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  • echoing javascript when an ajax funtion is called

    - by Roland
    I'm doing a ajax call via the normal jquery ajax funtion My ajax looks as follows jQuery('#yt10').live('click',function(){jQuery.ajax({'data':{'set':$("#booking_set_id1").val(),'setStat':$("#booking_stockStatus").val(),'setNum':$("#booking_setNum").val()},'beforeSend':function(){ if($("#booking_set_id1").val() == "" || $("#booking_stockStatus").val() == "" || $("#booking_setNum").val() == ""){ $("#error").addClass("flash-error"); $("#error").html("Please fill in all relevant set details before adding a set"); return false; } },'dataType':'html','success':function(data,status){ $("#mainrow").show(); $("#error").removeClass("flash-error"); $("#error").html(""); $("#setTable tr:last").after(data); $("#booking_set_id1").val(""); $("#booking_stockStatus").val(""); $("#booking_setNum").val(""); },'url':'/booking/newSet','cache':false});return false;}); Now the function newSet needs to echo javascript to the bowser but somehow jquery filters the javscript out. Is it possible to echo javascript via ajax

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  • jquery to construct a string and pass it as a post argument for file

    - by user253530
    I have this js code: $("#startSearch").live("click", function(event){ $("input:checkbox[name='searchId']:checked").each(function(){ var searchId = $(this).val(); var host = ''; $.post("php/autosearch-get-host.php",{sId: searchId},function(data){ host = 'http://' + data + '/index.php'; }); //alert(host); $.getJSON(host,{searchId: $(this).val()},function(){ pagination("php/pagination.php", $('#currentPage').val(), $('#sortBy').val(), $("#sortMode").val(), "autosearch"); }); }); }); The php file php/autosearch-get-host.php returns a string with the host name. What i want is to get the host from the database, create the URL using string concatenation and pass it as an argument to another $.post. $.post should use that URL like this: $.getJSON(host,{searchId: $(this).val()},function() { pagination("php/pagination.php", $('#currentPage').val(), $('#sortBy').val(), $("#sortMode").val(), "autosearch"); });

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  • How can I get jquery .val() AFTER keypress event?

    - by werner5471
    I got: $(someTextInputField).keypress(function() { alert($(this).val()); }); Now the alert always returns the value BEFORE the keypress (e.g. the field is empty, I type 'a' and the alert gives me ''. Then I type 'b' and the alert gives me 'a'...). But I want the value AFTER the keypress - how can I do that? Background: I'd like to enable a button as soon as the text field contains at least one character. So I run this test on every keypress event, but using the returned val() the result is always one step behind. Using the change() event is not an option for me because then the button is disabled until you leave the text box. If there's a better way to do that, I'm glad to hear it!

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  • Showing val as html inside of a div in real time.

    - by smudge
    I'm using the following in order to have on screen display of each value of a checkbox that's selected with great results when it's displayed inside a textbox. I'd like to change it so that I can show a real time display in a div as html instead of a textbox. A link to a working demo is here and below is the script. I know it's probably a basic line or two but i'm still learning and new. thanks! function updateTextArea() { var allVals = []; $('#c_b :checked').each(function() { allVals.push($(this).val()); }); $('#t').val(allVals) } $(function() { $('#c_b input').click(updateTextArea); updateTextArea(); });

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  • Using Jquery 1.8.0 return false is not breaking an each() loop

    - by user1879729
    Here is the script I am using. $('.row').each(function(){ $(this).each(function(){ if($(this).find('.name').val()==""){ $(this).find('.name').val(data.name); $(this).find('.autonomy').val(data.autonomy); $(this).find('.purpose').val(data.purpose); $(this).find('.flow').val(data.flow); $(this).find('.relatedness').val(data.relatedness); $(this).find('.challenge').val(data.challenge); $(this).find('.mastery').val(data.mastery); $(this).find('.colour').val(data.colour); done=true; } if(done==true){ alert("here"); return false; } }); }); It just seems to totally ignore the return false and I can't seem to work out why!

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  • Scala: Correcting type inference of representation type over if statement

    - by drhagen
    This is a follow-up to two questions on representation types, which are type parameters of a trait designed to represent the type underlying a bounded type member (or something like that). I've had success creating instances of classes, e.g ConcreteGarage, that have instances cars of bounded type members CarType. trait Garage { type CarType <: Car[CarType] def cars: Seq[CarType] def copy(cars: Seq[CarType]): Garage def refuel(car: CarType, fuel: CarType#FuelType): Garage = copy( cars.map { case `car` => car.refuel(fuel) case other => other }) } class ConcreteGarage[C <: Car[C]](val cars: Seq[C]) extends Garage { type CarType = C def copy(cars: Seq[C]) = new ConcreteGarage(cars) } trait Car[C <: Car[C]] { type FuelType <: Fuel def fuel: FuelType def copy(fuel: C#FuelType): C def refuel(fuel: C#FuelType): C = copy(fuel) } class Ferrari(val fuel: Benzin) extends Car[Ferrari] { type FuelType = Benzin def copy(fuel: Benzin) = new Ferrari(fuel) } class Mustang(val fuel: Benzin) extends Car[Mustang] { type FuelType = Benzin def copy(fuel: Benzin) = new Mustang(fuel) } trait Fuel case class Benzin() extends Fuel I can easily create instances of Cars like Ferraris and Mustangs and put them into a ConcreteGarage, as long as it's simple: val newFerrari = new Ferrari(Benzin()) val newMustang = new Mustang(Benzin()) val ferrariGarage = new ConcreteGarage(Seq(newFerrari)) val mustangGarage = new ConcreteGarage(Seq(newMustang)) However, if I merely return one or the other, based on a flag, and try to put the result into a garage, it fails: val likesFord = true val new_car = if (likesFord) newFerrari else newMustang val switchedGarage = new ConcreteGarage(Seq(new_car)) // Fails here The switch alone works fine, it is the call to ConcreteGarage constructor that fails with the rather mystical error: error: inferred type arguments [this.Car[_ >: this.Ferrari with this.Mustang <: this.Car[_ >: this.Ferrari with this.Mustang <: ScalaObject]{def fuel: this.Benzin; type FuelType<: this.Benzin}]{def fuel: this.Benzin; type FuelType<: this.Benzin}] do not conform to class ConcreteGarage's type parameter bounds [C <: this.Car[C]] val switchedGarage = new ConcreteGarage(Seq(new_car)) // Fails here ^ I have tried putting those magic [C <: Car[C]] representation type parameters everywhere, but without success in finding the magic spot.

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  • Round time to 5 minute nearest SQL Server

    - by Drako
    i don't know if it can be usefull to somebody but I went crazy looking for a solution and ended up doing it myself. Here is a function that (according to a date passed as parameter), returns the same date and approximate time to the nearest multiple of 5. It is a slow query, so if anyone has a better solution, it is welcome. A greeting. CREATE FUNCTION [dbo].[RoundTime] (@Time DATETIME) RETURNS DATETIME AS BEGIN DECLARE @min nvarchar(50) DECLARE @val int DECLARE @hour int DECLARE @temp int DECLARE @day datetime DECLARE @date datetime SET @date = CONVERT(DATETIME, @Time, 120) SET @day = (select DATEADD(dd, 0, DATEDIFF(dd, 0, @date))) SET @hour = (select datepart(hour,@date)) SET @min = (select datepart(minute,@date)) IF LEN(@min) > 1 BEGIN SET @val = CAST(substring(@min, 2, 1) as int) END else BEGIN SET @val = CAST(substring(@min, 1, 1) as int) END IF @val <= 2 BEGIN SET @val = CAST(CAST(@min as int) - @val as int) END else BEGIN IF (@val <> 5) BEGIN SET @temp = 5 - CAST(@min%5 as int) SET @val = CAST(CAST(@min as int) + @temp as int) END IF (@val = 60) BEGIN SET @val = 0 SET @hour = @hour + 1 END IF (@hour = 24) BEGIN SET @day = DATEADD(day,1,@day) SET @hour = 0 SET @min = 0 END END RETURN CONVERT(datetime, CAST(DATEPART(YYYY, @day) as nvarchar) + '-' + CAST(DATEPART(MM, @day) as nvarchar) + '-' + CAST(DATEPART(dd, @day) as nvarchar) + ' ' + CAST(@hour as nvarchar) + ':' + CAST(@val as nvarchar), 120) END

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  • Calling cdecl Functions That Have Different Number of Arguments

    - by KlaxSmashing
    I have functions that I wish to call based on some input. Each function has different number of arguments. In other words, if (strcmp(str, "funcA") == 0) funcA(a, b, c); else if (strcmp(str, "funcB") == 0) funcB(d); else if (strcmp(str, "funcC") == 0) funcC(f, g); This is a bit bulky and hard to maintain. Ideally, these are variadic functions (e.g., printf-style) and can use varargs. But they are not. So exploiting the cdecl calling convention, I am stuffing the stack via a struct full of parameters. I'm wondering if there's a better way to do it. Note that this is strictly for in-house (e.g., simple tools, unit tests, etc.) and will not be used for any production code that might be subjected to malicious attacks. Example: #include <stdio.h> typedef struct __params { unsigned char* a; unsigned char* b; unsigned char* c; } params; int funcA(int a, int b) { printf("a = %d, b = %d\n", a, b); return a; } int funcB(int a, int b, const char* c) { printf("a = %d, b = %d, c = %s\n", a, b, c); return b; } int funcC(int* a) { printf("a = %d\n", *a); *a *= 2; return 0; } typedef int (*f)(params); int main(int argc, char**argv) { int val; int tmp; params myParams; f myFuncA = (f)funcA; f myFuncB = (f)funcB; f myFuncC = (f)funcC; myParams.a = (unsigned char*)100; myParams.b = (unsigned char*)200; val = myFuncA(myParams); printf("val = %d\n", val); myParams.c = (unsigned char*)"This is a test"; val = myFuncB(myParams); printf("val = %d\n", val); tmp = 300; myParams.a = (unsigned char*)&tmp; val = myFuncC(myParams); printf("a = %d, val = %d\n", tmp, val); return 0; } Output: gcc -o func func.c ./func a = 100, b = 200 val = 100 a = 100, b = 200, c = This is a test val = 200 a = 300 a = 600, val = 0

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  • Fill 4 input with one textarea

    - by Patrice Poliquin
    I have a question for the community. My problem is that I have 4 input files with a maxlength of 60 caracters for a total of 240 caracters. Because the "backend" of the customer's system, it need to be 4 differents inputs max to be inserted and they say it is not user-friendly to fill 4 fields. My solution I want to make a textarea and when you fill it, il complete the 4 fields. [input text #1] max60 [input text #2] max60 [input text #3] max60 [input text #4] max60 [textarea max 240] What I am trying to do is to make by javascript/jQuery to fill up the four field while typing in. At the moment, here is my code. $(document).ready(function() { // My text area $("#inf_notes").bind('keydown', function () { var maxLength = 240; if ($(this).val().length <= 60) { // The first 60 caracters $('#inf_notes_1').val($(this).val()); } if ($(this).val().length > 60 && $(this).val().length <= 120) { // If more then 60, fill the second field $('#inf_notes_2').val($(this).val()); } // If 121 - 180 ... // If 181 - 240 ... if($(this).val().length == 240) { $(this).val($(this).val().substring(0, maxLength)); $('.alert_textarea').show(); // Simple alert else { $('.alert_textarea').hide(); } }); }); It actually works for the first one, but I would like to have some feedbacks to help me complete the script to fill the 3 nexts. Any guess to complete it? -- EDIT #1 I found a way that could maybe work! When the first input is completly filled, it will jump to the next field with a .focus() $(".inf_notes").bind('keydown', function () { var notes1 = $('#inf_notes_1').val(); var notes2 = $('#inf_notes_2').val(); var notes3 = $('#inf_notes_3').val(); if (notes1.length == 60) { $('#inf_notes_2').focus(); } if (notes2.length == 60) { $('#inf_notes_3').focus(); } if (notes3.length == 60) { $('#inf_notes_4').focus(); } });

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  • DX11 - Weird shader behavior with and without branching

    - by Martin Perry
    I have found problem in my shader code, which I dont´t know how to solve. I want to rewrite this code without "ifs" tmp = evaluate and result is 0 or 1 (nothing else) if (tmp == 1) val = X1; if (tmp == 0) val = X2; I rewite it this way, but this piece of code doesn ´t word correctly tmp = evaluate and result is 0 or 1 (nothing else) val = tmp * X1 val = !tmp * X2 However if I change it to: tmp = evaluate and result is 0 or 1 (nothing else) val = tmp * X1 if (!tmp) val = !tmp * X2 It works fine... but it is useless because of "if", which need to be eliminated I honestly don´t understand it Posted Image . I tried compilation with NO and FULL optimalization, result is same

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  • Feedback on iterating over type-safe enums

    - by Sumant
    In response to the earlier SO question "Enumerate over an enum in C++", I came up with the following reusable solution that uses type-safe enum idiom. I'm just curious to see the community feedback on my solution. This solution makes use of a static array, which is populated using type-safe enum objects before first use. Iteration over enums is then simply reduced to iteration over the array. I'm aware of the fact that this solution won't work if the enumerators are not strictly increasing. template<typename def, typename inner = typename def::type> class safe_enum : public def { typedef typename def::type type; inner val; static safe_enum array[def::end - def::begin]; static bool init; static void initialize() { if(!init) // use double checked locking in case of multi-threading. { unsigned int size = def::end - def::begin; for(unsigned int i = 0, j = def::begin; i < size; ++i, ++j) array[i] = static_cast<typename def::type>(j); init = true; } } public: safe_enum(type v = def::begin) : val(v) {} inner underlying() const { return val; } static safe_enum * begin() { initialize(); return array; } static safe_enum * end() { initialize(); return array + (def::end - def::begin); } bool operator == (const safe_enum & s) const { return this->val == s.val; } bool operator != (const safe_enum & s) const { return this->val != s.val; } bool operator < (const safe_enum & s) const { return this->val < s.val; } bool operator <= (const safe_enum & s) const { return this->val <= s.val; } bool operator > (const safe_enum & s) const { return this->val > s.val; } bool operator >= (const safe_enum & s) const { return this->val >= s.val; } }; template <typename def, typename inner> safe_enum<def, inner> safe_enum<def, inner>::array[def::end - def::begin]; template <typename def, typename inner> bool safe_enum<def, inner>::init = false; struct color_def { enum type { begin, red = begin, green, blue, end }; }; typedef safe_enum<color_def> color; template <class Enum> void f(Enum e) { std::cout << static_cast<unsigned>(e.underlying()) << std::endl; } int main() { std::for_each(color::begin(), color::end(), &f<color>); color c = color::red; }

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  • Can't focus fancybox iframe input

    - by bswinnerton
    So I'm using fancybox to load up a login iframe, and I would like it onComplete to bring focus to the username field. If someone could take a look at this code and let me know what's wrong, that'd be great. Gracias. /* Function to resize the height of the fancybox window */ (function($){ $.fn.resize = function(width, height) { if (!width || (width == "inherit")) inner_width = parent.$("#fancybox-inner").width(); if (!height || (height == "inherit")) inner_height = parent.$("#fancybox-inner").height(); inner_width = width; outer_width = (inner_width + 14); inner_height = height; outer_height = (inner_height + 14); parent.$("#fancybox-inner").css({'width':inner_width, 'height':inner_height}); parent.$("#fancybox-outer").css({'width':outer_width, 'height':outer_height}); } })(jQuery); $(document).ready(function(){ var pasturl = parent.location.href; $("a.iframe#register").fancybox({ 'transitionIn' : 'fade', 'transitionOut' : 'fade', 'speedIn' : 600, 'speedOut' : 350, 'width' : 450, 'height' : 385, 'scrolling' : 'no', 'autoScale' : false, 'autoDimensions' : false, 'overlayShow' : true, 'overlayOpacity' : 0.7, 'padding' : 7, 'hideOnContentClick': false, 'titleShow' : false, 'onStart' : function() { $.fn.resize(450,385); }, 'onComplete' : function() { $("#realname").focus(); }, 'onClosed' : function() { $(".warningmsg").hide(); $(".errormsg").hide(); $(".successfulmsg").hide(); } }); $("a.iframe#login").fancybox({ 'transitionIn' : 'fade', 'transitionOut' : 'fade', 'speedIn' : 600, 'speedOut' : 350, 'width' : 400, 'height' : 250, 'scrolling' : 'no', 'autoScale' : false, 'overlayShow' : true, 'overlayOpacity' : 0.7, 'padding' : 7, 'hideOnContentClick': false, 'titleShow' : false, 'onStart' : function() { $.fn.resize(400,250); }, 'onComplete' : function() { $("#login_username").focus(); }, 'onClosed' : function() { $(".warningmsg").hide(); $(".errormsg").hide(); $(".successfulmsg").hide(); } }); $("#register").click(function() { $("#login_form").hide(); $(".registertext").hide(); $.fn.resize(450,385); $("label").addClass("#register_form label"); }); $("#login").click(function() { $.fn.resize(400,250); $("label").addClass("#login_form label"); }); $("#register_form").bind("submit", function() { $(".warningmsg").hide(); $(".errormsg").hide(); $(".successfulmsg").hide(); if ($("#realname").val().length < 1 || $("#password").val().length < 1 || $("#username").val().length < 1) { $("#no_fields").addClass("warningmsg").show().resize(inherit,405); return false; } if ($("#password").val() != $("#password2").val()) { $("#no_pass_match").addClass("errormsg").show().resize(); return false; } $.fancybox.showActivity(); $.post( "../../admin/users/create_submit.php", { realname:$('#realname').val(), email:$('#email').val(), username:$('#username').val(), password:MD5($('#password').val()), rand:Math.random() } ,function(data){ if(data == "OK"){ $(".registerbox").hide(); $.fancybox.hideActivity(); $.fn.resize(inherit,300); $("#successful_login").addClass("successfulmsg").show(); } else if(data == "user_taken"){ $.fancybox.hideActivity(); $("#user_taken").addClass("errormsg").show().resize(inherit,405); $("#username").val(""); } else { $.fancybox.hideActivity(); document.write("Well, that was weird. Give me a shout at [email protected]."); } return false; }); return false; }); $("#login_form").bind("submit", function() { $(".warningmsg").hide(); $(".errormsg").hide(); $(".successfulmsg").hide(); if ($("#login_username").val().length < 1 || $("#login_password").val().length < 1) { $("#no_fields").addClass("warningmsg").show().resize(inherit,280); return false; } $.fancybox.showActivity(); $.post( "../../admin/users/login_submit.php", { username:$('#login_username').val(), password:MD5($('#login_password').val()), rand:Math.random() } ,function(data){ if(data == "authenticated"){ $(".loginbox").hide(); $(".registertext").hide(); $.fancybox.hideActivity(); $("#successful_login").addClass("successfulmsg").show(); parent.document.location.href=pasturl; } else if(data == "no_user"){ $.fancybox.hideActivity(); $("#no_user").addClass("errormsg").show().resize(); $("#login_username").val(""); $("#login_password").val(""); } else if(data == "wrong_password"){ $.fancybox.hideActivity(); $("#wrong_password").addClass("warningmsg").show().resize(); $("#login_password").val(""); } else { $.fancybox.hideActivity(); document.write("Well, that was weird."); } return false; }); return false; }); }); And here is the HTML: <p><a class="iframe" id="login" href="/login/">Login</a></p>

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  • adding nodes to a binary search tree randomly deletes nodes

    - by SDLFunTimes
    Hi, stack. I've got a binary tree of type TYPE (TYPE is a typedef of data*) that can add and remove elements. However for some reason certain values added will overwrite previous elements. Here's my code with examples of it inserting without overwriting elements and it not overwriting elements. the data I'm storing: struct data { int number; char *name; }; typedef struct data data; # ifndef TYPE # define TYPE data* # define TYPE_SIZE sizeof(data*) # endif The tree struct: struct Node { TYPE val; struct Node *left; struct Node *rght; }; struct BSTree { struct Node *root; int cnt; }; The comparator for the data. int compare(TYPE left, TYPE right) { int left_len; int right_len; int shortest_string; /* find longest string */ left_len = strlen(left->name); right_len = strlen(right->name); if(right_len < left_len) { shortest_string = right_len; } else { shortest_string = left_len; } /* compare strings */ if(strncmp(left->name, right->name, shortest_string) > 1) { return 1; } else if(strncmp(left->name, right->name, shortest_string) < 1) { return -1; } else { /* strings are equal */ if(left->number > right->number) { return 1; } else if(left->number < right->number) { return -1; } else { return 0; } } } And the add method struct Node* _addNode(struct Node* cur, TYPE val) { if(cur == NULL) { /* no root has been made */ cur = _createNode(val); return cur; } else { int cmp; cmp = compare(cur->val, val); if(cmp == -1) { /* go left */ if(cur->left == NULL) { printf("adding on left node val %d\n", cur->val->number); cur->left = _createNode(val); } else { return _addNode(cur->left, val); } } else if(cmp >= 0) { /* go right */ if(cur->rght == NULL) { printf("adding on right node val %d\n", cur->val->number); cur->rght = _createNode(val); } else { return _addNode(cur->rght, val); } } return cur; } } void addBSTree(struct BSTree *tree, TYPE val) { tree->root = _addNode(tree->root, val); tree->cnt++; } The function to print the tree: void printTree(struct Node *cur) { if (cur == 0) { printf("\n"); } else { printf("("); printTree(cur->left); printf(" %s, %d ", cur->val->name, cur->val->number); printTree(cur->rght); printf(")\n"); } } Here's an example of some data that will overwrite previous elements: struct BSTree myTree; struct data myData1, myData2, myData3; myData1.number = 5; myData1.name = "rooty"; myData2.number = 1; myData2.name = "lefty"; myData3.number = 10; myData3.name = "righty"; initBSTree(&myTree); addBSTree(&myTree, &myData1); addBSTree(&myTree, &myData2); addBSTree(&myTree, &myData3); printTree(myTree.root); Which will print: (( righty, 10 ) lefty, 1 ) Finally here's some test data that will go in the exact same spot as the previous data, but this time no data is overwritten: struct BSTree myTree; struct data myData1, myData2, myData3; myData1.number = 5; myData1.name = "i"; myData2.number = 5; myData2.name = "h"; myData3.number = 5; myData3.name = "j"; initBSTree(&myTree); addBSTree(&myTree, &myData1); addBSTree(&myTree, &myData2); addBSTree(&myTree, &myData3); printTree(myTree.root); Which prints: (( j, 5 ) i, 5 ( h, 5 ) ) Does anyone know what might be going wrong? Sorry if this post was kind of long.

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  • C# 4: The Curious ConcurrentDictionary

    - by James Michael Hare
    In my previous post (here) I did a comparison of the new ConcurrentQueue versus the old standard of a System.Collections.Generic Queue with simple locking.  The results were exactly what I would have hoped, that the ConcurrentQueue was faster with multi-threading for most all situations.  In addition, concurrent collections have the added benefit that you can enumerate them even if they're being modified. So I set out to see what the improvements would be for the ConcurrentDictionary, would it have the same performance benefits as the ConcurrentQueue did?  Well, after running some tests and multiple tweaks and tunes, I have good and bad news. But first, let's look at the tests.  Obviously there's many things we can do with a dictionary.  One of the most notable uses, of course, in a multi-threaded environment is for a small, local in-memory cache.  So I set about to do a very simple simulation of a cache where I would create a test class that I'll just call an Accessor.  This accessor will attempt to look up a key in the dictionary, and if the key exists, it stops (i.e. a cache "hit").  However, if the lookup fails, it will then try to add the key and value to the dictionary (i.e. a cache "miss").  So here's the Accessor that will run the tests: 1: internal class Accessor 2: { 3: public int Hits { get; set; } 4: public int Misses { get; set; } 5: public Func<int, string> GetDelegate { get; set; } 6: public Action<int, string> AddDelegate { get; set; } 7: public int Iterations { get; set; } 8: public int MaxRange { get; set; } 9: public int Seed { get; set; } 10:  11: public void Access() 12: { 13: var randomGenerator = new Random(Seed); 14:  15: for (int i=0; i<Iterations; i++) 16: { 17: // give a wide spread so will have some duplicates and some unique 18: var target = randomGenerator.Next(1, MaxRange); 19:  20: // attempt to grab the item from the cache 21: var result = GetDelegate(target); 22:  23: // if the item doesn't exist, add it 24: if(result == null) 25: { 26: AddDelegate(target, target.ToString()); 27: Misses++; 28: } 29: else 30: { 31: Hits++; 32: } 33: } 34: } 35: } Note that so I could test different implementations, I defined a GetDelegate and AddDelegate that will call the appropriate dictionary methods to add or retrieve items in the cache using various techniques. So let's examine the three techniques I decided to test: Dictionary with mutex - Just your standard generic Dictionary with a simple lock construct on an internal object. Dictionary with ReaderWriterLockSlim - Same Dictionary, but now using a lock designed to let multiple readers access simultaneously and then locked when a writer needs access. ConcurrentDictionary - The new ConcurrentDictionary from System.Collections.Concurrent that is supposed to be optimized to allow multiple threads to access safely. So the approach to each of these is also fairly straight-forward.  Let's look at the GetDelegate and AddDelegate implementations for the Dictionary with mutex lock: 1: var addDelegate = (key,val) => 2: { 3: lock (_mutex) 4: { 5: _dictionary[key] = val; 6: } 7: }; 8: var getDelegate = (key) => 9: { 10: lock (_mutex) 11: { 12: string val; 13: return _dictionary.TryGetValue(key, out val) ? val : null; 14: } 15: }; Nothing new or fancy here, just your basic lock on a private object and then query/insert into the Dictionary. Now, for the Dictionary with ReadWriteLockSlim it's a little more complex: 1: var addDelegate = (key,val) => 2: { 3: _readerWriterLock.EnterWriteLock(); 4: _dictionary[key] = val; 5: _readerWriterLock.ExitWriteLock(); 6: }; 7: var getDelegate = (key) => 8: { 9: string val; 10: _readerWriterLock.EnterReadLock(); 11: if(!_dictionary.TryGetValue(key, out val)) 12: { 13: val = null; 14: } 15: _readerWriterLock.ExitReadLock(); 16: return val; 17: }; And finally, the ConcurrentDictionary, which since it does all it's own concurrency control, is remarkably elegant and simple: 1: var addDelegate = (key,val) => 2: { 3: _concurrentDictionary[key] = val; 4: }; 5: var getDelegate = (key) => 6: { 7: string s; 8: return _concurrentDictionary.TryGetValue(key, out s) ? s : null; 9: };                    Then, I set up a test harness that would simply ask the user for the number of concurrent Accessors to attempt to Access the cache (as specified in Accessor.Access() above) and then let them fly and see how long it took them all to complete.  Each of these tests was run with 10,000,000 cache accesses divided among the available Accessor instances.  All times are in milliseconds. 1: Dictionary with Mutex Locking 2: --------------------------------------------------- 3: Accessors Mostly Misses Mostly Hits 4: 1 7916 3285 5: 10 8293 3481 6: 100 8799 3532 7: 1000 8815 3584 8:  9:  10: Dictionary with ReaderWriterLockSlim Locking 11: --------------------------------------------------- 12: Accessors Mostly Misses Mostly Hits 13: 1 8445 3624 14: 10 11002 4119 15: 100 11076 3992 16: 1000 14794 4861 17:  18:  19: Concurrent Dictionary 20: --------------------------------------------------- 21: Accessors Mostly Misses Mostly Hits 22: 1 17443 3726 23: 10 14181 1897 24: 100 15141 1994 25: 1000 17209 2128 The first test I did across the board is the Mostly Misses category.  The mostly misses (more adds because data requested was not in the dictionary) shows an interesting trend.  In both cases the Dictionary with the simple mutex lock is much faster, and the ConcurrentDictionary is the slowest solution.  But this got me thinking, and a little research seemed to confirm it, maybe the ConcurrentDictionary is more optimized to concurrent "gets" than "adds".  So since the ratio of misses to hits were 2 to 1, I decided to reverse that and see the results. So I tweaked the data so that the number of keys were much smaller than the number of iterations to give me about a 2 to 1 ration of hits to misses (twice as likely to already find the item in the cache than to need to add it).  And yes, indeed here we see that the ConcurrentDictionary is indeed faster than the standard Dictionary here.  I have a strong feeling that as the ration of hits-to-misses gets higher and higher these number gets even better as well.  This makes sense since the ConcurrentDictionary is read-optimized. Also note that I tried the tests with capacity and concurrency hints on the ConcurrentDictionary but saw very little improvement, I think this is largely because on the 10,000,000 hit test it quickly ramped up to the correct capacity and concurrency and thus the impact was limited to the first few milliseconds of the run. So what does this tell us?  Well, as in all things, ConcurrentDictionary is not a panacea.  It won't solve all your woes and it shouldn't be the only Dictionary you ever use.  So when should we use each? Use System.Collections.Generic.Dictionary when: You need a single-threaded Dictionary (no locking needed). You need a multi-threaded Dictionary that is loaded only once at creation and never modified (no locking needed). You need a multi-threaded Dictionary to store items where writes are far more prevalent than reads (locking needed). And use System.Collections.Concurrent.ConcurrentDictionary when: You need a multi-threaded Dictionary where the writes are far more prevalent than reads. You need to be able to iterate over the collection without locking it even if its being modified. Both Dictionaries have their strong suits, I have a feeling this is just one where you need to know from design what you hope to use it for and make your decision based on that criteria.

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  • Very strange jQuery / AJAX behavior

    - by Dr. DOT
    I have an Ajax call to the server that only works when I pass an alert(); to it. Cannot figure out what is wrong. Can anyone help? This Does Not Work (ie., Ajax call to server does not get made): <!-- jQuery.support.cors = true; // needed for ajax to work in certain older browsers and versions $('input[name="status"]').on("change", function() { if ($('input:radio[name="status"]:checked').val() == 'Y') { $.ajax({ url: 'http://mydomain.com/dir/myPHPscript.php?param=' + $('#param').val() + '&id=' + ( $('#id').val() * 1 ) + '&mode=' + $('#mode').val() }); } window.parent.closePP(); window.top.location.href = $('#redirect').val(); // reloads page }); //--> This Works! (ie., Ajax call to server gets made when I have the alert() present): <!-- jQuery.support.cors = true; // needed for ajax to work in certain older browsers and versions $('input[name="status"]').on("change", function() { if ($('input:radio[name="status"]:checked').val() == 'Y') { $.ajax({ url: 'http://mydomain.com/dir/myPHPscript.php?param=' + $('#param').val() + '&id=' + ( $('#id').val() * 1 ) + '&mode=' + $('#mode').val() }); **alert('this makes it work');** } window.parent.closePP(); window.top.location.href = $('#redirect').val(); // reloads page }); //--> Thanks.

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  • php post form to another php

    - by proyb2
    I want to post a search value from index.php to search.php, index.php <form action="search.php?val=" method="post"> and search.php <?php echo $_GET['val']?> or <?php echo $_POST['val']?> I would like to retain 'val' value in the URL, but search.php could not capture the value of 'val' which appear to be "val=".

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  • How does this ruby custom accessor work

    - by ennuikiller
    So the method below in class_eval dynamically creates accessors for attributes defined at runtime. It can be used, for example, to create configuration objects with attributes read from a config file (and unknown until runtime). I understanding all of it except for the else branch. If I am correct the else branch returns the attribute value (val[0]) if there is one value passed in *val. However the way its written I would expect it to return an array (val) if there is more then one value passed in *var. In particular, if I have something like the following: value = 5 then from reading the code I would expect "#{@value}" to be [=,5]. However "#{@value}" returns 5 and not the array [=,5]. How is this possible? class Module def dsl_accessor(*symbols) symbols.each do |sym| class_eval %{ def #{sym}(*val) if val.empty? @#{sym} else @#{sym} = val.size == 1 ? val[0] : val end end } end end end

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  • Overriding setter on domain class in grails 1.1.2

    - by Pavel P
    I have following two domain classes in Grails 1.1.2: class A implements Serializable { MyEnumType myField Date fieldChanged void setMyField(MyEnumType val) { if (myField != null && myField != val) { myField = val fieldChanged = new Date() } } } class B extends A { List children void setMyField(MyEnumType val) { if (myField != null && myField != val) { myField = val fieldChanged = new Date() children.each { child -> child.myField = val } } } When I set B instance's myField, I get the setter into the cycle... myField = val line calls setter again instead of assiging the new value. Any hint how to override the setter correctly? Thanks

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  • Constructor with non-instance variable assistant?

    - by Robert Fischer
    I have a number of classes that look like this: class Foo(val:BasicData) extends Bar(val) { val helper = new Helper(val) val derived1 = helper.getDerived1Value() val derived2 = helper.getDerived2Value() } ...except that I don't want to hold onto an instance of "helper" beyond the end of the constructor. In Java, I'd do something like this: public class Foo { final Derived derived1, derived2; public Foo(BasicData val) { Helper helper = new Helper(val); derived1 = helper.getDerived1Value(); derived2 = helper.getDerived2Value(); } } So how do I do something like that in Scala? I'm aware of creating a helper object of the same name of the class with an apply method: I was hoping for something slightly more succinct.

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  • jQuery and AJAX?

    - by Moshe
    I'm making a simple form which has 5 input elements for parts of an address. I use jQuery to build and send an AJAX request to a PHP file on my server. For some reason my jQuery is not properly able to read the values from my input elements. What could be wrong? Here is my jQuery: $('#submitButton').click(function(){ $('#BBRequestBox').html('<img src="images/loading.gif" />'); alert('Info: ' + $('#name').val() + ' ' + $('#street').val() + ' ' + $('#city').val() + ' ' + $('#state').val() + ' ' + $('#zip').val() + ' '); $.ajax({ type: "POST", url: "./bbrequest.php", data: {name: $('#name').val(), street: $('#street').val(), city: $('#city').val(), state: $('#state').val(), zip: $('#zip').val() }, success: function(msg){ $('#BBRequestBox').html('<p>' + msg + '</p>'); }, error: function(XMLHttpRequest, textStatus, errorThrown){ $('#BBRequestBox').html('<p> There\'s been an error: ' + errorThrown + '</p>'); } }); return false; }); Here is my HTML: <form action="#"> <label>Name:</label><input type="text" id="name" class="textbox"/> <label>Street:</label><input type="text" id="street" class="textbox" /> <label>City:</label><input type="text" id="city"class="textbox" /> <label>State:</label><input type="text" id="state" class="textbox"/> <label>Zip:</label><input type="text" id="zip" class="textbox" /> <input type="submit" value="Send Me a Bitachon Builder!" id="submitButton" /> </form>

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  • I want to use blur function instead mouseup function

    - by yossi
    I have the Demo Table which I can click on the cell(td tag) and I can change the value on it.direct php DataBase. to do that I need to contain two tags.1 - span. 2 - input. like the below. <td class='Name'> <span id="spanName1" class="text" style="display: inline;"> Somevalue </span> <input type="text" value="Somevalue" class="edittd" id="inputName1" style="display: none; "> </td> to control on the data inside the cell I use in jquery .mouseup function. mouseup work but also make truble. I need to replace it with blur function but when I try to replace mouseup with blur the program thas not work becose, when I click on the cell I able to enter the input tag and I can change the value but I can't Successful to Leave the tag/field by clicking out side the table, which alow me to update the DataBase you can see that Demo with blur Here. what you advice me to do? $(".edittd").mouseup(function() { return false; }); //************* $(document).mouseup(function() { $('#span' + COLUME + ROW).show(); $('#input'+ COLUME + ROW ).hide(); VAL = $("#input" + COLUME + ROW).val(); $("#span" + COLUME + ROW).html(VAL); if(STATUS != VAL){ //******ajax code //dataString = $.trim(this.value); $.ajax({ type: "POST", dataType: 'html', url: "./public/php/ajax.php", data: 'COLUME='+COLUME+'&ROW='+ROW+'&VAL='+VAL, //{"dataString": dataString} cache: false, success: function(data) { $("#statuS").html(data); } }); //******end ajax $('#statuS').removeClass('statuSnoChange') .addClass('statuSChange'); $('#statuS').html('THERE IS CHANGE'); $('#tables').load('TableEdit2.php'); } else { //alert(DATASTRING+'status not true'); } });//End mouseup function I change it to: $(document).ready(function() { var COLUMES,COLUME,VALUE,VAL,ROWS,ROW,STATUS,DATASTRING; $('td').click(function() { COLUME = $(this).attr('class'); }); //**************** $('tr').click(function() { ROW = $(this).attr('id'); $('#display_Colume_Raw').html(COLUME+ROW); $('#span' + COLUME + ROW).hide(); $('#input'+ COLUME + ROW ).show(); STATUS = $("#input" + COLUME + ROW).val(); }); //******************** $(document).blur(function() { $('#span' + COLUME + ROW).show(); $('#input'+ COLUME + ROW ).hide(); VAL = $("#input" + COLUME + ROW).val(); $("#span" + COLUME + ROW).html(VAL); if(STATUS != VAL){ //******ajax code //dataString = $.trim(this.value); $.ajax({ type: "POST", dataType: 'html', url: "./public/php/ajax.php", data: 'COLUME='+COLUME+'&ROW='+ROW+'&VAL='+VAL, //{"dataString": dataString} cache: false, success: function(data) { $("#statuS").html(data); } }); //******end ajax $('#statuS').removeClass('statuSnoChange') .addClass('statuSChange'); $('#statuS').html('THERE IS CHANGE'); $('#tables').load('TableEdit2.php'); } else { //alert(DATASTRING+'status not true'); } });//End mouseup function $('#save').click (function(){ var input1,input2,input3,input4=""; input1 = $('#input1').attr('value'); input2 = $('#input2').attr('value'); input3 = $('#input3').attr('value'); input4 = $('#input4').attr('value'); $.ajax({ type: "POST", url: "./public/php/ajax.php", data: "input1="+ input1 +"&input2="+ input2 +"&input3="+ input3 +"&input4="+ input4, success: function(data){ $("#statuS").html(data); $('#tbl').hide(function(){$('div.success').fadeIn();}); $('#tables').load('TableEdit2.php'); } }); }); }); Thx

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  • jquery problem in IE working fine in FF

    - by Bharanikumar
    function populate_customer_details(){ $.ajax({ type : 'POST', url : 'populate_customer_details.php', data: { email : $('#txt_email_id').val() }, success : function(data){ if(data=="NOROWSFOUND"){ alert("Sorry, Email ID not exist in our database"); document.getElementById("txt_email_id").focus(); }else{ var val = explode_all_into_arr(data,"|=|"); document.getElementById("FirstName").value = val[0]; document.getElementById("LastName").value = val[1]; document.getElementById("mobilecountrycode").value = parseInt(val[2]); document.getElementById("MobileNo").value = val[3]; document.getElementById("homecountrycode").value = parseInt(val[4]); document.getElementById("HomeNo").value = val[5]; document.getElementById("PaxEmail").value = val[6]; document.getElementById("PaxEmailConf").value = val[6]; } }, }); } This is my snippet purpose is getting the customer details and populate into textfield and combo box , That is Firstname will append into Firstname text field , Secondname will append into Secondname text field , Same like mobilecountrycode (but this is dropdown combo), Some time combo selectedindex work fine, but some time not selecting the value , I am not sure what s problem in that... Nothing works in IE , Also showing object expected error in IE , i have ajax_common.js : in this i added above script , in the page top first i included the jquery.js , Then i include ajax_common.js file, But no idea why this problem. Regards (NOTE i included the jquery.js ) ,

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  • How to stop jQuery from returning tabs and spaces from formated code on .html() .val() .text() etc.

    - by brandonjp
    I've got an html table: <table><tr> <td>M1</td> <td>M2</td> <td>M3</td> <td>M4</td> </tr></table> and a simple jQ script: $('td').click(function(){ alert( $(this).html() ); }); That works just fine.... but in the real world, I've got several hundred table cells and the code is formatted improperly in places because of several people editing the page. So if the html is: <td> M1 </td> then the alert() is giving me all the tabs and returns and spaces: What can I do to get ONLY the text without the tabs and spaces? I've tried .html(), .val(), .text() to no avail. Thanks!

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  • receiving signal: EXC_BAD_ACCESS in web service call function

    - by murali
    I'm new to iPhone development. I'm using xcode 4.2. When I click on the save button, I'm getting values from the html page and my web service is processing them, and then I get the error: program received signal: EXC_BAD_ACCESS in my web service call function. Here is my code: NSString *val=[WebviewObj stringByEvaluatingJavaScriptFromString:@"save()"]; NSLog(@"return value:: %@",val); [adict setObject:[NSString stringWithFormat:@"%i",userid5] forKey:@"iUser_Id" ]; [adict setObject:[[val componentsSeparatedByString:@","]objectAtIndex:0] forKey:@"vImage_Url"]; [adict setObject:[[val componentsSeparatedByString:@","]objectAtIndex:1] forKey:@"IGenre_Id"]; [adict setObject:[[val componentsSeparatedByString:@","]objectAtIndex:2] forKey:@"vTrack_Name"]; [adict setObject:[[val componentsSeparatedByString:@","]objectAtIndex:3] forKey:@"vAlbum_Name"]; [adict setObject:[[val componentsSeparatedByString:@","]objectAtIndex:4] forKey:@"vMusic_Url"]; [adict setObject:[[val componentsSeparatedByString:@","]objectAtIndex:5] forKey:@"iTrack_Duration_min"]; [adict setObject:[[val componentsSeparatedByString:@","]objectAtIndex:6] forKey:@"iTrack_Duration_sec"]; [adict setObject:[[val componentsSeparatedByString:@","]objectAtIndex:7] forKey:@"vDescription"]; NSLog(@"dict==%@",[adict description]); NSString *URL2= @"http://184.164.156.55/Music/Track.asmx/AddTrack"; obj=[[UrlController alloc]init]; obj.URL=URL2; obj.InputParameters = adict; [obj WebserviceCall]; obj.delegate= self; //this is my function..it is working for so many function calls -(void)WebserviceCall{ webData = [[NSMutableData alloc] init]; NSMutableURLRequest *urlRequest = [[ NSMutableURLRequest alloc ] initWithURL: [ NSURL URLWithString: URL ] ]; NSString *httpBody = @""; for(id key in InputParameters) { if([httpBody length] == 0){ httpBody=[httpBody stringByAppendingFormat:@"&%@=%@",key,[InputParameters valueForKey:key]]; } else{ httpBody=[httpBody stringByAppendingFormat:@"&%@=%@",key,[InputParameters valueForKey:key]]; } } httpBody = [httpBody stringByAppendingFormat:httpBody];//Here i am getting EXC_BAD_ACCESS [urlRequest setHTTPMethod: @"POST" ]; [urlRequest setHTTPBody:[httpBody dataUsingEncoding:NSUTF8StringEncoding]]; [urlRequest setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"content-type"]; NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:urlRequest delegate:self]; } Can any one help me please? thanks in advance

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  • c++ float subtraction rounding error

    - by Volkan Ozyilmaz
    I have a float value between 0 and 1. I need to convert it with -120 to 80. To do this, first I multiply with 200 after 120 subtract. When subtract is made I had rounding error. Let's look my example. float val = 0.6050f; val *= 200.f; Now val is 121.0 as I expected. val -= 120.0f; Now val is 0.99999992 I thought maybe I can avoid this problem with multiplication and division. float val = 0.6050f; val *= 200.f; val *= 100.f; val -= 12000.0f; val /= 100.f; But it didn't help. I have still 0.99 on my hand. Is there a solution for it? Edit: After with detailed logging, I understand there is no problem with this part of code. Before my log shows me "0.605", after I had detailed log and I saw "0.60499995946884155273437500000000000000000000000000" the problem is in different place.

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