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  • Strange problem with Random Access Filing in C++

    - by sam
    This is a simple random access filing program . The problem arises where i want to write data randomly. If I write any where in the file the previous records are set to 0. the last 1 which is being entered currently holds the correct value all others =0. This is the code #include <iostream> #include<fstream> #include<string> using namespace std; class name { int id; int pass; public: void writeBlank(); void writedata(); void readdata(); void readall(); int getid() { return id; } int getpass() { return pass; } void setid(int i) { id=i; } void setpass(int p) { pass=p; } }; void name::writeBlank() { name person; person.setid(0); person.setpass(0); int i; ofstream out("pass.txt",ios::binary); if ( !out ) { cout << "File could not be opened." << endl; } for(i=0;i<10;i++) //make 10 records { cout<<"Put pointer is at: "<<out.tellp()<<endl; cout<<"Blank record "<<i<<" is: "<<person.getid()<<" "<<person.getpass()<<" and size: "<<sizeof(person)<<endl; cout<<"Put pointer is at: "<<out.tellp()<<endl; out.write(reinterpret_cast< const char * >(&person),sizeof(name)); } } void name::writedata() { ofstream out("pass.txt",ios::binary|ios::out); name n1; int iD,p; cout<<"ID?"; cin>>iD; n1.setid(iD); cout<<"Enter password"; cin>>p; n1.setpass(p); if (!out ) { cout << "File could not be opened." << endl; } out.seekp((n1.getid()-1)*sizeof(name),ios::beg); //pointer moves to desired location where we have to store password according to its ID(index) cout<<"File pointer is at: "<<out.tellp()<<endl; out.write(reinterpret_cast<const char*> (&n1), sizeof(name)); //write on that pointed location } void name::readall() { name n1; ifstream in("pass.txt",ios::binary); if ( !in ) { cout << "File could not be opened." << endl; } in.read( reinterpret_cast<char *>(&n1), sizeof(name) ); while ( !in.eof() ) { // display record cout<<endl<<"password at this index is:"<<n1.getpass()<<endl; cout<<"File pointer is at: "<<in.tellg()<<endl; // read next from file in.read( reinterpret_cast< char * >(&n1), sizeof(name)); } // end while } void name::readdata() { ifstream in("pass.txt",ios::binary); if ( !in ) { cout << "File could not be opened." << endl; } in.seekg((getid()-1)*sizeof(name)); //pointer moves to desired location where we have to read password according to its ID(index) cout<<"File pointer is at: "<<in.tellg()<<endl; in.read((char* )this,sizeof(name)); //reads from that pointed location cout<<endl<<"password at this index is:"<<getpass()<<endl; } int main() { name n1; cout<<"Enter 0 to write blank records"<<endl; cout<<"Enter 1 for new account"<<endl; cout<<"Enter 2 to login"<<endl; cout<<"Enter 3 to read all"<<endl; cout<<"Enter 9 to exit"<<endl; int option; cin>>option; while(option==0 || option==1 || option==2 || option==3) { if (option == 0) n1.writeBlank(); if(option==1) { /*int iD,p; cout<<"ID?"; cin>>iD; n1.setid(iD); cout<<"Enter password"; cin>>p; n1.setpass(p);*/ n1.writedata(); } int ind; if(option==2) { cout<<"Index?"; cin>>ind; n1.setid(ind); n1.readdata(); } if(option == 3) n1.readall(); cout<<"Enter 0 to write blank records"<<endl; cout<<"Enter 1 for new account"<<endl; cout<<"Enter 2 to login"<<endl; cout<<"Enter 3 to read all"<<endl; cout<<"Enter 9 to exit"<<endl; cin>>option; } } I Cant understand Y the previous records turn 0.

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  • "make menuconfig" throwing cannot find -lc error in my Fedora 11 PC

    - by Sen
    When i try to do a make menuconfig in a Fedora 11 machine it is throwing the following error message: [root@PC04 kernel]# make menuconfig HOSTCC -static scripts/basic/fixdep scripts/basic/fixdep.c: In function âtrapsâ: scripts/basic/fixdep.c:377: warning: dereferencing type-punned pointer will break strict-aliasing rules scripts/basic/fixdep.c:379: warning: dereferencing type-punned pointer will break strict-aliasing rules /usr/bin/ld: cannot find -lc collect2: ld returned 1 exit status make[1]: *** [scripts/basic/fixdep] Error 1 make: *** [scripts_basic] Error 2 Please help me on this issue? How can i solve this? Thanks, Sen

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  • Installing Ruby 1.8.6 via RVM on Snow Leopard

    - by Neil Middleton
    I'm trying to install ruby 1.8.6 onto Snow Leopard - but am getting some make errors: ossl_x509revoked.c: In function ‘ossl_x509revoked_new’: ossl_x509revoked.c:48: warning: passing argument 2 of ‘ASN1_dup’ from incompatible pointer type ossl_x509revoked.c: In function ‘DupX509RevokedPtr’: ossl_x509revoked.c:64: warning: passing argument 2 of ‘ASN1_dup’ from incompatible pointer type readline.c: In function ‘username_completion_proc_call’: readline.c:730: error: ‘username_completion_function’ undeclared (first use in this function) readline.c:730: error: (Each undeclared identifier is reported only once readline.c:730: error: for each function it appears in.) make[1]: *** [readline.o] Error 1 make: *** [all] Error 1 Anyone have any ideas?

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  • Installing Ruby 1.8.6 via RVM on Snow Leopard

    - by Neil Middleton
    I'm trying to install ruby 1.8.6 onto Snow Leopard - but am getting some make errors: ossl_x509revoked.c: In function ‘ossl_x509revoked_new’: ossl_x509revoked.c:48: warning: passing argument 2 of ‘ASN1_dup’ from incompatible pointer type ossl_x509revoked.c: In function ‘DupX509RevokedPtr’: ossl_x509revoked.c:64: warning: passing argument 2 of ‘ASN1_dup’ from incompatible pointer type readline.c: In function ‘username_completion_proc_call’: readline.c:730: error: ‘username_completion_function’ undeclared (first use in this function) readline.c:730: error: (Each undeclared identifier is reported only once readline.c:730: error: for each function it appears in.) make[1]: *** [readline.o] Error 1 make: *** [all] Error 1 Anyone have any ideas?

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  • Calling a native callback from managed .NET code (when loading the managed code using COM)

    - by evilfred
    Hi, I am really confused by the multitude of misinformation about native / managed interop. I have a C++ exe which is NOT built using CLR stuff (it is not Managed C++ or C++/CLI and never will be). I would like to access some code I have in a C# assembly. I can access the C# assembly using COM. However, when my C# code detects an event I would like it to call back into my C++ code. The C++ function pointer to call back into will be provided at runtime. Note that the C++ function pointer is a function found in the exe's execution environment. I don't want the managed code to try and load up some DLL to call a function (there is no DLL). How do I pass this C++ function pointer to my C# code through .NET and have my C# code successfully call it? Thanks!

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  • Integrate Cppcheck with Emacs

    - by N.N.
    Is it possible to integrate Cppcheck with Emacs in a more sophisticated way than simply calling the shell command on the current buffer? I would like Emacs to be able to parse Cppcheck's messages and treat them as messages from a compiler (similar to how compile works), such as using C-x ` to visit the targets of Cppcheck's messages. Here is some example output Cppcheck: $ cppcheck --enable=all test.cpp Checking test.cpp... [test.cpp:4]: (error) Possible null pointer dereference: p - otherwise it is redundant to check if p is null at line 5 [test.cpp:38]: (style) The scope of the variable 'i' can be reduced [test.cpp:38]: (style) Variable 'i' is assigned a value that is never used [test.cpp:23]: (error) Possible null pointer dereference: p [test.cpp:33]: (error) Possible null pointer dereference: p Checking usage of global functions.. [test.cpp:36]: (style) The function 'f' is never used [test.cpp:1]: (style) The function 'f1' is never used [test.cpp:9]: (style) The function 'f2' is never used [test.cpp:26]: (style) The function 'f3' is never used

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  • 32bit to 64bit inline assembly porting

    - by Simone Margaritelli
    I have a piece of C++ code (compiled with g++ under a GNU/Linux environment) that load a function pointer (how it does that doesn't matter), pushes some arguments onto the stack with some inline assembly and then calls that function, the code is like : unsigned long stack[] = { 1, 23, 33, 43 }; /* save all the registers and the stack pointer */ unsigned long esp; asm __volatile__ ( "pusha" ); asm __volatile__ ( "mov %%esp, %0" :"=m" (esp)); for( i = 0; i < sizeof(stack); i++ ){ unsigned long val = stack[i]; asm __volatile__ ( "push %0" :: "m"(val) ); } unsigned long ret = function_pointer(); /* restore registers and stack pointer */ asm __volatile__ ( "mov %0, %%esp" :: "m" (esp) ); asm __volatile__ ( "popa" ); I'd like to add some sort of #ifdef _LP64 // 64bit inline assembly #else // 32bit version as above example #endif But i don't know inline assembly for 64bit machines, anyone could help me? Thanks

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  • Functions as pointers in Objective-C

    - by richman0829
    This is a question from Learn Objective-C on the Mac... Functions as pointers What I typed in, as per the recipe, was: NSString *boolString (BOOL yesNo) { if (yesNo) { return (@"YES"); } else { return (@"NO"); } } // boolString The pointer asterisk in the first line doesn't seem necessary, yet deleting it results in an error message. But what does it do? In NSString * boolString (yesNo); what seems to be going on is a function is defined as a pointer to an NSString. The function without the asterisk NSLog (@"are %d and %d different? %@", 5, 5, boolString(areTheyDifferent)); returns an NSString of YES or NO. But how can it return an NSString when it's a pointer? It might return the ADDRESS of an NSString; or if dereferenced it could return the CONTENTS of that address (an NSString such as YES or NO). Yet I see no place where it is dereferenced.

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  • Change compilation flags in Qt under Mac OS X?

    - by Lior
    I installed Qt for Mac, and am compiling my Qt project after adding in the .Pro file CONFIG(release, debug|release):QMAKE_CXXFLAGS += -O3 -fomit-frame-pointer to optimize for speed. However, I always see that the command where g++ is ran, includes -Os, which optimizes for size. I would like to remove it. I tried several approaches, like CONFIG(release, debug|release):QMAKE_CFLAGS_RELEASE -= -Os CONFIG(release, debug|release):QMAKE_CXXFLAGS -= -Os and CONFIG(release, debug|release):QMAKE_CXXFLAGS = -O3 -fomit-frame-pointer CONFIG(release, debug|release):QMAKE_CFLAGS_RELEASE = -O3 -fomit-frame-pointer (no +) But nothing. -Os ALWAYS appear. How do I change this? I found the qmake.conf file under /usr/local/QT4.5/mkspecs. It includes a mac-g++.conf file, but I cannot change it, and chmod doesn't work: chmod: mac-g++.conf: Operation not permitted Any ideas?

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  • What does subl do here?

    - by drozzy
    So... I'm compiling into assembler, with gcc -S -O2 -m32: void h(int y){int x; x=y+1; f(y); f(2); } And it gives me the following: .file "sample.c" .text .p2align 4,,15 .globl h .type h, @function h: pushl %ebp movl %esp, %ebp subl $24, %esp movl 8(%ebp), %eax movl %eax, (%esp) call f movl $2, 8(%ebp) leave jmp f .size h, .-h .ident "GCC: (GNU) 4.4.3 20100127 (Red Hat 4.4.3-4)" .section .note.GNU-stack,"",@progbits Now I know what pushl and movel: they store the current frame pointer onto the stack and then set the value of the frame pointer register to the value of the Stack Pointer. But I have no idea what the subl $24, %esp is. Thanks!

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  • Loading an OverlayView from XIB -vs- programmatically for use with UIImagePickerController

    - by PLG
    I am currently making a camera app for iPhone and I have a strange phenomenon that I can't figure out. I would appreciate some help understanding. When recreating an overlay view for passing to UIImagePickerController, I have been successfully been able to create the view programmatically. What I haven't been able to do is create the view with/without controller in IB, load it and pass it to the overlay pointer successfully. If I do it via IB, the view is not opaque and obscures the view of the camera completely. I can not figure out why. I was thinking that the normal view pointer might be assigned when loading from XIB and therefore overwrite the camera's view, but I have an example programmatically where view and overlayView are set equal in the controller class. Perhaps the load order is overwriting a pointer? Help would be appreciated... kind regards.

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  • Implementing callback functions in C

    - by robertjohn123
    Hi, I am a newbie to C.I am trying to implement callback function using function pointers. I am getting an error :test_callback.c:10: error: expected identifier or ‘(’ before ‘void’ when I try to compile the following program: #include<stdio.h> void (*callback) (void); void callback_proc () { printf ("Inside callback funtion\n"); } void register ((void (*callback) (void))) { printf ("Inside registration \n"); callback (); /* Calling an initial callback with function pointer */ } int main () { callback = callback_proc;/* Assigning function to the function pointer */ register (callback);/* Passing the function pointer */ return 0; } What is this error?Can anyone help?

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  • Are indivisible operations still indivisible on multiprocessor and multicore systems?

    - by Steve314
    As per the title, plus what are the limitations and gotchas. For example, on x86 processors, alignment for most data types is optional - an optimisation rather than a requirement. That means that a pointer may be stored at an unaligned address, which in turn means that pointer might be split over a cache page boundary. Obviously this could be done if you work hard enough on any processor (picking out particular bytes etc), but not in a way where you'd still expect the write operation to be indivisible. I seriously doubt that a multicore processor can ensure that other cores can guarantee a consistent all-before or all-after view of a written pointer in this unaligned-write-crossing-a-page-boundary situation. Am I right? And are there any similar gotchas I haven't thought of?

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  • How to debug/reformat C printf calls with lots of arguments in vim?

    - by Costi
    I have a function call in a program that I'm maintaining has 28 arguments for a printf call. It's printing a lot of data in a CSV file. I have problems following finding where what goes and I have some mismatches in the parameters types. I enabled -Wall in gcc and I get warnings like: n.c:495: warning: int format, pointer arg (arg 15) n.c:495: warning: format argument is not a pointer (arg 16) n.c:495: warning: double format, pointer arg (arg 23) The function is like this: fprintf (ConvFilePtr, "\"FORMAT3\"%s%04d%s%04d%s%s%s%d%s%c%s%d%c%s%s%s%s%s%s%s%11.lf%s%11.lf%s%11.lf%s%d\n", some_28_arguments_go_here); I would like to know if there is a vim plugin that highlights the printf format specifier when i go with the cursor over a variable. Other solutions? How to better reformat the code to make it more readable?

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  • string parsing and substring in c

    - by Josh
    I'm trying to parse the string below in a good way so I can get the sub-string stringI-wantToGet: const char *str = "Hello \"FOO stringI-wantToGet BAR some other extra text"; str will vary in length but always same pattern - FOO and BAR What I had in mind was something like: const char *str = "Hello \"FOO stringI-wantToGet BAR some other extra text"; char *probe, *pointer; probe = str; while(probe != '\n'){ if(probe = strstr("\"FOO")!=NULL) probe++ else probe = ""; // Nulterm part if(pointer = strchr(probe, ' ')!=NULL) pointer = '\0'; // not sure here, I was planning to separate it with \0's } Any help will be appreciate it.

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  • Reallocating memory via "new" in C++

    - by BSchlinker
    Quick question regarding memory management in C++ If I do the following operation: pointer = new char [strlen(someinput_input)+1]; And then perform it again, with perhaps a different result being returned from strlen(someinput_input). Does this result in memory being left allocated from the previous "new" statement? IE, is each new statement receiving another block of HEAP memory from the OS, or is it simply reallocating? Assuming I do a final delete pointer[]; will that deallocate any and all memory that I ever allocated via new to that pointer? Thanks

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  • Array of strings and char ** environ variable.

    - by Naruto Uzumaki
    Hello! I want to know how an array of strings is declared? What I do is I declare an array of pointers of pointers to strings. Eg. char *array[]= {"string1","string2","string3"}; I was reading about modifying environment variables in Linux and stumbled upon the pointer char **environ ( http://www.cs.bham.ac.uk/resources/courses/2005/17423/doc/libc/Environment-Access.html#Environment-Access ). char **environ is declared as an array of strings. I think it should be a pointer to a pointer. For eg. char *array[]= {"string1","string2","string3"}; environ = array; Am I doing something wrong? I also read somewhere that char *argv[] = char **argv. How is it possible?

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  • Adding animation to my images with JQuery

    - by slandau
    Here is my home page: <%@ Page Language="C#" MasterPageFile="~/Views/Home/Home.Master" Inherits="System.Web.Mvc.ViewPage" %> <asp:Content ID="Content2" ContentPlaceHolderID="IndicationContentPlaceHolder" runat="server"> <table id="home" style="margin-left: auto; margin-right:auto;"> <td id="homeLinks"> <div style="padding-left:35px;" id="homeListing" class="containerMid"> <div id="homeView"> <table style="margin-left: auto; margin-right:auto;"> <tr> <tr> <td id="btnIcOld" style="text-align:center;cursor:pointer;"> <img src="<%= VirtualPathUtility.ToAbsolute("~/img/chic/Load.png")%>" /> </td> <td id="btnIc" style="text-align:center;cursor:pointer;"> <img src="<%= VirtualPathUtility.ToAbsolute("~/img/chic/Bar_Chart.png")%>" /> </td> <td id="btnPricing" style="text-align:center;cursor:pointer;"> <img src="<%= VirtualPathUtility.ToAbsolute("~/img/chic/Pie_Chart_disabled.png")%>" /> </td> <td id="btnSheets" style="text-align:center;cursor:pointer;"> <img src="<%= VirtualPathUtility.ToAbsolute("~/img/chic/Line_Chart_disabled.png")%>" /> </td> <td id="btnPort" style="text-align:center;cursor:pointer;"> <img src="<%= VirtualPathUtility.ToAbsolute("~/img/chic/Modify_disabled.png")%>" /> </td> <td id="btnAdmin" style="text-align:center;cursor:pointer;"> <img src="<%= VirtualPathUtility.ToAbsolute("~/img/chic/Profile_disabled.png")%>" /> </td> </tr> <tr> <td id="Td1"> <b>Indications Calculator | </b> </td> <td id="lblIc"> <b>Indications Calculator - Beta | </b> </td> <td id="lblPricing"> <b>Managing Pricing Triggers | </b> </td> <td id="lblSheets"> <b>Creating Pricing Sheets | </b> </td> <td id="lblPort"> <b>Portfolio Analysis | </b> </td> <td id="lblAdmin"> <b>Administration</b> </td> </tr> </tr> </table> </div> </div> </td> </table> <div id="pageMessage"></div> <script> $(document).ready(function () { $('#btnIc').live('click', function () { window.location.href = "<%=Url.Action("Indications") %>"; }); $('#btnIcOld').live('click', function () { window.location.href = 'https://extranetint/swap'; }); $('#btnPricing').live('click', function () { //window.location.href = "<%=Url.Action("Triggers") %>"; }); $('#btnSheets').live('click', function () { //window.location.href = "<%=Url.Action("Sheets") %>"; }); $('#btnPort').live('click', function () { //window.location.href = "<%=Url.Action("Analysis") %>"; }); $('#btnAdmin').live('click', function () { //window.location.href = "<%=Url.Action("Admin") %>"; }); }); </script> </asp:Content> How can I, with JQuery (or really anything), achieve a mouse-over effect on my images where they will grow a little bit as you hover over them? I tried using JQuery animate but for some reason I couldn't get it to work. Thanks!

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  • exporting non_public type through public API

    - by user329820
    Hi I have written this code in Netbeans but it will show this warning for the name of this method ,would you please help me for what it shows this warning? thanks public Node returnNode(int index) throws IndexOutOfBoundsException { if (index < 0 || index > size) { throw new IndexOutOfBoundsException(); } else { for (int i = 0; i < index; i++) { pointer = pointer.getNext(); } } return pointer; }

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  • [c]how to take input for a character pionter without using fget?

    - by ashish yadav
    consider the code include int main() {char* a; scanf("%s",a);//&a and &a[0] give same results-crashes printf("%s",); return 0; } why does this code results in crashing?whereas this code using character array works fine? include int main() {char a[100]; scanf("%s",&a[0]);//works fine printf("%s",a); return 0; } the difference being character array and pointer?but i knew that pointer just points to the first element that is &a[0] should work fine but upper code crashes for all three that is a,&a and &a[0]? the main thing i would to gather is how can i take input of a character pointer if i insist on using scanf only? i apologize if i am not clear. thanks in advance:)

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  • Best way to call other class view in iphone?

    - by aman-gupta
    Hi, Generally i call my other class view by creating a pointer of delegate and then call the other class by using its link as below:- First Way :- Mydelegate *ptr = (Mydelegate *)[[UIApplication sharedApplication]delegate]; [self.navigationController pushViewController:ptr.NextClasspointer animated:YES]; Second Way :- Create a pointer of that class which u want to call :-- NextClass *nextptr = [[NextClass alloc]initWithnibName:@"NextClass" bundle:nil]; [self.navigationController pushViewController:nextptr animated:YES]; [nextptr release]; nextptr = nil; These above two methods i generally used but my problem is that which one is best for big project so that my stack problem will be removed I mean memory issue will be solved.And is it necessary to release pointer in first and second case is the way i release is correct or wrong Please help me Thanks in Advance

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  • The ** idiom in C++ for object construction

    - by bobobobo
    In a lot of C++ API'S (COM-based ones spring to mind) that make something for you, the pointer to the object that is constructed is usually required as a ** pointer (and the function will construct and init it for you) You usually see signatures like: HRESULT createAnObject( int howbig, Object **objectYouWantMeToInitialize ) ; -- but you seldom see the new object being passed as a return value. Besides people wanting to see error codes, what is the reason for this? Is it better to use the ** pattern rather than a returned pointer for simpler operations such as: wchar_t* getUnicode( const char* src ) ; Or would this better be written as: void getUnicode( const char* src, wchar_t** dst ) ; The most important thing I can think of is to remember to free it, and the ** way, for some reason, tends to remind me that I have to deallocate it as well.

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  • C++: static function member shared between threads, can block all?

    - by mhambra
    Hi all, I have a class, which has static function defined to work with C-style extern C { static void callback(foo bar) { } }. // static is defined in header. Three objects (each in separate pthread) are instantiated from this class, each of them has own loop (in class constructor), which can receive the callback. The pointer to function is passed as: x = init_function(h, queue_id, &callback, NULL); while(1) { loop_function(x); } So each thread has the same pointer to &callback. Callback function can block for minutes. Each thread object, excluding the one which got the blocking callback, can call callback again. If the callback function exists only once, then any thread attempting to callback will also block. This would give me an undesired bug, circa is interesting to ask: can anything in C++ become acting this way? Maybe, due to extern { } or some pointer usage?

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  • Access to bytes array of a Bitmap

    - by Deulis
    1- In Windows CE, I have a Bitmap object in C#. 2- I have a C function in an extern dll that expects as parameters the pointer to a bytes array that represents an image in RGB565 format, width and height. This function will draw on this array of bytes. So I need to pass the byte array pointer of the Bitmap object, but I can find a practical way to get this pointer. One way is convert this Bitmap into a bytes array using a memory stream or something else, but it will create a new bytes array, so I will keep in memory both object, the Bitmap and the bytes array, but I don’t want it because the few available memory, that’s why I need to access to the bytes array of the bitmap object, not create a new bytes array. Anyone can help me?

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  • C++: Question about freeing memory

    - by Martijn Courteaux
    On Learn C++, they wrote this to free memory: int *pnValue = new int; // dynamically allocate an integer *pnValue = 7; // assign 7 to this integer delete pnValue; pnValue = 0; My question is: "Is the last statement needed to free the memory correctly, completly?" I thought that the pointer *pnValue was still on the stack and new doesn't make any sense to the pointer. And if it is on the stack it will be cleaned up when the application leaves the scope (where the pointer is declared in), isn't it?

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