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  • Iphone SDK - tap to undo a zoom inside of a scroll view

    - by Dave
    Hi, I was just wondering how I can get a single tap to undo the zoom inside of a scroll view? I cant seem to figure it out. I was also wondering how do you know what size to set your scroll view contentSize, as I find this issue a little confusing at the moment I have it set at 460x320. Thanks

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  • Undo implementation - DOM manipulations

    - by sonofdelphi
    Is there a library that can be used for implementing undo/redo functionality for DOM element manipulations in JavaScript? I'm writing an app that moves around DOM elements, enables editing and deletion of those elements. There are event-handlers and other objects associated with each element operated upon. Not sure whether I need to roll my own implementation of the Command pattern for this. Surely, there must be something available? If not, suggestions and pointers would be a great help.

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  • How does Undo work?

    - by dontWatchMyProfile
    How does undo work? Does it copy all the managed objects every time any of the values change? Or does it only copy the actual changes together with an information which objects were affected? Is that heavy or lightweight?

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  • Notepad++ setting to clear the undo buffer on save

    - by J Jones
    Hello, I've noticed that Notepad++ is clearing the undo buffer when I save a file. This just started happening when I updated the editor to version 5.6.8. (previous version was pretty old... 5.3.? perhaps...) I've seen one reference out there (look at last bullet of answer) that this might be a setting I can change. But for the life of me, I can't find it. Anyone familiar with this?

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  • Visual Studio ASP.Net MVC undo set as start page action

    - by kingrichard2005
    I have an web application that I'm working on, it was working fine until my curiosity got the better of me and I right-clicked on a view and chose Set As Start Page option. Now, whenever I run my application it takes me to the Resource Not Found error page. I have the default register route set in my Global config route which was working fine before. I notice that the URL now reads: http://localhost:1234/Views/User/Login.aspx instead of http://localhost:1234/ like it was before. I'm not sure how to undo this action or what was changed, I've looked in my web.config file but I'm not sure what to look for exactly, Help is appreciated.

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  • git undo alias with xargs

    - by ABach
    I have a git alias (git undo) that undoes everything in the working directory, including new files, changed files, and deleted files: !git reset --hard && git ls-files -d | xargs -0 git rm --ignore-unmatch && git clean -fq On OS X, this works great. On Linux, however, I run into the following issue: if no files have been deleted from the repository, the git ls-files -d | xargs -0 git rm --ignore-unmatch command will fail (xargs will be passed nothing). Is there a way to have xargs silently move on if it receives nothing from git ls-files?

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  • Rails migrations: Undo default setting for a column

    - by wulfovitch
    Hi Stack Overflow Community! I have the problem, that I have an migration in Rails that sets up a default setting for a column, like this example: def self.up add_column :column_name, :bought_at, :datetime, :default => Time.now end Suppose, I like to drop that default settings in a later migration, how do I do that with using rails migrations? My current workaround is the execution of a custom sql command in the rails migration, like this: def self.up execute 'alter table column_name alter bought_at drop default' end But I don't like this approach, because I am now dependent on how the underlying database is interpreting this command. In case of a change of the database this query perhaps might not work anymore and the migration would be broken. So, is there a way to express the undo of a default setting for a column in rails? Thanks in advance!

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  • How to undo SQL changes using installer

    - by Sunil Agarwal
    I have installer to install procedures, scripts, views, etc in SQL server 2005/2008. Now I want to add a condition in the installer like if there is any error while installing, I want to undo all the changes done in SQL server. I tried to store the procedures, views, etc which I am changing while installing and reverting them back if I get any error. But am not able to do it the way I want. Can someone guide me if he had done the same thing? To specify I am using WIX installer. Also if someone has tried SMO, it will be of great help.

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  • Undo/Redo using Memento: Stack, Queue or just LinkedList?

    - by serhio
    What is the best having when implementing Memento pattern (for Undo/Redo) in witch collection to Keep Mementos? Basically, I need this(c = change, u = undo, r = redo): 0 *c -1 0 *c -2 -1 0 *c -3 -2 -1 0 <u -2 -1 0 1 *c -3 -2 -1 0 Variants: LinkedList - possible in principle, maybe not optimized. Queue - not adapted for this task, IMO. Stack - not adapted for undo AND redo; Double Stack - maybe optimal, but can't control the undo maximum size.

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  • WPF TextBox Interceping RoutedUICommands

    - by Joseph Sturtevant
    I am trying to get Undo/Redo keyboard shortcuts working in my WPF application (I have my own custom functionality implemented using the Command Pattern). It seems, however, that the TextBox control is intercepting my "Undo" RoutedUICommand. What is the simplest way to disable this so that I can catch Ctrl+Z at the root of my UI tree? I would like to avoid putting a ton of code/XAML into each TextBox in my application if possible. The following briefly demonstrates the problem: <Window x:Class="InputBindingSample.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:loc="clr-namespace:InputBindingSample" Title="Window1" Height="300" Width="300"> <Window.CommandBindings> <CommandBinding Command="loc:Window1.MyUndo" Executed="MyUndo_Executed" /> </Window.CommandBindings> <DockPanel LastChildFill="True"> <StackPanel> <Button Content="Ctrl+Z Works If Focus Is Here" /> <TextBox Text="Ctrl+Z Doesn't Work If Focus Is Here" /> </StackPanel> </DockPanel> </Window> using System.Windows; using System.Windows.Input; namespace InputBindingSample { public partial class Window1 { public static readonly RoutedUICommand MyUndo = new RoutedUICommand("MyUndo", "MyUndo", typeof(Window1), new InputGestureCollection(new[] { new KeyGesture(Key.Z, ModifierKeys.Control) })); public Window1() { InitializeComponent(); } private void MyUndo_Executed(object sender, ExecutedRoutedEventArgs e) { MessageBox.Show("MyUndo!"); } } }

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  • Best practices for managing updating a database with a complex set of changes

    - by Sarge
    I am writing an application where I have some publicly available information in a database which I want the users to be able to edit. The information is not textual like a wiki but is similar in concept because the edits bring the public information increasingly closer to the truth. The changes will affect multiple tables and the update needs to be automatically checked before affecting the public tables. I'm working on the design and I'm wondering if there are any best practices that might help with some particular issues. I want to provide undo capability. I want to show the user the combined result of all their changes. When the user says they're done, I need to check the underlying public data to make sure it hasn't been changed by somebody else. My current plan is to have the user work in a set of tables setup to be a private working area. Once they're ready they can kick off a process to check everything and update the public tables. Undo can be recorded using Command pattern saving to a table. Are there any techniques I might have missed or useful papers or patterns? Thanks in advance!

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  • When i add a bitmap to an array list the last element is duplicated in previous indexes

    - by saxofone2
    I'm trying to implement a personal way of undo/redo in a finger paint-like app. I have in synthesis three objects: the Main class (named ScorePadActivity), the relative Main Layout (with buttons, menus, etc, as well as a View object where I create my drawings), and a third object named ArrayList where i'm writing the undo/redo code. The problem is, when I press the undo button nothing happens, but if I draw anything again "one-time" and press undo, the screen is updated. If I draw many times, to see any changes happen on screen I have to press the undo button the same number of times I have drawn. Seems like (as in title) when I add a bitmap to the array list the last element is duplicated in previous indexes, and for some strange reason, everytime I press the Undo Button, the system is ok for one time, but starts to duplicate until the next undo. The index increase is verified with a series of System.out.println inserted in code. Now when I draw something on screen, the array list is updated with the code inserted after the invocation of touchup(); method in motionEvent touch_up(); } this.arrayClass.incrementArray(mBitmap); mPath.rewind(); invalidate(); and in ArrayList activity; public void incrementArray(Bitmap mBitmap) { this._mBitmap=mBitmap; _size=undoArray.size(); undoArray.add(_size, _mBitmap); } (All Logs removed for clear reading) The undo button in ScorePadActivity calls the undo method in View activity: Button undobtn= (Button)findViewById(R.id.undo); undobtn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { mView.undo(); } }); in View activity: public void undo() { this.mBitmap= arrayClass.undo(); mCanvas = new Canvas(mBitmap); mPath.rewind(); invalidate(); } that calls the relative undo method in ArrayList activity: public Bitmap undo() { // TODO Auto-generated method stub _size=undoArray.size(); if (_size>1) { undoArray.remove(_size-1); _size=undoArray.size(); _mBitmap = ((Bitmap) undoArray.get(_size-1)).copy(Bitmap.Config.ARGB_8888,true); } return _mBitmap; } return mBitmap and invalidate: Due to my bad English I have made a scheme to make the problem more clear: I have tried with HashMap, with a simple array, I have tried to change mPath.rewind(); with reset();, new Path(); etc but nothing. Why? Sorry for the complex answer, i want give you a great thanks in advance. Best regards

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  • Undo Table Partitioning - SQL Server 2008

    - by Binder
    I have a table 'X' and did the following CREATE PARTITION FUNCTION PF1(INT) AS RANGE LEFT FOR VALUES (1, 2, 3, 4) CREATE PARTITION SCHEME PS1 AS PARTITION PF1 ALL TO ([PRIMARY]) CREATE CLUSTERED INDEX CIDX_X ON X(col1) ON PS1(col1) this 3 steps created 4 logical partitions of the data I had. My question is, how do i revert this partitioning to its original state ?

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  • Undo "Upgrade Current Target for iPad?

    - by Moshe
    I've upgraded current Target for iPad and I dodn't like the result. Now, i've tried to downgrade by deleting files but it's not working. Help! Do I need to change project settings? Does XCode keep a backup of the project? What to do... It doesn't run on iPhone anymore... EDIT: The console crash log on the iPhone Simulator: 2010-05-10 00:11:02.455 iDecide[9743:207] Unknown class iDecideAppDelegate in Interface Builder file. 2010-05-10 00:11:02.456 iDecide[9743:207] Unknown class iDecideViewController in Interface Builder file. 2010-05-10 00:11:02.465 iDecide[9743:207] *** Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[<UICustomObject 0x391eb80> setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key viewController.' 2010-05-10 00:11:02.466 iDecide[9743:207] Stack: ( 34047067, 2420679945, 34206145, 215656, 214197, 4551796, 33949999, 4546347, 4554615, 2715730, 2754518, 2743092, 2725503, 2752609, 39038297, 33831808, 33827912, 2719253, 2756527 )

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  • Is there a way to undo Mocha stubbing of any_instance in Test::Unit

    - by Craig Walker
    Much like this question, I too am using Ryan Bates's nifty_scaffold. It has the desirable aspect of using Mocha's any_instance method to force an "invalid" state in model objects buried behind the controller. Unlike the question I linked to, I'm not using RSpec, but Test::Unit. That means that the two RSpec-centric solutions there won't work for me. Is there a general (ie: works with Test::Unit) way to remove the any_instance stubbing? I believe that it's causing a bug in my tests, and I'd like to verify that.

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  • Undo table updates in SQL Server 2008

    - by sikas
    I updated a table in my MS SQL Server 2008 by accident, I was updating a table from another by copying cell by cell, but I have overwritten the original table. Is there a way that I can restore my table contents as it was?

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  • How to prevent linq-to-sql designer undo my changing

    - by anonim.developer
    Dear All, Thanks for your attention in advance, I’ve met an issue with LINQ-2-SQL designer in VS 2008 SP1 which has made me CRAZY. I use Linq2sql as my DAL. It seems Linq2sql speeds up coding in the first step but lots of issues arise in feature specifically with table or object inheritance. In this case I have a class Entity that all other entity classes generated by Linq2sql designer inherit from. public abstract class Entity { public virtual Guid ID { get; protected set; } } public partial class User : monius.Data.Entity { } And the following generated by L2S designer (DataModel.designer.cs) [Column(Storage = "_ID", AutoSync = AutoSync.OnInsert, DbType = "UniqueIdentifier NOT NULL", IsPrimaryKey = true, IsDbGenerated = true, UpdateCheck = UpdateCheck.Never)] [DataMember(Order = 1)] public System.Guid ID { get { return this._ID; } set { if ((this._ID != value)) { this.OnIDChanging(value); this.SendPropertyChanging(); this._ID = value; this.SendPropertyChanged("ID"); this.OnIDChanged(); } } } When I compile the code VS warns me that Warning 1 'User.ID' hides inherited member 'Entity.ID'. To make the current member override that mplementation, add the override keyword. Otherwise add the new keyword. That warning is obvious and I have to change the code generated by L2S designer (DataModel.designer.cs) to […] public override System.Guid ID { … protected set … } And the code compiled with no error or warning and everyone is happy. But that is not the end of story. As soon as I made changes to entities of the diagram (dbml) or even I open dbml file to view it, any change manually I made to designer has been vanished and POOF! Redo AGAIN. That is a painful job. Now I wonder if there is a way to force L2S designer not changing portions of auto-generated code. I’ll be appreciated if someone kindly helps me with this issue.

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  • Undo "git add"?

    - by ceretullis
    Git newbie here, quick question. I mistakenly added files using the command "git add file". I have not yet run "git commit". Is there a way to remove these files from the commit?

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  • Undo Table Updates

    - by sikas
    I updated a table in my MS SQL Server 2008 by accident, I was updating a table from another by copying cell by cell, but I have overwritten the original table. Is there a way that I can restore my table contents as it was?

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  • Git undo last commit.

    - by Justin
    I merged the wrong way between two branches. I then ran the following: git reset --hard HEAD^ I am now back at the previous commit (which is where I want to be). Was that the correct thing to do? The bad commit is still in the repository, is that okay or should I do something else to remove it from the repository? I have not pushed or committed anything else yet.

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  • Replacing objects, handling clones, dealing with write logs

    - by Alix
    Hi everyone, I'm dealing with a problem I can't figure out how to solve, and I'd love to hear some suggestions. [NOTE: I realise I'm asking several questions; however, answers need to take into account all of the issues, so I cannot split this into several questions] Here's the deal: I'm implementing a system that underlies user applications and that protect shared objects from concurrent accesses. The application programmer (whose application will run on top of my system) defines such shared objects like this: public class MyAtomicObject { // These are just examples of fields you may want to have in your class. public virtual int x { get; set; } public virtual List<int> list { get; set; } public virtual MyClassA objA { get; set; } public virtual MyClassB objB { get; set; } } As you can see they declare the fields of their class as auto-generated properties (auto-generated means they don't need to implement get and set). This is so that I can go in and extend their class and implement each get and set myself in order to handle possible concurrent accesses, etc. This is all well and good, but now it starts to get ugly: the application threads run transactions, like this: The thread signals it's starting a transaction. This means we now need to monitor its accesses to the fields of the atomic objects. The thread runs its code, possibly accessing fields for reading or writing. If there are accesses for writing, we'll hide them from the other transactions (other threads), and only make them visible in step 3. This is because the transaction may fail and have to roll back (undo) its updates, and in that case we don't want other threads to see its "dirty" data. The thread signals it wants to commit the transaction. If the commit is successful, the updates it made will now become visible to everyone else. Otherwise, the transaction will abort, the updates will remain invisible, and no one will ever know the transaction was there. So basically the concept of transaction is a series of accesses that appear to have happened atomically, that is, all at the same time, in the same instant, which would be the moment of successful commit. (This is as opposed to its updates becoming visible as it makes them) In order to hide the write accesses in step 2, I clone the accessed field (let's say it's the field list) and put it in the transaction's write log. After that, any time the transaction accesses list, it will actually be accessing the clone in its write log, and not the global copy everyone else sees. Like this, any changes it makes will be done to the (invisible) clone, not to the global copy. If in step 3 the commit is successful, the transaction should replace the global copy with the updated list it has in its write log, and then the changes become visible for everyone else at once. It would be something like this: myAtomicObject.list = updatedCloneOfListInTheWriteLog; Problem #1: possible references to the list. Let's say someone puts a reference to the global list in a dictionary. When I do... myAtomicObject.list = updatedCloneOfListInTheWriteLog; ...I'm just replacing the reference in the field list, but not the real object (I'm not overwriting the data), so in the dictionary we'll still have a reference to the old version of the list. A possible solution would be to overwrite the data (in the case of a list, empty the global list and add all the elements of the clone). More generically, I would need to copy the fields of one list to the other. I can do this with reflection, but that's not very pretty. Is there any other way to do it? Problem #2: even if problem #1 is solved, I still have a similar problem with the clone: the application programmer doesn't know I'm giving him a clone and not the global copy. What if he puts the clone in a dictionary? Then at commit there will be some references to the global copy and some to the clone, when in truth they should all point to the same object. I thought about providing a wrapper object that contains both the cloned list and a pointer to the global copy, but the programmer doesn't know about this wrapper, so they're not going to use the pointer at all. The wrapper would be like this: public class Wrapper<T> : T { // This would be the pointer to the global copy. The local data is contained in whatever fields the wrapper inherits from T. private T thisPtr; } I do need this wrapper for comparisons: if I have a dictionary that has an entry with the global copy as key, if I look it up with the clone, like this: dictionary[updatedCloneOfListInTheWriteLog] I need it to return the entry, that is, to think that updatedCloneOfListInTheWriteLog and the global copy are the same thing. For this, I can just override Equals, GetHashCode, operator== and operator!=, no problem. However I still don't know how to solve the case in which the programmer unknowingly inserts a reference to the clone in a dictionary. Problem #3: the wrapper must extend the class of the object it wraps (if it's wrapping MyClassA, it must extend MyClassA) so that it's accepted wherever an object of that class (MyClass) would be accepted. However, that class (MyClassA) may be final. This is pretty horrible :$. Any suggestions? I don't need to use a wrapper, anything you can think of is fine. What I cannot change is the write log (I need to have a write log) and the fact that the programmer doesn't know about the clone. I hope I've made some sense. Feel free to ask for more info if something needs some clearing up. Thanks so much!

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  • What the heck have I done to my Excel sheet (and how to undo it)??

    - by marc_s
    I have a lot of Excel sheets for all sorts of things - but none has ever acted up like this one here: This used to be a totally normal Excel 2007 sheet which I was able to resize, maximize etc. - but not anymore. What happened? What can I do to "undo" whatever I did to it. Any ideas?? I tried to share / undo sharing, I tried to protect / unprotect the sheet - nothing seems to work....

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  • Autotools: how to cleanup files created by "./configure" in lighttpd project?

    - by Andi
    Hi all, I'm starting to try out lighttpd for an embedded linux project. I got the curret source package and and started writing a master makefile ecapsulating all configer, compile, install (for testing) etc stuff. And vice-versa I want to cleanup every step. This cleanup should be 100%, i.e. there should be no generated files anymore after cleanup. This is important for repetitive tests. I wonder, is there a way to cleanup all the stuff "./configure" generated? And is make uninstall, make clean, etc. 100%? I don't know the autotools in detail, I'm a beginner in using them. Any hints? Thanx, Andi

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