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  • Why is the destructor called when the CPython garbage collector is disabled?

    - by Frederik
    I'm trying to understand the internals of the CPython garbage collector, specifically when the destructor is called. So far, the behavior is intuitive, but the following case trips me up: Disable the GC. Create an object, then remove a reference to it. The object is destroyed and the __del__ method is called. I thought this would only happen if the garbage collector was enabled. Can someone explain why this happens? Is there a way to defer calling the destructor? import gc import unittest _destroyed = False class MyClass(object): def __del__(self): global _destroyed _destroyed = True class GarbageCollectionTest(unittest.TestCase): def testExplicitGarbageCollection(self): gc.disable() ref = MyClass() ref = None # The next test fails. # The object is automatically destroyed even with the collector turned off. self.assertFalse(_destroyed) gc.collect() self.assertTrue(_destroyed) if __name__=='__main__': unittest.main() Disclaimer: this code is not meant for production -- I've already noted that this is very implementation-specific and does not work on Jython.

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  • Findbugs warning: Equals method should not assume anything about the type of its argument

    - by Uri
    When running FindBugs on my project, I got a few instances of the error described above. Namely, my overriding versions of equals cast the RHS object into the same type as the object in which the overriding version is defined. However, I'm not sure whether a better design is possible, since AFAIK Java does not allow variance in method parameters, so it is not possible to define any other type for the equals parameter. Am I doing something very wrong, or is FindBugs too eager? A different way to phrase this question is: what is the correct behavior if the object passed to equals is not the same type as an LHS: Is this a false, or should there be an exception? For example: public boolean equals(Object rhs) { MyType rhsMyType = (MyType)rhs; // Should throw exception if(this.field1().equals(rhsMyType.field1())... // Or whatever }

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  • WITH_OBJECT_HEADERS enabled GC from Dalvik?

    - by Wonil
    Hello, As I know Dalvik VM does not support generational GC as default. But, I found "WITH_OBJECT_HEADERS" compilation flag which could be related with generational GC from HeapInternal.h file. typedef struct DvmHeapChunk { #if WITH_OBJECT_HEADERS u4 header; const Object *parent; const Object *parentOld; const Object *markFinger; const Object *markFingerOld; u2 birthGeneration; u2 markCount; u2 scanCount; u2 oldMarkGeneration; u2 markGeneration; u2 oldScanGeneration; u2 scanGeneration; #endif Does anyone try to build Dalvik with this option enabled? Do you know anything about generational GC support from Dalvik? Regards, Wonil.

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  • Subsonic 3.0 - .Net - Error : Can not ceate an instance of an interface

    - by George
    Hi, I am new to Subsonic, I have configured Subsonic3.0 T4 Template and created classes for my project. I have taken GridView and Object Datasource. Object datasource will connect to the one of the classes which is created from subsonic. I have set object datasource for g\fetch, Insert, Update and delete methods. Then i set the datasource of grid witht he object datasource. Grid view successfully showing me all the records. But at the time of Update, Insert or delete it throws an exception that "Can not ceate an instance of an interface". And also i am not able to dwbug in the code of the subsonic. May be because of partial classes. Can anyone please let me know what is happening at the backgrund? Or may be one can give me sample example which contains subsonic 3.0 and grid add, edit and delete so it will be really helpful for me.... Please... :) Thanks, George

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  • java dynamic memory allocation?

    - by JavaUser
    Hi, Why an object initialization using " new " keyword is called as dynamic memory allocation since compile time itself we know the memory needed for that object . Also please explain what happen when u do ClassA object = new ClassA(); in heap and stack . Thx

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  • Ignore order of elements using xs:extension

    - by Peter Lang
    How can I design my xsd to ignore the sequence of elements? <root> <a/> <b/> </root> <root> <b/> <a/> </root> I need to use extension for code generation reasons, so I tried the following using all: <?xml version="1.0" encoding="UTF-8"?> <xs:schema targetNamespace="http://www.example.com/test" xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="http://www.example.com/test" > <xs:complexType name="BaseType"> <xs:all> <xs:element name="a" type="xs:string" /> </xs:all> </xs:complexType> <xs:complexType name="ExtendedType"> <xs:complexContent> <xs:extension base="t:BaseType"> <xs:all> <!-- ERROR --> <xs:element name="b" type="xs:string" /> </xs:all> </xs:extension> </xs:complexContent> </xs:complexType> <xs:element name="root" type="t:ExtendedType"></xs:element> </xs:schema> This xsd is not valid though, the following error is reported at <!-- ERROR -->: cos-all-limited.1.2: An all model group must appear in a particle with {min occurs} = {max occurs} = 1, and that particle must be part of a pair which constitutes the {content type} of a complex type definition. Documentation of cos-all-limited.1.2 says: 1.2 the {term} property of a particle with {max occurs}=1 which is part of a pair which constitutes the {content type} of a complex type definition. I don't really understand this (neither xsd nor English native speaker :) ). Am I doing the wrong thing, am I doing the right thing wrong, or is there no way to achieve this? Thanks!

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  • overriding previously-bound click events

    - by JamesBrownIsDead
    When I use this code with an element whose id is "foobar": $("#foobar").click(function () { alert("first"); }); $("#foobar").click(function () { alert("second"); }); I get two alerts: "first" and "second" second. How do I specify a click event that also clears out any previous click events attached to the element? I want the last $("#foobar").click(...) to erase any previously bound events.

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  • Java enums in generic type

    - by Marcin Cylke
    Hi, I'd like to create a generic enum-based mapper for IBatis. I'm doing this with the below code. This does have compile time errors, which I don't know how to fix. Maybe my solution is just plain wrong (keep in mind the use of IBatis), in such case please suggest something better. Any help appreciated. What I want to achieve is to define subsequent mappers as: public class XEnumTypeHandler extends CommonEnumTypeHandler<X> { } The current code: public class CommonEnumTypeHandler<T extends Enum> implements TypeHandlerCallback { public void setParameter(ParameterSetter ps, Object o) throws SQLException { if (o.getClass().isAssignableFrom(**T**)) { ps.setString(((**T**) o).value().toUpperCase()); } else throw new SQLException("Excpected ParameterType object than: " + o); } public Object getResult(ResultGetter rs) throws SQLException { Object o = valueOf(rs.getString()); if (o == null) throw new SQLException("Unknown parameter type: " + rs.getString()); return o; } public Object valueOf(String s) { for (T pt : T.**values()**) { if (pt.**value()**.equalsIgnoreCase(s)) return pt; } return null; } } I've added error markings to the above code, the error messages are in order: T cannot be resolved The method value() is undefined for the type T The method values() is undefined for the type T The method values() is undefined for the type T

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  • Accessing Members of Containing Objects from Contained Objects.

    - by Bunkai.Satori
    If I have several levels of object containment (one object defines and instantiates another object which define and instantiate another object..), is it possible to get access to upper, containing - object variables and functions, please? Example: class CObjectOne { public: CObjectOne::CObjectOne() { Create(); }; void Create(); std::vector<ObjectTwo>vObejctsTwo; int nVariableOne; } bool CObjectOne::Create() { CObjectTwo ObjectTwo(this); vObjectsTwo.push_back(ObjectTwo); } class CObjectTwo { public: CObjectTwo::CObjectTwo(CObjectOne* pObject) { pObjectOne = pObject; Create(); }; void Create(); CObjectOne* GetObjectOne(){return pObjectOne;}; std::vector<CObjectTrhee>vObjectsTrhee; CObjectOne* pObjectOne; int nVariableTwo; } bool CObjectTwo::Create() { CObjectThree ObjectThree(this); vObjectsThree.push_back(ObjectThree); } class CObjectThree { public: CObjectThree::CObjectThree(CObjectTwo* pObject) { pObjectTwo = pObject; Create(); }; void Create(); CObjectTwo* GetObjectTwo(){return pObjectTwo;}; std::vector<CObjectsFour>vObjectsFour; CObjectTwo* pObjectTwo; int nVariableThree; } bool CObjectThree::Create() { CObjectFour ObjectFour(this); vObjectsFour.push_back(ObjectFour); } main() { CObjectOne myObject1; } Say, that from within CObjectThree I need to access nVariableOne in CObjectOne. I would like to do it as follows: int nValue = vObjectThree[index].GetObjectTwo()->GetObjectOne()->nVariable1; However, after compiling and running my application, I get Memory Access Violation error. What is wrong with the code above(it is example, and might contain spelling mistakes)? Do I have to create the objects dynamically instead of statically? Is there any other way how to achieve variables stored in containing objects from withing contained objects?

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  • How to implement an ID field on a POCO representing an Identity field in MS SQL?

    - by Dr. Zim
    If I have a Domain Model that has an ID that maps to a SQL identity column, what does the POCO look like that contains that field? Candidate 1: Allows anyone to set and get the ID. I don't think we want anyone setting the ID except the Repository, from the SQL table. public class Thing { public int ID {get;set;} } Candidate 2: Allows someone to set the ID upon creation, but we won't know the ID until after we create the object (factory creates a blank Thing object where ID = 0 until we persist it). How would we set the ID after persisting? public class Thing { public Thing () : This (ID: 0) {} public Thing (int ID) { this.ID = ID } private int _ID; public int ID { get { return this.ID;}; } Candidate 3: Methods to set ID? Somehow we would need to allow the Repository to set the ID without allowing the consumer to change it. Any ideas? Is this barking up the wrong tree? Do we send the object to the Repository, save it, throw it away, then create a new object from the loaded version and return that as a new object?

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  • Correct use of Classloader (especially in Android)

    - by Sebi
    I read some documentations about classloaders, but im still not sure where and why they are needed. The Android API says: Loads classes and resources from a repository. One or more class loaders are installed at runtime. These are consulted whenever the runtime system needs a specific class that is not yet available in-memory. So if i understand this correct, there can be many classlaoders which are responsible for loading new classes. But how the system decides which to use? And in which situation should a developer instantiate a new classloader? In the Android API for Intent there is a method public void setExtrasClassLoader (ClassLoader loader) The description says: Sets the ClassLoader that will be used when unmarshalling any Parcelable values from the extras of this Intent. So can i define there a special classloader so that i can pass object with an Intent which are not defined in the receiving activity? An example: If activity A which is located in Project A (in Eclipse) defines an object which i want to send to Activity B in Project B using putExtra of the Intent object. If this object which is send over the Intent is not defined (source code in project B), then there is a NoClassDefFoundException. So can i use the method setExtraClassloader to avoid this exception? If yes, how can i decide which classloader object i have to pass? And how do I instantiate it correctly?

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  • How to read from a method that returns a filehandle in perl?

    - by Ryan Thompson
    I have an object with a method that returns a filehandle, and I want to read from that handle. The following doesn't work, because the right angle bracket of the method call is interpreted as the closing angle bracket of the input reader: my $input = <$object->get_handle()>; That gets parsed as: my $input = ( < $object- > ) get_handle() >; which is obviously a syntax error. Is there any way I can perform a method call within an angle operator, or do I need to break it into two steps like this? my $handle = $object->get_handle(); my $input = <$handle>;

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  • LINQ to SQL: On load processing of lazy loaded associations

    - by Matt Holmes
    If I have an object that lazy loads an association with very large objects, is there a way I can do processing at the time the lazy load occurs? I thought I could use AssociateWith or LoadWith from DataLoadOptions, but there are very, very specific restrictions on what you can do in those. Basically I need to be notified when an EntitySet< decides it's time to load the associated object, so I can catch that event and do some processing on the loaded object. I don't want to simply walk through the EntitySet when I load the parent object, because that will force all the lazy loaded items to load (defeating the purpose of lazy loading entirely).

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  • I Can Not Use Session In Page _Load And I Got Bellow Error

    - by LostLord
    hi my dear friends .... why i got this error : (Object reference not set to an instance of an object.) when i put this code in my page_load.: protected void Page_Load(object sender, EventArgs e) { BackEndUtils.OverallLoader(); string Teststr = Session["Co_ID"].ToString(); } ========================================================================== this session is made when user logins to my web site and this session works in other areas... thanks for your attention

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  • Need algorithm to add Node in binary tree

    - by m.qayyum
    •if your new element is less or equal than the current node, you go to the left subtree, otherwise to the right subtree and continue traversing •if you arrived at a node, where you can not go any deeper, because there is no subtree, this is the place to insert your new element (5)Root (3)-------^--------(7) (2)---^----(5) ^-----(8) (5)--^ i want to add this last node with data 5...but i can't figure it out...I need a algorithm to do that or in java language

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  • Strange Values in SYS.DM_TRAN_LOCKS table RESOURCE_ASSOCIATED_ENTITY_ID column

    - by AJM
    I’ve been trying to understand some strange values in the RESOURCE_ASSOCIATED_ENTITY_ID column of SYS.DM_TRAN_LOCKS when RESOURCE_TYPE is “OBJECT”. Although these should be object Ids, I cannot determine what object they actually refer to. I’ve tried everything I can think of, including querying all system tables with columns of type INT and BIGINT to see if I can find the value. No luck. The funny values actually appear in SYS.DM_TRAN_LOCKS, SYS.SYSLOCKINFO and SP_LOCK.

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  • Calculating Length Based on Sensor Data

    - by BSchlinker
    I've got an IR sensor which writes its current information to a token which I then interpret in a C# application. That's all good -- no problems there, heres my code: SetLabelText(tokens [1],label_sensorValue); sensorreading = Int32.Parse(tokens[0]); sensordistance = (mathfunctionhere); Great. So the further away the IR sensor is from an object, the lower the sensor reading (as less light is reflected back and received by the sensor). My problem is in interpreting that length. I can go ahead and get lets say "110" as a value when an object is 5 inches away, and then "70" as a value when an object is 6 inches away. Now I want to be able to calculate the distance of an object using these constants for any length. Any ideas?

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  • Best way to code this, string to map conversion in Groovy

    - by Daxon
    I have a string like def data = "session=234567893egshdjchasd&userId=12345673456&timeOut=1800000" I want to convert it to a map ["session", 234567893egshdjchasd] ["userId", 12345673456] ["timeout", 1800000] This is the current way I am doing it, def map = [:] data.splitEachLine("&"){ it.each{ x -> def object = x.split("=") map.put(object[0], object[1]) } } It works, but is there a more efficient way?

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  • Recycle Freed Objects

    - by uray
    suppose I need to allocate and delete object on heap frequently (of arbitrary size), is there any performance benefit if instead of deleting those objects, I will return it back to some "pool" to be reused later? would it give benefit by reduce heap allocation/deallocation?, or it will be slower compared to memory allocator performance, since the "pool" need to manage a dynamic collection of pointers. my use case: suppose I create a queue container based on linked list, and each node of that list are allocated on the heap, so every call to push() and pop() will allocate and deallocate that node: ` template <typename T> struct QueueNode { QueueNode<T>* next; T object; } template <typename T> class Queue { void push(T object) { QueueNode<T>* newNode = QueueNodePool<T>::get(); //get recycled node if(!newNode) { newNode = new QueueNode<T>(object); } // push newNode routine here.. } T pop() { //pop routine here... QueueNodePool<T>::store(unusedNode); //recycle node return unusedNode->object; } } `

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  • id vs class selection benchmark

    - by zaf
    Has anybody bench marked selecting elements with id's and class's from CSS and javascript? It would make sense that an element with an id is faster to select than if it had a class even if it was the only element with that class. Do I really need to be concerned?

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  • How to implement an EventHandler to update controls

    - by Bill
    May I ask for help with the following? I am attempting to connect and control three pieces of household electronic equipment by computer through a GlobalCache GC-100 and iTach. As you will see in the following code, I created a class-instance of GlobalCacheAdapter that communicates with each piece of equipment. Although the code seems to work well in controlling the equipment, I am having trouble updating controls with the feedback from the equipment. The procedure "ReaderThreadProc" captures the feedback; however I don't know how to update the associated TextBox with the feedback. I believe that I need to create an EventHandler to notify the TextBox of the available update; however I am uncertain as to how an EventHandler like this would be implemented. Any help wold be greatly appreciated. using System; using System.IO; using System.Net; using System.Net.Sockets; using System.Threading; using System.Windows.Forms; namespace WindowsFormsApplication1 { public partial class Form1 : Form { // Create three new instances of GlobalCacheAdaptor and connect. // GC-100 (Elan) 192.168.1.70 4998 // GC-100 (TuneSuite) 192.168.1.70 5000 // GC iTach (Lighting) 192.168.1.71 4999 private GlobalCacheAdaptor elanGlobalCacheAdaptor; private GlobalCacheAdaptor tuneSuiteGlobalCacheAdaptor; private GlobalCacheAdaptor lutronGlobalCacheAdaptor; public Form1() { InitializeComponent(); elanGlobalCacheAdaptor = new GlobalCacheAdaptor(); elanGlobalCacheAdaptor.ConnectToDevice(IPAddress.Parse("192.168.1.70"), 4998); tuneSuiteGlobalCacheAdaptor = new GlobalCacheAdaptor(); tuneSuiteGlobalCacheAdaptor.ConnectToDevice(IPAddress.Parse("192.168.1.70"), 5000); lutronGlobalCacheAdaptor = new GlobalCacheAdaptor(); lutronGlobalCacheAdaptor.ConnectToDevice(IPAddress.Parse("192.168.1.71"), 4999); elanTextBox.Text = elanGlobalCacheAdaptor._line; tuneSuiteTextBox.Text = tuneSuiteGlobalCacheAdaptor._line; lutronTextBox.Text = lutronGlobalCacheAdaptor._line; } private void btnZoneOnOff_Click(object sender, EventArgs e) { elanGlobalCacheAdaptor.SendMessage("sendir,4:3,1,40000,4,1,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,800" + Environment.NewLine); } private void btnSourceInput1_Click(object sender, EventArgs e) { elanGlobalCacheAdaptor.SendMessage("sendir,4:3,1,40000,1,1,20,179,20,179,20,179,20,179,20,179,20,179,20,179,20,278,20,179,20,179,20,179,20,780" + Environment.NewLine); } private void btnSystemOff_Click(object sender, EventArgs e) { elanGlobalCacheAdaptor.SendMessage("sendir,4:3,1,40000,1,1,20,184,20,184,20,184,20,184,20,184,20,286,20,286,20,286,20,184,20,184,20,184,20,820" + Environment.NewLine); } private void btnLightOff_Click(object sender, EventArgs e) { lutronGlobalCacheAdaptor.SendMessage("sdl,14,0,0,S2\x0d"); } private void btnLightOn_Click(object sender, EventArgs e) { lutronGlobalCacheAdaptor.SendMessage("sdl,14,100,0,S2\x0d"); } private void btnChannel31_Click(object sender, EventArgs e) { tuneSuiteGlobalCacheAdaptor.SendMessage("\xB8\x4D\xB5\x33\x31\x00\x30\x21\xB8\x0D"); } private void btnChannel30_Click(object sender, EventArgs e) { tuneSuiteGlobalCacheAdaptor.SendMessage("\xB8\x4D\xB5\x33\x30\x00\x30\x21\xB8\x0D"); } } } public class GlobalCacheAdaptor { public Socket _multicastListener; public string _preferredDeviceID; public IPAddress _deviceAddress; public Socket _deviceSocket; public StreamWriter _deviceWriter; public bool _isConnected; public int _port; public IPAddress _address; public string _line; public GlobalCacheAdaptor() { } public static readonly GlobalCacheAdaptor Instance = new GlobalCacheAdaptor(); public bool IsListening { get { return _multicastListener != null; } } public GlobalCacheAdaptor ConnectToDevice(IPAddress address, int port) { if (_deviceSocket != null) _deviceSocket.Close(); try { _port = port; _address = address; _deviceSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); _deviceSocket.Connect(new IPEndPoint(address, port)); ; _deviceAddress = address; var stream = new NetworkStream(_deviceSocket); var reader = new StreamReader(stream); var writer = new StreamWriter(stream) { NewLine = "\r", AutoFlush = true }; _deviceWriter = writer; writer.WriteLine("getdevices"); var readerThread = new Thread(ReaderThreadProc) { IsBackground = true }; readerThread.Start(reader); _isConnected = true; return Instance; } catch { DisconnectFromDevice(); MessageBox.Show("ConnectToDevice Error."); throw; } } public void SendMessage(string message) { try { var stream = new NetworkStream(_deviceSocket); var reader = new StreamReader(stream); var writer = new StreamWriter(stream) { NewLine = "\r", AutoFlush = true }; _deviceWriter = writer; writer.WriteLine(message); var readerThread = new Thread(ReaderThreadProc) { IsBackground = true }; readerThread.Start(reader); } catch { MessageBox.Show("SendMessage() Error."); } } public void DisconnectFromDevice() { if (_deviceSocket != null) { try { _deviceSocket.Close(); _isConnected = false; } catch { MessageBox.Show("DisconnectFromDevice Error."); } _deviceSocket = null; } _deviceWriter = null; _deviceAddress = null; } private void ReaderThreadProc(object state) { var reader = (StreamReader)state; try { while (true) { var line = reader.ReadLine(); if (line == null) break; _line = _line + line + Environment.NewLine; } // Need to create EventHandler to notify the TextBoxes to update with _line } catch { MessageBox.Show("ReaderThreadProc Error."); } } }

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  • Find Control In Datalist

    - by KareemSaad
    When I tried To Find Control n data List As I Mentioned Below Error(Object reference not set to an instance of an object. I cannot know protected void dlCategory_ItemDataBound(object sender, DataListItemEventArgs e) { Label Lb = (Label)e.Item.FindControl("LblCat"); Lb.ForeColor = System.Drawing.Color.Red; } ' onitemcreated="dlSubCategory_ItemCreated" onitemdatabound="dlSubCategory_ItemDataBound" ' class="buttn_txt" '

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  • In Ruby, how can I initialize instance variables in new objects of core classes created from literal

    - by Ollie Saunders
    class Object attr_reader :foo def initialize @foo = 'bar' end end Object.new.foo # => 'bar' ''.foo # => nil //.foo # => nil [].foo # => nil I want them all to return 'bar' Am aware that you can do this already: class Object def foo 'bar' end end But I specifically want to initialize a state variable. Also note that this doesn't work. class String alias_method :old_init, :initialize def initialize(*args) super old_init(*args) end end class Object attr_reader :foo def initialize @foo = 'bar' super end end ''.foo # => nil Nor does this: class String attr_reader :foo def initialize @foo = 'bar' end end ''.instance_variables # => [] I'm beginning to think that this isn't actually possible.

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  • In Ruby, how does coerce() actually work?

    - by Jian Lin
    It is said that when we have a class Point and knows how to perform point * 3 like the following: class Point def initialize(x,y) @x, @y = x, y end def *(c) Point.new(@x * c, @y * c) end end point = Point.new(1,2) p point p point * 3 Output: #<Point:0x336094 @x=1, @y=2> #<Point:0x335fa4 @x=3, @y=6> but then, 3 * point is not understood: Point can't be coerced into Fixnum (TypeError) So we need to further define an instance method coerce: class Point def coerce(something) [self, something] end end p 3 * point Output: #<Point:0x3c45a88 @x=3, @y=6> So it is said that 3 * point is the same as 3.*(point) that is, the instance method * takes an argument point and invoke on the object 3. Now, since this method * doesn't know how to multiply a point, so point.coerce(3) will be called, and get back an array: [point, 3] and then * is once again applied to it, is that true? point * 3 which is the same as point.*(3) and now, this is understood and we now have a new Point object, as performed by the instance method * of the Point class. The question is: 1) who invokes point.coerce(3) ? Is it Ruby automatically, or is it some code inside of * method of Fixnum by catching an exception? Or is it by case statement that when it doesn't know one of the known types, then call coerce? 2) Does coerce always need to return an array of 2 elements? Can it be no array? Or can it be an array of 3 elements? 3) And is the rule that, the original operator (or method) * will then be invoked on element 0, with the argument of element 1? (element 0 and element 1 are the two elements in that array returned by coerce) Who does it? Is it done by Ruby or is it done by code in Fixnum? If it is done by code in Fixnum, then it is a "convention" that everybody follows when doing a coerce? So could it be the code in * of Fixnum do something like this: if (something.typeof? ...) else if ... # other type else if ... # other type else # if it is not a type I know array = something.coerce(self) return array[0].*(array[1]) end

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