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  • How is this Nested Set SQL query converted into a LINQ query?

    - by Chad
    Querying a Nested Set Model table, here's the SQL... how can this be written in LINQ? SELECT parent.name FROM nested_category AS node, nested_category AS parent WHERE node.lft BETWEEN parent.lft AND parent.rgt AND node.name = 'FLASH' ORDER BY parent.lft; particularly, the FROM part... never tried to do anything like that in LINQ.

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  • Is there any way to achieve multiple inheritance in php?

    - by Starx
    Lets say I have a parent class class parent { } ..... This parent has three sub class class child1 { } class child2 { } class child3 { } and these child classes have further smaller parts like class child1subpar1 { } class child1subpar2 { public function foo() { echo "hi"; } } class child2subpar1 { } class child2subpar2 { } Now, how to sum this whole up like class child1 extends child1subpar1, child1subpar2 { } class child2 extends child2subpar1, childsubpar1 { } class parent extends child1,child2,child3 { } I need to execute the methods in its inherited classes and do something like this $objparent = new parent; $objparent - foo();

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  • How do I restrict foreign keys choices to related objects only in django

    - by Jeff Mc
    I have a two way foreign relation similar to the following class Parent(models.Model): name = models.CharField(max_length=255) favoritechild = models.ForeignKey("Child", blank=True, null=True) class Child(models.Model): name = models.CharField(max_length=255) myparent = models.ForeignKey(Parent) How do I restrict the choices for Parent.favoritechild to only children whose parent is itself? I tried class Parent(models.Model): name = models.CharField(max_length=255) favoritechild = models.ForeignKey("Child", blank=True, null=True, limit_choices_to = {"myparent": "self"}) but that causes the admin interface to not list any children.

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  • How to get all objects with their children using django orm?

    - by kender
    Hi, I got very simple hierarchical structure: every object can have 0 or 1 parent. There's no limit on how many children each object can have. So in my application I got such a model: class O(Model): name = CharField(max_length = 20) parent = ForeignKey('O', related_name = 'children') Now I would like to be able to fetch all objects who have a particular one Object1 in their parent-tree (as in their parent or parent of their parents, etc). Should I use mptt or is there a simpler approach?

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  • Command Not working in separate thread in J2me.

    - by RishiPatel
    I am creating a bluetooth application. I created a simple midlet with a exit command and i create a thread for finding the service and discovering the device. While doing so it displays a animated screen on which i added the parent commandListener for exit command. After successful connection both user is represented with greetings(Current screen calls the parent Display method setCurrent for displaying itself). This screen also have CommandListener set to the parent. Now i want to add few more commands. I Implemented the CommandLIstener Interface in this class, added few commands but the commands are not working. I dont whats wen wrong. I am giving u Code snippets to fully describle my issue : - package name Imports here public class MyMidlet extends MIDlet implements CommandListener { public CommandListener theListener; public Display theDisplay; public Command exitCommand; public MyMidlet() { // Retrieve the display for this MIDlet //Create the initial screen } public void startApp() throws MIDletStateChangeException { } public void pauseApp() { } public void destroyApp(boolean unconditional) { } public void commandAction(Command c, Displayable d) { // Determine if the exit command was selected if (c == exitCommand) { //End application here notifyDestroyed(); } else { //Start the new thread here } } } Now here is the code for the class which is invoked by the above midlet in a separate thread; package here; imports here public class MyService implements Runnable, CommandListener { private MyMidlet parent; private StreamConnection conn; private OutputStream output; private InputStream input; public Command sendCommand; private TextField messageToSend Form form; public BChatService(boolean isServer, BChatMidlet parent) { //some stuff here this.parent = parent; } public void run() { //functino for showing animation here try { input = conn.openInputStream(); output = conn.openOutputStream(); } catch (IOException e) { displayError("IO Error", "An error occurred while opening " + "the input and output streams" + "(IOException: " + e.getMessage() + ")"); try { conn.close(); } catch (Exception ex) { } return; } // Create the Form here when service is discoverd and greets the users Command sendCommand = new Command("Send", Command.ITEM, 2); exitCommand = new Command("Exit", Command.EXIT, 1); form.addCommand(exitCommand); form.addCommand(sendCommand); parent.theDisplay.setCurrent(form); form.setCommandListener(this); public void commandAction(Command c, Displayable d) { if (c == exitCommand) { // End the game parent.destroyApp(true); parent.notifyDestroyed(); } if(c == sendCommand) { form.append("SOme text here"); } } } When i select the Send command, the string doesnt append in form neither exit command works. What can be the possible cause for it?? I need to implement this functionality...Is there any other way to achieve this??

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  • jQuery open and close nested ul nav depending on location

    - by firefusion
    I'm making a sub nav in wordpress and have a nested list style menu. An example of the HTML is below. Whichever is the current item has the li class "current_page_item". I need all child menus collapsed unless there is a current_page_item class on the parent or one of the children. <ul> <li class="current_page_item"><a href="#">Parent Item</a> <ul class="children"> <li><a href="#">Child page</a></li> <li><a href="#">Child page</a></li> <li><a href="#">Child page</a></li> <li><a href="#">Child page</a></li> </ul> </li> <li><a href="#">Parent Item</a> <ul class="children"> <li><a href="#">Child page</a></li> <li><a href="#">Child page</a></li> </ul> </li> <li><a href="#">Parent Item</a> <ul class="children"> <li><a href="#">Child page</a></li> <li><a href="#">Child page</a></li> </ul> </li> <li><a href="#">Parent Item</a></li> <li><a href="#">Parent Item</a></li> </ul> This so far, which works but i wonder if it can be improved as there is some flashing open and then closed again.... jQuery('ul.children').slideUp(); jQuery('li.current_page_item ul.children').slideDown('medium'); jQuery('li.current_page_item').parent().slideDown('medium');

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  • A* algorithm very slow

    - by Amaranth
    I have an programming a RTS game (I use XNA with C#). The pathfinding is working fine, except that when it has a lot of node to search in, there is a lag period of one or two seconds, it happens mainly when there is no path to the target destination, since it that situation there is more nodes to explore. I have the same problem when the path is shorter but selected more than 3 units (can't take the same path since the selected units can be in different part of the map). private List<NodeInfo> FindPath(Unit u, NodeInfo start, NodeInfo end) { Map map = GameInfo.GetInstance().GameMap; _nearestToTarget = start; start.MoveCost = 0; Vector2 endPosition = map.getTileByPos(end.X, end.Y).Position; //getTileByPos simply gets the tile in a 2D array with the X and Y indexes start.EstimatedRemainingCost = (int)(endPosition - map.getTileByPos(start.X, start.Y).Position).Length(); start.Parent = null; List<NodeInfo> openedNodes = new List<NodeInfo>(); ; List<NodeInfo> closedNodes = new List<NodeInfo>(); Point[] movements = GetMovements(u.UnitType); openedNodes.Add(start); while (!closedNodes.Contains(end) && openedNodes.Count > 0) { //Loop in nodes to find lowest cost NodeInfo currentNode = FindLowestCostOpenedNode(openedNodes); openedNodes.Remove(currentNode); closedNodes.Add(currentNode); Vector2 previousMouvement; if (currentNode.Parent == null) { previousMouvement = ConvertRotationToDirectionVector(u.Rotation); } else { previousMouvement = map.getTileByPos(currentNode.X, currentNode.Y).Position - map.getTileByPos(currentNode.Parent.X, currentNode.Parent.Y).Position; previousMouvement.Normalize(); } //For each neighbor foreach (Point movement in movements) { Point exploredGridPos = new Point(currentNode.X + movement.X, currentNode.Y + movement.Y); //Checks if valid move and checks if not if closed nodes list if (ValidNavigableNode(u.UnitType, new Point(currentNode.X, currentNode.Y), exploredGridPos) && !closedNodes.Contains(_gridMap[exploredGridPos.Y, exploredGridPos.X])) { NodeInfo exploredNode = _gridMap[exploredGridPos.Y, exploredGridPos.X]; Tile.TileType exploredTerrain = map.getTileByPos(exploredGridPos.X, exploredGridPos.Y).TerrainType; if(openedNodes.Contains(exploredNode)) { int newCost = currentNode.MoveCost + GetMoveCost(previousMouvement, movement, exploredTerrain); if (newCost < exploredNode.MoveCost) { exploredNode.Parent = currentNode; exploredNode.MoveCost = newCost; //Find nearest tile to the target (in case doesn't find path to target) //Only compares the node to the current nearest FindNearest(exploredNode); } } else { exploredNode.Parent = currentNode; exploredNode.MoveCost = currentNode.MoveCost + GetMoveCost(previousMouvement, movement, exploredTerrain); Vector2 exploredNodeWorldPos = map.getTileByPos(exploredGridPos.X, exploredGridPos.Y).Position; exploredNode.EstimatedRemainingCost = (int)(endPosition - exploredNodeWorldPos).Length(); //Find nearest tile to the target (in case doesn't find path to target) //Only compares the node to the current nearest FindNearest(exploredNode); openedNodes.Add(exploredNode); } } } } return closedNodes; } After that, I simply check if the end node is contained in the returned nodes. If so, I add the end node and each parent until I reach the start. If not, I add the nearestToTarget and each parent until I reach the start. I added a condition before calling FindPath so that only one unit can call a find path each frame (60 frame per second), but it makes no difference. I thought maybe I could solve this by allowing the find path to run in background while the game continues to run correctly, even if it takes a few frame (it is currently sequential sonce it is called in the update() of the unit if there's a target location but no path), but I don't really know how... I also though about sorting my opened nodes list by cost so I don't have to loop them, but I don't know if that would have an effect on the performance... Would there be other solutions? P.S. In the code, when I get the Move Cost, I check if the unit has to turn to perform the move, and the terrain type, nothing hard to do.

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  • How to get the form parent of an input?

    - by ropstah
    Hi, i need to get a reference to the FORM parent of an INPUT when I only have a reference to that INPUT. Is this possible with javascript (or else jQuery) ? function doSomething(element) { //element is input object //how to get reference to form? } This doesn't work: var form = $(element).parents('form:first'); alert($(form).attr("name"));

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  • How to pass an IFRAME SESSION to the parent page?

    - by JohnJon
    Is it possible to pass a SESSION variable from am embedded IFRAME to the parent page? Meaning: <form> <iframe> upload image to fake AJAX. With PHP, set $_SESSION to be the location of the temporary uploaded photo </iframe> <input type="submit" /> // will this form submit have the $_SESSION variable set from the IFRAME? </form>

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  • How to retrieve parent container ID after sorting using Jquery sortable??

    - by user187580
    Hello I have following markup and javascript to sort some items. Items can be sorted within a block or across other blocks. It works but I have a problem in retrieving correct block ID after an item is moved from one block to another. For example, if I move item 1 within "Block 1", I get "I am in Block= block_1" but if I move Item 1 to Block 2 I still get I am in Block 1. But I want to make the block 2 as its parent container. I need to retrieve this id so that I can do some ajax and update the db accordingly. Can you please help me correct this?? <div id="blocks_sortable"> <div id="block_1"> <h2>Block 1</h2> <div class="items_sortable connectedSortable"> <div id="item_1"> <span>Item 1</span></div> <div id="item_2"> <span>Item 2</span></div> <div id="item_3"> <span>Item 3</span></div> </div> </div> <div id="block_2"> <h2>Block 2</h2> <div class="items_sortable connectedSortable"> <div id="item_4"> <span>Item 4</span></div> <div id="item_5"> <span>Item 5</span></div> <div id="item_6"> <span>Item 6</span></div> </div> </div> </div> <script> $("#blocks_sortable").sortable({ }); $(".items_sortable").sortable({ connectWith: '.connectedSortable' , forcePlaceholderSize: true , stop : function(event, ui){ alert("I am in block = "+$(this).parent().attr("id")); } }).disableSelection(); </script> Thank you.

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  • Why the parent page get refreshed when I click the link to open thickbox-styled form?

    - by user333205
    Hi, all: I'm using Thickbox 3.1 to show signup form. The form content comes from jquery ajax post. The jquery lib is of version 1.4.2. I placed a "signup" link into a div area, which is a part of my other large pages, and the whole content of that div area is ajax+posted from my server. To make thickbox can work in my above arangement, I have modified the thickbox code a little like that: //add thickbox to href & area elements that have a class of .thickbox function tb_init(domChunk){ $(domChunk).live('click', function(){ var t = this.title || this.name || null; var a = this.href || this.alt; var g = this.rel || false; tb_show(t,a,g); this.blur(); return false; });} This modification is the only change against the original version. Beacause the "signup" link is placed in ajaxed content, so I Use live instead of binding the click event directly. When I tested on my pc, the thickbox works well. I can see the signup form quickly, without feeling the content of the parent page(here, is the other large pages) get refreshed. But after transmiting my site files into VHost, when I click the "signup" link, the signup form get presented very slowly. The large pages get refreshed evidently, because the borwser(ie6) are reloading images from server incessantly. These images are set as background images in CSS files. I think that's because the slow connection of network. But why the parent pages get refreshed? and why the browser reloads those images one more time? Havn't those images been placed in local computer's disk? Is there one way to stop that reloadding? Because the signup form can't get displayed sometimes due to slow connection of network. To verified the question, you can access http://www.juliantec.info/track-the-source.html and click the second link in left grey area, that is the "signup" link mentioned above. Thinks!

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  • Using loopedSlider on Child window. (parent plugin on child window)

    - by MakDotGNU
    Hi, I'm using loopedSlider on my page where I'm having multiple slider. At the same page I open a child window where again i'm trying to use loopedSlider but at the child window I'm getting an error as loopSlider is not a function. This error i'm getting even though I Call loopedslider.js file on child window. is there a way I can use a use my parent jquery plugin on child window ? thank you

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  • how to get the parent dir location using python..

    - by zjm1126
    this code is get the templates/blog1/page.html in b.py: path = os.path.join(os.path.dirname(__file__), os.path.join('templates', 'blog1/page.html')) but i want to get the parent dir location: a |---b.py |---templates |--------blog1 |-------page.html and how to get the a location thanks

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  • How can I do a multi level parent-child sort using Linq?

    - by Tenacious T
    How can I do a multi-level parent-child sort using Linq if I have a table structure like the one below: [Table: Sections] Id Seq Name ParentSectionId 1 1 TOP NULL 2 1 AAAA 1 3 2 SSSS 1 4 3 DDDD 1 5 1 SectionA1 2 6 2 SectionA2 2 7 1 SectionS1 3 8 3 ASummary 2 Expected sort result: TOP AAAA SectionA1 SectionA2 ASummary SSSS SectionS1 DDDD

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  • How do I map to a parent or child in the same table with NHibernate?

    - by adolfojp
    Lets suppose that I have a Category table with a column that holds the id of a parent or child category from the same table. This design would allow me to have unlimited levels of Categories, or unlimited levels in a thread, for example. How can I map this relationship with NHibernate? Are there any disadvantages or warnings that I should take into consideration when doing this?

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  • Do I have to put parent::__construct($config) in my CakePHP data source?

    - by Angel S. Moreno
    Is there a good reason to put parent::__construct($config) in the construct of a CakePHP data source I am developing? I see it being used in some of the data sources found in https://github.com/cakephp/datasources/blob/master/models/datasources/amazon_associates_source.php but not sure why. I could just do private $_config = array(); function construct($config){ $this->_config = $config; } and access my $config the same way.

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