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  • How do I write x86 Debug registers from user space on OSX?

    - by nall
    I'd like to play around with the debug MSRs defined in the x86 spec (DR0-7) from my OSX user-space program. Unfortunately, these require CPL == 0 (aka ring 0). I've thumbed through the OSX syscalls and with the exception of kernel_debug nothing really jumps out as a way to access these. It may be the case that they are only available via some higher level interface like kernel_debug, but it's unclear to me if that's the case or if I just haven't found the magic invocation to get to them. Anyone know how to do this?

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  • CSS Vertical Spacing Issue (Margin?) - Vertical Space Between Two Divs

    - by Sootah
    I've got the layout of my site mostly done. On the domain I'm testing this layout on - http://networkgenius.org/ - there is a vertical space separating the content-wrapper div and the menu div. I have the margins set to 0px for the vertical spacing, and this is the only area that is separated like it is. I'd like the white content area to be pressed up right against the bottom of the menu, so that none of the body's background shows between them. What am I doing wrong?

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  • How to set Height of items in XAML so they always occupy the same proportion of available space in p

    - by aoven
    I have an ItemsControl with the following ItemTemplate: <DataTemplate x:Key="myItemTemplate"> <TextBlock Height="???" Text="{Binding Path=Description}" /> </DataTemplate> My question is, how do I set the Height of the TextBlock in the template so that it automatically assumes ItemsControl.Height div ItemsCount amount of vertical space? When there's only one item, I'd like it to be the full height of container, when there're two, each should be half the size, and so on. If possible, I'd prefer to do this completely in XAML to keep my ViewModel clean of UI logic.

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  • On WindowsMobile, how can i tell what other processes are reserving shared memory space?

    - by glutz78
    On WindowMobile 6.1, I am using VirtualAlloc to reserve 2MB chunks, which will return me an address from the large shared memory area so allocations do not count against my per process virtual space. (doc here: http://msdn.microsoft.com/en-us/library/aa908768.aspx) However, on some devices i notice that I am not able to reserve memory after a certain point. VirtualAlloc will return NULL (getlasterror() says out of memory). The only explanation for this that I see is that another process has already reserved a bunch of memory and my process is therefore unable to. Any idea where I can find a tool to show me the shared mem region of a WM device? Thanks.

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  • How does git save space and is fast at the same time?

    - by eSKay
    I just saw the first git tutorial at http://blip.tv/play/Aeu2CAI How does git store all the versions of all the files and still be more economical in space than subversion which saves only the latest version of the code? I know this can be done using compression but that would be at the cost of speed, but this also says that git is much faster (though where is gains the max is the fact that most of its operations are offline). So, my guess is that git compresses data extensively it is still faster because uncompression + work is still faster than network_fetch + work Am I correct? even close?

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  • How do I seperate Punctuations in a sentence with a space between each phrase and punctuation in C++

    - by Yadollah
    I want to write a program in c++ that get a sentence and insert a space between each word and punctuation in it! in perl this is done with this expression: sed -e "s/,\([^0-9]\)/ , \1/g" -e "s/\.\([^0-9]\)/ . \1/g" -e 's/\.[ ]*$/ ./g' -e "s/\'/ \' /g" -e 's/?/ ?/g' -e 's/\`\`/ `` /g' -e "s/\' \'/''/g" -e 's/(/ ( /g' -e 's/)/ ) /g' -e 's/ \. \([^$]\)/. \1/g' -e "s/\' s/\'s/g" -e "s/\"\([^\"]*\)\"/\" \1 \"/g" $1 | sed -e "s/\"\([^\"]*\)\"/\`\`\1''/g" But I don't khow how i should do this in c++! for example: should convert a "The question now: Can he act more like hard-charging Teddy Roosevelt." must be converted to "The question now : Can he act more like hard-charging Teddy Roosevelt ." So a punctuation such as '-' or for example a '.' in "No." should not spacing in a sentence, but other punctuation that don't rely on a word or a phrase should be spaced.

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  • How to deal with extra space characters while Reading a CSV file?

    - by Ravi Dutt
    I am reading a CSV file with CSV Open Source API. as shown below: Java Code:--> CSVReader reader = new CSVReader(new FileReader(filePath),'\n'); String[] values; if((read=(reader.readNext()))!=null) { values = (read[0].split(" (?=([^\"]*\"[^\"]*\")*[^\"]*$)",-1)).length; } // code ends here When I read this CSV file line by line and split that line with delimiter. Then after spliting values each value I get contains extra space character after each character in String. Suppose value in file is like "ABC" and I got this after reading from CSV file reader as " A B C " . I used removeAll("\s+","") on each value even after it is not working. Thank You in Advance.

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  • jquery form validate not allow space for username field?

    - by python
    I have used http://bassistance.de/jquery-plugins/jquery-plugin-validation/ my form validate : $("#form_person").validate({ rules: { username: { required: true, minlength: 2, maxlength:15 }, password: { required: true, minlength: 2 }, confirm_password: { required: true, minlength: 2, equalTo: "#password" }, email: { required: true, email: true } }, messages: { username: { required: "Please enter a username", maxlength:"max length 15 digits", minlength: "Your username must consist of at least 2 characters" }, password: { required: "Please provide a password", minlength: "Your password must be at least 5 characters long" }, confirm_password: { required: "Please provide a confirm password", minlength: "Your password must be at least 5 characters long", equalTo: "Please enter the same password as above" } }); Anybody help me to validate not allow space on username? thanks

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  • Spring Web application internal visual monitoring heap space and permgen.

    - by Veniamin
    If I have created web application used Spring framework(based on maven), can I include some module/dependency/plugin into my app to monitor Heap space, Permgen, etc. It whould be greate to get some charts output likes as in VisuaVM. For example: http://localhost:8080/monitoring = Including something likes VisualVM I have found next dependency without link to repo: <dependency> <groupId>com.sun.tools.visualvm</groupId> <artifactId>core</artifactId> <version>1.3.3</version> </dependency> How to use it?

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  • Why does this bash command take up all space on device?

    - by chelmertz
    Hey! I'm a little new on searching via bash, so feel free to give me suggestions on the methods to use instead of this, which I'll never use again :) I'm searching for occurances of a string, recursively in a directory, with ~50 not-that-large php-files in it; some in current directory, some in directories beneath current dir, three levels of directories down at most. The method I'm using is: find . | xargs grep "module" > module.txt When in simple (one level) directories, this works fine, but in this case, the file became 4 GB large until it filled up all space on the partition :) It wasn't even done yet.. Would someone educate me so I won't embarass myself again?

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  • How to make if-elif-else statement in python more space-saving?

    - by Neverland
    I have a lot of if-elif-else statements in my code if message == '0' or message == '3' or message == '5' or message == '7': ... elif message == '1' or message == '2' or message == '4' or message == '6' or message == '8': ... else: ... Is it possible to format this in a more space-saving way? I tried it this way: if message == '0' or '3' or '5' or '7': ... elif message == '1' or '2' or '4' or '6' or '8': ... else: ... But without success.

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  • Where's the rest of the space used in this table?

    - by Eric H.
    I'm using SQL Server 2005. I have a table whose row size should be 124 bytes. It's all ints or floats, no NULL columns (so everything is fixed width). There is only one index, clustered. The fill factor is 0. After inserting a ton of data, sp_spaceused returns the following name rows reserved data index_size unused OHLC_Bar_Trl 117076054 29807664 KB 29711624 KB 92344 KB 3696 KB which shows a rowsize of approx (29807664*1024)/117076054 = 260 bytes/row. Where's the rest of the space? Is there some DBCC command I need to run to tighten up this table (I could not insert the rows in correct index order, so maybe it's just internal fragmentation)?

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  • ASP.NET MVC2 - Trim white space from form submits before server-side validation?

    - by David Lively
    If I add a validation attribute: public class ProductDownloadListModel { //xxxxx-xxxxx-xxxxx [Required] [StringLength(17)] public string PSN { get; set; } public DateTime PsnExpirationDate { get; set; } public DataTable Downloads { get; set; } } and the user enters a 17-character string but includes white space on the end, I get a validation error because the string is greater than that specified by the [StringLength(17)] attribute. How can I prevent this? I'd prefer not to have to have javaScript trim the string before submits.

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  • Sort vector<int>(n) in O(n) time using O(m) space?

    - by Adam
    I have a vector<unsigned int> vec of size n. Each element in vec is in the range [0, m], no duplicates, and I want to sort vec. Is it possible to do better than O(n log n) time if you're allowed to use O(m) space? In the average case m is much larger than n, in the worst case m == n. Ideally I want something O(n). I get the feeling that there's a bucket sort-ish way to do this: unsigned int aux[m]; aux[vec[i]] = i; Somehow extract the permutation and permute vec. I'm stuck on how to do 3. In my application m is on the order of 16k. However this sort is in the inner loops and accounts for a significant portion of my runtime.

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  • Light following me around the room. Something is wrong with my shader!

    - by Robinson
    I'm trying to do a spot (Blinn) light, with falloff and attenuation. It seems to be working OK except I have a bit of a space problem. That is, whenever I move the camera the light moves to maintain the same relative position, rather than changing with the camera. This results in the light moving around, i.e. not always falling on the same surfaces. It's as if there's a flashlight attached to the camera. I'm transforming the lights beforehand into view space, so Light_Position and Light_Direction are already in eye space (I hope!). I made a little movie of what it looks like here: My camera rotating around a point inside a box. The light is fixed in the centre up and its "look at" point in a fixed position in front of it. As you can see, as the camera rotates around the origin (always looking at the centre), so don't think the box is rotating (!). The lighting follows it around. To start, some code. This is how I'm transforming the light into view space (it gets passed into the shader already in view space): // Compute eye-space light position. Math::Vector3d eyeSpacePosition = MyCamera->ViewMatrix() * MyLightPosition; MyShaderVariables->Set(MyLightPositionIndex, eyeSpacePosition); // Compute eye-space light direction vector. Math::Vector3d eyeSpaceDirection = Math::Unit(MyLightLookAt - MyLightPosition); MyCamera->ViewMatrixInverseTranspose().TransformNormal(eyeSpaceDirection); MyShaderVariables->Set(MyLightDirectionIndex, eyeSpaceDirection); Can anyone give me a clue as to what I'm doing wrong here? I think the light should remain looking at a fixed point on the box, regardless of the camera orientation. Here are the vertex and pixel shaders: /////////////////////////////////////////////////// // Vertex Shader /////////////////////////////////////////////////// #version 420 /////////////////////////////////////////////////// // Uniform Buffer Structures /////////////////////////////////////////////////// // Camera. layout (std140) uniform Camera { mat4 Camera_View; mat4 Camera_ViewInverseTranspose; mat4 Camera_Projection; }; // Matrices per model. layout (std140) uniform Model { mat4 Model_World; mat4 Model_WorldView; mat4 Model_WorldViewInverseTranspose; mat4 Model_WorldViewProjection; }; // Spotlight. layout (std140) uniform OmniLight { float Light_Intensity; vec3 Light_Position; vec3 Light_Direction; vec4 Light_Ambient_Colour; vec4 Light_Diffuse_Colour; vec4 Light_Specular_Colour; float Light_Attenuation_Min; float Light_Attenuation_Max; float Light_Cone_Min; float Light_Cone_Max; }; /////////////////////////////////////////////////// // Streams (per vertex) /////////////////////////////////////////////////// layout(location = 0) in vec3 attrib_Position; layout(location = 1) in vec3 attrib_Normal; layout(location = 2) in vec3 attrib_Tangent; layout(location = 3) in vec3 attrib_BiNormal; layout(location = 4) in vec2 attrib_Texture; /////////////////////////////////////////////////// // Output streams (per vertex) /////////////////////////////////////////////////// out vec3 attrib_Fragment_Normal; out vec4 attrib_Fragment_Position; out vec2 attrib_Fragment_Texture; out vec3 attrib_Fragment_Light; out vec3 attrib_Fragment_Eye; /////////////////////////////////////////////////// // Main /////////////////////////////////////////////////// void main() { // Transform normal into eye space attrib_Fragment_Normal = (Model_WorldViewInverseTranspose * vec4(attrib_Normal, 0.0)).xyz; // Transform vertex into eye space (world * view * vertex = eye) vec4 position = Model_WorldView * vec4(attrib_Position, 1.0); // Compute vector from eye space vertex to light (light is in eye space already) attrib_Fragment_Light = Light_Position - position.xyz; // Compute vector from the vertex to the eye (which is now at the origin). attrib_Fragment_Eye = -position.xyz; // Output texture coord. attrib_Fragment_Texture = attrib_Texture; // Compute vertex position by applying camera projection. gl_Position = Camera_Projection * position; } and the pixel shader: /////////////////////////////////////////////////// // Pixel Shader /////////////////////////////////////////////////// #version 420 /////////////////////////////////////////////////// // Samplers /////////////////////////////////////////////////// uniform sampler2D Map_Diffuse; /////////////////////////////////////////////////// // Global Uniforms /////////////////////////////////////////////////// // Material. layout (std140) uniform Material { vec4 Material_Ambient_Colour; vec4 Material_Diffuse_Colour; vec4 Material_Specular_Colour; vec4 Material_Emissive_Colour; float Material_Shininess; float Material_Strength; }; // Spotlight. layout (std140) uniform OmniLight { float Light_Intensity; vec3 Light_Position; vec3 Light_Direction; vec4 Light_Ambient_Colour; vec4 Light_Diffuse_Colour; vec4 Light_Specular_Colour; float Light_Attenuation_Min; float Light_Attenuation_Max; float Light_Cone_Min; float Light_Cone_Max; }; /////////////////////////////////////////////////// // Input streams (per vertex) /////////////////////////////////////////////////// in vec3 attrib_Fragment_Normal; in vec3 attrib_Fragment_Position; in vec2 attrib_Fragment_Texture; in vec3 attrib_Fragment_Light; in vec3 attrib_Fragment_Eye; /////////////////////////////////////////////////// // Result /////////////////////////////////////////////////// out vec4 Out_Colour; /////////////////////////////////////////////////// // Main /////////////////////////////////////////////////// void main(void) { // Compute N dot L. vec3 N = normalize(attrib_Fragment_Normal); vec3 L = normalize(attrib_Fragment_Light); vec3 E = normalize(attrib_Fragment_Eye); vec3 H = normalize(L + E); float NdotL = clamp(dot(L,N), 0.0, 1.0); float NdotH = clamp(dot(N,H), 0.0, 1.0); // Compute ambient term. vec4 ambient = Material_Ambient_Colour * Light_Ambient_Colour; // Diffuse. vec4 diffuse = texture2D(Map_Diffuse, attrib_Fragment_Texture) * Light_Diffuse_Colour * Material_Diffuse_Colour * NdotL; // Specular. float specularIntensity = pow(NdotH, Material_Shininess) * Material_Strength; vec4 specular = Light_Specular_Colour * Material_Specular_Colour * specularIntensity; // Light attenuation (so we don't have to use 1 - x, we step between Max and Min). float d = length(-attrib_Fragment_Light); float attenuation = smoothstep(Light_Attenuation_Max, Light_Attenuation_Min, d); // Adjust attenuation based on light cone. float LdotS = dot(-L, Light_Direction), CosI = Light_Cone_Min - Light_Cone_Max; attenuation *= clamp((LdotS - Light_Cone_Max) / CosI, 0.0, 1.0); // Final colour. Out_Colour = (ambient + diffuse + specular) * Light_Intensity * attenuation; }

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  • Why does newline come before space in the output of hexdump?

    - by ??????? ???????????
    Printing these characters in the "Canonical" format gives the output that I expect, while the default format throws me off. $ echo " " |hexdump # Reversed? 0000000 0a20 0000002 $ echo -n " " |hexdump # Ok, fair enough. 0000000 0020 $ echo " " |hexdump -C # Canonical 00000000 20 0a | .| 00000002 With a different string, such as "123" the output is even more confusing: $ echo "123" |hexdump 0000000 3231 0a33 0000004 The output here does not seem "reversed", but rather shuffled. Would anyone care to explain (briefly) what is going on here?

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  • Why is windows 7 backup and restore utility using so much disc space?

    - by stuckey
    note: this is a reformation of a previous question, see: How exactly does the Backup and Restore utility in Windows7 work? I have per the task scheduler scheduled windows 7 backup and utility to run once a day. The amount of data I produce in a day is best measured in KiB yet, a few GiB of data is added to the backup destination set in the backup utility daily. Why is this? Is this due to this utility making what are called "normal" backups instead of "incremental" backups? If so, how can this setting be changed?

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  • How can I free up disk space in my Ubuntu Hardy Heron install?

    - by rvs
    I'd like to make some room on /dev/sda1 without necessarily having to remove a whole bunch of applications (I've already gone through and deleted all frivolous apps). This is the state of /dev/sda1 currently: Dir: / Type: ext3 Total: 9.4GiB Free: 488.6MiB Available: 0bytes Used: 8.9GiB EDIT added du output from comments below: 769068 /var/lib/mysql 351208 /usr/lib 297060 /usr/local/bin/eclipse/plugins 184124 /usr/bin 175924 /usr/lib/openoffice/program 143940 /usr/local/bin/eclipsePHP/plugins 92520 /boot 81200 /opt/android-sdk-linux/add-ons/google_apis-6_r01/images 79964 /opt That's funny, because the tables in /var/lib/mysql are the reason that I ran out in the first place. But I need them, and room for many more possibly large db's.

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  • Space a valid delimiter for email addresses in email header?

    - by semanticalo
    Is it syntactically correct to delimit multiple email recipients in the "To" header of an email with spaces only or do I need to use another delimiter (a semicolon or the like)? Example (MIME data reads as follows): Date: Mon, 04 Oct 2010 06:14:16 +0200 From: [email protected] To: [email protected] [email protected] [email protected] Subject: Test Subject The above will be processed by many email processing applications, but I need to know whether it's correct according to standard (RFC). Unfortunately I didn't find anything useful on the internet so far. Thanks a million for your help!

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  • How to include space in drive label using command-line MS format?

    - by Leif Carlsen
    The obvious-to-me approaches fail. # format h: /fs:ntfs /q /y /V:512MB Disk Invalid parameter - Disk # format h: /fs:ntfs /q /y /V:"512MB Disk" Invalid parameter - Disk" # format h: /fs:ntfs /q /y /V:"512MB\ Disk" Invalid parameter - Disk" # format h: /fs:ntfs /q /y /V:512MB\ Disk Invalid parameter - Disk Okay, so label works after-the fact. # label h: 512MB Disk # But how to do it using format? Am I missing some kind of escape sequence?

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  • What requirements does an IT department work space need?

    - by Rob
    Hello all, i need to provide a list of workspace requirements to the IT director for my network operations team. So far I got Secure workspace - so nothing gets stolen and people cant come up to us asking for support (they need a ticket from the helpdesk) Quite area - so that we can work and not be disturbed by the loud project managers who play soccer in the office sometimes. A large table or desk where we can setup and or config systems and servers if needed. What else do we need? Thanks in advance.

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  • There is not enough space on the disk when there is?

    - by Lee Tickett
    Permissions are fine (inherited) and checking effective permissions everything is AOK. As you can see i can make a file in the docs folder but not the pdf_docs subfolder. The folder has a lot of files and is quite large- i wonder if i've reached a limit? I couldn't find anything on google. Size: 51.0 GB (54,819,804,885 bytes) Size on disk: 52.0 GB (55,925,719,040) Contains 554,697 Files EDIT I've just checked and i can delete files... and for every file i delete i appear to be able to create a new one. This definitely points toward a limit in terms of number of files?

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