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  • .NET Assembly Diff / Compare Tool - What's available?

    - by STW
    I'd like to be able to do a code-level diff between two assemblies; the Diff plug-in for Reflector is the closest thing I've found so far, but to compare the entire assembly is a manual process requiring me to drill-down into every namespace/class/method. The other tools I've found so far appear to be limited to API-level (namespaces, classes, methods) differences--which won't cut it for what I'm looking for. Does anyone know of such a tool? My requirements (from highest to lowest) are: Be able to analyze / reflect the code content of two versions of the same assembly and report the differences Accept a folder or group of assemblies as input; quickly compare them (similar to WinMerge's folder diff's) Quick ability to determine if two assemblies are equivalent at the code level (not just the API's) Allow easy drill-down to view the differences Exporting of reports regarding the differences (Personally I like WinMerge for text diffs, so an application with a similar interface would be great)

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  • Optimal diff between object lists in Java

    - by Philipp
    I have a List of Java objects on my server which is sent to the client through some serialization mechanism. Once in a while the List of objects gets updated on the server, that is, some objects get added, some get deleted and others just change their place in the List. I want to update the List on the client side as well, but send the least possible data. Especially, I don't want to resend Objects which are already available on the client. Is there a library available which will produce some sort of diff from the two lists, so that I can only send the difference and the new Objects accross the wire? I have found several Java implementation of the unix diff command, but this algorithm is unpractical for order changes. ie. [A,B,C] - [C,B,A] could be sent as only place changes [1-3] [3-1], while diff will want to resend the whole A and C objects (as far as I understand).

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  • Ignoring specific differences in diff

    - by naumcho
    When doing recursive diffs I want to ignore expected differences/translations - is there a way to do that with standard unix tools? E.g. file1: 1 ... 2 /path/to/something/ver1/blah/blah 3 /path/to/something/ver1/blah/blah 4 ... file2: 1 ... 2 /path/to/something/ver2/blah/blah 3 /path/to/something/ver3/blah/blah 4 ... I want to be able to do something like: diff file1 file2 --ignore-transltion "ver1>ver2" This should show only show me that line 3 is different Does anyone know of a good way to do that? I can easily write a perl script to do it but i will end up re-implementing most of the rest of the functionality of 'diff'. Update: My goal is to run this on directories with different versions of the same files with "diff -r" so I can spot unexpected differences in versions.

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  • Personalize Diff Command in Ubuntu

    - by acidboy
    I have two files, both with a lot of data, what I need is compare the first word of each file (each file always starts with a number, and each number could have many digits). The files are identical when these numbers are the same. Example: I have 3 files: a.txt, b.txt and c.txt a.txt content is "1 a b c 3 5 6 hjkj" b.txt content is "1 c f a 1234 h" c.txt content is "2 a b c 3 5 6 hjkj" diff a.txt b.txt should return "files are identical" diff a.txt c.txt should return "files are different" How can I compare them using the diff command?

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  • XSLT Escape Character not working

    - by liveek
    I am trying to use escape charaters in my text output, as i would like too surround the output in emailData tags. I am using <xsl:text>&#60;emailData&#62;</xsl:text> In the XSLT to esnure that this works however because i am using a tool called Cast Iron for some reason it is not converting the &#60; into < and just spits out &lt;emailData> You can see am image of it HERE that illustrates the output i am getting. My source code is this. How else could i wrap this in emailData tags? <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <xsl:output method="text"/> <xsl:template match="header"> <xsl:text>&#60;emailData&#62;</xsl:text> <xsl:text>&#10;</xsl:text> <xsl:text>From: </xsl:text> <xsl:value-of select="from/text()"/> <xsl:text>&#10;</xsl:text> <xsl:text>To: </xsl:text> <xsl:value-of select="to/text()"/> <xsl:text>&#10;</xsl:text> <xsl:text>Subject: </xsl:text> <xsl:value-of select="subject/text()"/> <xsl:text>&#10;</xsl:text> <xsl:text>Content-Type: </xsl:text> <xsl:value-of select="contentType/text()"/> <xsl:text>&#10;</xsl:text> <xsl:text> boundary="</xsl:text> <xsl:value-of select="boundary/text()"/> <xsl:text>"</xsl:text> <xsl:text>&#10;</xsl:text> <xsl:text>MIME-Version: </xsl:text> <xsl:value-of select="mimeVersion/text()"/> </xsl:template> <xsl:template match="email"> <xsl:text>&#10;&#10;</xsl:text> <xsl:text>--</xsl:text> <xsl:value-of select="../header/boundary/text()"/> <xsl:text>&#10;</xsl:text> <xsl:text>Content-Type: </xsl:text> <xsl:value-of select="contentTypeBody/text()"/> <xsl:text> charset="us-ascii"</xsl:text> <xsl:text>&#10;</xsl:text> <xsl:text>Content-Transfer-Encoding: </xsl:text> <xsl:value-of select="contentTransfer/text()"/> <xsl:text>&#10;&#10;</xsl:text> <xsl:value-of select="body/text()"/> </xsl:template> <xsl:template match="Attachment"> <xsl:for-each select="Attachments"> <xsl:text>&#0010;&#0010;</xsl:text> <xsl:value-of select="../../header/boundary/text()"/> <xsl:text>&#10;</xsl:text> <xsl:text>Content-Type: </xsl:text> <xsl:value-of select="attachmentContentType/text()"/> <xsl:text> name="</xsl:text> <xsl:value-of select="attachmentDescription/text()"/> <xsl:text>"</xsl:text> <xsl:text>&#10;</xsl:text> <xsl:text>Content-Description: </xsl:text> <xsl:value-of select="attachmentDescription/text()"/> <xsl:text>&#10;</xsl:text> <xsl:text>Content-Disposition: attachment; filename="</xsl:text> <xsl:value-of select="atachementDisposition/text()"/> <xsl:text>"</xsl:text> <xsl:text>&#10;</xsl:text> <xsl:text>Content-Transfer-Encoding: </xsl:text> <xsl:value-of select="attachmentContentTransfer/text()"/> <xsl:text>&#10;&#10;</xsl:text> <xsl:value-of select="attachementBody/text()"/> <xsl:text>&#10;</xsl:text> <xsl:text>&#60;/emailData&#62;</xsl:text> </xsl:for-each> </xsl:template> <xsl:template match="text()"/> </xsl:stylesheet>

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  • How to Use Text in Unity3d

    - by ZiG-ZaG
    How Can i Create Text in Unity3D? I Use "3D Text" But Its Always on Top Of Everything! Can You Suggest Anything? I creating a 2D Game So its not Necessarily a 3D Text.. Edit: Because I Building a 2D Game My Scene is Full of Planes in Front of Camera And I want My Text to be Over One of the Planes and when plane is moving My Text appears behind it. But When I Use "3D Text" Its Always In Front of Everything. Sorry for My Bad English...

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  • Paragraph-based diff program?

    - by JS Bangs
    Does anyone know of a diff viewer or comparison program that can do paragraph-based differentials? My repos has a large number of LaTeX files that are formatted into 80-character wide paragraphs (for easy editing with vim). It's currently very difficult to interpret the diffs between various versions, because any edit that caused the position of the line breaks to change results in a lot of spurious differences that show up in the diff.

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  • diff to html (diff2html) program

    - by blueyed
    I'm looking for a "diff to html" program, which would generate a static html page from a given diff/patch file. I've googled for it of course, but apart from some scripts I've found there's no "real project" (e.g. no package in Debian/Ubuntu). Have I missed something? Can you recommend anything?

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  • display gnu diff in HTML

    - by acidzombie24
    Is there a lib i can use to diff between two pieces of code and display it in html? I am using diff - GNU diffutils version 2.7, C#, asp.net. I dont mind the code being in javascript. I would like just the output with color text + css. I'll build the page around it. Does anyone know a suitable lib?

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  • Visual SVN diff and compare tools for Linux

    - by Lakshman Prasad
    Which is the best Visual SVN Diff displayer for Linux. BeyondCompare and VisualSVN1.5 work well on Windows. What are the equivallent tools for Linux. Specifically Ubuntu. I know command line diff works; But I'd like multiple column syntax highlighted and differences. Better if the tool has a support for Git and Hg as well.

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  • How to diff just the source files?

    - by Kimvais
    I have two almost similar source code trees, but do not have access to the source code repository so I am stuck with release packages that contain also test reports, documentation, binaries etc. the diff command only support --exclude, but I would like to do something like diff -wbur --include='*.c,*.h' tree1 tree2 I know that this question is somewhat related, but does not really address my issue. Bonus points for ignoring change blocks that are completely in C comments :)

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  • CVS Diff to output only modified files?

    - by Somebody still uses you MS-DOS
    Is it possible? Run a cvs diff in terminal at the project root that outputs only modified files (like local files that aren't in source control and local modified files). I'm running cvs diff --brief but I still have too many results since my project is large, and with a lot of subdirectories - it shows the whole hierarchy and I just want to know which files are different from HEAD revision. I'm using Linux.

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  • Binary diff/patch for large files on linux?

    - by thejh
    I've got two partition images (A and B) and want to use them to create a patch that I can apply on A on another computer in order to get the new B image without flooding the network. I have the following requirements: works on linux can create diffs can use diffs to patch files can handle binary files can handle large files (a few hundred GB should work) no user interaction required (just a console application) ideally, should be able to read from/write to pipes (so that I can pipe into it from a gzip-compressed file and write to one) Does something like that exist?

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  • [PHP/MySQL] How to create text diff web app

    - by Adam Kiss
    Hello, idea I would like to create a little app for myself to store ideas (the thing is - I want it to do MY WAY) database I'm thinking going simple: id - unique id of revision in database text_id - identification number of text rev_id - number of revision flags - various purposes - expl. later title - self expl. desc - description text - self expl . flags - if I (i.e.) add flag rb;65, instead of storing whole text, I just said, that whenever I ask for latest revision, I go again in DB and check revision 65 Question: Is this setup the best? Is it better to store the diff, or whole text (i know, place is cheap...)? Does that revision flag make sense (wouldn't it be better to just copy text - more disk space, but less db and php processing. php I'm thinking, that I'll go with PEAR here. Although main point is to open-edit-save, possiblity to view revisions can't be that hard to program and can be life-saver in certain situations (good ideas got deleted, saving wrong version, etc...). However, I've never used PEAR in a long-time or full-project relationship, however, brief encounters in my previous experience left rather bad feeling - as I remember, it was too difficult to implement, slow and humongous to play with, so I don't know, if there's anything better. why? Although there are bazillions of various time/project/idea management tools, everything lacks something for me, whether it's sharing with users, syncing on more PCs, time-tracking, project management... And I believe, that this text diff webapp will be for internal use with various different tools later. So if you know any good and nice-UI-having project management app with support for text-heavy usage, just let me know, so I'll save my time for something better than redesigning the weel.

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  • Text editing best practices (with tags, etc.)

    - by Ron
    Hi there, I want to create a text field with some text, that is styled with tags. Think of MS Word, some ext is bold, some is a headline, etc. The tags that style the text are not visible to the user, he just sees the text in bold. How do I preserve these tags? I mean when I backspace over the closing bold-tag, for example, how do I preserve that and prevent that the rest of the text is now bold until the end? I guess this is a pretty basic question for experiences programmers. Are there any algorithms or best practices? This problem surely has been solved before, any pointers? (If this is of any concern, I develop for the iPhone OS and the text field will be a UITextView, but my question is more general I guess.) Thanks in advance!

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  • Shell Script - comparing lines of text, deleting matches

    - by SirRatty
    Hi all, I've done some searching for this but cannot find what I'm after, specifically. I have two files: "a.txt", "b.txt". Each contains a list of email addresses, separated by newlines. For all lines in "a.txt", I need to check for a match anywhere in "b.txt". If so, the email address in "a.txt" needs to be removed. (Alternatively, a new file "c.txt" could be created with the output if that is easier.) I'm using Mac OS X, so am looking for a shell script that could help, or pointers to how I'd go about constructing the script. Thanks for any help.

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  • Best Diff Tool?

    - by ila
    For all my present Diff / Merge needs I'm using Beyond Compare; when I decided to buy a license for it I tried other similar tools, both payware and freeware. Now BC is at version 3, and I think it's a great tool... but what are your experience in this field? Do you think there is something better? And what are the feature you like best on your favorite Diff tool? EDIT I'm recollecting here a list of the tools mentioned in the answers below, in order of preferences (more or less), separating pay- from free- ware and indicating supported operating system. Hope this helps. PAYWARE Beyond Compare (win + linux) - http://www.scootersoftware.com/ Araxis Merge (win + osX) - http://www.araxis.com/merge/index.html ExamDiff Pro (win) - http://www.prestosoft.com/edp_examdiffpro.asp ECMerge (win, osX, linux) - http://www.elliecomputing.com/Home/default.asp MergePlant (win) - http://www.mikado-ltd.com/ Changes (OSX) http://www.changesapp.com Deltopia DeltaWalker (win, osx, linux) http://www.deltopia.com/ FREEWARE FileMerge (OSX) - http://en.wikipedia.org/wiki/Apple_Developer_Tools#FileMerge Tortoise SVN (win) - http://tortoisesvn.net/ WinMerge (win) - http://winmerge.org/ ExamDiff (win) - http://www.prestosoft.com/ps.asp?page=edp_examdiff Diff Merge from SourceGear - http://www.sourcegear.com/diffmerge/index.html Perforce Merge (win + linux + OSX) - http://www.perforce.com/perforce/products/merge.html meld (linux) - sudo apt-get install meld http://meld.sourceforge.net/ Vimdiff - vim distribution KDiff3 - http://kdiff3.sf.net/ ediff - EMacs distribution Tiny Hexer Kompare (KDE, linux) - http://www.caffeinated.me.uk/kompare/ tkdiff (win, linux, osX) - http://tkdiff.sourceforge.net

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  • hiding text using "text-indent"

    - by Crippletoe
    hi all, i am trying to hide some text inside an on my website using the text indent property (setting it to text-indent: -999px;). for some reason this doesnt work when i set the direction of the document to "rtl" (my site is in Hebrew, which is written from right to left). under "rtl" direction, the text still shows. anyone knows any way around this? thanks

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  • Pull Request Conversations, Inline Diff Enhancements

    [Do you tweet? Follow us on Twitter @matthawley and @adacole_msft] We deployed a new version of the CodePlex website today. Pull Request Conversations Previously, the only way for project members and users who submitted pull requests to converse was via e-mail. This complicated the review process and made conversations isolated and difficult to track. For this release, we’ve added functionality that enables you to have those same conversations within the pull request page. When you view a pull request, you’ll now see “Comments” and “Changes” tabs, with current comments displayed. Inline Diff Enhancements We tweaked the inline diff experience to make it easier to traverse diff blocks. When you open up the inline diff experience, you’ll now see up and down arrows. To move between the diff blocks, you can use those arrows or utilize the available keyboard shortcuts. Lastly, we have also brought the inline diff experience to the source control changes page for project and fork changesets. You can see both enhancements live by viewing the associated pull request or changeset changes on WikiPlex. The CodePlex team values your feedback. We are frequently monitoring Twitter, our Discussions, and Issue Tracker. If you have not visited the Issue Tracker recently, please take a few minutes to suggest or vote on a feature you would like to see implemented.

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  • Displaying text letter by letter

    - by Evi
    I am planing to Write a Text adventure and I don't know how to make the text draw letter by letter in any other way than changing the variable from h to he to hel to hell to hello That would be a terrible amount of work since there are tons of dialogue. Here is the source code so far { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; Texture2D sampleBG; Texture2D TextBG; SpriteFont defaultfont; KeyboardState keyboardstate; public bool spacepress = false; public bool mspress = false; public int textheight = 425; public int rowspace = 40; public string namebox = "(null)"; public string Row1 = "(null)"; public string Row2 = "(null)"; public string Row3 = "(null)"; public string Row4 = "(null)"; public int Dialogue = 0; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; graphics.PreferredBackBufferHeight = 600; graphics.PreferredBackBufferWidth = 800; IsMouseVisible = true; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here sampleBG = Content.Load <Texture2D>("SampleBG"); defaultfont = Content.Load<SpriteFont>("SpriteFont1"); TextBG = Content.Load<Texture2D>("textbg"); } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { KeyboardState keyboardstate = Keyboard.GetState(); MouseState mousestate = Mouse.GetState(); // Changes Dialgue by pressing Left Mouse Button or Space #region Dialogue changer if (mousestate.LeftButton == ButtonState.Pressed && mspress == false) { mspress = true; Dialogue = Dialogue + 1; } if (mousestate.LeftButton == ButtonState.Released && mspress == true) { mspress = false; } if (keyboardstate.IsKeyDown(Keys.Space) && spacepress == false) { spacepress = true; Dialogue = Dialogue + 1; } if (keyboardstate.IsKeyUp(Keys.Space) && spacepress == true) { spacepress = false; } #endregion // ------------------------------------------------------ // Dialgue Content #region Dialgue if (Dialogue == 1) { Row1 = "Input Text 1 Here."; Row2 = "Input Text 2 Here."; Row3 = "Input Text 3 Here."; Row4 = "Input Text 4 Here."; } if (Dialogue == 2) { Row1 = "Text 1"; Row2 = "Text 2"; Row3 = "Text 3"; Row4 = "Text 4"; } #endregion // ------------------------------------------------------ base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // TODO: Add your drawing code here spriteBatch.Begin(); spriteBatch.Draw(sampleBG, new Rectangle(0, 0, 800, 600), Color.White); spriteBatch.Draw(TextBG, new Rectangle(0, 400, 800, 200), Color.White); spriteBatch.DrawString(defaultfont, Row1, new Vector2(10, (textheight + (rowspace * 0))), Color.Black); spriteBatch.DrawString(defaultfont, Row2, new Vector2(10, (textheight + (rowspace * 1))), Color.Black); spriteBatch.DrawString(defaultfont, Row3, new Vector2(10, (textheight + (rowspace * 2))), Color.Black); spriteBatch.DrawString(defaultfont, Row4, new Vector2(10, (textheight + (rowspace * 3))), Color.Black); spriteBatch.End(); base.Draw(gameTime); } } }

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