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  • Is there an excuse for excessively short variable names?

    - by KChaloux
    This has become a large frustration with the codebase I'm currently working in; many of our variable names are short and undescriptive. I'm the only developer left on the project, and there isn't documentation as to what most of them do, so I have to spend extra time tracking down what they represent. For example, I was reading over some code that updates the definition of an optical surface. The variables set at the start were as follows: double dR, dCV, dK, dDin, dDout, dRin, dRout dR = Convert.ToDouble(_tblAsphere.Rows[0].ItemArray.GetValue(1)); dCV = convert.ToDouble(_tblAsphere.Rows[1].ItemArray.GetValue(1)); ... and so on Maybe it's just me, but it told me essentially nothing about what they represented, which made understanding the code further down difficult. All I knew was that it was a variable parsed out specific row from a specific table, somewhere. After some searching, I found out what they meant: dR = radius dCV = curvature dK = conic constant dDin = inner aperture dDout = outer aperture dRin = inner radius dRout = outer radius I renamed them to essentially what I have up there. It lengthens some lines, but I feel like that's a fair trade off. This kind of naming scheme is used throughout a lot of the code however. I'm not sure if it's an artifact from developers who learned by working with older systems, or if there's a deeper reason behind it. Is there a good reason to name variables this way, or am I justified in updating them to more descriptive names as I come across them?

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  • Examples of "Lost art" on software technology/development

    - by mamcx
    With the advent of a new technology, some old ideas - despite been good - are forgotten in the process. I read a lot how some "new" thing was already present in Lisp like 60 years ago, but only recently resurface with other name or on top of another language. Now look like the new old thing is build functional, non-mutable, non-locking-thread stuff... and that make me wonder what have been "lost" in the art of development of software? What ideas are almost forgotten, waiting for resurface? One of my, I remember when I code in foxpro. The idea of have a full stack to develop database apps without impedance mismatch is something I truly miss. In the current languages, I never find another environment that match how easy was develop in fox back them. What else is missing?

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  • Skills for RAD developer.

    - by Janis Peisenieks
    I am about to embark on an exquisite journey. I have applied for an event, where in span of 48 straight hours, strangers meet, throw around some great ideas, decide on teams, and make a working prototype of IT project. All within 48 hours. I anticipate, that this will be very skill and ability intensive experience, and I want to be prepared. Since i will need to develop my part of the code quickly, I have a following question: What would be the most needed skills for these 48 hours? I do know, that things like proper documentation, version control and such are pretty important for a full fledged application/program/web development, but for this span of frantic coding? Background: I am a web developer, so answers applicable to web development would be more appreciated than others.

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  • Should a server "be lenient" in what it accepts and "discard faulty input silently"?

    - by romkyns
    I was under the impression that by now everyone agrees this maxim was a mistake. But I recently saw this answer which has a "be lenient" comment upvoted 137 times (as of today). In my opinion, the leniency in what browsers accept was the direct cause of the utter mess that HTML and some other web standards were a few years ago, and have only recently begun to properly crystallize out of that mess. The way I see it, being lenient in what you accept will lead to this. The second part of the maxim is "discard faulty input silently, without returning an error message unless this is required by the specification", and this feels borderline offensive. Any programmer who has banged their head on the wall when something fails silently will know what I mean. So, am I completely wrong about this? Should my program be lenient in what it accepts and swallow errors silently? Or am I mis-interpreting what this is supposed to mean? The original question said "program", and I take everyone's point about that. It can make sense for programs to be lenient. What I really meant, however, is APIs: interfaces exposed to other programs, rather than people. HTTP is an example. The protocol is an interface that only other programs use. People never directly provide the dates that go into headers like "If-Modified-Since". So, the question is: should the server implementing a standard be lenient and allow dates in several other formats, in addition to the one that's actually required by the standard? I believe the "be lenient" is supposed to apply to this situation, rather than human interfaces. If the server is lenient, it might seem like an overall improvement, but I think in practice it only leads to client implementations that end up relying on the leniency and thus failing to work with another server that's lenient in slightly different ways. So, should a server exposing some API be lenient or is that a very bad idea? Now onto lenient handling of user input. Consider YouTrack (a bug tracking software). It uses a language for text entry that is reminiscent of Markdown. Except that it's "lenient". For example, writing - foo - bar - baz is not a documented way of creating a bulleted list, and yet it worked. Consequently, it ended up being used a lot throughout our internal bugtracker. Next version comes out, and this lenient feature starts working slightly differently, breaking a bunch of lists that (mis)used this (non)feature. The documented way to create bulleted lists still works, of course. So, should my software be lenient in what user inputs it accepts?

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  • Client-Server connection response timeout issues

    - by Srikar
    User creates a folder in client and in the client-side code I hit an API to the server to make this persistent for that user. But in some cases, my server is so busy that the request timesout. The server has executed my request but timedout before sending a response back to client. The timeout set is 10 seconds in client. At this point the client thinks that server has not executed its request (of creating a folder) and ends up sending it again. Now I have 2 folders on the server but the user has created only 1 folder in the client. How to prevent this? One of the ways to solve this is to use a unique ID with each new request. So the ID acts as a distinguisher between old and new requests from client. But this leads to storing these IDs on my server and do a lookup for each API call which I want to avoid. Other way is to increase the timeout duration. But I dont want to change this from 10 seconds. Something tells me that there are better solutions. I have posted this question in stackoverflow but I think its better suited here. UPDATE: I will make my problem even more explicit. The client is a webbrowser and the server is running nginx+django+mysql (standard stack). The user creates a folder in webbrowser. As a result I need to hit a server API. The API call responds back, thereby client knows API call was success. This is normal scenario. Sometimes though, server successfully completes the API request but the client-side (webbrowser) connection timesout before server can respond back. The client has no clue at this point. The user thinks the request was a fail & clicks again. This time it was a success but when the UI refreshes he sees 2 folders. I want to remedy this situation.

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  • Should comments say WHY the program is doing what it is doing? (opinion on a dictum by the inventor of Forth)

    - by AKE
    The often provocative Chuck Moore (inventor of the Forth language) gave the following advice (paraphrasing): "Use comments sparingly. Programs are self-documenting, with a modicum of help from mnemonics. Comments should say WHAT the program is doing, not HOW." My question: Should comments say WHY the program is doing what it is doing? Update: In addition to the answers below, these two provide additional insight. Beginner's guide to writing comments? http://programmers.stackexchange.com/a/98609/62203

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  • Code Line Delimiter [closed]

    - by John Isaiah Carmona
    Possible Duplicate: Why are statements in many programming languages terminated by semicolons? I just found out that R Programming Language, which is somewhat belong to the C family (I'm not sure about this but it uses {} instead of begin end), uses a new line as a delimiter for a new line of code instead of the semi-colon ;. Why is some programming language designed to use a new line instead of a symbol like semi-colon which I think will make the code more readable? Phyton total = item_one + \ item_two + \ item_three C total = item_one + item_two + item_three;

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  • Is code like this a "train wreck" (in violation of Law of Demeter)?

    - by Michael Kjörling
    Browsing through some code I've written, I came across the following construct which got me thinking. At a first glance, it seems clean enough. Yes, in the actual code the getLocation() method has a slightly more specific name which better describes exactly which location it gets. service.setLocation(this.configuration.getLocation().toString()); In this case, service is an instance variable of a known type, declared within the method. this.configuration comes from being passed in to the class constructor, and is an instance of a class implementing a specific interface (which mandates a public getLocation() method). Hence, the return type of the expression this.configuration.getLocation() is known; specifically in this case, it is a java.net.URL, whereas service.setLocation() wants a String. Since the two types String and URL are not directly compatible, some sort of conversion is required to fit the square peg in the round hole. However, according to the Law of Demeter as cited in Clean Code, a method f in class C should only call methods on C, objects created by or passed as arguments to f, and objects held in instance variables of C. Anything beyond that (the final toString() in my particular case above, unless you consider a temporary object created as a result of the method invocation itself, in which case the whole Law seems to be moot) is disallowed. Is there a valid reasoning why a call like the above, given the constraints listed, should be discouraged or even disallowed? Or am I just being overly nitpicky? If I were to implement a method URLToString() which simply calls toString() on a URL object (such as that returned by getLocation()) passed to it as a parameter, and returns the result, I could wrap the getLocation() call in it to achieve exactly the same result; effectively, I would just move the conversion one step outward. Would that somehow make it acceptable? (It seems to me, intuitively, that it should not make any difference either way, since all that does is move things around a little. However, going by the letter of the Law of Demeter as cited, it would be acceptable, since I would then be operating directly on a parameter to a function.) Would it make any difference if this was about something slightly more exotic than calling toString() on a standard type? When answering, do keep in mind that altering the behavior or API of the type that the service variable is of is not practical. Also, for the sake of argument, let's say that altering the return type of getLocation() is also impractical.

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  • Starting small custom development company, type of niches to target?

    - by Rick
    This is kind of a new years thing for me as I want to be more entrepreneurial going forward with programming and this is kind of a general question for anyone who may share the same ambitions as me. I have experience with web programming and, although I work full time for a company doing programming, I have some freelance programmers that I work with / employ for small projects. I want to see about taking things to the next level as far as building a small company doing custom development. I'm just not sure how to figure out what niches to target as far as what type of apps to build as demos, etc. I was thinking mobile (maybe Android or Iphone) but am just curious if anyone has any advice / resources. A lot of "web development" seems to end up being just using a CMS like Joomla or Wordpress, for smaller sites, so I want to figure a way to steer clear of this crowd and find some opportunity with companies / entrepreneurs who actually need real programming development done to build apps. Thanks for any advice

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  • Is there a phrase or word to describe an algorithim or programme is complete in that given any value for its arguments there is a predictable outcome?

    - by Mrk Mnl
    Is there a phrase to describe an algorithim or programme is complete in that given any possible value for its arguments there is a predicatable outcome? i.e. all the ramifications have been considered whatever the context? A simple example would be the below function: function returns string get_item_type(int type_no) { if(type_no < 10) return "hockey stick" else if (type_no < 20) return "bulldozer" else return "unknown" } (excuse the dismal pseudo code) No matter what number is supplied all possibiblites are catered for. My question is: is there a word to fill the blank here: "get_item_type() is ______ complete" ? (The answer is not Turing Complete - that is something quite different - but I annoyingly always think of something as "Turing Complete" when I am thinking of the above).

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  • How to make a queue switches from FIFO mode to priority mode?

    - by enzom83
    I would like to implement a queue capable of operating both in the FIFO mode and in the priority mode. This is a message queue, and the priority is first of all based on the message type: for example, if the messages of A type have higher priority than the messages of the B type, as a consequence all messages of A type are dequeued first, and finally the messages of B type are dequeued. Priority mode: my idea consists of using multiple queues, one for each type of message; in this way, I can manage a priority based on the message type: just take first the messages from the queue at a higher priority and progressively from lower priority queues. FIFO mode: how to handle FIFO mode using multiple queues? In other words, the user does not see multiple queues, but it uses the queue as if it were a single queue, so that the messages leave the queue in the order they arrive when the priority mode is disabled. In order to achieve this second goal I have thought to use a further queue to manage the order of arrival of the types of messages: let me explain better with the following code snippet. int NUMBER_OF_MESSAGE_TYPES = 4; int CAPACITY = 50; Queue[] internalQueues = new Queue[NUMBER_OF_MESSAGE_TYPES]; Queue<int> queueIndexes = new Queue<int>(CAPACITY); void Enqueue(object message) { int index = ... // the destination queue (ie its index) is chosen according to the type of message. internalQueues[index].Enqueue(message); queueIndexes.Enqueue(index); } object Dequeue() { if (fifo_mode_enabled) { // What is the next type that has been enqueued? int index = queueIndexes.Dequeue(); return internalQueues[index].Dequeue(); } if (priority_mode_enabled) { for(int i=0; i < NUMBER_OF_MESSAGE_TYPES; i++) { int currentQueueIndex = i; if (!internalQueues[currentQueueIndex].IsEmpty()) { object result = internalQueues[currentQueueIndex].Dequeue(); // The following statement is fundamental to a subsequent switching // from priority mode to FIFO mode: the messages that have not been // dequeued (since they had lower priority) remain in the order in // which they were queued. queueIndexes.RemoveFirstOccurrence(currentQueueIndex); return result; } } } } What do you think about this idea? Are there better or more simple implementations?

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  • Expressions that are idiomatic in one language but not used or impossible in another

    - by Tungsten
    I often find myself working in unfamiliar languages. I like to read code written by others and then jump in and write something myself before going back and learning the corners of each language. To speed up this process, it really helps to know a few of the idioms you'll encounter ahead of time. Some of these, I've found are fairly unique. In Python you might do something like this: '\n'.join(listOfThings) Not all languages allow you to call methods on string literals like this. In C, you can write a loop like this: int i = 50; while(i--) { /* do something 50 times */ } C lets you decrement in the loop condition expression. Most more modern languages disallow this. Do you have any other good examples? I'm interested in often used constructions not odd corner cases.

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  • Designing call center applications, what to consider.

    - by Espen Schulstad
    We have customers calling in to place orders. What sort of considerations should I make when building a call center application. Speed is a factor here. We had a powerbuilder application that was extremly fast for a trained user. We want to have the same sort of speed in our new production system. So some thoughts I've made are: Hotkeys are important. Is it faster to use a "wizard", step by step, or should I try to place everything important about the order logically on one sceen and have another screen where you do all searches, pertinent for that order?

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  • Building a complete program?

    - by Bob
    Reading books, watching videos, and reviewing tutorials is all very easy. Taking notes and actually learning the material may be slightly harder, but even then, anyone with a decent brain and a fair amount of interest, it's easy enough (not to mention, fun). The thing is, it doesn't really prepare you to write a full program or website. Let's say you're those teens (only in highschool, no true (college level) computer science or programming courses, and no real world experience), and you come out with Groupon. Or even Mark Zuckerburg, sure he was a genius, and he was a very capable programmer... but how? How do you recommend that people who are not necessarily new to programming, but new to programming real applications and real programmers go about developing it? What is the "development process" - especially for single programmers (or maybe 2-3 teens)? Also, as far as web development goes, what is the process? Was something like Facebook or Groupon written with a framework (like CodeIgniter or Zend for PHP)? Or do they develop their own frameworks? I'm not asking how to come up with a great idea, but how to implement great ideas in an effective way? Does anyone have advice? I've read a couple of books on both C and C++ (primarily the C Programming Language and the C++ Programming Language) and taken AP Computer Science (as well as read a few additional books on Java and OOP). I also have read a few tutorials on PHP (and CodeIgniter) and Python. But I'm still in highschool, and I'm technically not even old enough to work at an internship for a few more months.

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  • If the model is validating the data, shouldn't it throw exceptions on bad input?

    - by Carlos Campderrós
    Reading this SO question it seems that throwing exceptions for validating user input is frowned upon. But who should validate this data? In my applications, all validations are done in the business layer, because only the class itself really knows which values are valid for each one of its properties. If I were to copy the rules for validating a property to the controller, it is possible that the validation rules change and now there are two places where the modification should be made. Is my premise that validation should be done on the business layer wrong? What I do So my code usually ends up like this: <?php class Person { private $name; private $age; public function setName($n) { $n = trim($n); if (mb_strlen($n) == 0) { throw new ValidationException("Name cannot be empty"); } $this->name = $n; } public function setAge($a) { if (!is_int($a)) { if (!ctype_digit(trim($a))) { throw new ValidationException("Age $a is not valid"); } $a = (int)$a; } if ($a < 0 || $a > 150) { throw new ValidationException("Age $a is out of bounds"); } $this->age = $a; } // other getters, setters and methods } In the controller, I just pass the input data to the model, and catch thrown exceptions to show the error(s) to the user: <?php $person = new Person(); $errors = array(); // global try for all exceptions other than ValidationException try { // validation and process (if everything ok) try { $person->setAge($_POST['age']); } catch (ValidationException $e) { $errors['age'] = $e->getMessage(); } try { $person->setName($_POST['name']); } catch (ValidationException $e) { $errors['name'] = $e->getMessage(); } ... } catch (Exception $e) { // log the error, send 500 internal server error to the client // and finish the request } if (count($errors) == 0) { // process } else { showErrorsToUser($errors); } Is this a bad methodology? Alternate method Should maybe I create methods for isValidAge($a) that return true/false and then call them from the controller? <?php class Person { private $name; private $age; public function setName($n) { $n = trim($n); if ($this->isValidName($n)) { $this->name = $n; } else { throw new Exception("Invalid name"); } } public function setAge($a) { if ($this->isValidAge($a)) { $this->age = $a; } else { throw new Exception("Invalid age"); } } public function isValidName($n) { $n = trim($n); if (mb_strlen($n) == 0) { return false; } return true; } public function isValidAge($a) { if (!is_int($a)) { if (!ctype_digit(trim($a))) { return false; } $a = (int)$a; } if ($a < 0 || $a > 150) { return false; } return true; } // other getters, setters and methods } And the controller will be basically the same, just instead of try/catch there are now if/else: <?php $person = new Person(); $errors = array(); if ($person->isValidAge($age)) { $person->setAge($age); } catch (Exception $e) { $errors['age'] = "Invalid age"; } if ($person->isValidName($name)) { $person->setName($name); } catch (Exception $e) { $errors['name'] = "Invalid name"; } ... if (count($errors) == 0) { // process } else { showErrorsToUser($errors); } So, what should I do? I'm pretty happy with my original method, and my colleagues to whom I have showed it in general have liked it. Despite this, should I change to the alternate method? Or am I doing this terribly wrong and I should look for another way?

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  • What should NOT be included in comments? (opinion on a dictum by the inventor of Forth)

    - by AKE
    The often provocative Chuck Moore (inventor of the Forth language) gave the following advice (paraphrasing): "Use comments sparingly. Programs are self-documenting, with a modicum of help from mnemonics. Comments should say WHAT the program is doing, not HOW." My question: Should comments say WHY the program is doing what it is doing? Update: In addition to the answers below, these two provide additional insight. 1: Beginner's guide to writing comments? 2: http://programmers.stackexchange.com/a/98609/62203

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  • How did we get saddled with the (hierarchical) filesystem as the basic data structure?

    - by user1936
    I'm self-taught and I don't have a CS degree. The more I've been learning about data structure, the more I wonder, in this day and age, how are we still saddled with the filesystem, with directories and files, as the basic data storage structure on the OS? I understand the simplicity of it, but it seems nowadays that there could be more options available natively. As far as I'm aware, the only project to improve the basic functionality of the filesystem was ReiserFS, where you could tell what line of a file was changed by whom, and when. For instance, if I could have native tagging for files, where I could tag images, diagrams, word-processing documents, an entire code repository, all as belonging to a single project, that would really be helpful to me. Since I'm stuck in the filesystem paradigm, I know that I could put all those into a single folder/directory, but what if they already exist in disparate directories, and they need to stay there? I know there are programs out there that can do this, but why aren't they on the filesystem? Something that would be nice to have is some kind of relational feature in the filesystem, like you get with RDBMSes. I understand that that was supposed to be part of Vista/7, but that fell off the feature list too. Sure, any program can store a binary file and have any data structure it wants in it, by why couldn't the OS offer more complex ways of storing data, beyond the simple heirarchy of the filesystem?

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  • TDD, new tests while old ones not implemented yet

    - by liori
    I am experimenting with test-driven development, and I found that I often come to a following situation: I write tests for some functionality X. Those tests fail. While trying to implement X, I see that I need to implement some feature Y in a lower layer of my code. So... I write tests for Y. Now both tests for X and Y fail. Once I had 4 features in different layers of code being worked on at the same time, and I was losing my focus on what I am actually doing (too many tests failing at the same time). I think I could solve this by putting more effort into planning my tasks even before I start writing tests. But in some cases I didn't know that I will need to go deeper, because e.g. I didn't know the API of lower layer very well. What should I do in such cases? Does TDD have any recommendations?

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  • Looking for terminology for the relation of a subject and a predicate

    - by kostja
    While writing some predicates for collection filtering I have stumbled over the choice of the right words for the relation of the subject and the predicate (English is a foreign language for me). What I ended up writing was "Subjects matching this predicate..." This seems to be incorrect, since predicates are functions and not regular expressions. But saying "Subjects for which this predicate returns true..." sounds awkward to me as well.. So what would be the correct term?

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  • Do you write unit tests for all the time in TDD?

    - by mcaaltuntas
    I have been designing and developing code with TDD style for a long time. What disturbs me about TDD is writing tests for code that does not contain any business logic or interesting behaviour. I know TDD is a design activity more than testing but sometimes I feel it's useless to write tests in these scenarios. For example I have a simple scenario like "When user clicks check button, it should check file's validity". For this scenario I usually start writing tests for presenter/controller class like the one below. @Test public void when_user_clicks_check_it_should_check_selected_file_validity(){ MediaService service =mock(MediaService); View view =mock(View); when(view.getSelectedFile).thenReturns("c:\\Dir\\file.avi"); MediaController controller =new MediaController(service,view); controller.check(); verify(service).check("c:\\Dir\\file.avi"); } As you can see there is no design decision or interesting code to verify behaviour. I am testing values from view passed to MediaService. I usually write but don't like these kind of tests. What do yo do about these situations ? Do you write tests for all the time ? UPDATE : I have changed the test name and code after complaints. Some users said that you should write tests for the trivial cases like this so in the future someone might add interesting behaviour. But what about “Code for today, design for tomorrow.” ? If someone, including myself, adds more interesting code in the future the test can be created for it then. Why should I do it now for the trivial cases ?

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  • Diving into a computer science career [closed]

    - by Willis
    Well first I would like to say thank you for taking the time to read my question. I'll give you some background. I graduated two years ago from a local UC in my state with a degree in cognitive psychology and worked in a neuroscience lab. During this time I was exposed to some light Matlab programming and other programming tidbits, but before this I had some basic understanding of programming. My father worked IT for a company when I was younger so I picked up his books and took learned things along the way growing up. Naturally I'm an inquisitive person, constantly learning, love challenges, and have had exposure to some languages. Yet at this point I was fully pursue it as a career and always had this in the back of my head. Where do I start? I'm 25 and feel like I still have time to make a switch. I've immersed myself in the terminal/command prompt to start, but which language do I focus on? I've read the A+ book and planning to take on the exam, then the networking exam, but I want to deal with more programming, development, and troubleshooting. I understand to get involved in open source, but where? I took the next step and got a small IT assistant job, but doesn't really deal with programming, development, just troubling shooting and small network issues. Thank you!

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  • What do you do when working with multiple languages with different capitalization schemes?

    - by dvcolgan
    I'm making a webapp using Django. The Python convention for naming variables is lowercase_with_underscores, but the Javascript convention is camelCase. In addition, I've seen many people use lowercase-with-hyphens for CSS identifiers. Would you suggest using all three naming conventions where appropriate, or picking one and using it, even if the other two recommend something else? Switching back and forth isn't a huge problem, but it can still be mental overhead.

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  • How are we supposed to deal with Customers who don't give a damn?

    - by J.T.S.
    I have some customers, who expect everything for next to nothing. They also want things to be a certain way, or look a certain way, but when explaining to them why it's not a good idea, and offering suggestions, they don't listen. When things go wrong, they get moody, and demand I do something about it, but when told that it's because they wanted it that way, they don't listen. I've found that after years of being around these types of people, it's had a major impact on the way I deal with people I can't stand, and I've seriously run out of ideas. How do you deal with people who never listen, never learn, and want everything for free?

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  • GZipped Images - Is It Worth?

    - by charlie
    Most image formats are already compressed. But in fact, if I take an image and compress it [gzipping it], and then I compare the compressed one to the uncompressed one, there is a difference in size, even though not such a dramatic difference. The question is: is it worth gzipping images? the content size flushed down to the client's browser will be smaller, but there will be some client overhead when de-gzipping it. Please advise.

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  • Is there a phrase or word to describe an algorithim or program is complete in that given any value for its arguments there is a defined outcome?

    - by Mrk Mnl
    Is there a phrase or word to describe an algorithim or programme is complete in that given any value for its arguments there is a defined outcome? i.e. all the ramifications have been considered whatever the context? A simple example would be the below function: function returns string get_item_type(int type_no) { if(type_no < 10) return "hockey stick" else if (type_no < 20) return "bulldozer" else return "unknown" } (excuse the dismal pseudo code) No matter what number is supplied all possibiblites are catered for. My question is: is there a word to fill the blank here: "get_item_type() is ______ complete" ? (The answer is not Turing Complete - that is something quite different - but I annoyingly always think of something as "Turing Complete" when I am thinking of the above).

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