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  • Do you prefer a Grid of ContentControl elements?

    - by rasx
    Today I am led to say for the greatest level of flexibility using a Grid of ContentControl elements is the way to go. Are there any caveats coming for choosing this strategy? (Note that, of course, I am not referring to the DataGrid or the GridView of a ListView.)

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  • Hibernate-Search: How to search dates?

    - by Aaron
    @Entity @Table(name = "USERS") public class User { @Id @GeneratedValue(strategy = GenerationType.AUTO) private long id; @Column(name = "USERNAME", nullable = false, length = 20) private String userName; @Column(name = "PASSWORD", nullable = false, length = 10) private String password; @Column(name = "Date", nullable = false ) private Date date; } How can I select the records which have the date between [now | now-x hours] [now | now-x days] [now | now-x months] [now | now-x years]

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  • Simulating graphing paper on iPhone

    - by Rick
    I need to implement 'graphing paper' in an iPhone app. The user should be presented with a grid. They user can touch individual squares to turn them on, or if they're already on, off.The user can pinch to zoom and scroll around the paper as well.. So far I'm thinking Quartz 2D + UIScrollView is the way to do this but these are both areas of iPhone development that I'm unfamiliar with. Does this seem like a reasonable strategy?

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  • Session caching problem

    - by Levani
    I have a strange problem with php sessions. I use them for authorization on my site. I store two variables - currently logged in user's id and username in session. When I log in with one username, than log out and log in again with another username the previous user's id is returned using the session variable instead of the current user. The most strange thing is that this happens only when it comes to insert some data into database. When I directly echo this variable the correct id is displayed, but when I insert new record into database this variable sends incorrect id. Here is the php code I use for sending data into database: <?php session_start(); //connect database require_once 'dbc.php'; $authorID = $_SESSION['user_id']; if ( $authorID != 0 ) { $content = htmlentities($_POST["answ_content"],ENT_COMPAT,'UTF-8'); $dro = date('Y-m-d H:i:s'); $qID = $_POST["question_ID"]; $author = 'avtori'; $sql="INSERT INTO comments (comment_ID, comment_post_ID, comment_author, comment_date, comment_content, user_id) VALUES (NULL, '$qID', '$author', '$dro', '$content', '$authorID')"; $result = mysql_query($sql); } else { echo 'error'; } ?> Can anyone please help? Here is the logout function: function logout() { global $db; session_start(); if(isset($_SESSION['user_id']) || isset($_COOKIE['user_id'])) { mysql_query("update `users` set `ckey`= '', `ctime`= '' where `id`='$_SESSION[user_id]' OR `id` = '$_COOKIE[user_id]'") or die(mysql_error()); } /************ Delete the sessions****************/ unset($_SESSION['user_id']); unset($_SESSION['user_name']); unset($_SESSION['user_level']); unset($_SESSION['HTTP_USER_AGENT']); session_unset(); session_destroy(); /* Delete the cookies*******************/ setcookie("user_id", '', time()-60*60*24*COOKIE_TIME_OUT, "/"); setcookie("user_name", '', time()-60*60*24*COOKIE_TIME_OUT, "/"); setcookie("user_key", '', time()-60*60*24*COOKIE_TIME_OUT, "/"); header("Location: index.php"); } Here is the authentication script: include 'dbc.php'; $err = array(); foreach($_GET as $key => $value) { $get[$key] = filter($value); //get variables are filtered. } if ($_POST['doLogin']=='Login') { foreach($_POST as $key => $value) { $data[$key] = filter($value); // post variables are filtered } $user_email = $data['usr_email']; $pass = $data['pwd']; if (strpos($user_email,'@') === false) { $user_cond = "user_name='$user_email'"; } else { $user_cond = "user_email='$user_email'"; } $result = mysql_query("SELECT `id`,`pwd`,`full_name`,`approved`,`user_level` FROM users WHERE $user_cond AND `banned` = '0' ") or die (mysql_error()); $num = mysql_num_rows($result); // Match row found with more than 1 results - the user is authenticated. if ( $num > 0 ) { list($id,$pwd,$full_name,$approved,$user_level) = mysql_fetch_row($result); if(!$approved) { //$msg = urlencode("Account not activated. Please check your email for activation code"); $err[] = "Account not activated. Please check your email for activation code"; //header("Location: login.php?msg=$msg"); //exit(); } //check against salt if ($pwd === PwdHash($pass,substr($pwd,0,9))) { // this sets session and logs user in session_start(); session_regenerate_id (true); //prevent against session fixation attacks. // this sets variables in the session $_SESSION['user_id']= $id; $_SESSION['user_name'] = $full_name; $_SESSION['user_level'] = $user_level; $_SESSION['HTTP_USER_AGENT'] = md5($_SERVER['HTTP_USER_AGENT']); //update the timestamp and key for cookie $stamp = time(); $ckey = GenKey(); mysql_query("update users set `ctime`='$stamp', `ckey` = '$ckey' where id='$id'") or die(mysql_error()); //set a cookie if(isset($_POST['remember'])){ setcookie("user_id", $_SESSION['user_id'], time()+60*60*24*COOKIE_TIME_OUT, "/"); setcookie("user_key", sha1($ckey), time()+60*60*24*COOKIE_TIME_OUT, "/"); setcookie("user_name",$_SESSION['user_name'], time()+60*60*24*COOKIE_TIME_OUT, "/"); } if(empty($err)){ header("Location: myaccount.php"); } } else { //$msg = urlencode("Invalid Login. Please try again with correct user email and password. "); $err[] = "Invalid Login. Please try again with correct user email and password."; //header("Location: login.php?msg=$msg"); } } else { $err[] = "Error - Invalid login. No such user exists"; } }

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  • Cannot instantiate abstract class or interface : problem while persisting

    - by sammy
    i have a class campaign that maintains a list of AdGroupInterfaces. im going to persist its implementation @Entity @Table(name = "campaigns") public class Campaign implements Serializable,Comparable<Object>,CampaignInterface { private static final long serialVersionUID = 1L; @Id @GeneratedValue(strategy = GenerationType.IDENTITY) private Long id; @OneToMany ( cascade = {CascadeType.ALL}, fetch = FetchType.EAGER, targetEntity=AdGroupInterface.class ) @org.hibernate.annotations.Cascade( value = org.hibernate.annotations.CascadeType.DELETE_ORPHAN ) @org.hibernate.annotations.IndexColumn(name = "CHOICE_POSITION") private List<AdGroupInterface> AdGroup; public Campaign() { super(); } public List<AdGroupInterface> getAdGroup() { return AdGroup; } public void setAdGroup(List<AdGroupInterface> adGroup) { AdGroup = adGroup; } public void set1AdGroup(AdGroupInterface adGroup) { if(AdGroup==null) AdGroup=new LinkedList<AdGroupInterface>(); AdGroup.add(adGroup); } } AdGroupInterface's implementation is AdGroups. when i add an adgroup to the list in campaign, campaign c; c.getAdGroupList().add(new AdGroups()), etc and save campaign it says"Cannot instantiate abstract class or interface :" AdGroupInterface its not recognizing the implementation just before persisting... Whereas Persisting adGroups separately works. when it is a member of another entity, it doesnt get persisted. import java.io.Serializable; import java.util.List; import javax.persistence.*; @Entity @DiscriminatorValue("1") @Table(name = "AdGroups") public class AdGroups implements Serializable,Comparable,AdGroupInterface{ /** * */ private static final long serialVersionUID = 1L; private Long Id; private String Name; private CampaignInterface Campaign; private MonetaryValue DefaultBid; public AdGroups(){ super(); } public AdGroups( String name, CampaignInterface campaign) { super(); this.Campaign=new Campaign(); Name = name; this.Campaign = campaign; DefaultBid = defaultBid; AdList=adList; } @Id @GeneratedValue(strategy = GenerationType.IDENTITY) @Column(name="AdGroup_Id") public Long getId() { return Id; } public void setId(Long id) { Id = id; } @Column(name="AdGroup_Name") public String getName() { return Name; } public void setName(String name) { Name = name; } @ManyToOne @JoinColumn (name="Cam_ID", nullable = true,insertable = false) public CampaignInterface getCampaign() { return Campaign; } public void setCampaign(CampaignInterface campaign) { this.Campaign = campaign; } } what am i missing?? please look into it ...

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  • How to not write the full url in javascript ?

    - by Axel
    Hi, I did a Mod rewrite for my website so the URLs looks like this : http://www.mydomain.com/health/54856 http://www.mydomain.com/economy/strategy/911025/ http://www.mydomain.com/tags/obama/new So, the problem is that i make AJAX calls to a file here : http://www.mydomain.com/login.php And i don't want to write the FULL url or even use ../ trick because there isn't a fixed number of folders. So, what i want now, is something worked for my code to access the login.php from the root whatever the domain name is : $.ajax({ type: "POST", url: "http://www.mydomain.com/login.php" });

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  • .Net 3.5 Asynchronous Socket Server Performance Problem

    - by iBrAaAa
    I'm developing an Asynchronous Game Server using .Net Socket Asynchronous Model( BeginAccept/EndAccept...etc.) The problem I'm facing is described like that: When I have only one client connected, the server response time is very fast but once a second client connects, the server response time increases too much. I've measured the time from a client sends a message to the server until it gets the reply in both cases. I found that the average time in case of one client is about 17ms and in case of 2 clients about 280ms!!! What I really see is that: When 2 clients are connected and only one of them is moving(i.e. requesting service from the server) it is equivalently equal to the case when only one client is connected(i.e. fast response). However, when the 2 clients move at the same time(i.e. requests service from the server at the same time) their motion becomes very slow (as if the server replies each one of them in order i.e. not simultaneously). Basically, what I am doing is that: When a client requests a permission for motion from the server and the server grants him the request, the server then broadcasts the new position of the client to all the players. So if two clients are moving in the same time, the server is eventually trying to broadcast to both clients the new position of each of them at the same time. EX: Client1 asks to go to position (2,2) Client2 asks to go to position (5,5) Server sends to each of Client1 & Client2 the same two messages: message1: "Client1 at (2,2)" message2: "Client2 at (5,5)" I believe that the problem comes from the fact that Socket class is thread safe according MSDN documentation http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx. (NOT SURE THAT IT IS THE PROBLEM) Below is the code for the server: /// /// This class is responsible for handling packet receiving and sending /// public class NetworkManager { /// /// An integer to hold the server port number to be used for the connections. Its default value is 5000. /// private readonly int port = 5000; /// /// hashtable contain all the clients connected to the server. /// key: player Id /// value: socket /// private readonly Hashtable connectedClients = new Hashtable(); /// /// An event to hold the thread to wait for a new client /// private readonly ManualResetEvent resetEvent = new ManualResetEvent(false); /// /// keeps track of the number of the connected clients /// private int clientCount; /// /// The socket of the server at which the clients connect /// private readonly Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /// /// The socket exception that informs that a client is disconnected /// private const int ClientDisconnectedErrorCode = 10054; /// /// The only instance of this class. /// private static readonly NetworkManager networkManagerInstance = new NetworkManager(); /// /// A delegate for the new client connected event. /// /// the sender object /// the event args public delegate void NewClientConnected(Object sender, SystemEventArgs e); /// /// A delegate for the position update message reception. /// /// the sender object /// the event args public delegate void PositionUpdateMessageRecieved(Object sender, PositionUpdateEventArgs e); /// /// The event which fires when a client sends a position message /// public PositionUpdateMessageRecieved PositionUpdateMessageEvent { get; set; } /// /// keeps track of the number of the connected clients /// public int ClientCount { get { return clientCount; } } /// /// A getter for this class instance. /// /// only instance. public static NetworkManager NetworkManagerInstance { get { return networkManagerInstance; } } private NetworkManager() {} /// Starts the game server and holds this thread alive /// public void StartServer() { //Bind the mainSocket to the server IP address and port mainSocket.Bind(new IPEndPoint(IPAddress.Any, port)); //The server starts to listen on the binded socket with max connection queue //1024 mainSocket.Listen(1024); //Start accepting clients asynchronously mainSocket.BeginAccept(OnClientConnected, null); //Wait until there is a client wants to connect resetEvent.WaitOne(); } /// /// Receives connections of new clients and fire the NewClientConnected event /// private void OnClientConnected(IAsyncResult asyncResult) { Interlocked.Increment(ref clientCount); ClientInfo newClient = new ClientInfo { WorkerSocket = mainSocket.EndAccept(asyncResult), PlayerId = clientCount }; //Add the new client to the hashtable and increment the number of clients connectedClients.Add(newClient.PlayerId, newClient); //fire the new client event informing that a new client is connected to the server if (NewClientEvent != null) { NewClientEvent(this, System.EventArgs.Empty); } newClient.WorkerSocket.BeginReceive(newClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), newClient); //Start accepting clients asynchronously again mainSocket.BeginAccept(OnClientConnected, null); } /// Waits for the upcoming messages from different clients and fires the proper event according to the packet type. /// /// private void WaitForData(IAsyncResult asyncResult) { ClientInfo sendingClient = null; try { //Take the client information from the asynchronous result resulting from the BeginReceive sendingClient = asyncResult.AsyncState as ClientInfo; // If client is disconnected, then throw a socket exception // with the correct error code. if (!IsConnected(sendingClient.WorkerSocket)) { throw new SocketException(ClientDisconnectedErrorCode); } //End the pending receive request sendingClient.WorkerSocket.EndReceive(asyncResult); //Fire the appropriate event FireMessageTypeEvent(sendingClient.ConvertBytesToPacket() as BasePacket); // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } catch (SocketException e) { if (e.ErrorCode == ClientDisconnectedErrorCode) { // Close the socket. if (sendingClient.WorkerSocket != null) { sendingClient.WorkerSocket.Close(); sendingClient.WorkerSocket = null; } // Remove it from the hash table. connectedClients.Remove(sendingClient.PlayerId); if (ClientDisconnectedEvent != null) { ClientDisconnectedEvent(this, new ClientDisconnectedEventArgs(sendingClient.PlayerId)); } } } catch (Exception e) { // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } } /// /// Broadcasts the input message to all the connected clients /// /// public void BroadcastMessage(BasePacket message) { byte[] bytes = message.ConvertToBytes(); foreach (ClientInfo client in connectedClients.Values) { client.WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, client); } } /// /// Sends the input message to the client specified by his ID. /// /// /// The message to be sent. /// The id of the client to receive the message. public void SendToClient(BasePacket message, int id) { byte[] bytes = message.ConvertToBytes(); (connectedClients[id] as ClientInfo).WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, connectedClients[id]); } private void SendAsync(IAsyncResult asyncResult) { ClientInfo currentClient = (ClientInfo)asyncResult.AsyncState; currentClient.WorkerSocket.EndSend(asyncResult); } /// Fires the event depending on the type of received packet /// /// The received packet. void FireMessageTypeEvent(BasePacket packet) { switch (packet.MessageType) { case MessageType.PositionUpdateMessage: if (PositionUpdateMessageEvent != null) { PositionUpdateMessageEvent(this, new PositionUpdateEventArgs(packet as PositionUpdatePacket)); } break; } } } The events fired are handled in a different class, here are the event handling code for the PositionUpdateMessage (Other handlers are irrelevant): private readonly Hashtable onlinePlayers = new Hashtable(); /// /// Constructor that creates a new instance of the GameController class. /// private GameController() { //Start the server server = new Thread(networkManager.StartServer); server.Start(); //Create an event handler for the NewClientEvent of networkManager networkManager.PositionUpdateMessageEvent += OnPositionUpdateMessageReceived; } /// /// this event handler is called when a client asks for movement. /// private void OnPositionUpdateMessageReceived(object sender, PositionUpdateEventArgs e) { Point currentLocation = ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position; Point locationRequested = e.PositionUpdatePacket.Position; ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position = locationRequested; // Broadcast the new position networkManager.BroadcastMessage(new PositionUpdatePacket { Position = locationRequested, PlayerId = e.PositionUpdatePacket.PlayerId }); }

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  • derby + hibernate ConstraintViolationException using manytomany relationships

    - by user364470
    Hi, I'm new to Hibernate+Derby... I've seen this issue mentioned throughout the google, but have not seen a proper resolution. This following code works fine with mysql, but when I try this on derby i get exceptions: ( each Tag has two sets of files and vise-versa - manytomany) Tags.java @Entity @Table(name="TAGS") public class Tags implements Serializable { @Id @GeneratedValue(strategy=GenerationType.AUTO) public long getId() { return id; } @ManyToMany(targetEntity=Files.class ) @ForeignKey(name="USER_TAGS_FILES",inverseName="USER_FILES_TAGS") @JoinTable(name="USERTAGS_FILES", joinColumns=@JoinColumn(name="TAGS_ID"), inverseJoinColumns=@JoinColumn(name="FILES_ID")) public Set<data.Files> getUserFiles() { return userFiles; } @ManyToMany(mappedBy="autoTags", targetEntity=data.Files.class) public Set<data.Files> getAutoFiles() { return autoFiles; } Files.java @Entity @Table(name="FILES") public class Files implements Serializable { @Id @GeneratedValue(strategy=GenerationType.AUTO) public long getId() { return id; } @ManyToMany(mappedBy="userFiles", targetEntity=data.Tags.class) public Set getUserTags() { return userTags; } @ManyToMany(targetEntity=Tags.class ) @ForeignKey(name="AUTO_FILES_TAGS",inverseName="AUTO_TAGS_FILES") @JoinTable(name="AUTOTAGS_FILES", joinColumns=@JoinColumn(name="FILES_ID"), inverseJoinColumns=@JoinColumn(name="TAGS_ID")) public Set getAutoTags() { return autoTags; } I add some data to the DB, but when running over Derby these exception turn up (the don't using mysql) Exceptions SEVERE: DELETE on table 'FILES' caused a violation of foreign key constraint 'USER_FILES_TAGS' for key (3). The statement has been rolled back. Jun 10, 2010 9:49:52 AM org.hibernate.event.def.AbstractFlushingEventListener performExecutions SEVERE: Could not synchronize database state with session org.hibernate.exception.ConstraintViolationException: could not delete: [data.Files#3] at org.hibernate.exception.SQLStateConverter.convert(SQLStateConverter.java:96) at org.hibernate.exception.JDBCExceptionHelper.convert(JDBCExceptionHelper.java:66) at org.hibernate.persister.entity.AbstractEntityPersister.delete(AbstractEntityPersister.java:2712) at org.hibernate.persister.entity.AbstractEntityPersister.delete(AbstractEntityPersister.java:2895) at org.hibernate.action.EntityDeleteAction.execute(EntityDeleteAction.java:97) at org.hibernate.engine.ActionQueue.execute(ActionQueue.java:268) at org.hibernate.engine.ActionQueue.executeActions(ActionQueue.java:260) at org.hibernate.engine.ActionQueue.executeActions(ActionQueue.java:184) at org.hibernate.event.def.AbstractFlushingEventListener.performExecutions(AbstractFlushingEventListener.java:321) at org.hibernate.event.def.DefaultFlushEventListener.onFlush(DefaultFlushEventListener.java:51) at org.hibernate.impl.SessionImpl.flush(SessionImpl.java:1206) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:613) at org.hibernate.context.ThreadLocalSessionContext$TransactionProtectionWrapper.invoke(ThreadLocalSessionContext.java:344) at $Proxy13.flush(Unknown Source) at data.HibernateORM.removeFile(HibernateORM.java:285) at data.DataImp.removeFile(DataImp.java:195) at booting.DemoBootForTestUntilTestClassesExist.main(DemoBootForTestUntilTestClassesExist.java:62) I have never used derby before so maybe there is something crutal that i'm missing 1) what am I doing wrong? 2) is there any way of cascading properly when I have 2 many-to-many relationships between two classes? Thanks!

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  • How to tile a 30000 x 6000 image for a 480 x 320 screen?

    - by Horace Ho
    (this is related to another question about implementation on iPhone) I have a large image, size around 30000 (w) x 6000 (h) pixels. You may consider it's like a big map. I assume I need to crop it up into smaller tiles. Questions: what is the tile strategy? Requirements: whole image (though cropped) can be scrolled up/down/left/right by swipes zoom in (up to pixel-to-pixel) out (down to screen-fit-by-height) by the 2-finger operation memory efficiency by lazy loading tiles Thanks!

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  • Tool that shows unit dependencies for Delphi 2010 or Delphi 7 program

    - by Tom1952
    We're trying to untangle a hairball of 100's of units, removing some. It would be helpful if there was tool that would show us what units were explicitly using unit X. Penganza doesn't seem to have a report that does that. (Although it has lots of other useful reports.) Can anyone suggest a tool or strategy for doing this, other than just hiding unit x and then hitting F9 ... repeatedly?

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  • generic programming in C with void pointer.

    - by Nyan
    Hi everyone, even though it is possible to write generic code in C using void pointer(generic pointer), I find that it is quite difficult to debug the code since void pointer can take any pointer type without warning from compiler. (e.g function foo() take void pointer which is supposed to be pointer to struct, but compiler won't complain if char array is passed.) What kind of approach/strategy do you all use when using void pointer in C?

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  • Increase efficiency for an R simulator of the Monty Hall Puzzle

    - by jahan_m
    The Monty Hall Problem is a simple puzzle involving probability that even stumps professionals in careers dealing with some heavy-duty math. Here's the basic problem: Suppose you're on a game show, and you're given the choice of three doors: Behind one door is a car; behind the others, goats. You pick a door, say No. 1, and the host, who knows what's behind the doors, opens another door, say No. 3, which has a goat. He then says to you, "Do you want to pick door No. 2?" Is it to your advantage to switch your choice? You can find numerous explanations of the solution here: http://en.wikipedia.org/wiki/Monty_Hall_problem Goal of my simulation: Prove that a switching strategy will win you the car 2/3 of the time. I got curious and wanted to write a little function that simulates the problem many times and returns the proportion of wins if you switched and the proportion of wins if you stayed with your first choice. The function then plots the cumulative wins. First and foremost, I'm interested in hearing if my simulation is indeed replicating the Monty Problem, or if some aspect of the code got it wrong. Secondly, this function takes a long time to run once I get to about 10,000 simulations. I know I don't need this many simulations to prove this but I'd love to hear some ideas on how to make it more efficient. Thanks for your feedback! Monty_Hall=function(repetitions){ doors=c('A','B','C') stay_wins=0 switch_wins=0 series=data.frame(sim_num=seq(repetitions),cum_sum_stay=replicate(repetitions,0),cum_sum_switch=replicate(repetitions,0)) for(i in seq(repetitions)){ winning_door=sample(doors,1) contestant_chooses=sample(doors,1) if(contestant_chooses==winning_door) stay_wins=stay_wins+1 else switch_wins=switch_wins+1 series[i,'cum_sum_stay']=stay_wins series[i,'cum_sum_switch']=switch_wins } plot(series$sim_num,series$cum_sum_switch,col=2,ylab='Cumulative # of wins', xlab='Simulation #',main=sprintf('%d Simulations of the Monty Hall Paradox',repetitions),type='l') lines(series$sim_num,series$cum_sum_stay,col=4) legend('topleft',legend=c('Cumulative wins from switching', 'Cumulative wins from staying'),col=c(2,4),lty=1) result=list(series=series,stay_wins=stay_wins,switch_wins=switch_wins, proportion_stay_wins=stay_wins/repetitions, proportion_switch_wins=switch_wins/repetitions) return(result) } #Theory predicts that it is to the contestant's advantage if he #switches his choice to the other door. This function simulates the game #many times, and shows you the proportion of games in which staying or #switching would win the car. It also plots the cumulative wins for each strategy. Monty_Hall(100)

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  • What quality, parser-generator options exist for ruby?

    - by cartoonfox
    What open source (preferably gem-based) parser-generator options do I have in Ruby? I've used (flex&bison)|(lex&yacc) from C in the past, and I'm comfortable with BNF-style specifications. I've heard of treetop, but it looks a bit alien and verbose compared to yacc... Purpose: I want to convert my text markup language to a BNF and generate the parsing code. I think it's a better strategy than my first-order solution: http://github.com/dafydd/semantictext/blob/master/lib/semantictext/rich_text_parser.rb

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  • What grammar based parser-generator tools exist for ruby?

    - by cartoonfox
    What open source (preferably gem-based) parser-generator options do I have in Ruby? I've used (flex&bison)|(lex&yacc) from C in the past, and I'm comfortable with BNF-style specifications. I've heard of treetop, but it looks a bit alien and verbose compared to yacc... Purpose: I want to convert my text markup language to a BNF and generate the parsing code. I think it's a better strategy than my first-order solution: http://github.com/dafydd/semantictext/blob/master/lib/semantictext/rich_text_parser.rb

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  • Symfony2 Entity to array

    - by Adriano Pedro
    I'm trying to migrate my flat php project to Symfony2, but its coming to be very hard. For instance, I have a table of Products specification that have several specifications and are distinguishables by its "cat" attribute in that Extraspecs DB table. Therefore I've created a Entity for that table and want to make an array of just the specifications with "cat" = 0... I supose the code is this one.. right? $typeavailable = $this->getDoctrine() ->getRepository('LabsCatalogBundle:ProductExtraspecsSpecs') ->findBy(array('cat' => '0')); Now how can i put this in an array to work with a form like this?: form = $this ->createFormBuilder($product) ->add('specs', 'choice', array('choices' => $typeavailableArray), 'multiple' => true) Thank you in advance :) # Thank you all.. But now I've came across with another problem.. In fact i'm building a form from an existing object: $form = $this ->createFormBuilder($product) ->add('name', 'text') ->add('genspec', 'choice', array('choices' => array('0' => 'None', '1' => 'General', '2' => 'Specific'))) ->add('isReg', 'choice', array('choices' => array('0' => 'Material', '1' => 'Reagent', '2' => 'Antibody', '3' => 'Growth Factors', '4' => 'Rodents', '5' => 'Lagomorphs'))) So.. in that case my current value is named "extraspecs", so i've added this like: ->add('extraspecs', 'entity', array( 'label' => 'desc', 'empty_value' => ' --- ', 'class' => 'LabsCatalogBundle:ProductExtraspecsSpecs', 'property' => 'specsid', 'query_builder' => function(EntityRepository $er) { return $er ->createQueryBuilder('e'); But "extraspecs" come from a relationship of oneToMany where every product has several extraspecs... Here is the ORM: Labs\CatalogBundle\Entity\Product: type: entity table: orders__regmat id: id: type: integer generator: { strategy: AUTO } fields: name: type: string length: 100 catnumber: type: string scale: 100 brand: type: integer scale: 10 company: type: integer scale: 10 size: type: decimal scale: 10 units: type: integer scale: 10 price: type: decimal scale: 10 reqcert: type: integer scale: 1 isReg: type: integer scale: 1 genspec: type: integer scale: 1 oneToMany: extraspecs: targetEntity: ProductExtraspecs mappedBy: product Labs\CatalogBundle\Entity\ProductExtraspecs: type: entity table: orders__regmat__extraspecs fields: extraspecid: id: true type: integer unsigned: false nullable: false generator: strategy: IDENTITY regmatid: type: integer scale: 11 spec: type: integer scale: 11 attrib: type: string length: 20 value: type: string length: 200 lifecycleCallbacks: { } manyToOne: product: targetEntity: Product inversedBy: extraspecs joinColumn: name: regmatid referencedColumnName: id HOw should I do this? Thank you!!!

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  • sequence generators are getting ignored

    - by luvfort
    I'm getting the following error while saving a object. However similar configuration is working for other model objects in my projects. Any help would be greatly appreciated. @Entity @Table(name = "ENROLLMENT_GROUP_MEMBERSHIPS", schema = "LEAD_ROUTING") public class EnrollmentGroupMembership implements Serializable, Comparable,Auditable { @javax.persistence.SequenceGenerator(name = "enrollmentGroupMemID", sequenceName = "S_ENROLLMENT_GROUP_MEMBERSHIPS") @Id @GeneratedValue(strategy = GenerationType.AUTO, generator = "enrollmentGroupMemID") @Column(name = "ID") private Long id; @ManyToOne() @JoinColumn(name = "TIER_WEIGHT_OID", referencedColumnName = "OID", updatable = false, insertable = false) private TierWeight tierWeight; public EnrollmentGroupMembership() { } } Code: @Entity @Table(name = "TIER_WEIGHT", schema = "LEAD_ROUTING") public class TierWeight implements Serializable, Auditable { @SequenceGenerator(name = "tierSequence",sequenceName = "S_TIER_WEIGHT") @Column(name = "OID") @Id @GeneratedValue(strategy = GenerationType.AUTO, generator = "tierSequence") private Long id; @OneToMany @JoinColumn(name = "TIER_WEIGHT_OID", referencedColumnName = "OID") private Set<EnrollmentGroupMembership> memberships; public TierWeight() { } } The logic layer's code is @Override public void createTier(String tierName, float weight) { TierWeight tier = new TierWeight(); tier.setWeight(weight); tier.setTier(tierName); tierWeightDAO.create(tier); } Similar Many-one configuration is working through out the project. I don't know why this one instance is failing. Any help would be greatly appreciated. The following is the error that I'm getting Caused by: org.hibernate.id.IdentifierGenerationException: ids for this class must be manually assigned before calling save(): edu.apollogrp.d2ec.model.TierWeight at org.hibernate.id.Assigned.generate(Assigned.java:3 3) at org.hibernate.event.def.AbstractSaveEventListener. saveWithGeneratedId(AbstractSaveEventListener.java :99) The log file is telling that the sequence generator tierSequence is not getting created. However other sequence generators are getting created. 2010-06-03 11:24:51,834 DEBUG [org.hibernate.cfg.AnnotationBinder:] Processing annotations of edu.apollogrp.d2ec.model.TierWeight.dateCreated 2010-06-03 11:24:51,834 DEBUG [org.hibernate.cfg.AnnotationBinder:] Processing annotations of edu.apollogrp.d2ec.model.TierWeight.dateCreated 2010-06-03 11:24:51,834 DEBUG [org.hibernate.cfg.Ejb3Column:] Binding column DATE_CREATED unique false ....................................... ....................................... 2010-06-03 11:24:51,756 DEBUG [org.hibernate.cfg.AnnotationBinder:] Processing annotations of edu.apollogrp.d2ec.model.CounselorAvailability.id 2010-06-03 11:24:51,756 DEBUG [org.hibernate.cfg.Ejb3Column:] Binding column OID unique false 2010-06-03 11:24:51,756 DEBUG [org.hibernate.cfg.Ejb3Column:] Binding column OID unique false 2010-06-03 11:24:51,756 DEBUG [org.hibernate.cfg.AnnotationBinder:] id is an id 2010-06-03 11:24:51,756 DEBUG [org.hibernate.cfg.AnnotationBinder:] id is an id 2010-06-03 11:24:51,756 DEBUG [org.hibernate.cfg.AnnotationBinder:] Add sequence generator with name: counselorAvailabilityID 2010-06-03 11:24:51,756 DEBUG [org.hibernate.cfg.AnnotationBinder:] Add sequence generator with name: counselorAvailabilityID While debugging, I see that the org.hibernate.impl.SessionFactoryImpl is returning the "Assigned" identifierGenerator. This is horrible. I've specified the identifierGenerator as "Auto". Please see the above code. As a sidenote, I was trying to debug and seeing how the objects are getting retrieved from the database. Looks like the enrollmentgroupmembership records have the tierweight value populated. However if I look at the tierweight object, it doesn't have the enrollmentgroupmembership records. I'm puzzled. I think these two problems must be related. Maddy.

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  • Sequential GUID in Linq-to-Sql?

    - by JacobE
    I just read a blog post about NHibernate's ability to create a GUID from the system time (Guid.Comb), thus avoiding a good amount of database fragmentation. You could call it the client-side equivalent to the SQL Server Sequential ID. Is there a way I could use a similar strategy in my Linq-to-Sql project (by generating the Guid in code)?

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  • Will HTML5 replace silverlight?

    - by Nasser Hadjloo
    A while ago I read a news here, that Microsoft changed its strategy for silverlight and will replace it with HTML5. As it is a controversial discussion, some guys from Microsoft and other corporation wrote about it and some agreed and some don't? As it is important to be aware of near future of tools that you are using, what do you think, Will Microsoft replace Silverlight with HTML5 or not? I myself believe that it will happen in 2012, the time that HTML5 released completely, and Microsoft are releasing VS2012.

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  • Validating Internationalized URLs

    - by VirtuosiMedia
    After reading about the new Arabic URLs, and with more languages to come, how should URL validation be done for internationalized applications? Does the validation change at all and will existing solutions break? Is regex still a good approach? If so, what would that regex look like? If not, what's a good strategy? What are some good resources to read more on the topic?

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