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  • What is your solution to the FizzBuzz problem?

    - by saniul
    See here Write a program that prints the numbers from 1 to 100. But for multiples of three print "Fizz" instead of the number and for the multiples of five print "Buzz". For numbers which are multiples of both three and five print "FizzBuzz". Disclaimer: I do realize this is easy, and I understand the content of the Coding Horror post I just linked to

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  • Naming convention for non-virtual and abstract methods

    - by eagle
    I frequently find myself creating classes which use this form (A): abstract class Animal { public void Walk() { // TODO: do something before walking // custom logic implemented by each subclass WalkInternal(); // TODO: do something after walking } protected abstract void WalkInternal(); } class Dog : Animal { protected override void WalkInternal() { // TODO: walk with 4 legs } } class Bird : Animal { protected override void WalkInternal() { // TODO: walk with 2 legs } } Rather than this form (B): abstract class Animal { public abstract void Walk(); } class Dog : Animal { public override void Walk() { // TODO: do something before walking // custom logic implemented by each subclass // TODO: walk with 4 legs // TODO: do something after walking } } class Bird : Animal { public override void Walk() { // TODO: do something before walking // custom logic implemented by each subclass // TODO: walk with 2 legs // TODO: do something after walking } } As you can see, the nice thing about form A is that every time you implement a subclass, you don't need to remember to include the initialization and finalization logic. This is much less error prone than form B. What's a standard convention for naming these methods? I like naming the public method Walk since then I can call Dog.Walk() which looks better than something like Dog.WalkExternal(). However, I don't like my solution of adding the suffix "Internal" for the protected method. I'm looking for a more standardized name. Btw, is there a name for this design pattern?

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  • Are there any strongly typed scripting languages?

    - by George Edison
    I am wondering if there are any strongly typed scripting languages. Python, JavaScript, etc. are great languages, but they are (to a certain degree) loosely typed. I am just wondering if anyone knows of any strongly typed scripting languages. And by scripting, I mean a language whose interpreter can be embedded in a C++ application.

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  • Should I use `!IsGood` or `IsGood == false`?

    - by chills42
    I keep seeing code that does checks like this if (IsGood == false) { DoSomething(); } or this if (IsGood == true) { DoSomething(); } I hate this syntax, and always use the following syntax. if (IsGood) { DoSomething(); } or if (!IsGood) { DoSomething(); } Is there any reason to use '== true' or '== false'? Is it a readability thing? Do people just not understand Boolean variables? Also, is there any performance difference between the two?

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  • Idiom vs. pattern

    - by Roger Pate
    In the context of programming, how do idioms differ from patterns? I use the terms interchangeably and normally follow the most popular way I've heard something called, or the way it was called most recently in the current conversation, e.g. "the copy-swap idiom" and "singleton pattern". The best difference I can come up with is code which is meant to be copied almost literally is more often called pattern while code meant to be taken less literally is more often called idiom, but such isn't even always true. This doesn't seem to be more than a stylistic or buzzword difference. Does that match your perception of how the terms are used? Is there a semantic difference?

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  • What is "elegant" code?

    - by Breton
    I see a lot of lip service and talk about the most "elegant" way to do this or that. I think if you spend enough time programming you begin to obtain a sort of intuitive feel for what it is we call "elegance". But I'm curious. Even if we can look at a bit of code, and say instinctively "That's elegant", or "That's messy", I wonder if any of us really understands what that means. Is there a precise definition for this "elegance" we keep referring to? If there is, what is it? Now, what I mean by a precise definition, is a series of statements which can be used to derive questions about a peice of code, or a program as a whole, and determine objectively, or as objectively as possible, whether that code is "elegant" or not. May I assert, that perhaps no such definition exists, and it's all just personal preference. In this case, I ask you a slightly different question: Is there a better word for "elegance", or a better set of attributes to use for judging code quality that is perhaps more objective than merely appealing to individual intuition and taste? Perhaps code quality is a matter of taste, and the answer to both of my questions is "no". But I can't help but feel that we could be doing better than just expressing wishy washy feelings about our code quality. For example, user interface design is something that to a broad range of people looks for all the world like a field of study that oughtta be 100% subjective matter of taste. But this is shockingly and brutally not the case, and there are in fact many objective measures that can be applied to a user interface to determine its quality. A series of tests could be written to give a definitive and repeatable score to user interface quality. (See GOMS, for instance). Now, okay. is Elegance simply "code quality" or is it something more? Is it something that can be measured? Or is it a matter of taste? Does our profession have room for taste? Maybe I'm asking the wrong questions altogether. Help me out here. Bonus Round If there is such a thing as elegance in code, and that concept is useful, do you think that justifies classifying the field of programming as an "Art" capital A, or merely a "craft". Or is it just an engineering field populated by a bunch of wishful thinking humans? Consider this question in the light of your thoughts about the elegance question. Please note that there is a distinction between code which is considered "art" in itself, and code that was written merely in the service of creating an artful program. When I ask this question, I ask if the code itself justifies calling programming an art. Bounty Note I liked the answers to this question so much, I think I'd like to make a photographic essay book from it. Released as a free PDF, and published on some kind of on demand printing service of course, such as "zazz" or "tiggle" or "printley" or something . I'd like some more answers, please!

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  • Best way to enforce inter-table constraints inside database

    - by FerranB
    I looking for the best way to check for inter-table constraints an step forward of foreing keys. For instance, to check if a date child record value is between a range date on two parent rows columns. For instance: Parent table ID DATE_MIN DATE_MAX ----- ---------- ---------- 1 01/01/2009 01/03/2009 ... Child table PARENT_ID DATE ---------- ---------- 1 01/02/2009 1 01/12/2009 <--- HAVE TO FAIL! ... I see two approaches: Create materialized views on-commit as shown in this article (or other equivalent on other RDBMS). Use stored-procedures and triggers. Any other approach? Which is the best option? UPDATE: The motivation of this question is not about "putting the constraints on database or on application". I think this is a tired question and anyone does the way she loves. And, I'm sorry for detractors, I'm developing with constraints on database. From here, the question is "which is the best option to manage inter-table constraints on database?". I'm added "inside database" on the question title. UPDATE 2: Some one added the "oracle" tag. Of course materialized views are oracle-tools but I'm interested on any option regardless it's on oracle or others RDBMSs.

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  • If I'm using a 1d array to represent a square board, how can I take my index and check the sqaures a

    - by FrankTheTank
    If I have a 4x4 gameboard which I'm representing in my program as a 1d integer array of size 16. How can I get the indexs of the squares above, below, to the left and to the right any given index? So, for example: A = { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 } Which represents this board 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Lets say I am currently on index #8 in the board (value = 7). How can I get the index for 4 (value = 3) , 5 (value = 6), 10 (value = 11) and realize that there is no right square because it is on the right hand edge of the board. I know I need to use some modulus math but I'm failing to come up with the right way to get the indexes for adjacent squares. I'm thinking something like... if ((i % 4) + 1 < 3) right = i + 1; if ((i % 4) - 1 > 0) left = i - 1; if ((i % 4) + 4 < 15) bottom = i + 4; if ((i % 4) - 4 > 0 ) top = i - 4; Does this seem like it is the right approach?

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  • How to find two most distant points?

    - by depesz
    This is a question that I was asked on a job interview some time ago. And I still can't figure out sensible answer. Question is: you are given set of points (x,y). Find 2 most distant points. Distant from each other. For example, for points: (0,0), (1,1), (-8, 5) - the most distant are: (1,1) and (-8,5) because the distance between them is larger from both (0,0)-(1,1) and (0,0)-(-8,5). The obvious approach is to calculate all distances between all points, and find maximum. The problem is that it is O(n^2), which makes it prohibitively expensive for large datasets. There is approach with first tracking points that are on the boundary, and then calculating distances for them, on the premise that there will be less points on boundary than "inside", but it's still expensive, and will fail in worst case scenario. Tried to search the web, but didn't find any sensible answer - although this might be simply my lack of search skills.

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  • What is the worst programming mistake you have made?

    - by George Edison
    Most of us are not perfect. (Well, except Jon Skeet) Have you made a terrible mistake that you would like to share? The idea is that we could all learn from our mistakes and by collecting them together here, we can avoid some common ones and discover some no-so-common ones we may have overlooked. Oh, and this question is CW, of course. Edit: This question is different than http://stackoverflow.com/questions/1928002/what-is-the-worst-programming-mistake-you-have-ever-seen because we are sharing our own mistakes. Edit again: And this one http://stackoverflow.com/questions/130965/what-is-the-worst-code-youve-ever-written is different too - it asks for code. My question does not have that restriction!

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  • Problem wit MDAC when trying to compile in VS2008 using x64 bit target platform

    - by grobartn
    I am trying to compile an 32 bit application. I am aware of problems with it but that is why its being compiled on 64 bit version. I am hanging at this problem. Application uses lots of sql stuff. In sqltypes.h file: (provided by MDAC) #ifdef _WIN64 typedef INT64 SQLLEN; typedef UINT64 SQLULEN; typedef UINT64 SQLSETPOSIROW; #else For some reason when its compiled on 32 bit platform it works great But when I try building it on 64 it goes berserk. Error 61 error C2146: syntax error : missing ';' before identifier 'SQLLEN' ..\external\microsoft sdk\include\sqltypes.h 50 It does not recognize INT64, UINT64. Is there something I need to enable so it will work under 64 build process? Missing some #include or #define? Any help would be great Thanks

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  • Code Golf: Banknote calculator

    - by paxdiablo
    This question was posted by a C beginner and it was an exercise to calculate, given a dollar value input by the user, the minimum number of bills (or banknotes, depending on your locale) needed to reach that dollar value. So, if the user entered 93, the output would be: $20 bills = 4 $10 bills = 1 $5 bills = 0 $1 bills = 3 Finally succumbing to the phenomenon (it's a slow day here), I thought this would be ripe for a game of Code Golf. For fairness, the input prompt needs to be (note the "_" at the end is a space): Enter a dollar amount:_ I think I've covered all the bases: no identical question, community wiki. I won't be offended if it gets shut down though - of course, I'll never be able to complain about these types of questions again, for fear of being labelled a hypocrite :-) Okay, let's see what you can come up with. Here's a sample run: Enter a dollar amount: 127 $20 bills = 6 $10 bills = 0 $5 bills = 1 $1 bills = 2

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  • How is dynamic memory allocation handled when extreme reliability is required?

    - by sharptooth
    Looks like dynamic memory allocation without garbage collection is a way to disaster. Dangling pointers there, memory leaks here. Very easy to plant an error that is sometimes hard to find and that has severe consequences. How are these problems addressed when mission-critical programs are written? I mean if I write a program that controls a spaceship like Voyager 1 that has to run for years and leave a smallest leak that leak can accumulate and halt the program sooner or later and when that happens it translates into epic fail. How is dynamic memory allocation handled when a program needs to be extremely reliable?

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  • Rot13 for numbers.

    - by dreeves
    EDIT: Now a Major Motion Blog Post at http://messymatters.com/sealedbids The idea of rot13 is to obscure text, for example to prevent spoilers. It's not meant to be cryptographically secure but to simply make sure that only people who are sure they want to read it will read it. I'd like to do something similar for numbers, for an application involving sealed bids. Roughly I want to send someone my number and trust them to pick their own number, uninfluenced by mine, but then they should be able to reveal mine (purely client-side) when they're ready. They should not require further input from me or any third party. (Added: Note the assumption that the recipient is being trusted not to cheat.) It's not as simple as rot13 because certain numbers, like 1 and 2, will recur often enough that you might remember that, say, 34.2 is really 1. Here's what I'm looking for specifically: A function seal() that maps a real number to a real number (or a string). It should not be deterministic -- seal(7) should not map to the same thing every time. But the corresponding function unseal() should be deterministic -- unseal(seal(x)) should equal x for all x. I don't want seal or unseal to call any webservices or even get the system time (because I don't want to assume synchronized clocks). (Added: It's fine to assume that all bids will be less than some maximum, known to everyone, say a million.) Sanity check: > seal(7) 482.2382 # some random-seeming number or string. > seal(7) 71.9217 # a completely different random-seeming number or string. > unseal(seal(7)) 7 # we always recover the original number by unsealing.

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  • Code Golf: Morse code

    - by LiraNuna
    The challenge The shortest code by character count, that will input a string using only alphabetical characters (upper and lower case), numbers, commas, periods and question mark, and returns a representation of the string in Morse code. The Morse code output should consist of a dash (-, ascii 0x2D) for a long beep (aka 'dah') and a dot (., ascii 0x2E) for short beep (aka 'dit'). Each letter should be separated by a space (' ', ascii 0x20), and each word should be separated by a forward slash (/, ascii 0x2F). Morse code table: Test cases: Input: Hello world Output: .... . .-.. .-.. --- / .-- --- .-. .-.. -.. Input: Hello, Stackoverflow. Output: .... . .-.. .-.. --- --..-- / ... - .- -.-. -.- --- ...- . .-. ..-. .-.. --- .-- .-.-.- Code count includes input/output (i.e full program).

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  • Algorithm to find the percentage of how much two texts are identical

    - by qster
    What algorithm would you suggest to identify how much from 0 to 1 (float) two texts are identical? Note that I don't mean similar (ie, they say the same thing but in a different way), I mean exact same words, but one of the two texts could have extra words or words slightly different or extra new lines and stuff like that. A good example of the algorithm I want is the one google uses to identify duplicate content in websites (X search results very similar to the ones shown have been omitted, click here to see them). The reason I need it is because my website has the ability for users to post comments; similar but different pages currently have their own comments, so many users ended up copy&pasting their comments on all the similar pages. Now I want to merge them (all similar pages will "share" the comments, and if you post it on page A it will appear on similar page B), and I would like to programatically erase all those copy&pasted comments from the same user. I have quite a few million comments but speed shouldn't be an issue since this is a one time thing that will run in the background. The programming language doesn't really matter (as long as it can interface to a MySQL database), but I was thinking of doing it in C++.

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  • data structure algorithms for database searching

    - by Ygam
    I was used to the traditional way of doing database searching with the following using wildcards for term searches using where clause for specific data like addresses and names but at other times, I found these common methods to produce code that is so bloated, especially when it comes to complex searches. Are there algorithms out there that you use for complex database searching? I tried to look for some but had a hard time doing so. I stumbled accross the binary search but I can't find a use for it :(

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  • UK Postcode search

    - by Imran
    I want to build a website where you can search by entering the postcode (UK). I know that RoyalMail owns the Database to do this (it's only very expensive, $100K). What are my options?

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  • Derivative of a Higher-Order Function

    - by Claudiu
    This is in the context of Automatic Differentiation - what would such a system do with a function like map, or filter - or even one of the SKI Combinators? Example: I have the following function: def func(x): return sum(map(lambda a: a**x, range(20))) What would its derivative be? What will an AD system yield as a result? (This function is well-defined on real-number inputs).

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