Search Results

Search found 1642 results on 66 pages for 'dan morgan'.

Page 40/66 | < Previous Page | 36 37 38 39 40 41 42 43 44 45 46 47  | Next Page >

  • Java3d resetting to a new scene

    - by Dan Howard
    Hi all, I'm working on a game in Java3D. I read all my level info from a file and it works fine. But now I want to re-initialize the scene from reading data from a different file. How do I reset the scene? Should I just destroy the whole canvas3D and universe objects?

    Read the article

  • How can I prevent SerializeJSON from changing Yes/No/True/False strings to boolean?

    - by Dan Roberts
    I have a data struct being stored in JSON format, converted using the serializeJSON function. The problem I am running into is that strings that can be boolean in CF such as Yes,No,True,and False are converted into JSON as boolean values. Below is example code. Any ideas on how to prevent this? Code: <cfset test = {str='Yes'}> <cfset json = serializeJSON(test)> <cfset fromJSON = deserializeJSON(json)> <cfoutput> #test.str#<br> #json#<br> #fromJSON.str# </cfoutput> Result: Yes {"STR":true} YES

    Read the article

  • Convert Decimal to ASCII

    - by Dan Snyder
    I'm having difficulty using reinterpret_cast. Before I show you my code I'll let you know what I'm trying to do. I'm trying to get a filename from a vector full of data being used by a MIPS I processor I designed. Basically what I do is compile a binary from a test program for my processor, dump all the hex's from the binary into a vector in my c++ program, convert all of those hex's to decimal integers and store them in a DataMemory vector which is the data memory unit for my processor. I also have instruction memory. So When my processor runs a SYSCALL instruction such as "Open File" my C++ operating system emulator receives a pointer to the beginning of the filename in my data memory. So keep in mind that data memory is full of ints, strings, globals, locals, all sorts of stuff. When I'm told where the filename starts I do the following: Convert the whole decimal integer element that is being pointed to to its ASCII character representation, and then search from left to right to see if the string terminates, if not then just load each character consecutively into a "filename" string. Do this until termination of the string in memory and then store filename in a table. My difficulty is generating filename from my memory. Here is an example of what I'm trying to do: C++ Syntax (Toggle Plain Text) 1.Index Vector NewVector ASCII filename 2.0 240faef0 128123792 'abc7' 'a' 3.0 240faef0 128123792 'abc7' 'ab' 4.0 240faef0 128123792 'abc7' 'abc' 5.0 240faef0 128123792 'abc7' 'abc7' 6.1 1234567a 243225 'k2s0' 'abc7k' 7.1 1234567a 243225 'k2s0' 'abc7k2' 8.1 1234567a 243225 'k2s0' 'abc7k2s' 9. //EXIT LOOP// 10.1 1234567a 243225 'k2s0' 'abc7k2s' Index Vector NewVector ASCII filename 0 240faef0 128123792 'abc7' 'a' 0 240faef0 128123792 'abc7' 'ab' 0 240faef0 128123792 'abc7' 'abc' 0 240faef0 128123792 'abc7' 'abc7' 1 1234567a 243225 'k2s0' 'abc7k' 1 1234567a 243225 'k2s0' 'abc7k2' 1 1234567a 243225 'k2s0' 'abc7k2s' //EXIT LOOP// 1 1234567a 243225 'k2s0' 'abc7k2s' Here is the code that I've written so far to get filename (I'm just applying this to element 1000 of my DataMemory vector to test functionality. 1000 is arbitrary.): C++ Syntax (Toggle Plain Text) 1.int i = 0; 2.int step = 1000;//top->a0; 3.string filename; 4.char *temp = reinterpret_cast<char*>( DataMemory[1000] );//convert to char 5.cout << "a0:" << top->a0 << endl;//pointer supplied 6.cout << "Data:" << DataMemory[top->a0] << endl;//my vector at pointed to location 7.cout << "Data(1000):" << DataMemory[1000] << endl;//the element I'm testing 8.cout << "Characters:" << &temp << endl;//my temporary char array 9. 10.while(&temp[i]!=0) 11.{ 12. filename+=temp[i];//add most recent non-terminated character to string 13. i++; 14. if(i==4)//when 4 chatacters have been added.. 15. { 16. i=0; 17. step+=1;//restart loop at the next element in DataMemory 18. temp = reinterpret_cast<char*>( DataMemory[step] ); 19. } 20. } 21. cout << "Filename:" << filename << endl; int i = 0; int step = 1000;//top-a0; string filename; char *temp = reinterpret_cast( DataMemory[1000] );//convert to char cout << "a0:" << top-a0 << endl;//pointer supplied cout << "Data:" << DataMemory[top-a0] << endl;//my vector at pointed to location cout << "Data(1000):" << DataMemory[1000] << endl;//the element I'm testing cout << "Characters:" << &temp << endl;//my temporary char array while(&temp[i]!=0) { filename+=temp[i];//add most recent non-terminated character to string i++; if(i==3)//when 4 chatacters have been added.. { i=0; step+=1;//restart loop at the next element in DataMemory temp = reinterpret_cast( DataMemory[step] ); } } cout << "Filename:" << filename << endl; So the issue is that when I do the conversion of my decimal element to a char array I assume that 8 hex #'s will give me 4 characters. Why isn't this this case? Here is my output: C++ Syntax (Toggle Plain Text) 1.a0:0 2.Data:0 3.Data(1000):4428576 4.Characters:0x7fff5fbff128 5.Segmentation fault

    Read the article

  • How would you code a washing machine?

    - by Dan
    Imagine I have a class that represents a simple washing machine. It can perform following operations in the following order: turn on - wash - centrifuge - turn off. I see two basic alternatives: A) I can have a class WashingMachine with methods turnOn(), wash(int minutes), centrifuge(int revs), turnOff(). The problem with this is that the interface says nothing about the correct order of operations. I can at best throw InvalidOprationException if the client tries to centrifuge before machine was turned on. B) I can let the class itself take care of correct transitions and have the single method nextOperation(). The problem with this on the other hand, is that the semantics is poor. Client will not know what will happen when he calls the nextOperation(). Imagine you implement the centrifuge button’s click event so it calls nextOperation(). User presses the centrifuge button after machine was turned on and ups! machine starts to wash. I will probably need a few properties on my class to parameterize operations, or maybe a separate Program class with washLength and centrifugeRevs fields, but that is not really the problem. Which alternative is better? Or maybe there are some other, better alternatives that I missed to describe?

    Read the article

  • How do I ensure only the headers are shown for the first item in an ItemsControl in WPF?

    - by Dan Ryan
    I am using MVVM binding an ObservableCollection of children to an ItemsControl. The ItemsControl contains a UserControl used to style the UI for the children. <ItemsControl ItemsSource="{Binding Documents}"> <ItemsControl.ItemTemplate> <DataTemplate> <View:DocumentView Margin="0, 10, 0, 0" /> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> I want to show a header row for the contents of the ItemsControl but only want to show this once at the top (not for every child). How can I implement this behaviour in the DocumentView user control? Fyi I am using a Grid layout to style the child rows: <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="34"/> <ColumnDefinition Width="100"/> <ColumnDefinition Width="*" /> <ColumnDefinition Width="60" /> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition /> <RowDefinition /> </Grid.RowDefinitions> <TextBlock Grid.ColumnSpan="4" Grid.Row="0" Text="Should only show this at the top"></TextBlock> <Image Grid.Column="0" Grid.Row="1" Height="24" Width="24" Source="/Beazley.Documents.Presentation;component/Icons/error.png"></Image> <ComboBox Grid.Column="1" Grid.Row="1" Name="ContentTypes" ItemsSource="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type View:MainView}}, Path=DataContext.ContentTypes}" SelectedValue="{Binding ContentType}"/> <TextBox Grid.Column="2" Grid.Row="1" Text="{Binding Path=FileName}"/> <Button Grid.Column="3" Grid.Row="1" Command="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type View:MainView}}, Path=DataContext.RemoveFile}" CommandParameter="{Binding}">Remove</Button> </Grid>

    Read the article

  • Refactor/rewrite code or continue?

    - by Dan
    I just completed a complex piece of code. It works to spec, it meets performance requirements etc etc but I feel a bit anxious about it and am considering rewriting and/or refactoring it. Should I do this (spending time that could otherwise be spent on features that users will actually notice)? The reasons I feel anxious about the code are: The class hierarchy is complex and not obvious Some classes don't have a well defined purpose (they do a number of unrelated things) Some classes use others internals (they're declared as friend classes) to bypass the layers of abstraction for performance, but I feel they break encapsulation by doing this Some classes leak implementation details (eg, I changed a map to a hash map earlier and found myself having to modify code in other source files to make the change work) My memory management/pooling system is kinda clunky and less-than transparent They look like excellent reasons to refactor and clean code, aiding future maintenance and extension, but could be quite time consuming. Also, I'll never be perfectly happy with any code I write anyway... So, what does stackoverflow think? Clean code or work on features?

    Read the article

  • Checking for empty arrays: count vs empty

    - by Dan McG
    This question on 'How to tell if a PHP array is empty' had me thinking of this question Is there a reason that count should be used instead of empty when determining if an array is empty or not? My personal thought would be if the 2 are equivalent for the case of empty arrays you should use empty because it gives a boolean answer to a boolean question. From the question linked above, it seems that count($var) == 0 is the popular method. To me, while technically correct, makes no sense. E.g. Q: $var, are you empty? A: 7. Hmmm... Is there a reason I should use count == 0 instead or just a matter of personal taste? As pointed out by others in comments for a now deleted answer, count will have performance impacts for large arrays because it will have to count all elements, whereas empty can stop as soon as it knows it isn't empty. So, if they give the same results in this case, but count is potentially inefficient, why would we ever use count($var) == 0?

    Read the article

  • ASP.NET GridView - Cannot set the colour of the row during databind?

    - by Dan
    This is driving me NUTS! It's something that I've done 100s of time with a Datagrid. I'm now using a Gridview and I can't figure this out. I've got this grid: <asp:GridView AutoGenerateColumns="false" runat="server" ID="gvSelect" CssClass="GridViewStyle" GridLines="None" ShowHeader="False" PageSize="20" AllowPaging="True"> <Columns> <asp:TemplateField> <ItemTemplate> <asp:Label runat="server" ID="lbldas" Text="blahblah"></asp:Label> </ItemTemplate> </asp:TemplateField> </Columns> And during the RowDataBound I've tried: Protected Sub gvSelect_RowDataBound(ByVal sender As Object, ByVal e As System.Web.UI.WebControls.GridViewRowEventArgs) Handles gvSelect.RowCreated If e.Row.RowType = DataControlRowType.DataRow Then e.Row.Attributes.Add("onMouseOver", "this.style.backgroundColor='lightgrey'") End If End Sub And it NEVER sets the row backcolor.. I've been successful in using: gridrow.Cells(0).BackColor = Drawing.Color.Blue But doing the entire row? NOPE! and it's driving me nuts.. does ANYONE have solution for me? And just for fun I put this on the SAME page: <asp:DataGrid AutoGenerateColumns="false" runat="server" ID="dgSelect" GridLines="None" ShowHeader="False" PageSize="20" AllowPaging="True"> <Columns> <asp:TemplateColumn> <ItemTemplate> <asp:Label runat="server" ID="lbldas" Text="blahblah"></asp:Label> </ItemTemplate> </asp:TemplateColumn> </Columns> </asp:DataGrid> And in the ItemDataBound I put: If Not e.Item.ItemType = ListItemType.Header And Not e.Item.ItemType = ListItemType.Footer Then e.Item.Attributes.Add("onMouseOver", "this.style.backgroundColor='lightgrey'") End If And it works as expected.. SO What am I doing wrong with the Gridview? UPDATE ************** I thought I'd post the resulting HTML to show that any styles aren't affecting this. Here's the gridview html: <div class="AspNet-GridView" id="gvSelect"> <table cellpadding="0" cellspacing="0" summary=""> <tbody> <tr> <td> <span id="gvSelect_ctl02_lbldas">blahblah</span> </td> </tr> </tbody> </table> </div> And here's the resulting Datagrid HTML: <table cellspacing="0" border="0" id="dgSelect" style="border-collapse:collapse;"> <tr onMouseOver="this.style.backgroundColor='lightgrey'"> <td> <span id="dgSelect_ctl03_lbldas">blahblah</span> </td> </tr> </table> See.. the main difference is the tag. It never gets set in the gridview.. and I don't know why.. I've traced through it.. and the code gets run.. :S

    Read the article

  • Writing to a java socket channel which should be closed does not generate an exception

    - by Dan Serfaty
    Hi all, We have a java server that keeps a socket channel open with an Android client in order to provide push capabilities to our client application. However, after putting the Android in airplane mode, which I expected would sever the connection, the server can still write to the SocketChannel object associated with that Android client and no error is thrown. Calling SocketChannel.isConnected() before writing to it returns true. What are we missing? Is the handling of sockets different with mobile devices? Thanks in advance for your help.

    Read the article

  • How to apply coding methodologies and practices to non-coding work?

    - by Dan
    I can talk for hours about best-practice, source control, change management, feature tracking, development cycles and the lot, but most of what I've learnt or read seems to apply to nuts-and-bolts programming of compiled applications. You know, ASCII files that gets turned into 1s and 0s. How does one apply the same discipline and wisdom to working in environments that are point-and-click, config-centric. I'm thinking of CMSs and specifically, my current 9 to 5, SharePoint. Traditional practices of source control, dev-staging-production seem to break down since we're not working with code, and the live environment changes with user input. So to sum up a rather lengthy question, what works in a no-code environment?

    Read the article

  • Is this a correct Interlocked synchronization design?

    - by Dan Bryant
    I have a system that takes Samples. I have multiple client threads in the application that are interested in these Samples, but the actual process of taking a Sample can only occur in one context. It's fast enough that it's okay for it to block the calling process until Sampling is done, but slow enough that I don't want multiple threads piling up requests. I came up with this design (stripped down to minimal details): public class Sample { private static Sample _lastSample; private static int _isSampling; public static Sample TakeSample(AutomationManager automation) { //Only start sampling if not already sampling in some other context if (Interlocked.CompareExchange(ref _isSampling, 0, 1) == 0) { try { Sample sample = new Sample(); sample.PerformSampling(automation); _lastSample = sample; } finally { //We're done sampling _isSampling = 0; } } return _lastSample; } private void PerformSampling(AutomationManager automation) { //Lots of stuff going on that shouldn't be run in more than one context at the same time } } Is this safe for use in the scenario I described?

    Read the article

  • Using OUTPUT/INTO within instead of insert trigger invalidates 'inserted' table

    - by Dan
    I have a problem using a table with an instead of insert trigger. The table I created contains an identity column. I need to use an instead of insert trigger on this table. I also need to see the value of the newly inserted identity from within my trigger which requires the use of OUTPUT/INTO within the trigger. The problem is then that clients that perform INSERTs cannot see the inserted values. For example, I create a simple table: CREATE TABLE [MyTable]( [MyID] [int] IDENTITY(1,1) NOT NULL, [MyBit] [bit] NOT NULL, CONSTRAINT [PK_MyTable_MyID] PRIMARY KEY NONCLUSTERED ( [MyID] ASC )) Next I create a simple instead of trigger: create trigger [trMyTableInsert] on [MyTable] instead of insert as BEGIN DECLARE @InsertedRows table( MyID int, MyBit bit); INSERT INTO [MyTable] ([MyBit]) OUTPUT inserted.MyID, inserted.MyBit INTO @InsertedRows SELECT inserted.MyBit FROM inserted; -- LOGIC NOT SHOWN HERE THAT USES @InsertedRows END; Lastly, I attempt to perform an insert and retrieve the inserted values: DECLARE @tbl TABLE (myID INT) insert into MyTable (MyBit) OUTPUT inserted.MyID INTO @tbl VALUES (1) SELECT * from @tbl The issue is all I ever get back is zero. I can see the row was correctly inserted into the table. I also know that if I remove the OUTPUT/INTO from within the trigger this problem goes away. Any thoughts as to what I'm doing wrong? Or is how I want to do things not feasible? Thanks.

    Read the article

  • Import a Collada model doesn't align to pixels

    - by Dan Friedman
    Assume I have a model that is simply a cube. (It is more complicated than a cube, but for the purposes of this discussion, we will simplify.) So when I am in Sketchup, the cube is Xmm by Xmm by Xmm, where X is an integer. I then export the a Collada file and subsequently load that into threejs. Now if I look at the geometry bounding box, the values are floats, not integers. So now assume I am putting cubes next to each other with a small space in between say 1 pixel. Because screens can't draw half pixels, sometimes I see one pixel and sometimes I see two, which causes a lack of uniformity. I think I can resolve this satisfactorily if I can somehow get the imported model to have integer dimensions. I have full access to all parts of the model starting with Sketchup, so any point in the process is fair game. Is it possible? Thanks.

    Read the article

  • Craziest JavaScript behavior I've ever seen

    - by Dan Ray
    And that's saying something. This is based on the Google Maps sample for Directions in the Maps API v3. <html> <head> <meta name="viewport" content="initial-scale=1.0, user-scalable=no"/> <meta http-equiv="content-type" content="text/html; charset=UTF-8"/> <title>Google Directions</title> <script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false"></script> <script type="text/javascript"> var directionDisplay; var directionsService = new google.maps.DirectionsService(); var map; function initialize() { directionsDisplay = new google.maps.DirectionsRenderer(); var myOptions = { zoom:7, mapTypeId: google.maps.MapTypeId.ROADMAP } map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); directionsDisplay.setMap(map); directionsDisplay.setPanel(document.getElementById("directionsPanel")); } function render() { var start; if(navigator.geolocation) { navigator.geolocation.getCurrentPosition(function(position) { start = new google.maps.LatLng(position.coords.latitude,position.coords.longitude); }, function() { handleNoGeolocation(browserSupportFlag); }); } else { // Browser doesn't support Geolocation handleNoGeolocation(); } alert("booga booga"); var end = '<?= $_REQUEST['destination'] ?>'; var request = { origin:start, destination:end, travelMode: google.maps.DirectionsTravelMode.DRIVING }; directionsService.route(request, function(response, status) { if (status == google.maps.DirectionsStatus.OK) { directionsDisplay.setDirections(response); } }); } </script> </head> <body style="margin:0px; padding:0px;" onload="initialize()"> <div><div id="map_canvas" style="float:left;width:70%; height:100%"></div> <div id="directionsPanel" style="float:right;width:30%;height 100%"></div> <script type="text/javascript">render();</script> </body> </html> See that "alert('booga booga')" in there? With that in place, this all works fantastic. Comment that out, and var start is undefined when we hit the line to define var request. I discovered this when I removed the alert I put in there to show me the value of var start, and it quit working. If I DO ask it to alert me the value of var start, it tells me it's undefined, BUT it has a valid (and accurate!) value when we define var request a few lines later. I'm suspecting it's a timing issue--like an asynchronous something is having time to complete in the background in the moment it takes me to dismiss the alert. Any thoughts on work-arounds?

    Read the article

  • java progress bar while applet loads

    - by Dan
    OK so, let's say I have a Java applet that takes a while to load (~5 secs). It's getting the mysql-connector.jar and it's loading. Well.. instead of the gray box with the coffee logo... can I make it have a simple progress bar with the percent? Thanks.

    Read the article

  • Change/Update a pane using python wx.AUI

    - by Dan
    I'm using wx.AUI and having a bit of a problem managing panes. Once you have created a new pane using AddPane(), what is the syntax to update or change the pane? I've seen the SetPane command but I can't find any examples. Can someone direct me to an example? Or perhaps it makes sense to use some command to delete the pane and create a new one? Thanks in advance for your time.

    Read the article

  • PHP Doctrine - YAML syntax help. Default value for many to many relationship?

    - by Dan
    Hi, I have the following YAML schema for organising users in Doctrine: Person: tableName: people columns: id: type: integer primary: true autoincrement: true firstname: type: string notnull: true lastname: type: string notnull: true User: inheritance: extends: Person type: column_aggregation keyField: type keyValue: 1 Userdetails: columns: person_id: type: integer primary: true password: type: string notnull: true relations: User: foreignType: one local: person_id onDelete: CASCADE onUpdate: CASCADE Group: tableName: groups columns: id: type: integer primary: true autoincrement: true name: type: string notnull: true UserGroup: columns: group_id: type: integer primary: true person_id: type: integer primary: true relations: User: foreignType: many local: person_id Group: foreignType: many Basically, any people who are users will belong to one or more groups. Is there any way to add new users to a particular group by default? Any advice appreciated. Thanks

    Read the article

  • Helpful advice on developing a professional MS Word add-on

    - by Dan Tao
    A few months back I put together a simple proof-of-concept piece of software for a small firm with an idea for a document editing tool. The company wanted this tool to be integrated into Microsoft Word, understandably, to maximize its accessibility to the average user. I essentially wrote the underlying library with all of the core functionality as a C# project, and then used VSTO to get it running inside of Word. It felt like a bit of a duct tape solution, really; but then, I have (practically) zero experience developing tools for integration with MS Office, and it was only a proof of concept anyway. Well, the firm was quite pleased with my work overall, and they're looking to move from "proof of concept" to the real deal. Fortunately, as I said, the core functionality is all there and will only need to be somewhat tweaked and enhanced. My main concern is figuring out how to put together an application that will integrate with MS Word in a clean and polished way, and which can be deployed easily in accordance with a regular user's expectations (i.e., simply running an install program and voila, it's there in Word). I seem to remember reading somewhere that nobody uses VSTO for real professional projects. Is this true? False? What are the alternatives? And what are the tips and gotchas that I should be aware of before getting started on this issue of MS Word integration?

    Read the article

  • Why might a System.String object not cache its hash code?

    - by Dan Tao
    A glance at the source code for string.GetHashCode using Reflector reveals the following (for mscorlib.dll version 4.0): public override unsafe int GetHashCode() { fixed (char* str = ((char*) this)) { char* chPtr = str; int num = 0x15051505; int num2 = num; int* numPtr = (int*) chPtr; for (int i = this.Length; i > 0; i -= 4) { num = (((num << 5) + num) + (num >> 0x1b)) ^ numPtr[0]; if (i <= 2) { break; } num2 = (((num2 << 5) + num2) + (num2 >> 0x1b)) ^ numPtr[1]; numPtr += 2; } return (num + (num2 * 0x5d588b65)); } } Now, I realize that the implementation of GetHashCode is not specified and is implementation-dependent, so the question "is GetHashCode implemented in the form of X or Y?" is not really answerable. I'm just curious about a few things: If Reflector has disassembled the DLL correctly and this is the implementation of GetHashCode (in my environment), am I correct in interpreting this code to indicate that a string object, based on this particular implementation, would not cache its hash code? Assuming the answer is yes, why would this be? It seems to me that the memory cost would be minimal (one more 32-bit integer, a drop in the pond compared to the size of the string itself) whereas the savings would be significant, especially in cases where, e.g., strings are used as keys in a hashtable-based collection like a Dictionary<string, [...]>. And since the string class is immutable, it isn't like the value returned by GetHashCode will ever even change. What could I be missing? UPDATE: In response to Andras Zoltan's closing remark: There's also the point made in Tim's answer(+1 there). If he's right, and I think he is, then there's no guarantee that a string is actually immutable after construction, therefore to cache the result would be wrong. Whoa, whoa there! This is an interesting point to make (and yes it's very true), but I really doubt that this was taken into consideration in the implementation of GetHashCode. The statement "therefore to cache the result would be wrong" implies to me that the framework's attitude regarding strings is "Well, they're supposed to be immutable, but really if developers want to get sneaky they're mutable so we'll treat them as such." This is definitely not how the framework views strings. It fully relies on their immutability in so many ways (interning of string literals, assignment of all zero-length strings to string.Empty, etc.) that, basically, if you mutate a string, you're writing code whose behavior is entirely undefined and unpredictable. I guess my point is that for the author(s) of this implementation to worry, "What if this string instance is modified between calls, even though the class as it is publicly exposed is immutable?" would be like for someone planning a casual outdoor BBQ to think to him-/herself, "What if someone brings an atomic bomb to the party?" Look, if someone brings an atom bomb, party's over.

    Read the article

< Previous Page | 36 37 38 39 40 41 42 43 44 45 46 47  | Next Page >