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  • Direct Links To Download Microsoft Office 2007 Products From Microsoft Download Servers

    - by Damodhar
    Downloading installers of Microsoft Office 2007 products from Microsoft Office website is not an easy task. To download any of the Microsoft Office 2007 products – you need to sign-in using Windows Live/Passport/Hotmail account, fill a big profile form and accept their terms & conditions. However even after gong through all the steps all you get is a link to download 60 day trail version installers. This is not cool! How about links that allows you to download the required installers directly from Microsoft Servers?   Here are the links to download Microsoft Office 2007 Applications & Suites directly from Microsoft download servers: Microsoft Office 2007 Product Installers Microsoft Office Home and Student 2007 Microsoft Office Standard 2007 Microsoft Office Professional 2007 Microsoft Office Small Business 2007 Microsoft Office Enterprise 2007 Microsoft Office OneNote 2007 Microsoft Office Publisher 2007 Microsoft Office Visio Professional 2007 Microsoft Office 2007 Service Packs Microsoft Office 2007 Service Pack 2 Microsoft Office 2007 Service Pack 1 Microsoft Office 2007 Viewers & Compatibility Packs Microsoft Word Viewer 2007 Microsoft PowerPoint Viewer 2007 Microsoft Excel Viewer 2007 Microsoft Visio Viewer 2007 Microsoft Office 2007 Compatibility Pack for Word, Excel, and PowerPoint File Formats CC image credit: flickr Related Posts:None FoundJoin us on Facebook to read all our stories right inside your Facebook news feed.

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  • EBS 12.1.1 Test Starter Kit now Available for Oracle Application Testing Suite

    - by Steven Chan
    We've discussed automated testing tools for the E-Business Suite several times on this blog, since testing is such a key part of everyone's implementation lifecycle.  An important part of our testing arsenal in E-Business Suite Development is the Oracle Application Testing Suite.  The Oracle Automated Testing Suite (OATS) is built on the foundation of the e-TEST suite of products acquired from Empirix  in 2008.  The testing suite is comprised of:   1. Oracle Load Testing for scalability, performance, and load testing   2. Oracle Functional Testing for automated functional and regression testing   3. Oracle Test Manager for test process management, test execution, and defect trackingOracle Application Testing Suite 9.0 has been supported for use with the E-Business Suite since 2009.  I'm very pleased to let you know that our E-Business Suite Release 12.1.1 Test Starter Kit is now available for Oracle Application Testing Suite 9.1.  You can download it here:Oracle Application Testing Suite Downloads

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  • Parallelism in .NET – Part 9, Configuration in PLINQ and TPL

    - by Reed
    Parallel LINQ and the Task Parallel Library contain many options for configuration.  Although the default configuration options are often ideal, there are times when customizing the behavior is desirable.  Both frameworks provide full configuration support. When working with Data Parallelism, there is one primary configuration option we often need to control – the number of threads we want the system to use when parallelizing our routine.  By default, PLINQ and the TPL both use the ThreadPool to schedule tasks.  Given the major improvements in the ThreadPool in CLR 4, this default behavior is often ideal.  However, there are times that the default behavior is not appropriate.  For example, if you are working on multiple threads simultaneously, and want to schedule parallel operations from within both threads, you might want to consider restricting each parallel operation to using a subset of the processing cores of the system.  Not doing this might over-parallelize your routine, which leads to inefficiencies from having too many context switches. In the Task Parallel Library, configuration is handled via the ParallelOptions class.  All of the methods of the Parallel class have an overload which accepts a ParallelOptions argument. We configure the Parallel class by setting the ParallelOptions.MaxDegreeOfParallelism property.  For example, let’s revisit one of the simple data parallel examples from Part 2: Parallel.For(0, pixelData.GetUpperBound(0), row => { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } }); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Here, we’re looping through an image, and calling a method on each pixel in the image.  If this was being done on a separate thread, and we knew another thread within our system was going to be doing a similar operation, we likely would want to restrict this to using half of the cores on the system.  This could be accomplished easily by doing: var options = new ParallelOptions(); options.MaxDegreeOfParallelism = Math.Max(Environment.ProcessorCount / 2, 1); Parallel.For(0, pixelData.GetUpperBound(0), options, row => { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } }); Now, we’re restricting this routine to using no more than half the cores in our system.  Note that I included a check to prevent a single core system from supplying zero; without this check, we’d potentially cause an exception.  I also did not hard code a specific value for the MaxDegreeOfParallelism property.  One of our goals when parallelizing a routine is allowing it to scale on better hardware.  Specifying a hard-coded value would contradict that goal. Parallel LINQ also supports configuration, and in fact, has quite a few more options for configuring the system.  The main configuration option we most often need is the same as our TPL option: we need to supply the maximum number of processing threads.  In PLINQ, this is done via a new extension method on ParallelQuery<T>: ParallelEnumerable.WithDegreeOfParallelism. Let’s revisit our declarative data parallelism sample from Part 6: double min = collection.AsParallel().Min(item => item.PerformComputation()); Here, we’re performing a computation on each element in the collection, and saving the minimum value of this operation.  If we wanted to restrict this to a limited number of threads, we would add our new extension method: int maxThreads = Math.Max(Environment.ProcessorCount / 2, 1); double min = collection .AsParallel() .WithDegreeOfParallelism(maxThreads) .Min(item => item.PerformComputation()); This automatically restricts the PLINQ query to half of the threads on the system. PLINQ provides some additional configuration options.  By default, PLINQ will occasionally revert to processing a query in parallel.  This occurs because many queries, if parallelized, typically actually cause an overall slowdown compared to a serial processing equivalent.  By analyzing the “shape” of the query, PLINQ often decides to run a query serially instead of in parallel.  This can occur for (taken from MSDN): Queries that contain a Select, indexed Where, indexed SelectMany, or ElementAt clause after an ordering or filtering operator that has removed or rearranged original indices. Queries that contain a Take, TakeWhile, Skip, SkipWhile operator and where indices in the source sequence are not in the original order. Queries that contain Zip or SequenceEquals, unless one of the data sources has an originally ordered index and the other data source is indexable (i.e. an array or IList(T)). Queries that contain Concat, unless it is applied to indexable data sources. Queries that contain Reverse, unless applied to an indexable data source. If the specific query follows these rules, PLINQ will run the query on a single thread.  However, none of these rules look at the specific work being done in the delegates, only at the “shape” of the query.  There are cases where running in parallel may still be beneficial, even if the shape is one where it typically parallelizes poorly.  In these cases, you can override the default behavior by using the WithExecutionMode extension method.  This would be done like so: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .Select(i => i.PerformComputation()) .Reverse(); Here, the default behavior would be to not parallelize the query unless collection implemented IList<T>.  We can force this to run in parallel by adding the WithExecutionMode extension method in the method chain. Finally, PLINQ has the ability to configure how results are returned.  When a query is filtering or selecting an input collection, the results will need to be streamed back into a single IEnumerable<T> result.  For example, the method above returns a new, reversed collection.  In this case, the processing of the collection will be done in parallel, but the results need to be streamed back to the caller serially, so they can be enumerated on a single thread. This streaming introduces overhead.  IEnumerable<T> isn’t designed with thread safety in mind, so the system needs to handle merging the parallel processes back into a single stream, which introduces synchronization issues.  There are two extremes of how this could be accomplished, but both extremes have disadvantages. The system could watch each thread, and whenever a thread produces a result, take that result and send it back to the caller.  This would mean that the calling thread would have access to the data as soon as data is available, which is the benefit of this approach.  However, it also means that every item is introducing synchronization overhead, since each item needs to be merged individually. On the other extreme, the system could wait until all of the results from all of the threads were ready, then push all of the results back to the calling thread in one shot.  The advantage here is that the least amount of synchronization is added to the system, which means the query will, on a whole, run the fastest.  However, the calling thread will have to wait for all elements to be processed, so this could introduce a long delay between when a parallel query begins and when results are returned. The default behavior in PLINQ is actually between these two extremes.  By default, PLINQ maintains an internal buffer, and chooses an optimal buffer size to maintain.  Query results are accumulated into the buffer, then returned in the IEnumerable<T> result in chunks.  This provides reasonably fast access to the results, as well as good overall throughput, in most scenarios. However, if we know the nature of our algorithm, we may decide we would prefer one of the other extremes.  This can be done by using the WithMergeOptions extension method.  For example, if we know that our PerformComputation() routine is very slow, but also variable in runtime, we may want to retrieve results as they are available, with no bufferring.  This can be done by changing our above routine to: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .WithMergeOptions(ParallelMergeOptions.NotBuffered) .Select(i => i.PerformComputation()) .Reverse(); On the other hand, if are already on a background thread, and we want to allow the system to maximize its speed, we might want to allow the system to fully buffer the results: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .WithMergeOptions(ParallelMergeOptions.FullyBuffered) .Select(i => i.PerformComputation()) .Reverse(); Notice, also, that you can specify multiple configuration options in a parallel query.  By chaining these extension methods together, we generate a query that will always run in parallel, and will always complete before making the results available in our IEnumerable<T>.

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  • SQL SERVER – Tricks to Comment T-SQL in SSMS – SQL in Sixty Seconds #019 – Video

    - by pinaldave
    Code commeting is the one of the most common tasks developers perform. There are two major reasons why developer comment code. 1) During Debug 2) Documenting the code. While debugging the T-SQL code I have often seen developers struggling to comment code.  They spend (or waste) more time in commenting and uncommenting  than doing actual debugging of the procedure.  When I see developer struggling to comment the code I feel little uncomfortable as commenting should be a very easy task over. Today we will see three quick method to comment T-SQL code in Query Editor. There are three different method to comment and uncomment statements in SQL Server Management Studio Using Keyboard Shortcuts Using Tool Bar Using Menu Bar Method 1: Using Keyboard Shortcuts Commenting the statement – CTRL+K, CTRL+C Commenting the statement – CTRL+K, CTRL+U Method 2: Using Tool Bar Using Tool bar buttons. (See Video) Method 3: Using Menu Bar Commenting the statement – Menu Bar >> Edit >> Advanced >> Click on Comment Selection. Unommenting the statement – Menu Bar >> Edit >> Advanced >> Click on Uncomment Selection. More on Importing CSV Data: Two Different Ways to Comment Code – Explanation and Example I encourage you to submit your ideas for SQL in Sixty Seconds. We will try to accommodate as many as we can. If we like your idea we promise to share with you educational material. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Database, Pinal Dave, PostADay, SQL, SQL Authority, SQL in Sixty Seconds, SQL Query, SQL Scripts, SQL Server, SQL Server Management Studio, SQL Tips and Tricks, T SQL, Technology, Video

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  • Parallelism in .NET – Part 4, Imperative Data Parallelism: Aggregation

    - by Reed
    In the article on simple data parallelism, I described how to perform an operation on an entire collection of elements in parallel.  Often, this is not adequate, as the parallel operation is going to be performing some form of aggregation. Simple examples of this might include taking the sum of the results of processing a function on each element in the collection, or finding the minimum of the collection given some criteria.  This can be done using the techniques described in simple data parallelism, however, special care needs to be taken into account to synchronize the shared data appropriately.  The Task Parallel Library has tools to assist in this synchronization. The main issue with aggregation when parallelizing a routine is that you need to handle synchronization of data.  Since multiple threads will need to write to a shared portion of data.  Suppose, for example, that we wanted to parallelize a simple loop that looked for the minimum value within a dataset: double min = double.MaxValue; foreach(var item in collection) { double value = item.PerformComputation(); min = System.Math.Min(min, value); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This seems like a good candidate for parallelization, but there is a problem here.  If we just wrap this into a call to Parallel.ForEach, we’ll introduce a critical race condition, and get the wrong answer.  Let’s look at what happens here: // Buggy code! Do not use! double min = double.MaxValue; Parallel.ForEach(collection, item => { double value = item.PerformComputation(); min = System.Math.Min(min, value); }); This code has a fatal flaw: min will be checked, then set, by multiple threads simultaneously.  Two threads may perform the check at the same time, and set the wrong value for min.  Say we get a value of 1 in thread 1, and a value of 2 in thread 2, and these two elements are the first two to run.  If both hit the min check line at the same time, both will determine that min should change, to 1 and 2 respectively.  If element 1 happens to set the variable first, then element 2 sets the min variable, we’ll detect a min value of 2 instead of 1.  This can lead to wrong answers. Unfortunately, fixing this, with the Parallel.ForEach call we’re using, would require adding locking.  We would need to rewrite this like: // Safe, but slow double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach(collection, item => { double value = item.PerformComputation(); lock(syncObject) min = System.Math.Min(min, value); }); This will potentially add a huge amount of overhead to our calculation.  Since we can potentially block while waiting on the lock for every single iteration, we will most likely slow this down to where it is actually quite a bit slower than our serial implementation.  The problem is the lock statement – any time you use lock(object), you’re almost assuring reduced performance in a parallel situation.  This leads to two observations I’ll make: When parallelizing a routine, try to avoid locks. That being said: Always add any and all required synchronization to avoid race conditions. These two observations tend to be opposing forces – we often need to synchronize our algorithms, but we also want to avoid the synchronization when possible.  Looking at our routine, there is no way to directly avoid this lock, since each element is potentially being run on a separate thread, and this lock is necessary in order for our routine to function correctly every time. However, this isn’t the only way to design this routine to implement this algorithm.  Realize that, although our collection may have thousands or even millions of elements, we have a limited number of Processing Elements (PE).  Processing Element is the standard term for a hardware element which can process and execute instructions.  This typically is a core in your processor, but many modern systems have multiple hardware execution threads per core.  The Task Parallel Library will not execute the work for each item in the collection as a separate work item. Instead, when Parallel.ForEach executes, it will partition the collection into larger “chunks” which get processed on different threads via the ThreadPool.  This helps reduce the threading overhead, and help the overall speed.  In general, the Parallel class will only use one thread per PE in the system. Given the fact that there are typically fewer threads than work items, we can rethink our algorithm design.  We can parallelize our algorithm more effectively by approaching it differently.  Because the basic aggregation we are doing here (Min) is communitive, we do not need to perform this in a given order.  We knew this to be true already – otherwise, we wouldn’t have been able to parallelize this routine in the first place.  With this in mind, we can treat each thread’s work independently, allowing each thread to serially process many elements with no locking, then, after all the threads are complete, “merge” together the results. This can be accomplished via a different set of overloads in the Parallel class: Parallel.ForEach<TSource,TLocal>.  The idea behind these overloads is to allow each thread to begin by initializing some local state (TLocal).  The thread will then process an entire set of items in the source collection, providing that state to the delegate which processes an individual item.  Finally, at the end, a separate delegate is run which allows you to handle merging that local state into your final results. To rewriting our routine using Parallel.ForEach<TSource,TLocal>, we need to provide three delegates instead of one.  The most basic version of this function is declared as: public static ParallelLoopResult ForEach<TSource, TLocal>( IEnumerable<TSource> source, Func<TLocal> localInit, Func<TSource, ParallelLoopState, TLocal, TLocal> body, Action<TLocal> localFinally ) The first delegate (the localInit argument) is defined as Func<TLocal>.  This delegate initializes our local state.  It should return some object we can use to track the results of a single thread’s operations. The second delegate (the body argument) is where our main processing occurs, although now, instead of being an Action<T>, we actually provide a Func<TSource, ParallelLoopState, TLocal, TLocal> delegate.  This delegate will receive three arguments: our original element from the collection (TSource), a ParallelLoopState which we can use for early termination, and the instance of our local state we created (TLocal).  It should do whatever processing you wish to occur per element, then return the value of the local state after processing is completed. The third delegate (the localFinally argument) is defined as Action<TLocal>.  This delegate is passed our local state after it’s been processed by all of the elements this thread will handle.  This is where you can merge your final results together.  This may require synchronization, but now, instead of synchronizing once per element (potentially millions of times), you’ll only have to synchronize once per thread, which is an ideal situation. Now that I’ve explained how this works, lets look at the code: // Safe, and fast! double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach( collection, // First, we provide a local state initialization delegate. () => double.MaxValue, // Next, we supply the body, which takes the original item, loop state, // and local state, and returns a new local state (item, loopState, localState) => { double value = item.PerformComputation(); return System.Math.Min(localState, value); }, // Finally, we provide an Action<TLocal>, to "merge" results together localState => { // This requires locking, but it's only once per used thread lock(syncObj) min = System.Math.Min(min, localState); } ); Although this is a bit more complicated than the previous version, it is now both thread-safe, and has minimal locking.  This same approach can be used by Parallel.For, although now, it’s Parallel.For<TLocal>.  When working with Parallel.For<TLocal>, you use the same triplet of delegates, with the same purpose and results. Also, many times, you can completely avoid locking by using a method of the Interlocked class to perform the final aggregation in an atomic operation.  The MSDN example demonstrating this same technique using Parallel.For uses the Interlocked class instead of a lock, since they are doing a sum operation on a long variable, which is possible via Interlocked.Add. By taking advantage of local state, we can use the Parallel class methods to parallelize algorithms such as aggregation, which, at first, may seem like poor candidates for parallelization.  Doing so requires careful consideration, and often requires a slight redesign of the algorithm, but the performance gains can be significant if handled in a way to avoid excessive synchronization.

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  • SQL SERVER – Configure Management Data Collection in Quick Steps – T-SQL Tuesday #005

    - by pinaldave
    This article was written as a response to T-SQL Tuesday #005 – Reporting. The three most important components of any computer and server are the CPU, Memory, and Hard disk specification. This post talks about  how to get more details about these three most important components using the Management Data Collection. Management Data Collection generates the reports for the three said components by default. Configuring Data Collection is a very easy task and can be done very quickly. Please note: There are many different ways to get reports generated for CPU, Memory and IO. You can use DMVs, Extended Events as well Perfmon to trace the data. Keeping the T-SQL Tuesday subject of reporting this post is created to give visual tutorial to quickly configure Data Collection and generate Reports. From Book On-Line: The data collector is a core component of the Data Collection platform for SQL Server 2008 and the tools that are provided by SQL Server. The data collector provides one central point for data collection across your database servers and applications. This collection point can obtain data from a variety of sources and is not limited to performance data, unlike SQL Trace. Let us go over the visual tutorial on how quickly Data Collection can be configured. Expand the management node under the main server node and follow the direction in the pictures. This reports can be exported to PDF as well Excel by writing clicking on reports. Now let us see more additional screenshots of the reports. The reports are very self-explanatory  but can be drilled down to get further details. Click on the image to make it larger. Well, as we can see, it is very easy to configure and utilize this tool. Do you use this tool in your organization? Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL Performance, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: SQL Reporting, SQL Reports

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  • Wired PS/2 Keyboard and Mouse do not work in 12.04 Live CD or after fresh 12.04 install - Foxconn D270S Atom Motherboard

    - by david krajewski
    My Wired PS/2 keyboard and mouse do not work in 12.04, either in a fresh install or from the Live CD. A USB keyboard and mouse will work. The PS/2 keyboard and mouse will work using the same hardware and a fresh 10.04 Ubuntu install or a fresh Windows 7 install. The motherboard is a Foxconn D270S Atom based motherboard. This problem is specific to this motherboard and Ubuntu 12.04. So far I've tried running in the fresh 12.04 install: sudo apt-get install sudo apt-get upgrade sudo apt-get dist-upgrade After the apt-get upgraded the first time, I now get to the point where there are 0 items to be upgraded. Rebooted and still no PS/2 keyboard/mouse. I've also tried adding the following lines to GRUB at boot time (the PS/2 keyboard works in GRUB) acpi=noirq acpi=off Neither setting made any difference. The motherboard is a Foxconn D270S Atom based motherboard. Even more interestingly, 12.04 recognizes the same PS/2 keyboard and mouse on a separate Gigabyte AM3+ based motherboard. I only have this problem on this particular motherboard with Ubuntu 12.04. Any help would be appreciated. I bought this low-power motherboard specifically for the task of running Ubuntu 12.04 for the next five years... Update... I dug out an old PS/2 mouse that does not use a PS/2 to USB adapter but is directly wired for PS/2. Still no PS/2 keyboard or mouse after reboot. Again, I only have this problem with this motherboard and 12.04 Ubuntu. Other motherboards work fine with 12.04 and this motherboard works fine with 10.04. Update 2... I installed the 12.04 Server version. The text-based installer recognized the keyboard without issue, but after the first boot into the installed OS, the PS/2 keyboard would no longer respond. I tried installing Gnome on the Server install and the PS/2 mouse and keyboard don't work in Gnome either. I Opened bug #995570 for this issue

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  • A Week of DNN – March 19, 2010

    - by Rob Chartier
    DotNetNuke 5.3.0 Released! New Features Templated User Profiles - User profile pages are now publicly viewable, and layout is controlled by the Admin. Photo field in User Profile - Users can upload a photo to their profile.  We also added support for User Specific data storage.  User Messaging - Users can send direct messages to other system users.  This also includes an out-of-the-box asynchronous, provider based, message platform.  You will see more of this in future releases. Search Engine Sitemap Provider - The sitemap now allows module admins to plug in sitemap logic for individual modules. Taxonomy Manager - Administrators can create flat or hierarchical taxonomies that can be shared and used across modules.  Supporting SEO and Social features at the core is an important piece for DotNetNuke moving forward. (Last Minute Update: 5.3.1 will be released with some last minute updates early next week) DotNetNuke as a Scalable Content management System (CMS) Power, Reliability & Feature Richness – DotNetNuke an Open Source Framework How to Search Engine Optimize dotnetnuke dotnetnuke Training Video – Setting DNN Security DotNetNuke Module Template [CS] (Free) XsltDb - DotNetNuke XSLT module with database and ajax support (Free) Create a non-Award Winning DotNetNuke Skin (part 1, part 2, part 3) Test Driven example module nearly refactored to Web Forms MVP Ajax Search v1.0.0 Released! (Live Demo) Tutorials: Backup DNN, Restore DNN, Move DNN from Backup (By Mitchel Sellers) A tag cloud based on the new 5.3 Taxonomy Engage: Tell-a-Friend 1.1 released (FREE module)  549 DotNetNuke Videos: DNN Creative Magazine Issue 54 Out Now  http://www.dotnetnuke.com/Community/Forums/tabid/795/forumid/112/threadid/355615/scope/posts/Default.aspx

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  • Wind and Water: Puzzle Battles – An Awesome Game for Linux and Windows

    - by Asian Angel
    Are you looking for a fun new game to add to your Linux or Windows systems? Then Wind and Water: Puzzle Battles could be just the game you are looking for. This awesome game comes with three distinct game modes (Story, Arcade, and Puzzle) to please the gamer within. You will need to select a language when Wind and Water starts up. Use your arrow keys to make your selection and press Enter. There will be a short intro video and then you can begin playing the game. There is a nice Tutorial Mode to help you become familiar with game play. Once you have entered your name you can choose the game mode that you want to play. Have fun as you work your way through the game! Note: Use the four Arrow Keys, the S Key, and the A Key to play Wind and Water. Wind and Water Homepage (Windows Version Download) Download the Linux Versions *Includes installation instructions for non-Ubuntu systems at bottom of the post. [via Ubuntu Vibes] Latest Features How-To Geek ETC Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) Reclaim Vertical UI Space by Moving Your Tabs to the Side in Firefox Wind and Water: Puzzle Battles – An Awesome Game for Linux and Windows How Star Wars Changed the World [Infographic] Tabs Visual Manager Adds Thumbnailed Tab Switching to Chrome Daisies and Rye Swaying in the Summer Wind Wallpaper Read On Phone Pushes Data from Your Desktop to the Appropriate Android App

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  • Quartz.Net Writing your first Hello World Job

    - by Tarun Arora
    In this blog post I’ll be covering, 01: A few things to consider before you should schedule a Job using Quartz.Net 02: Setting up your solution to use Quartz.Net API 03: Quartz.Net configuration 04: Writing & scheduling a hello world job with Quartz.Net If you are new to Quartz.Net I would recommend going through, A brief introduction to Quartz.net Walkthrough of Installing & Testing Quartz.Net as a Windows Service A few things to consider before you should schedule a Job using Quartz.Net - An instance of the scheduler service - A trigger - And last but not the least a job For example, if I wanted to schedule a script to run on the server, I should be jotting down answers to the below questions, a. Considering there are multiple machines set up with Quartz.Net windows service, how can I choose the instance of Quartz.Net where I want my script to be run b. What will trigger the execution of the job c. How often do I want the job to run d. Do I want the job to run right away or start after a delay or may be have the job start at a specific time e. What will happen to my job if Quartz.Net windows service is reset f. Do I want multiple instances of this job to run concurrently g. Can I pass parameters to the job being executed by Quartz.Net windows service Setting up your solution to use Quartz.Net API 1. Create a new C# Console Application project and call it “HelloWorldQuartzDotNet” and add a reference to Quartz.Net.dll. I use the NuGet Package Manager to add the reference. This can be done by right clicking references and choosing Manage NuGet packages, from the Nuget Package Manager choose Online from the left panel and in the search box on the right search for Quartz.Net. Click Install on the package “Quartz” (Screen shot below). 2. Right click the project and choose Add New Item. Add a new Interface and call it ‘IScheduledJob.cs’. Mark the Interface public and add the signature for Run. Your interface should look like below. namespace HelloWorldQuartzDotNet { public interface IScheduledJob { void Run(); } }   3. Right click the project and choose Add new Item. Add a class and call it ‘Scheduled Job’. Use this class to implement the interface ‘IscheduledJob.cs’. Look at the pseudo code in the implementation of the Run method. using System; namespace HelloWorldQuartzDotNet { class ScheduledJob : IScheduledJob { public void Run() { // Get an instance of the Quartz.Net scheduler // Define the Job to be scheduled // Associate a trigger with the Job // Assign the Job to the scheduler throw new NotImplementedException(); } } }   I’ll get into the implementation in more detail, but let’s look at the minimal configuration a sample configuration file for Quartz.Net service to work. Quartz.Net configuration In the App.Config file copy the below configuration <?xml version="1.0" encoding="utf-8" ?> <configuration> <configSections> <section name="quartz" type="System.Configuration.NameValueSectionHandler, System, Version=1.0.5000.0,Culture=neutral, PublicKeyToken=b77a5c561934e089" /> </configSections> <quartz> <add key="quartz.scheduler.instanceName" value="ServerScheduler" /> <add key="quartz.threadPool.type" value="Quartz.Simpl.SimpleThreadPool, Quartz" /> <add key="quartz.threadPool.threadCount" value="10" /> <add key="quartz.threadPool.threadPriority" value="2" /> <add key="quartz.jobStore.misfireThreshold" value="60000" /> <add key="quartz.jobStore.type" value="Quartz.Simpl.RAMJobStore, Quartz" /> </quartz> </configuration>   As you can see in the configuration above, I have included the instance name of the quartz scheduler, the thread pool type, count and priority, the job store type has been defined as RAM. You have the option of configuring that to ADO.NET JOB store. More details here. Writing & scheduling a hello world job with Quartz.Net Once fully implemented the ScheduleJob.cs class should look like below. I’ll walk you through the details of the implementation… - GetScheduler() uses the name of the quartz.net and listens on localhost port 555 to try and connect to the quartz.net windows service. - Run() an attempt is made to start the scheduler in case it is in standby mode - I have defined a job “WriteHelloToConsole” (that’s the name of the job), this job belongs to the group “IT”. Think of group as a logical grouping feature. It helps you bucket jobs into groups. Quartz.Net gives you the ability to pause or delete all jobs in a group (We’ll look at that in some of the future posts). I have requested for recovery of this job in case the quartz.net service fails over to the other node in the cluster. The jobType is “HelloWorldJob”. This is the class that would be called to execute the job. More details on this below… - I have defined a trigger for my job. I have called the trigger “WriteHelloToConsole”. The Trigger works on the cron schedule “0 0/1 * 1/1 * ? *” which means fire the job once every minute. I would recommend that you look at www.cronmaker.com a free and great website to build and parse cron expressions. The trigger has a priority 1. So, if two jobs are run at the same time, this trigger will have high priority and will be run first. - Use the Job and Trigger to schedule the job. This method returns a datetime offeset. It is possible to see the next fire time for the job from this variable. using System.Collections.Specialized; using System.Configuration; using Quartz; using System; using Quartz.Impl; namespace HelloWorldQuartzDotNet { class ScheduledJob : IScheduledJob { public void Run() { // Get an instance of the Quartz.Net scheduler var schd = GetScheduler(); // Start the scheduler if its in standby if (!schd.IsStarted) schd.Start(); // Define the Job to be scheduled var job = JobBuilder.Create<HelloWorldJob>() .WithIdentity("WriteHelloToConsole", "IT") .RequestRecovery() .Build(); // Associate a trigger with the Job var trigger = (ICronTrigger)TriggerBuilder.Create() .WithIdentity("WriteHelloToConsole", "IT") .WithCronSchedule("0 0/1 * 1/1 * ? *") // visit http://www.cronmaker.com/ Queues the job every minute .WithPriority(1) .Build(); // Assign the Job to the scheduler var schedule = schd.ScheduleJob(job, trigger); Console.WriteLine("Job '{0}' scheduled for '{1}'", "", schedule.ToString("r")); } // Get an instance of the Quartz.Net scheduler private static IScheduler GetScheduler() { try { var properties = new NameValueCollection(); properties["quartz.scheduler.instanceName"] = "ServerScheduler"; // set remoting expoter properties["quartz.scheduler.proxy"] = "true"; properties["quartz.scheduler.proxy.address"] = string.Format("tcp://{0}:{1}/{2}", "localhost", "555", "QuartzScheduler"); // Get a reference to the scheduler var sf = new StdSchedulerFactory(properties); return sf.GetScheduler(); } catch (Exception ex) { Console.WriteLine("Scheduler not available: '{0}'", ex.Message); throw; } } } }   The above highlighted values have been taken from the Quartz.config file, this file is available in the Quartz.net server installation directory. Implementation of my HelloWorldJob Class below. The HelloWorldJob class gets called to execute the job “WriteHelloToConsole” using the once every minute trigger set up for this job. The HelloWorldJob is a class that implements the interface IJob. I’ll walk you through the details of the implementation… - context is passed to the method execute by the quartz.net scheduler service. This has everything you need to pull out the job, trigger specific information. - for example. I have pulled out the value of the jobKey name, the fire time and next fire time. using Quartz; using System; namespace HelloWorldQuartzDotNet { class HelloWorldJob : IJob { public void Execute(IJobExecutionContext context) { try { Console.WriteLine("Job {0} fired @ {1} next scheduled for {2}", context.JobDetail.Key, context.FireTimeUtc.Value.ToString("r"), context.NextFireTimeUtc.Value.ToString("r")); Console.WriteLine("Hello World!"); } catch (Exception ex) { Console.WriteLine("Failed: {0}", ex.Message); } } } }   I’ll add a call to call the scheduler in the Main method in Program.cs using System; using System.Threading; namespace HelloWorldQuartzDotNet { class Program { static void Main(string[] args) { try { var sj = new ScheduledJob(); sj.Run(); Thread.Sleep(10000 * 10000); } catch (Exception ex) { Console.WriteLine("Failed: {0}", ex.Message); } } } }   This was third in the series of posts on enterprise scheduling using Quartz.net, in the next post I’ll be covering how to pass parameters to the scheduled task scheduled on Quartz.net windows service. Thank you for taking the time out and reading this blog post. If you enjoyed the post, remember to subscribe to http://feeds.feedburner.com/TarunArora. Stay tuned!

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  • SignalR Auto Disconnect when Page Changed in AngularJS

    - by Shaun
    Originally posted on: http://geekswithblogs.net/shaunxu/archive/2014/05/30/signalr-auto-disconnect-when-page-changed-in-angularjs.aspxIf we are using SignalR, the connection lifecycle was handled by itself very well. For example when we connect to SignalR service from browser through SignalR JavaScript Client the connection will be established. And if we refresh the page, close the tab or browser, or navigate to another URL then the connection will be closed automatically. This information had been well documented here. In a browser, SignalR client code that maintains a SignalR connection runs in the JavaScript context of a web page. That's why the SignalR connection has to end when you navigate from one page to another, and that's why you have multiple connections with multiple connection IDs if you connect from multiple browser windows or tabs. When the user closes a browser window or tab, or navigates to a new page or refreshes the page, the SignalR connection immediately ends because SignalR client code handles that browser event for you and calls the "Stop" method. But unfortunately this behavior doesn't work if we are using SignalR with AngularJS. AngularJS is a single page application (SPA) framework created by Google. It hijacks browser's address change event, based on the route table user defined, launch proper view and controller. Hence in AngularJS we address was changed but the web page still there. All changes of the page content are triggered by Ajax. So there's no page unload and load events. This is the reason why SignalR cannot handle disconnect correctly when works with AngularJS. If we dig into the source code of SignalR JavaScript Client source code we will find something below. It monitors the browser page "unload" and "beforeunload" event and send the "stop" message to server to terminate connection. But in AngularJS page change events were hijacked, so SignalR will not receive them and will not stop the connection. 1: // wire the stop handler for when the user leaves the page 2: _pageWindow.bind("unload", function () { 3: connection.log("Window unloading, stopping the connection."); 4:  5: connection.stop(asyncAbort); 6: }); 7:  8: if (isFirefox11OrGreater) { 9: // Firefox does not fire cross-domain XHRs in the normal unload handler on tab close. 10: // #2400 11: _pageWindow.bind("beforeunload", function () { 12: // If connection.stop() runs runs in beforeunload and fails, it will also fail 13: // in unload unless connection.stop() runs after a timeout. 14: window.setTimeout(function () { 15: connection.stop(asyncAbort); 16: }, 0); 17: }); 18: }   Problem Reproduce In the codes below I created a very simple example to demonstrate this issue. Here is the SignalR server side code. 1: public class GreetingHub : Hub 2: { 3: public override Task OnConnected() 4: { 5: Debug.WriteLine(string.Format("Connected: {0}", Context.ConnectionId)); 6: return base.OnConnected(); 7: } 8:  9: public override Task OnDisconnected() 10: { 11: Debug.WriteLine(string.Format("Disconnected: {0}", Context.ConnectionId)); 12: return base.OnDisconnected(); 13: } 14:  15: public void Hello(string user) 16: { 17: Clients.All.hello(string.Format("Hello, {0}!", user)); 18: } 19: } Below is the configuration code which hosts SignalR hub in an ASP.NET WebAPI project with IIS Express. 1: public class Startup 2: { 3: public void Configuration(IAppBuilder app) 4: { 5: app.Map("/signalr", map => 6: { 7: map.UseCors(CorsOptions.AllowAll); 8: map.RunSignalR(new HubConfiguration() 9: { 10: EnableJavaScriptProxies = false 11: }); 12: }); 13: } 14: } Since we will host AngularJS application in Node.js in another process and port, the SignalR connection will be cross domain. So I need to enable CORS above. In client side I have a Node.js file to host AngularJS application as a web server. You can use any web server you like such as IIS, Apache, etc.. Below is the "index.html" page which contains a navigation bar so that I can change the page/state. As you can see I added jQuery, AngularJS, SignalR JavaScript Client Library as well as my AngularJS entry source file "app.js". 1: <html data-ng-app="demo"> 2: <head> 3: <script type="text/javascript" src="jquery-2.1.0.js"></script> 1:  2: <script type="text/javascript" src="angular.js"> 1: </script> 2: <script type="text/javascript" src="angular-ui-router.js"> 1: </script> 2: <script type="text/javascript" src="jquery.signalR-2.0.3.js"> 1: </script> 2: <script type="text/javascript" src="app.js"></script> 4: </head> 5: <body> 6: <h1>SignalR Auto Disconnect with AngularJS by Shaun</h1> 7: <div> 8: <a href="javascript:void(0)" data-ui-sref="view1">View 1</a> | 9: <a href="javascript:void(0)" data-ui-sref="view2">View 2</a> 10: </div> 11: <div data-ui-view></div> 12: </body> 13: </html> Below is the "app.js". My SignalR logic was in the "View1" page and it will connect to server once the controller was executed. User can specify a user name and send to server, all clients that located in this page will receive the server side greeting message through SignalR. 1: 'use strict'; 2:  3: var app = angular.module('demo', ['ui.router']); 4:  5: app.config(['$stateProvider', '$locationProvider', function ($stateProvider, $locationProvider) { 6: $stateProvider.state('view1', { 7: url: '/view1', 8: templateUrl: 'view1.html', 9: controller: 'View1Ctrl' }); 10:  11: $stateProvider.state('view2', { 12: url: '/view2', 13: templateUrl: 'view2.html', 14: controller: 'View2Ctrl' }); 15:  16: $locationProvider.html5Mode(true); 17: }]); 18:  19: app.value('$', $); 20: app.value('endpoint', 'http://localhost:60448'); 21: app.value('hub', 'GreetingHub'); 22:  23: app.controller('View1Ctrl', function ($scope, $, endpoint, hub) { 24: $scope.user = ''; 25: $scope.response = ''; 26:  27: $scope.greeting = function () { 28: proxy.invoke('Hello', $scope.user) 29: .done(function () {}) 30: .fail(function (error) { 31: console.log(error); 32: }); 33: }; 34:  35: var connection = $.hubConnection(endpoint); 36: var proxy = connection.createHubProxy(hub); 37: proxy.on('hello', function (response) { 38: $scope.$apply(function () { 39: $scope.response = response; 40: }); 41: }); 42: connection.start() 43: .done(function () { 44: console.log('signlar connection established'); 45: }) 46: .fail(function (error) { 47: console.log(error); 48: }); 49: }); 50:  51: app.controller('View2Ctrl', function ($scope, $) { 52: }); When we went to View1 the server side "OnConnect" method will be invoked as below. And in any page we send the message to server, all clients will got the response. If we close one of the client, the server side "OnDisconnect" method will be invoked which is correct. But is we click "View 2" link in the page "OnDisconnect" method will not be invoked even though the content and browser address had been changed. This might cause many SignalR connections remain between the client and server. Below is what happened after I clicked "View 1" and "View 2" links four times. As you can see there are 4 live connections.   Solution Since the reason of this issue is because, AngularJS hijacks the page event that SignalR need to stop the connection, we can handle AngularJS route or state change event and stop SignalR connect manually. In the code below I moved the "connection" variant to global scope, added a handler to "$stateChangeStart" and invoked "stop" method of "connection" if its state was not "disconnected". 1: var connection; 2: app.run(['$rootScope', function ($rootScope) { 3: $rootScope.$on('$stateChangeStart', function () { 4: if (connection && connection.state && connection.state !== 4 /* disconnected */) { 5: console.log('signlar connection abort'); 6: connection.stop(); 7: } 8: }); 9: }]); Now if we refresh the page and navigated to View 1, the connection will be opened. At this state if we clicked "View 2" link the content will be changed and the SignalR connection will be closed automatically.   Summary In this post I demonstrated an issue when we are using SignalR with AngularJS. The connection cannot be closed automatically when we navigate to other page/state in AngularJS. And the solution I mentioned below is to move the SignalR connection as a global variant and close it manually when AngularJS route/state changed. You can download the full sample code here. Moving the SignalR connection as a global variant might not be a best solution. It's just for easy to demo here. In production code I suggest wrapping all SignalR operations into an AngularJS factory. Since AngularJS factory is a singleton object, we can safely put the connection variant in the factory function scope.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • MVP Summit 2011 summary and thoughts: The &ldquo;I hope I don&rsquo;t cross a line and lose my MVP status&rdquo; post

    - by George Clingerman
    I've been wanting to write this post summarizing my thoughts about the MVP summit but have been dragging my feet since it's a very difficult one to write. However seeing Andy (http://forums.create.msdn.com/forums/t/77625.aspx) and Catalin (http://www.catalinzima.com/2011/03/mvp-summit-2011/) and Chris (http://geekswithblogs.net/cwilliams/archive/2011/03/07/144229.aspx) post about it has encouraged me to finally take the plunge. I'm going to have to write carefully though because I'm going to be dancing around a ton of NDA mine fields as well as having to walk the tight-rope of not sending the wrong message or having people read too much into what I'm saying. I want to note that most of what I'm about to say is just based on my observations, they're not thoughts that Microsoft has asked me to pass along and they're not things I heard Microsoft say. It's just me sharing what I think after going to the MVP summit. Let's start off with a short imaginary question and answer session.     Has the App Hub forums and XBLIG management been rather poor by Microsoft? Yes.     Do I think we're going to see changes to that overnight? No.     Will it continue to look bad from the outside? Somewhat. Confusing right? Well that's kind of how things are right now. Lots of confusion. XNA is doing AWESOME. Like, really, really awesome. As a result of that awesomeness, XNA is on three major platforms: Xbox 360, WP7 and PC. This means that internally Microsoft is really excited and invested in the technology. That's fantastic for XNA and really should show you the future the framework has. It's here to stay. So why are Xbox LIVE Indie Game developers feeling so much pain? The ironic thing is that pain is being caused by the success of XNA. When XNA was just a small thing, there was more freedom and more focus. It was just us and them. We were an only child. Now our family has grown and everyone has and wants some time with XNA. This gets XNA pulled in all directions and as it moves onto new platforms, it plays catch up trying to get those platforms up to speed to where Xbox LIVE Indie Games has grown. Forums, documentation, educational content. They all need to be there because Xbox LIVE Indie Games has all of that and more. Along with the catch up in features/documentation/awesomeness there's the catch up that the people on the team have to play. New platforms and new areas of development mean new players and those new guys don't have the history of being around from the beginning. This leads to a lack of understanding at times just how important some things are because they seem so small and insignificant (Rich Text defaulting for new forum profiles would be one things that jumps to mind). If you're not aware that the forums have become more than just a basic Q&A, if you're not aware that they're a central hub to a very active community, then you don't understand why that small change should be prioritized over something else. New people have to get caught up and figure out how to make a framework and central forum site work for everyone it's now serving. So yeah, a lot of our pain this last year has been simply that XNA is doing well and XBLIG is doing well so the focus was shifted to catch other things up. It hurts when a parent seems to not have any time for you and they're spending some much time with your new baby brother. Growing pains. All families and in our case our product family experience it to some degree. I think as WP7 matures we'll see the team figuring out how to give everyone the right amount of attention. While we're talking about some of our growing pains, it is also important to note (although not really an excuse) that the Xbox LIVE Arcade developers complain about many of the same things that we do. If you paid attention to talks and information coming out of GDC 2011, most of the the XBLA guys were saying things that sounded eerily similar to what the XBLIG developers are saying (Scott Nichols from GayGamer.net noticed http://twitter.com/#!/NaviFairyGG/status/43540379206811650). Does this mean we should just accept the status quo since we're being treated exactly the same? No way. However it DOES show that the way we're being treated is no indication of the stability and future of the platform, it's just Microsoft dropping the communication ball on two playing fields. We're not alone and we're not even being treated worse. Not great, but also in a weird way a very good sign. Now on to a few tidbits I think I CAN share from the summit (I'm really crossing my fingers I'm not stepping over some NDA line I shouldn't be). First, I discovered that the XBLIG user base is bigger than I personally had originally estimated. I won't give the exact numbers (although we did beg Microsoft to release some of these numbers so maybe someday?) but it was much larger than my original guestimates and I was pleasantly surprised. Maybe some of you guys had the right number when you were guessing, but I know that mine was much too low. And even MORE importantly the number of users/shoppers is growing at a steady pace as well. Our market is growing! That was fantastic news and really something that I had to share. On to the community manager discussion. It was mentioned. I was mentioned. I blushed. Nothing more to report there than the blush in my cheeks was a light crimson color. If I ever see a job description posted for that position I have a resume waiting in the wings. I can't deny that I think that would be my dream job... ...so after I finished blushing, the MVPs did make it very, very clear that the communication has to improve. Community manager or not the single biggest pain point with the Xbox LIVE Indie Game community has been a lack of communication. I have seen dramatic improvement in the team responding to MVPs and I'm even seeing more communication from them on the forums so I'm hoping that's a long term change. I really think they understood the issue, the problem remains how to open that communication channel in a way that was sustainable. I think they'll get it figured out and hopefully that's sooner rather than later. During the summit, you may have seen me tweeting about how I was "that guy" (http://twitter.com/#!/clingermangw/status/42740432471470081). You also may have noticed that Andy and Catalin both mentioned me in their summit write ups. I may have come on a bit strong while I was there...went a little out of character for myself. I've been agitated for a while with the way things have been and I've been listening to you guys and hearing you guys be agitated. I'm also watching some really awesome indie game developers looking elsewhere and leaving the platform. Some of them we might not have been able to keep even with changes, but others are only leaving because of perceptions and lack of communication from Microsoft. And that pisses me off. And I let Microsoft know that I was pissed off. You made your list and I took that list and verbalized it. I verbalized the hell out of it. [It was actually mentioned that I'm a lot nicer on the forums and in email than I am in person...I felt bad about that, but I couldn't stay silent]. Hopefully it did something guys, I really did try hard to get the message across. Along with my agitation, I also brought some pride. I mentioned several things in person to the team that I was particularly proud of. From people in the community that are doing an awesome job, to the re-launch of XboxIndies that was going on that week and even gamers like Steven Hurdle (http://writingsofmassdeduction.com/) who have purchased one XBLIG every day for over 100 days now. The community is freaking rocking it and I made sure to highlight that. So in conclusion, I'd just like to say hang in there (you know, like that picture of the cat). If you've been worried about investing in Xbox LIVE Indie Games because you think it's on shaky ground. It's not. Dream Build Play being about the Xbox 360 should have helped a little to point that out. The team is really scrambling around trying to figure things out and make improvements all around. There’s quite a few new gals and guys and it's going to take them time to catch up and there are a lot of constantly shifting priorities. We all have one toy, one team and we're fighting for time with it. It's also time for the community to continue spreading our wings and going out on our own more often. The Indie Game Winter Uprising was a fantastic example of that. We took things into our own hands and it got noticed and Microsoft got behind it. They do every time we stand up and do something (look at how many Microsoft employees tweeted, wrote about the re-launch of XboxIndies.com or the support I've gotten from them for my weekly XNA Notes). XNA is here to stay, it's time for us to stop being scared of that and figure out how to make our own games the successes they should be. There's definitely a list of things that need to be fixed, things that should be improved and I think we should definitely keep vocal about that with Microsoft. Keep it short, focused and prioritized. There's also a lot of things we can do ourselves while we're waiting on them to fix and change things. Lots of ways we can compensate for particular weaknesses in the channel. The kind of stuff that we can step up and do ourselves. Do it on our own, you know, the way Indies always do. And I'm really looking forward to watching us do just that.

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  • CodePlex Daily Summary for Saturday, February 20, 2010

    CodePlex Daily Summary for Saturday, February 20, 2010New ProjectsBerkeliumDotNet: BerkeliumDotNet is a .NET wrapper for the Berkelium library written in C++/CLI. Berkelium provides off-screen browser rendering via Google's Chromi...BoxBinary Descriptive WebCacheManager Framework: Allows you to take a simple, different, and more effective method of caching items in ASP.NET. The developer defines descriptive categories to deco...CHS Extranet: CHS Extranet Project, working with the RM Community to build the new RM Easylink type applicationDbModeller: Generates one class having properties with the basic C# types aimed to serve as a business object by using reflection from the passed objects insta...Dice.NET: Dice.NET is a simple dice roller for those cases where you just kinda forgot your real dices. It's very simple in setup/use.EBI App with the SQL Server CE and websync: EBI App with the SQL Server CE and SQL Server DEV with Merge Replication(Web Synchronization) ere we are trying to develop an application which yo...Family Tree Analyzer: This project with be a c# project which aims to allow users to import their GEDCOM files and produce various data analysis reports such as a list o...Go! Embedded Device Builder: Go! is a complete software engineering environment for the creation of embedded Linux devices. It enables you to engineer, design, develop, build, ...HiddenWordsReadingPlan: HiddenWordsReadingPlanHtml to OpenXml: A library to convert simple or advanced html to plain OpenXml document.Jeffrey Palermo's shared source: This project contains multiple samples with various snippets and projects from blog posts, user group talks, and conference sessions.Krypton Palette Selectors: A small C# control library that allows for simplified palette selection and management. It makes use of and relies on Component Factory's excellen...OCInject: A DI container on a diet. This is a basic DI container that lives in your project not an external assembly with support for auto generated delegat...Photo Organiser: A small utility to sort photos into a new file structure based on date held in their XMP or EXIF tags (YYYY/MM/DD/hhmmss.jpg). Developed in C# / WPF.QPAPrintLib: Print every document by its recommended programmReusable Library: A collection of reusable abstractions for enterprise application developer.Runtime Intelligence Data Visualizer: WPF application used to visualize Runtime Intelligence data using the Data Query Service from the Runtime Intelligence Endpoint Starter Kit.ScreenRec: ScreenRec is program for record your desktop and save to images or save one picture.Silverlight Internet Desktop Application Guidance: SLIDA (Silverlight Internet Desktop Applications) provides process guidance for developers creating Silverlight applications that run exclusively o...WSUS Web Administration: Web Application to remotely manage WSUSNew Releases7zbackup - PowerShell Script to Backup Files with 7zip: 7zBackup v. 1.7.0 Stable: Bug Solved : Test-Path-Writable fails on root of system drive on Windows 7. Therefore the function now accepts an optional parameter to specify if ...aqq: sec 1.02: Projeto SEC - Sistema economico Comercial - em Visual FoxPro 9.0 OpenSource ou seja gratis e com fontes, licença GNU/GPL para maiores informações e...ASP.NET MVC Attribute Based Route Mapper: Attribute Based Routes v0.2: ASP.NET MVC Attribute Based Route MapperBoxBinary Descriptive WebCacheManager Framework: Initial release: Initial assembly release for anyone wanting the files referenced in my talk at Umbraco's 5th Birthday London meetup 16/Feb/2010 The code is fairly...Build Version Increment Add-In Visual Studio: Build Version Increment v2.2 Beta: 2.2.10050.1548Added support for custom increment schemes via pluginsBuild Version Increment Add-In Visual Studio: BuildVersionIncrement v2.1: 2.1.10050.1458Fix: Localization issues Feature: Unmanaged C support Feature: Multi-Monitor support Feature: Global/Default settings Fix: De...CHS Extranet: Beta 2.3: Beta 2.3 Release Change Log: Fixed the update my details not updating the department/form Tried to fix the issue when the ampersand (&) is in t...Cover Creator: CoverCreator 1.2.2: Resolved BUG: If there is only one CD entry in freedb.org application do nothing. Instalation instructions Just unzip CoverCreator and run CoverCr...Employee Scheduler: Employee Scheduler 2.3: Extract the files to a directory and run Lab Hours.exe. Add an employee. Double click an employee to modify their times. Please contact me through ...EnOceanNet: EnOceanNet v1.11: Recompiled for .NET Framework 4 RCFree Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts 3.0.3 beta 4 Released: Hi, This release contains fix for the following bugs: * DataBinding was not working as expected with RIA services. * DataSeries visual wa...Html to OpenXml: HtmlToOpenXml 0.1 Beta: This is a beta version for testing purpose.Jeffrey Palermo's shared source: Web Forms front controller: This code goes along with my blog post about adding code that executes before your web form http://jeffreypalermo.com/blog/add-post-backs-to-mvc-nd...Krypton Palette Selectors: Initial Release: The initial release. Contains only the KryptonPaletteDropButton control.LaunchMeNot: LaunchMeNot 1.10: Lots has been added in this release. Feel free, however, to suggest features you'd like on the forums. Changes in LaunchMeNot 1.10 (19th February ...Magellan: Magellan 1.1.36820.4796 Stable: This is a stable release. It contains a fix for a bug whereby the content of zones in a shared layout couldn't use element bindings (due to name sc...Magellan: Magellan 1.1.36883.4800 Stable: This release includes a couple of major changes: A new Forms object model. See this page for details. Magellan objects are now part of the defau...MAISGestão: LayerDiagram: LayerDiagramMatrix3DEx: Matrix3DEx 1.0.2.0: Fixes the SwapHandedness method. This release includes factory methods for all common transformation matrices like rotation, scaling, translation, ...MDownloader: MDownloader-0.15.1.55880: Fixed bugs.NewLineReplacer: QPANewLineReplacer 1.1: Replace letter fast and easy in great textfilesOAuthLib: OAuthLib (1.5.0.1): Difference between 1.5.0.0 is just version number.OCInject: First Release: First ReleasePhoto Organiser: Installer alpha release: First release - contains known bugs, but works for the most part.Pinger: Pinger-1.0.0.0 Source: The Latest and First Source CodePinger: Pinger-1.0.0.2 Binary: Hi, This version can! work on Older versions of windows than 7 but i haven't test it! tnxPinger: Pinger-1.0.0.2 Source: Hi, It's the raw source!Reusable Library: v1.0: A collection of reusable abstractions for enterprise application developer.ScreenRec: Version 1: One version of this programSense/Net Enterprise Portal & ECMS: SenseNet 6.0 Beta 5: Sense/Net 6.0 Beta 5 Release Notes We are proud to finally present you Sense/Net 6.0 Beta 5, a major feature overhaul over beta43, and hopefully th...Silverlight Internet Desktop Application Guidance: v1: Project templates for Silverlight IDA and Silverlight Navigation IDA.SLAM! SharePoint List Association Manager: SLAM v1.3: The SharePoint List Association Manager is a platform for managing lists in SharePoint in a relational manner. The SLAM Hierarchy Extension works ...SQL Server PowerShell Extensions: 2.0.2 Production: Release 2.0.1 re-implements SQLPSX as PowersShell version 2.0 modules. SQLPSX consists of 8 modules with 133 advanced functions, 2 cmdlets and 7 sc...StoryQ: StoryQ 2.0.2 Library and Converter UI: Fixes: 16086 This release includes the following files: StoryQ.dll - the actual StoryQ library for you to reference StoryQ.xml - the xmldoc for ...Text to HTML: 0.4.0 beta: Cambios de la versión:Inclusión de los idiomas castellano, inglés y francés. Adición de una ventana de configuración. Carga dinámica de variabl...thor: Version 1.1: What's New in Version 1.1Specify whether or not to display the subject of appointments on a calendar Specify whether or not to use a booking agen...TweeVo: Tweet What Your TiVo Is Recording: TweeVo v1.0: TweeVo v1.0VCC: Latest build, v2.1.30219.0: Automatic drop of latest buildVFPnfe: Arquivo xml gerado manualmente: Segue um aquivo que gera o xml para NF-e de forma manual, estou trabalhando na versão 1.1 deste projeto, aguarde, enquanto isso baixe outro projeto...Windows Double Explorer: WDE v0.3.7: -optimization -locked tabs can be reset to locked directory (single & multi) -folder drag drop to tabcontrol creates new tab -splash screen -direcl...WPF ShaderEffect Generator: WPF ShaderEffect Generator 1.5: Visual Studio 2008 and RC 2010 are now supported. Different profiles can now be used to compile the shader with. ChangesVisual Studio RC 2010 is ...Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)Image Resizer Powertoy Clone for WindowsASP.NETDotNetNuke® Community EditionMicrosoft SQL Server Community & SamplesMost Active ProjectsDinnerNow.netRawrSharpyBlogEngine.NETSharePoint ContribjQuery Library for SharePoint Web ServicesNB_Store - Free DotNetNuke Ecommerce Catalog Modulepatterns & practices – Enterprise LibraryPHPExcelFluent Ribbon Control Suite

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  • Frederick .NET User Group April 2010 Meeting

    - by John Blumenauer
    FredNUG is pleased to announce that we have an excellent speaker lined up for April.  On April 20th, we’ll start with pizza and social networking at 6:30 PM.  Then, starting at 7 PM, Dane Morgridge will present “Getting Started with Entity Framework 4” The scheduled agenda is:   6:30 PM - 7:00 PM - Pizza/Social Networking/Announcements 7:00 PM - 8:30 PM - Main Topic: Getting Started with Entity Framework 4 with Dane Morgridge  Main Topic Description:  Getting Started with Entity Framework 4 With .Net 3.5 Microsoft release Linq to Sql and with .Net 3.5 SP1 came the Entity Framework, both powerful ORM tools leveraging Linq technology.   Entity Framework v1, while usable, was definitely lacking some important features and the Entity Framework team delivered with version 4 coming with Visual Studio 2010.  In this session we will look at Entity Framework 4 from the ground level and you will get a solid understanding of it basic principles.  We will also go through all of the new features in Entity Framework 4 and see how far it’s come since the initial release.  If you’ve never taken a look at Entity Framework, now is the time as version 4 is the real deal. Speaker Bio: Dane Morgridge has been a developer for 9+ years and has worked with .Net & C# since the first public beta. His current passions are Entity Framework, WPF, WCF, Silverlight and LINQ. He works mostly with C#, but is also a big fan of whatever new technology he happens to come across. In addition to software development, he is the host of the Community Megaphone Podcast and also enjoys dabbling in graphic design, video special effects and hockey. When not with his family he is usually learning some new technology or working on some side projects. He is currently working as the Development Manager & Architect at Roska Direct in Montgomeryville, PA.  He can be reached through is blog http://geekswithblogs.net/danemorgridge or on Twitter @danemorgridge.  8:30 PM - 8:45 PM – RAFFLE! Please join us and get involved in our .NET developers community!

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  • No-Weld Multi-Monitor Stand Crafted From Sturdy Metal Framing

    - by Jason Fitzpatrick
    As far as DIY stands for multiple monitors go, this design has to be the sturdiest and least difficult to construct model we’ve seen in some time. Read on to see how one DIYer cleverly crafted a solid metal triple monitor stand with no welding involved. Tinker and gamer Opteced wanted a new stand for his Eyefinity setup but wasn’t in a hurry to spend a pile of cash on a custom stand. His DIY solution is just as sturdy as a commercial metal stand but is made out of inexpensive hardware store parts–the main supports and base are made from Unistrut, a simple metal framing material. Unlike many DIY stands made from metal rods and piping, this build doesn’t require any sort of welding or custom pipe threading. In fact, the metal struts are so over engineered for the task of holding up flat-panel monitors he was able to simply partially saw through them and bend them to the shape he wanted. Hit up the link below for additional pictures of the build. Unistrut Monitor Stand [via Hack A Day] 8 Deadly Commands You Should Never Run on Linux 14 Special Google Searches That Show Instant Answers How To Create a Customized Windows 7 Installation Disc With Integrated Updates

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  • Top tweets SOA Partner Community – October 2013

    - by JuergenKress
    Send your tweets @soacommunity #soacommunity and follow us at http://twitter.com/soacommunity Ronald Luttikhuizen ?My latest upload: SOA Made Simple | Introduction to SOA on @slideshare http://www.slideshare.net/rluttikhuizen/soa-made-simple-introduction-to-soa … via @SlideShare OTNArchBeat ?ArchBeat Link-o-Rama for October 4, 2013 #cloud #linux #oaam #soa http://pub.vitrue.com/y4SK Lucas Jellema ?My blog article shows news on the new SOA Suite 12c release - as it was publicly available during #oow13 see: http://technology.amis.nl/2013/09/27/oow13-soa-suite-12c/ … Yogesh Sontakke ?Introducing OER's new Express Workflows - Simplified Lifecycle Management. Blog post: http://bit.ly/16JKHCf @soacommunity #soagovernance SrinivasPadmanabhuni ?"@OTNArchBeat: SOA and User Interfaces - by @soacommunity @HajoNormann @gschmutz @t_winterberg et al #industrialsoa http://pub.vitrue.com/KmOp " SOA Community ?SOA and User-Interfaces http://servicetechmag.com/I76/0913-2 article published part of #industrialSOA at Service Technology Magazine #soacommunity Estafet Limited ?@Estafet win @UKOUG Middleware Partner of the Year 2013 Yogesh Sontakke ?RT @VikasAatOracle: #Oracle #B2B - written by experts #soa #soacommunity #oraclesoa - time to get a copy ! @SOAScott Danilo Schmiedel ?Thanks a lot to Juergen @soacommunity for the super interesting and well-organized Partner Advisory Council yesterday! Such a Great Value! OTNArchBeat ?Case management supporting re-landscaping application portfolios | @leonsmiers http://pub.vitrue.com/MC5j Samantha Searle ?Apply for the #GartnerBPM 2014 Excellence Awards - find out how via this link http://ow.ly/ptaNQ #Gartner #bpm #process #entarch #cio OTNArchBeat ?SOA and User Interfaces - by @soacommunity @hajonormann @gschmutz @t_winterberg et al #industrialsoa http://pub.vitrue.com/KmOp Dain Hansen ?Hybrid #cloud is on the rise, but is the IT department's culture standing in the way? http://add.vc/eJN #CloudIntegration #OracleSOA OTNArchBeat #SOASuite 11g ps6 - Download your log files directly from the Enterprise Manager | @whitehorsenl http://pub.vitrue.com/KrJ2 Whitehorses ?Whiteblog: SOA Suite 11g ps6 - Download your log files directly from the Enterprise Manager (http://goo.gl/2Gqiax ) Rajesh Raheja ?Cloud integration session recap #oow13 http://blog.raastech.com/2013/09/recap-of-real-world-cloud-integration.html?m=1 … Vikas Anand ?@Ahmed_Aboulnaga thanks for the excellent summary and kind words. #oow13 #cloud #oraclesoa http://blog.raastech.com/2013/09/recap-of-real-world-cloud-integration.html?m=1 … Luis Augusto Weir ?REST is also SOA. Check it out http://www.soa4u.co.uk/2013/09/restful-is-also-soa.html?m=1 … #soacommunity Graham ?“@OracleBPM & @soacommunity: 5 Ways to Modernize Applications with BPM #AppAdvantage" #oracleday http://bit.ly/15yC6e3 SOA Community ?#ACED director asked me for BPM references in FSI - ever visited my #SOACommunity workspace? https://beehiveonline.oracle.com/teamcollab/overview/SOA_Community_Workspace … #soacommunity #bpm OracleBlogs ?SOA Community Newsletter September 2013 http://ow.ly/2Aj6oK OTNArchBeat ?OOW13: First glimpses of the new #SOASuite12c | @LucasJellema http://pub.vitrue.com/2YgX sbernhardt ?Just published new blog entry on OOW 2013 wrap up. http://thecattlecrew.wordpress.com/2013/09/30/oracle-open-world-2013-wrap-up/ … #oow13 @OC_WIRE @soacommunity Emiel Paasschens ?Home with family after an overwhelming #OOW week in San Francisco with lot of info & meetings. Special thanx to @OracleBelux & @soacommunity Robert van Mölken ?Had a awesome week at #OOW13 in SF. Highlights were the @soacommunity Wine tour, @OracleBelux meet-ups and @OracleSOA CAB. Thanks to all :) SOA Community ?The place Oracle Fusion middleware comes from - Oracle 200 - TKs office - next Oracle 100 - SOA & BPM #soacommunity pic.twitter.com/qibFOQVbRo Oracle BPM ?5 Ways to Modernize Applications with BPM #AppAdvantage http://pub.vitrue.com/l2dn Simon Haslam ?Ha ha - how did we miss that! RT @lucasjellema: Post conference announcement of a new middleware appliance? #oow13 pic.twitter.com/3NvcjPfjXb OTNArchBeat ?The OTNArchBeat Daily is out! http://paper.li/OTNArchBeat/1329828521 … ? Top stories today via @lucasjellema @myfear @TylerJewell Packt Publishing ?Get 50% off ALL our DRM-free eBooks - this weekend only! Go to http://www.packtpub.com/ and use code BIG50, as often as you like! #BIG50 OracleBlogs ?Global Perspective: ACE Director from EMEA Weighs in on AppAdvantage http://ow.ly/2Afek2 orclateamsoa ?#orclateamsoa Blog: BPM Auditing Demystified - I've heard from a couple of customers recently asking about BPM aud... http://ow.ly/2AfbAn AMIS, Oracle & Java ?Cool #soasuite 12c feature managed file transfer - visit Dave Barry at demo point sr212 #oow #soacommunity pic.twitter.com/gb4HLbUarR SOA Community ?Let us know what was best at #OOW @soacommunity save trip home - thanks for coming to #SF ;-) see you at #OOW2014 pic.twitter.com/xbWXjRapqh Lonneke Dikmans ?Nice @dschmied is talking about the different steps in his project. He starts with explaining the user interface design #oow13 #ux #acm Lonneke Dikmans ?Saving the best for the end: managing knowledge worker processes by @dschmied and Prasen.#oow13 #acm cool stuff: adaptive case management Luis Augusto Weir ?SOA Governance is more than just OER. Requires people, processes and tools. Check it out #SOA #soacommunity http://youtu.be/Ohn06smVKVw Lonneke Dikmans ?“@OracleSOA: #oow Join us for:Enterprise SOA Infrastructure Best Practices Thu 9/26 2:00 PM - 3:00 PM Moscone West - 2020 SOA Community ?Business Process Management (BPM) 11g PS6 Awareness Course http://wp.me/p10C8u-1as Ajay Khanna ?Detect, Analyze, Act - Fast! http://wp.me/p10C8u-1ao via @soacommunity #OracleBPM Simone Geib ?It took a while, but I finally reached 500 followers. Thanks everybody and especially @soacommunity :) SOA Community ?Functional Testing Business Processes In Oracle BPM Suite 11g by Arun Pareek http://wp.me/p10C8u-1aq SOA Community Distribute the September edition of the SOA Community newsletter READ it! Didn't receive it register http://www.oracle.com/goto/emea/soa #soacommunity SOA Community ?Detect, Analyze, Act - Fast! by Ajay Khanna http://wp.me/p10C8u-1ao Robert van Mölken ?Finalised my #OOW presentation #CON8736 and live demo on wednesday 25th at 11:45am. Also giving a short version at the SOA CAB on thursday. Rajesh Raheja ?"The AppAdvantage of Oracle Cloud & On-premises Integration" http://bit.ly/14RYHmZ SOA Community ?Additional new content SOA & BPM Partner Community http://wp.me/p10C8u-1aw Dain Hansen ?Right now #oow13 SOA, BPM - Customer Advisory Boards. 'No tweeting' says @SOASimone. Instagram of funny cats still ok. leonsmiers ?Case Management with Oracle BPM Suite our presentation on #oow13 http://www.slideshare.net/leonsmiers/oracle-open-world-2013-case-management-smiers-kitson … #capgemini @nkitson72 Mark Simpson ?Flextronics reduced cost of processing an invoice to <$1 from $7 due to BPM @OracleBPM #oow13 saving millions. Way less than industry avg. Holger Mueller ?#Siemens Shared Services CIO says that #Fusion #Middleware made the difference for #Oracle over #Workday. #Integration matters. #OOW13 oracleopenworld ?Miss any #oow13 keynotes, or simply want to rewatch? Check out the live streaming site for keynotes on demand: http://pub.vitrue.com/RG4D SOA Community ?Analyze your m2m data and act on it! Big data Pattern matching, fast data & soa #soacommunity #oow pic.twitter.com/48Q1z4ckh7 SOA Community ?Top tweets SOA Partner Community – September 2013 http://wp.me/p10C8u-1cR Simone Geib ?#oraclesoa hands on lab at #oow13 pic.twitter.com/IJJrqXIMiu Danilo Schmiedel #oow13 CON8436: Managing Knowledge Worker Processes. Come & get a free Adaptive Case Management poster @soacommunity pic.twitter.com/FRc2CSyLwb John Sim ?Great job again Jurgen @soacommunity helping bring Ace Community together! Danilo Schmiedel ?Excellent #OracleBPM Adaptive Case Management intro by @heidibuelowBPM and Prasen at the #oow13 demo ground.Last chance today @soacommunity SOA Community ?Thanks to all our #bpm #soa and #weblogic partners for the great middleware business #oow #soacommunity pic.twitter.com/dBwZ8DMHfH Whitehorses ?Thanks @soacommunity for the party tonight. Great to meet product management & see all the talented EMEA middleware specialists. #oow13 Danilo Schmiedel ?Great tool demo from Link Consulting about managing your SOA with OER #oow13 @soacommunity Torsten Winterberg ?“@soacommunity: thanks to @dschmied and @OC_WIRE for making it happen to have our case management poster as printed version hier at #oow13 Ronald Luttikhuizen ?These were the architects involved in the diagram excitement :) just after State of SOA podcast with @OTNArchBeat pic.twitter.com/5B8jIrVTA9 SOA Community ?Tanks to AVIO for the excellent #bpmn poster and the great bpm business - visit then at #OOW & get the poster pic.twitter.com/ebTg9pFY1C Dain Hansen ?Kurian introducing Oracle Platform-as-a-Service developments. #oow13 #OracleCloud pic.twitter.com/evJLTU53rx Bruce Tierney ?API Management "multi-level pie chart" at #oow13 by Oracle's Tim Hall pic.twitter.com/q12OIRdaue Dain Hansen ?This is not your Daddy's BAM @soacommunity: Is this BAM? Very cool in #soasuite 12c get a demo at sr225 pic.twitter.com/EvwqXW9U5j SOA Community ?Is this BAM? Very cool in #soasuite 12c get a demo at sr225 pic.twitter.com/LybHxyF362 SOA Community ?SOA governance by @Yogesh_Sontakke at demo point sr214 many good new features - key for soa projects #oow #soa pic.twitter.com/DFK0ummsK1 SOA Community ?Cool #soasuite 12c feature managed file transfer - visit Dave Barry at demo point sr212 #oow #soacommunity pic.twitter.com/GDKcqDGhCF SOA Community ?Adaptive Case Management demo point at #OOW visit @heidibuelowBPM get a demo and cmmn notation poster #soacommunity pic.twitter.com/T7yEyI7tdn Lonneke Dikmans ?In case you missed it: http://blog.vennster.nl/2013/09/case-management-part-1.html?spref=tw … Lucas Jellema ?SOA Suite news: Cloud Adapters RightNow and SalesForce plus SDK to develop custom cloud adapters (CY13); REST/JSON support in SB/SCA (12c) Oracle SOA ?Cloud Integration and AppAdvantage: Transform your Enterprise #soa #oow13 http://pub.vitrue.com/UfPB Dain Hansen ?Cloud Integration and AppAdvantage: Transform your Enterprise #soa #oow13 http://pub.vitrue.com/4QWA Hajo Normann ?#BigData, eventing & real time #analytics suggest timely next actions in #oracleBPM & #oracleACM; #oow13 #FastData pic.twitter.com/aFVGrTXPqu Mark Simpson ?OEP CQL engine now used in BAM12c for event stream summary computation with temporal and pattern match features to feed dashboards. #oow13 Mark Simpson ?BAM12c virtually a new product. Analytics that senses ahead of time and also compares to historical trends to guide process or case #oow13 Andrejus Baranovskis ?Enabling UI Shell 12c/11g Multitasking Behavior http://fb.me/18l9vxQfA Amit Zavery ?Oracle Fusion Middleware Empowers Business Users, EVP Thomas Kurian's session summary http://onforb.es/18Ta1jf #oow13 #oraclemiddle #oracle Vikas Anand ?#oow13 #oracleopenworld BPM on display at Middleware keynote by Thomas Kurian pic.twitter.com/PMm719S0Ui SOA Community ?BPM composer - business user empowerment #oow #soacommunity #bpmsuite pic.twitter.com/0Qgl6oVh0h SOA Community ?Model your process in BPMN - make is executable and analyze & improve them #oow #soacommunity pic.twitter.com/jkLlObDdoi Bruce Tierney ?@demed and Thomas Kurian talk mobile and cloud at #oow13 pic.twitter.com/bAAeqn5a2V Amit Zavery ?Thomas Kurian showcasing all the new features of Oracle Fusion Middleware #oraclemiddle #oow13 SOA Community ?Demo time cloud adapters in #soasuite at Thomas Kurian keynote. Build and integrate mobile apps in minutes #oow pic.twitter.com/qTnCOJLLwS SOA Community ?Soa suite cloud adapters and mobile apps by @demed at Thomas Kurian keynote #oow #oracle #soacommunity pic.twitter.com/5aMLkNH4Ng Danilo Schmiedel ?First impressions from Oracle Open World 2013 http://wp.me/p2fG8x-77 @soacommunity @OC_WIRE SOA Community ?Good morning SFO let us know if you attend #OOW & #OPN keynote - #soacommunity pic.twitter.com/hzLYGDlRgE Simon Haslam ?Had a very useful @wlscommunity PAC meeting yesterday... & probably the best swag to date! pic.twitter.com/Lqus8ysbp7 Vikas Anand ?Oracle SOA Suite - Team Blog http://bit.ly/18I1Zj7 Rajesh Raheja ?Introducing new Cloud Connectivity Adapters #soa #demopod #oow13. I'll be there Sep 23 & 24 3-6pm to meetup http://bit.ly/18I1Zj7 leonsmiers ?..and again a very successful Oracle SOA/BPM partner council on the eve of #oow13. Thanks Jurgen! @soacommunity pic.twitter.com/aM1LMlb7Yw Vikas Anand ?#oow13 #soa #oep #exalogic Canon Delivers Fast Data with Oracle Event Processing (Oracle SOA Suite) http://bit.ly/1dwPeHb #soacommunity Rolf Scheuch ?The ACM poster is a big success. Great talks and .... I am soon out of posters! #bpmcon #ACM pic.twitter.com/TriaUyXRWK Oracle SOA ?British Telecom Sucess with Oracle B2B #oow #soa #b2b http://pub.vitrue.com/1RWi leonsmiers ?(Oracle) Case Management supporting re-platforming, a pre-read before our presentation at #oow13 http://leonsmiers.blogspot.com/2013/09/case-management-supporting-re.html … #capgemini #yammer SOA & BPM Partner CommunityFor regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Mix Forum Technorati Tags: Twitter,SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • CodePlex Daily Summary for Tuesday, March 02, 2010

    CodePlex Daily Summary for Tuesday, March 02, 2010New ProjectsAcceptance Test Excel Addin: Acceptance Test Excel Addin is a tool to author, execute and analyze acceptance tests in Excel. The tester write tests using Given-When-Then (Gherk...Adrastus: Related to manage Issue/Item of any type. To be defined later TBDAn opportunity of upgrading Linux operating system: Want to add a new software in Linux operating system? Here is an opportunity. UFS (User Friendly Scheduler) has been designed to make the operating...AspNetPager: AspNetPager is a free custom paging control for ASP.NET web form application. It's one of the most popular ASP.NET third party controls used by chi...AzureRunMe: Run Java, Ruby, Python, [insert language of your choice] applications in Windows Azure. You provide a self contained ZIP file with a runme.bat f...DiffPlex - a .NET Diff Generator: DiffPlex is a combination of a .NET Diffing Library with both a Silverlight and HTML diff viewer.GPA WebClient: GPA project web client.Maintenance Service: A lot of projects need to have a windows service that execute different tasks. If am tired of creating the same service for all this project, so He...Marager Component Framework: Marager Component Framework (mcf)Pod Thrower: An application that gives a simple way to create podcast rss feeds from local computer folders.Rapidshare Episode Downloader: Rapidshare Episode Downloader is a software that enables you (yes, you!) to organize your many episodes of different TV shows in a nice list, prese...Resxus - Total .net string resource management tool: RESXUS is a resource file management tool which is being created under my job-experience of managing multilingual resx files. The first goal of th...SLFX: SLFXTheWhiteAmbit: Hybrid Scanline-Raytracing Engine. VisitorPattern based Scenegraph written in C++. DirectX9 or DirectX10 rendering is used for PrimaryRays and CUDA...TSqlMigrations: Yet another migrations platform right? This is purely sql based (tsql as it is only for Sql Server at this time). This tool is meant to help mana...WAFFLE: Windows Authentication Functional Framework (LE): WAFFLE - Windows Authentication Functional Framework (Light Edition) is a .NET library with a COM interface and a Java bridge that provides a worki...web lib api: This project aim, to pull together the major, web api/webservices for each relervant categorie.WSDLGenerator: A tool to generate a WSDL file from a c# dll which contains one more Microsoft WebServices. The project is build using VS2010RC and uses .net Fram...XNA Re-usable UI Components: The aim of this project is to create a re-usable set of UI game components helping reduce production time for your game. More information can be...YUI Compressor Custom Tool for Visual Studio: This EXTREMELY simple custom tool is used to automatically generate a *.min.css file from your existing code on save. It is merely a packaged versi...New ReleasesAcceptance Test Excel Addin: 1.0.0.0: How to Use Extract AcceptanceTestExcelAddIn-1.0.0.0.zip Run setup.exe Extract PasswordSample.zip Open Excel, your will see a new tab, "QA To...An opportunity of upgrading Linux operating system: UFS: The software provided by me is just a basic one that will run in the terminal through gcc compiler. The developers are therefore requested to make ...AspNetPager: Demo project: AspNetPager version 7.3.2 demo web site projectBusiness Framework: Formula Samples: A sample demonstrating textual language - Formula. It can be used is many business scenarios allowing end-user to configure or interact with the sy...Deblector: Deblector 1.1: This build fixes compatibility with .NET Reflector 6.Desktop Dimmer: March 2010: First release, March 2010EasyDump: EasyDump 1.0.1: Easy Dump 1.0.1 fix duplicate output when execute twiceExtensia: Extensia: Extensia is a very large list of extension methods and a few helper types. Many methods have practical utility (e.g. console parsing) whilst some ...Fluent Assertions: Fluent Assertions release 1.0: The first release of the Fluent Assertions. It contains assertions for the most common types and has several extension points.FolderSize: FolderSize.Win32.1.0.6.0: FolderSize.Win32.1.0.6.0 A simple utility intended to be used to scan harddrives for the folders that take most place and display this to the user...GamerShots.com Screenshot Capture: GamerShots.com Screenshot Capture: Windows Form application written in C# ASP.Net. Allows the user to capture a screen by pressing the "Print Scrn" key or by user input. Then uses ...Jet Login Tool (JetLoginTool): Stopped - 1.5.3713.17328: Fixed: Engine will now actually stop when the "Stop" button is hitJolt Environment - RuneScape Emulator: Jolt Environment 1.0.6000 GOLD: Features since 1.0.3200: - Account Creation via client - Character Saving/Loading (via MySQL serialization) - Ground Objects - Ground Items (with m...jQuery Library for SharePoint Web Services: SPServices 0.5.2: NOTE: While I work on new releases, I post alpha versions. Usually the alpha versions are here to address a particular need. I DO NOT recommend us...LINQ to XSD: 1.0.0: The LINQ to XSD technology provides .NET developers with support for typed XML programming. LINQ to XSD contributes to the LINQ project (.NET Langu...Maintenance Service: Alpha Release: Alpha Release of the SoftwareMDownloader: MDownloader-0.15.5.56206: Fixed many gathered bugs;MDownloader: MDownloader-0.15.6.56217: Fixed retrieving hotfile data using registered accounts.MRDS Services for HiTechnic: HiTechnic Controllers: The HiTechnic Controllers package contains services for MRDS that work with the LEGO NXT and TETRIX Servo and Motor Controllers. Initial ReleaseCo...Open NFe: DANFE 1.9.2: Correções do DANFE que serão incluídas na versão 1.9.2PROGRAMMABLE SOFTWARE DEVELOPMENT ENVIRONMENT: PROGRAMMABLE SOFTWARE DEVELOPMENT ENVIRONMENT-2.4: While testing a standard software parts kit library for strict portability, The following error condition occurred when using the Windows version ...Rapidshare Episode Downloader: RED 0.8: This is an almost fully working version of the software. What DOESN'T work: Showing the list of rapidshare search results (but query is being made...Reusable Library: V1.0.4: A collection of reusable abstractions for enterprise application developer.SharePoint LogViewer: SharePointLogViewer 1.5.1: Follwoing bugs are fixed Bookmarks deleted on refresh/reload Bookmarks not properly navigated on filtered list. Disabled toolbar buttons did n...SharePoint Taxonomy Extensions: SharePoint Taxonomy Extensions 1.1-1: - Some bugfixes - Possibility to switch between alphanummeric und manual sortingSilverSynth - Digital Audio Synthesis for Silverlight: SilverSynth 1.1: SilverSynth 1.1 is a zip file of the source code and includes an updated version of the demo application including presets.SQL Server Reporting Services MSBuild Tasks: Release 1.1.14669: New Features New Task added for Integrated and Native mode: DeleteReportUser Task ReportUserExists TaskTellago DevLabs: BizTalk Data Services v0.2: This release is the first version of the BizTalk Data Services API, a RESTful API for BizTalk Server based on the Open Data (OData) Protocol. The ...VCC: Latest build, v2.1.30301.0: Automatic drop of latest buildWAFFLE: Windows Authentication Functional Framework (LE): 1.2: Build 1.2.4217.0, initial open-source release. - Account lookup locally and in Active Directory. - Enumerating Active Directory domains. - Returns...Watermarker: 0.87: 01.03.2010: • FIXED: some stability fixes • ADDED: ability to choose any number of pictures and folder to save them after the operation completesWSDLGenerator: WSDLGenerator 0.0.0.1: Initial versionXNA Re-usable UI Components: Re-usable Game Components V1.0: First public release of the source codeYUI Compressor Custom Tool for Visual Studio: YUI Compressor Custom Tool with Installer v0.1a: Initial release with alpha installer - documentation to follow.Most Popular ProjectsMetaSharpRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)Microsoft SQL Server Community & SamplesASP.NETImage Resizer Powertoy Clone for WindowsMost Active ProjectsRawrBlogEngine.NETMapWindow GISpatterns & practices – Enterprise LibraryjQuery Library for SharePoint Web ServicesSharpMap - Geospatial Application Framework for the CLRRapid Entity Framework (ORM). CTP 2DiffPlex - a .NET Diff GeneratorMDT Web FrontEndWPF Dialogs

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  • FileNameColumnName property, Flat File Source Adapter : SSIS Nugget

    - by jamiet
    I saw a question on MSDN’s SSIS forum the other day that went something like this: I’m loading data into a table from a flat file but I want to be able to store the name of that file as well. Is there a way of doing that? I don’t want to come across as disrespecting those who took the time to reply but there was a few answers along the lines of “loop over the files using a For Each, store the file name in a variable yadda yadda yadda” when in fact there is a much much simpler way of accomplishing this; it just happens to be a little hidden away as I shall now explain! The Flat File Source Adapter has a property called FileNameColumnName which for some reason it isn’t exposed through the Flat File Source editor, it is however exposed via the Advanced Properties: You’ll see in the screenshot above that I have set FileNameColumnName=“Filename” (it doesn’t matter what name you use, anything except a non-zero string will work). What this will do is create a new column in our dataflow called “Filename” that contains, unsurprisingly, the name of the file from which the row was sourced. All very simple. This is particularly useful if you are extracting data from multiple files using the MultiFlatFile Connection Manager as it allows you to differentiate between data from each of the files as you can see in the following screenshot: So there you have it, the FileNameColumnName property; a little known secret of SSIS. I hope it proves to be useful to someone out there. @Jamiet Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • SQL SERVER – What is Page Life Expectancy (PLE) Counter

    - by pinaldave
    During performance tuning consultation there are plenty of counters and values, I often come across. Today we will quickly talk about Page Life Expectancy counter, which is commonly known as PLE as well. You can find the value of the PLE by running following query. SELECT [object_name], [counter_name], [cntr_value] FROM sys.dm_os_performance_counters WHERE [object_name] LIKE '%Manager%' AND [counter_name] = 'Page life expectancy' The recommended value of the PLE counter is 300 seconds. I have seen on busy system this value to be as low as even 45 seconds and on unused system as high as 1250 seconds. Page Life Expectancy is number of seconds a page will stay in the buffer pool without references. In simple words, if your page stays longer in the buffer pool (area of the memory cache) your PLE is higher, leading to higher performance as every time request comes there are chances it may find its data in the cache itself instead of going to hard drive to read the data. Now check your system and post back what is this counter value for you during various time of the day. Is this counter any way relates to performance issues for your system? Note: There are various other counters which are important to discuss during the performance tuning and this counter is not everything. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL Optimization, SQL Performance, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQLServer, T SQL, Technology

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  • New Fusion Community, Community Name Changes and Upcoming Webcasts

    - by cwarticki
    v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif"; mso-bidi-font-family:"Times New Roman";} Check out the new MOS Customer Relationship Management (CRM) community. This community has been featured in marketing events and is one of the more active communities so far. Support has also renamed the Fusion HCM community (now Human Capital Management (HCM)) and the Technical – FA community (now Fusion Applications Technology) in order to standardize our naming convention. Finally, we have two upcoming webcasts: 18-OCT-2012 : Fusion Apps Security - User & Role Management using Oracle Identity Manager featured in our Fusion Applications Technology community 01-NOV-2012: Fusion Apps Security – Troubleshoot Data Role Issues featured in our Fusion Applications Technology community. Check out our new Community. Attend our upcoming webcasts. Participate.  Engage. Contribute. ~Chris

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  • sudo: /usr/lib/sudo/sudoers.so must be owned by uid 0

    - by 7UR7L3
    Whenever I try to do anything at all that requires my password it returns this: u7ur7l3@ubuntu:~$ sudo sudo: /usr/lib/sudo/sudoers.so must be owned by uid 0 sudo: fatal error, unable to load plugins u7ur7l3@ubuntu:~$ So I can't install anything from the Software Center / package manager or run any commands in terminal that require my password. I can log in, but that's pretty much it. I accidentally changed the permissions of some files, then changed some more trying to fix it :/. Now I'm completely lost as to what to do. This is what happened when I tried to get sudo working again using pkexec: u7ur7l3@ubuntu:~$ pkexec chown root /usr/lib/sudo/sudoers.so Error getting authority: Error initializing authority: Error calling StartServiceByName for org.freedesktop.PolicyKit1: GDBus.Error:org.freedesktop.DBus.Error.Spawn.ExecFailed: Failed to execute program /usr/lib/dbus-1.0/dbus-daemon-launch-helper: Success u7ur7l3@ubuntu:~$ sudo ls sudo: /usr/lib/sudo/sudoers.so must be owned by uid 0 sudo: fatal error, unable to load plugins And to change permissions I was using Root Actions as a dolphin service/ plugin thing, so history doesn't show me the permission changes. I just realized that sounds don't work at all anymore. When I go into Phonon my default settings and playback devices aren't even there. Also I don't have the option to shutdown, I can only log out or leave.

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  • Day 2 - Game Design Documentation

    - by dapostolov
    So yesterday I didn't cut any code for my game but I was able to do a tiny bit of research on the XNA Game Development Technology and the communities out there and do you know what? I feel I'm a bit closer to my goal. The bad news is today I didn't cut code either. However, not all is lost because I wanted to get my ideas on paper and today I just did that.  Today, I began to jot down notes about the game and how I felt the visual elements would interact with each other. Unlike my workplace, my personal level of documentation is nothing more than a task list or a mind map of my ideas; it helps me streamline my solutions quiet effectively and circumvent the long process of articulating each thought to the n-th degree. I truly dislike documentation (because I have an extremely hard time articulating my thought and solutions); however, because I tend to do a really good job with documentation I tend to get stuck writing the buggers. But as a generalist remark: 'No Developer likes documentation.' For now let's stick with my basic notes and call this post a living document. Here are my notes, fresh, from after watching the new first episode of Merlin second season! Actually, a quick recommendation to anyone who is reading this (if anyone is): I truly recommend you envelope yourself in the medium or task you're trying to tackle. Be one with moment and feel it! For instance: Are you writing a fantasy script / game? What would the music of the genre sound like? For me the Conan the Barbarian soundtrack by Basil Poledouris is frackin awesome. There are many other good CD's out there, which I listen to (some who even use medival instruments, but Conan I keep returning to. It's a creative trigger for me. Ask yourself what would the imagery look like? Time to surf google for artist renditions of fantasy! What would the game feel like? Start playing some of your favorite games that inspire you, be wary though, have some self control and don't let it absorb your time. Anyhow, onto the documentation... Screens, Scenes, and Sprites. Oh My! (groan...) The first thing that came to mind were the screens, I thought the following would suffice: Menu Screen Character Customisation Screen Loading Screen? Battle Ground The Menu Screen Ok. So, the thought here is when the game loads a huge title is displayed: Wizard Wars. The player is prompted with 3 menu items: 1 Player Game, 2 Player Game, and Exit. Since I'm targetting the PC platform, as a non-networked game to start, I picture myself running my mouse over each menu option and the visual element of the menu item changes, along with a sound to indicate that I am over a curent menu item. And as I move my mouse away, it changes back, and possibly an exit mouse sound. Maybe on the screen somewhere is a brazier alit with a magical tome open right beside it, OR, maybe the tome is the menu! I hear the menu music as mellow, not obtrusive or piercing. On a menu item select, a confirmation sound bellows to indicate the players selection. The Esc key will always return me to the previous screens or desktop. The menu screen must feel...dark, like a really important ritual is about to happen and thus the music should build up. 1 Player Game - > Customize Character(s) 2 Player Game - > Customize Character(s) Exit - > Back to Windows Notes: So the first thing I pick up here are a couple things: First and foremost, my artistic abilities suck crap, so I may have to hire an artist (now that i've said that, lets get techy) graphical objects will be positioned within a scene on each screen / window. Menu items will be represented grapically, possibly animated, and have sound / animation effects triggered by user input or a time line. I have an animated scene involving a brazier or fire on a stick IF I was to move this game to the xbox, I'd have to track which menu item is currently selected (unless I do a mouse pointer type thing.) WindowObject has a scene A Scene has many GameObjects GameObject has a position graphic or animation MenuObject is a GameObject which has a mouse in, mouse out, and click event which either does something graphically (animation), does something with sound, or moves to another screen.  Character Customisation Screen With either the 1 or 2 player option selected, both selections will come to this screen; a wizard requires a name, powers, and vestements of course! Player one will configure his character first and then player two. I considered a split screen for PC but to have two people fighting over a keyboard would probably suck. For XBox, a split screen could work; maybe when I get into the networking portion (phase 2 blog?) of this game I will remove the 2 player option for PC and provide only multiplayer and I will leave 2 player for xbox...hmm... Anyhow...I picture the creation process as follows: Name: (textbox / keyboard entry) - for xbox, this would have to be different. Robe Color: (color box, or something) Stats: Speed, Oomph, and Health. (as sliders) 1 as minimum and 10 as maximum. Ok, Back, and Cancel buttons / options. Each stat has a benefit which are listed below. The idea is the player decides if he wants his wizard to run fast, be a tank and ... hit with a purse.Regardless, the player will have a pool of 12 points to use. Ideally, A balanced wizard will have 5 in each attribute. Spells? The only spell of choice is a ball of fire which comes without question. The music and screen should still feel like a ritual. The Character Speed Basically, how fast your character moves and casts. Oomph (Best Monster Truck Voice): PURE POWAH!!! The damage output of your fireball. Health How much damage you can take. Notes: I realise the game dynamics may sound uninteresting at the moment; but I think after a couple releases, we could have some other grand ideas such as: saved profiles, gold to upgrade arsenal of spells, talents, etc...but for now...a vanilla fireball thrower mage will suffice for this experiment. OK. So... a MenuObject  may need to be loosely coupled to allow future items such as networking? may be a button? a CharacterObject has a name speed oomph health and a funky robe color. cap on the three stats (1-10) an arsenal of 1 spell (possibly could expand this) The Loading Screen As is. The Battleground Screen For now, I'm keeping the screen as max resolution for the PC. The screen isn't going to move or even be a split screen. I'm not aiming high here because I want to see what level of change is involved when new features / concepts are added to game content. I'm interested to find out if we could apply techniques such as MVC or MVVM to this type of development or is it too tightly coupled? This reminds me when when my best friend and I were brainstorming our game idea (this is going back a while...1994, 6?) and he cringed at the thought of bringing business technology into games, especially when I suggested a database to store character information and COM / DCOM as the medium, but it seems I wasn't far off (reflecting); just like his implementation of a xml "config file" for dynamic direct-x menus back before .net in 1999...anyhow...i digress... The Battle One screen, two characters lobing balls of fire at each other...It doesn't get better than that. Every so often a scroll appears...and the fireballs bounce off walls, or the wizard has rapid fire, or even scrolls of healing! The scroll options are endless. Two bars at the top, each the color of the wizard (with their name beside the bar) indicate how much health they have. Possibly the appearance of the scrolls means the battle is taking too long? I'm thinking 1 player controls: up, down, left, right and space to fire the button. Or even possibly, mouse click and shift - mouse button to fire a spell in the direction they are facing. Two player controls: a, s, d, f and space AND arrows (up, down, left, right) and Del key or Crtl. The game ends when a player has 0 health and a dialog box appears asking for a rematch / reconfigure / exit. Health goes down when a fireball (friendly or not), connects with a wizard. When a wizard connects with a scroll, a countdown clock / icon appears near the health bar and the wizard begins to glow. For the most part, a wizard can have only scroll 1 effect on him at a time. Notes: Ok, there's alot to cover here. a CharacterObject is a GameObject it travels at a set velocity it travels in a direction it has sounds (walking, running, casting, impact, dying, laughing, whistling, other?) it has animations (walking, running, casting, impact, dying, laughing, idle, other?) it has a lifespan (determined by health) it is alive or dead it has a position a ScrollObject is a GameObject it carries a transferance of points "damage" (or healing, bad scroll effect?) (determinde by caster) it carries a transferance of "other" it is stationary it has a sound on impact it has a stationary animation it has an impact animation / or transfers an impact animation it has a fade animation? it has a lifespan (determined by game) it is alive or dead it has a position a WallObject is a GameObject it has a sound on fireball impact? it is a still image / stationary it has an impact animation / or transfers an impact animation it is dead it has a position A FireBall is a GameObject it carries a transferance of poinst "damage" (or healing, bad scroll effect?) (determinde by caster) it travels at a set velocity it travels in a direction it has a sound it has a travel animation it has an impact animation / or transfers an impact animation it has a fade animation? it has a lifespan (determined by caster) it is alive or dead it has a position As I look at this, I can see some common attributes in each object that I can carry up to the GameObject. I think I'm going to end the documentation here, it's taken me a bit of time to type this all out, tomorrow. I'll load up my IDE and my paint studio to get some good old fashioned cowboy hacking going!   D.

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  • Upgrade to 11.2.0.3 - OCM: ORA-12012 and ORA-29280

    - by Mike Dietrich
    OCM is the Oracle Configuration Manager, a tool to proactively monitor your Oracle environment to provide this information to Oracle Software Support. As OCM is installed by default in many databases but is some sort of independent from the database's version you won't expect any issues during or after a database upgrade But after the upgrade from Oracle 11.1.0.7 to Oracle 11.2.0.3 on Exadata X2-2 one of my customers found the following error in the alert.log every 24 hours: Errors in file /opt/oracle/diag/rdbms/db/trace/db_j001_26027.trc: ORA-12012: error on auto execute of job "ORACLE_OCM"."MGMT_CONFIG_JOB_2_1" ORA-29280: invalid directory path ORA-06512: at "ORACLE_OCM.MGMT_DB_LL_METRICS", line 2436 ORA-06512: at line 1 Why is that happening and how to solve that issue now? OCM is trying to write to a local directory which does not exist. Besides that the OCM version delivered with Oracle Database Patch Set 11.2.0.3 is older than the newest available OCM Collector 10.3.7 - the one which has that issue fixed. So you'll either drop OCM completely if you won't use it: SQL> drop user ORACLE_OCM cascade; or you'll disable the collector jobs: SQL> exec dbms_scheduler.disable('ORACLE_OCM.MGMT_CONFIG_JOB');SQL> exec dbms_scheduler.disable('ORACLE_OCM.MGMT_STATS_CONFIG_JOB'); or you'll have to reconfigure OCM - and please see MOS Note:1453959.1 for a detailed description how to do that - it's basically executing the script ORACLE_HOME/ccr/admin/scripts/installCCRSQL - but there maybe other things to consider especially in a RAC environment. - Mike

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  • Gnome 3 freezes on logon on samsung RV 509

    - by Noufal
    I have a Samsung NP-RV509 A0FIN and I tried to install GNU/Linux with gnome 3.2 on it. I tried Fedora 16, Ubuntu 11.10 and Linux Mint 12 RC, but with no success. All of these freezes upon login into gnome shell. I think it is the problem with graphics driver, so I tried xorg-edgers ppa on my last installation, ie., Linux Mint. I also tried various intel graphics packages listed on Synaptic package manager, but no success again. My device configuration is as follows(obtained from windows 7): More details about my computer Component Details Subscore Base score Processor Intel(R) Pentium(R) CPU P6200 @ 2.13GHz 5.6 4.6 Memory (RAM) 4.00 GB 7.2 Graphics Intel(R) HD Graphics 4.6 Gaming graphics 1562 MB Total available graphics memory 5.2 Primary hard disk 12GB Free (50GB Total) 5.9 Windows 7 Ultimate System -------------------------------------------------------------------------------- Manufacturer SAMSUNG ELECTRONICS CO., LTD. Model RV409/RV509/RV709 Total amount of system memory 4.00 GB RAM System type 32-bit operating system Number of processor cores 2 64-bit capable Yes Storage -------------------------------------------------------------------------------- Total size of hard disk(s) 418 GB Disk partition (C:) 12 GB Free (50 GB Total) Media drive (D:) CD/DVD Disk partition (E:) 526 MB Free (191 GB Total) Disk partition (F:) 101 GB Free (177 GB Total) Graphics -------------------------------------------------------------------------------- Display adapter type Intel(R) HD Graphics Total available graphics memory 1562 MB Dedicated graphics memory 64 MB Dedicated system memory 0 MB Shared system memory 1498 MB Display adapter driver version 8.15.10.2202 Primary monitor resolution 1366x768 DirectX version DirectX 10 Network -------------------------------------------------------------------------------- Network Adapter Realtek PCIe GBE Family Controller Network Adapter Broadcom 802.11n Network Adapter Network Adapter Microsoft Virtual WiFi Miniport Adapter Notes -------------------------------------------------------------------------------- The gaming graphics score is based on the primary graphics adapter. If this system has linked or multiple graphics adapters, some software applications may see additional performance benefits. Any help is appreciated, and thanks in advance.

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  • Database platform migration from Windows-32bit to Linux-64bit

    - by [email protected]
    We have a customer which have all they core business database on RAC over Windows OS. Last year they were affected by a virus that destroyed the registry and all their RAC environments were "OUT OF ORDER", the result, thousand people on vacation for a day.They were distrustful about Linux and after came an agreement to migrate their Enterprise Manager from Windows to Linux (OMS and Repository). How we did demonstrate how powerful and easy is RMAN to migrate databases across platforms.Fist of check of target platform is available from sourceSQL> select platform_name from v$db_transportable_platform;PLATFORM_NAME-----------------------------------------------------------Microsoft Windows IA (32-bit)Linux IA (32-bit)HP Tru64 UNIXLinux IA (64-bit)HP Open VMSMicrosoft Windows IA (64-bit)Linux 64-bit for AMDMicrosoft Windows 64-bit for AMDSolaris Operating System (x86)Check database object as directories that can change across platforms, also check external tables.Startup source database in read only modeRun the following RMAN ScriptRMAN> connect target / RMAN> convert database on target platform convert script 'c:/temp/convert_grid.rman'transport script 'c:/TEMP/transporta_grid.sql' new database 'gridbd' format 'c:/temp/gridmydb%U' db_file_name_convert 'C:\oracle\oradata\grid','/oracle/gridbd/data2/data';(Notice tha path change on db_file_name_convert)Move from source to target:PfileNew scriptsexternal table filesbfilesdata filesCheck pfile, and ensure that the paths are OKCreate temporary control file to connect rmanExecute the RMAN scriptRMAN> connect target / RMAN> @/home/oracle/pboixeda/win2lnx.rmanShutdown the instance and remove temporary control filesRecreate controlfile/s, take care about the used paths.Execute the transport script, transporta_grid.sqlDue we were moving from a 32-bit architecture to a 64-bit architecture, there is bug reported in 386990.1 note, we had to recreate OLAP , check the note for more details. Alter or Recreate all necessary objects Launch utlrpAfter this experience with Linux they are on the way to migrate all their RAC from 10gR2 on Windows to 11gR2 Linux 64 bit.Hope it helps

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