as set to 5, with no mention of the specializations, and TTYPE_CONST will be documented as set to 'a', with no mention of 3.141 and no indication that 'a' is a specialized case. I need to be able to document the specializations - either within the documentation for MyClass<T>, or on new pages for MyClass<double>, MyClass<char>. How do I do this? Can Doxygen even handle this? Am I possibly doing something wrong in the declarations/code structure that's keeping Doxygen from understanding what I want? I should note two related cases: A) For templated functions, specialization works fine, e.g.: /* functions that are global/in a namespace */ template<class T> void foo(){ printf("Generic foo\n"); } template<> void foo<double>(){ printf("Specialized double foo\n"); } This will document both foo() and foo(). B) If I redeclare the entire template, i.e. template<> class MyClass<double>{...};, then MyClass<double> will get its own documentation page, as a seperate class. But this means actually declaring an entirely new class - there is no relation between MyClass<T> and MyClass<double> if MyClass<double> itself is declared. So I'd have to redeclare the class and all its members, and repeat all the definitions of class members, specialized for MyClass<double>, all to make it appear as though they're using the same template. Very awkward, feels like a kludge solution. Suggestions? Thanks much :) --Ziv

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  • Understanding run time code interpretation and execution

    - by Bob
    I'm creating a game in XNA and was thinking of creating my own scripting language (extremely simple mind you). I know there's better ways to go about this (and that I'm reinventing the wheel), but I want the learning experience more than to be productive and fast. When confronted with code at run time, from what I understand, the usual approach is to parse into a machine code or byte code or something else that is actually executable and then execute that, right? But, for instance, when Chrome first came out they said their JavaScript engine was fast because it compiles the JavaScript into machine code. This implies other engines weren't compiling into machine code. I'd prefer not compiling to a lower language, so are there any known modern techniques for parsing and executing code without compiling to low level? Perhaps something like parsing the code into some sort of tree, branching through the tree, and comparing each symbol and calling some function that handles that symbol? (Wild guessing and stabbing in the dark)

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  • ObjectiveC builtin template system ?

    - by Aurélien Vallée
    I am developing an iPhone application and I use HTML to display formatted text. I often display the same webpage, but with a different content. I would like to use a template HTML file, and then fill it with my diffent values. I wonder if ObjectiveC has a template system similar to ERB in Ruby. That would allow to do things like Template: <HTML> <HEAD> </HEAD> <BODY> <H1>{{{title}}}</H1> <P>{{{content}}}</P> </BODY> </HTML> ObjectiveC (or what it may be in an ideal world) Template* template = [[Template alloc] initWithFile:@"my_template.tpl"]; [template fillMarker:@"title" withContent:@"My Title"]; [template fillMarker:@"content" withContent:@"My text here"]; [template process]; NSString* result = [template result]; [template release]; And the result string would contain: <HTML> <HEAD> </HEAD> <BODY> <H1>My Title</H1> <P>My text here</P> </BODY> </HTML> The above example could be achieved with some text replacement, but that would be a pain to maintain. I would also need something like loops inside templates. For instance if I have multiple items to display, i would like to generate multiple divs. Thanks for reading :)

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  • Specializing a class template constructor

    - by SilverSun
    I'm messing around with template specialization and I ran into a problem with trying to specialize the constructor based on what policy is used. Here is the code I am trying to get to work. #include <cstdlib> #include <ctime> class DiePolicies { public: class RollOnConstruction { }; class CallMethod { }; }; #include <boost/static_assert.hpp> #include <boost/type_traits/is_same.hpp> template<unsigned sides = 6, typename RollPolicy = DiePolicies::RollOnConstruction> class Die { // policy type check BOOST_STATIC_ASSERT(( boost::is_same<RollPolicy, DiePolicies::RollOnConstruction>::value || boost::is_same<RollPolicy, DiePolicies::CallMethod>::value )); unsigned m_die; unsigned random() { return rand() % sides; } public: Die(); void roll() { m_die = random(); } operator unsigned () { return m_die + 1; } }; template<unsigned sides> Die<sides, DiePolicies::RollOnConstruction>::Die() : m_die(random()) { } template<unsigned sides> Die<sides, DiePolicies::CallMethod>::Die() : m_die(0) { } ...\main.cpp(29): error C3860: template argument list following class template name must list parameters in the order used in template parameter list ...\main.cpp(29): error C2976: 'Die' : too few template arguments ...\main.cpp(31): error C3860: template argument list following class template name must list parameters in the order used in template parameter list Those are the errors I get in Microsoft Visual Studio 2010. I'm thinking either I can't figure out the right syntax for the specialization, or maybe it isn't possible to do it this way.

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  • Prioritize compiler functionality/tasks, when designing a new language

    - by Mahdi
    Well, the question should be so hard to ask and I expect couple of down votes, however, I'm really interested to have your ideas and recommendations. :) I've already made a very simple compiler, with a few and limited functionality. Now I'm getting more on it to make it more like a real-world compiler. I definitely need to start over 'cause I've much more experience and ideas in this area rather a few years ago. So, I want to know, right now, from the very first step again, which tasks/features for the new compiler should implement first and which tasks has lower priority rather than others? For example, I'd say, first I'd go to decide about the object-oriented structure for the new language, but you might say, hey, just go for a compiler that could define a variable, when you finished that, then start thinking about OOP designs ... I prefer to hear the pros and cons for your suggestions also. Actually I like to start from Bottom to Top, where I could add simplest tasks first, and later adding more complex ones, but I'm totally open for any new ideas, and really appreciate that. Also please consider that I'm thinking about the design concepts. Actually I expect answers like: Priority from Highest to Lowest: variables, because .... functions, because .... loops, because .... ... Not: define a syntax for your new language, and start parsing your source code ...

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  • Unwanted Chinese language got set in system settings

    - by Registered User
    I was discussing on the Ubuntu users list how to type in in Hindi (Indic language) in Libre Office and about a package installation problem. I have made some changes in system settings, following suggestions by some users. However, this morning when I did a reboot I am unable to see English as my default language. My system is showing some Chinese characters which I do not understand. All I wanted was to use Libre Office for a particular document in Hindi. What happened is that even Gmail is opening in Chinese. The system settings folder and others are also opening in Chinese. I am unable to use the system now. I have uploaded the snapshots here: please have a look. Upon a reboot, I was asked to rename all folders. Gmail opening in Chinese This is how menu on my system looks: half English and half Chinese Notice that in the third snapshot the calendar and menu are appearing in Chinese. I want the original US English menus and folder names back. I just wanted to type a document with Lohit Hindi font in Libre Office. I use Ubuntu 11.10. I do not use Unity, only Gnome desktop. I installed gnome-session-fallback a long time back and have been using that ever since. How do I get back to all English submenus and English folder names? I have a US English Keyboard and I use only US English. This thing which is now somehow set is unwanted.

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  • Implement a simple class in your favorite language.

    - by Oscar Reyes
    I'm doing this to learn syntax of different programming languages. So, how would you defined the following class along with with it's operations in your favorite programming language? Image generated by http://yuml.me/ And a main method or equivalent to invoke it: For instance, for Java it would be: ... public static void main( String [] args ) { Fraction f = new Fraction(); f.numerator( 2 ); f.denominator( 5 ); f.print(); } ....

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  • Natural language processing - Ideas for beginner's projects

    - by Microkernel
    Hi guys, I am a beginner in NLP and NLTK. I am very interested in NLP and hence joined a weekend course on AI in some local institution, which requires me to do a project for completion of the course, and I decided to do it in NLP. The problem is,the instructor is not good at all for this course (According to me she is just a charlatan) (or may not be very interested in teaching as this is her last batch here after which the institute is going to send her out). So I am stuck in a situation where where I got to finish this project in a month to one and half months period, but as a naive person in the field I am feeling it very difficult to comprehend the things required to decide on project. (Also, as I am working full time, I am not finding enough time to dedicate on this). I considered using NLTK toolkit in python for the project for following reasons. (1) Python is famous for ease of use, rapid prototyping and very active community (considering very short span of time I have, and as I am a C programmer by profession, I need a language that I can learn fast and is simple to use). (2) NLTk has good review, and extensive documentation and a very active community. So the problem is what project should I take up, so that I can learn something and will be able to finish project in time. (I know almost nothing in NLP, don't even know what exactly corpora is... :( ) So, please suggest me some topics that I should consider for the project. Regards, MicroKernel :)

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  • TFS API-Process Template currently applied to the Team Project

    - by Tarun Arora
    Download Demo Solution - here In this blog post I’ll show you how to use the TFS API to get the name of the Process Template that is currently applied to the Team Project. You can also download the demo solution attached, I’ve tested this solution against TFS 2010 and TFS 2011.    1. Connecting to TFS Programmatically I have a blog post that shows you from where to download the VS 2010 SP1 SDK and how to connect to TFS programmatically. private TfsTeamProjectCollection _tfs; private string _selectedTeamProject;   TeamProjectPicker tfsPP = new TeamProjectPicker(TeamProjectPickerMode.SingleProject, false); tfsPP.ShowDialog(); this._tfs = tfsPP.SelectedTeamProjectCollection; this._selectedTeamProject = tfsPP.SelectedProjects[0].Name; 2. Programmatically get the Process Template details of the selected Team Project I’ll be making use of the VersionControlServer service to get the Team Project details and the ICommonStructureService to get the Project Properties. private ProjectProperty[] GetProcessTemplateDetailsForTheSelectedProject() { var vcs = _tfs.GetService<VersionControlServer>(); var ics = _tfs.GetService<ICommonStructureService>(); ProjectProperty[] ProjectProperties = null; var p = vcs.GetTeamProject(_selectedTeamProject); string ProjectName = string.Empty; string ProjectState = String.Empty; int templateId = 0; ProjectProperties = null; ics.GetProjectProperties(p.ArtifactUri.AbsoluteUri, out ProjectName, out ProjectState, out templateId, out ProjectProperties); return ProjectProperties; } 3. What’s the catch? The ProjectProperties will contain a property “Process Template” which as a value has the name of the process template. So, you will be able to use the below line of code to get the name of the process template. var processTemplateName = processTemplateDetails.Where(pt => pt.Name == "Process Template").Select(pt => pt.Value).FirstOrDefault();   However, if the process template does not contain the property “Process Template” then you will need to add it. So, the question becomes how do i add the Name property to the Process Template. Download the Process Template from the Process Template Manager on your local        Once you have downloaded the Process Template to your local machine, navigate to the Classification folder with in the template       From the classification folder open Classification.xml        Add a new property <property name=”Process Template” value=”MSF for CMMI Process Improvement v5.0” />           4. Putting it all together… using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using Microsoft.TeamFoundation.Client; using Microsoft.TeamFoundation.VersionControl.Client; using Microsoft.TeamFoundation.Server; using System.Diagnostics; using Microsoft.TeamFoundation.WorkItemTracking.Client; namespace TfsAPIDemoProcessTemplate { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private TfsTeamProjectCollection _tfs; private string _selectedTeamProject; private void btnConnect_Click(object sender, EventArgs e) { TeamProjectPicker tfsPP = new TeamProjectPicker(TeamProjectPickerMode.SingleProject, false); tfsPP.ShowDialog(); this._tfs = tfsPP.SelectedTeamProjectCollection; this._selectedTeamProject = tfsPP.SelectedProjects[0].Name; var processTemplateDetails = GetProcessTemplateDetailsForTheSelectedProject(); listBox1.Items.Clear(); listBox1.Items.Add(String.Format("Team Project Selected => '{0}'", _selectedTeamProject)); listBox1.Items.Add(Environment.NewLine); var processTemplateName = processTemplateDetails.Where(pt => pt.Name == "Process Template") .Select(pt => pt.Value).FirstOrDefault(); if (!string.IsNullOrEmpty(processTemplateName)) { listBox1.Items.Add(Environment.NewLine); listBox1.Items.Add(String.Format("Process Template Name: {0}", processTemplateName)); } else { listBox1.Items.Add(String.Format("The Process Template does not have the 'Name' property set up")); listBox1.Items.Add(String.Format("***TIP: Download the Process Template and in Classification.xml add a new property Name, update the template then you will be able to see the Process Template Name***")); listBox1.Items.Add(String.Format(" - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -")); } } private ProjectProperty[] GetProcessTemplateDetailsForTheSelectedProject() { var vcs = _tfs.GetService<VersionControlServer>(); var ics = _tfs.GetService<ICommonStructureService>(); ProjectProperty[] ProjectProperties = null; var p = vcs.GetTeamProject(_selectedTeamProject); string ProjectName = string.Empty; string ProjectState = String.Empty; int templateId = 0; ProjectProperties = null; ics.GetProjectProperties(p.ArtifactUri.AbsoluteUri, out ProjectName, out ProjectState, out templateId, out ProjectProperties); return ProjectProperties; } } } Thank you for taking the time out and reading this blog post. If you enjoyed the post, remember to subscribe to http://feeds.feedburner.com/TarunArora. Have you come across a better way of doing this, please share your experience here. Questions/Feedback/Suggestions, etc please leave a comment. Thank You! Share this post : CodeProject

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  • 14.04 Chinese Ibus Input - No Options

    - by RhZ
    getting my new 14.04 rig going ;-) Pretty happy with it, everything seems to be working great. For Chinese input, however, having a problem. I went through the typical steps, open language in settings, let it install some stuff, then add Chinese and choose Ibus. Then, after logging in and out, I see the language icon in my system tray. However, when I go to add the Chinese into Ibus, it only lets me choose "Chinese", which isn't an input method. It should give me a bunch of choices like pinyin, bopomo or whatever, I only use pinyin so don't know those names. I saw someone online had a little command which helped people with similar problems, but it did not work for me, even after a re-start. So, anyone got a solution? Edit: Here is what it looks like, just "Chinese" in the list, when there should be a bunch of input options like pinyin, potomofo, and so on.

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  • Several C# Language Questions

    - by Water Cooler v2
    1) What is int? Is it any different from the struct System.Int32? I understand that the former is a C# alias (typedef or #define equivalant) for the CLR type System.Int32. Is this understanding correct? 2) When we say: IComparable x = 10; Is that like saying: IComparable x = new System.Int32(); But we can't new a struct, right? or in C like syntax: struct System.In32 *x; x=>someThing = 10; 3) What is String with a capitalized S? I see in Reflector that it is the sealed String class, which, of course, is a reference type, unlike the System.Int32 above, which is a value type. What is string, with an uncapitalized s, though? Is that also the C# alias for this class? Why can I not see the alias definitions in Reflector? 4) Try to follow me down this subtle train of thought, if you please. We know that a storage location of a particular type can only access properties and members on its interface. That means: Person p = new Customer(); p.Name = "Water Cooler v2"; // legal because as Name is defined on Person. but // illegal without an explicit cast even though the backing // store is a Customer, the storage location is of type // Person, which doesn't support the member/method being // accessed/called. p.GetTotalValueOfOrdersMade(); Now, with that inference, consider this scenario: int i = 10; // obvious System.object defines no member to // store an integer value or any other value in. // So, my question really is, when the integer is // boxed, what is the *type* it is actually boxed to. // In other words, what is the type that forms the // backing store on the heap, for this operation? object x = i; Update Thank you for your answers, Eric Gunnerson and Aaronought. I'm afraid I haven't been able to articulate my questions well enough to attract very satisfying answers. The trouble is, I do know the answers to my questions on the surface, and I am, by no means, a newbie programmer. But I have to admit, a deeper understanding to the intricacies of how a language and its underlying platform/runtime handle storage of types has eluded me for as long as I've been a programmer, even though I write correct code.

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  • C++: Declaration of template class member specialization

    - by Ziv
    When I specialize a (static) member function/constant in a template class, I'm confused as to where the declaration is meant to go. Here's an example of what I what to do - yoinked directly from IBM's reference on template specialization: ===IBM Member Specialization Example=== template<class T> class X { public: static T v; static void f(T); }; template<class T> T X<T>::v = 0; template<class T> void X<T>::f(T arg) { v = arg; } template<> char* X<char*>::v = "Hello"; template<> void X<float>::f(float arg) { v = arg * 2; } int main() { X<char*> a, b; X<float> c; c.f(10); // X<float>::v now set to 20 } The question is, how do I divide this into header/cpp files? The generic implementation is obviously in the header, but what about the specialization? It can't go in the header file, because it's concrete, leading to multiple definition. But if it goes into the .cpp file, is code which calls X::f() aware of the specialization, or might it rely on the generic X::f()? So far I've got the specialization in the .cpp only, with no declaration in the header. I'm not having trouble compiling or even running my code (on gcc, don't remember the version at the moment), and it behaves as expected - recognizing the specialization. But A) I'm not sure this is correct, and I'd like to know what is, and B) my Doxygen documentation comes out wonky and very misleading (more on that in a moment a later question). What seems most natural to me would be something like this, declaring the specialization in the header and defining it in the .cpp: ===XClass.hpp=== #ifndef XCLASS_HPP #define XCLASS_HPP template<class T> class X { public: static T v; static void f(T); }; template<class T> T X<T>::v = 0; template<class T> void X<T>::f(T arg) { v = arg; } /* declaration of specialized functions */ template<> char* X<char*>::v; template<> void X<float>::f(float arg); #endif ===XClass.cpp=== #include <XClass.hpp> /* concrete implementation of specialized functions */ template<> char* X<char*>::v = "Hello"; template<> void X<float>::f(float arg) { v = arg * 2; } ...but I have no idea if this is correct. Any ideas? Thanks much, Ziv

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  • die $template->error() produces no line number

    - by Kinopiko
    In the following short program: use Template; my $template = Template->new (INCLUDE_PATH => "."); $template->process ("non-existent-file") or die $template->error (); why does "die" not produce a line number and newline? Output looks like this: $ perl template.pl file error - non-existent-file: not found ~ 503 $

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  • SFINAE failing with enum template parameter

    - by zeroes00
    Can someone explain the following behaviour (I'm using Visual Studio 2010). header: #pragma once #include <boost\utility\enable_if.hpp> using boost::enable_if_c; enum WeekDay {MONDAY, TUESDAY, WEDNESDAY, THURSDAY, FRIDAY, SATURDAY, SUNDAY}; template<WeekDay DAY> typename enable_if_c< DAY==SUNDAY, bool >::type goToWork() {return false;} template<WeekDay DAY> typename enable_if_c< DAY!=SUNDAY, bool >::type goToWork() {return true;} source: bool b = goToWork<MONDAY>(); compiler this gives error C2770: invalid explicit template argument(s) for 'enable_if_c<DAY!=6,bool>::type goToWork(void)' and error C2770: invalid explicit template argument(s) for 'enable_if_c<DAY==6,bool>::type goToWork(void)' But if I change the function template parameter from the enum type WeekDay to int, it compiles fine: template<int DAY> typename enable_if_c< DAY==SUNDAY, bool >::type goToWork() {return false;} template<int DAY> typename enable_if_c< DAY!=SUNDAY, bool >::type goToWork() {return true;} Also the normal function template specialization works fine, no surprises there: template<WeekDay DAY> bool goToWork() {return true;} template<> bool goToWork<SUNDAY>() {return false;} To make things even weirder, if I change the source file to use any other WeekDay than MONDAY or TUESDAY, i.e. bool b = goToWork<THURSDAY>(); the error changes to this: error C2440: 'specialization' : cannot convert from 'int' to 'const WeekDay' Conversion to enumeration type requires an explicit cast (static_cast, C-style cast or function-style cast)

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  • Issue with class template partial specialization

    - by DeadMG
    I've been trying to implement a function that needs partial template specializations and fallen back to the static struct technique, and I'm having a number of problems. template<typename T> struct PushImpl<const T&> { typedef T* result_type; typedef const T& argument_type; template<int StackSize> static result_type Push(IStack<StackSize>* sptr, argument_type ref) { // Code if the template is T& } }; template<typename T> struct PushImpl<const T*> { typedef T* result_type; typedef const T* argument_type; template<int StackSize> static result_type Push(IStack<StackSize>* sptr, argument_type ptr) { return PushImpl<const T&>::Push(sptr, *ptr); } }; template<typename T> struct PushImpl { typedef T* result_type; typedef const T& argument_type; template<int StackSize> static result_type Push(IStack<StackSize>* sptr, argument_type ref) { // Code if the template is neither T* nor T& } }; template<typename T> typename PushImpl<T>::result_type Push(typename PushImpl<T>::argument_type ref) { return PushImpl<T>::Push(this, ref); } First: The struct is nested inside another class (the one that offers Push as a member func), but it can't access the template parameter (StackSize), even though my other nested classes all could. I've worked around it, but it would be cleaner if they could just access StackSize like a normal class. Second: The compiler complains that it doesn't use or can't deduce T. Really? Thirdly: The compiler complains that it can't specialize a template in the current scope (class scope). I can't see what the problem is. Have I accidentally invoked some bad syntax?

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  • Specializing a template member function of a template class?

    - by uj2
    I have a template class that has a template member function that needs to be specialized, as in: template <typename T> class X { public: template <typename U> void Y() {} template <> void Y<int>() {} }; Altough VC handles this correctly, apperantly this isn't standard and GCC complains: explicit specialization in non-namespace scope 'class X<T>' I tried: template <typename T> class X { public: template <typename U> void Y() {} }; template <typename T> // Also tried `template<>` here void X<T>::Y<int>() {} But this causes both VC and GCC to complain. What's the right way to do this?

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  • How to change System default language on GNOME3?

    - by Vor
    I just installed GNOME3 on my Ubuntu. Everything worked fine till I restarted computer. Then I received a message if I want to change folders name to some other (different language, don't know what is this, but looks like Chinese). I pressed, 'keep old names' but it still changed all my folder names! And also the rest of the names. (like settings, and all that staff). So if you can give me the direction on where to click (cause all English names changed to non-English) and I simply don't know what does any of them means!

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  • Google Chrome user agent, wrong language

    - by B. Roland
    Hello! After some months, my Chrome(now 10.0.648.127 beta; but I tried with the lastest stable too) displayed some popular sites in English, instead of my Chrome & system language, which is Hungarian... I saw my User-Agent, which shows in Chrome: Mozilla/5.0 (X11; U; Linux i686; en-US) AppleWebKit/534.16 (KHTML, like Gecko) Chrome/10.0.648.127 Safari/534.16 But in Firefox: Mozilla/5.0 (X11; U; Linux i686; hu-HU; rv:1.9.2.15) Gecko/20110303 Ubuntu/10.04 (lucid) Firefox/3.6.15, what is correct... My question is: How can I change my user-agent(maybe dynamically, by version)? I tried with google-chrome --user-agent "text", but it failed in the newest versions.

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  • Change language encoding for file uploading

    - by jc.yin
    Previously we were running a Wordpress site on a Mac OS Server machine. We had several hundred images with Chinese characters for the image names. Now we're trying to migrate to a Ubuntu system and everything is fine except the images. Every time I try to upload an image with a Chinese name via FTP, I get the following message: "MyImage contains illegal characters. Please choose an appropriate text encoding" I have no idea how to solve this issue, do I need to somehow change the system language encoding in Ubuntu to allow for image uploading? Thanks

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