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  • 1.5 TB USB Drive failed to mount

    - by user89348
    Seagate 1.5Tb FreeAgent USB Hard Drive. Formatted FAT32. I figure it is 75% full. Used to work fine in XUBUNTU it shows up in Cairo Dock but when I click on it I get "failed to mount drive'. Nautilus does not display the icon nor does Thunar. Windows Vista will no longer recognise drive either. Back Track 5R3 also no longer fails to mount it. BUT and here is the BIG BUT my Pioneer DV-410 reads the files and plays the everything just fine. I believe this all happened after an unclean shutdown / XUbuntu 12.10 system freeze. Why can't XUBUNTU mount this drive when a crappy 13 year old DVD player can mount it. I am desperate to back up the data before just in case the drive becomes completely unreadable. Using XUBUNTU 12.10 Quantal current 3.5.0.17 Kernel (past 3 Kernels wont read it either) and all newest apt-get update / dist-upgrade are applied. I will post any other info you folks request as needed. Additional info as requested by githlar. $ sudo fsck.vfat /dev/sdb dosfsck 3.0.13, 30 Jun 2012, FAT32, LFN Read 512 bytes at 0:Input/output error $ lsusb Bus 001 Device 003: ID 148f:3070 Ralink Technology, Corp. RT2870/RT3070 Wireless Adapter Bus 002 Device 002: ID 0bc2:3001 Seagate RSS LLC Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub

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  • Sound card not detected in 13.04

    - by Ganessh Kumar R P
    I have a problem with my sound card. I don't have volume up or down option anywhere. In the setting -> Sound I don't have any card detected. But when I run the command sudo aplay -l, I get the following output **** List of PLAYBACK Hardware Devices **** Failed to create secure directory (/home/ganessh/.config/pulse): Permission denied card 0: MID [HDA Intel MID], device 0: STAC92xx Analog [STAC92xx Analog] Subdevices: 0/1 Subdevice #0: subdevice #0 card 1: NVidia [HDA NVidia], device 3: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 card 1: NVidia [HDA NVidia], device 7: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 card 1: NVidia [HDA NVidia], device 8: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 card 1: NVidia [HDA NVidia], device 9: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 And the command lspci -v | grep -A7 -i "audio" outputs 00:1b.0 Audio device: Intel Corporation 5 Series/3400 Series Chipset High Definition Audio (rev 06) Subsystem: Dell Device 02a2 Flags: bus master, fast devsel, latency 0, IRQ 48 Memory at f0f20000 (64-bit, non-prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: snd_hda_intel 00:1c.0 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 1 (rev 06) (prog-if 00 [Normal decode]) -- 02:00.1 Audio device: NVIDIA Corporation GF106 High Definition Audio Controller (rev a1) Subsystem: Dell Device 02a2 Flags: bus master, fast devsel, latency 0, IRQ 17 Memory at d3efc000 (32-bit, non-prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: snd_hda_intel 07:00.0 Network controller: Intel Corporation Ultimate N WiFi Link 5300 So, I assume that the drivers are properly installed but still I don't get any option in the settings or volume control. The same card used to work well back in 2010 versions(04 and 10) Any help is appreciated. Thanks

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  • SDcardReader/Writer is not connected

    - by Insuk
    My IOGEAR sdCardReader/Writer is recongized on Ubutu(by using VM ware) but when I tried to connect to "Removable Devices - Alcor Micro Flash Card Reader/Writer" , the follwoing message is appeared. " The connection for the USB device "Alcor Micro Flash Card Reader/Writer" was unsuccessful. The device is currently in use. " But I think it is not used. Should I use IOGEAR driver for this one? When I connect the card reader, Ubuntu automatically got the "Alcor Micro Flash Card Reader/Writer" . How can I fix the problem? Thank you, Insuk the result of lsusb: Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 002: ID 0b95:7720 ASIX Electronics Corp. AX88772 Bus 002 Device 002: ID 0e0f:0003 VMware, Inc. Virtual Mouse Bus 002 Device 003: ID 0e0f:0002 VMware, Inc. Virtual USB Hub Bus 002 Device 004: ID 0e0f:0008 VMware, Inc. Bus 002 Device 005: ID 0403:bcda Future Technology Devices International, Ltd From the vmware log : 2013-10-18T09:00:07.494-06:00| vmx| I120: USB-CCID: Could not establish context: SCARD_E_NO_SERVICE(0x8010001d). 2013-10-18T09:00:07.494-06:00| vmx| I120: USB-CCID: Could not establish context: SCARD_E_NO_SERVICE(0x8010001d).

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  • Image not showing in UIImageView in Interface Builder / iPhone

    - by dbonneville
    I have a UIView with an UIImageView dragged onto the view. All of a sudden, for all my xibs, the image no longer shows up. There is a blue X. However, when it builds, the image is there. At one point, I deleted and regenerated all my images and moved some into a subfolder in XCode. Normally, when you go to select an image for an UIImageView, IB allows you to pick from any image in the project. But, I can't see any of the images I had put in the folder anymore in the dropdown. All I see in the dropdown on the Inspector is the one image I want, but that is also the one that is not showing up. And like I said, if I build it on the device or simulator, it all works. There is some cache or something screwed up somewhere. Everything builds with no errors. I cleared the caches and rebuilt. It all works. No error or warnings. But...I can't see any other images and IB still thinks it's missing the image that is clearly selected in the dropdown. So how do I get XCode and IB back on track and see what assets it properly should be seeing in the XIBs?

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  • Mimic CALayer shadow properties found in iPhone OS 3.2 for OS 3.1

    - by niblha
    The CALayer shadow properties like shadowOffset, shadowRadius, shadowColor are not available in iPhone OS versions below 3.2 and I'm wondering how I could mimic that functionality for use with 3.1 and below. I want to use this to be able to add drop shadows to UIViews in a clean way so that the shadows are drawn at layer level somehow, and not by drawing it in a view's -(void)drawRect:(CGRect)rect method which requires to shrink the actual views frame to accomodate for the shadow. (This shrinking approach have been proposed in the other UIView drop shadow related questions I found here on SO). I was thinking a layered approach would be cleaner. For example I tried creating subclassing CALayer to which I added a separate shadow layer as a sublayer, but then that would be drawn on top of whatever was draw in the drawRect: method of the UIView that had the main layer as backing layer. I've also tried implementing the subclass CALayer's drawInContext: something like this, - (void)drawInContext:(CGContextRef)ctx { // code to draw shadow for a frame the size of the layer's frame [super drawInContext:ctx]; } But then the shadow is still clipped to the current clipping bounding box of the context, which seems to be the layers own frame. I also had some idea of redirecting the drawing of the main layer to a sublayer, which would be placed above another sublayer which had the shadow drawn onto it. Then I would probably get rid of the clipping and the shadow would be farthest away. But I couldn't really wrap my head around how I would do that, and it doesn't really feel like a clean approach. Any ideas on how to go about this? Just to make clear how my UIView drop shadow related question is different from the other ones I found here on SO; I do not want to shrink the actual drawing frame of a UIView to accomodate for a shadow. I want it to somehow be on a separate layer in the background, whithout beeing clipped.

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  • Record/Playback with AudioQueue on iPhone

    - by Biranchi
    Hi, I am currently using Audio Queues on the iPhone to record and playback audio. What I would like to be able to do is to record some audio, allow the user to pause the record queue, and to seek back and forward through the audio to select a position from where they can start recording from again. I have got over the seeking issue by making the playback AudioQueueBuffer sizes small enough so that the play audio queue callback happens at a rate that allows the user to use a slider control to hear the audio as they adjust the slider back and forth. I think I can achieve the recording at a new position by setting the inStartingPacket parameter of the AudioFileWritePackets function that I call from the Audio Recording Queue callback. The trouble is this only inserts audio over the previously recorded audio. The file length obviously doesn't change so if the user were to go backwards and record less audio than before, the old audio still remains after the end of the newly recorded audio. Is there a way I can get the AudioFile to truncate at the point the user starts to insert the new audio, is there some other way I can remove the old audio starting at the insert position or is there a better way about going about this task? Thanks

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  • NSMutableDictionary with UIButton* as keys - iPhone development

    - by Alejandro A.
    Hi, I'm new to iPhone development and I have a question that may have a very simple answer. I am trying to add buttons to a view and these buttons are associated with a custom class that I defined. When I add the buttons to the view, I would like to know what class these buttons correspond to. This is because when I press the button, I need to get some information about the class, but the receiver of the message is another class. I couldn't find information about an error that I'm getting on the web. The problem I have is that I'm trying to create an NSMutableDictionary where the keys are of type UIButton* and the values are of my custom type: // create button for unit UIButton* unitButton = [[UIButton alloc] init]; [sourceButtonMap setObject:composite forKey:unitButton]; Of course, the sourceButtonMap is defined in the class and initialized in the init function as sourceButtonMap = [[NSMutableDictionary alloc] init]; The error I get when I try to add the key-value pair is: *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[UIButton copyWithZone:]: unrecognized selector sent to instance 0x3931e90' Is this happening because I can't store UIButton* as keys? Can anyone point me why I'm getting this error? Thank you all, aa

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  • iPhone static library Clang/LLVM error: non_lazy_symbol_pointers

    - by Bekenn
    After several hours of experimentation, I've managed to reduce the problem to the following example (C++): extern "C" void foo(); struct test { ~test() { } }; void doTest() { test t; // 1 foo(); // 2 } This is being compiled for iOS devices in XCode 4.2, using the provided Clang compiler (Apple LLVM compiler 3.0) and the iOS 5.0 SDK. The project is configured as a Cocoa Touch Static Library, and "Enable Linking With Shared Libraries" is set to No because I'm building an AIR native extension. The function foo is defined in another external library. (In my actual project, this would be any of the C API functions defined by Adobe for use in AIR native extensions.) When attempting to compile this code, I get back the error: FATAL:incompatible feature used: section type non_lazy_symbol_pointers (must specify "-dynamic" to be used) clang: error: assembler command failed with exit code 1 (use -v to see invocation) The error goes away if I comment out either of the lines marked 1 or 2 above, or if I change the build setting "Enable Linking With Shared Libraries" to Yes. (However, if I change the build setting, then I get multiple ld warning: unexpected srelocation type 9 warnings when linking the library into the final project, and the application crashes when running on the device.) The build error also goes away if I remove the destructor from test. So: Is this a bug in Clang? Am I missing some all-important and undocumented build setting? The interaction between an externally-provided function and a struct with a destructor is very peculiar, to say the least.

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  • Multiple on-screen view controllers in iPhone apps

    - by Felixyz
    I'm creating a lot of custom views and controllers in a lot of my apps and so far I've mostly set them up programmatically, with adjustments and instantiations being controlled from plists. However, now I'm transitioning to using Interface Builder as much as possible (wish I had done that before, was always on my back-list). Apple is recommending against having many view controllers being simultaneously active in iPhone apps, with a couple of well-known exceptions. I've never fully understood why it should be bad to have different parts of the interface belong to different controllers, if they have no interdependent functionality at all. Does having multiple controllers risk messing up the responder chain, or is there some other reason that it's not recommended, except for the fact that it's usually not needed? What I want to be able to do is design reusable views and controls in IB, but since a nib is not associated with a view, but with a view controller, it seems I'd have to have different parts of the screen be connected to different controllers. I know it's possible to have other objects than view controllers being instantiated from nibs. Should I look into how to create my own alternative more light-weight controllers (that could be sub-controllers of a UIViewController) which could be instantiated from nibs?

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  • Setting White balance and Exposure mode for iphone camera + enum default

    - by Spectravideo328
    I am using the back camera of an iphone4 and doing the standard and lengthy process of creating an AVCaptureSession and adding to it an AVCaptureDevice. Before attaching the AvCaptureDeviceInput of that camera to the session, I am testing my understanding of white balance and exposure, so I am trying this: [self.theCaptureDevice lockForConfiguration:nil]; [self.theCaptureDevice setWhiteBalanceMode:AVCaptureWhiteBalanceModeLocked]; [self.theCaptureDevice setExposureMode:AVCaptureExposureModeContinuousAutoExposure]; [self.theCaptureDevice unlockForConfiguration]; 1- Given that the various options for white balance mode are in an enum, I would have thought that the default is always zero since the enum Typedef variable was never assigned a value. I am finding out, if I breakpoint and po the values in the debugger, that the default white balance mode is actually set to 2. Unfortunately, the header files of AVCaptureDevice does not say what the default are for the different camera setting. 2- This might sound silly, but can I assume that once I stop the app, that all settings for whitebalance, exposure mode, will go back to their default. So that if I start another app right after, the camera device is not somehow stuck on those "hardware settings".

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  • GPL/LGPL-licensed images + iPhone development

    - by cubic1271
    Since the majority of legal links / READMEs I've found when browsing icon sets refer me to the general GPL / LGPL (as opposed to a specialized version of some kind) when I'm looking at license restrictions, I'm having a terrible time trying to figure out what would constitute source code, linking, etc. when it comes to images and / or icons. One specific example: under section 5 of the GPL, modifications must carry notices in the source code. . . how do I do that with an image? I guess I could try to find a few unused bits and encode my modifications in there (steganography, anyone?), but somehow that doesn't seem like what the license is shooting for. There are also other sections in there where I have no idea how to begin to comply with. Thus, I'm really confused. What exactly are the implications of using GPL and / or LGPL licensed images in something that isn't itself GPL'd? Specifically, I'd like to know what using GPL icons in an iPhone application might mean from a legal point of view. It feels like I'm missing something obvious here; any enlightenment / references would be appreciated!

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  • iPhone Simulator - Restores Plist - Weird Issue

    - by David Schiefer
    Hi All, today I've come across a rather weird issue. After adding code to validate a key (i added it below), the Simulator refuses to let go of the old plist file. I deleted the simulator folder in the Application Support folder, then deleted the *build directory and restarted xcode & build & run my app...still the same issue. the old plist is still there and 100% identical. I then changed the identifier and the snippet's validation keys, the plist however stayed the same. basically, no matter what i do it won't go. the same thing happens on the iphone itself. I have checked through the code, i don't create the key anywhere, but it still returns YES for it at every restart. Here's the code I added: + (void)initialize{ ////////////////////////////SPECIFING THE PREDATA/////////////////// NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; NSDictionary *appDefaults = [NSDictionary dictionaryWithObject:[NSNumber numberWithBool:NO] forKey:@"protect"]; [defaults registerDefaults:appDefaults]; } if ([[NSUserDefaults standardUserDefaults] boolForKey:@"protect"] == NO) { [navigationController pushViewController:help animated:YES]; [help.navigationItem hidesBackButton]; } else { [window addSubview:passcode.view]; [self performSelector:@selector(responder) withObject:nil afterDelay:1]; } as a result, it will always go for the else option, which for some reason, doesn't get executed either. I assumed an error but the log is empty and there's no crash.

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  • HTML5 audio with PHP script does not work on iPad/Iphone

    - by saulob
    Ok, I'm trying to play an HTML audio code on iPad but does not work. I created one PHP script to send to the MP3 request to the HTML5 audio code mp3_file_player.php?n=mp3file.mp3 The player is here: http://www.avault.com/news/podcast-news/john-romero-podcast-episode-80/ You will see that works on every HTML5 supported browser even on my iPod Touch. But does not work on iPad/iPhone, even on Safari on Mac OSX (I tried on Safari/Windows, worked fine) This is my PHP code: header("X-Powered-By: "); header("Accept-Ranges: bytes"); header("Content-Length: ". (string)(filesize($episode_filename)) .""); header("Content-type: audio/mpeg"); readfile($episode_filename); exit(); Everything works fine, the MP3 has the same headers like reading the mp3 directly. HTTP Headers from direct file access: (Status-Line) HTTP/1.1 200 OK Date Mon, 31 May 2010 20:27:31 GMT Server Apache/2.2.9 Last-Modified Wed, 26 May 2010 13:39:19 GMT Etag "dac0039-41d91f8-4877f669cefc0" Accept-Ranges bytes Content-Length 50656162 Content-Range bytes 18390614-69046775/69046776 Keep-Alive timeout=15, max=100 Connection Keep-Alive Content-Type audio/mpeg HTTP Header from my PHP script: (Status-Line) HTTP/1.1 200 OK Date Mon, 31 May 2010 20:27:08 GMT Server Apache/2.2.9 Accept-Ranges bytes Content-Length 69046776 Keep-Alive timeout=15, max=100 Connection Keep-Alive Content-Type audio/mpeg The only thing different it's the Content-Range, I even tried to add it, but if I use it the player will not work on my Ipod Touch. So I removed. Thank you very much.

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  • bluetooth not working on Ubuntu 13.10

    - by iacopo
    I upgrated ubuntu from 13.4 to 13.10 and my bluetooth stopped working. When I open bluetooth I'm able to put it ON but the visibility doesn't show anything and didn't detect any device. when I: dmesg | grep Blue [ 2.046249] usb 3-1: Product: Bluetooth V2.0 Dongle [ 2.046252] usb 3-1: Manufacturer: Bluetooth v2.0 [ 15.255710] Bluetooth: Core ver 2.16 [ 15.255748] Bluetooth: HCI device and connection manager initialized [ 15.255759] Bluetooth: HCI socket layer initialized [ 15.255765] Bluetooth: L2CAP socket layer initialized [ 15.255776] Bluetooth: SCO socket layer initialized [ 20.110379] Bluetooth: BNEP (Ethernet Emulation) ver 1.3 [ 20.110386] Bluetooth: BNEP filters: protocol multicast [ 20.110400] Bluetooth: BNEP socket layer initialized [ 20.120635] Bluetooth: RFCOMM TTY layer initialized [ 20.120656] Bluetooth: RFCOMM socket layer initialized [ 20.120660] Bluetooth: RFCOMM ver 1.11 when I digit: lsusb Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 002 Device 002: ID 0bc2:2300 Seagate RSS LLC Expansion Portable Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 006 Device 002: ID 0e6a:6001 Megawin Technology Co., Ltd GEMBIRD Flexible keyboard KB-109F-B-DE Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 005 Device 002: ID 13ee:0001 MosArt Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub Bus 003 Device 002: ID 0a12:0001 Cambridge Silicon Radio, Ltd Bluetooth Dongle (HCI mode) Bus 003 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub when I: hciconfig -a hci0: Type: BR/EDR Bus: USB BD Address: 00:1B:10:00:2A:EC ACL MTU: 1017:8 SCO MTU: 64:0 DOWN RX bytes:457 acl:0 sco:0 events:16 errors:0 TX bytes:68 acl:0 sco:0 commands:16 errors:0 Features: 0xff 0xff 0x8d 0xfe 0x9b 0xf9 0x00 0x80 Packet type: DM1 DM3 DM5 DH1 DH3 DH5 HV1 HV2 HV3 Link policy: Link mode: SLAVE ACCEPT when I digit: rfkill list 0: phy0: Wireless LAN Soft blocked: yes Hard blocked: no 1: hci0: Bluetooth Soft blocked: no Hard blocked: no when I digit: sudo gedit /etc/bluetooth/main.conf [General] # List of plugins that should not be loaded on bluetoothd startup #DisablePlugins = network,input # Default adaper name # %h - substituted for hostname # %d - substituted for adapter id Name = %h-%d # Default device class. Only the major and minor device class bits are # considered. Class = 0x000100 # How long to stay in discoverable mode before going back to non-discoverable # The value is in seconds. Default is 180, i.e. 3 minutes. # 0 = disable timer, i.e. stay discoverable forever DiscoverableTimeout = 0 # How long to stay in pairable mode before going back to non-discoverable # The value is in seconds. Default is 0. # 0 = disable timer, i.e. stay pairable forever PairableTimeout = 0 # Use some other page timeout than the controller default one # which is 16384 (10 seconds). PageTimeout = 8192 # Automatic connection for bonded devices driven by platform/user events. # If a platform plugin uses this mechanism, automatic connections will be # enabled during the interval defined below. Initially, this feature # intends to be used to establish connections to ATT channels. AutoConnectTimeout = 60 # What value should be assumed for the adapter Powered property when # SetProperty(Powered, ...) hasn't been called yet. Defaults to true InitiallyPowered = true # Remember the previously stored Powered state when initializing adapters RememberPowered = false # Use vendor id source (assigner), vendor, product and version information for # DID profile support. The values are separated by ":" and assigner, VID, PID # and version. # Possible vendor id source values: bluetooth, usb (defaults to usb) #DeviceID = bluetooth:1234:5678:abcd # Do reverse service discovery for previously unknown devices that connect to # us. This option is really only needed for qualification since the BITE tester # doesn't like us doing reverse SDP for some test cases (though there could in # theory be other useful purposes for this too). Defaults to true. ReverseServiceDiscovery = true # Enable name resolving after inquiry. Set it to 'false' if you don't need # remote devices name and want shorter discovery cycle. Defaults to 'true'. NameResolving = true # Enable runtime persistency of debug link keys. Default is false which # makes debug link keys valid only for the duration of the connection # that they were created for. DebugKeys = false # Enable the GATT functionality. Default is false EnableGatt = false when I digit: dmesg | grep Bluetooth [ 2.013041] usb 3-1: Product: Bluetooth V2.0 Dongle [ 2.013049] usb 3-1: Manufacturer: Bluetooth v2.0 [ 13.798293] Bluetooth: Core ver 2.16 [ 13.798338] Bluetooth: HCI device and connection manager initialized [ 13.798352] Bluetooth: HCI socket layer initialized [ 13.798357] Bluetooth: L2CAP socket layer initialized [ 13.798368] Bluetooth: SCO socket layer initialized [ 20.184162] Bluetooth: BNEP (Ethernet Emulation) ver 1.3 [ 20.184173] Bluetooth: BNEP filters: protocol multicast [ 20.184197] Bluetooth: BNEP socket layer initialized [ 20.238947] Bluetooth: RFCOMM TTY layer initialized [ 20.238983] Bluetooth: RFCOMM socket layer initialized [ 20.239018] Bluetooth: RFCOMM ver 1.11 When I digit: uname -a Linux casa-desktop 3.11.0-13-generic #20-Ubuntu SMP Wed Oct 23 07:38:26 UTC 2013 x86_64 x86_64 x86_64 GNU/Linux When I digit: lsmod Module Size Used by parport_pc 32701 0 rfcomm 69070 4 bnep 19564 2 ppdev 17671 0 ip6t_REJECT 12910 1 xt_hl 12521 6 ip6t_rt 13507 3 nf_conntrack_ipv6 18938 9 nf_defrag_ipv6 34616 1 nf_conntrack_ipv6 ipt_REJECT 12541 1 xt_LOG 17718 8 xt_limit 12711 11 xt_tcpudp 12884 32 xt_addrtype 12635 4 nf_conntrack_ipv4 15012 9 nf_defrag_ipv4 12729 1 nf_conntrack_ipv4 xt_conntrack 12760 18 ip6table_filter 12815 1 ip6_tables 27025 1 ip6table_filter nf_conntrack_netbios_ns 12665 0 nf_conntrack_broadcast 12589 1 nf_conntrack_netbios_ns nf_nat_ftp 12741 0 nf_nat 26653 1 nf_nat_ftp kvm_amd 59958 0 nf_conntrack_ftp 18608 1 nf_nat_ftp kvm 431315 1 kvm_amd nf_conntrack 91736 8 nf_nat_ftp,nf_conntrack_netbios_ns,nf_nat,xt_conntrack,nf_conntrack_broadcast,nf_conntrack_ftp,nf_conntrack_ipv4,nf_conntrack_ipv6 iptable_filter 12810 1 crct10dif_pclmul 14289 0 crc32_pclmul 13113 0 ip_tables 27239 1 iptable_filter snd_hda_codec_realtek 55704 1 ghash_clmulni_intel 13259 0 aesni_intel 55624 0 aes_x86_64 17131 1 aesni_intel snd_hda_codec_hdmi 41117 1 x_tables 34059 13 ip6table_filter,xt_hl,ip_tables,xt_tcpudp,xt_limit,xt_conntrack,xt_LOG,iptable_filter,ip6t_rt,ipt_REJECT,ip6_tables,xt_addrtype,ip6t_REJECT lrw 13257 1 aesni_intel snd_hda_intel 48171 5 gf128mul 14951 1 lrw glue_helper 13990 1 aesni_intel ablk_helper 13597 1 aesni_intel joydev 17377 0 cryptd 20329 3 ghash_clmulni_intel,aesni_intel,ablk_helper snd_hda_codec 188738 3 snd_hda_codec_realtek,snd_hda_codec_hdmi,snd_hda_intel arc4 12608 2 snd_hwdep 13602 1 snd_hda_codec rt2800pci 18690 0 snd_pcm 102033 3 snd_hda_codec_hdmi,snd_hda_codec,snd_hda_intel radeon 1402449 3 rt2800lib 79963 1 rt2800pci btusb 28267 0 rt2x00pci 13287 1 rt2800pci rt2x00mmio 13603 1 rt2800pci snd_page_alloc 18710 2 snd_pcm,snd_hda_intel rt2x00lib 55238 4 rt2x00pci,rt2800lib,rt2800pci,rt2x00mmio snd_seq_midi 13324 0 mac80211 596969 3 rt2x00lib,rt2x00pci,rt2800lib snd_seq_midi_event 14899 1 snd_seq_midi ttm 83995 1 radeon snd_rawmidi 30095 1 snd_seq_midi cfg80211 479757 2 mac80211,rt2x00lib drm_kms_helper 52651 1 radeon snd_seq 61560 2 snd_seq_midi_event,snd_seq_midi bluetooth 371880 12 bnep,btusb,rfcomm microcode 23518 0 eeprom_93cx6 13344 1 rt2800pci snd_seq_device 14497 3 snd_seq,snd_rawmidi,snd_seq_midi crc_ccitt 12707 1 rt2800lib snd_timer 29433 2 snd_pcm,snd_seq snd 69141 21 snd_hda_codec_realtek,snd_hwdep,snd_timer,snd_hda_codec_hdmi,snd_pcm,snd_seq,snd_rawmidi,snd_hda_codec,snd_hda_intel,snd_seq_device,snd_seq_midi psmouse 97626 0 drm 296739 5 ttm,drm_kms_helper,radeon k10temp 13126 0 soundcore 12680 1 snd serio_raw 13413 0 i2c_algo_bit 13413 1 radeon i2c_piix4 22106 0 video 19318 0 mac_hid 13205 0 lp 17759 0 parport 42299 3 lp,ppdev,parport_pc hid_generic 12548 0 usbhid 53014 0 hid 105818 2 hid_generic,usbhid pata_acpi 13038 0 usb_storage 62062 1 r8169 67341 0 sdhci_pci 18985 0 sdhci 42630 1 sdhci_pci mii 13934 1 r8169 pata_atiixp 13242 0 ohci_pci 13561 0 ahci 25819 2 libahci 31898 1 ahci Someone can help me?

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  • Linux not buffering block I/O when the device is not "in use" (i.e. mounted)

    - by Radek Hladík
    I am installing new server and I've found an interesting issue. The server is running Fedora 19 (3.11.7-200.fc19.x86_64 kernel) and is supposed to host a few KVM/Qemu virtual servers (mail server, file server, etc..). The HW is Intel(R) Xeon(R) CPU 5160 @ 3.00GHz with 16GB RAM. One of the most important features will be Samba server and we have decided to make it as virtual machine with almost direct access to the disks. So the real HDD is cached on SSD (via bcache) then raided with md and the final device is exported into the virtual machine via virtio. The virtual machine is again Fedora 19 with the same kernel. One important topic to find out is whether the virtualization layer will not introduce high overload into disk I/Os. So far I've been able to get up to 180MB/s in VM and up to 220MB/s on real HW (on the SSD disk). I am still not sure why the overhead is so big but it is more than the network can handle so I do not care so much. The interesting thing is that I've found that the disk reads are not buffered in the VM unless I create and mount FS on the disk or I use the disks somehow. Simply put: Lets do dd to read disk for the first time (the /dev/vdd is an old Raptor disk 70MB/s is its real speed): [root@localhost ~]# dd if=/dev/vdd of=/dev/null bs=256k count=10000 ; cat /proc/meminfo | grep Buffers 2621440000 bytes (2.6 GB) copied, 36.8038 s, 71.2 MB/s Buffers: 14444 kB Rereading the data shows that they are cached somewhere but not in buffers of the VM. Also the speed increased to "only" 500MB/s. The VM has 4GB of RAM (more that the test file) [root@localhost ~]# dd if=/dev/vdd of=/dev/null bs=256k count=10000 ; cat /proc/meminfo | grep Buffers 2621440000 bytes (2.6 GB) copied, 5.16016 s, 508 MB/s Buffers: 14444 kB [root@localhost ~]# dd if=/dev/vdd of=/dev/null bs=256k count=10000 ; cat /proc/meminfo | grep Buffers 2621440000 bytes (2.6 GB) copied, 5.05727 s, 518 MB/s Buffers: 14444 kB Now lets mount the FS on /dev/vdd and try the dd again: [root@localhost ~]# mount /dev/vdd /mnt/tmp [root@localhost ~]# dd if=/dev/vdd of=/dev/null bs=256k count=10000 ; cat /proc/meminfo | grep Buffers 2621440000 bytes (2.6 GB) copied, 4.68578 s, 559 MB/s Buffers: 2574592 kB [root@localhost ~]# dd if=/dev/vdd of=/dev/null bs=256k count=10000 ; cat /proc/meminfo | grep Buffers 2621440000 bytes (2.6 GB) copied, 1.50504 s, 1.7 GB/s Buffers: 2574592 kB While the first read was the same, all 2.6GB got buffered and the next read was at 1.7GB/s. And when I unmount the device: [root@localhost ~]# umount /mnt/tmp [root@localhost ~]# cat /proc/meminfo | grep Buffers Buffers: 14452 kB [root@localhost ~]# dd if=/dev/vdd of=/dev/null bs=256k count=10000 ; cat /proc/meminfo | grep Buffers 2621440000 bytes (2.6 GB) copied, 5.10499 s, 514 MB/s Buffers: 14468 kB The bcache was disabled while testing and the results are same on faster (newer) HDDs and on SSD (except for the initial read speed of course). To sum it up. When I read from the device via dd first time, it gets read from the disk. Next time I reread it gets cached in the host but not in the guest (thats actually the same issue, more on that later). When I mount the filesystem but try to read the device directly it gets cached in VM (via buffers). As soon as I stop "using" it, buffers are discarded and the device is not cached anymore in the VM. When I looked into buffers value on the host I realized that the situation is the same. The block I/O gets buffered only when the disk is in use, in this case it means "exported to a VM". On host, after all the measurement done: 3165552 buffers On the host, after the VM shutdown: 119176 buffers I know it is not important as the disks will be mounted all the time but I am curious and I would like to know why it is working like this.

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  • Steve Jobs Goes On Medical. iPad 2 and iPhone 5 On Track.

    - by Gopinath
    Here is a bit of disappointing news for Apple fan boys. Steve Jobs is again going on medical leave as he wants to concentrate on his health for sometime. In an email to the employees of Apple Steve said, At my request, the board of directors has granted me a medical leave of absence so I can focus on my health..I will continue as CEO and be involved in major strategic decisions for the company.I have great confidence that Tim and the rest of the executive management team will do a terrific job executing the exciting plans we have in place for 2011   Seems to the plans for release of much anticipated iPad 2 and iPhone 5 will not be affected by Steve’s absence -as rumoured iPad 2 In April, iPhone 5 In June With New Hardware. Here is the full content of the email Steve Jobs sent to all employees: Team, At my request, the board of directors has granted me a medical leave of absence so I can focus on my health. I will continue as CEO and be involved in major strategic decisions for the company. I have asked Tim Cook to be responsible for all of Apple’s day to day operations. I have great confidence that Tim and the rest of the executive management team will do a terrific job executing the exciting plans we have in place for 2011. I love Apple so much and hope to be back as soon as I can. In the meantime, my family and I would deeply appreciate respect for our privacy. Steve This article titled,Steve Jobs Goes On Medical. iPad 2 and iPhone 5 On Track., was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Info on UIDeviceFamily key in Info.plist

    - by dbv
    The iPad programming guide says I have to include the UIDeviceFamily key in Info.plist. It also says that the transitioning a target to iPad should have added the key. It didn't. I tried creating blank projects, both iPad-only and universal, and neither got that key. Google comes up short too. What's the story on this mysterious key? The simulator doesn't mind the fact it's missing.

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  • Border image on UIView

    - by drunknbass
    I want to have a UIView subclass that has a border image, but i dont want or care about this 'new' frame/bounds around the border image itself. What i wanted to do was just use drawRect and draw outside of the rect but all drawing is clipped and i dont see a way to not clip drawing outside of this context rect. So now i have added a sublayer to the views layer, set [self clipsToBounds] on the view and override setFrame to control my sublayers frame and always keep it at the proper size (spilling over the views frame by 40px) the problem with this is that setFrame on a uiview by default has no animation but seTFrame on a calayer does. i cant just disable the animations on the calayers setFrame because if i were to call setFrame on the uiview inside a uiview animation block the calayer would still have its animation disabled. the obvious solution is to look up the current animationDuration on the uiview animation and set a matching animation on the sublayer, but i dont know if this value is available. And even if it is, im afraid that calling an animation from within another animation is wrong. Unfortunately the best solution is to not use a calayer at all and just add a uiview as a subview and draw into that just like i am drawing into my layer, and hope that with autoresizingMask set to height and width that everything will 'just work'. Just seems like unnecessary overhead for such a simple task.

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  • Two-Stage Rotation Warnings

    - by Kevin Sylvestre
    I have an application that presents a modal UITabBarController. Each UIViewController contained in the UITabBarController implements should autorotate interface orientation. However, when I present the modal UITabBarController the following warnings appear in the console: Using two-stage rotation animation. To use the smoother single-stage animation, this application must remove two-stage method implementations. Using two-stage rotation animation is not supported when rotating more than one view controller or view controllers not the window delegate. Any ideas how to remove the warnings? Thanks.

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  • AVAudioRecorder - Continue recording to file after user stops recording by leaving the application a

    - by Tegeril
    Can this be done? And if not, how far down towards Core Audio do I need to go (what method of recording should I be using instead)? I've noticed the behavior of AVAudioRecorder is to overwrite a file if it finds one at the path provided when you request that it record again, so I know that's not going to work. I'm also curious about file format restriction with this idea. Can you effectively resume an AAC or IMA4 encoding (the length of the files I want to record make WAV and probably even Apple Lossless prohibitive)? Thanks.

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  • Caching with AVPlayer and AVAssetExportSession

    - by tba
    I would like to cache progressive-download videos using AVPlayer. How can I save an AVPlayer's item to disk? I'm trying to use AVAssetExportSession on the player's currentItem (which is fully loaded). This code is giving me "AVAssetExportSessionStatusFailed (The operation could not be completed)" : AVAsset *mediaAsset = self.player.currentItem.asset; AVAssetExportSession *es = [[AVAssetExportSession alloc] initWithAsset:mediaAsset presetName:AVAssetExportPresetLowQuality]; NSString *outPath = [NSTemporaryDirectory() stringByAppendingPathComponent:@"out.mp4"]; NSFileManager *fileManager = [NSFileManager defaultManager]; [fileManager removeItemAtPath:outPath error:NULL]; es.outputFileType = @"com.apple.quicktime-movie"; es.outputURL = [[[NSURL alloc] initFileURLWithPath:outPath] autorelease]; NSLog(@"exporting to %@",outPath); [es exportAsynchronouslyWithCompletionHandler:^{ NSString *status = @""; if( es.status == AVAssetExportSessionStatusUnknown ) status = @"AVAssetExportSessionStatusUnknown"; else if( es.status == AVAssetExportSessionStatusWaiting ) status = @"AVAssetExportSessionStatusWaiting"; else if( es.status == AVAssetExportSessionStatusExporting ) status = @"AVAssetExportSessionStatusExporting"; else if( es.status == AVAssetExportSessionStatusCompleted ) status = @"AVAssetExportSessionStatusCompleted"; else if( es.status == AVAssetExportSessionStatusFailed ) status = @"AVAssetExportSessionStatusFailed"; else if( es.status == AVAssetExportSessionStatusCancelled ) status = @"AVAssetExportSessionStatusCancelled"; NSLog(@"done exporting to %@ status %d = %@ (%@)",outPath,es.status, status,[[es error] localizedDescription]); }]; How can I export successfully? I'm looking into copying mediaAsset into an AVMutableComposition, but haven't had much luck with that either. Thanks! PS: Here are some questions from people trying to accomplish the same thing (but with MPMoviePlayerController): Cache Progressive downloaded content in MPMoviePlayerController Simultaneously stream and save a video? Caching videos to disk after successful preload by MPMoviePlayerController

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  • UIView inside UIView with Shadow?

    - by Rnegi
    Hi, I've been trying to figure out how to draw a shadow for an UIView that was added inside a UIView with addSubview. I searched online and read the docs, but the Apple docs simply draw new shapes as shown below. I want to use the Core Graphics to add a shadow to the UIView, but am unsure how to do this to a UIView directly. CGContextRef myContext = UIGraphicsGetCurrentContext(); //CGContextRef myContext = myCGREF; CGSize myShadowOffset = CGSizeMake (10, 10);// 2 CGContextSetShadow (myContext, myShadowOffset, 0); // 3 CGContextBeginTransparencyLayer (myContext, NULL);// 4 // Your drawing code here// 5 CGContextSetRGBFillColor (myContext, 0, 1, 0, 1); CGContextFillRect (myContext, CGRectMake (a_view.frame.origin.x, a_view.frame.origin.y , wd, ht)); CGContextEndTransparencyLayer (myContext);// 6 I know I should put this in the SuperView drawRect method, but I don't know how to make it so it adds a shadow to the views I add in addSubView. Thanks!

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  • How do I hide the UITableViewCell border for a custom cell in a group tableview?

    - by Gorgando
    What I am trying to do: I want three buttons side-by-side in a tableviewcell just like in Contacts app. What I've done: I have a custom tableviewcell with three uibuttons in it. I've set the background color of the tableviewcell to be transparent. What I can't figure out: The tableviewcell border is still there! Everything looks great except for the border floating around the 3 buttons. Am I doing this completely wrong? Or is there a simple way to remove/hide the border? Thanks!!!

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  • Parsing nested JSON objects with JSON Framework for Objective-C

    - by Sheehan Alam
    I have the following JSON object: { "response": { "status": 200 }, "messages": [ { "message": { "user": "value" "pass": "value", "url": "value" } ] } } I am using JSON-Framework (also tried JSON Touch) to parse through this and create a dictionary. I want to access the "message" block and pull out the "user", "pass" and "url" values. In Obj-C I have the following code: // Create new SBJSON parser object SBJSON *parser = [[SBJSON alloc] init]; // Prepare URL request to download statuses from Twitter NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:myURL]]; // Perform request and get JSON back as a NSData object NSData *response = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; // Get JSON as a NSString from NSData response NSString *json_string = [[NSString alloc] initWithData:response encoding:NSUTF8StringEncoding]; //Print contents of json-string NSArray *statuses = [parser objectWithString:json_string error:nil]; NSLog(@"Array Contents: %@", [statuses valueForKey:@"messages"]); NSLog(@"Array Count: %d", [statuses count]); NSDictionary *results = [json_string JSONValue]; NSArray *tweets = [[results objectForKey:@"messages"] objectForKey:@"message"]; for (NSDictionary *tweet in tweets) { NSString *url = [tweet objectForKey:@"url"]; NSLog(@"url is: %@",url); } I can pull out "messages" and see all of the "message" blocks, but I am unable to parse deeper and pull out the "user", "pass", and "url".

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