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  • some keyboard keys not working properly

    - by surfmadpig
    I'm using Windows 7. All of a sudden, a couple of hours ago, this happened: My keyboard number keys [above the letters] stopped working properly, both as numbers and as symbols. Only 5 and 6 are functional. Also, I've noticed that the End key isn't working either, and perhaps a couple more from that group. I'm pretty sure it has something to do with those evil Sticky Keys/Filter Keys/ whatever those ease of access things are, BUT I've turned off all the ease of access keyboard options and nothing has changed. Is it possible that something is still turned on while I unchecked it? Are the on/off checkboxes to control WHEN it happens or IF it happens? I also tried rebooting and uninstalling/reinstalling keyboard from device manager, to no avail. It's certainly a software issue and not a hardware issue, as I've tried another keyboard and the problem persists. And, predictably enough, it's annoying. Any ideas?

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  • Grails project structure

    - by Martin Janicek
    Good news everyone! I've changed the structure of the Grails project as requested in the issue 160028 and it should be much more user friendly than before. There are actually two things I've fixed/implemented. First of all the source folders are finally represented in the same way as for the Java projects (which means instead of the folder based structure it uses package based structure). The difference can be seen on pictures bellow:    Folder based structure:                                                 Package based structure: Second, minor and quite related change could be seen on those pictures too. There are different icons for different structures. For example Views and Layouts items are folder based, Domain Classes are package based and so on.

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  • Microsoft Changes Developer Account Registration Requirements

    - by Tim Murphy
    Over the last couple of weeks I have noticed that Microsoft seems to have changed the requirements for Corporate accounts.  These requirements were not in effect when I originally setup the account for the company that I work for.  We also recently had our corporate account canceled without explanation and are in the process of working to get it reinstated.  This all seems to revolve around rules to increase confidence that in the producers of content.  They are now having Symantec validate a company based on legal documents. In the past there have been problems with getting credit cards accepted.  We have had to setup new Live IDs to satisfy whatever glitch the system had or unexplainable requirement.  I am hoping that in the time that has elapsed these problems have been resolved. In truth I can’t say that these new requirements weren’t always in place, but it is getting frustrating to help clients setup accounts.  I am encourage that they have taken steps to safeguard the consumer from Joe-fly-by-night, but they also need to make sure that the process doesn’t become so complex that it drives away companies from participating in the store.  We will have to keep an eye on this as things evolve. del.icio.us Tags: Windows Phone Development,Windows 8 Development,Windows Phone,Windows 8,Registration,Corporate Accounts

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  • How can I draw crisp per-pixel images with OpenGL ES on Android?

    - by Qasim
    I have made many Android applications and games in Java before, however I am very new to OpenGL ES. Using guides online, I have made simple things in OpenGL ES, including a simple triangle and a cube. I would like to make a 2D game with OpenGL ES, but what I've been doing isn't working quite so well, as the images I draw aren't to scale, and no matter what guide I use, the image is always choppy and not the right size (I'm debugging on my Nexus S). How can I draw crisp, HD images to the screen with GL ES? Here is an example of what happens when I try to do it: And the actual image: Here is how my texture is created: //get id int id = -1; gl.glGenTextures(1, texture, 0); id = texture[0]; //get bitmap Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), R.drawable.ball); //parameters gl.glBindTexture(GL10.GL_TEXTURE_2D, id); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, GL10.GL_REPLACE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //crop image mCropWorkspace[0] = 0; mCropWorkspace[1] = height; mCropWorkspace[2] = width; mCropWorkspace[3] = -height; ((GL11) gl).glTexParameteriv(GL10.GL_TEXTURE_2D, GL11Ext.GL_TEXTURE_CROP_RECT_OES, mCropWorkspace, 0);

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  • Best way to mask 2D sprites in XNA?

    - by electroflame
    I currently am trying to mask some sprites. Rather than explaining it in words, I've made up some example pictures: The area to mask (in white) Now, the red sprite that needs to be cropped. The final result. Now, I'm aware that in XNA you can do two things to accomplish this: Use the Stencil Buffer. Use a Pixel Shader. I have tried to do a pixel shader, which essentially did this: float4 main(float2 texCoord : TEXCOORD0) : COLOR0 { float4 tex = tex2D(BaseTexture, texCoord); float4 bitMask = tex2D(MaskTexture, texCoord); if (bitMask.a > 0) { return float4(tex.r, tex.g, tex.b, tex.a); } else { return float4(0, 0, 0, 0); } } This seems to crop the images (albeit, not correct once the image starts to move), but my problem is that the images are constantly moving (they aren't static), so this cropping needs to be dynamic. Is there a way I could alter the shader code to take into account it's position? Alternatively, I've read about using the Stencil Buffer, but most of the samples seem to hinge on using a rendertarget, which I really don't want to do. (I'm already using 3 or 4 for the rest of the game, and adding another one on top of it seems overkill) The only tutorial I've found that doesn't use Rendertargets is one from Shawn Hargreaves' blog over here. The issue with that one, though is that it's for XNA 3.1, and doesn't seem to translate well to XNA 4.0. It seems to me that the pixel shader is the way to go, but I'm unsure of how to get the positioning correct. I believe I would have to change my onscreen coordinates (something like 500, 500) to be between 0 and 1 for the shader coordinates. My only problem is trying to work out how to correctly use the transformed coordinates. Thanks in advance for any help!

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  • Where to put unix sockets

    - by James Willson
    I am new to this, so sorry if its obvious. I am running a debian server and installing the likes of UWSGI, NGinx etc on there. The configurations keep talking about pointing to "sockets". In the build options I seem to be able to specify where the sockets for each program go. By default it looks like most of them go in /tmp/ (not all of them). Is this a good place for them to go? Im trying to keep things as organised as possible but just bunging them in my tmp directory doesnt seem like the best option.

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  • Ask the Readers: How Do You Monitor Your Computer?

    - by Jason Fitzpatrick
    Beneath the shiny case of your computer and GUI of your operating system there’s a lot–CPU utilization, memory access, and disk space consumption to name a few things–you can keep an eye on. How do you keep an eye on resource utilization and more on your computer? Image available as wallpaper here. Whether you’re carefully managing a small pool of RAM, making sure your abundant apps don’t bog down your processor, or you just like having an intimate view of what’s going on in the guts of your computer, we want to hear all about the tools you use to do it. How and why do you monitor your computer? From disk use to case temps, any kind of monitoring is fair game. Sound off in the comments with the how and why of your monitoring arrangement and then be sure to stop back in on Friday for the What You Said roundup to see what tricks and tools your fellow readers are using to keep an eye on their hardware. HTG Explains: How Antivirus Software Works HTG Explains: Why Deleted Files Can Be Recovered and How You Can Prevent It HTG Explains: What Are the Sys Rq, Scroll Lock, and Pause/Break Keys on My Keyboard?

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  • Being stupid to get better productivity?

    - by loki2302
    I've spent a lot of time reading different books about "good design", "design patterns", etc. I'm a big fan of the SOLID approach and every time I need to write a simple piece of code, I think about the future. So, if implementing a new feature or a bug fix requires just adding three lines of code like this: if(xxx) { doSomething(); } It doesn't mean I'll do it this way. If I feel like this piece of code is likely to become larger in the nearest future, I'll think of adding abstractions, moving this functionality somewhere else and so on. The goal I'm pursuing is keeping average complexity the same as it was before my changes. I believe, that from the code standpoint, it's quite a good idea - my code is never long enough, and it's quite easy to understand the meanings for different entities, like classes, methods, and relations between classes and objects. The problem is, it takes too much time, and I often feel like it would be better if I just implemented that feature "as is". It's just about "three lines of code" vs. "new interface + two classes to implement that interface". From a product standpoint (when we're talking about the result), the things I do are quite senseless. I know that if we're going to work on the next version, having good code is really great. But on the other side, the time you've spent to make your code "good" may have been spent for implementing a couple of useful features. I often feel very unsatisfied with my results - good code that only can do A is worse than bad code that can do A, B, C, and D. Are there any books, articles, blogs, or your ideas that may help with developing one's "being stupid" approach?

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  • Feeding the kernels entropy source from other machines and/or increasing its maximum size

    - by David Spillett
    We have has a little trouble with a small box that acts as a VPN end-point and mail relay for our network, caused by the available entropy for /dev/random being too low (which causes TLS connection attempts by exim to fail). The machine doesn't do anything else, so the normal feed into the entropy pool (interrupt timings from things like disk access) is not enough. As a quick hack I've set a looping script that reads from /dev/hda at a couple of Mbyte/sec which keeps it topped up. Other than buying a hardware RNG, is there a clean way of piping data for entry from elsewhere, such as a copy of the data our file server uses for its entropy source? I've spotted several tips for using rng-tools to feed it from /dev/urandom on the same machine but that "feels dirty". Also, is it possible to increase the maximum pool size? It currently seems to max out at 3585.

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  • Apache - The name

    - by Joshua Enfield
    I am working on a migration to a newer virtualized server. The old one has Apache 2.2.4 according to the old servers phpinfo(). The new one with the most up to date has 2.2.3. How can this be assuming no trickery is involved? The old one is years old. A lot of the guides I reference use apache2 in folders names and many of the conventions. The newest version of things, as I understand it is called httpd. Did apache change the name from what it originally was? (i.e. break the web server component into its own project called httpd, I realize the original daemon was probably still called httpd)

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  • What technical details should a programmer of a web application consider before making the site public?

    - by Joel Coehoorn
    What things should a programmer implementing the technical details of a web application consider before making the site public? If Jeff Atwood can forget about HttpOnly cookies, sitemaps, and cross-site request forgeries all in the same site, what important thing could I be forgetting as well? I'm thinking about this from a web developer's perspective, such that someone else is creating the actual design and content for the site. So while usability and content may be more important than the platform, you the programmer have little say in that. What you do need to worry about is that your implementation of the platform is stable, performs well, is secure, and meets any other business goals (like not cost too much, take too long to build, and rank as well with Google as the content supports). Think of this from the perspective of a developer who's done some work for intranet-type applications in a fairly trusted environment, and is about to have his first shot and putting out a potentially popular site for the entire big bad world wide web. Also, I'm looking for something more specific than just a vague "web standards" response. I mean, HTML, JavaScript, and CSS over HTTP are pretty much a given, especially when I've already specified that you're a professional web developer. So going beyond that, Which standards? In what circumstances, and why? Provide a link to the standard's specification.

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  • Disaster Recovery Example

    Previously, I use to work for a small internet company that sells dental plans online. Our primary focus concerning disaster prevention and recovery is on our corporate website and private intranet site. We had a multiphase disaster recovery plan that includes data redundancy, load balancing, and off-site monitoring. Data redundancy is a key aspect of our disaster recovery plan. The first phase of this is to replicate our data to multiple database servers and schedule daily backups of the databases that are stored off site. The next phase is the file replication of data amongst our web servers that are also backed up daily by our collocation. In addition to the files located on the server, files are also stored locally on development machines, and again backed up using version control software. Load balancing is another key aspect of our disaster recovery plan. Load balancing offers many benefits for our system, better performance, load distribution and increased availability. With our servers behind a load balancer our system has the ability to accept multiple requests simultaneously because the load is split between multiple servers. Plus if one server is slow or experiencing a failure the traffic is diverted amongst the other servers connected to the load balancer allowing the server to get back online. The final key to our disaster recovery plan is off-site monitoring that notifies all IT staff of any outages or errors on the main website encountered by the monitor. Messages are sent by email, voicemail, and SMS. According to Disasterrecovery.org, disaster recovery planning is the way companies successfully manage crises with minimal cost and effort and maximum speed compared to others that are forced to make decision out of desperation when disasters occur. In addition Sun Guard stated in 2009 that the first step in disaster recovery planning is to analyze company risks and factor in fixed costs for things like hardware, software, staffing and utilities, as well as indirect costs, such as floor space, power protection, physical and information security, and management. Also availability requirements need to be determined per application and system as well as the strategies for recovery.

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  • How do I setup a local DNS server on Mac OS Lion?

    - by Peter Kovacs
    I had some serious lag to resolve website address and sometimes things simply wouldn't load (pages kept loading for 5+ minutes without even a timeout error). So I had setup a local dns server/cache using BIND on Leopard and Snow Leopard. Now that I have Lion, i have the same problem, but the instructions no longer apply to Lion and I can't find a way to do it. Has anyone attempted to do this? Are there viable alternatives for DNS servers on OS X 10.7? For those who are wondering I already tried several external DNS server. Only my computer has this issue on the network.

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  • How the OS Makes the Database Scream

    - by rickramsey
    source Few things are as satisfying as a screaming burnout. When Oracle Database engineers team up with Solaris engineers, they do a lot of them. Here are a few of the reasons why. Article: How the OS Makes the Database Fast - Oracle Solaris For applications that rely on Oracle Database, a high-performance operating system translates into faster transactions, better scalability to support more users, and the ability to support larger capacity databases. When deployed in virtualized environments, multiple Oracle Database servers can be consolidated on the same physical server. Ginny Henningsen describes what Oracle Solaris does to make the Oracle database run faster. Interview: Why Is The OS Still Relevant? In a world of increasing virtualization and growing interest in cloud services, why is the OS still relevant? Michael Palmeter, senior director of Oracle Solaris, explains why it's not only relevant, but essential for data centers that care about performance. Interview: An Engineer's Perspective: Why the OS Is Still Relevant Sysadmins are handling hundreds or perhaps thousands of VM's. What is it about Solaris that makes it such a good platform for managing those VM's? Liane Praza, senior engineer in the Solaris core engineering group provides an engineer's perspective. Interview in the Lab: How to Get the Performance Promised by Oracle's T5 SPARC Chips If you want your applications to run on the new SPARC T5/M5 chips, how do you make sure they use all that new performance? Don Kretsch, Senior Director of Engineering, explains. Interview: Why Oracle Database Engineering Uses Oracle Solaris Studio The design priorities for Oracle Solaris Studio are performance, observability, and productivity. Why this is good for ISV's and developers, and why it's so important to the Oracle database engineering team. Taped in Oct 2012. - Rick Follow me on: Blog | Facebook | Twitter | YouTube | The Great Peruvian Novel

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  • Will an online degree get you a job that requires "CS or equivalent 4-year degree"? [on hold]

    - by qel
    I'm a nerdy slacker type who didn't get my life together till I was 30. I've had a real job for a couple years doing C#/SQL. I've gotten several raises, but I'm making less than most developers, and the atmosphere is ... not positive. Looking for a new job, I think my applications get thrown out because I don't have a degree. And I want to finish a Bachelor's just to feel like less of a loser. I have a lot of college credits from 1996-2003 and a low GPA, so I don't know if that's worth much. An online degree looks like a good option, but I just don't know what I should be looking at for online schools because they all look like fake degrees. If they had programs equivalent to a real Comp Sci degree, I don't think they would have weird sounding names like they do. University of Phoenix has a B.S./Information Technology-Software Engineering. DeVry has a B.S./Computer Engineering Technology program. But that's not CS, and most other things I see have even more fake-sounding names. Are these useless degrees? Some people say DeVry and UoP are acceptable, some people say they're a joke. I have enough experience now, though, that maybe all I'm missing is being able to check the box that I have a 4-year degree. Harvard Extension seems like a real degree, even if it isn't a real Harvard degree, but I'd have to live there at least 3 months, which kinda defeats the purpose of an online degree fitting around work.

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  • How can I stop a process from moving to the background?

    - by Alex
    I have a machine running Ubuntu server version 12.04.3 LTS. On it, I'm attempting to run a node.js server that needs to stay up and running at all times. I'm running into an issue, however, where periodically I see this happen: [1]+ Stopped sudo node server.js When this happens, I have to manually bring it back with fg, which works fine, at least until it stops again. As far as I can tell, it isn't functioning properly while stopped, since I get no log files in those windows of time. So my question is this: Is there a way to prevent it from being stopped like that? I'm running it in a tmux window, if that changes anything. Also, to address the question before it gets asked: I'm running it as sudo due to some ecryptfs issues I've been having. I was originally running it in my home directory, but when it was left alive for too long things would get out of sync and the file writes it has to do would just stop working. To mitigate that, I moved it out of my home directory, but its new location requires me to use sudo permissions for everything to work correctly. Hopefully that isn't related to the whole background task thing. (sudo and tmux tags included in case one or both turn out to actually be relevant to the solution.)

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  • unreachable subnet in one direction

    - by Carl Michaud
    I'm unable to route traffic to a subnet in my home. Here's my topology: INET <- Router A <- Router B <- WIFI AP where: Router A - ARRIS TG862G/CT (from comcast) - WAN DHCP, LAN 10.0.0.99 Router B - Linksys WRT400N with DD-WRT - WAN 10.0.0.12 , LAN 10.0.1.1 I was able to use DD-WRT to configure a static route for the 10.0.1.x network back to the 10.0.0.x network. But I'm not sure if i can do the reverse on the ARRIS router and was looking for suggestions on how to fix that. I've set things up this wasy because I am using OpenDNS to mange internet content for my kids and of course I wasn't able to configure DNS to my liking on Router A either. So at present I'm using Router A on 10.0.0.x to provide a private unfiltered WIFI AP (no ssid broadcast) that I use for netflix only and then I use router B to provide a filtered WIFI AP for the rest of my WIFI devices on 10.0.1.x. However I would like to be able to connect to my 10.0.1.x devices from the internet via dynamic dns; but I can't see anything behind router B this way. Thoughts?

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  • Low Graphics and laggy screen after update to 13.10 from 13.04

    - by Wh0RU
    After updating from 13.04 to 13.10 many of 3D unity stuff has stopped working, I am suing Samsung Series 3 (NP350V5X) Laptop which has Switchable Intel and AMD Radeon HD 7670M GFX. xserver-xorg-video-ati does works but NO 3D support and graphics are very low. [I am currently using this] fglrx & fglrx-updates shows blank screen after Login. Intel Graphic Install doesn't work either (dependency error) Output of $ sudo lshw -c video *-display description: VGA compatible controller product: Thames [Radeon HD 7500M/7600M Series] vendor: Advanced Micro Devices, Inc. [AMD/ATI] physical id: 0 bus info: pci@0000:01:00.0 version: 00 width: 64 bits clock: 33MHz capabilities: pm pciexpress msi vga_controller bus_master cap_list rom configuration: driver=radeon latency=0 resources: irq:45 memory:e0000000-efffffff memory:c0120000-c013ffff ioport:3000(size=256) memory:c0100000-c011ffff *-display description: VGA compatible controller product: 3rd Gen Core processor Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:46 memory:bfc00000-bfffffff memory:d0000000-dfffffff ioport:4000(size=64) Similarly $ /usr/lib/nux/unity_support_test -p OpenGL vendor string: VMware, Inc. OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 3.3, 256 bits) OpenGL version string: 2.1 Mesa 9.2.1 Not software rendered: no Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no Shows no 3D support. Can anyone please guide how to make things working again.

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  • Daemons did not start automatically ubuntu 10.04

    - by Anton Prokofiev
    Hello, All! I have a strange behavior on Ubuntu 10.4: few daemons (apache2 and postgresql (8.4SS from enterpriseDB) did not start automatically. Funny things that time-to-to they do. (If I just restart my computer everything looks ok, but if I turn it off for the night, nothing work..., so I have to start them manually) I've googled this problem a little bit, but the only answer I have found was to run: sudo update-rc.d apache2 defaults I've called it but the answer was: System start/stop links for /etc/init.d/apache2 already exist. Any Ideas?

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  • Throttling apache downloads selectively

    - by Synchro
    I have a linux box running Debian Sarge (old I know) and apache 2.0.54. It serves two kinds of files - regular web pages and small images, and a lot of large podcast mp3s. The podcast downloads swamp the connection and make the rest of the site unresponsive, so I'm looking to throttle the data transfer rate (not the request rate) of just the podcasts. I've set up haproxy using this technique which does what it says it will, but solves a different problem - even only 5 simultaneous podcast downloads is enough to saturate the link. In a perfect world, haproxy would support per-connection throttling, but it doesn't. So far I've looked at mod_bw (won't compile for me, seems unsupported), mod_cband (unsupported, widely reported as problematic) and iptables using tc. The iptables approach would allow me to throttle things, but would not be at all selective, slowing down everything on the server, not just the podcasts, so would just move the bottleneck without changing overall behaviour. Ideas?

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  • When I shoot from a gun while walking, the bullet is off the center, but when stand still it's fine

    - by Vlad1k
    I am making a small project in Unity, and whenever I walk with the gun and shoot at the same time, the bullets seem to curve and shoot off 2-3 CMs from the center. When I stand still this doesn't happen. This is my main Javascript code: @script RequireComponent(AudioSource) var projectile : Rigidbody; var speed = 500; var ammo = 30; var fireRate = 0.1; private var nextFire = 0.0; function Update() { if(Input.GetButton ("Fire1") && Time.time > nextFire) { if(ammo != 0) { nextFire = Time.time + fireRate; var clone = Instantiate(projectile, transform.position, transform.root.rotation); clone.velocity = transform.TransformDirection(Vector3 (0, 0, speed)); ammo = ammo - 1; audio.Play(); } else { } } } I assume that these two lines need to be tweaked: var clone = Instantiate(projectile, transform.position, transform.root.rotation); clone.velocity = transform.TransformDirection(Vector3 (0, 0, speed)); Thanks in advanced, and please remember that I just started Unity, and I might have a difficult time understanding some things. Thanks!

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  • Precise: Evolution laggy due to IMAP -profile or due to some odd Sync -issue?

    - by Izzy
    I'm fighting with Evolution. Basically it's working fine -- but it is very slow to react in certain situations. There is apparently some problem with syncing and IMAP. Helper questios Could be that changing away from Bonobo has to do with slowing-down? There might be some trouble with the new engine and "asynchronous actions". What to do about it? I want to get the previous "working mood" back. How can I speed this thing up? Different scenarios when sending a mail, the composer window hangs there inactive for a couple of seconds, everything grayed out. Though there is a green check mark saying it's sent, I'm not sure a) why it's still blocking everything and b) whether I could simply close it without "breaking"/"losing" anything. In earlier versions, the composer window was closing pretty fast, and one could see the message being stored into the local "outbox" until it was sent, and one could immediately continue with the next task. I prefer that behaviour over the current. switching between modules. Coming from mail and switching to the address book takes a couple of seconds. Same for switching to the calendar. I read about different "possible causes" and tried a few things: I only have 3 local address books, so no networking should be involved here. To make sure, I switched to offline mode and then tried to access the address book. No noticeable difference. I use 3 Google Calendars. Switching to offline mode made a minor difference, but so minor that it also could be "imagination" since one might have expected this in this case according to some reports, disabling the tasks should help. Well, it didn't in my case, as I don't use them regularly (just two local items stored here)

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  • Reducing CPU load to absolute minimum [on hold]

    - by user191338
    I have had a couple of things gone missing I believe stolen in my shared apartment and want to run my laptop constantly with a webcam attached, running webcam surveillance software to record/ take pictures when motion is sensed. Id like to take whatever steps are necessary to be able to run the laptop constantly without the fan coming on, as its quite loud and even though it will be hidden it can be heard. Thus Id like to know what steps I can take to reduce CPU to the bare minimum for the laptop to boot up and run the camera software and send images via ftp / email when necessary. I have windows 7 installed, though I can reinstall it clean. Which are the windows services can I turn off, and more extreme disabling or measures of whatever kind which I can take. The OS would need to run the camera, wifi / networking. Thanks very much for any help.

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  • How to save a document and close it after the save

    - by Le Questione
    Currently I have a .bat file that opens a program, opens a document and then reloads this document so it contains new data. After that I need a timeout so it can run some other things within the document which takes about 2 minutes in total, but for safety I used 5 minutes. Then I want it to save the document and close the program. I've searched a lot for this but I can't find anything that saves the document and then closes it. Only can find how to save a bat file, but I already have that! CD /D "D:\01 - Config\02 - Developer" start qv.exe /l "D:\02 - Content\07 - Accesspoint\tracktrace.qvw" timeout /t 300 ???? exit 0 Please advise, thanks

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  • Handling deleted users - separate or same table?

    - by Alan Beats
    The scenario is that I've got an expanding set of users, and as time goes by, users will cancel their accounts which we currently mark as 'deleted' (with a flag) in the same table. If users with the same email address (that's how users log in) wish to create a new account, they can signup again, but a NEW account is created. (We have unique ids for every account, so email addresses can be duplicated amongst live and deleted ones). What I've noticed is that all across our system, in the normal course of things we constantly query the users table checking the user is not deleted, whereas what I'm thinking is that we dont need to do that at all...! [Clarification1: by 'constantly querying', I meant that we have queries which are like: '... FROM users WHERE isdeleted="0" AND ...'. For example, we may need to fetch all users registered for all meetings on a particular date, so in THAT query, we also have FROM users WHERE isdeleted="0" - does this make my point clearer?] (1) continue keeping deleted users in the 'main' users table (2) keep deleted users in a separate table (mostly required for historical book-keeping) What are the pros and cons of either approach?

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