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  • Create MSI for slipstream SQL 2008 install

    - by Graham
    I am looking at creating an MSI that will check/install the prerequisites of SQL Server 2008 and after the prerequisites are installed I will start my slipstream 2008 install. I am currently trying to do this through VS 2008 Deployment Projects, but I cannot just simple add the folders of the SQL slipstream into the setup project without recreating the entire folder structure of the SQL install. So my questions are: Is this a possible to do through Deployment Projects? (if yes, please assist with links or help) Is there a better way to do this? (I would prefer not to use WISE)

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  • Two asp.net applications to use the same membership tables - specifically user login data

    - by Lk
    HI, I have created a asp.net solution with two applications. They bothe use the same database which is setup with .net membership and roles. Application 1 uses the membership for sauthentication to an administration area - this works fine. Application 2 - has a different applicationID to App1. I want to be able to use the existing user account to manage App2's authentication needs. How is this best achieved? Do I just match App2 appliactionID to App1's or is there another way? Many Thanks, Lk

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  • Filter a LINQ query

    - by Jack Marchetti
    Here's my query. var query = from g in dc.Group join gm in dc.GroupMembers on g.ID equals gm.GroupID where gm.UserID == UserID select new { id = g.ID, name = g.Name, pools = (from pool in g.Pool // more stuff to populate pools So I have to perform some filtering, but when I attempt to filter var filter = query.Where(f => f.pools.[no access to list of columns] I can't access any of the items within "pools". Does anyone know how I'm able to access that? What I'd like to do is this: var filterbyGame = query.Where(f = > f.pools.GameName == "TestGame"); Let me know if that's even possible with thew ay I have this setup. Thanks guys.

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  • Environment variables get lost between MSBuild projects

    - by DotNetter
    Hi, I have a .NET solution containing following projects: web application (WAP) web deployment (WDP, .wdproj) wix setup (WIX, .wixproj) In the WDP I've used a custom MSBuild task (SetEnvVar) to set some env. variables for further use in the build process. After setting them I can use them without prob. in the WDP but in the WIX they are empty/undefined. The strange thing is that when I reference those env. vars in the WIX files (by using properties in .wxs or preproc vars in .wxi) I get the values as expected. Do you have any idea why the env. vars get lost/are undefined in .wixproj? By the way the (solution) build process is triggered from inside VS 2010.

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  • Can squid forward DNS queries to a DNS server?

    - by pravin
    This might something be completely impossible to achieve, but before I give it a shot thought I might get some advice from a fellow geek. Would squid proxy DNS queries as well? I would like to forward DNS queries to go through squid and use squid's DNS error page, of course by customizing it. I see the DNS queries are hitting my squid box on UDP port 53. I can setup a port forwarding so that all these queries get sent to squid's port 3128. But would squid understand its a DNS query and forward those queries to the dns server set in squid.conf? I hope my question is clear but please shout up and I would be glad to give you some more info if needed. Thanks guys!

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  • Django, ModelForms, User and UserProfile - not hashing password

    - by IvanBernat
    I'm trying to setup a User - UserProfile relationship, display the form and save the data. When submitted, the data is saved, except the password field doesn't get hashed. Additionally, how can I remove the help_text from the username and password (inherited from the User model)? Full code is below, excuse me if it's too long. Models.py USER_IS_CHOICES = ( ('u', 'Choice A'), ('p', 'Choice B'), ('n', 'Ninja'), ) class UserProfile(models.Model): user = models.ForeignKey(User, unique=True) user_is = models.CharField(max_length=1, choices=USER_IS_CHOICES) Forms.py class UserForm(forms.ModelForm): class Meta: model = User fields = ["first_name", "last_name", "username", "email", "password"] def clean_username(self): username = self.cleaned_data['username'] if not re.search(r'^\w+$', username): raise forms.ValidationError('Username can contain only alphanumeric characters') try: User.objects.get(username=username) except ObjectDoesNotExist: return username raise forms.ValidationError('Username is already taken') class UserProfileForm(forms.ModelForm): class Meta: model = UserProfile fields = ['user_is'] Views.py if request.method == 'POST': uform = UserForm(request.POST) pform = UserProfileForm(request.POST) if uform.is_valid() and pform.is_valid(): user = uform.save() profile = pform.save(commit = False) profile.user = user profile.save() return HttpResponseRedirect('/') else: uform = UserForm() pform = UserProfileForm() variables = RequestContext(request, { 'uform':uform, 'pform':pform }) return render_to_response('registration/register.html', variables)

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  • ASP.Net MVC Toggling IsAjaxRequest property based on file upload?

    - by Jon
    I have a form all setup to upload a file and that is working fine. However the way my form is submitted is through AJAX. The button that submits is still a type="submit" in case JS is off. When I save my form the controller determines whether the IsAjaxRequest is true and if so returns some JSON otherwise it does a RedirectToAction. When I don't specify a filepath in my input type="file" it considers IsAjaxRequest as true. If there is a filepath set then it thinks that IsAjaxRequest is false. How is it determining that? My other problem is that when it thinks IsAjaxRequest is false and does a RedirectToAction("Index") I don't actually get sent to the Index view. Thanks

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  • Unit Testing in QTestLib - running single test / tests in class / all tests

    - by Dave
    I'm just starting to use QTestLib. I have gone through the manual and tutorial. Although I understand how to create tests, I'm just not getting how to make those tests convenient to run. My unit test background is NUnit and MSTest. In those environments, it was trivial (using a GUI, at least) to alternate between running a single test, or all tests in a single test class, or all tests in the entire project, just by clicking the right button. All I'm seeing in QTestLib is either you use the QTEST_MAIN macro to run the tests in a single class, then compile and test each file separately; or use QTest::qExec() in main() to define which objects to test, and then manually change that and recompile when you want to add/remove test classes. I'm sure I'm missing something. I'd like to be able to easily: Run a single test method Run the tests in an entire class Run all tests Any of those would call the appropriate setup / teardown functions.

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  • Rewriting subdomain to subfolder with htaccess

    - by Owen Allen
    I'm attempting to use .htaccess in the root folder of an Ubuntu/Apache2 server in order to mask a subdomain to subfolder and I keep getting a 500 Internal Error. I know that I'm doing something stupidly wrong and it is some silly error causing the problem. I've checked all of the similar threads on SO and online and whenever I try their advice the 500 continues. Here's my code. RewriteEngine on RewriteCond %{HTTP_HOST} ^admin\.mydomain\.com.*$ RewriteRule (.*) intranet/$1 [L] What I want to occur is that if a user visits admin.mydomain.com they will get the contents of the folder admin.mydomain.com/intranet/ but their URL bar will still be admin.mydomain.com. Any idea what I'm doing wrong? In addition, some of the threads online talked about possible problems with this system. Is this the best way of doing this masking, should I be using a vhost setup?

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  • How to force ie to load custom Activex dll

    - by Vinayak
    I have a requirement of making an svg viewer as activex.My questions are: How do I force ie to use my activex dll to load svg files instead of using Adobe dll?Whenever I drop a svg file on ie browser, it should open it using my custom activex dll and within my control I should get the path of svg file which is being dropped? How to deploy this activex dll or .msi(I can make a setup) in a client machine so that whenever svg file is opened if ie does not finds my activex dll, it should install the msi and load svg files using my dll? Thanks in advance. Vin

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  • Rendering plain text through PHP

    - by JP19
    Hi, For some reason, I want to serve my robots.txt via a PHP script. I have setup apache so that the robots.txt file request (infact all file requests) come to a single PHP script. The code I am using to render robots.txt is: echo "User-agent: wget\n"; echo "Disallow: /\n"; However, it is not processing the newlines. How to server robots.txt correctly, so search engines (or any client) see it properly? Do I have to send some special headers for txt files? EDIT: Now I have the following code: header("Content-Type: text/plain"); echo "User-agent: wget\n"; echo "Disallow: /\n"; which still does not display newlines (see http://sarcastic-quotes.com/robots.txt ). EDIT 2: Some people mentioned its just fine and not displayed in browser. Was just curious how does this one display correctly: http://en.wikipedia.org/robots.txt thanks JP

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  • Need multiple views to respond to a touch event in an iPhone app

    - by Joel
    Setup: I have two views that I need to respond to the touch event, and they are layered out on top of one another. View 1 is on top of View 2. View 2 is a UIWebView. View 1 is sublclassed to capture the touch event. My problem is that if I try to call the UIWebView event handlers (touchesBegan: and touchesEnded:) from within the event handlers of View 1, which is the first responder, nothing happens. However if I set View 1 to userInteractionEnabled = NO, then the touch goes through that view and is processed properly by the 2nd view. Any ideas on how I can have 2 views respond to a touch event? Unfortunately the 2nd view is a UIWebView, so I need to actually call the event handler and not a different method, etc... Thanks in advance for any advice, Joel

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  • Use of Hibernate 3.0 with EJB 3.0 & JPA

    - by SOA Nerd
    Where I'm working the guys that are sitting across from me are working on a project. This is a JavaEE app which uses Struts, Spring, EJB 3.0, JPA, and Hibernate 3.0. They are using EJB 3.0 entity beans with annotations. I've been asking them why Hibernate 3.0 is in this mix and noone can seem to tell me. It feels like they've included Hibernate 3.0 because they were told to but are not using it for anything that they can't get from EJB 3.0 entity beans/JPA. They're using CMP and accessing all of the database functions via EJBs. Can Hibernate give you anything in this setup that can't be provided by EJB 3.0/JPA?

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  • Why does [NSOutlineView clickedRow] always return -1?

    - by jxpx777
    I have a fairly pedestrian non-editable NSOutlineView setup. In the bindings for the outline view, I have set the binding to my file's owner (MyDocument FWIW) with a selector of outlineViewWasDoubleClicked The method exists and is called, but when I call -clickedRow it consistently returns -1 rather than the row number of the row that I double clicked to trigger the method. My _outlineView is an IBOutlet and I've verified that it is hooked up correctly by using -selectedRow for the method rather than -clickedRow (I would rather use -clickedRow though because it seems unintuitive for the user to have a row selected, double click another row to do something with it and have the method triggered with the row they had selected.) My best guess right now is that the -clickedRow value is getting cleared out before my method fires, but I don't know where or what might be gobbling it up. Thanks in advance for any help.

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  • OAuth iPhone client, problems with HTTP_AUTHORIZATION

    - by Rich
    Hi, I've been trying to implement OAuth in my iPhone app. However I have hit a problem. I have two servers, a local web server which is on my machine at home, I use this for testing. The machine is IIS 7 running PHP 5.08. Everything works fine on this server. However my live (web server) is running Apache and PHP 5.12. The problem is when I try to request a RequestToken the HTTP_AUTHORIZATION variable isn't posted to the web server, so I get an error returned from the server saying 'Invaild Consumer Key'. There is clearly a problem with the way the server is setup (as the code works on my local server). The code I am using is from this walkthrough http://code.google.com/p/oauthconsumer/wiki/UsingOAuthConsumer I have tried dumping the PHP headers and indeed HTTP_AUTHORIZATION is missing. Can anyone tell me how to fix this? (as it's driving me mad :)) Thanks Rich

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  • Best Installation Software?

    - by Chris
    I am interested in knowing what the best software would be to build an installation package that performs the following: (1) Installs client application (2) Detects all SQL server instances on network, allowing user to select specific database to upgrade (which would then upgrade database using an embedded SQL script) (3) Installs website on a server/location specified by user, and configures IIS 6.0 and/or 7.0 based on settings that I specify. (4) Creates a simple setup.exe - and allows user to choose installation components (listed above, i.e install client app, sql server database, and/or website), and then download selected components from remove server. I have tried NSIS - as was able to create an installation package that will download a compressed (gzip) component from a remote server, decompress the file, install the components, and then remove the gzip file. So, this worked beautifully. The part where I am stuck is to be able to perform the database upgrade and website install. Any suggestions would be great. Thanks. Chris

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  • Robotium Uniting Testing on an application having multiple processes

    - by warenix
    I have written an application running activities in multiple processes. I tried Robotium by creating a new test project set target package to my application. When I executed it, the test stopped with the following error message: Error in testDisplayBlackBox: java.lang.RuntimeException: Intent in process com.abc.def resolved to different process com.abc.def:mail: Intent { act=android.intent.action.MAIN flg=0x10000000 cmp=com.abc.def/com.abc.def.email.activity.Welcome } at android.app.Instrumentation.startActivitySync(Instrumentation.java:377) at android.test.InstrumentationTestCase.launchActivityWithIntent(InstrumentationTestCase.java:119) at android.test.InstrumentationTestCase.launchActivity(InstrumentationTestCase.java:97) at android.test.ActivityInstrumentationTestCase2.getActivity(ActivityInstrumentationTestCase2.java:104) at com.abc.def.test.TestApk.setUp(TestApk.java:31) at android.test.AndroidTestRunner.runTest(AndroidTestRunner.java:190) at android.test.AndroidTestRunner.runTest(AndroidTestRunner.java:175) at android.test.InstrumentationTestRunner.onStart(InstrumentationTestRunner.java:555) at android.app.Instrumentation$InstrumentationThread.run(Instrumentation.java:1584) Test results for InstrumentationTestRunner=.E Time: 0.027 FAILURES!!! Tests run: 1, Failures: 0, Errors: 1 Is it possible to have any workaround provided that I have source code in hand?

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  • Rails session cookie not getting set

    - by bwizzy
    I have a rails app that is a CMS that uses dynamic subdomains for each site. For some reason when I deployed to production the session cookie is not getting set. I'm thinking this is leading to the "Invalid Authenticity Token" errors that are being thrown everywhere. I have my production.rb setup so that I can share sessions across subdomains. What could be going wrong that the cookie isn't being set at all? #production.rb config.action_controller.session[:domain] = '.domain.com' #environment.rb config.action_controller.session = { :session_key => '_app_session', :secret => '.... nums and chars .....' }

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  • dotnet nuke error

    - by donfigga
    Hi there im trying to degub a dot net nuke server error and im not sure where to start. I dnt have the code locally else I could debug (no that im familiar the dnn setup). This bug affects making cms updates to the site with the message 'A critical error has occured', I have been unsuccessfully trying to find out the cause and im finally throwing up my hands, I dont even need a fix , I just want to find out what is causing the error so I can provide an estimate for a fix and I can even seem to do that. I have tried looking at the logs but nothing seems to be logged about this error, is there a way to turn off custom error handling so as to get some clues as what the cause of this bug is? any suggestions would be welcome as i am getting desperate here :)

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  • C++ - Conway's Game of Life & Stepping Backwards

    - by Gabe
    I was able to create a version Conway's Game of Life that either stepped forward each click, or just ran forward using a timer. (I'm doing this using Qt.) Now, I need to be able to save all previous game grids, so that I can step backwards by clicking a button. I'm trying to use a stack, and it seems like I'm pushing the old gridcells onto the stack correctly. But when I run it in QT, the grids don't change when I click BACK. I've tried different things for the last three hours, to no avail. Any ideas? gridwindow.cpp - My problem should be in here somewhere. Probably the handleBack() func. #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { isRunning = false; QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Pauses timer before clearing. connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); // Connects to clear function to make all cells DEAD/white. buttonRow->addWidget(clearButton); // Forward Button - Steps one step forward. QPushButton *forwardButton = new QPushButton("FORWARD"); forwardButton->setFixedSize(100,25); connect(forwardButton, SIGNAL(clicked()), this, SLOT(handleForward())); // Signals to handleForward function.. buttonRow->addWidget(forwardButton); // Back Button - Steps one step backward. QPushButton *backButton = new QPushButton("BACK"); backButton->setFixedSize(100,25); connect(backButton, SIGNAL(clicked()), this, SLOT(handleBack())); // Signals to handleBack funciton. buttonRow->addWidget(backButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Deletes current timer if there is one. Then restarts everything. connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); // Signals to handleStart function. buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Signals to pause function which pauses timer. buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); // Signals the quit slot which ends the program. buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) // Loops through the rows'columns' cells. { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { isRunning = true; // It is running. Sets isRunning to true. this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { if(isRunning) // If it is running... this->timer->stop(); // Stops the timer. isRunning = false; // Set to false. } void GridWindow::handleForward() { if(isRunning); // If it's running, do nothing. else timerFired(); // It not running, step forward one step. } void GridWindow::handleBack() { std::vector<std::vector<GridCell*> > cells2; if(isRunning); // If it's running, do nothing. else if(backStack.empty()) cout << "EMPTYYY" << endl; else { cells2 = backStack.peek(); for (unsigned int f = 0; f < cells.size(); f++) // Loop through cells' rows. { for (unsigned int g = 0; g < cells.at(f).size(); g++) // Loop through cells columns. { cells[f][g]->setType(cells2[f][g]->getType()); // Set cells[f][g]'s type to cells2[f][g]'s type. } } cout << "PRE=POP" << endl; backStack.pop(); cout << "OYYYY" << endl; } } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } /* TimerFired function: 1) 2D-Vector cells2 is declared. 2) cells2 is initliazed with loops/push_backs so that all its cells are DEAD. 3) We loop through cells, and count the number of LIVE neighbors next to a given cell. --> Depending on how many cells are living, we choose if the cell should be LIVE or DEAD in the next simulation, according to the rules. -----> We save the cell type in cell2 at the same indice (the same row and column cell in cells2). 4) After check all the cells (and save the next round values in cells 2), we set cells's gridcells equal to cells2 gridcells. --> This causes the cells to be redrawn with cells2 types (white or black). */ void GridWindow::timerFired() { backStack.push(cells); std::vector<std::vector<GridCell*> > cells2; // Holds new values for 2D vector. These are the next simulation round of cell types. for(unsigned int i = 0; i < cells.size(); i++) // Loop through the rows of cells2. (Same size as cells' rows.) { vector<GridCell*> row; // Creates Gridcell* vector to push_back into cells2. cells2.push_back(row); // Pushes back row vectors into cells2. for(unsigned int j = 0; j < cells[i].size(); j++) // Loop through the columns (the cells in each row). { GridCell *cell = new GridCell(); // Creates new GridCell. cell->setType(DEAD); // Sets cell type to DEAD/white. cells2.at(i).push_back(cell); // Pushes back the DEAD cell into cells2. } // This makes a gridwindow the same size as cells with all DEAD cells. } for (unsigned int m = 0; m < cells.size(); m++) // Loop through cells' rows. { for (unsigned int n = 0; n < cells.at(m).size(); n++) // Loop through cells' columns. { unsigned int neighbors = 0; // Counter for number of LIVE neighbors for a given cell. // We know check all different variations of cells[i][j] to count the number of living neighbors for each cell. // We check m > 0 and/or n > 0 to make sure we don't access negative indexes (ex: cells[-1][0].) // We check m < size to make sure we don't try to access rows out of the vector (ex: row 5, if only 4 rows). // We check n < row size to make sure we don't access column item out of the vector (ex: 10th item in a column of only 9 items). // If we find that the Type = 1 (it is LIVE), then we add 1 to the neighbor. // Else - we add nothing to the neighbor counter. // Neighbor is the number of LIVE cells next to the current cell. if(m > 0 && n > 0) { if (cells[m-1][n-1]->getType() == 1) neighbors += 1; } if(m > 0) { if (cells[m-1][n]->getType() == 1) neighbors += 1; if(n < (cells.at(m).size() - 1)) { if (cells[m-1][n+1]->getType() == 1) neighbors += 1; } } if(n > 0) { if (cells[m][n-1]->getType() == 1) neighbors += 1; if(m < (cells.size() - 1)) { if (cells[m+1][n-1]->getType() == 1) neighbors += 1; } } if(n < (cells.at(m).size() - 1)) { if (cells[m][n+1]->getType() == 1) neighbors += 1; } if(m < (cells.size() - 1)) { if (cells[m+1][n]->getType() == 1) neighbors += 1; } if(m < (cells.size() - 1) && n < (cells.at(m).size() - 1)) { if (cells[m+1][n+1]->getType() == 1) neighbors += 1; } // Done checking number of neighbors for cells[m][n] // Now we change cells2 if it should switch in the next simulation step. // cells2 holds the values of what cells should be on the next iteration of the game. // We can't change cells right now, or it would through off our other cell values. // Apply game rules to cells: Create new, updated grid with the roundtwo vector. // Note - LIVE is 1; DEAD is 0. if (cells[m][n]->getType() == 1 && neighbors < 2) // If cell is LIVE and has less than 2 LIVE neighbors -> Set to DEAD. cells2[m][n]->setType(DEAD); else if (cells[m][n]->getType() == 1 && neighbors > 3) // If cell is LIVE and has more than 3 LIVE neighbors -> Set to DEAD. cells2[m][n]->setType(DEAD); else if (cells[m][n]->getType() == 1 && (neighbors == 2 || neighbors == 3)) // If cell is LIVE and has 2 or 3 LIVE neighbors -> Set to LIVE. cells2[m][n]->setType(LIVE); else if (cells[m][n]->getType() == 0 && neighbors == 3) // If cell is DEAD and has 3 LIVE neighbors -> Set to LIVE. cells2[m][n]->setType(LIVE); } } // Now we've gone through all of cells, and saved the new values in cells2. // Now we loop through cells and set all the cells' types to those of cells2. for (unsigned int f = 0; f < cells.size(); f++) // Loop through cells' rows. { for (unsigned int g = 0; g < cells.at(f).size(); g++) // Loop through cells columns. { cells[f][g]->setType(cells2[f][g]->getType()); // Set cells[f][g]'s type to cells2[f][g]'s type. } } } stack.h - Here's my stack. #ifndef STACK_H_ #define STACK_H_ #include <iostream> #include "node.h" template <typename T> class Stack { private: Node<T>* top; int listSize; public: Stack(); int size() const; bool empty() const; void push(const T& value); void pop(); T& peek() const; }; template <typename T> Stack<T>::Stack() : top(NULL) { listSize = 0; } template <typename T> int Stack<T>::size() const { return listSize; } template <typename T> bool Stack<T>::empty() const { if(listSize == 0) return true; else return false; } template <typename T> void Stack<T>::push(const T& value) { Node<T>* newOne = new Node<T>(value); newOne->next = top; top = newOne; listSize++; } template <typename T> void Stack<T>::pop() { Node<T>* oldT = top; top = top->next; delete oldT; listSize--; } template <typename T> T& Stack<T>::peek() const { return top->data; // Returns data in top item. } #endif gridcell.cpp - Gridcell implementation #include <iostream> #include "gridcell.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); // Sets type and redraws cell. } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } Thanks a lot. Let me know if you need anything else.

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  • How to get the row and column of button clicked, in the grid event handler?

    - by younevertell
    Once the added button in grid is clicked, how to find which row and column the button is located in the grid event handler, like click event or some other events? Not the button click event handler #region Grid event handler setup myGrid.MouseEnter += new MouseEventHandler(myGrid_MouseEnter); myGrid.MouseLeave += new MouseEventHandler(myGrid_MouseLeave); myGrid.MouseDown += new MouseButtonEventHandler(myGrid_MouseDown); myGrid.MouseUp += new MouseButtonEventHandler(myGrid_MouseUp); #endregion Thanks I notice that Boyan has some solution for the button click event handler case http://stackoverflow.com/questions/363100/in-wpf-how-can-i-determine-what-column-row-in-a-grid-a-control-is In the Click event handler for the button you say: int row; Button btn = sender as Button; if (btn != null) { row = Grid.GetRow(btn); // And you have the row number... } else { // A nasty error occurred... }

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  • Access DotNetPanel/WebsitePanel Enterprise Server from outside the loopback address

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    Hi Peoples, I am currently investigating integration of DotNetPanel/WebsitePanel with a website that is running ColdFusion. The issue I have come across is that it seems WebsitePanel only allows access to the Enterprise Server (where the web services are that I need access to) when the request is coming from the same physical machine (i.e. on the loop-back address 127.0.0.1). This unfortunately doesnt really work out too well with our current setup as we have our ColdFusion server running on one machine and WebsitePanel running on another. Does anyone have any suggestions as to how we can change this? Currently we are investigating writing a transparent proxy server that will sit on the portal machine and pass requests between the two sites, but that is less than ideal.

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  • Manually removing sql server 2008

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    I am not able to remove sql server 2008 from my machine. I installed it in the past as a part of the installation of an application, this installed the runtime of sql server 2008 SP0. But now I cannot uninstall. I tried to use the setup of SP0 and even of SP2 but it was not able to uninstall, by giving fatal errors when it does the preliminary checks. This means that the only option I have is format my machine? I cannot even intall a new instance, something is really corrupted. Is it a way to remove it manually?

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  • transfer files with ftp with ftpwebrequest

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    Hi. currently I'm working on this ftp transfer. http://msdn.microsoft.com/en-us/library/ms229715.aspx I have setup my server computers iis to have a ftp site on port 21 and transfering files works great. But I want to add ftp to a hosted site I got on the server and it's here where I get the problems with connecting. when I try to connect through the command promt I get unknown host error. I have changed the port and open it up in firewall. and even if I could connect how can I decide what folder I want to upload to?

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  • Installshield 2009 Premier Basic MSI: Not show a warning message window during uninstall

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    Installshield 2009 Premier Basic MSI: When I uninstall there is a Message Box saying that explorer has to be closed: [Title] My-Product-Name [List] Explorer [radio button 1, Selected by default] Automatically close applications and attempt to restart them after setup is complete [radio button 2] Do not close applications. (A Reboot will be required) [Ok Button] [Cancel Button] If I click OK [with radio button 1 selected] all opened folders are closed !!! How to get rid of this, I don't want any warning message box to show and not close explorer either? More info: I have a dll which is used to show explorer context menu with icons when we right click on any file/folder. This dll is registered during installation and unregistered during uninstall. When we uninstall WinRAR we don't see any such messages, do we?

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