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  • Is wrapping new within the constructor good or bad?

    - by Timothy
    I watched John Resig's Best Practices in JavaScript Library Design presentation; one slide suggested "tweaking" the object constructor so it instantiates itself. function jQuery(str, con) { if (window === this) { return new jQuery(str, con); } // ... } With that, new jQuery("#foo") becomes jQuery("# foo"). I thought it was rather interesting, but I haven't written a constructor like that in my own code. A little later I read a post here on SO. (Sorry, I don't remember which or I'd supply a link. I will update the question if I can find it again.) One of the comments said it was bad practice to hide new from the programmer like that, but didn't go into details. My question is, it the above generally considered good, bad, or indifferent, and why?

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  • ASP.NET forgets dlls in bin directory

    - by Timothy Strimple
    We have a plugin system on a WCF service that checks libraries placed in the bin folder for certain assembly level attributes and loads them. This allows customization of certain service calls based on which client is making the call. This works great most of the time. However, sometimes it seems to lose the dll, which causes the service to revert back to the default implementation for every client. The solution so far has been to just move the dll file out of the bin folder, and back in. This causes asp.net to pick up the file and customizations start working again. I'm at a loss for why the assembly is getting missed like that after a certain amount of time. Any ideas as to what might be causing this?

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  • Please Help i keep getting a no match for call to error!!??

    - by Timothy Poseley
    #include <iostream> #include <string> using namespace std; // Turns a digit between 1 and 9 into its english name // Turn a number into its english name string int_name(int n) { string digit_name; { if (n == 1) return "one"; else if (n == 2) return "two"; else if (n == 3) return "three"; else if (n == 4) return "four"; else if (n == 5) return "five"; else if (n == 6) return "six"; else if (n == 7) return "seven"; else if (n == 8) return "eight"; else if (n == 9) return "nine"; return ""; } string teen_name; { if (n == 10) return "ten"; else if (n == 11) return "eleven"; else if (n == 12) return "twelve"; else if (n == 13) return "thirteen"; else if (n == 14) return "fourteen"; else if (n == 14) return "fourteen"; else if (n == 15) return "fifteen"; else if (n == 16) return "sixteen"; else if (n == 17) return "seventeen"; else if (n == 18) return "eighteen"; else if (n == 19) return "nineteen"; return ""; } string tens_name; { if (n == 2) return "twenty"; else if (n == 3) return "thirty"; else if (n == 4) return "forty"; else if (n == 5) return "fifty"; else if (n == 6) return "sixty"; else if (n == 7) return "seventy"; else if (n == 8) return "eighty"; else if (n == 9) return "ninety"; return ""; } int c = n; // the part that still needs to be converted string r; // the return value if (c >= 1000) { r = int_name(c / 1000) + " thousand"; c = c % 1000; } if (c >= 100) { r = r + " " + digit_name(c / 100) + " hundred"; c = c % 100; } if (c >= 20) { r = r + " " + tens_name(c /10); c = c % 10; } if (c >= 10) { r = r + " " + teen_name(c); c = 0; } if (c > 0) r = r + " " + digit_name(c); return r; } int main() { int n; cout << endl << endl; cout << "Please enter a positive integer: "; cin >> n; cout << endl; cout << int_name(n); cout << endl << endl; return 0; } I Keep getting this Error code: intname2.cpp: In function âstd::string int_name(int)â: intname2.cpp:74: error: no match for call to â(std::string) (int)â intname2.cpp:80: error: no match for call to â(std::string) (int)â intname2.cpp:86: error: no match for call to â(std::string) (int&)â intname2.cpp:91: error: no match for call to â(std::string) (int&)â

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  • Does IBM use Dojo Toolkit?

    - by Timothy
    I was told IBM no-longer uses Dojo. Is this true? A small amount of web searching shows IBM is/was a member of the Dojo Foundation and is/was a code contributor... If it is true, approximately when did IBM stop using Dojo? If its not, to what extend is IBM still actively using and promoting the toolkit (use in their public web sites, product integration/bundling, etc)?

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  • Modify values on-the-fly during SqlAdapter.Fill( )

    - by Timothy
    What would the proper way be to modify values on the fly as they are loaded into a DataTable by SqlAdapter.Fill()? I have globalized my application's log messages. An integer indicating the event type and serialized data relevant to the event is stored in the database as show below. When I display the logged events through a DataGridView control to the user, I interpolate the data to a formatting string. event_type event_timestamp event_details ============================================ 3 2010-05-04 20:49:58 jsmith 1 2010-05-04 20:50:42 jsmith ... I am currently iterating through the DataTable's rows to format the messages. public class LogDataTable : DataTable { public LogDataTable() { Locale = CultureInfo.CurrentCulture; Columns.AddRange(new DataColumn[] { new DataColumn("event_type", typeof(Int32)), new DataColumn("event_timestamp", typeof(DateTime)), new DataColumn("event_details", typeof(String))}); } } ... using (SqlDataAdapter adapter = new SqlDataAdapter(...)) { adapter.SelectCommand.Parameters.AddRange(new Object[] { ... }); adapter.Fill(table); } foreach (DataRow row in table.Rows) { switch ((LogEventType)row["event_type"]) { case LogEventType.Create: row["event_details"] = String.Format(Resources.Strings.LogEventCreateMsg, row["event_details"]; break; case LogEventType.Create: row["event_details"] = String.Format(Resources.Strings.LogEventCreateMsg, row["event_details"]; break; ... The end result as displayed would resemble: Type Date and Time Details ==================================================================== [icon] 2010-05-04 20:49:58 Failed login attempt with username jsmith [icon] 2010-05-04 20:50:42 Successful login with username jsmith ... It seems wasteful to iterate the result set twice-- once as the table is filled by the adapter, and again to perform the replacements. I would really like to do the replacement on-the-fly in my LogDataTable class as it is being populated. I have tried overriding an OnRowChanging method in LogDataTable, which throws an InRowChangingEventException. protected override void OnRowChanging(DataRowChangeEventArgs e) { base.OnRowChanging(e); switch ((LogEventType)row["event_type"]) ... I have tried overriding an OnRowChanged method, which throws a StackOverflowException (I assume changing it re-triggers the method ad infinitum?). I have tried overriding an OnTableNewRow method, which does not throw an exception but appears not to be invoked (I assume only when a user adds a row in the view, which I've prevented). I'd greatly appreciate any assistance anyone can give me.

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  • rand () for c++ with variables...

    - by timothy
    int userHP = 100; int enemyHP = rand() % ((userHP - 50) - (userHP - 75)) + 1; okay, for some reason this doesnt seem to work right, im trying to get 50 -25 hp for enemys. also id rather it be a percentage... like int enemyHP = rand() % ((userHP / 50%) - (userHP / 75%)) + 1; but id like to stick with integers and not mess with floats or doubles... can someone help me?

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  • Need to write at beginning of file with PHP

    - by Timothy
    I'm making this program and I'm trying to find out how to write data to the beginning of a file rather than the end. "a"/append only writes to the end, how can I make it write to the beginning? Because "r+" does it but overwrites the previous data. $datab = fopen('database.txt', "r+"); Here is my whole file: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title>Facebook v0.1</title> <style type="text/css"> #bod{ margin:0 auto; width:800px; border:solid 2px black; } </style> </head> <body> <div id="bod"> <?php $fname = $_REQUEST['fname']; $lname = $_REQUEST['lname']; $comment = $_REQUEST['comment']; $datab = $_REQUEST['datab']; $gfile = $_REQUEST['gfile']; print <<<form <table border="2" style="margin:0 auto;"> <td> <form method="post" action=""> First Name : <input type ="text" name="fname" value=""> <br> Last Name : <input type ="text" name="lname" value=""> <br> Comment : <input type ="text" name="comment" value=""> <br> <input type ="submit" value="Submit"> </form> </td> </table> form; if((!empty($fname)) && (!empty($lname)) && (!empty($comment))){ $form = <<<come <table border='2' width='300px' style="margin:0 auto;"> <tr> <td> <span style="color:blue; font-weight:bold;"> $fname $lname : </span> $comment </td> </tr> </table> come; $datab = fopen('database.txt', "r+"); fputs($datab, $form); fclose($datab); }else if((empty($fname)) && (empty($lname)) && (empty($comment))){ print" please input data"; } // end table $datab = fopen('database.txt', "r"); while (!feof($datab)){ $gfile = fgets($datab); print "$gfile"; }// end of while ?> </div> </body> </html>

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  • What comes first in Ruby's object model?

    - by Timothy
    I've been reading Metaprogramming Ruby and the object model like the chicken or egg dilemma. In Ruby 1.8, the Object class is an instance of Class. Module's superclass is Object and is an instance of Class. Class' superclass is Module, and it is an instance of Class (self-referential). Say class SomeClass; end is defined somewhere; SomeClass is an instance of Class, however its superclass is Object. Why does an instance of Class have Object as the superclass instead of nil? Also, if Object is to exist, then Class has to exist, but then Module has to exist, but for Module to exist Object has to exist. How are these classes created?

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  • Implementing implicitly shared classes outside of Qt

    - by Timothy Baldridge
    I'm familiar with the way Qt uses D-pointers for managing data. How do I do this in my code? I tried this method: 1) move all data into a struct 2) add a QAtomicInt to the struct 3) implement a = operator and change my constructor/deconstructor to check-up on the reference count. The issue is, when I go to do a shallow copy of the object, I get an error about QObject declaring = as private. How then do I accomplish this? Here's an example of my copy operator: HttpRequest & HttpRequest::operator=(const HttpRequest &other) { other.d->ref.ref(); if (!d->ref.deref()) delete d; d = other.d; return *this; } Am I going about this the wrong way?

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  • Mono Ignores Graphics.InterpolationMode?

    - by Timothy Baldridge
    I have a program that draws some vector graphics using System.Drawing and the Graphics class. The anti-aliasing works, kindof okay, but for my need I neede oversampling, so I create the starting image to be n times larger and then scale back the final image by n. On Window and .NET the resulting image looks great! However, on Mono 2.4.2.3 (Ubuntu 9.10 stock install), the intropolation is horrible. Here's how I'm scaling my images: Bitmap bmp = new Bitmap(Bmp.Width / OverSampling, Bmp.Height / OverSampling); Graphics g = Graphics.FromImage(bmp); g.InterpolationMode = InterpolationMode.HighQualityBicubic; g.DrawImage(Bmp, 0, 0, bmp.Width, bmp.Height); g.Dispose(); From what I can tell there is no interpolation happening at all. Any ideas?

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  • Learn Prolog Now! DCG Practice Example

    - by Timothy
    I have been progressing through Learn Prolog Now! as self-study and am now learning about Definite Clause Grammars. I am having some difficulty with one of the Practical Session's tasks. The task reads: The formal language anb2mc2mdn consists of all strings of the following form: an unbroken block of as followed by an unbroken block of bs followed by an unbroken block of cs followed by an unbroken block of ds, such that the a and d blocks are exactly the same length, and the c and d blocks are also exactly the same length and furthermore consist of an even number of cs and ds respectively. For example, ε, abbccd, and aaabbbbccccddd all belong to anb2mc2mdn. Write a DCG that generates this language. I am able to write rules that generate andn, b2mc2m, and even anb2m and c2mndn... but I can't seem to join all these rules into anb2mc2mdn. The following are my rules that can generate andn and b2mc2m. s1 --> []. s1 --> a,s1,d. a --> [a]. d --> [d]. s2 --> []. s2 --> c,c,s2,d,d. c --> [c]. d --> [d]. Is anb2mc2mdn really a CFG, and is it possible to write a DCG using only what was taught in the lesson (no additional arguments or code, etc)? If so, can anyone offer me some guidance how I can join these so that I can solve the given task?

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  • Rails Updating Nested Model Collection Select

    - by Timothy
    I have a contrived nested Rails form like the following <% form_for @a do |fa| %> <% fa.fields_for :b do |fb| %> <% fb.fields_for :c do |fc| %> <%= fc.label :option_id %> <%= fc.collection_select :option_id, ModelD.all(:select => "id, name"), :id, :name %> <% end %> <% end %> <% end %> and then somewhere else on the same page I have a remote form <% remote_form_for :modeld, ModelD.new, :url => new_modeld_path, :html => {:method => 'post'} do |f| %> <%= f.label :name %> <%= f.textarea :name %> <%= f.submit "Create" %> <% end %> Is there any way I could update all the collection selects in the first form using Ajax when I submit the second form? There are an arbitrary number of collection selects.

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  • JavaScript window object element properties

    - by Timothy
    A coworker showed me the following code and asked me why it worked. <span id="myspan">Do you like my hat?</span> <script type="text/javascript"> var spanElement = document.getElementById("myspan"); alert("Here I am! " + spanElement.innerHTML + "\n" + myspan.innerHTML); </script> I explained that a property is attached to the window object with the name of the element's id when the browser parses the document which then contains a reference to the appropriate dom node. It's sort of as if window.myspan = document.getElementById("myspan") is called behind the scenes as the page is being rendered. The ensuing discussion we had raised a few of questions: The window object and most of the DOM are not part of the official JavaScript/ECMA standards, but is the above behavior documented in any other official literature, perhaps browser-related? The above works in a browser (at least the main contenders) because there is a window object, but fails in something like rhino. Is writing code that relys on this considered bad practice because it makes too many assumptions about the execution environment? Are there any browsers in which the above would fail, or is this considered standard behavior across the board? Does anyone here know the answers to those questions and would be willing to enlighten me? I tried a quick internet search, but I admit I'm not sure how to even properly phrase the query. Pointers to references and documentation are welcome.

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  • In WPF, how do I update the object that my custom property is bound to?

    - by Timothy Khouri
    I have a custom property that works perfectly, except when it's bound to an object. The reason is that once the following code is executed: base.SetValue(ValueProperty, value); ... then my control is no longer bound. I know this because calling: base.GetBindingExpression(ValueProperty); ... returns the binding object perfectly - UNTIL I call base.SetValue. So my question is, how do I pass the new "value" on to the object that I'm bound to?

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  • Are there any frameworks for data subscription and update?

    - by Timothy Pratley
    There is one server with multiple clients. The clients are viewing subsets of the servers entire data. If the data that a client is viewing changes, the client should be informed of the changes so that it displays the current data. Example: Two clients are viewing a list of users in an administration screen. One client adds a new user to the list and modifies the permissions of another user. The other client sees the changes propagated to their view.

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  • Query Parameter Value Is Null When Enum Item 0 is Cast with Int32

    - by Timothy
    When I use the first item in a zero-based Enum cast to Int32 as a query parameter, the parameter value is null. I've worked around it by simply setting the first item to a value of 1, but I was wondering though what's really going on here? This one has me scratching my head. Why is the parameter value regarded as null, instead of 0? Enum LogEventType : int { SignIn, SignInFailure, SignOut, ... } private static DataTable QueryEventLogSession(DateTime start, DateTime stop) { DataTable entries = new DataTable(); using (FbConnection conn = new FbConnection(DSN)) { using (FbDataAdapter adapter = new FbDataAdapter( "SELECT event_type, event_timestamp, event_details FROM event_log " + "WHERE event_timestamp BETWEEN @start AND @stop " + "AND event_type IN (@signIn, @signInFailure, @signOut) " + "ORDER BY event_timestamp ASC", conn)) { adapter.SelectCommand.Parameters.AddRange(new Object[] { new FbParameter("@start", start), new FbParameter("@stop", stop), new FbParameter("@signIn", (Int32)LogEventType.SignIn), new FbParameter("@signInFailure", (Int32)LogEventType.SignInFailure), new FbParameter("@signOut", (Int32)LogEventType.SignOut)}); Trace.WriteLine(adapter.SelectCommand.CommandText); foreach (FbParameter p in adapter.SelectCommand.Parameters) { Trace.WriteLine(p.Value.ToString()); } adapter.Fill(entries); } } return entries; }

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  • I keep getting a no match for call to error!!??

    - by Timothy Poseley
    #include <iostream> #include <string> using namespace std; // Turns a digit between 1 and 9 into its english name // Turn a number into its english name string int_name(int n) { string digit_name; { if (n == 1) return "one"; else if (n == 2) return "two"; else if (n == 3) return "three"; else if (n == 4) return "four"; else if (n == 5) return "five"; else if (n == 6) return "six"; else if (n == 7) return "seven"; else if (n == 8) return "eight"; else if (n == 9) return "nine"; return ""; } string teen_name; { if (n == 10) return "ten"; else if (n == 11) return "eleven"; else if (n == 12) return "twelve"; else if (n == 13) return "thirteen"; else if (n == 14) return "fourteen"; else if (n == 14) return "fourteen"; else if (n == 15) return "fifteen"; else if (n == 16) return "sixteen"; else if (n == 17) return "seventeen"; else if (n == 18) return "eighteen"; else if (n == 19) return "nineteen"; return ""; } string tens_name; { if (n == 2) return "twenty"; else if (n == 3) return "thirty"; else if (n == 4) return "forty"; else if (n == 5) return "fifty"; else if (n == 6) return "sixty"; else if (n == 7) return "seventy"; else if (n == 8) return "eighty"; else if (n == 9) return "ninety"; return ""; } int c = n; // the part that still needs to be converted string r; // the return value if (c >= 1000) { r = int_name(c / 1000) + " thousand"; c = c % 1000; } if (c >= 100) { r = r + " " + digit_name(c / 100) + " hundred"; c = c % 100; } if (c >= 20) { r = r + " " + tens_name(c /10); c = c % 10; } if (c >= 10) { r = r + " " + teen_name(c); c = 0; } if (c > 0) r = r + " " + digit_name(c); return r; } int main() { int n; cout << endl << endl; cout << "Please enter a positive integer: "; cin >> n; cout << endl; cout << int_name(n); cout << endl << endl; return 0; } I Keep getting this Error code: intname2.cpp: In function âstd::string int_name(int)â: intname2.cpp:74: error: no match for call to â(std::string) (int)â intname2.cpp:80: error: no match for call to â(std::string) (int)â intname2.cpp:86: error: no match for call to â(std::string) (int&)â intname2.cpp:91: error: no match for call to â(std::string) (int&)â

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  • Query Parameter Value Is Null When Enum Item 0 is Cast to Int32

    - by Timothy
    When I use the first item in a zero-based Enum cast to Int32 as a query parameter, the parameter value is null. I've worked around it by simply setting the first item to a value of 1, but I was wondering though what's really going on here? This one has me scratching my head. Why does the parameter regarded the value as null, instead of 0? Enum LogEventType : int { SignIn, SignInFailure, SignOut, ... } private static DataTable QueryEventLogSession(DateTime start, DateTime stop) { DataTable entries = new DataTable(); using (FbConnection conn = new FbConnection(DSN)) { using (FbDataAdapter adapter = new FbDataAdapter( "SELECT event_type, event_timestamp, event_details FROM event_log " + "WHERE event_timestamp BETWEEN @start AND @stop " + "AND event_type IN (@signIn, @signInFailure, @signOut) " + "ORDER BY event_timestamp ASC", conn)) { adapter.SelectCommand.Parameters.AddRange(new Object[] { new FbParameter("@start", start), new FbParameter("@stop", stop), new FbParameter("@signIn", (Int32)LogEventType.SignIn), new FbParameter("@signInFailure", (Int32)LogEventType.SignInFailure), new FbParameter("@signOut", (Int32)LogEventType.SignOut)}); Trace.WriteLine(adapter.SelectCommand.CommandText); foreach (FbParameter p in adapter.SelectCommand.Parameters) { Trace.WriteLine(p.Value.ToString()); } adapter.Fill(entries); } } return entries; }

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  • Can i use a switch to hold a function?

    - by TIMOTHY
    I have a 3 file program, basically teaching myself c++. I have an issue. I made a switch to use the math function. I need and put it in a variable, but for some reason I get a zero as a result. Also another issue, when I select 4 (divide) it crashes... Is there a reason? Main file: #include <iostream> #include "math.h" #include <string> using namespace std; int opersel; int c; int a; int b; string test; int main(){ cout << "Welcome to Math-matrix v.34"<< endl; cout << "Shall we begin?" <<endl; //ASK USER IF THEY ARE READY TO BEGIN string answer; cin >> answer; if(answer == "yes" || answer == "YES" || answer == "Yes") { cout << "excellent lets begin..." << endl; cout << "please select a operator..." << endl << endl; cout << "(1) + " << endl; cout << "(2) - " << endl; cout << "(3) * " << endl; cout << "(4) / " << endl; cin >> opersel; switch(opersel){ case 1: c = add(a,b); break; case 2: c = sub(a,b); break; case 3: c = multi(a,b); break; case 4: c = divide(a,b); break; default: cout << "error... retry" << endl; }// end retry cout << "alright, how please select first digit?" << endl; cin >> a; cout << "excellent... and your second?" << endl; cin >> b; cout << c; cin >> test; }else if (answer == "no" || answer == "NO" || answer == "No"){ }//GAME ENDS }// end of int main Here is my math.h file #ifndef MATH_H #define MATH_H int add(int a, int b); int sub(int a, int b); int multi(int a, int b); int divide(int a, int b); #endif Here is my math.cpp: int add(int a, int b) { return a + b; } int sub(int a, int b) { return a - b; } int multi(int a, int b) { return a * b; } int divide(int a, int b) { return a / b; } }// end of int main

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  • What frameworks exist for data subscription and update?

    - by Timothy Pratley
    There is one server with multiple clients. The clients are viewing subsets of the servers entire data. If the data that a client is viewing changes, the client should be informed of the changes so that it displays the current data. Example: Two clients are viewing a list of users in an administration screen. One client adds a new user to the list and modifies the permissions of another user. The other client sees the changes propagated to their view. In the client side code I would like the users list to be updated by the framework itself, raising changed events such that it will be redrawn - similar to 'cells' or dataflow. I am looking specifically for a .NET or java implementation.

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  • F# insert/remove item from list

    - by Timothy
    How should I go about removing a given element from a list? As an example, say I have list ['A'; 'B'; 'C'; 'D'; 'E'] and want to remove the element at index 2 to produce the list ['A'; 'B'; 'D'; 'E']? I've already written the following code which accomplishes the task, but it seems rather inefficient to traverse the start of the list when I already know the index. let remove lst i = let rec remove lst lst' = match lst with | [] -> lst' | h::t -> if List.length lst = i then lst' @ t else remove t (lst' @ [h]) remove lst [] let myList = ['A'; 'B'; 'C'; 'D'; 'E'] let newList = remove myList 2 Alternatively, how should I insert an element at a given position? My code is similar to the above approach and most likely inefficient as well. let insert lst i x = let rec insert lst lst' = match lst with | [] -> lst' | h::t -> if List.length lst = i then lst' @ [x] @ lst else insert t (lst' @ [h]) insert lst [] let myList = ['A'; 'B'; 'D'; 'E'] let newList = insert myList 2 'C'

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  • update_attributes with validations

    - by Timothy
    I have the following contrived example in Rails. I want to make sure the Garage model has at least one car with this. class Garage has_many :cars validate :at_least_one_car def at_least_one_car if cars.count == 0 errors.add_to_base("needs at least one car") end end end class Car belongs_to :garage end In my form I have a remove button that will set the hidden field _delete to true for an existing car. Let's say there is only one car object and I "delete" it in my form, if I do garage_object.update_attributes(params[:garage]), it will delete the car model and make the garage object invalid. Is there to a way to make it not update the attributes if it will make the model invalid?

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  • Rails toggling closest submit button in a form with radio buttons

    - by Timothy
    I have a bunch of forms listed in Rails like such <% parent.children.some_named_scope.each do |child| %> <% form_for :parent, parent do |f| %> <% current_value = child.column_to_set %> <% child.possible_values_for_column_to_set.each do |value| %> <% f.fields_for :children, child, :child_index => child.id.to_s do |child_form| %> <%= child_form.label :column_to_set, value.to_s.titleize, :value => value %> <%= child_form.radio_button, :column_to_set, value, :type => 'radio' %> <% end %> <% end %> <%= f.submit "Submit", :disabled => true %> <% end %> <% end %> How do I set the submit button's disabled to false, dynamically, when it is not current_value and set it to true when it is while the user clicks radio buttons?

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  • How do I open a different page depending upon if user selects open in new tab or not.

    - by Timothy
    I am opening links on a page into an IFrame. But if the user right clicks and selects open in new window that will ruin the look I want since it will not have the parent page holding it. So is there a way to open the page as i have it working now when the user clicks on the link but if they choose to open in new tab to have it load the current page all over again in the new window with the link they selected loaded into the IFrame. Thankyou

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  • I am making a maze type of game using javascript and HTML and need some questions answered [on hold]

    - by Timothy Bilodeau
    First off, i am a noob to JavaScript but am willing to learn. :) I found a simple JavaScript moment engine created by another member on this site. Using that i made it so my character can walk around within a rectangle/square shaped room. I want to make it so the character can walk through a "doorway" within a wall to the next room. Either that or make it so if the character moves over a certain image within the room it will take the player to another webpage in which the character "spawns" into the room and so on and so fourth. Here is a link to what i have made so far as to get an idea. http://bit.ly/1fSMesA Any help would be much appreciated. Here is the javascript code for the character movement and boundaries. <script type='text/javascript'> // movement vars var xpos = 100; var ypos = 100; var xspeed = 1; var yspeed = 0; var maxSpeed = 5; // boundary var minx = 37; var miny = 41; var maxx = 187; // 10 pixels for character's width var maxy = 178; // 10 pixels for character's width // controller vars var upPressed = 0; var downPressed = 0; var leftPressed = 0; var rightPressed = 0; function slowDownX() { if (xspeed > 0) xspeed = xspeed - 1; if (xspeed < 0) xspeed = xspeed + 1; } function slowDownY() { if (yspeed > 0) yspeed = yspeed - 1; if (yspeed < 0) yspeed = yspeed + 1; } function gameLoop() { // change position based on speed xpos = Math.min(Math.max(xpos + xspeed,minx),maxx); ypos = Math.min(Math.max(ypos + yspeed,miny),maxy); // or, without boundaries: // xpos = xpos + xspeed; // ypos = ypos + yspeed; // change actual position document.getElementById('character').style.left = xpos; document.getElementById('character').style.top = ypos; // change speed based on keyboard events if (upPressed == 1) yspeed = Math.max(yspeed - 1,-1*maxSpeed); if (downPressed == 1) yspeed = Math.min(yspeed + 1,1*maxSpeed) if (rightPressed == 1) xspeed = Math.min(xspeed + 1,1*maxSpeed); if (leftPressed == 1) xspeed = Math.max(xspeed - 1,-1*maxSpeed); // deceleration if (upPressed == 0 && downPressed == 0) slowDownY(); if (leftPressed == 0 && rightPressed == 0) slowDownX(); // loop setTimeout("gameLoop()",10); } function keyDown(e) { var code = e.keyCode ? e.keyCode : e.which; if (code == 38) upPressed = 1; if (code == 40) downPressed = 1; if (code == 37) leftPressed = 1; if (code == 39) rightPressed = 1; } function keyUp(e) { var code = e.keyCode ? e.keyCode : e.which; if (code == 38) upPressed = 0; if (code == 40) downPressed = 0; if (code == 37) leftPressed = 0; if (code == 39) rightPressed = 0; } </script> here is the HTML code to follow <!-- The Level --> <img src="room1.png" /> <!-- The Character --> <img id='character' src='../texture packs/characters/snazgel.png' style='position:absolute;left:100;top:100;height:40;width:26;'/>

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