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  • Convert .jar to an OSX executable?

    - by Danny King
    Hello, I made a Java application which I would like to distribute on Windows, OSX and Linux without distributing a jar file. I used the great Windows exe wrapper http://launch4j.sourceforge.net/ to create an .exe file complete with my icon that won't scare Windows users. Are there similar wrappers that I can use for OSX/Unix? An important consideration is that I would like to have my own icon on the executable (especially for mac users). Thanks!

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  • Best FTP wrapper for iPhone

    - by jamone
    I know you use the C based networking API to do FTP communication but I'd prefer to use something a little higher level. I've seen a few Objective-C based wrappers but I'm not sure what to use. I don't need that complex of FTP interaction. Its just the typical create/delete dirs, upload/download files... What do you recommend?

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  • Is there a generic interface wrapper framework

    - by epitka
    Is there a framework or a native way in .net to dynamically generate wrappers for specified interface. I need a way to say, here is a type I have and here is the interface I want to wrap around it, and for each method it the interface forward calls to these methods on the type provided.

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  • How to make a simple Wine-based installer for Windows application

    - by zarawesome
    My Windows application runs under Wine, but the installation is a bit of a headache for laymen, and the wrappers I've seen online (PlayOnLinux, Wine Doors) require even more packages to be installed. Is there a way to make a package that will install Wine if the user needs it to be installed, install the application and shortcuts, all with minimal user hassle?

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  • What is the best PHP MYSQL wrapper?

    - by Jestro
    I've bounced around between different wrappers, my own, and using straight php mysql functions over the years but I'm sure there's a really good solution out there. What is it? :) EDIT: Only needs to connect to MYSQL and it would be nice if it was lightweight.

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  • Problem to display 3D google map.

    - by nemade-vipin
    hello friends, I have implemented one Flex application in which I want to display 3D google map.In which I am getting the error the NUll object reference during map display. Here is my code:- import com.google.maps.controls.MapTypeControl; import adobe.utils.XMLUI; import mx.rpc.events.FaultEvent; import mx.controls.Alert; import generated.webservices.*; import mx.collections.ArrayCollection; import mx.controls.*; import generated.webservices.*; import com.google.maps.LatLng; import com.google.maps.Map3D; import com.google.maps.MapEvent; import com.google.maps.MapMouseEvent; import com.google.maps.services.GeocodingEvent; import com.google.maps.services.ClientGeocoder; import com.google.maps.overlays.Marker; import com.google.maps.InfoWindowOptions; import com.google.maps.MapOptions; import com.google.maps.MapType; import com.google.maps.View; import com.google.maps.controls.NavigationControl; import com.google.maps.geom.Attitude; import mx.controls.Alert; [Bindable] private var childName:ArrayCollection; [Bindable] private var childId:ArrayCollection; private var photoFeed:ArrayCollection; private var trackinginfochild:TrackingInfo; private var arrayOfchild:Array; private var newEntry:GetSBTSMobileAuthentication; private var trackinginfo:GetSBTSTrackingInfo; private var childObj:Child; private var UserId:int; private var lat:int; private var long:int; private var latlong:LatLng; public var user:SBTSWebService; public function authentication():void { // Instantiate a new Entry object. user = new SBTSWebService(); if(user!=null) { user.addSBTSWebServiceFaultEventListener(handleFaults); user.addgetSBTSMobileAuthenticationEventListener(authenticationResult); newEntry = new GetSBTSMobileAuthentication(); if(newEntry!=null) { newEntry.mobile=mobileno.text; newEntry.password=password.text; user.getSBTSMobileAuthentication(newEntry); } } } public function handleFaults(event:FaultEvent):void { Alert.show("A fault occured contacting the server. Fault message is: " + event.fault.faultString); } public function authenticationResult(event:GetSBTSMobileAuthenticationResultEvent):void { if(event.result != null && event.result._return>0) { if(event.result._return > 0) { UserId = event.result._return; loginform.enabled = false; getChildList(UserId); viewstack2.selectedIndex=1; } else { Alert.show("Authentication fail"); } } } public function getChildList(userId:int):void { var childEntry:GetSBTSMobileChildrenInfo = new GetSBTSMobileChildrenInfo(); childEntry.UserId = userId; user.addgetSBTSMobileChildrenInfoEventListener(sbtsChildrenInfoResult); user.getSBTSMobileChildrenInfo(childEntry); } public function sbtsChildrenInfoResult(event:GetSBTSMobileChildrenInfoResultEvent):void { if( event.result._return!=null) { arrayOfchild = event.result._return as Array; photoFeed = new ArrayCollection(arrayOfchild); childName = new ArrayCollection(); for( var count:int=0;count<photoFeed.length;count++) { childObj = photoFeed.getItemAt(count,0) as Child; childName.addItem(childObj.strName); } } } private function trackingInfo():void { for( var count:int=0;count user.getSBTSTrackingInfo(trackinginfo); } } } } private function getTrackingInfo(event:GetSBTSTrackingInfoResultEvent):void { if(event.result._return != null) { trackinginfochild = event.result._return as TrackingInfo; lat = trackinginfochild.dblLatitude; long = trackinginfochild.dblLongitude; latlong = new LatLng(lat,long); } } private function onMapPreinitialize(event:MapEvent):void { var myMapOptions:MapOptions = new MapOptions(); myMapOptions.zoom = 12; myMapOptions.center = latlong; myMapOptions.mapType = MapType.NORMAL_MAP_TYPE; myMapOptions.viewMode = View.VIEWMODE_PERSPECTIVE; myMapOptions.attitude = new Attitude(20,30,0); buslocation.setInitOptions(myMapOptions); buspath.setInitOptions(myMapOptions); } private function onMapReady(event:MapEvent):void { this.buslocation.addControl(new NavigationControl()); this.buslocation.addControl( new MapTypeControl()); } ]]> <mx:Move id="hideEffect" yTo="-500" /> <mx:Move id="showEffect" xFrom="500"/> <mx:Panel width="100%" height="100%" headerColors="[#000000,#FFFFFF]" hideEffect="{hideEffect}" showEffect="{showEffect}"> <mx:TabNavigator id="viewstack2" selectedIndex="0" creationPolicy="all" width="100%" height="100%"> <mx:Form label="Login Form" id="loginform" hideEffect="{hideEffect}" showEffect="{showEffect}"> <mx:FormItem label="Mobile NO:" creationPolicy="all"> <mx:TextInput id="mobileno"/> </mx:FormItem> <mx:FormItem label="Password:" creationPolicy="all"> <mx:TextInput displayAsPassword="true" id="password" /> </mx:FormItem> <mx:FormItem> <mx:Button label="Login" click="authentication()"/> </mx:FormItem> </mx:Form> <mx:Form label="Child List" id="childForm" hideEffect="{hideEffect}" showEffect="{showEffect}"> <mx:Label width="100%" color="blue" text="Select Child."/> <mx:RadioButtonGroup id="radioGroup" itemClick="trackingInfo()"/> <mx:Repeater id="fieldRepeater" dataProvider="{childName}"> <mx:RadioButton groupName="radioGroup" label="{fieldRepeater.currentItem}" value="{fieldRepeater.currentItem}"/> </mx:Repeater> </mx:Form> <mx:Form label="Child Information" hideEffect="{hideEffect}" showEffect="{showEffect}"> <mx:FormItem> <mx:DataGrid id="childinfo"> <mx:columns> <mx:DataGridColumn headerText="Child Name" dataField="strName"/> <mx:DataGridColumn headerText="School Name" dataField="strSchoolName"/> <mx:DataGridColumn headerText="Pick Up Point" dataField="strPickUpPointName"/> <mx:DataGridColumn headerText="Drop Down Point" dataField="strDropDownPointName"/> </mx:columns> </mx:DataGrid> </mx:FormItem> <mx:FormItem> <mx:Button label="click here to see bus location"/> </mx:FormItem> </mx:Form> <mx:Form label="Bus Location" hideEffect="{hideEffect}" showEffect="{showEffect}"> <maps:Map3D xmlns:maps="com.google.maps.*" mapevent_mappreinitialize="onMapPreinitialize(event)" id="buslocation" width="100%" height="100%" url="http://code.google.com/apis/maps/" key="ABQIAAAAXuX6aG-r_N0-tQNxUEV-vRSE8al1BQssMxLXJiP75kIjR3ssLxT3D52_u94hI-dMIkD72FmnK-P4og"/> </mx:Form> <mx:Form label="Bus path" hideEffect="{hideEffect}" showEffect="{showEffect}"> <maps:Map3D xmlns:maps="com.google.maps.*" mapevent_mappreinitialize="onMapPreinitialize(event)" id="buspath" width="100%" height="100%" url="http://code.google.com/apis/maps/" key="ABQIAAAAXuX6aG-r_N0-tQNxUEV-vRSE8al1BQssMxLXJiP75kIjR3ssLxT3D52_u94hI-dMIkD72FmnK-P4og"/> </mx:Form> </mx:TabNavigator> </mx:Panel> I am getting this error :- TypeError: Error #1009: Cannot access a property or method of a null object reference. at com.google.maps.geom::Geometry$/computeSeparatingAxes() at com.google.maps.geom::TileEnumerator/enumerateTiles() at com.google.maps.core::PerspectiveTilePane/computeOptimalSet() at com.google.maps.core::PerspectiveTilePane/render() at com.google.maps.core::PerspectiveTilePane/configure() at com.google.maps.managers::PerspectiveTileManager/updateView() at com.google.maps.managers::PerspectiveTileManager/initializePanes() at com.google.maps.managers::PerspectiveTileManager/onInitialize() at MethodInfo-190() at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at mx.core::UIComponent/dispatchEvent()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:9298] at com.google.maps.wrappers::BaseEventDispatcher/dispatchEvent() at com.google.maps.wrappers::EventDispatcherWrapper/dispatchEvent() at com.google.maps.core::MapImpl/size() at com.google.maps.core::MapImpl/setSize() at com.google.maps.wrappers::IMapWrapper/setSize() at com.google.maps::Map/internalSetSize() at com.google.maps::Map/onUIComponentResized() at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at mx.core::UIComponent/dispatchEvent()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:9298] at mx.core::UIComponent/dispatchResizeEvent()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:7077] at mx.core::UIComponent/setActualSize()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:6706] at mx.containers.utilityClasses::BoxLayout/updateDisplayList()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\containers\utilityClasses\BoxLayout.as:219] at mx.containers::Form/updateDisplayList()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\containers\Form.as:375] at mx.core::UIComponent/validateDisplayList()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:6351] at mx.core::Container/validateDisplayList()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\Container.as:2677] at mx.managers::LayoutManager/validateDisplayList()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\managers\LayoutManager.as:622] at mx.managers::LayoutManager/doPhasedInstantiation()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\managers\LayoutManager.as:695] at Function/http://adobe.com/AS3/2006/builtin::apply() at mx.core::UIComponent/callLaterDispatcher2()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:8628] at mx.core::UIComponent/callLaterDispatcher()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:8568] Please resolve my issue.

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  • How to fix "ruby installation is missing psych (for YAML output)." on CentOS?

    - by ohho
    After rvm installation on CentOS 5.8: [rails@localhost ~]$ rvm -v rvm 1.16.17 [rails@localhost ~]$ which ruby ~/.rvm/rubies/ruby-1.9.3-p286/bin/ruby [rails@localhost ~]$ ruby -v ruby 1.9.3p286 (2012-10-12 revision 37165) [i686-linux] [rails@localhost ~]$ which gem ~/.rvm/rubies/ruby-1.9.3-p286/bin/gem there is a warning: $ gem -v /home/rails/.rvm/rubies/ruby-1.9.3-p286/lib/ruby/1.9.1/yaml.rb:56:in `<top (required)>': It seems your ruby installation is missing psych (for YAML output). To eliminate this warning, please install libyaml and reinstall your ruby. 1.8.24 I followed some advice: $ rvm pkg install libyaml Fetching yaml-0.1.4.tar.gz to /home/rails/.rvm/archives Extracting yaml-0.1.4.tar.gz to /home/rails/.rvm/src Prepare yaml in /home/rails/.rvm/src/yaml-0.1.4. Configuring yaml in /home/rails/.rvm/src/yaml-0.1.4. Compiling yaml in /home/rails/.rvm/src/yaml-0.1.4. Installing yaml to /home/rails/.rvm/usr Please note that it's required to reinstall all rubies: rvm reinstall all --force and then: $ rvm reinstall all --force Removing /home/rails/.rvm/src/ruby-1.8.7-p371... Removing /home/rails/.rvm/rubies/ruby-1.8.7-p371... No binary rubies available for: centos/5.8/i386/ruby-1.8.7-p371. Continuing with compilation. Please read 'rvm mount' to get more information on binary rubies. Installing Ruby from source to: /home/rails/.rvm/rubies/ruby-1.8.7-p371, this may take a while depending on your cpu(s)... ruby-1.8.7-p371 - #downloading ruby-1.8.7-p371, this may take a while depending on your connection... ruby-1.8.7-p371 - #extracting ruby-1.8.7-p371 to /home/rails/.rvm/src/ruby-1.8.7-p371 ruby-1.8.7-p371 - #extracted to /home/rails/.rvm/src/ruby-1.8.7-p371 Applying patch /home/rails/.rvm/patches/ruby/1.8.7/stdout-rouge-fix.patch Applying patch /home/rails/.rvm/patches/ruby/1.8.7/no_sslv2.diff ruby-1.8.7-p371 - #configuring ruby-1.8.7-p371 - #compiling ruby-1.8.7-p371 - #installing Removing old Rubygems files... Installing rubygems-1.8.24 for ruby-1.8.7-p371 ... Installation of rubygems completed successfully. Saving wrappers to '/home/rails/.rvm/bin'. ruby-1.8.7-p371 - #adjusting #shebangs for (gem irb erb ri rdoc testrb rake). ruby-1.8.7-p371 - #importing default gemsets (/home/rails/.rvm/gemsets/) Install of ruby-1.8.7-p371 - #complete Please be aware that you just installed a ruby that requires 2 patches just to be compiled on up to date linux system. This may have known and unaccounted for security vulnerabilities. Please consider upgrading to Ruby 1.9.3-286 which will have all of the latest security patches. Making gemset ruby-1.8.7-p371 pristine. Making gemset ruby-1.8.7-p371@global pristine. Removing /home/rails/.rvm/src/ruby-1.9.3-p286... Removing /home/rails/.rvm/rubies/ruby-1.9.3-p286... No binary rubies available for: centos/5.8/i386/ruby-1.9.3-p286. Continuing with compilation. Please read 'rvm mount' to get more information on binary rubies. Installing Ruby from source to: /home/rails/.rvm/rubies/ruby-1.9.3-p286, this may take a while depending on your cpu(s)... ruby-1.9.3-p286 - #downloading ruby-1.9.3-p286, this may take a while depending on your connection... ruby-1.9.3-p286 - #extracting ruby-1.9.3-p286 to /home/rails/.rvm/src/ruby-1.9.3-p286 ruby-1.9.3-p286 - #extracted to /home/rails/.rvm/src/ruby-1.9.3-p286 ruby-1.9.3-p286 - #configuring ruby-1.9.3-p286 - #compiling ruby-1.9.3-p286 - #installing Removing old Rubygems files... Installing rubygems-1.8.24 for ruby-1.9.3-p286 ... Installation of rubygems completed successfully. Saving wrappers to '/home/rails/.rvm/bin'. ruby-1.9.3-p286 - #adjusting #shebangs for (gem irb erb ri rdoc testrb rake). ruby-1.9.3-p286 - #importing default gemsets (/home/rails/.rvm/gemsets/) Install of ruby-1.9.3-p286 - #complete Making gemset ruby-1.9.3-p286 pristine. Making gemset ruby-1.9.3-p286@global pristine. Too bad, the warning is still there: $ gem -v /home/rails/.rvm/rubies/ruby-1.9.3-p286/lib/ruby/1.9.1/yaml.rb:56:in `<top (required)>': It seems your ruby installation is missing psych (for YAML output). To eliminate this warning, please install libyaml and reinstall your ruby. 1.8.24 How can I get rid of the warning? UPDATE: (applying rvm reinstall 1.9.3 --movable) $ rvm reinstall 1.9.3 --movable Removing /home/rails/.rvm/src/ruby-1.9.3-p286... Removing /home/rails/.rvm/rubies/ruby-1.9.3-p286... Fetching yaml-0.1.4.tar.gz to /home/rails/.rvm/archives Extracting yaml-0.1.4.tar.gz to /home/rails/.rvm/src Prepare yaml in /home/rails/.rvm/src/yaml-0.1.4. Configuring yaml in /home/rails/.rvm/src/yaml-0.1.4. Compiling yaml in /home/rails/.rvm/src/yaml-0.1.4. Installing yaml to /home/rails/.rvm/rubies/ruby-1.9.3-p286 Installing Ruby from source to: /home/rails/.rvm/rubies/ruby-1.9.3-p286, this may take a while depending on your cpu(s)... ruby-1.9.3-p286 - #downloading ruby-1.9.3-p286, this may take a while depending on your connection... ruby-1.9.3-p286 - #extracting ruby-1.9.3-p286 to /home/rails/.rvm/src/ruby-1.9.3-p286 ruby-1.9.3-p286 - #extracted to /home/rails/.rvm/src/ruby-1.9.3-p286 Applying patch /home/rails/.rvm/patches/ruby/1.9.3/ruby-multilib.patch Error running 'patch -F 25 -p1 -N -f -i /home/rails/.rvm/patches/ruby/1.9.3/ruby-multilib.patch', please read /home/rails/.rvm/log/ruby-1.9.3-p286/patch.apply.ruby-multilib.log There has been an error applying the specified patches. Halting the installation. Making gemset ruby-1.9.3-p286 pristine. Making gemset ruby-1.9.3-p286@global pristine.

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  • How do I tell if a Python pip install is working correctly or hanging?

    - by wobbily_col
    I am trying to install the python pandas package in a virtualenv using pip. On my development machine it installed correctly, but now I am trying on the server, it gets so far then it seems to get stuck: warnings.warn(LapackSrcNotFoundError.__doc__) /apps/PYTHON/2.7.3/lib/python2.7/distutils/dist.py:267: UserWarning: Unknown distribution option: 'define_macros' warnings.warn(msg) non-existing path in 'numpy/distutils': 'site.cfg' non-existing path in 'numpy/lib': 'benchmarks' Could not locate executable gfortran Could not locate executable f95 Found executable /apps/modules/wrappers/fortran/ifort Top shows ifort running at 46% cpu. Is there any way I can tell if this is working correctly (can I check files it is updating for example), or if it is stuck in a loop? It has been running for 40 minutes so far.

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  • Hosting the Razor Engine for Templating in Non-Web Applications

    - by Rick Strahl
    Microsoft’s new Razor HTML Rendering Engine that is currently shipping with ASP.NET MVC previews can be used outside of ASP.NET. Razor is an alternative view engine that can be used instead of the ASP.NET Page engine that currently works with ASP.NET WebForms and MVC. It provides a simpler and more readable markup syntax and is much more light weight in terms of functionality than the full blown WebForms Page engine, focusing only on features that are more along the lines of a pure view engine (or classic ASP!) with focus on expression and code rendering rather than a complex control/object model. Like the Page engine though, the parser understands .NET code syntax which can be embedded into templates, and behind the scenes the engine compiles markup and script code into an executing piece of .NET code in an assembly. Although it ships as part of the ASP.NET MVC and WebMatrix the Razor Engine itself is not directly dependent on ASP.NET or IIS or HTTP in any way. And although there are some markup and rendering features that are optimized for HTML based output generation, Razor is essentially a free standing template engine. And what’s really nice is that unlike the ASP.NET Runtime, Razor is fairly easy to host inside of your own non-Web applications to provide templating functionality. Templating in non-Web Applications? Yes please! So why might you host a template engine in your non-Web application? Template rendering is useful in many places and I have a number of applications that make heavy use of it. One of my applications – West Wind Html Help Builder - exclusively uses template based rendering to merge user supplied help text content into customizable and executable HTML markup templates that provide HTML output for CHM style HTML Help. This is an older product and it’s not actually using .NET at the moment – and this is one reason I’m looking at Razor for script hosting at the moment. For a few .NET applications though I’ve actually used the ASP.NET Runtime hosting to provide templating and mail merge style functionality and while that works reasonably well it’s a very heavy handed approach. It’s very resource intensive and has potential issues with versioning in various different versions of .NET. The generic implementation I created in the article above requires a lot of fix up to mimic an HTTP request in a non-HTTP environment and there are a lot of little things that have to happen to ensure that the ASP.NET runtime works properly most of it having nothing to do with the templating aspect but just satisfying ASP.NET’s requirements. The Razor Engine on the other hand is fairly light weight and completely decoupled from the ASP.NET runtime and the HTTP processing. Rather it’s a pure template engine whose sole purpose is to render text templates. Hosting this engine in your own applications can be accomplished with a reasonable amount of code (actually just a few lines with the tools I’m about to describe) and without having to fake HTTP requests. It’s also much lighter on resource usage and you can easily attach custom properties to your base template implementation to easily pass context from the parent application into templates all of which was rather complicated with ASP.NET runtime hosting. Installing the Razor Template Engine You can get Razor as part of the MVC 3 (RC and later) or Web Matrix. Both are available as downloadable components from the Web Platform Installer Version 3.0 (!important – V2 doesn’t show these components). If you already have that version of the WPI installed just fire it up. You can get the latest version of the Web Platform Installer from here: http://www.microsoft.com/web/gallery/install.aspx Once the platform Installer 3.0 is installed install either MVC 3 or ASP.NET Web Pages. Once installed you’ll find a System.Web.Razor assembly in C:\Program Files\Microsoft ASP.NET\ASP.NET Web Pages\v1.0\Assemblies\System.Web.Razor.dll which you can add as a reference to your project. Creating a Wrapper The basic Razor Hosting API is pretty simple and you can host Razor with a (large-ish) handful of lines of code. I’ll show the basics of it later in this article. However, if you want to customize the rendering and handle assembly and namespace includes for the markup as well as deal with text and file inputs as well as forcing Razor to run in a separate AppDomain so you can unload the code-generated assemblies and deal with assembly caching for re-used templates little more work is required to create something that is more easily reusable. For this reason I created a Razor Hosting wrapper project that combines a bunch of this functionality into an easy to use hosting class, a hosting factory that can load the engine in a separate AppDomain and a couple of hosting containers that provided folder based and string based caching for templates for an easily embeddable and reusable engine with easy to use syntax. If you just want the code and play with the samples and source go grab the latest code from the Subversion Repository at: http://www.west-wind.com:8080/svn/articles/trunk/RazorHosting/ or a snapshot from: http://www.west-wind.com/files/tools/RazorHosting.zip Getting Started Before I get into how hosting with Razor works, let’s take a look at how you can get up and running quickly with the wrapper classes provided. It only takes a few lines of code. The easiest way to use these Razor Hosting Wrappers is to use one of the two HostContainers provided. One is for hosting Razor scripts in a directory and rendering them as relative paths from these script files on disk. The other HostContainer serves razor scripts from string templates… Let’s start with a very simple template that displays some simple expressions, some code blocks and demonstrates rendering some data from contextual data that you pass to the template in the form of a ‘context’. Here’s a simple Razor template: @using System.Reflection Hello @Context.FirstName! Your entry was entered on: @Context.Entered @{ // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); } AppDomain Id: @AppDomain.CurrentDomain.FriendlyName Assembly: @Assembly.GetExecutingAssembly().FullName Code based output: @{ // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } Response.Write(output); } Pretty easy to see what’s going on here. The only unusual thing in this code is the Context object which is an arbitrary object I’m passing from the host to the template by way of the template base class. I’m also displaying the current AppDomain and the executing Assembly name so you can see how compiling and running a template actually loads up new assemblies. Also note that as part of my context I’m passing a reference to the current Windows Form down to the template and changing the title from within the script. It’s a silly example, but it demonstrates two-way communication between host and template and back which can be very powerful. The easiest way to quickly render this template is to use the RazorEngine<TTemplateBase> class. The generic parameter specifies a template base class type that is used by Razor internally to generate the class it generates from a template. The default implementation provided in my RazorHosting wrapper is RazorTemplateBase. Here’s a simple one that renders from a string and outputs a string: var engine = new RazorEngine<RazorTemplateBase>(); // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; string output = engine.RenderTemplate(this.txtSource.Text new string[] { "System.Windows.Forms.dll" }, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; Simple enough. This code renders a template from a string input and returns a result back as a string. It  creates a custom context and passes that to the template which can then access the Context’s properties. Note that anything passed as ‘context’ must be serializable (or MarshalByRefObject) – otherwise you get an exception when passing the reference over AppDomain boundaries (discussed later). Passing a context is optional, but is a key feature in being able to share data between the host application and the template. Note that we use the Context object to access FirstName, Entered and even the host Windows Form object which is used in the template to change the Window caption from within the script! In the code above all the work happens in the RenderTemplate method which provide a variety of overloads to read and write to and from strings, files and TextReaders/Writers. Here’s another example that renders from a file input using a TextReader: using (reader = new StreamReader("templates\\simple.csHtml", true)) { result = host.RenderTemplate(reader, new string[] { "System.Windows.Forms.dll" }, this.CustomContext); } RenderTemplate() is fairly high level and it handles loading of the runtime, compiling into an assembly and rendering of the template. If you want more control you can use the lower level methods to control each step of the way which is important for the HostContainers I’ll discuss later. Basically for those scenarios you want to separate out loading of the engine, compiling into an assembly and then rendering the template from the assembly. Why? So we can keep assemblies cached. In the code above a new assembly is created for each template rendered which is inefficient and uses up resources. Depending on the size of your templates and how often you fire them you can chew through memory very quickly. This slighter lower level approach is only a couple of extra steps: // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; var engine = new RazorEngine<RazorTemplateBase>(); string assId = null; using (StringReader reader = new StringReader(this.txtSource.Text)) { assId = engine.ParseAndCompileTemplate(new string[] { "System.Windows.Forms.dll" }, reader); } string output = engine.RenderTemplateFromAssembly(assId, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; The difference here is that you can capture the assembly – or rather an Id to it – and potentially hold on to it to render again later assuming the template hasn’t changed. The HostContainers take advantage of this feature to cache the assemblies based on certain criteria like a filename and file time step or a string hash that if not change indicate that an assembly can be reused. Note that ParseAndCompileTemplate returns an assembly Id rather than the assembly itself. This is done so that that the assembly always stays in the host’s AppDomain and is not passed across AppDomain boundaries which would cause load failures. We’ll talk more about this in a minute but for now just realize that assemblies references are stored in a list and are accessible by this ID to allow locating and re-executing of the assembly based on that id. Reuse of the assembly avoids recompilation overhead and creation of yet another assembly that loads into the current AppDomain. You can play around with several different versions of the above code in the main sample form:   Using Hosting Containers for more Control and Caching The above examples simply render templates into assemblies each and every time they are executed. While this works and is even reasonably fast, it’s not terribly efficient. If you render templates more than once it would be nice if you could cache the generated assemblies for example to avoid re-compiling and creating of a new assembly each time. Additionally it would be nice to load template assemblies into a separate AppDomain optionally to be able to be able to unload assembli es and also to protect your host application from scripting attacks with malicious template code. Hosting containers provide also provide a wrapper around the RazorEngine<T> instance, a factory (which allows creation in separate AppDomains) and an easy way to start and stop the container ‘runtime’. The Razor Hosting samples provide two hosting containers: RazorFolderHostContainer and StringHostContainer. The folder host provides a simple runtime environment for a folder structure similar in the way that the ASP.NET runtime handles a virtual directory as it’s ‘application' root. Templates are loaded from disk in relative paths and the resulting assemblies are cached unless the template on disk is changed. The string host also caches templates based on string hashes – if the same string is passed a second time a cached version of the assembly is used. Here’s how HostContainers work. I’ll use the FolderHostContainer because it’s likely the most common way you’d use templates – from disk based templates that can be easily edited and maintained on disk. The first step is to create an instance of it and keep it around somewhere (in the example it’s attached as a property to the Form): RazorFolderHostContainer Host = new RazorFolderHostContainer(); public RazorFolderHostForm() { InitializeComponent(); // The base path for templates - templates are rendered with relative paths // based on this path. Host.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Add any assemblies you want reference in your templates Host.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container Host.Start(); } Next anytime you want to render a template you can use simple code like this: private void RenderTemplate(string fileName) { // Pass the template path via the Context var relativePath = Utilities.GetRelativePath(fileName, Host.TemplatePath); if (!Host.RenderTemplate(relativePath, this.Context, Host.RenderingOutputFile)) { MessageBox.Show("Error: " + Host.ErrorMessage); return; } this.webBrowser1.Navigate("file://" + Host.RenderingOutputFile); } You can also render the output to a string instead of to a file: string result = Host.RenderTemplateToString(relativePath,context); Finally if you want to release the engine and shut down the hosting AppDomain you can simply do: Host.Stop(); Stopping the AppDomain and restarting it (ie. calling Stop(); followed by Start()) is also a nice way to release all resources in the AppDomain. The FolderBased domain also supports partial Rendering based on root path based relative paths with the same caching characteristics as the main templates. From within a template you can call out to a partial like this: @RenderPartial(@"partials\PartialRendering.cshtml", Context) where partials\PartialRendering.cshtml is a relative to the template root folder. The folder host example lets you load up templates from disk and display the result in a Web Browser control which demonstrates using Razor HTML output from templates that contain HTML syntax which happens to me my target scenario for Html Help Builder.   The Razor Engine Wrapper Project The project I created to wrap Razor hosting has a fair bit of code and a number of classes associated with it. Most of the components are internally used and as you can see using the final RazorEngine<T> and HostContainer classes is pretty easy. The classes are extensible and I suspect developers will want to build more customized host containers for their applications. Host containers are the key to wrapping up all functionality – Engine, BaseTemplate, AppDomain Hosting, Caching etc in a logical piece that is ready to be plugged into an application. When looking at the code there are a couple of core features provided: Core Razor Engine Hosting This is the core Razor hosting which provides the basics of loading a template, compiling it into an assembly and executing it. This is fairly straightforward, but without a host container that can cache assemblies based on some criteria templates are recompiled and re-created each time which is inefficient (although pretty fast). The base engine wrapper implementation also supports hosting the Razor runtime in a separate AppDomain for security and the ability to unload it on demand. Host Containers The engine hosting itself doesn’t provide any sort of ‘runtime’ service like picking up files from disk, caching assemblies and so forth. So my implementation provides two HostContainers: RazorFolderHostContainer and RazorStringHostContainer. The FolderHost works off a base directory and loads templates based on relative paths (sort of like the ASP.NET runtime does off a virtual). The HostContainers also deal with caching of template assemblies – for the folder host the file date is tracked and checked for updates and unless the template is changed a cached assembly is reused. The StringHostContainer similiarily checks string hashes to figure out whether a particular string template was previously compiled and executed. The HostContainers also act as a simple startup environment and a single reference to easily store and reuse in an application. TemplateBase Classes The template base classes are the base classes that from which the Razor engine generates .NET code. A template is parsed into a class with an Execute() method and the class is based on this template type you can specify. RazorEngine<TBaseTemplate> can receive this type and the HostContainers default to specific templates in their base implementations. Template classes are customizable to allow you to create templates that provide application specific features and interaction from the template to your host application. How does the RazorEngine wrapper work? You can browse the source code in the links above or in the repository or download the source, but I’ll highlight some key features here. Here’s part of the RazorEngine implementation that can be used to host the runtime and that demonstrates the key code required to host the Razor runtime. The RazorEngine class is implemented as a generic class to reflect the Template base class type: public class RazorEngine<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase The generic type is used to internally provide easier access to the template type and assignments on it as part of the template processing. The class also inherits MarshalByRefObject to allow execution over AppDomain boundaries – something that all the classes discussed here need to do since there is much interaction between the host and the template. The first two key methods deal with creating a template assembly: /// <summary> /// Creates an instance of the RazorHost with various options applied. /// Applies basic namespace imports and the name of the class to generate /// </summary> /// <param name="generatedNamespace"></param> /// <param name="generatedClass"></param> /// <returns></returns> protected RazorTemplateEngine CreateHost(string generatedNamespace, string generatedClass) { Type baseClassType = typeof(TBaseTemplateType); RazorEngineHost host = new RazorEngineHost(new CSharpRazorCodeLanguage()); host.DefaultBaseClass = baseClassType.FullName; host.DefaultClassName = generatedClass; host.DefaultNamespace = generatedNamespace; host.NamespaceImports.Add("System"); host.NamespaceImports.Add("System.Text"); host.NamespaceImports.Add("System.Collections.Generic"); host.NamespaceImports.Add("System.Linq"); host.NamespaceImports.Add("System.IO"); return new RazorTemplateEngine(host); } /// <summary> /// Parses and compiles a markup template into an assembly and returns /// an assembly name. The name is an ID that can be passed to /// ExecuteTemplateByAssembly which picks up a cached instance of the /// loaded assembly. /// /// </summary> /// <param name="namespaceOfGeneratedClass">The namespace of the class to generate from the template</param> /// <param name="generatedClassName">The name of the class to generate from the template</param> /// <param name="ReferencedAssemblies">Any referenced assemblies by dll name only. Assemblies must be in execution path of host or in GAC.</param> /// <param name="templateSourceReader">Textreader that loads the template</param> /// <remarks> /// The actual assembly isn't returned here to allow for cross-AppDomain /// operation. If the assembly was returned it would fail for cross-AppDomain /// calls. /// </remarks> /// <returns>An assembly Id. The Assembly is cached in memory and can be used with RenderFromAssembly.</returns> public string ParseAndCompileTemplate( string namespaceOfGeneratedClass, string generatedClassName, string[] ReferencedAssemblies, TextReader templateSourceReader) { RazorTemplateEngine engine = CreateHost(namespaceOfGeneratedClass, generatedClassName); // Generate the template class as CodeDom GeneratorResults razorResults = engine.GenerateCode(templateSourceReader); // Create code from the codeDom and compile CSharpCodeProvider codeProvider = new CSharpCodeProvider(); CodeGeneratorOptions options = new CodeGeneratorOptions(); // Capture Code Generated as a string for error info // and debugging LastGeneratedCode = null; using (StringWriter writer = new StringWriter()) { codeProvider.GenerateCodeFromCompileUnit(razorResults.GeneratedCode, writer, options); LastGeneratedCode = writer.ToString(); } CompilerParameters compilerParameters = new CompilerParameters(ReferencedAssemblies); // Standard Assembly References compilerParameters.ReferencedAssemblies.Add("System.dll"); compilerParameters.ReferencedAssemblies.Add("System.Core.dll"); compilerParameters.ReferencedAssemblies.Add("Microsoft.CSharp.dll"); // dynamic support! // Also add the current assembly so RazorTemplateBase is available compilerParameters.ReferencedAssemblies.Add(Assembly.GetExecutingAssembly().CodeBase.Substring(8)); compilerParameters.GenerateInMemory = Configuration.CompileToMemory; if (!Configuration.CompileToMemory) compilerParameters.OutputAssembly = Path.Combine(Configuration.TempAssemblyPath, "_" + Guid.NewGuid().ToString("n") + ".dll"); CompilerResults compilerResults = codeProvider.CompileAssemblyFromDom(compilerParameters, razorResults.GeneratedCode); if (compilerResults.Errors.Count > 0) { var compileErrors = new StringBuilder(); foreach (System.CodeDom.Compiler.CompilerError compileError in compilerResults.Errors) compileErrors.Append(String.Format(Resources.LineX0TColX1TErrorX2RN, compileError.Line, compileError.Column, compileError.ErrorText)); this.SetError(compileErrors.ToString() + "\r\n" + LastGeneratedCode); return null; } AssemblyCache.Add(compilerResults.CompiledAssembly.FullName, compilerResults.CompiledAssembly); return compilerResults.CompiledAssembly.FullName; } Think of the internal CreateHost() method as setting up the assembly generated from each template. Each template compiles into a separate assembly. It sets up namespaces, and assembly references, the base class used and the name and namespace for the generated class. ParseAndCompileTemplate() then calls the CreateHost() method to receive the template engine generator which effectively generates a CodeDom from the template – the template is turned into .NET code. The code generated from our earlier example looks something like this: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace RazorTest { using System; using System.Text; using System.Collections.Generic; using System.Linq; using System.IO; using System.Reflection; public class RazorTemplate : RazorHosting.RazorTemplateBase { #line hidden public RazorTemplate() { } public override void Execute() { WriteLiteral("Hello "); Write(Context.FirstName); WriteLiteral("! Your entry was entered on: "); Write(Context.Entered); WriteLiteral("\r\n\r\n"); // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); WriteLiteral("\r\nAppDomain Id:\r\n "); Write(AppDomain.CurrentDomain.FriendlyName); WriteLiteral("\r\n \r\nAssembly:\r\n "); Write(Assembly.GetExecutingAssembly().FullName); WriteLiteral("\r\n\r\nCode based output: \r\n"); // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } } } } Basically the template’s body is turned into code in an Execute method that is called. Internally the template’s Write method is fired to actually generate the output. Note that the class inherits from RazorTemplateBase which is the generic parameter I used to specify the base class when creating an instance in my RazorEngine host: var engine = new RazorEngine<RazorTemplateBase>(); This template class must be provided and it must implement an Execute() and Write() method. Beyond that you can create any class you chose and attach your own properties. My RazorTemplateBase class implementation is very simple: public class RazorTemplateBase : MarshalByRefObject, IDisposable { /// <summary> /// You can pass in a generic context object /// to use in your template code /// </summary> public dynamic Context { get; set; } /// <summary> /// Class that generates output. Currently ultra simple /// with only Response.Write() implementation. /// </summary> public RazorResponse Response { get; set; } public object HostContainer {get; set; } public object Engine { get; set; } public RazorTemplateBase() { Response = new RazorResponse(); } public virtual void Write(object value) { Response.Write(value); } public virtual void WriteLiteral(object value) { Response.Write(value); } /// <summary> /// Razor Parser implements this method /// </summary> public virtual void Execute() {} public virtual void Dispose() { if (Response != null) { Response.Dispose(); Response = null; } } } Razor fills in the Execute method when it generates its subclass and uses the Write() method to output content. As you can see I use a RazorResponse() class here to generate output. This isn’t necessary really, as you could use a StringBuilder or StringWriter() directly, but I prefer using Response object so I can extend the Response behavior as needed. The RazorResponse class is also very simple and merely acts as a wrapper around a TextWriter: public class RazorResponse : IDisposable { /// <summary> /// Internal text writer - default to StringWriter() /// </summary> public TextWriter Writer = new StringWriter(); public virtual void Write(object value) { Writer.Write(value); } public virtual void WriteLine(object value) { Write(value); Write("\r\n"); } public virtual void WriteFormat(string format, params object[] args) { Write(string.Format(format, args)); } public override string ToString() { return Writer.ToString(); } public virtual void Dispose() { Writer.Close(); } public virtual void SetTextWriter(TextWriter writer) { // Close original writer if (Writer != null) Writer.Close(); Writer = writer; } } The Rendering Methods of RazorEngine At this point I’ve talked about the assembly generation logic and the template implementation itself. What’s left is that once you’ve generated the assembly is to execute it. The code to do this is handled in the various RenderXXX methods of the RazorEngine class. Let’s look at the lowest level one of these which is RenderTemplateFromAssembly() and a couple of internal support methods that handle instantiating and invoking of the generated template method: public string RenderTemplateFromAssembly( string assemblyId, string generatedNamespace, string generatedClass, object context, TextWriter outputWriter) { this.SetError(); Assembly generatedAssembly = AssemblyCache[assemblyId]; if (generatedAssembly == null) { this.SetError(Resources.PreviouslyCompiledAssemblyNotFound); return null; } string className = generatedNamespace + "." + generatedClass; Type type; try { type = generatedAssembly.GetType(className); } catch (Exception ex) { this.SetError(Resources.UnableToCreateType + className + ": " + ex.Message); return null; } // Start with empty non-error response (if we use a writer) string result = string.Empty; using(TBaseTemplateType instance = InstantiateTemplateClass(type)) { if (instance == null) return null; if (outputWriter != null) instance.Response.SetTextWriter(outputWriter); if (!InvokeTemplateInstance(instance, context)) return null; // Capture string output if implemented and return // otherwise null is returned if (outputWriter == null) result = instance.Response.ToString(); } return result; } protected virtual TBaseTemplateType InstantiateTemplateClass(Type type) { TBaseTemplateType instance = Activator.CreateInstance(type) as TBaseTemplateType; if (instance == null) { SetError(Resources.CouldnTActivateTypeInstance + type.FullName); return null; } instance.Engine = this; // If a HostContainer was set pass that to the template too instance.HostContainer = this.HostContainer; return instance; } /// <summary> /// Internally executes an instance of the template, /// captures errors on execution and returns true or false /// </summary> /// <param name="instance">An instance of the generated template</param> /// <returns>true or false - check ErrorMessage for errors</returns> protected virtual bool InvokeTemplateInstance(TBaseTemplateType instance, object context) { try { instance.Context = context; instance.Execute(); } catch (Exception ex) { this.SetError(Resources.TemplateExecutionError + ex.Message); return false; } finally { // Must make sure Response is closed instance.Response.Dispose(); } return true; } The RenderTemplateFromAssembly method basically requires the namespace and class to instantate and creates an instance of the class using InstantiateTemplateClass(). It then invokes the method with InvokeTemplateInstance(). These two methods are broken out because they are re-used by various other rendering methods and also to allow subclassing and providing additional configuration tasks to set properties and pass values to templates at execution time. In the default mode instantiation sets the Engine and HostContainer (discussed later) so the template can call back into the template engine, and the context is set when the template method is invoked. The various RenderXXX methods use similar code although they create the assemblies first. If you’re after potentially cashing assemblies the method is the one to call and that’s exactly what the two HostContainer classes do. More on that in a minute, but before we get into HostContainers let’s talk about AppDomain hosting and the like. Running Templates in their own AppDomain With the RazorEngine class above, when a template is parsed into an assembly and executed the assembly is created (in memory or on disk – you can configure that) and cached in the current AppDomain. In .NET once an assembly has been loaded it can never be unloaded so if you’re loading lots of templates and at some time you want to release them there’s no way to do so. If however you load the assemblies in a separate AppDomain that new AppDomain can be unloaded and the assemblies loaded in it with it. In order to host the templates in a separate AppDomain the easiest thing to do is to run the entire RazorEngine in a separate AppDomain. Then all interaction occurs in the other AppDomain and no further changes have to be made. To facilitate this there is a RazorEngineFactory which has methods that can instantiate the RazorHost in a separate AppDomain as well as in the local AppDomain. The host creates the remote instance and then hangs on to it to keep it alive as well as providing methods to shut down the AppDomain and reload the engine. Sounds complicated but cross-AppDomain invocation is actually fairly easy to implement. Here’s some of the relevant code from the RazorEngineFactory class. Like the RazorEngine this class is generic and requires a template base type in the generic class name: public class RazorEngineFactory<TBaseTemplateType> where TBaseTemplateType : RazorTemplateBase Here are the key methods of interest: /// <summary> /// Creates an instance of the RazorHost in a new AppDomain. This /// version creates a static singleton that that is cached and you /// can call UnloadRazorHostInAppDomain to unload it. /// </summary> /// <returns></returns> public static RazorEngine<TBaseTemplateType> CreateRazorHostInAppDomain() { if (Current == null) Current = new RazorEngineFactory<TBaseTemplateType>(); return Current.GetRazorHostInAppDomain(); } public static void UnloadRazorHostInAppDomain() { if (Current != null) Current.UnloadHost(); Current = null; } /// <summary> /// Instance method that creates a RazorHost in a new AppDomain. /// This method requires that you keep the Factory around in /// order to keep the AppDomain alive and be able to unload it. /// </summary> /// <returns></returns> public RazorEngine<TBaseTemplateType> GetRazorHostInAppDomain() { LocalAppDomain = CreateAppDomain(null); if (LocalAppDomain == null) return null; /// Create the instance inside of the new AppDomain /// Note: remote domain uses local EXE's AppBasePath!!! RazorEngine<TBaseTemplateType> host = null; try { Assembly ass = Assembly.GetExecutingAssembly(); string AssemblyPath = ass.Location; host = (RazorEngine<TBaseTemplateType>) LocalAppDomain.CreateInstanceFrom(AssemblyPath, typeof(RazorEngine<TBaseTemplateType>).FullName).Unwrap(); } catch (Exception ex) { ErrorMessage = ex.Message; return null; } return host; } /// <summary> /// Internally creates a new AppDomain in which Razor templates can /// be run. /// </summary> /// <param name="appDomainName"></param> /// <returns></returns> private AppDomain CreateAppDomain(string appDomainName) { if (appDomainName == null) appDomainName = "RazorHost_" + Guid.NewGuid().ToString("n"); AppDomainSetup setup = new AppDomainSetup(); // *** Point at current directory setup.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; AppDomain localDomain = AppDomain.CreateDomain(appDomainName, null, setup); return localDomain; } /// <summary> /// Allow unloading of the created AppDomain to release resources /// All internal resources in the AppDomain are released including /// in memory compiled Razor assemblies. /// </summary> public void UnloadHost() { if (this.LocalAppDomain != null) { AppDomain.Unload(this.LocalAppDomain); this.LocalAppDomain = null; } } The static CreateRazorHostInAppDomain() is the key method that startup code usually calls. It uses a Current singleton instance to an instance of itself that is created cross AppDomain and is kept alive because it’s static. GetRazorHostInAppDomain actually creates a cross-AppDomain instance which first creates a new AppDomain and then loads the RazorEngine into it. The remote Proxy instance is returned as a result to the method and can be used the same as a local instance. The code to run with a remote AppDomain is simple: private RazorEngine<RazorTemplateBase> CreateHost() { if (this.Host != null) return this.Host; // Use Static Methods - no error message if host doesn't load this.Host = RazorEngineFactory<RazorTemplateBase>.CreateRazorHostInAppDomain(); if (this.Host == null) { MessageBox.Show("Unable to load Razor Template Host", "Razor Hosting", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } return this.Host; } This code relies on a local reference of the Host which is kept around for the duration of the app (in this case a form reference). To use this you’d simply do: this.Host = CreateHost(); if (host == null) return; string result = host.RenderTemplate( this.txtSource.Text, new string[] { "System.Windows.Forms.dll", "Westwind.Utilities.dll" }, this.CustomContext); if (result == null) { MessageBox.Show(host.ErrorMessage, "Template Execution Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); return; } this.txtResult.Text = result; Now all templates run in a remote AppDomain and can be unloaded with simple code like this: RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Host = null; One Step further – Providing a caching ‘Runtime’ Once we can load templates in a remote AppDomain we can add some additional functionality like assembly caching based on application specific features. One of my typical scenarios is to render templates out of a scripts folder. So all templates live in a folder and they change infrequently. So a Folder based host that can compile these templates once and then only recompile them if something changes would be ideal. Enter host containers which are basically wrappers around the RazorEngine<t> and RazorEngineFactory<t>. They provide additional logic for things like file caching based on changes on disk or string hashes for string based template inputs. The folder host also provides for partial rendering logic through a custom template base implementation. There’s a base implementation in RazorBaseHostContainer, which provides the basics for hosting a RazorEngine, which includes the ability to start and stop the engine, cache assemblies and add references: public abstract class RazorBaseHostContainer<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase, new() { public RazorBaseHostContainer() { UseAppDomain = true; GeneratedNamespace = "__RazorHost"; } /// <summary> /// Determines whether the Container hosts Razor /// in a separate AppDomain. Seperate AppDomain /// hosting allows unloading and releasing of /// resources. /// </summary> public bool UseAppDomain { get; set; } /// <summary> /// Base folder location where the AppDomain /// is hosted. By default uses the same folder /// as the host application. /// /// Determines where binary dependencies are /// found for assembly references. /// </summary> public string BaseBinaryFolder { get; set; } /// <summary> /// List of referenced assemblies as string values. /// Must be in GAC or in the current folder of the host app/ /// base BinaryFolder /// </summary> public List<string> ReferencedAssemblies = new List<string>(); /// <summary> /// Name of the generated namespace for template classes /// </summary> public string GeneratedNamespace {get; set; } /// <summary> /// Any error messages /// </summary> public string ErrorMessage { get; set; } /// <summary> /// Cached instance of the Host. Required to keep the /// reference to the host alive for multiple uses. /// </summary> public RazorEngine<TBaseTemplateType> Engine; /// <summary> /// Cached instance of the Host Factory - so we can unload /// the host and its associated AppDomain. /// </summary> protected RazorEngineFactory<TBaseTemplateType> EngineFactory; /// <summary> /// Keep track of each compiled assembly /// and when it was compiled. /// /// Use a hash of the string to identify string /// changes. /// </summary> protected Dictionary<int, CompiledAssemblyItem> LoadedAssemblies = new Dictionary<int, CompiledAssemblyItem>(); /// <summary> /// Call to start the Host running. Follow by a calls to RenderTemplate to /// render individual templates. Call Stop when done. /// </summary> /// <returns>true or false - check ErrorMessage on false </returns> public virtual bool Start() { if (Engine == null) { if (UseAppDomain) Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHostInAppDomain(); else Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHost(); Engine.Configuration.CompileToMemory = true; Engine.HostContainer = this; if (Engine == null) { this.ErrorMessage = EngineFactory.ErrorMessage; return false; } } return true; } /// <summary> /// Stops the Host and releases the host AppDomain and cached /// assemblies. /// </summary> /// <returns>true or false</returns> public bool Stop() { this.LoadedAssemblies.Clear(); RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Engine = null; return true; } … } This base class provides most of the mechanics to host the runtime, but no application specific implementation for rendering. There are rendering functions but they just call the engine directly and provide no caching – there’s no context to decide how to cache and reuse templates. The key methods are Start and Stop and their main purpose is to start a new AppDomain (optionally) and shut it down when requested. The RazorFolderHostContainer – Folder Based Runtime Hosting Let’s look at the more application specific RazorFolderHostContainer implementation which is defined like this: public class RazorFolderHostContainer : RazorBaseHostContainer<RazorTemplateFolderHost> Note that a customized RazorTemplateFolderHost class template is used for this implementation that supports partial rendering in form of a RenderPartial() method that’s available to templates. The folder host’s features are: Render templates based on a Template Base Path (a ‘virtual’ if you will) Cache compiled assemblies based on the relative path and file time stamp File changes on templates cause templates to be recompiled into new assemblies Support for partial rendering using base folder relative pathing As shown in the startup examples earlier host containers require some startup code with a HostContainer tied to a persistent property (like a Form property): // The base path for templates - templates are rendered with relative paths // based on this path. HostContainer.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Default output rendering disk location HostContainer.RenderingOutputFile = Path.Combine(HostContainer.TemplatePath, "__Preview.htm"); // Add any assemblies you want reference in your templates HostContainer.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container HostContainer.Start(); Once that’s done, you can render templates with the host container: // Pass the template path for full filename seleted with OpenFile Dialog // relativepath is: subdir\file.cshtml or file.cshtml or ..\file.cshtml var relativePath = Utilities.GetRelativePath(fileName, HostContainer.TemplatePath); if (!HostContainer.RenderTemplate(relativePath, Context, HostContainer.RenderingOutputFile)) { MessageBox.Show("Error: " + HostContainer.ErrorMessage); return; } webBrowser1.Navigate("file://" + HostContainer.RenderingOutputFile); The most critical task of the RazorFolderHostContainer implementation is to retrieve a template from disk, compile and cache it and then deal with deciding whether subsequent requests need to re-compile the template or simply use a cached version. Internally the GetAssemblyFromFileAndCache() handles this task: /// <summary> /// Internally checks if a cached assembly exists and if it does uses it /// else creates and compiles one. Returns an assembly Id to be /// used with the LoadedAssembly list. /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> protected virtual CompiledAssemblyItem GetAssemblyFromFileAndCache(string relativePath) { string fileName = Path.Combine(TemplatePath, relativePath).ToLower(); int fileNameHash = fileName.GetHashCode(); if (!File.Exists(fileName)) { this.SetError(Resources.TemplateFileDoesnTExist + fileName); return null; } CompiledAssemblyItem item = null; this.LoadedAssemblies.TryGetValue(fileNameHash, out item); string assemblyId = null; // Check for cached instance if (item != null) { var fileTime = File.GetLastWriteTimeUtc(fileName); if (fileTime <= item.CompileTimeUtc) assemblyId = item.AssemblyId; } else item = new CompiledAssemblyItem(); // No cached instance - create assembly and cache if (assemblyId == null) { string safeClassName = GetSafeClassName(fileName); StreamReader reader = null; try { reader = new StreamReader(fileName, true); } catch (Exception ex) { this.SetError(Resources.ErrorReadingTemplateFile + fileName); return null; } assemblyId = Engine.ParseAndCompileTemplate(this.ReferencedAssemblies.ToArray(), reader); // need to ensure reader is closed if (reader != null) reader.Close(); if (assemblyId == null) { this.SetError(Engine.ErrorMessage); return null; } item.AssemblyId = assemblyId; item.CompileTimeUtc = DateTime.UtcNow; item.FileName = fileName; item.SafeClassName = safeClassName; this.LoadedAssemblies[fileNameHash] = item; } return item; } This code uses a LoadedAssembly dictionary which is comprised of a structure that holds a reference to a compiled assembly, a full filename and file timestamp and an assembly id. LoadedAssemblies (defined on the base class shown earlier) is essentially a cache for compiled assemblies and they are identified by a hash id. In the case of files the hash is a GetHashCode() from the full filename of the template. The template is checked for in the cache and if not found the file stamp is checked. If that’s newer than the cache’s compilation date the template is recompiled otherwise the version in the cache is used. All the core work defers to a RazorEngine<T> instance to ParseAndCompileTemplate(). The three rendering specific methods then are rather simple implementations with just a few lines of code dealing with parameter and return value parsing: /// <summary> /// Renders a template to a TextWriter. Useful to write output into a stream or /// the Response object. Used for partial rendering. /// </summary> /// <param name="relativePath">Relative path to the file in the folder structure</param> /// <param name="context">Optional context object or null</param> /// <param name="writer">The textwriter to write output into</param> /// <returns></returns> public bool RenderTemplate(string relativePath, object context, TextWriter writer) { // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; CompiledAssemblyItem item = GetAssemblyFromFileAndCache(relativePath); if (item == null) { writer.Close(); return false; } try { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error string result = Engine.RenderTemplateFromAssembly(item.AssemblyId, context, writer); if (result == null) { this.SetError(Engine.ErrorMessage); return false; } } catch (Exception ex) { this.SetError(ex.Message); return false; } finally { writer.Close(); } return true; } /// <summary> /// Render a template from a source file on disk to a specified outputfile. /// </summary> /// <param name="relativePath">Relative path off the template root folder. Format: path/filename.cshtml</param> /// <param name="context">Any object that will be available in the template as a dynamic of this.Context</param> /// <param name="outputFile">Optional - output file where output is written to. If not specified the /// RenderingOutputFile property is used instead /// </param> /// <returns>true if rendering succeeds, false on failure - check ErrorMessage</returns> public bool RenderTemplate(string relativePath, object context, string outputFile) { if (outputFile == null) outputFile = RenderingOutputFile; try { using (StreamWriter writer = new StreamWriter(outputFile, false, Engine.Configuration.OutputEncoding, Engine.Configuration.StreamBufferSize)) { return RenderTemplate(relativePath, context, writer); } } catch (Exception ex) { this.SetError(ex.Message); return false; } return true; } /// <summary> /// Renders a template to string. Useful for RenderTemplate /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> public string RenderTemplateToString(string relativePath, object context) { string result = string.Empty; try { using (StringWriter writer = new StringWriter()) { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error if (!RenderTemplate(relativePath, context, writer)) { this.SetError(Engine.ErrorMessage); return null; } result = writer.ToString(); } } catch (Exception ex) { this.SetError(ex.Message); return null; } return result; } The idea is that you can create custom host container implementations that do exactly what you want fairly easily. Take a look at both the RazorFolderHostContainer and RazorStringHostContainer classes for the basic concepts you can use to create custom implementations. Notice also that you can set the engine’s PerRequestConfigurationData() from the host container: // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; which when set to a non-null value is passed to the Template’s InitializeTemplate() method. This method receives an object parameter which you can cast as needed: public override void InitializeTemplate(object configurationData) { // Pick up configuration data and stuff into Request object RazorFolderHostTemplateConfiguration config = configurationData as RazorFolderHostTemplateConfiguration; this.Request.TemplatePath = config.TemplatePath; this.Request.TemplateRelativePath = config.TemplateRelativePath; } With this data you can then configure any custom properties or objects on your main template class. It’s an easy way to pass data from the HostContainer all the way down into the template. The type you use is of type object so you have to cast it yourself, and it must be serializable since it will likely run in a separate AppDomain. This might seem like an ugly way to pass data around – normally I’d use an event delegate to call back from the engine to the host, but since this is running over AppDomain boundaries events get really tricky and passing a template instance back up into the host over AppDomain boundaries doesn’t work due to serialization issues. So it’s easier to pass the data from the host down into the template using this rather clumsy approach of set and forward. It’s ugly, but it’s something that can be hidden in the host container implementation as I’ve done here. It’s also not something you have to do in every implementation so this is kind of an edge case, but I know I’ll need to pass a bunch of data in some of my applications and this will be the easiest way to do so. Summing Up Hosting the Razor runtime is something I got jazzed up about quite a bit because I have an immediate need for this type of templating/merging/scripting capability in an application I’m working on. I’ve also been using templating in many apps and it’s always been a pain to deal with. The Razor engine makes this whole experience a lot cleaner and more light weight and with these wrappers I can now plug .NET based templating into my code literally with a few lines of code. That’s something to cheer about… I hope some of you will find this useful as well… Resources The examples and code require that you download the Razor runtimes. Projects are for Visual Studio 2010 running on .NET 4.0 Platform Installer 3.0 (install WebMatrix or MVC 3 for Razor Runtimes) Latest Code in Subversion Repository Download Snapshot of the Code Documentation (CHM Help File) © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  .NET  

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  • CodePlex Daily Summary for Friday, June 04, 2010

    CodePlex Daily Summary for Friday, June 04, 2010New Projects23 Umbraco addons: 23 Umbraco addonsAdd-ons for EPiServer Relate+: In the Add-ons for EPiServer Relate+ you will find add-ons, extensions and modules that work together with EPiServer Relate+.Advanced Mail Merge (AMM) for Microsoft Office: Advanced Mail Merge for Microsoft Word 2007/2010, offers great extensable functionality: - Merge to document (PDF) - Merge to attachment - Use Out...Cenobith RLS Sample: Simple implementation of Row Level Security for Microsoft SQL ServerCodingWheels.DataTypes: DataTypes tries to make it easier for developers to have concrete typesafe objects for working with many common forms of data. Many times these dat...DigitArchive: Digit Archive makes it easy for the DIGIT magazine readers to find the correct software or movie bundled in the media along with the magazine. You'...dNet.DB: dNetDB is a .net framework that simplifies model and data access by providing a database independent object-based persistence, where objects are pe...Dynamic Application Framework: The Dynamic Application Framework provides a highly flexible environment for creating applications. Multiple UI and Execution Environments, along w...ECoG: ECoG toolkitFB Toolkit with Contracts: This is a research project where I have inserted code contracts into the Facebook Toolkit source code., version 3.1 beta. This delivers an efficien...GeneCMS: GeneCMS allows users to generate static HTML based websites by offering an ASP.NET editing front-end that can be run in the local machine. It is ta...HooIzDat: HooIzDat is game that asks, who the heck is that?! It's a two player game where your task is to guess your opponent's person before he or she guess...JingQiao.Interacting: JingQiao Interacting MessagingKanbanBoard: Visual task board for Kanban and Scrum.Learning CSharp: Just Learning CSharpMammoth: mammothMapWindow Mobile: MapWindow Mobile is mobile GIS Software which can run on windows mobile, developed in C# .NET Compact Framework. It provides basic GIS functionalit...Mindless Setback: Setback is a card game popular in New England. This project uses a combination of brute force and Monte Carlo methods to play Setback. This is an e...MSNCore(DirectUI) Element Viewer: MSNCore Element Viewer is an application designed to enumerate the elements with in applications built with MSNCore.dll and UXCore.dll. This appli...MSVN Team: bài tập thầy lườngNugget: Web Socket Server: A web socket server implemented in c#. The goal of the projects is to create an easy way to start using HTML5 web sockets in .NET web applications.oSoft ColorPicker Control for Visual Studio 2010: oSoft ColorPicker is an user control that can be used instead of the ColorDialog when you want to allow your users to select a color in a windows f...Prism Software Factory: The Prism Software Factory is a software factory for Visual Studio 2010 assisting developers in the process of building WPF & Silverlight applicati...Project Lion: Project lion is forum developed in Silverlight technology. Refix - .NET dependency management: Refix is an attempt to solve the problem of binary dependency management in large .NET solutions. It will achieve the goal using (amongst other thi...Rich Task List: Rich Task List is a tutorial project for DotNetNuke Module Development.SharePoint PowerRSS: Easy/Clean way to get SharePoint list data via more standard RSS feed. I found CleanRSS.aspx as part of SPRSS: Enhanced RSS Functionality for WSS ...SOAPI - StackOverflow API Generator: Generates, directly from the self documenting StackOverflow API specification, an end-to-end, fully documented API wrapper library with Visual Stu...SQL Script Application Utility: This C# project allows you to apply scripts to a database for table creation, data creation, etc. You can keep DDL in separate SQL scripts which c...Sql Server Reports Viewer: Sql Server Reports Viewer makes it easier to render Sql Server Reports without the need to setup a SSRS Server. This makes deployments a breeze. ...StorageHD: StorageHD system for large video filesUrzaGatherer: UrzaGatherer is a WPF 4.0 client application to handle Magic The Gathering cards collections. You can manage expansions, blocks and all informatio...webrel: This tool executes simple relational algebra expressions. It is useful for learning of Database course. Javascript and xhtml is used to develop thi...World Wide Grab: World Wide Grab allows retrieval and integration of various semi-structured data sorces, expecially Web applications. It turns every available res...New Releases3FD - Framework For Fast Development (C++): Alpha 3: This release was compiled in Visual Studio Release mode. It means you can use it in whatever compiler you want. However, the compatibility with ano...Advanced Mail Merge (AMM) for Microsoft Office: Advanced MailMerge 2007.zip: Release 1.1.0.0Army Bodger: Bodger 3 Archetype Test: Ok so it's later and I've largely finished it. Right now the Space Wolves have their Troops written and one HQ unit. The equipment panel largely wo...AwesomiumDotNet: AwesomiumDotNet 1.6 beta: Preview of AwesomiumDotNet 1.6.Bojinx: Bojinx Core V4.6: New features in this release: Greatly improved logging for INFO and DEBUG. Improved the getClassName function in ObjectUtils. Added the ability ...Cenobith RLS Sample: Sample App: Change connection strings in App.config and Web.config files.Christoc's DotNetNuke C# Module Development Template: 00.00.02: A minor update from the original release with a few fixes including Localization and some updated documentation.Community Forums NNTP bridge: Community Forums NNTP Bridge V25: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has ad...DEWD: DEWD for Umbraco v1.0: Beta release of the package. Functional feature set and fairly stable. Since the alpha: Validation on input fields Custom view controls Ability...DotNetNuke Developers Help File: DNNHelpSystem 05.04.02: Release of the developer core API help documentation of DotNetNuke in MSDN style format, both as .CHM stand alone file as well as a html website ba...Drive Backup: Drive Backup V.0604: This release includes the following fixes/features: * Fixed incompatibility with some USB drives (those marked as “fixed” by Windows) * Ad...Event Scavenger: Version 3.3 (Refresh): Archiving bit added to database plus archiving stored procedure updated. Rest of items just refreshed. Database set to version 3.3Expression Encoder Batch Processor: Expression Batch v0.3: Now set the newly-converted file's Created DateTime to equal the source file's. This helps keep your videos sorterd chronologically in media librar...Folder Bookmarks: Folder Bookmarks 1.6.1: The latest version of Folder Bookmarks (1.6.1), with Mini-Menu bug fixes and 'Help' feature - all the instructions needed to use the software (If y...Genesis Smart Client Framework: Genesis v2.0 - Ruby User Experience Platform (UXP): This is the start of the rewrite of the entire framework. The rewrite will include support for XAML through WPF and Silverlight, WCF, Workflow Serv...Global: http requester tool: Added a brnad new console app for making http requests.GMap.NET - Great Maps for Windows Forms & Presentation: Hot Build: this is latest change-set build, unstable previewHERB.IQ: Alpha 0.1 Source code release 4: As of 6-23-10 @ 9:48ESTInfragistics Analytics Framework: Infragistics Analytics Framework 1.0: This project includes wrappers for the Infragistics controls that integrate with the recently launched Microsoft Silverlight Analytics Framework. T...Innovative Games: Cube Mapper: Cube Mapper is a small tool that takes in six textures and outputs a cube map that is a combination of the six textures. Cube Mapper supports .tga...jQuery Library for SharePoint Web Services: SPServices 0.5.6: This release is in an alpha state. Please only download it if you know what you are getting and are willing to test it. In any case, it's a bad ide...linq to jquery: jlinq v1.00 no doc: First public version of jlinq! no doc yet, soon too come!LinqSpecs: Version 1.0.1: Fabio Maulo has sent several patchs in order to make LinqSpecs to work with any linq provider other than in memory. Big KUDOS for him.mojoPortal: 2.3.4.4: see release notes on mojoportal.com Note that we have separate deployment packages for .NET 3.5 and .NET 4.0 The deployment package downloads on ...Nugget: Web Socket Server: Initial POC release: The initial proof of concept release. To try it out, open the Sample App.sln, set the ChatServer project as the start-up project, start debugging ...oSoft ColorPicker Control for Visual Studio 2010: oSoft ColorPicker Control for VS 2010 Beta 1: Beta 1Refix - .NET dependency management: Refix v0.1.0.48 ALPHA: First preview version of Refix command-line tool.SharePoint 2010 CSV Bulk Term Set Importer: Bulk Term Set Importer: Initial ReleaseSOAPI - StackOverflow API Generator: SOAPI Wrappers: SOAPI-JS First release as SOAPI-JS, SOAPI-CS coming shortly. Tests and example includedSQL Compact Toolbox: Beta 0.8.1: Initial test release - mind the bumps. Requires Visual Studio 2010.Thumb nail creator and image resizer: ThumbnailCreator1.2: this release fixes and issue that was occuring when the control was used inside paged dataTS3QueryLib.Net: TS3QueryLib.Net Version 0.23.17.0: Changelog Added Properties "IsSpacer" and "SpacerInfo" to ChannelListEntry. "IsSpacer" allows you to check whether the channel is a spacer channel ...UI Accessibility Checker: UI Accessibility Checker v.2.0: We are excited to announce the release of AccChecker 2.0! In addition to numerous bug fixes and usability improvements, these major features have...webrel: webrel 1.0: webrel 1.0WindStyle SlugHelper for Windows Live Writer: 1.2.0.0: 增加:可以配置是否忽略已经包含slug的日志,请在插件选项中配置; 增加:插件图标; 更新:支持最新Windows Live Writer,版本号14.0.8117.416。Work Recorder - Hold on own time!: WorkRecorder 1.1: +Only one instance can run #Change histogram to pie chartMost Popular ProjectsWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)PHPExcelpatterns & practices – Enterprise LibraryMicrosoft SQL Server Community & SamplesASP.NETMost Active ProjectsCommunity Forums NNTP bridgeRawrIonics Isapi Rewrite Filterpatterns & practices – Enterprise LibraryGMap.NET - Great Maps for Windows Forms & PresentationN2 CMSBlogEngine.NETFarseer Physics EngineMain projectMirror Testing System

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  • The fastest way to resize images from ASP.NET. And it’s (more) supported-ish.

    - by Bertrand Le Roy
    I’ve shown before how to resize images using GDI, which is fairly common but is explicitly unsupported because we know of very real problems that this can cause. Still, many sites still use that method because those problems are fairly rare, and because most people assume it’s the only way to get the job done. Plus, it works in medium trust. More recently, I’ve shown how you can use WPF APIs to do the same thing and get JPEG thumbnails, only 2.5 times faster than GDI (even now that GDI really ultimately uses WIC to read and write images). The boost in performance is great, but it comes at a cost, that you may or may not care about: it won’t work in medium trust. It’s also just as unsupported as the GDI option. What I want to show today is how to use the Windows Imaging Components from ASP.NET APIs directly, without going through WPF. The approach has the great advantage that it’s been tested and proven to scale very well. The WIC team tells me you should be able to call support and get answers if you hit problems. Caveats exist though. First, this is using interop, so until a signed wrapper sits in the GAC, it will require full trust. Second, the APIs have a very strong smell of native code and are definitely not .NET-friendly. And finally, the most serious problem is that older versions of Windows don’t offer MTA support for image decoding. MTA support is only available on Windows 7, Vista and Windows Server 2008. But on 2003 and XP, you’ll only get STA support. that means that the thread safety that we so badly need for server applications is not guaranteed on those operating systems. To make it work, you’d have to spin specialized threads yourself and manage the lifetime of your objects, which is outside the scope of this article. We’ll assume that we’re fine with al this and that we’re running on 7 or 2008 under full trust. Be warned that the code that follows is not simple or very readable. This is definitely not the easiest way to resize an image in .NET. Wrapping native APIs such as WIC in a managed wrapper is never easy, but fortunately we won’t have to: the WIC team already did it for us and released the results under MS-PL. The InteropServices folder, which contains the wrappers we need, is in the WicCop project but I’ve also included it in the sample that you can download from the link at the end of the article. In order to produce a thumbnail, we first have to obtain a decoding frame object that WIC can use. Like with WPF, that object will contain the command to decode a frame from the source image but won’t do the actual decoding until necessary. Getting the frame is done by reading the image bytes through a special WIC stream that you can obtain from a factory object that we’re going to reuse for lots of other tasks: var photo = File.ReadAllBytes(photoPath); var factory = (IWICComponentFactory)new WICImagingFactory(); var inputStream = factory.CreateStream(); inputStream.InitializeFromMemory(photo, (uint)photo.Length); var decoder = factory.CreateDecoderFromStream( inputStream, null, WICDecodeOptions.WICDecodeMetadataCacheOnLoad); var frame = decoder.GetFrame(0); We can read the dimensions of the frame using the following (somewhat ugly) code: uint width, height; frame.GetSize(out width, out height); This enables us to compute the dimensions of the thumbnail, as I’ve shown in previous articles. We now need to prepare the output stream for the thumbnail. WIC requires a special kind of stream, IStream (not implemented by System.IO.Stream) and doesn’t directlyunderstand .NET streams. It does provide a number of implementations but not exactly what we need here. We need to output to memory because we’ll want to persist the same bytes to the response stream and to a local file for caching. The memory-bound version of IStream requires a fixed-length buffer but we won’t know the length of the buffer before we resize. To solve that problem, I’ve built a derived class from MemoryStream that also implements IStream. The implementation is not very complicated, it just delegates the IStream methods to the base class, but it involves some native pointer manipulation. Once we have a stream, we need to build the encoder for the output format, which could be anything that WIC supports. For web thumbnails, our only reasonable options are PNG and JPEG. I explored PNG because it’s a lossless format, and because WIC does support PNG compression. That compression is not very efficient though and JPEG offers good quality with much smaller file sizes. On the web, it matters. I found the best PNG compression option (adaptive) to give files that are about twice as big as 100%-quality JPEG (an absurd setting), 4.5 times bigger than 95%-quality JPEG and 7 times larger than 85%-quality JPEG, which is more than acceptable quality. As a consequence, we’ll use JPEG. The JPEG encoder can be prepared as follows: var encoder = factory.CreateEncoder( Consts.GUID_ContainerFormatJpeg, null); encoder.Initialize(outputStream, WICBitmapEncoderCacheOption.WICBitmapEncoderNoCache); The next operation is to create the output frame: IWICBitmapFrameEncode outputFrame; var arg = new IPropertyBag2[1]; encoder.CreateNewFrame(out outputFrame, arg); Notice that we are passing in a property bag. This is where we’re going to specify our only parameter for encoding, the JPEG quality setting: var propBag = arg[0]; var propertyBagOption = new PROPBAG2[1]; propertyBagOption[0].pstrName = "ImageQuality"; propBag.Write(1, propertyBagOption, new object[] { 0.85F }); outputFrame.Initialize(propBag); We can then set the resolution for the thumbnail to be 96, something we weren’t able to do with WPF and had to hack around: outputFrame.SetResolution(96, 96); Next, we set the size of the output frame and create a scaler from the input frame and the computed dimensions of the target thumbnail: outputFrame.SetSize(thumbWidth, thumbHeight); var scaler = factory.CreateBitmapScaler(); scaler.Initialize(frame, thumbWidth, thumbHeight, WICBitmapInterpolationMode.WICBitmapInterpolationModeFant); The scaler is using the Fant method, which I think is the best looking one even if it seems a little softer than cubic (zoomed here to better show the defects): Cubic Fant Linear Nearest neighbor We can write the source image to the output frame through the scaler: outputFrame.WriteSource(scaler, new WICRect { X = 0, Y = 0, Width = (int)thumbWidth, Height = (int)thumbHeight }); And finally we commit the pipeline that we built and get the byte array for the thumbnail out of our memory stream: outputFrame.Commit(); encoder.Commit(); var outputArray = outputStream.ToArray(); outputStream.Close(); That byte array can then be sent to the output stream and to the cache file. Once we’ve gone through this exercise, it’s only natural to wonder whether it was worth the trouble. I ran this method, as well as GDI and WPF resizing over thirty twelve megapixel images for JPEG qualities between 70% and 100% and measured the file size and time to resize. Here are the results: Size of resized images   Time to resize thirty 12 megapixel images Not much to see on the size graph: sizes from WPF and WIC are equivalent, which is hardly surprising as WPF calls into WIC. There is just an anomaly for 75% for WPF that I noted in my previous article and that disappears when using WIC directly. But overall, using WPF or WIC over GDI represents a slight win in file size. The time to resize is more interesting. WPF and WIC get similar times although WIC seems to always be a little faster. Not surprising considering WPF is using WIC. The margin of error on this results is probably fairly close to the time difference. As we already knew, the time to resize does not depend on the quality level, only the size does. This means that the only decision you have to make here is size versus visual quality. This third approach to server-side image resizing on ASP.NET seems to converge on the fastest possible one. We have marginally better performance than WPF, but with some additional peace of mind that this approach is sanctioned for server-side usage by the Windows Imaging team. It still doesn’t work in medium trust. That is a problem and shows the way for future server-friendly managed wrappers around WIC. The sample code for this article can be downloaded from: http://weblogs.asp.net/blogs/bleroy/Samples/WicResize.zip The benchmark code can be found here (you’ll need to add your own images to the Images directory and then add those to the project, with content and copy if newer in the properties of the files in the solution explorer): http://weblogs.asp.net/blogs/bleroy/Samples/WicWpfGdiImageResizeBenchmark.zip WIC tools can be downloaded from: http://code.msdn.microsoft.com/wictools To conclude, here are some of the resized thumbnails at 85% fant:

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  • Using USB to Ethernet with Linux Ubuntu 12.04

    - by Sriram
    Being a newbie, Please excuse if the technical Jargon used is not an universally accepted one :) I have a particular device (say device A) whose USB2.0 driver is available from Linux community. Linux UBUNTU12.04 based PC is able to detect that device via the available driver. My requirement is to ensure that PC can exchange the command as well as data with the device A over TCP/IP packets (In other words, instead of just a USB Based driver, there should be a TCP/IP wrapper over the device USB driver and still does the same job as the USB driver was doing before) Bought an USB (Female) to RJ-45 adapter,connected Device A (male) USB to the USB Female end of the adapter and the Ethernet end connected to the router. PC also is connected to the same router so that both Device A and the PC have the IP address in the same subnet range. So the packets produced by the device A can be routed to the PC via some binding( not sure how I can achieve this, but conceptual idea) Here are the issues I can see as of now 1) USB to RJ-45 is just a hardware signal conversion and not a NIC in itself and hence no MAC/IP ADDRESS assigned. Can we bind a virtual NIC created in PC with this connector? 2) Any available USB TO IP command as well as data translation wrappers available? e.g. command for the device A on Ethernet converted to command for the device A on USB which is then acted upon the device as a command from the USB driver There is some missing link in my understanding and hence it would be of great help if you can bounce off some ideas on how I can take this forward so that Device A and PC exchange data over IP. Thanks and Regards, Sriram

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  • How can a large, Fortran-based number crunching codebase be modernized?

    - by Dave Mateer
    A friend in academia asked me for advice (I'm a C# business application developer). He has a legacy codebase which he wrote in Fortran in the medical imaging field. It does a huge amount of number crunching using vectors. He uses a cluster (30ish cores) and has now gone towards a single workstation with 500ish GPUS in it. However where to go next with the codebase so: Other people can maintain it over next 10 year cycle Get faster at tweaking the software Can run on different infrastructures without recompiles After some research from me (this is a super interesting area) some options are: Use Python and CUDA from Nvidia Rewrite in a functional language. For example, F# or Haskell Go cloud based and use something like Hadoop and Java Learn C What has been your experience with this? What should my friend be looking at to modernize his codebase? UPDATE: Thanks @Mark and everyone who has answered. The reasons my friend is asking this question is that it's a perfect time in the projects lifecycle to do a review. Bringing research assistants up to speed in Fortran takes time (I like C#, and especially the tooling and can't imagine going back to older languages!!) I liked the suggestion of keeping the pure number crunching in Fortran, but wrapping it in something newer. Perhaps Python as that seems to be getting a stronghold in academia as a general-purpose programming language that is fairly easy to pick up. See Medical Imaging and a guy who has written a Fortran wrapper for CUDA, Can I legally publish my Fortran 90 wrappers to Nvidias' CUFFT library (from the CUDA SDK)?.

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  • Splitting big request in multiple small ajax requests

    - by Ionut
    I am unsure regarding the scalability of the following model. I have no experience at all with large systems, big number of requests and so on but I'm trying to build some features considering scalability first. In my scenario there is a user page which contains data for: User's details (name, location, workplace ...) User's activity (blog posts, comments...) User statistics (rating, number of friends...) In order to show all this on the same page, for a request there will be at least 3 different database queries on the back-end. In some cases, I imagine that those queries will be running quite a wile, therefore the user experience may suffer while waiting between requests. This is why I decided to run only step 1 (User's details) as a normal request. After the response is received, two ajax requests are sent for steps 2 and 3. When those responses are received, I only place the data in the destined wrappers. For me at least this makes more sense. However there are 3 requests instead of one for every user page view. Will this affect the system on the long term? I'm assuming that this kind of approach requires more resources but is this trade of UX for resources a good dial or should I stick to one plain big request?

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  • PHP - Making CMS (architecture, etc.)

    - by UnknownProgramer
    I'm in the stage of planning new CMS. Before I used WordPress and other open source CMS for my clients, but I always had to write new modules and even mess with the code in order to do certain things. Which as you understand is not the best thing to do. So I finally decided to make my own CMS to work with, the way I need. But before I start it, I would like to think it trough carefully to ensure that I won't need to rewrite it ground up, just because I forgot to include some feature into architecture or did it wrong. I would like to hear your thoughs and the most important I would like you to suggest me some articles or books on that subject, especially on architecture of such systems. I googled a few good books, but that is not enough. The way I'm planning to do it: PHP5, completely OOP, modules architecture. You make a page and add any modules you need there, but modules are not global, but local to a page so you can make two pages with the same module, but content will be different if you set different "content ID" for these two entities. But it can be set the same, so two pages has the same content of the modules put there. Also I plan to support online storage web service (like amazon S3) for images and files, so I would like to hear your thoughs on it too. Also I have not yet decided how to store language data. I don't want to use DB for that, but I haven't decided yet. Also I think I will support other DB with global DB class and separate DB wrappers for MySQL and other databases. And, well, I would appreciate any other information you can provide for that subject.

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  • Dependency Injection and method signatures

    - by sunwukung
    I've been using YADIF (yet another dependency injection framework) in a PHP/Zend app I'm working on to handle dependencies. This has achieved some notable benefits in terms of testing and decoupling classes. However,one thing that strikes me is that despite the sleight of hand performed when using this technique, the method names impart a degree of coupling. Probably not the best example -but these methods are distinct from ... say the PEAR Mailer. The method names themselves are a (subtle) form of coupling //example public function __construct($dic){ $this->dic = $dic; } public function example(){ //this line in itself indicates the YADIF origin of the DIC $Mail= $dic->getComponent('mail'); $Mail->setBodyText($body); $Mail->setFrom($from); $Mail->setSubject($subject); } I could write a series of proxies/wrappers to hide these methods and thus promote decoupling from , but this seems a bit excessive. You have to balance purity with pragmatism... How far would you go to hide the dependencies in your classes?

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  • What is the/Is there a right way to tell management that our code sucks?

    - by Azkar
    Our code is bad. It might not have always been considered bad, but it is bad and is only going downhill. I started fresh out of college less than a year ago, and many of the things in our code puzzle me beyond belief. At first I figured that as the new guy I should keep my mouth shut until I learned a little more about our code base, but I've seen plenty to know that it's bad. Some of the highlights: We still use frames (try getting something out of a querystring, almost impossible) VBScript Source Safe We 'use' .NET - by that I mean we have .net wrappers that call COM DLLs making it almost impossible to debug easily Everything is basically one giant function Code is not maintainable. Each page has multiple files that are created every time a new page is made. The main page basically does Response.Write() a bunch of times to render the HTML (runat="server"? no way). After that there can be a lot of logic on the client side (VBScript), and finally the page submits to itself (often time storing many things in hidden fields) where it then posts to a processing page which can do things such as save the data to the database. The specifications we get are laughable. Often times they call for things like "auto-populate field X with either field Y or field Z" with no indication of when to choose field Y or field Z. I'm sure some of this is a result of not being employed at a software company, but I feel as if people writing software should at least care about the quality of their code. I can't even imagine that if I were to bring something up that anything would be done soon, as there is a large deadline looming, but we are continuing to write bad code and use bad practices. What can I do? How do I even bring these issues up? 75% of my team agree with me and have brought up these issues in the past, yet nothing gets changed.

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  • Creating my own PHP framework

    - by onlineapplab.com
    Disclaimer: I don't want to start any flame war so there will not be no name of any framework mentioned. I've been using quite many from the existing PHP frameworks and my experience in each case was similar: everything is nice a the beginning but in the moment you require something non standard you get into lot of problems to fix otherwise simple issues. In case of frameworks following the MVC design pattern there are some issues with the implementation of each layer for example there is a lot of codding used for model and data access with using ORM and presentation is not much more than pure phtml. Some frameworks use their own wrappers for existing PHP functionality and in some cases severely limiting original functionality. Depending on framework you can have additional problems like lack of documentation, slow or non existent development cycle and last but not least speed. While ago I made my own framework which while doing it's job and being used for few different applications after couple of years more of experience with PHP doesn't seem to be perfect piece of codding. I could write my own framework and use additional experience I've gathered during these years to make it better on the other hand I'm aware that there is quite many better programmers working on creating/upgrading existing frameworks. So does it make at all nay sense to write my own PHP framework if there is so many possibilities to choose from?

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  • How can I assert from Python C code?

    - by Joe
    I'm writing a Python class in C and I want to put assertions in my debug code. assert.h suits me fine. This only gets put in debug compiles so there's no chance of an assert failure impacting a user of the Python code*. I'm trying to divide my 'library' code (which should be separate to the code linked against Python) so I can use it from other C code. My Python methods are therefore thinnish wrappers around my pure-C code. So I can't do this in my 'library' code: if (black == white) { PyErr_SetString(PyExc_RuntimeError, "Remap failed"); } because this pollutes my pure-C code with Python. It's also far uglier than a simple assert(black != white); I believe that the Distutils compiler always sets NDEBUG, which means I can't use assert.h even in debug builds. Mac OS and Linux. Help! *one argument I've heard against asserting in C code called from Python.

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  • Are the svn ruby bindings provided as a gem?

    - by user30997
    I see a couple dozen gems that relate to svn, but what little documentation I can find on any of them shows that they are command-line wrappers and misc helpers. (svn-command, svn-hooks, etc.) I've seen code in the wild that does things like: require 'svn/core' and SVN.Repos.add(...), but the author of that module pulled his svn ruby tools via apt-get. This would not be an option for me, as I'm developing a windows/osx tool. Which gem am I after? From there, I'm happy to dig through code in lieu of documents, but with a call to gem query --name-matches svn --remote returning about 30 hits, I need to narrow it down a bit first.

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  • Which web containers install themselves well as a Windows service?

    - by Thorbjørn Ravn Andersen
    We have had a web application product for several years, and used Tomcat to deploy it under Windows as it registers itself as a Windows service so it starts and stops automatically. We may now happen to need more JEE facilitites than is provided by Tomcat (we are very tempted by the JEE 6 things in the container) so the question is which Open Source JEE containers works well as Windows services. Since Glassfish is the only JEE 6 implementation right now, it would be nice if it works well, but I'd like to hear experiences and not just what I can read from brochures. If not, what else do people use? EDIT: This goes for web containers too, and not just JEE containers. We will probably keep the necessary stack included until we find the right container and it gets JEE6 support. EDIT: I want this to work as distributed. I'm not interested in manually hacking wrappers etc., but want the installation process to handle the creation and removal of the service.

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  • LinkedIn with Pecl OAuth: "got a 400, expected HTTP/1.1 20X or a redirect"

    - by CharlesS
    I have Pecl OAuth with PHP5 on a Debian box and I try to authenticate to LinkedIn. When calling; OAuth-getAccessToken('https://api.lin...')\n#1 I get; PHP Fatal error: Uncaught exception 'OAuthException' with message 'Invalid auth/bad request (got a 400, expected HTTP/1.1 20X or a redirect)' I have tried it from scratch and I have tried the PHP API wrappers that are available and (ofcourse, because they use OAuth Pecl ext) have all the same problem. I read somewhere it might be the timestamp on the server, but I synched that up with ntpdate; it does that quite often now, so the offset with the timeservers is almost 0. What else can it be? Thanks

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  • Benchmark for a .NET WinPcap wrapper

    - by brickner
    I'm developing a .NET wrapper for WinPcap called Pcap.Net. I'm trying to make sure this wrapper has high performance and I want to compare it to WinPcap and to other .net wrappers for WinPcap. The features I want to profile are: WinPcap native features (sending packets in different ways, receiving packets in different ways...) Interpreting packets that Pcap.Net knows how to interpret (like Etherent, IPv4, UDP, TCP, ICMP, ...) Building packet that Pcap.Net knows how to build (the same types it knows how to interpret). I also want to be able to profile the benchmark using Visual Studio 2010 Ultimate profiling tools. My question is: What should my benchmark exactly do to cover these issues and how would you suggest to build it?

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