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  • MEF GetExports<T, TMetaDataView> returning nothing with AllowMultiple = True

    - by sohum
    I don't understand MEF very well, so hopefully this is a simple fix of how I think it works. I'm trying to use MEF to get some information about a class and how it should be used. I'm using the Metadata options to try to achieve this. My interfaces and attribute looks like this: public interface IMyInterface { } public interface IMyInterfaceInfo { Type SomeProperty1 { get; } double SomeProperty2 { get; } string SomeProperty3 { get; } } [MetadataAttribute] [AttributeUsage(AttributeTargets.Class, AllowMultiple = true)] public class ExportMyInterfaceAttribute : ExportAttribute, IMyInterfaceInfo { public ExportMyInterfaceAttribute(Type someProperty1, double someProperty2, string someProperty3) : base(typeof(IMyInterface)) { SomeProperty1 = someProperty1; SomeProperty2 = someProperty2; SomeProperty3 = someProperty3; } public Type SomeProperty1 { get; set; } public double SomeProperty2 { get; set; } public string SomeProperty3 { get; set; } } The class that is decorated with the attribute looks like this: [ExportMyInterface(typeof(string), 0.1, "whoo data!")] [ExportMyInterface(typeof(int), 0.4, "asdfasdf!!")] public class DecoratedClass : IMyInterface { } The method that is trying to use the import looks like this: private void SomeFunction() { // CompositionContainer is an instance of CompositionContainer var myExports = CompositionContainer.GetExports<IMyInterface, IMyInterfaceInfo>(); } In my case myExports is always empty. In my CompositionContainer, I have a Part in my catalog that has two ExportDefinitions, both with the following ContractName: "MyNamespace.IMyInterface". The Metadata is also loaded correctly per my exports. If I remove the AllowMultiple setter and only include one exported attribute, the myExports variable now has the single export with its loaded metadata. What am I doing wrong?

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  • Strange Effect with Overridden Properties and Reflection

    - by naacal
    I've come across a strange behaviour in .NET/Reflection and cannot find any solution/explanation for this: Class A { public string TestString { get; set; } } Class B : A { public override string TestString { get { return "x"; } } } Since properties are just pairs of functions (get_PropName(), set_PropName()) overriding only the "get" part should leave the "set" part as it is in the base class. And this is just what happens if you try to instanciate class B and assign a value to TestString, it uses the implementation of class A. But what happens if I look at the instantiated object of class B in reflection is this: PropertyInfo propInfo = b.GetType().GetProperty("TestString"); propInfo.CanRead ---> true propInfo.CanWrite ---> false(!) And if I try to invoke the setter from reflection with: propInfo.SetValue("test", b, null); I'll even get an ArgumentException with the following message: Property set method not found. Is this as expected? Because I don't seem to find a combination of BindingFlags for the GetProperty() method that returns me the property with a working get/set pair from reflection.

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  • Symfony 1.4 - Don't save a blank password on a executeUpdate action.

    - by Twelve47
    I have a form to edit a UserProfile which is stored in mysql db. Which includes the following custom configuration: public function configure() { $this->widgetSchema['password']=new sfWidgetFormInputPassword(); $this->validatorSchema['password']->setOption('required', false); // you don't need to specify a new password if you are editing a user. } When the user tries to save the executeUpdate method is called to commit the changes. If the password is left blank, the password field is set to '', but I want it to retain the old password instead of overwriting it. What is the best (/most in the symfony ethos) way of doing this? My solution was to override the setter method on the model (which i had done anyway for password encryption), and ignore blank values. public function setPassword( $password ) { if ($password=='') return false; // if password is blank don't save it. return $this->_set('password', UserProfile ::encryptPassword( $password )); } It seems to work fine like this, but is there a better way? If you're wondering I cannot use sfDoctrineGuard for this project as I am dealing with a legacy database, and cannot change the schema.

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  • Need an advice for unit testing using mock object

    - by Andree
    Hi there, I just recently read about "Mocking objects" for unit testing and currently I'm having a difficulties implementing this approach in my application. Please let me explain my problem. I have a User model class, which is dependent on 2 data sources (database and facebook web service). The controller class simply use this User model as an interface to access data and it doesn't care about where the data came from. Currently I never done any unit test to this User model because it is dependent on an external web service. But just a while ago, I read about object mocking and now I know that it is a common approach to unit test a class that depends on external resources (like in my case). Now I want to create a unit test for the User model, but then I encountered a design issue: In order for the User model to use a mocked Facebook SDK, I have to inject this mocked Facebook SDK to the User object (probably using a setter). Therefore I can't construct the Facebook SDK inside the User object. I have to construct it outside the User object, and inject the SDK into the User object. The real client of my User model is the application's controller. Therefore I have to construct the Facebook SDK inside the controller and inject it to the user object. Well, this is a problem because I want my controller to be as clean as possible. I want my controller to be ignorant about the application's data source. I'm not good at explaining something systematically, so you'll probably sleeping before reading this last paragraph. But anyway, I want to ask if anyone here ever encountered the same problem as mine? How do you solve this problem? Regards, Andree

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  • Any problems with this C++ const reference accessor interface idiom?

    - by mskfisher
    I was converting a struct to a class so I could enforce a setter interface for my variables. I did not want to change all of the instances where the variable was read, though. So I converted this: struct foo_t { int x; float y; }; to this: class foo_t { int _x; float _y; public: foot_t() : x(_x), y(_y) { set(0, 0.0); } const int &x; const float &y; set(int x, float y) { _x = x; _y = y; } }; I'm interested in this because it seems to model C#'s idea of public read-only properties. Compiles fine, and I haven't seen any problems yet. Besides the boilerplate of associating the const references in the constructor, what are the downsides to this method? Any strange aliasing issues? Why haven't I seen this idiom before?

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  • [WPF] ExceptionValidationRule doesn't react to exceptions...

    - by Darmak
    Hi, I have an ExceptionValidationRule on my TextBox: <Window.Resources> <Style x:Key="textStyleTextBox" TargetType="TextBox"> <Style.Triggers> <Trigger Property="Validation.HasError" Value="true"> <Setter Property="ToolTip" Value="{Binding RelativeSource={RelativeSource Self}, Path=(Validation.Errors)[0].ErrorContent}" /> </Trigger> </Style.Triggers> </Style> </Window.Resources> <TextBox x:Name="myTextBox" {Binding Path=MyProperty, ValidatesOnExceptions=True}" Style="{StaticResource ResourceKey=textStyleTextBox}" /> and MyProperty looks like that: private int myProperty; public int MyProperty { get { return myProperty; } set { if(value > 10) throw new ArgumentException("LOL that's an error"); myProperty = value; } } In DEBUG mode, application crashes with unhandled exception "LOL that's an error" (WPF Binding Engine doesn't catch this and I think it should...). In RELEASE mode, everything works fine. Can someone tell me, why the hell is this happening? And how can I fix this?

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  • Showing multiple models in a single ListView

    - by Veer
    I've three models (Contacts, Notes, Reminders). I want to search all these and produce the filtered result in a single listview and depending upon the selection I've to display the corresponding view(UserControl) to its right. I want the right way of implementing the design or atleast alternatives to this method that I've tried. Now I've tried it using a IntegratedViewModel having all the properties from all the three models. public class IntegratedViewModel { ContactModel _contactModel; NoteModel _noteModel; public IntegratedViewModel(ContactModel contactModel) { _contactModel = contactModel; } // similarly for other models also public string DisplayTitle // For displaying in ListView { get; //same as set set { If(_contactModel != null) return _contactModel.Name; If(_noteModel != null) return _noteModel.Title; } } // All other properties from the three models includin the Name/Title properties for displaying them in the corresponding views(UserControl) } Now I set the itemsSource as the List<IntegratedViewModel>. I've to now bind the visibility of the views to some properties in the MainViewModel. I tried setting bool properties like IsContactViewSelected, IsNoteViewSelected using the setter of SelectedEntity property which is bound to the ListView's SelectedItem. public SelectedEntity { //get set { oldvalue = _selectedEntity; _selectedEntity = value; // now i find the Type of model selected using oldvalue.ModelType // where ModelType is a property in the IntegratedViewModel // according to the type, i set one of the above bool properties to false // and do the same for _selectedEntity but set the property to true // so that the view corresponding to the selectedEntityType is visible // and others are collapsed } } Here is the problem: For eg: let us say, I selected an item of type ContactModel, the old selection being NoteModel. I set the property IsNoteModelSelected to false according to the oldvalue, it sets the property and then Raises the propertychanged event and does not go and check the remaining if condition where i check for _selectedEntity which is used to set the IsContactModelSelected to true.

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  • How not to lose binding source updates?

    - by Fyodor Soikin
    Suppose I have a modal dialog with a textbox and OK/Cancel buttons. And it is built on MVVM - i.e. it has a ViewModel object with a string property that the textbox is bound to. Say, I enter some text in the textbox and then grab my mouse and click "OK". Everything works fine: at the moment of click, the textbox loses focus, which causes the binding engine to update the ViewModel's property. I get my data, everybody's happy. Now suppose I don't use my mouse. Instead, I just hit Enter on the keyboard. This also causes the "OK" button to "click", since it is marked as IsDefault="True". But guess what? The textbox doesn not lose focus in this case, and therefore, the binding engine remains innocently ignorant, and I don't get my data. Dang! Another variation of the same scenario: suppose I have a data entry form right in the main window, enter some data into it, and then hit Ctrl+S for "Save". Guess what? My latest entry doesn't get saved! This may be somewhat remedied by using UpdateSourceTrigger=PropertyChanged, but that is not always possible. One obvious case would be the use of StringFormat with binding - the text keeps jumping back into "formatted" state as I'm trying to enter it. And another case, which I have encountered myself, is when I have some time-consuming processing in the viewmodel's property setter, and I only want to perform it when the user is "done" entering text. This seems like an eternal problem: I remember trying to solve it systematically from ages ago, ever since I've started working with interactive interfaces, but I've never quite succeeded. In the past, I always ended up using some sort of hacks - like, say, adding an "EnsureDataSaved" method to every "presenter" (as in "MVP") and calling it at "critical" points, or something like that... But with all the cool technologies, as well as empty hype, of WPF, I expected they'd come up with some good solution.

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  • Is it legal to take sealed .NET framework class source and extend it?

    - by Giedrius
    To be short, I'm giving very specific example, but I'm interested in general situation. There is a FtpWebRequest class in .NET framework and it is missing some of new FTP operations, like MFCT. It is ok in a sense that this operation is still in draft mode, but it is not ok in a sense, that FtpWebRequest is sealed and there's no other way (at least I don't see it) to extend it with this new operation. Easiest way to do it would be take FtpWebRequest class source from .NET reference sources and extend it, in such way will be kept all the consistence in naming, implementation, etc. Question is how much legal it is? I won't sell this class as a product, I can publish my changes on web - nothing to hide here. If it is not legal, can I take this class source from mono and include in native .net project? Did you had similar case and how you solved it? Update: as long as extension method is offered, I'm pasting source from .NET framework which should show that extension methods are not the solution. So there's a property Method, where you can pass FTP command: public override string Method { get { return m_MethodInfo.Method; } set { if (String.IsNullOrEmpty(value)) { throw new ArgumentException(SR.GetString(SR.net_ftp_invalid_method_name), "value"); } if (InUse) { throw new InvalidOperationException(SR.GetString(SR.net_reqsubmitted)); } try { m_MethodInfo = FtpMethodInfo.GetMethodInfo(value); } catch (ArgumentException) { throw new ArgumentException(SR.GetString(SR.net_ftp_unsupported_method), "value"); } } } As you can see there FtpMethodInfo.GetMethodInfo(value) call in setter, which basically validates value against internal enum static array. Update 2: Checked mono implementation and it is not exact replica of native code + it does not implement some of the things.

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  • [Concept] How does unlink() find the file to delete?

    - by Prasad
    My app has a 'Photo' field to store URL. It uses sfWidgetFormInputFileEditable for the widget schema. To delete the old image when a new image is uploaded, I use unlink before setting the value in the over-ridden setter and it works!!! if (file_exists($this->_get('photo'))) unlink($this->_get('photo')); Photos are stored in uploads/photos and when saving 'Photo' only the file name xxx-yyy.zzz is saved (and not the full path). However, I wish to know how symfony/php knows the full path of the file to be deleted? Part 2: I am using sfThumbnailPlugin to generate thumbnails. So the actual code looks like this: public function setPhoto($value) { if(!empty($value)) { Contact::generateThumbnail($value); // delete current Photo & create thumbnail $this->_set('photo',$value); // setting new value after deleting old one } } public function generateThumbnail($value) { $uploadDir = sfConfig::get('app_photo_upload'); // path to upload folder if (file_exists($this->_get('photo'))) { unlink($this->_get('photo')); // delete full-size image // path to thumbnail $thumbpath = $uploadDir.'/thumbnails/'.$this->get('photo'); // read a blog, tried setting dir manually, doesn't work :( //chdir('/thumbnails/'); // tried closing the file too, doesn't work! :( //fclose($thumbpath) or die("can't close file"); //unlink($this->_get('photo')); // doesn't work; no error :( unlink($thumbpath); // doesn't work, no error :( } $thumbnail = new sfThumbnail(150, 150); $thumbnail->loadFile($uploadDir.'/'.$value); $thumbnail->save($uploadDir.'/thumbnails/'.$value, 'image/png'); } Why can't the thumbnail be deleted using unlink()? is the sequence of ops incorrect? Is it because the old thumbnail is displayed in the sfWidgetFormInputFileEditable widget? I've spent hours trying to figure this out, but unable to nail down the real cause. Thanks in advance.

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  • ZendFramework Headscript Helper - Make scripts unique

    - by tokam
    How can I ensure that the headScript and headStyle helper include css files only once when added? The reason I am asking is that I would like to display some contents in a lightbox and all Flashmassages.E.g. notifications like profile successfully edited. To display flashmessages in the lightbox i would like to check at the top of my layout script if they are set, in case they are i would like to attach the required javascript library using the headScript helper. The problem is that I have no control about the scripts which were already added at this point. Maybe at a page where the library is needed for an other use case, it has already been added with addScript. How can I ensure all scripts are added only once to my helper? I already checked that these helpers extend Zend_View_Helper_Placeholder_Container_Standalone which uses an ArrayObject internally to hold the data and provides getters & setter to the array object. Maybe a solution here would be to check each time when adding a script file if it already exists using the ArrayObject?

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  • Objective-C Result from a Static Method saved to class instance variable giving "EXC_BAD_ACCESS" when used.

    - by KinGBin
    I am trying to store the md5 string as a class instance variable instead of the actual password. I have a static function that will return a md5 string which I'm trying to store in an instance variable instead of the actual password. I have the following setter for my class instance variable: -(void)setPassword:(NSString *)newpass{ if(newpass != password){ password = [utils md5HexDigest:newpass]; } } This will pass back the correct md5 string and save it to the password variable in my init function: [self setPassword:pword];. If I call another instance method and try to access self.password" I will get "EXC_BAD_ACCESS". I understand that the memory is getting released, but I have no clue to make sure it stays. I have tried alloc init with autorelease with no luck. This is the md5HexDigest function getting called during the init (graciously found in another stackoverflow question): + (NSString*)md5HexDigest:(NSString*)input { const char* str = [input UTF8String]; unsigned char result[CC_MD5_DIGEST_LENGTH]; CC_MD5(str, strlen(str), result); NSMutableString *ret = [NSMutableString stringWithCapacity:CC_MD5_DIGEST_LENGTH*2]; for(int i = 0; i<CC_MD5_DIGEST_LENGTH; i++) { [ret appendFormat:@"%02x",result[i]]; } return ret; } Any help/pointers would be greatly appreciated. I would rather have the md5 string saved in memory than the actual password calling the md5 every time I needed to use the password. Thanks in advance.

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  • Extending abstract classes in c#

    - by ng
    I am a Java developer and I have noticed some differences in extending abstract classes in c# as opposed to Java. I was wondering how a c# developer would achived the following. 1) Covarience public abstract class A { public abstract List<B> List(); } public class BList : List<T> where T : B { } public abstract class C : A { public abstract BList List(); } So in the above hierarchy, there is covarience in C where it returns a type compatible with what A returns. However this gives me an error in Visual Studio. Is there a way to specify a covarient return type in c#? 2) Adding a setter to a property public abstract class A { public abstract String Name { get; } } public abstract class B : A { public abstract String Name { get; set } } Here the compiler complains of hiding. Any suggestions? Please do not suggest using interfaces unless that is the ONLY way to do this.

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  • Windows Phone 8 xaml textblock binding format

    - by user2042227
    I would like to format a textblock which is binded to a value, to show "R" before the actuall value, is this possible, cause I cannot directly change the value? Thank you <ListBox x:Name="lstbundleListbox" Foreground="White" Height="320" HorizontalAlignment="Center"> <ListBox.ItemContainerStyle> <Style TargetType="ListBoxItem"> <Setter Property="HorizontalContentAlignment" Value="Center" /> </Style> </ListBox.ItemContainerStyle> <ListBox.ItemTemplate> <DataTemplate> <StackPanel> <TextBlock Text="{Binding name}" TextWrapping="Wrap" HorizontalAlignment="Center"/> <TextBlock Text="{Binding cost}" TextWrapping="Wrap" HorizontalAlignment="Center"/> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <StackPanel Orientation="Vertical"/> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> </ListBox> So I basically want the texblock to show R(cost)

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  • WPF TreeView MouseDown

    - by imekon
    I've got something like this in a TreeView: <DataTemplate x:Key="myTemplate"> <StackPanel MouseDown="OnItemMouseDown"> ... </StackPanel> </DataTemplate> Using this I get the mouse down events if I click on items in the stack panel. However... there seems to be another item behind the stack panel that is the TreeViewItem - it's very hard to hit, but not impossible, and that's when the problems start to occur. I had a go at handling PreviewMouseDown on TreeViewItem, however that seems to require e.Handled = false otherwise standard tree view behaviour stops working. Ok, Here's the source code... MainWindow.xaml <Window x:Class="WPFMultiSelectTree.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:WPFMultiSelectTree" Title="Multiple Selection Tree" Height="300" Width="300"> <Window.Resources> <!-- Declare the classes that convert bool to Visibility --> <local:VisibilityConverter x:Key="visibilityConverter"/> <local:VisibilityInverter x:Key="visibilityInverter"/> <!-- Set the style for any tree view item --> <Style TargetType="TreeViewItem"> <Style.Triggers> <DataTrigger Binding="{Binding Selected}" Value="True"> <Setter Property="Background" Value="DarkBlue"/> <Setter Property="Foreground" Value="White"/> </DataTrigger> </Style.Triggers> <EventSetter Event="PreviewMouseDown" Handler="OnTreePreviewMouseDown"/> </Style> <!-- Declare a hierarchical data template for the tree view items --> <HierarchicalDataTemplate x:Key="RecursiveTemplate" ItemsSource="{Binding Children}"> <StackPanel Margin="2" Orientation="Horizontal" MouseDown="OnTreeMouseDown"> <Ellipse Width="12" Height="12" Fill="Green"/> <TextBlock Margin="2" Text="{Binding Name}" Visibility="{Binding Editing, Converter={StaticResource visibilityInverter}}"/> <TextBox Margin="2" Text="{Binding Name}" KeyDown="OnTextBoxKeyDown" IsVisibleChanged="OnTextBoxIsVisibleChanged" Visibility="{Binding Editing, Converter={StaticResource visibilityConverter}}"/> <TextBlock Margin="2" Text="{Binding Index, StringFormat=({0})}"/> </StackPanel> </HierarchicalDataTemplate> <!-- Declare a simple template for a list box --> <DataTemplate x:Key="ListTemplate"> <TextBlock Text="{Binding Name}"/> </DataTemplate> </Window.Resources> <Grid> <!-- Declare the rows in this grid --> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition/> <RowDefinition Height="Auto"/> <RowDefinition/> </Grid.RowDefinitions> <!-- The first header --> <TextBlock Grid.Row="0" Margin="5" Background="PowderBlue">Multiple selection tree view</TextBlock> <!-- The tree view --> <TreeView Name="m_tree" Margin="2" Grid.Row="1" ItemsSource="{Binding Children}" ItemTemplate="{StaticResource RecursiveTemplate}"/> <!-- The second header --> <TextBlock Grid.Row="2" Margin="5" Background="PowderBlue">The currently selected items in the tree</TextBlock> <!-- The list box --> <ListBox Name="m_list" Margin="2" Grid.Row="3" ItemsSource="{Binding .}" ItemTemplate="{StaticResource ListTemplate}"/> </Grid> </Window> MainWindow.xaml.cs /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { private Container m_root; private Container m_first; private ObservableCollection<Container> m_selection; private string m_current; /// <summary> /// Constructor /// </summary> public MainWindow() { InitializeComponent(); m_selection = new ObservableCollection<Container>(); m_root = new Container("root"); for (int parents = 0; parents < 50; parents++) { Container parent = new Container(String.Format("parent{0}", parents + 1)); for (int children = 0; children < 1000; children++) { parent.Add(new Container(String.Format("child{0}", children + 1))); } m_root.Add(parent); } m_tree.DataContext = m_root; m_list.DataContext = m_selection; m_first = null; } /// <summary> /// Has the shift key been pressed? /// </summary> private bool ShiftPressed { get { return Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift); } } /// <summary> /// Has the control key been pressed? /// </summary> private bool CtrlPressed { get { return Keyboard.IsKeyDown(Key.LeftCtrl) || Keyboard.IsKeyDown(Key.RightCtrl); } } /// <summary> /// Clear down the selection list /// </summary> private void DeselectAndClear() { foreach(Container container in m_selection) { container.Selected = false; } m_selection.Clear(); } /// <summary> /// Add the container to the list (if not already present), /// mark as selected /// </summary> /// <param name="container"></param> private void AddToSelection(Container container) { if (container == null) { return; } foreach (Container child in m_selection) { if (child == container) { return; } } container.Selected = true; m_selection.Add(container); } /// <summary> /// Remove container from list, mark as not selected /// </summary> /// <param name="container"></param> private void RemoveFromSelection(Container container) { m_selection.Remove(container); container.Selected = false; } /// <summary> /// Process single click on a tree item /// /// Normally just select an item /// /// SHIFT-Click extends selection /// CTRL-Click toggles a selection /// </summary> /// <param name="sender"></param> private void OnTreeSingleClick(object sender) { FrameworkElement element = sender as FrameworkElement; if (element != null) { Container container = element.DataContext as Container; if (container != null) { if (CtrlPressed) { if (container.Selected) { RemoveFromSelection(container); } else { AddToSelection(container); } } else if (ShiftPressed) { if (container.Parent == m_first.Parent) { if (container.Index < m_first.Index) { Container item = container; for (int i = container.Index; i < m_first.Index; i++) { AddToSelection(item); item = item.Next; if (item == null) { break; } } } else if (container.Index > m_first.Index) { Container item = m_first; for (int i = m_first.Index; i <= container.Index; i++) { AddToSelection(item); item = item.Next; if (item == null) { break; } } } } } else { DeselectAndClear(); m_first = container; AddToSelection(container); } } } } /// <summary> /// Process double click on tree item /// </summary> /// <param name="sender"></param> private void OnTreeDoubleClick(object sender) { FrameworkElement element = sender as FrameworkElement; if (element != null) { Container container = element.DataContext as Container; if (container != null) { container.Editing = true; m_current = container.Name; } } } /// <summary> /// Clicked on the stack panel in the tree view /// /// Double left click: /// /// Switch to editing mode (flips visibility of textblock and textbox) /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnTreeMouseDown(object sender, MouseButtonEventArgs e) { Debug.WriteLine("StackPanel mouse down"); switch(e.ChangedButton) { case MouseButton.Left: switch (e.ClickCount) { case 2: OnTreeDoubleClick(sender); e.Handled = true; break; } break; } } /// <summary> /// Clicked on tree view item in tree /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnTreePreviewMouseDown(object sender, MouseButtonEventArgs e) { Debug.WriteLine("TreeViewItem preview mouse down"); switch (e.ChangedButton) { case MouseButton.Left: switch (e.ClickCount) { case 1: { // We've had a single click on a tree view item // Unfortunately this is the WHOLE tree item, including the +/- // symbol to the left. The tree doesn't do a selection, so we // have to filter this out... MouseDevice device = e.Device as MouseDevice; Debug.WriteLine(String.Format("Tree item clicked on: {0}", device.DirectlyOver.GetType().ToString())); // This is bad. The whole point of WPF is for the code // not to know what the UI has - yet here we are testing for // it as a workaround. Sigh... if (device.DirectlyOver.GetType() != typeof(Path)) { OnTreeSingleClick(sender); } // Cannot say handled - if we do it stops the tree working! //e.Handled = true; } break; } break; } } /// <summary> /// Key press in text box /// /// Return key finishes editing /// Escape key finishes editing, restores original value (this doesn't work!) /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnTextBoxKeyDown(object sender, KeyEventArgs e) { switch(e.Key) { case Key.Return: { TextBox box = sender as TextBox; if (box != null) { Container container = box.DataContext as Container; if (container != null) { container.Editing = false; e.Handled = true; } } } break; case Key.Escape: { TextBox box = sender as TextBox; if (box != null) { Container container = box.DataContext as Container; if (container != null) { container.Editing = false; container.Name = m_current; e.Handled = true; } } } break; } } /// <summary> /// When text box becomes visible, grab focus and select all text in it. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnTextBoxIsVisibleChanged(object sender, DependencyPropertyChangedEventArgs e) { bool visible = (bool)e.NewValue; if (visible) { TextBox box = sender as TextBox; if (box != null) { box.Focus(); box.SelectAll(); } } } } Here's the Container class public class Container : INotifyPropertyChanged { private string m_name; private ObservableCollection<Container> m_children; private Container m_parent; private bool m_selected; private bool m_editing; /// <summary> /// Constructor /// </summary> /// <param name="name">name of object</param> public Container(string name) { m_name = name; m_children = new ObservableCollection<Container>(); m_parent = null; m_selected = false; m_editing = false; } /// <summary> /// Name of object /// </summary> public string Name { get { return m_name; } set { if (m_name != value) { m_name = value; OnPropertyChanged("Name"); } } } /// <summary> /// Index of object in parent's children /// /// If there's no parent, the index is -1 /// </summary> public int Index { get { if (m_parent != null) { return m_parent.Children.IndexOf(this); } return -1; } } /// <summary> /// Get the next item, assuming this is parented /// /// Returns null if end of list reached, or no parent /// </summary> public Container Next { get { if (m_parent != null) { int index = Index + 1; if (index < m_parent.Children.Count) { return m_parent.Children[index]; } } return null; } } /// <summary> /// List of children /// </summary> public ObservableCollection<Container> Children { get { return m_children; } } /// <summary> /// Selected status /// </summary> public bool Selected { get { return m_selected; } set { if (m_selected != value) { m_selected = value; OnPropertyChanged("Selected"); } } } /// <summary> /// Editing status /// </summary> public bool Editing { get { return m_editing; } set { if (m_editing != value) { m_editing = value; OnPropertyChanged("Editing"); } } } /// <summary> /// Parent of this object /// </summary> public Container Parent { get { return m_parent; } set { m_parent = value; } } /// <summary> /// WPF Property Changed event /// </summary> public event PropertyChangedEventHandler PropertyChanged; /// <summary> /// Handler to inform WPF that a property has changed /// </summary> /// <param name="name"></param> private void OnPropertyChanged(string name) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(name)); } } /// <summary> /// Add a child to this container /// </summary> /// <param name="child"></param> public void Add(Container child) { m_children.Add(child); child.m_parent = this; } /// <summary> /// Remove a child from this container /// </summary> /// <param name="child"></param> public void Remove(Container child) { m_children.Remove(child); child.m_parent = null; } } The two classes VisibilityConverter and VisibilityInverter are implementations of IValueConverter that translates bool to Visibility. They make sure the TextBlock is displayed when not editing, and the TextBox is displayed when editing.

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  • NSObjectController confusion binding to a class property. Help!

    - by scottw
    Hi, I'm teaching myself cocoa and enjoying the experience most of the time. I have been struggling all day with a simple problem that google has let me down on. I have read the Cocoa Bindings Program Topics and think I grok it but still can't solve my issue. I have a very simple class called MTSong that has various properties. I have used @synthesize to create getter/setters and can use KVC to change properties. i.e in my app controller the following works: mySong = [[MTSong alloc]init]; [mySong setValue:@"2" forKey:@"version"]; In case I am doing something noddy in my class code MTSong.h is: #import <Foundation/Foundation.h> @interface MTSong : NSObject { NSNumber *version; NSString *name; } @property(readwrite, assign) NSNumber *version; @property(readwrite, assign) NSString *name; @end and MTSong.m is: #import "MTSong.h" @implementation MTSong - (id)init { [super init]; return self; } - (void)dealloc { [super dealloc]; } @synthesize version; @synthesize name; @end In Interface Builder I have a label (NSTextField) that I want to update whenever I use KVC to change the version of the song. I do the following: Drag NSObjectController object into the doc window and in the Inspector-Attributes I set: Mode: Class Class Name: MTSong Add a key called version and another called name Go to Inspector-Bindings-Controller Content Bind To: File's Owner (Not sure this is right...) Model Key Path: version Select the cell of the label and go to Inspector Bind to: Object Controller Controller Key: mySong Model Key Path: version I have attempted changing the Model Key Path in step 2 to "mySong" which makes more sense but the compiler complains. Any suggestions would be greatly appreciated. Scott Update Post Comments I wasn't exposing mySong property so have changed my AppController.h to be: #import <Cocoa/Cocoa.h> @class MTSong; @interface AppController : NSObject { IBOutlet NSButton *start; IBOutlet NSTextField *tf; MTSong *mySong; } -(IBAction)convertFile:(id)sender; @end I suspect File's owner was wrong as I am not using a document based application and I need to bind to the AppController, so step 2 is now: Go to Inspector-Bindings-Controller Content Bind To: App Controller Model Key Path: mySong I needed to change 3. to Select the cell of the label and go to Inspector Bind to: Object Controller Controller Key: selection Model Key Path: version All compiles and is playing nice!

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  • Jini : single server with multiple clients

    - by user200340
    Hi all, I have a question about how to make multiple clients can access a single file located on server side and keep the file consistent. I have a simple PhoneBook server-client Jini program running at the moment, and server only provides some getter functions to clients, such as getName(String number), getNumber(String name) from a PhoneBook class(serializable), phonebook data are stored in a text file (phonebook.txt) at the moment. I have tried to implement some functions allowing to write a new records into the phonebook.txt file. If the writing record (name) is existing, an integer number will be added into the writing record. for example the existing phonebook.txt is .... John 01-01010101 .... if the writing record is "John 01-12345678",then "John_1 01-12345678" will be writen into phonebook.txt However, if i start with two clients A and B (on the same machine using localhost), and A tries to write "John 01-11111111", B tries to write "John 01-22222222". The early record will be overwritten later record. So, there must be something i did complete wrong. My client and server code are just like Jini HelloWorld example. My server side code is . 1. LookupDiscovery with parameter new String[]{""}; 2. DiscoveryListener for LookupDiscovery 3. registrations are saved into a HashTable 4. for every discovered lookup service, i use registrar to register the ServiceItem, ServiceItem contains a null attributeSets, a null serviceId, and a service. The client code has: 1. LookupDiscovery with parameter new String[]{""}; 2. DiscoveryListener for LookupDiscovery 3. a ServiceTemplate with null attributeSets, a null serviceId and a type, the type is the interface class. 4. for each found ServiceRegistrar, if it can find the looking for ServiceTemplate, the returned Object is cast into the type of the interface class. I have tried to google more details, and i found JavaSpace could be the one i missed. But i am still not sure about it (i only start Jini for a very short time). So any help would be greatly appreciated.

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  • Problem with JSON, Struts 2 and Ajax.

    - by Javi
    Hello, I have an apllication with Struts 2, Spring and I want to send JSON as a response to an Ajax request, but my server in not sending the JSON in the response. I have this base package: <package name="myApp-default" extends="struts-default"> <result-types> <result-type name="tiles" class="org.apache.struts2.views.tiles.TilesResult" /> <result-type name="json" class="com.googlecode.jsonplugin.JSONResult"> <param name="enableGZIP">true</param> <param name="noCache">true</param> <param name="defaultEncoding">ISO-8859-1</param> </result-type> </result-types> </package> And another package which extends the previous one. <package namespace="/rest" name="rest" extends="myApp-default"> <action name="login" class="restAction" method="login"> <result type="json"/> </action> So I call with jQuery Ajax and debugging it I see it enters in the Action restAction in the method login and it also enters in the method getJsonData() because I have set two breakpoints and the program is stopped first in login and then in getJsonData. public class RestAction extends BaseAction { private String login; private String password; private String jsonData; public String login() { jsonData = "changed"; return Action.SUCCESS; } //I ommit getter/setters for login and password @JSON(name="jsonData") public String getJsonData() { return jsonData; } public void setJsonData(String jsonData) { this.jsonData = jsonData; } } My ajax looks like this: $.ajax({type: 'GET', url: this_url, data: pars, cache:false, success: handleResponse, error: handleError}); With firebug I see that the response to my request is completely void (though I have seen that the data saved in pars variable has been populated to the action and the methods have been executed correctly). And maybe for that reason my ajax enters in my handleError function where xmlHttpRequest.readyState is 4 and xmlHttpRequest.status is 0. Can anyone tell me what may the problem be? Thanks.

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  • [Struts2+tiles] How can I make title dynamically?

    - by Lee Domin
    I'm developing BBS in struts2 and tiles(2) framework. I want to push a value in ActionSupport class and pop the value in layout.jsp of tiles. but i just keep failing to access to the value. I will explain my works step by step. 1) Users click a link to view an article at list page. And BoardView class will be called as defined in struts.xml --list.jsp-- <a href="view_board?num=${num}"> ${ subject } </a> --struts.xml-- <action name="View_board" class="board.BoardView"> <result type="tiles">board.view</result> </action> 2)Action class will put title into the value stack... right? --BoardView class-- public class BoardView extends ActionSupport private String title; public void Execute() throws Exception { ... setTitle(board.getSubject()); return SUCCESS; } ... (setter and getter of title) 3) As ActionClass returns SUCCESS, it will go to tiles definition named board.view --struts.xml-- <action name="View_board" class="board.BoardView"> <result type="tiles">board.view</result> </action> 4)Here's the tiles-def.xml and the problem. I think the value of 'title' can't be popped from value stack. ==tiles-def.xml== <definition name="board.view" extends="layout"> <put-attribute name="title" value="%title" /> <put-attribute name="body" value="/board/view.jsp" /> </definition> (I can't indent with tags... sorry) Here's the layout.jsp ==layout.jsp== ... <title><tiles:getAsString name="title" /></title> ... I tried to replace the value attribute to %{title}, $title and ${title}. But nothings worked out. Web Browser just shows the string itself($title). I don't know what to do... please help me. I hope you all understand my works despite of my bad explanation.

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  • Asynchronous vs Synchronous vs Threading in an iPhone App

    - by Coocoo4Cocoa
    I'm in the design stage for an app which will utilize a REST web service and sort of have a dilemma in as far as using asynchronous vs synchronous vs threading. Here's the scenario. Say you have three options to drill down into, each one having its own REST-based resource. I can either lazily load each one with a synchronous request, but that'll block the UI and prevent the user from hitting a back navigation button while data is retrieved. This case applies almost anywhere except for when your application requires a login screen. I can't see any reason to use synchronous HTTP requests vs asynchronous because of that reason alone. The only time it makes sense is to have a worker thread make your synchronous request, and notify the main thread when the request is done. This will prevent the block. The question then is bench marking your code and seeing which has more overhead, a threaded synchronous request or an asynchronous request. The problem with asynchronous requests is you need to either setup a smart notification or delegate system as you can have multiple requests for multiple resources happening at any given time. The other problem with them is if I have a class, say a singleton which is handling all of my data, I can't use asynchronous requests in a getter method. Meaning the following won't go: - (NSArray *)users { if(users == nil) users = do_async_request // NO GOOD return users; } whereas the following: - (NSArray *)users { if(users == nil) users == do_sync_request // OK. return users; } You also might have priority. What I mean by priority is if you look at Apple's Mail application on the iPhone, you'll notice they first suck down your entire POP/IMAP tree before making a second request to retrieve the first 2 lines (the default) of your message. I suppose my question to you experts is this. When are you using asynchronous, synchronous, threads -- and when are you using either async/sync in a thread? What kind of delegation system do you have setup to know what to do when a async request completes? Are you prioritizing your async requests? There's a gamut of solutions to this all too common problem. It's simple to hack something out. The problem is, I don't want to hack and I want to have something that's simple and easy to maintain.

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  • DependencyProperty binding not happening on initial load

    - by Ari Roth
    I'm trying to do something simple -- make a DependencyProperty and then bind to it. However, the getter doesn't appear to fire when I start up the app. (I'm guessing the solution will make me smack my head and go "Doh!", but still. :) ) Any ideas? Code-behind code: public static readonly DependencyProperty PriorityProperty = DependencyProperty.Register("Priority", typeof (Priority), typeof (PriorityControl), null); public Priority Priority { get { return (Priority)GetValue(PriorityProperty); } set { SetValue(PriorityProperty, value); } } Control XAML: <ListBox Background="Transparent" BorderThickness="0" ItemsSource="{Binding Path=Priorities}" Name="PriorityList" SelectedItem="{Binding Path=Priority, Mode=TwoWay}"> <ListBox.ItemTemplate> <DataTemplate> <Grid Height="16" Width="16"> <Border BorderBrush="Black" BorderThickness="2" CornerRadius="3" Visibility="{Binding RelativeSource= {RelativeSource Mode=FindAncestor, AncestorType=ListBoxItem}, Path=IsSelected, Converter={StaticResource boolToVisibilityConverter}}" /> <Border CornerRadius="3" Height="12" Width="12"> <Border.Background> <SolidColorBrush Color="{Binding RelativeSource={RelativeSource Mode=FindAncestor, AncestorType=ListBoxItem}, Path=Content, Converter={StaticResource priorityToColorConverter}}" /> </Border.Background> </Border> </Grid> </DataTemplate> </ListBox.ItemTemplate> <ListBox.ItemsPanel> <ItemsPanelTemplate> <StackPanel Orientation="Horizontal"/> </ItemsPanelTemplate> </ListBox.ItemsPanel> </ListBox> Binding statement: <UI:PriorityControl Grid.Column="8" Priority="{Binding Path=Priority}" VerticalAlignment="Center"/> Some other notes: Binding is in a UserControl UserControl contains the PriorityControl PriorityControl contains the DependencyProperty I've checked that the data the UserControl is getting the appropriate data -- every other binding works. If I change the selection on the PriorityControl via the mouse, everything fires as appropriate. It's just that initial setting of the value that isn't working. Priority is an enum.

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  • Hibernate can't load Custom SQL collection

    - by Geln Yang
    Hi, There is a table Item like, code,name 01,parent1 02,parent2 0101,child11 0102,child12 0201,child21 0202,child22 Create a java object and hbm xml to map the table.The Item.parent is a Item whose code is equal to the first two characters of its code : class Item{ String code; String name; Item parent; List<Item> children; .... setter/getter.... } <hibernate-mapping> <class name="Item" table="Item"> <id name="code" length="4" type="string"> <generator class="assigned" /> </id> <property name="name" column="name" length="50" not-null="true" /> <many-to-one name="parent" class="Item" not-found="ignore"> <formula> <![CDATA[ (select i.code,r.name from Item i where (case length(code) when 4 then i.code=SUBSTRING(code,1,2) else false end)) ]]> </formula> </many-to-one> <bag name="children"></bag> </class> </hibernate-mapping> I try to use formula to define the many-to-one relationship,but it doesn't work!Is there something wrong?Or is there other method? Thanks! ps,I use mysql database. add 2010/05/23 Pascal's answer is right,but the "false" value must be replaced with other expression,like "1=2".Because the "false" value would be considered to be a column of the table. select i.code from Item i where ( case length(code) when 4 then i.code=SUBSTRING(code,1,2) else 1=2 end) And I have another question about the children "bag" mapping.There isn't formula configuration option for "bag",but we can use "loader" to load a sql-query.I configure the "bag" as following.But it get a list whose size is 0.What's wrong with it? <class> ... ... <bag name="children"> <key /> <one-to-many class="Item"></one-to-many> <loader query-ref="getChildren"></loader> </bag> </class> <sql-query name="getChildren"> <load-collection alias="r" role="Item.children" /> <![CDATA[(select {r.*} from Item r join Item o where o.code=:code and ( case length(o.code) when 2 then (length(r.code)=4 and SUBSTRING(r.code,1,2)=o.code) else 1=2 end ))]]> </sql-query>

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  • Crash in OS X Core Data Utility Tutorial

    - by vinogradov
    I'm trying to follow Apple's Core Data utility Tutorial. It was all going nicely, until... The tutorial uses a custom sub-class of NSManagedObject, called 'Run'. Run.h looks like this: #import <Foundation/Foundation.h> #import <CoreData/CoreData.h> @interface Run : NSManagedObject { NSInteger processID; } @property (retain) NSDate *date; @property (retain) NSDate *primitiveDate; @property NSInteger processID; @end Now, in Run.m we have an accessor method for the processID variable: - (void)setProcessID:(int)newProcessID { [self willChangeValueForKey:@"processID"]; processID = newProcessID; [self didChangeValueForKey:@"processID"]; } In main.m, we use functions to set up a managed object model and context, instantiate an entity called run, and add it to the context. We then get the current NSprocessInfo, in preparation for setting the processID of the run object. NSManagedObjectContext *moc = managedObjectContext(); NSEntityDescription *runEntity = [[mom entitiesByName] objectForKey:@"Run"]; Run *run = [[Run alloc] initWithEntity:runEntity insertIntoManagedObjectContext:moc]; NSProcessInfo *processInfo = [NSProcessInfo processInfo]; Next, we try to call the accessor method defined in Run.m to set the value of processID: [run setProcessID:[processInfo processIdentifier]]; And that's where it's crashing. The object run seems to exist (I can see it in the debugger), so I don't think I'm messaging nil; on the other hand, it doesn't look like the setProcessID: message is actually being received. I'm obviously still learning this stuff (that's what tutorials are for, right?), and I'm probably doing something really stupid. However, any help or suggestions would be gratefully received! ===MORE INFORMATION=== Following up on Jeremy's suggestions: The processID attribute in the model is set up like this: NSAttributeDescription *idAttribute = [[NSAttributeDescription alloc]init]; [idAttribute setName:@"processID"]; [idAttribute setAttributeType:NSInteger32AttributeType]; [idAttribute setOptional:NO]; [idAttribute setDefaultValue:[NSNumber numberWithInteger:-1]]; which seems a little odd; we are defining it as a scalar type, and then giving it an NSNumber object as its default value. In the associated class, Run, processID is defined as an NSInteger. Still, this should be OK - it's all copied directly from the tutorial. It seems to me that the problem is probably in there somewhere. By the way, the getter method for processID is defined like this: - (int)processID { [self willAccessValueForKey:@"processID"]; NSInteger pid = processID; [self didAccessValueForKey:@"processID"]; return pid; } and this method works fine; it accesses and unpacks the default int value of processID (-1). Thanks for the help so far!

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  • What is the best way get and hold property reference by name in c#

    - by Jeff Weber
    I want to know if there is a better way (than what I'm currently doing) to obtain and hold a reference to a property in another object using only the object and property string names. Particularly, is there a better way to do this with the new dynamic functionality of .Net 4.0? Here is what I have right now. I have a "PropertyReference<T>" object that takes an object name and property name in the constructor. An Initialize() method uses reflection to find the object and property and stores the property Getter as an Action<T> and the property Setter as an Func<T>. When I want to actually call the property I do something like this: int x = _propertyReference.Get(); or _propertyReference.Set(2); Here is my PropertyReference<T> code. Please dissect and make suggestions for improvement. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Reflection; using System.Xml; namespace WindowsFormsApplication2 { public class PropertyReference<T> : IPropertyReference { public string ComponentName { get; set; } public string PropertyName { get; set; } public bool IsInitialized { get { return (_action != null && _func != null); } } Action<T> _action; Func<T> _func; public PropertyReference() { } public PropertyReference(string componentName, string propertyName) { ComponentName = componentName; PropertyName = propertyName; } public void Initialize(IEntity e) { Object component = e.GetByName(ComponentName); if (component == null) return; Type t = e.GetByName(ComponentName).GetType(); PropertyInfo pi = t.GetProperty(PropertyName); _action = (T a) => pi.SetValue(component, a, null); _func = () => (T)pi.GetValue(component, null); } public void Reset() { _action = null; _func = null; } public void Set(T value) { _action.Invoke(value); } public T Get() { return _func(); } } } Note: I can't use the "Emit" functionality as I need this code to work on the new Windows Phone 7 and that does not support Emit.

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  • help me "dry" out this .net XML serialization code

    - by Sarah Vessels
    I have a base collection class and a child collection class, each of which are serializable. In a test, I discovered that simply having the child class's ReadXml method call base.ReadXml resulted in an InvalidCastException later on. First, here's the class structure: Base Class // Collection of Row objects [Serializable] [XmlRoot("Rows")] public class Rows : IList<Row>, ICollection<Row>, IEnumerable<Row>, IEquatable<Rows>, IXmlSerializable { public Collection<Row> Collection { get; protected set; } public void ReadXml(XmlReader reader) { reader.ReadToFollowing(XmlNodeName); do { using (XmlReader rowReader = reader.ReadSubtree()) { var row = new Row(); row.ReadXml(rowReader); Collection.Add(row); } } while (reader.ReadToNextSibling(XmlNodeName)); } } Derived Class // Acts as a collection of SpecificRow objects, which inherit from Row. Uses the same // Collection<Row> that Rows defines which is fine since SpecificRow : Row. [Serializable] [XmlRoot("MySpecificRowList")] public class SpecificRows : Rows, IXmlSerializable { public new void ReadXml(XmlReader reader) { // Trying to just do base.ReadXml(reader) causes a cast exception later reader.ReadToFollowing(XmlNodeName); do { using (XmlReader rowReader = reader.ReadSubtree()) { var row = new SpecificRow(); row.ReadXml(rowReader); Collection.Add(row); } } while (reader.ReadToNextSibling(XmlNodeName)); } public new Row this[int index] { // The cast in this getter is what causes InvalidCastException if I try // to call base.ReadXml from this class's ReadXml get { return (Row)Collection[index]; } set { Collection[index] = value; } } } And here's the code that causes a runtime InvalidCastException if I do not use the version of ReadXml shown in SpecificRows above (i.e., I get the exception if I just call base.ReadXml from within SpecificRows.ReadXml): TextReader reader = new StringReader(serializedResultStr); SpecificRows deserializedResults = (SpecificRows)xs.Deserialize(reader); SpecificRow = deserializedResults[0]; // this throws InvalidCastException So, the code above all compiles and runs exception-free, but it bugs me that Rows.ReadXml and SpecificRows.ReadXml are essentially the same code. The value of XmlNodeName and the new Row()/new SpecificRow() are the differences. How would you suggest I extract out all the common functionality of both versions of ReadXml? Would it be silly to create some generic class just for one method? Sorry for the lengthy code samples, I just wanted to provide the reason I can't simply call base.ReadXml from within SpecificRows.

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