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  • How do I implement a quaternion based camera?

    - by kudor gyozo
    I looked at several tutorials about this and when I thought I understood I tried to implement a quaternion based camera. The problem is it doesn't work correctly, after rotating for approx. 10 degrees it jumps back to -10 degrees. I have no idea what's wrong. I'm using openTK and it already has a quaternion class. I'm a noob at opengl, I'm doing this just for fun, and don't really understand quaternions, so probably I'm doing something stupid here. Here is some code: (Actually almost all the code except the methods that load and draw a vbo (it is taken from an OpenTK sample that demonstrates vbo-s)) I load a cube into a vbo and initialize the quaternion for the camera protected override void OnLoad(EventArgs e) { base.OnLoad(e); cameraPos = new Vector3(0, 0, 7); cameraRot = Quaternion.FromAxisAngle(new Vector3(0,0,-1), 0); GL.ClearColor(System.Drawing.Color.MidnightBlue); GL.Enable(EnableCap.DepthTest); vbo = LoadVBO(CubeVertices, CubeElements); } I load a perspective projection here. This is loaded at the beginning and every time I resize the window. protected override void OnResize(EventArgs e) { base.OnResize(e); GL.Viewport(0, 0, Width, Height); float aspect_ratio = Width / (float)Height; Matrix4 perpective = Matrix4.CreatePerspectiveFieldOfView(MathHelper.PiOver4, aspect_ratio, 1, 64); GL.MatrixMode(MatrixMode.Projection); GL.LoadMatrix(ref perpective); } Here I get the last rotation value and create a new quaternion that represents only the last rotation and multiply it with the camera quaternion. After this I transform this into axis-angle so that opengl can use it. (This is how I understood it from several online quaternion tutorials) protected override void OnRenderFrame(FrameEventArgs e) { base.OnRenderFrame(e); GL.Clear(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit); double speed = 1; double rx = 0, ry = 0; if (Keyboard[Key.A]) { ry = -speed * e.Time; } if (Keyboard[Key.D]) { ry = +speed * e.Time; } if (Keyboard[Key.W]) { rx = +speed * e.Time; } if (Keyboard[Key.S]) { rx = -speed * e.Time; } Quaternion tmpQuat = Quaternion.FromAxisAngle(new Vector3(0,1,0), (float)ry); cameraRot = tmpQuat * cameraRot; cameraRot.Normalize(); GL.MatrixMode(MatrixMode.Modelview); GL.LoadIdentity(); Vector3 axis; float angle; cameraRot.ToAxisAngle(out axis, out angle); GL.Rotate(angle, axis); GL.Translate(-cameraPos); Draw(vbo); SwapBuffers(); } Here are 2 images to explain better: I rotate a while and from this: it jumps into this Any help is appreciated. Update1: I add these to a streamwriter that writes into a file: sw.WriteLine("camerarot: X:{0} Y:{1} Z:{2} W:{3} L:{4}", cameraRot.X, cameraRot.Y, cameraRot.Z, cameraRot.W, cameraRot.Length); sw.WriteLine("ry: {0}", ry); The log is available here: http://www.pasteall.org/26133/text. At line 770 the cube jumps from right to left, when camerarot.Y changes signs. I don't know if this is normal. Update2 Here is the complete project.

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  • Does my use of the strategy pattern violate the fundamental MVC pattern in iOS?

    - by Goodsquirrel
    I'm about to use the 'strategy' pattern in my iOS app, but feel like my approach violates the somehow fundamental MVC pattern. My app is displaying visual "stories", and a Story consists (i.e. has @properties) of one Photo and one or more VisualEvent objects to represent e.g. animated circles or moving arrows on the photo. Each VisualEvent object therefore has a eventType @property, that might be e.g. kEventTypeCircle or kEventTypeArrow. All events have things in common, like a startTime @property, but differ in the way they are being drawn on the StoryPlayerView. Currently I'm trying to follow the MVC pattern and have a StoryPlayer object (my controller) that knows about both the model objects (like Story and all kinds of visual events) and the view object StoryPlayerView. To chose the right drawing code for each of the different visual event types, my StoryPlayer is using a switch statement. @implementation StoryPlayer // (...) - (void)showVisualEvent:(VisualEvent *)event onStoryPlayerView:storyPlayerView { switch (event.eventType) { case kEventTypeCircle: [self showCircleEvent:event onStoryPlayerView:storyPlayerView]; break; case kEventTypeArrow: [self showArrowDrawingEvent:event onStoryPlayerView:storyPlayerView]; break; // (...) } But switch statements for type checking are bad design, aren't they? According to Uncle Bob they lead to tight coupling and can and should almost always be replaced by polymorphism. Having read about the "Strategy"-Pattern in Head First Design Patterns, I felt this was a great way to get rid of my switch statement. So I changed the design like this: All specialized visual event types are now subclasses of an abstract VisualEvent class that has a showOnStoryPlayerView: method. @interface VisualEvent : NSObject - (void)showOnStoryPlayerView:(StoryPlayerView *)storyPlayerView; // abstract Each and every concrete subclass implements a concrete specialized version of this drawing behavior method. @implementation CircleVisualEvent - (void)showOnStoryPlayerView:(StoryPlayerView *)storyPlayerView { [storyPlayerView drawCircleAtPoint:self.position color:self.color lineWidth:self.lineWidth radius:self.radius]; } The StoryPlayer now simply calls the same method on all types of events. @implementation StoryPlayer - (void)showVisualEvent:(VisualEvent *)event onStoryPlayerView:storyPlayerView { [event showOnStoryPlayerView:storyPlayerView]; } The result seems to be great: I got rid of the switch statement, and if I ever have to add new types of VisualEvents in the future, I simply create new subclasses of VisualEvent. And I won't have to change anything in StoryPlayer. But of cause this approach violates the MVC pattern since now my model has to know about and depend on my view! Now my controller talks to my model and my model talks to the view calling methods on StoryPlayerView like drawCircleAtPoint:color:lineWidth:radius:. But this kind of calls should be controller code not model code, right?? Seems to me like I made things worse. I'm confused! Am I completely missing the point of the strategy pattern? Is there a better way to get rid of the switch statement without breaking model-view separation?

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  • Dual Screen will only mirror after 12.04 upgrade

    - by Ne0
    I have been using Ubuntu with a dual screen for years now, after upgrading to 12.04 LTS i cannot get my dual screen working properly Graphics: 01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI RV350 AR [Radeon 9600] 01:00.1 Display controller: Advanced Micro Devices [AMD] nee ATI RV350 AR [Radeon 9600] (Secondary) I noticed i was using open source drivers and attempted to install official binaries using the methods in this thread. Output: liam@liam-desktop:~$ sudo apt-get install fglrx fglrx-amdcccle Reading package lists... Done Building dependency tree Reading state information... Done The following packages will be upgraded: fglrx fglrx-amdcccle 2 upgraded, 0 newly installed, 0 to remove and 12 not upgraded. Need to get 45.1 MB of archives. After this operation, 739 kB of additional disk space will be used. Get:1 http://gb.archive.ubuntu.com/ubuntu/ precise/restricted fglrx i386 2:8.960-0ubuntu1 [39.2 MB] Get:2 http://gb.archive.ubuntu.com/ubuntu/ precise/restricted fglrx-amdcccle i386 2:8.960-0ubuntu1 [5,883 kB] Fetched 45.1 MB in 1min 33s (484 kB/s) (Reading database ... 328081 files and directories currently installed.) Preparing to replace fglrx 2:8.951-0ubuntu1 (using .../fglrx_2%3a8.960-0ubuntu1_i386.deb) ... Removing all DKMS Modules Error! There are no instances of module: fglrx 8.951 located in the DKMS tree. Done. Unpacking replacement fglrx ... Preparing to replace fglrx-amdcccle 2:8.951-0ubuntu1 (using .../fglrx-amdcccle_2%3a8.960-0ubuntu1_i386.deb) ... Unpacking replacement fglrx-amdcccle ... Processing triggers for ureadahead ... ureadahead will be reprofiled on next reboot Setting up fglrx (2:8.960-0ubuntu1) ... update-alternatives: warning: forcing reinstallation of alternative /usr/lib/fglrx/ld.so.conf because link group i386-linux-gnu_gl_conf is broken. update-alternatives: warning: skip creation of /etc/OpenCL/vendors/amdocl64.icd because associated file /usr/lib/fglrx/etc/OpenCL/vendors/amdocl64.icd (of link group i386-linux-gnu_gl_conf) doesn't exist. update-alternatives: warning: skip creation of /usr/lib32/libaticalcl.so because associated file /usr/lib32/fglrx/libaticalcl.so (of link group i386-linux-gnu_gl_conf) doesn't exist. update-alternatives: warning: skip creation of /usr/lib32/libaticalrt.so because associated file /usr/lib32/fglrx/libaticalrt.so (of link group i386-linux-gnu_gl_conf) doesn't exist. update-alternatives: warning: forcing reinstallation of alternative /usr/lib/fglrx/ld.so.conf because link group i386-linux-gnu_gl_conf is broken. update-alternatives: warning: skip creation of /etc/OpenCL/vendors/amdocl64.icd because associated file /usr/lib/fglrx/etc/OpenCL/vendors/amdocl64.icd (of link group i386-linux-gnu_gl_conf) doesn't exist. update-alternatives: warning: skip creation of /usr/lib32/libaticalcl.so because associated file /usr/lib32/fglrx/libaticalcl.so (of link group i386-linux-gnu_gl_conf) doesn't exist. update-alternatives: warning: skip creation of /usr/lib32/libaticalrt.so because associated file /usr/lib32/fglrx/libaticalrt.so (of link group i386-linux-gnu_gl_conf) doesn't exist. update-initramfs: deferring update (trigger activated) update-initramfs: Generating /boot/initrd.img-3.2.0-25-generic-pae Loading new fglrx-8.960 DKMS files... Building only for 3.2.0-25-generic-pae Building for architecture i686 Building initial module for 3.2.0-25-generic-pae Done. fglrx: Running module version sanity check. - Original module - No original module exists within this kernel - Installation - Installing to /lib/modules/3.2.0-25-generic-pae/updates/dkms/ depmod....... DKMS: install completed. update-initramfs: deferring update (trigger activated) Processing triggers for bamfdaemon ... Rebuilding /usr/share/applications/bamf.index... Setting up fglrx-amdcccle (2:8.960-0ubuntu1) ... Processing triggers for initramfs-tools ... update-initramfs: Generating /boot/initrd.img-3.2.0-25-generic-pae Processing triggers for libc-bin ... ldconfig deferred processing now taking place liam@liam-desktop:~$ sudo aticonfig --initial -f aticonfig: No supported adapters detected When i attempt to get my settings back to what they were before upgrading i get this message requested position/size for CRTC 81 is outside the allowed limit: position=(1440, 0), size=(1440, 900), maximum=(1680, 1680) and GDBus.Error:org.gtk.GDBus.UnmappedGError.Quark._gnome_2drr_2derror_2dquark.Code3: requested position/size for CRTC 81 is outside the allowed limit: position=(1440, 0), size=(1440, 900), maximum=(1680, 1680) Any idea's on what i need to do to fix this issue?

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  • Thinktecture.IdentityModel: Comparing Strings without leaking Timinig Information

    - by Your DisplayName here!
    Paul Hill commented on a recent post where I was comparing HMACSHA256 signatures. In a nutshell his complaint was that I am leaking timing information while doing so – or in other words, my code returned faster with wrong (or partially wrong) signatures than with the correct signature. This can be potentially used for timing attacks like this one. I think he got a point here, especially in the era of cloud computing where you can potentially run attack code on the same physical machine as your target to do high resolution timing analysis (see here for an example). It turns out that it is not that easy to write a time-constant string comparer due to all sort of (unexpected) clever optimization mechanisms in the CLR. With the help and feedback of Paul and Shawn I came up with this: Structure the code in a way that the CLR will not try to optimize it In addition turn off optimization (just in case a future version will come up with new optimization methods) Add a random sleep when the comparison fails (using Shawn’s and Stephen’s nice Random wrapper for RNGCryptoServiceProvider). You can find the full code in the Thinktecture.IdentityModel download. [MethodImpl(MethodImplOptions.NoOptimization)] public static bool IsEqual(string s1, string s2) {     if (s1 == null && s2 == null)     {         return true;     }       if (s1 == null || s2 == null)     {         return false;     }       if (s1.Length != s2.Length)     {         return false;     }       var s1chars = s1.ToCharArray();     var s2chars = s2.ToCharArray();       int hits = 0;     for (int i = 0; i < s1.Length; i++)     {         if (s1chars[i].Equals(s2chars[i]))         {             hits += 2;         }         else         {             hits += 1;         }     }       bool same = (hits == s1.Length * 2);       if (!same)     {         var rnd = new CryptoRandom();         Thread.Sleep(rnd.Next(0, 10));     }       return same; }

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  • Implicit and Explicit implementations for Multiple Interface inheritance

    Following C#.NET demo explains you all the scenarios for implementation of Interface methods to classes. There are two ways you can implement a interface method to a class. 1. Implicit Implementation 2. Explicit Implementation. Please go though the sample. using System;   namespace ImpExpTest { class Program { static void Main(string[] args) { C o3 = new C(); Console.WriteLine(o3.fu());   I1 o1 = new C(); Console.WriteLine(o1.fu());   I2 o2 = new C(); Console.WriteLine(o2.fu());   var o4 = new C(); //var is considered as C Console.WriteLine(o4.fu());   var o5 = (I1)new C(); //var is considered as I1 Console.WriteLine(o5.fu());   var o6 = (I2)new C(); //var is considered as I2 Console.WriteLine(o6.fu());   D o7 = new D(); Console.WriteLine(o7.fu());   I1 o8 = new D(); Console.WriteLine(o8.fu());   I2 o9 = new D(); Console.WriteLine(o9.fu()); } }   interface I1 { string fu(); }   interface I2 { string fu(); }   class C : I1, I2 { #region Imicitly Defined I1 Members public string fu() { return "Hello C"; } #endregion Imicitly Defined I1 Members   #region Explicitly Defined I1 Members   string I1.fu() { return "Hello from I1"; }   #endregion Explicitly Defined I1 Members   #region Explicitly Defined I2 Members   string I2.fu() { return "Hello from I2"; }   #endregion Explicitly Defined I2 Members }   class D : C { #region Imicitly Defined I1 Members public string fu() { return "Hello from D"; } #endregion Imicitly Defined I1 Members } }.csharpcode, .csharpcode pre{ font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/}.csharpcode pre { margin: 0em; }.csharpcode .rem { color: #008000; }.csharpcode .kwrd { color: #0000ff; }.csharpcode .str { color: #006080; }.csharpcode .op { color: #0000c0; }.csharpcode .preproc { color: #cc6633; }.csharpcode .asp { background-color: #ffff00; }.csharpcode .html { color: #800000; }.csharpcode .attr { color: #ff0000; }.csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em;}.csharpcode .lnum { color: #606060; }Output:-Hello C Hello from I1 Hello from I2 Hello C Hello from I1 Hello from I2 Hello from D Hello from I1 Hello from I2 span.fullpost {display:none;}

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  • Having fun with Reflection

    - by Nick Harrison
    I was once asked in a technical interview what I could tell them about Reflection.   My response, while a little tongue in cheek was that "I can tell you it is one of my favorite topics to talk about" I did get a laugh out of that and it was a great ice breaker.    Reflection may not be the answer for everything, but it often can be, or maybe even should be.     I have posted in the past about my favorite CopyTo method.   It can come in several forms and is often very useful.   I explain it further and expand on the basic idea here  The basic idea is to allow reflection to loop through the properties of two objects and synchronize the ones that are in common.   I love this approach for data binding and passing data across the layers in an application. Recently I have been working on a project leveraging Data Transfer Objects to pass data through WCF calls.   We won't go into how the architecture got this way, but in essence there is a partial duplicate inheritance hierarchy where there is a related Domain Object for each Data Transfer Object.     The matching objects do not share a common ancestor or common interface but they will have the same properties in common.    By passing the problems with this approach, let's talk about how Reflection and our friendly CopyTo could make the most of this bad situation without having to change too much. One of the problems is keeping the two sets of objects in synch.   For this particular project, the DO has all of the functionality and the DTO is used to simply transfer data back and forth.    Both sets of object have parallel hierarchies with the same properties being defined at the corresponding levels.   So we end with BaseDO,  BaseDTO, GenericDO, GenericDTO, ProcessAreaDO,  ProcessAreaDTO, SpecializedProcessAreaDO, SpecializedProcessAreaDTO, TableDo, TableDto. and so on. Without using Reflection and a CopyTo function, tremendous care and effort must be made to keep the corresponding objects in synch.    New properties can be added at any level in the inheritance and must be kept in synch at all subsequent layers.    For this project we have come up with a clever approach of calling a base GetDo or UpdateDto making sure that the same method at each level of inheritance is called.    Each level is responsible for updating the properties at that level. This is a lot of work and not keeping it in synch can create all manner of problems some of which are very difficult to track down.    The other problem is the type of code that this methods tend to wind up with. You end up with code like this: Transferable dto = new Transferable(); base.GetDto(dto); dto.OfficeCode = GetDtoNullSafe(officeCode); dto.AccessIndicator = GetDtoNullSafe(accessIndicator); dto.CaseStatus = GetDtoNullSafe(caseStatus); dto.CaseStatusReason = GetDtoNullSafe(caseStatusReason); dto.LevelOfService = GetDtoNullSafe(levelOfService); dto.ReferralComments = referralComments; dto.Designation = GetDtoNullSafe(designation); dto.IsGoodCauseClaimed = GetDtoNullSafe(isGoodCauseClaimed); dto.GoodCauseClaimDate = goodCauseClaimDate;       One obvious problem is that this is tedious code.   It is error prone code.    Adding helper functions like GetDtoNullSafe help out immensely, but there is still an easier way. We can bypass the tedious code, by pass the complex inheritance tricks, and reduce all of this to a single method in the base class. TransferObject dto = new TransferObject(); CopyTo (this, dto); return dto; In the case of this one project, such a change eliminated the need for 20% of the total code base and a whole class of unit test cases that made sure that all of the properties were in synch. The impact of such a change also needs to include the on going time savings and the improvements in quality that can arise from them.    Developers who are not worried about keeping the properties in synch across mirrored object hierarchies are freed to worry about more important things like implementing business requirements.

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  • Silverlight Cream for January 13, 2011 -- #1026

    - by Dave Campbell
    In this Issue: András Velvárt, Tony Champion, Joost van Schaik, Jesse Liberty, Shawn Wildermuth, John Papa, Michael Crump, Sacha Barber, Alex Knight, Peter Kuhn, Senthil Kumar, Mike Hole, and WindowsPhoneGeek. Above the Fold: Silverlight: "Create Custom Speech Bubbles in Silverlight." Michael Crump WP7: "Architecting WP7 - Part 9 of 10: Threading" Shawn Wildermuth Expression Blend: "PathListBox: Text on the path" Alex Knight From SilverlightCream.com: Behaviors for accessing the Windows Phone 7 MarketPlace and getting feedback András Velvárt shares almost insider information about how to get some user interaction with your WP7 app in the form of feedback ... he has 4 behaviors taken straight from his very cool SufCube app that he's sharing. Reloading a Collection in the PivotViewer Tony Champion keeps working with the PivotViewer ... this time discussing the fact that you can't Reload or Refresh the current collection from the server ... at least not initially, but he did find one :) Tombstoning MVVMLight ViewModels with SilverlightSerializer on Windows Phone 7 Joost van Schaik takes a shot at helping us all with Tombstoning a WP7 app... he's using Mike Talbot's SilverlightSerializer and created extension methods for it for tombstoning that he's willing to share with us. Windows Phone From Scratch #17: MVVM Light Toolkit Soup To Nuts Part 2 Jesse Liberty is up to Part 17 in his WP7 series, and this is the 2nd post on MVVMLight and WP7, and is digging into behaviors. Architecting WP7 - Part 9 of 10: Threading Shawn Wildermuth is up to part 9 of 10 in his series on Architecting WP7 apps. This episode finds Shawn discussing Threading ... know how to use and choose between BackgroundWorker and ThreadPool? ... Shawn will explain. Silverlight TV 57: Performance Tuning Your Apps In the latest Silverlight TV, John Papa chats with Mike Cook about tuning your Silverlight app to get the performance up there where your users will be happy. Create Custom Speech Bubbles in Silverlight. Michael Crump's already gotten a lot of airplay out of this, but it's so cool.. comic-style callout shapes without using the dlls that you normally would... in other words, paths, and very cool hand-drawn looks on some too... very cool, Michael! Showcasing Cinch MVVM framework / PRISM 4 interoperability Sacha Barber has a post up on CodeProject that demonstratest using Cinch and Prism4 together... handily using MEF since Cinch relies on MEFedMVVM... this is a heck of a post... lots of code, lots of explanations. PathListBox: Text on the path Alex Knight keeps making this PathListBox series better ... this time he is putting text on the path... moving text... too cool, Alex! Windows Phone 7: Pinch Gesture Sample Peter Kuhn digs into the WP7 toolkit and examines GestureListener, pinch events, and clipping... examples and code supplied. How to change the StartPage of the Windows Phone 7 Application in Visual Studio 2010 ? Senthil Kumar discusses how to change the StartPage of your WP7 app, or get the program running if you happen to move or rename MainPage.xaml WP7 Text Boxes – OnEnter (my 1st Behaviour) Mike Hole has a post up about the issue with the keyboard appearing in front of the textbox, and maybe using the enter key to drop it... and he's developed a behavior for that process. WP7 ContextMenu in depth | Part1: key concepts and API WindowsPhoneGeek has some good articles that I haven't posted, but I'll catch up. This one is a nice tutorial on the WP7 Context menu... good explanation, diagrams, and code. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Deploying Data Mining Models using Model Export and Import

    - by [email protected]
    In this post, we'll take a look at how Oracle Data Mining facilitates model deployment. After building and testing models, a next step is often putting your data mining model into a production system -- referred to as model deployment. The ability to move data mining model(s) easily into a production system can greatly speed model deployment, and reduce the overall cost. Since Oracle Data Mining provides models as first class database objects, models can be manipulated using familiar database techniques and technology. For example, one or more models can be exported to a flat file, similar to a database table dump file (.dmp). This file can be moved to a different instance of Oracle Database EE, and then imported. All methods for exporting and importing models are based on Oracle Data Pump technology and found in the DBMS_DATA_MINING package. Before performing the actual export or import, a directory object must be created. A directory object is a logical name in the database for a physical directory on the host computer. Read/write access to a directory object is necessary to access the host computer file system from within Oracle Database. For our example, we'll work in the DMUSER schema. First, DMUSER requires the privilege to create any directory. This is often granted through the sysdba account. grant create any directory to dmuser; Now, DMUSER can create the directory object specifying the path where the exported model file (.dmp) should be placed. In this case, on a linux machine, we have the directory /scratch/oracle. CREATE OR REPLACE DIRECTORY dmdir AS '/scratch/oracle'; If you aren't sure of the exact name of the model or models to export, you can find the list of models using the following query: select model_name from user_mining_models; There are several options when exporting models. We can export a single model, multiple models, or all models in a schema using the following procedure calls: BEGIN   DBMS_DATA_MINING.EXPORT_MODEL ('MY_MODEL.dmp','dmdir','name =''MY_DT_MODEL'''); END; BEGIN   DBMS_DATA_MINING.EXPORT_MODEL ('MY_MODELS.dmp','dmdir',              'name IN (''MY_DT_MODEL'',''MY_KM_MODEL'')'); END; BEGIN   DBMS_DATA_MINING.EXPORT_MODEL ('ALL_DMUSER_MODELS.dmp','dmdir'); END; A .dmp file can be imported into another schema or database using the following procedure call, for example: BEGIN   DBMS_DATA_MINING.IMPORT_MODEL('MY_MODELS.dmp', 'dmdir'); END; As with models from any data mining tool, when moving a model from one environment to another, care needs to be taken to ensure the transformations that prepare the data for model building are matched (with appropriate parameters and statistics) in the system where the model is deployed. Oracle Data Mining provides automatic data preparation (ADP) and embedded data preparation (EDP) to reduce, or possibly eliminate, the need to explicitly transport transformations with the model. In the case of ADP, ODM automatically prepares the data and includes the necessary transformations in the model itself. In the case of EDP, users can associate their own transformations with attributes of a model. These transformations are automatically applied when applying the model to data, i.e., scoring. Exporting and importing a model with ADP or EDP results in these transformations being immediately available with the model in the production system.

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  • Announcement: Employee Info Starter Kit (v5.0) is Released

    - by Mohammad Ashraful Alam
    Ever wanted to have a simple jQuery menu bound with ASP.NET web site map file? Ever wanted to have cool css design stuffs implemented on your ASP.NET data bound controls? Ever wanted to let Visual Studio generate logical layers for you, which can be easily tested, customized and bound with ASP.NET data controls? If your answers with respect to above questions are ‘yes’, then you will probably happy to try out latest release (v5.0) of Employee Starter Kit, which is intended to address different types of real world challenges faced by web application developers when performing common CRUD operations. Using a single database table ‘Employee’, the current release illustrates how to utilize Microsoft ASP.NET 4.0 Web Form Data Controls, Entity Framework 4.0 and Visual Studio 2010 effectively in that context. Employee Info Starter Kit is an open source ASP.NET project template that is highly influenced by the concept ‘Pareto Principle’ or 80-20 rule, where it is targeted to enable a web developer to gain 80% productivity with 20% of effort with respect to learning curve and production. This project template is titled as “Employee Info Starter Kit”, which was initially hosted on Microsoft Code Gallery and been downloaded 1, 50,000+ of copies afterword.  The latest version of this starter kit is hosted in Codeplex. Release Highlights User End Functional Specification The user end functionalities of this starter kit are pretty simple and straight forward that are focused in to perform CRUD operation on employee records as described below. Creating a new employee record Read existing employee records Update an existing employee record Delete existing employee records Architectural Overview Simple 3 layer architecture (presentation, business logic and data access layer) ASP.NET web form based user interface Built-in code generators for logical layers, implemented in Visual Studio default template engine (T4) Built-in Entity Framework entities as business entities (aka: data containers) Data Mapper design pattern based Data Access Layer, implemented in C# and Entity Framework Domain Model design pattern based Business Logic Layer, implemented in C# Object Model for Cross Cutting Concerns (such as validation, logging, exception management) Minimum System Requirements Visual Studio 2010 (Web Developer Express Edition) or higher Sql Server 2005 (Express Edition) or higher Technology Utilized Programming Languages/Scripts Browser side: JavaScript Web server side: C# Code Generation Template: T-4 Template Frameworks .NET Framework 4.0 JavaScript Framework: jQuery 1.5.1 CSS Framework: 960 grid system .NET Framework Components .NET Entity Framework .NET Optional/Named Parameters (new in .net 4.0) .NET Tuple (new in .net 4.0) .NET Extension Method .NET Lambda Expressions .NET Anonymous Type .NET Query Expressions .NET Automatically Implemented Properties .NET LINQ .NET Partial Classes and Methods .NET Generic Type .NET Nullable Type ASP.NET Meta Description and Keyword Support (new in .net 4.0) ASP.NET Routing (new in .net 4.0) ASP.NET Grid View (CSS support for sorting - (new in .net 4.0)) ASP.NET Repeater ASP.NET Form View ASP.NET Login View ASP.NET Site Map Path ASP.NET Skin ASP.NET Theme ASP.NET Master Page ASP.NET Object Data Source ASP.NET Role Based Security Getting Started Guide To see Employee Info Starter Kit in action is pretty easy! Download the latest version. Extract the file. From the extracted folder click the C# project file (Eisk.Web.csproj) to open it in Visual Studio 2010 Hit Ctrl+F5! The current release (v5.0) of Employee Info Starter Kit is properly packaged, fully documented and well tested. If you want to learn more about it in details, just check the following links: Release Home Page Installation Walkthrough Hand on Coding Walkthrough Technical Reference Enjoy!

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  • Asp.net Session State Revisited

    - by karan@dotnet
    Every now and then I see doubts and queries which I believe is the most discussed topic in the .net environment - Asp.net Sessions. So what really are they, why are they needed and what does browser and .net do with it. These and some of the other questions I hope to answer with this post. Because of the stateless nature of the HTTP protocol there is always a need of state management in a web application. There are many other ways to store data but I feel Session state is amongst the most powerful one. The ASP.NET session state is a technology that lets you store server-side, user-specific data. Our web applications can then use data to process request from the user for which the session state was instantiated. So when does a session is first created? When we start a asp.net application a non-expiring cookie is created and its called as ASP.NET_SessionId. Basically there are two methods for this depending upon how you configure this setting in your config file. The session ID can be a part of cookie as discussed above(called as ASP.NET_SessionId) or it is embedded in the browser’s URL. For the latter part we have to set cookie-less session in our web.config file. These Session ID’s are 120-bit random number that is represented by 20-character string. The cookie will be alive until you close your browser. If you browse from one app to another within the same domain, then both the apps will use the same session ID to track the session state. Why reuse? so that you don’t have to create a new session ID for each request. One can abandon one particular Session by calling Session.Abandon() which will stop the page processing and clear out the session data. A subsequent page request causes a brand new session object to be instantiated. So what happened to my cookie? Well the session cookie is still there even when one Session.Abandon() is called and another session object is created. The Session.Abandon() lets you clear out your session state without waiting for session timeout. By default, this time-out is a 20-minute sliding expiration. This expiration is refreshed every time that the user makes a request to the Web site and presents the session ID cookie. The Abandon method sets a flag in the session state object that indicates that the session state should be abandoned. If your app does not have global.asax then your session cookie will be killed at the end of each page request. So you need to have a global.asax file and Session_Start() handler to make sure that the session cookie will remain intact once its issued after the first page hit. The runtime invokes global.asax’s Session_OnEnd() when you call Session.Abandon() or the session times out. The session manager stores session data in HttpCache with sliding expiration where this timeout can be configured in the <sessionState> of web.config file. When the timeout is up the HttpCache will remove the session state object. Sometimes we want particular pages not to time out as compared to other pages in our applications. We can handle this in two ways. First, we can set a timer or may be a JavaScript function that refreshes the page after fixed intervals of time. The only thing being the page being cached locally and then the request is not made to the server so to prevent that you can add this to your page: <%@ OutputCache Location="None" VaryByParam="None" %> Second approach is to move your page into its own folder and then add a web.config to that folder to control the timeout. Also not all pages in your application will need access to session state. For those pages that do not, you can indicate that session state is not needed and prevent session data from being fetched from the store in requests to these pages. You can disable the session state at page level like this:<%@ Page EnableSessionState="False" %>tbc…

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  • Employee Info Starter Kit: Project Mission

    - by Mohammad Ashraful Alam
    Employee Info Starter Kit is an open source ASP.NET project template that is intended to address different types of real world challenges faced by web application developers when performing common CRUD operations. Using a single database table ‘Employee’, it illustrates how to utilize Microsoft ASP.NET 4.0, Entity Framework 4.0 and Visual Studio 2010 effectively in that context. Employee Info Starter Kit is highly influenced by the concept ‘Pareto Principle’ or 80-20 rule. where it is targeted to enable a web developer to gain 80% productivity with 20% of effort with respect to learning curve and production. User Stories The user end functionalities of this starter kit are pretty simple and straight forward that are focused in to perform CRUD operation on employee records as described below. Creating a new employee record Read existing employee record Update an existing employee record Delete existing employee records Key Technology Areas ASP.NET 4.0 Entity Framework 4.0 T-4 Template Visual Studio 2010 Architectural Objective There is no universal architecture which can be considered as the best for all sorts of applications around the world. Based on requirements, constraints, environment, application architecture can differ from one to another. Trade-off factors are one of the important considerations while deciding a particular architectural solution. Employee Info Starter Kit is highly influenced by the concept ‘Pareto Principle’ or 80-20 rule, where it is targeted to enable a web developer to gain 80% productivity with 20% of effort with respect to learning curve and production. “Productivity” as the architectural objective typically also includes other trade-off factors as well as, such as testability, flexibility, performance etc. Fortunately Microsoft .NET Framework 4.0 and Visual Studio 2010 includes lots of great features that have been implemented cleverly in this project to reduce these trade-off factors in the minimum level. Why Employee Info Starter Kit is Not a Framework? Application frameworks are really great for productivity, some of which are really unavoidable in this modern age. However relying too many frameworks may overkill a project, as frameworks are typically designed to serve wide range of different usage and are less customizable or editable. On the other hand having implementation patterns can be useful for developers, as it enables them to adjust application on demand. Employee Info Starter Kit provides hundreds of “connected” snippets and implementation patterns to demonstrate problem solutions in actual production environment. It also includes Visual Studio T-4 templates that generate thousands lines of data access and business logic layer repetitive codes in literally few seconds on the fly, which are fully mock testable due to language support for partial methods and latest support for mock testing in Entity Framework. Why Employee Info Starter Kit is Different than Other Open-source Web Applications? Software development is one of the rapid growing industries around the globe, where the technology is being updated very frequently to adapt greater challenges over time. There are literally thousands of community web sites, blogs and forums that are dedicated to provide support to adapt new technologies. While some are really great to enable learning new technologies quickly, in most cases they are either too “simple and brief” to be used in real world scenarios or too “complex and detailed” which are typically focused to achieve a product goal (such as CMS, e-Commerce etc) from "end user" perspective and have a long duration learning curve with respect to the corresponding technology. Employee Info Starter Kit, as a web project, is basically "developer" oriented which actually considers a hybrid approach as “simple and detailed”, where a simple domain has been considered to intentionally illustrate most of the architectural and implementation challenges faced by web application developers so that anyone can dive into deep into the corresponding new technology or concept quickly. Roadmap Since its first release by 2008 in MSDN Code Gallery, Employee Info Starter Kit gained a huge popularity in ASP.NET community and had 1, 50,000+ downloads afterwards. Being encouraged with this great response, we have a strong commitment for the community to provide support for it with respect to latest technologies continuously. Currently hosted in Codeplex, this community driven project is planned to have a wide range of individual editions, each of which will be focused on a selected application architecture, framework or platform, such as ASP.NET Webform, ASP.NET Dynamic Data, ASP.NET MVC, jQuery Ajax (RIA), Silverlight (RIA), Azure Service Platform (Cloud), Visual Studio Automated Test etc. See here for full list of current and future editions.

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  • Software Architecture verses Software Design

    Recently, I was asked what the differences between software architecture and software design are. At a very superficial level both architecture and design seem to mean relatively the same thing. However, if we examine both of these terms further we will find that they are in fact very different due to the level of details they encompass. Software Architecture can be defined as the essence of an application because it deals with high level concepts that do not include any details as to how they will be implemented. To me this gives stakeholders a view of a system or application as if someone was viewing the earth from outer space. At this distance only very basic elements of the earth can be detected like land, weather and water. As the viewer comes closer to earth the details in this view start to become more defined. Details about the earth’s surface will start to actually take form as well as mane made structures will be detected. The process of transitioning a view from outer space to inside our earth’s atmosphere is similar to how an architectural concept is transformed to an architectural design. From this vantage point stakeholders can start to see buildings and other structures as if they were looking out of a small plane window. This distance is still high enough to see a large area of the earth’s surface while still being able to see some details about the surface. This viewing point is very similar to the actual design process of an application in that it takes the very high level architectural concept or concepts and applies concrete design details to form a software design that encompasses the actual implementation details in the form of responsibilities and functions. Examples of these details include: interfaces, components, data, and connections. In review, software architecture deals with high level concepts without regard to any implementation details. Software design on the other hand takes high level concepts and applies concrete details so that software can be implemented. As part of the transition between software architecture to the creation of software design an evaluation on the architecture is recommended. There are several benefits to including this step as part of the transition process. It allows for projects to ensure that they are on the correct path as to meeting the stakeholder’s requirement goals, identifies possible cost savings and can be used to find missing or nonspecific requirements that cause ambiguity in a design. In the book “Evaluating Software Architectures: Methods and Case Studies”, they define key benefits to adding an architectural review process to ensure that an architecture is ready to move on to the design phase. Benefits to evaluating software architecture: Gathers all stakeholders to communicate about the project Goals are clearly defined in regards to the creation or validation of specific requirements Goals are prioritized so that when conflicts occur decisions will be made based on goal priority Defines a clear expectation of the architecture so that all stakeholders have a keen understanding of the project Ensures high quality documentation of the architecture Enables discoveries of architectural reuse  Increases the quality of architecture practices. I can remember a few projects that I worked on that could have really used an architectural review prior to being passed on to developers. This project was to create some new advertising space on the company’s website in order to sell space based on the location and some other criteria. I was one of the developer selected to lead this project and I was given a high level design concept and a long list of ever changing requirements due to the fact that sales department had no clear direction as to what exactly the project was going to do or how they were going to bill the clients once they actually agreed to purchase the Ad space. In my personal opinion IT should have pushed back to have the requirements further articulated instead of forcing programmers to code blindly attempting to build such an ambiguous project.  Unfortunately, we had to suffer with this project for about 4 months when it should have only taken 1.5 to complete due to the constantly changing and unclear requirements. References  Clements, P., Kazman, R., & Klein, M. (2002). Evaluating Software Architectures. Westford, Massachusetts: Courier Westford. 

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  • Unit Testing DateTime – The Crazy Way

    - by João Angelo
    We all know that the process of unit testing code that depends on DateTime, particularly the current time provided through the static properties (Now, UtcNow and Today), it’s a PITA. If you go ask how to unit test DateTime.Now on stackoverflow I’ll bet that you’ll get two kind of answers: Encapsulate the current time in your own interface and use a standard mocking framework; Pull out the big guns like Typemock Isolator, JustMock or Microsoft Moles/Fakes and mock the static property directly. Now each alternative has is pros and cons and I would have to say that I glean more to the second approach because the first adds a layer of abstraction just for the sake of testability. However, the second approach depends on commercial tools that not every shop wants to buy or in the not so friendly Microsoft Moles. (Sidenote: Moles is now named Fakes and it will ship with VS 2012) This tends to leave people without an acceptable and simple solution so after reading another of these types of questions in SO I came up with yet another alternative, one based on the first alternative that I presented here but tries really hard to not get in your way with yet another layer of abstraction. So, without further dues, I present you, the Tardis. The Tardis is single section of conditionally compiled code that overrides the meaning of the DateTime expression inside a single class. You still get the normal coding experience of using DateTime all over the place, but in a DEBUG compilation your tests will be able to mock every static method or property of the DateTime class. An example follows, while the full Tardis code can be downloaded from GitHub: using System; using NSubstitute; using NUnit.Framework; using Tardis; public class Example { public Example() : this(string.Empty) { } public Example(string title) { #if DEBUG this.DateTime = DateTimeProvider.Default; this.Initialize(title); } internal IDateTimeProvider DateTime { get; set; } internal Example(string title, IDateTimeProvider provider) { this.DateTime = provider; #endif this.Initialize(title); } private void Initialize(string title) { this.Title = title; this.CreatedAt = DateTime.UtcNow; } private string title; public string Title { get { return this.title; } set { this.title = value; this.UpdatedAt = DateTime.UtcNow; } } public DateTime CreatedAt { get; private set; } public DateTime UpdatedAt { get; private set; } } public class TExample { public void T001() { // Arrange var tardis = Substitute.For<IDateTimeProvider>(); tardis.UtcNow.Returns(new DateTime(2000, 1, 1, 6, 6, 6)); // Act var sut = new Example("Title", tardis); // Assert Assert.That(sut.CreatedAt, Is.EqualTo(tardis.UtcNow)); } public void T002() { // Arrange var tardis = Substitute.For<IDateTimeProvider>(); var sut = new Example("Title", tardis); tardis.UtcNow.Returns(new DateTime(2000, 1, 1, 6, 6, 6)); // Act sut.Title = "Updated"; // Assert Assert.That(sut.UpdatedAt, Is.EqualTo(tardis.UtcNow)); } } This approach is also suitable for other similar classes with commonly used static methods or properties like the ConfigurationManager class.

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  • Weblogic 10.3.4 (PS3) nodemanager wont start?

    - by angelo.santagata
    Hi all, well Im back from Australia and one of the things which happened was Oracle announced the PS3 release of oracles SOA & Webcenter products have been released. Now I normally use pre-installed images but I always like to install the products at least once that way I get to see its installation caveats.. Here’s one. Installation on Windows 7 64bit, 64bit JVM, generic weblogic Server installer. All worked fine, EXCEPT I cant start the node manager, I get the following error <08-Feb-2011 17:16:48> <INFO> <Loading domains file: D:\products\wls1034\WLSERV~1.3\common\NODEMA~1\nodemanager.domains> <08-Feb-2011 17:16:48> <SEVERE> <Fatal error in node manager server> weblogic.nodemanager.common.ConfigException: Native version is enabled but nodemanager native library could not be loaded     at weblogic.nodemanager.server.NMServerConfig.initProcessControl(NMServerConfig.java:249)     at weblogic.nodemanager.server.NMServerConfig.<init>(NMServerConfig.java:190)     at weblogic.nodemanager.server.NMServer.init(NMServer.java:182)     at weblogic.nodemanager.server.NMServer.<init>(NMServer.java:148)     at weblogic.nodemanager.server.NMServer.main(NMServer.java:390)     at weblogic.NodeManager.main(NodeManager.java:31) Caused by: java.lang.UnsatisfiedLinkError: D:\products\wls1034\wlserver_10.3\server\native\win\32\nodemanager.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform     at java.lang.ClassLoader$NativeLibrary.load(Native Method)     at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1803)     at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1728)     at java.lang.Runtime.loadLibrary0(Runtime.java:823)     at java.lang.System.loadLibrary(System.java:1028)     at weblogic.nodemanager.util.WindowsProcessControl.<init>(WindowsProcessControl.java:17)     at weblogic.nodemanager.util.ProcessControlFactory.getProcessControl(ProcessControlFactory.java:24)     at weblogic.nodemanager.server.NMServerConfig.initProcessControl(NMServerConfig.java:247)     ... 5 more Ok it appears that the node manager has gotten confused and thinks this is a 32bit install of Weblogic Server whereas it is the 64bit install.. Might have been something I did, or didnt do, on installation (e.g. –d64 on the jvm command line), however the workaround is pretty easy. 1. Create a file called nodemanager.properties in %WL_HOME%\common\nodemanager on my machine it was D:\products\wls1034\wlserver_10.3\common\nodemanager 2. Add the following line to it NativeVersionEnabled=false 3. And start it up!, this will force it not to use .DLL files and use emulation/non native methods instead..  

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  • JustMock is here !!

    - by mehfuzh
    As announced earlier by Hristo Kosev at Telerik blogs , we have started giving out JustMock builds from today. This is the first of early builds before the official Q2 release and we are pretty excited to get your feedbacks. Its pretty early to say anything on it. It actually depends on your feedback. To add few, with JustMock we tried to build a mocking tool with simple and intuitive syntax as possible excluding more and more noises and avoiding any smell that can be made to your code [We are still trying everyday] and we want to make the tool even better with your help. JustMock can be used to mock virtually anything. Moreover, we left an option open that it can be used to reduce / elevate the features  just though a single click. We tried to make a strong API and make stuffs fluent and guided as possible so that you never have the chance to get de-railed. Our syntax is AAA (Arrange – Act – Assert) , we don’t believe in Record – Reply model which some of the smarter mocking tools are planning to remove from their coming release or even don’t have [its always fun to lean from each other]. Overall more signals equals more complexity , reminds me of 37 signals :-). Currently, here are the things you can do with JustMock ( will cover more in-depth in coming days) Proxied mode Mock interfaces and class with virtuals Mock properties that includes indexers Set raise event for specific calls Use matchers to control mock arguments Assert specific occurrence of a mocked calls. Assert using matchers Do recursive mocks Do Sequential mocking ( same method with argument returns different values or perform different tasks) Do strict mocking (by default and i prefer loose , so that i can use it as stubs) Elevated mode Mock static calls Mock final class Mock sealed classes Mock Extension methods Partially mock a  class member directly using Mock.Arrange Mock MsCorlib (we will support more and more members in coming days) , currently we support FileInfo, File and DateTime. These are few, you need to take a look at the test project that is provided with the build to find more [Along with the document]. Also, one of feature that will i will be using it for my next OS projects is the ability to run it separately in  proxied mode which makes it easy to redistribute and do some personal development in a more DI model and my option to elevate as it go.   I’ve surely forgotten tons of other features to mention that i will cover time but  don’t for get the URL : www.telerik.com/justmock   Finally a little mock code:   var lvMock = Mock.Create<ILoveJustMock>();    // set your goal  Mock.Arrange(() => lvMock.Response(Arg.Any<string>())).Returns((int result) => result);    //perform  string ret =  lvMock.Echo("Yes");    Assert.Equal(ret, "Yes");  // make sure everything is fine  Mock.Assert(() => lvMock.Echo("Yes"), Occurs.Once());   Hope that helps to get started,  will cover if not :-).

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  • C# Item system design approach, should I use abstract classes, interfaces or virutals?

    - by vexe
    I'm working on a Resident Evil 1/2/3/0/Remake type of game. Currently I've done a big part of the inventory system (here's a link if you wanna see my inventory, pretty outdated, added a lot of features and made a lot of enhancements) Now I'm thinking about how to approach the items system, If you've played any Resident Evil game or any of its likes you should be familiar with what I'm trying to achieve. Here's a very simple category I made for the items: So you have different items, with different operations you could perform on them, there are usable items that you could use, like for example herbs and first aid kits that 'using' them would affect your health, keys to unlock doors, and equipable items that you could 'equip' like weapons. Also, you can 'combine' two items together to get new one, like for example mixing a green and red herb would give you a new type of herb, or combining a lighter with a paper, would give you a burnt paper, or ammo with a gun, would reload the gun or something. etc. You know the usual RE drill. Not all items are 'transformable', in that, for example: lighter + paper = burnt paper (it's the paper that 'transforms' to burnt paper and not the lighter, the lighter is not transformable it will remain as it is) green herb + red herb = newHerb1 (both herbs will vanish and transform to this new type of herb) ammo + gun = reload gun (ammo state will remain as it is, it won't change but it will just decrease, nothing will happen to the gun it just gets reloaded) Also a key note to remember is that you can't just combine items randomly, each item has a 'mating' item(s). So to sum up, different items, and different operations on them. The question is, how to approach this, design-wise? I've been learning about interfaces, but it just doesn't quite get into my head, I mean, why not just use classes with the good old inheritance? I know the technical details of interfaces and that the cool thing about them is that they don't require an inheritance chain, but I just can't see how to use them properly, that is, if they were the right thing to use here. So should I go with just classes and inheritance? just like in the tree I showed you? or should I think more about how to use interfaces? (IUsable, IEquipable, ITransformable) - why not just use classes UsableItem, Equipable item, TransformableItem? I want something that won't give me headaches in the long run, something resilient/flexible to future changes. I'm OK using classes, but I smell something better here. The way I'm thinking is to possibly use both inheritance and interfaces, so that you have a branch like this: item - equipable - weapon. but then again, the weapon has methods like 'reload' 'examine' 'equip' some of them 'combine' so I'm thinking to make weapon implement ICombinable?... not all items get used the same way, using herbs will increase your health, using a key will open a door, so IUsable maybe? Should I use a big database (XML for example) for all the items, items names, mates, nRowsReq, nColsReq, etc? Thanks so much for your answers in advanced, note that demo 3 is coming after I'm done with items :D

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  • HPCM 11.1.2.x - Outline Optimisation for Calculation Performance

    - by Jane Story
    When an HPCM application is first created, it is likely that you will want to carry out some optimisation on the HPCM application’s Essbase outline in order to improve calculation execution times. There are several things that you may wish to consider. Because at least one dense dimension for an application is required to deploy from HPCM to Essbase, “Measures” and “AllocationType”, as the only required dimensions in an HPCM application, are created dense by default. However, for optimisation reasons, you may wish to consider changing this default dense/sparse configuration. In general, calculation scripts in HPCM execute best when they are targeting destinations with one or more dense dimensions. Therefore, consider your largest target stage i.e. the stage with the most assignment destinations and choose that as a dense dimension. When optimising an outline in this way, it is not possible to have a dense dimension in every target stage and so testing with the dense/sparse settings in every stage is the key to finding the best configuration for each individual application. It is not possible to change the dense/sparse setting of individual cloned dimensions from EPMA. When a dimension that is to be repeated in multiple stages, and therefore cloned, is defined in EPMA, every instance of that dimension has the same storage setting. However, such manual changes may not be preserved in all cases. Please see below for full explanation. However, once the application has been deployed from EPMA to HPCM and from HPCM to Essbase, it is possible to make the dense/sparse changes to a cloned dimension directly in Essbase. This can be done by editing the properties of the outline in Essbase Administration Services (EAS) and manually changing the dense/sparse settings of individual dimensions. There are two methods of deployment from HPCM to Essbase from 11.1.2.1. There is a “replace” deploy method and an “update” deploy method: “Replace” will delete the Essbase application and replace it. If this method is chosen, then any changes made directly on the Essbase outline will be lost. If you use the update deploy method (with or without archiving and reloading data), then the Essbase outline, including any manual changes you have made (i.e. changes to dense/sparse settings of the cloned dimensions), will be preserved. Notes If you are using the calculation optimisation technique mentioned in a previous blog to calculate multiple POVs (https://blogs.oracle.com/pa/entry/hpcm_11_1_2_optimising) and you are calculating all members of that POV dimension (e.g. all months in the Period dimension) then you could consider making that dimension dense. Always review Block sizes after all changes! The maximum block size recommended in the Essbase Database Administrator’s Guide is 100k for 32 bit Essbase and 200k for 64 bit Essbase. However, calculations may perform better with a larger than recommended block size provided that sufficient memory is available on the Essbase server. Test different configurations to determine the most optimal solution for your HPCM application. Please note that this blog article covers HPCM outline optimisation only. Additional performance tuning can be achieved by methodically testing database settings i.e data cache, index cache and/or commit block settings. For more information on Essbase tuning best practices, please review these items in the Essbase Database Administrators Guide. For additional information on the commit block setting, please see the previous PA blog article https://blogs.oracle.com/pa/entry/essbase_11_1_2_commit

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  • How to switch between views in android?

    - by aurezza
    I've tried several methods to switch between two views in my program. I've tried creating a new thread then have the view run for 5 seconds before creating intent to start my main activity. This is the code snippet from the said view class: mHelpThread = new Thread(){ @Override public void run(){ try { synchronized(this){ // Wait given period of time or exit on touch wait(5000); } } catch(InterruptedException ex){ } finish(); // Run next activity Intent intent = new Intent(Intent.ACTION_MAIN, null); intent.addCategory(Intent.CATEGORY_HOME); startActivity(intent); //stop(); } }; mHelpThread.start(); I can access the said view without error but it doesn't disappear after 5 seconds nor did it switched to main view when I even utilized an onTouchEvent() to detect touch on the screen of which it should have automatically closed. I've also tried adding a button on the said view to manually switch to main view: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.help); final HelpView helpView = this; final Button btnback = (Button) findViewById(R.id.back); btnback.setOnClickListener(new View.OnClickListener(){ public void onClick(View v) { Intent intent = new Intent(helpView, MainActivity.class); startActivity(intent); } }); } These codes worked, though, for creating a launcher for my program. So I thought that it would work the same if I added an option for help/rules(for the game) that would switch to another view. I've only since started using eclipse for android so pardon my lack of knowledge. Here is also the snippet from my manifest: <uses-sdk android:minSdkVersion="11" android:targetSdkVersion="15" /> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <activity android:name="MainActivity" android:label="@string/title_activity_main"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.DEFAULT"/> </intent-filter> <intent-filter></intent-filter> </activity> <activity android:name="SplashScreen" android:theme="@style/Theme.Transparent"> <intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.LAUNCHER"/> </intent-filter> </activity> <activity android:name="HelpView" android:theme="@style/Theme.Transparent"> <intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.DEFAULT"/> </intent-filter> <intent-filter></intent-filter> </activity> </application>

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  • Installing Eclipse for OSB Development

    - by James Taylor
    OSB provides 2 methods for OSB development, the OSB console, and Eclipse. This post deals with a typical development environment with OSB installed on a remote server and the developer requiring an IDE on their PC for development. As at 11.1.1.4 Eclipse is only IDE supported for OSB development. We are hoping OSB will support JDeveloper in the future. To get the download for Eclipse use the download WebLogic Server with the Oracle Enterprise Pack for Eclipse, e.g. wls1034_oepe111161_win32.exe.To ensure the Eclipse version is compatible with your OSB version I recommend using the Eclipse that comes with the supported WLS server, e.g. OSB 11.1.1.4 you would install WLS 10.3.4+oepe.The install is a 2 step process, install the base Eclipse, then install the OSB plugins. In this example I'm using the 11.1.1.4 install for windows, your versions may differ. You need to download 2 programs, WebLogic Server with the oepe plugin for your OS, and the Oracle Service Bus which is generally generic. Place these files in a directory of your choice. Start the executable I create a new Oracle Home for this installation as it don't want to impact on my JDeveloper install or any other Oracle products installed on my machine. Ignore the support / email notifications Choose a custom install as we only want to install the minimum for Eclipse. If you really want you can do a typical and install everything. Deselect all products then select the Oracle Enterprise Pack for Eclipse. This will select the minimum prerequisites required for install. As I'm only going to use this home for OSB Development I deselect the JRockit JVM. Accept the locations for the installs. If running on a Windows environment you will be asked to start a Node Manger service. This is optional. I have chosen to ignore. Select the user permissions you require, I have set to default. Do a last check to see if the values are correct and continue to install. The install should start. The install should complete successfully. I chose not to run the Quick Start. Extract the OSB download to a location of your choice and double click on the setup.exe. You may be asked to supply a correct java location. Point this to the java installed in your OS. I'm running Windows 7 so I used the 64bit version. Skip the software updates. Set the OSB home to the location of the WLS home installed above Choose a custom install as all we want to install is the OSB Eclipse Plugins. Select OSB IDE. For the rest of the install screens accept the defaults. Start the install There is no need to configure a WLS domain if you only intend to deploy to the remote server. If you need to do this there are other sites how to configure via the configuration wizard. Start Eclipse to make sure the OSB Plugin has been created. In the top right drop down you should see OSB as an option. Connecting to the remote server, select the Server Tab at the bottom Right-click in that frame and select Server. Chose the remote server version and the hostname Provide and name for your server if necessary, and accept the defaults Enter connection details for the remote server Click on the Remote server and it should validate stating its status.Now you ready to develop, Happy developing!

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  • Oracle Unified Method (OUM) 6.1

    - by user714714
    ORACLE® UNIFIED METHOD RELEASE 6.1 Oracle’s Full Lifecycle Methodfor Deploying Oracle-Based Business Solutions About | Release | Access | Previous Announcements About Oracle is evolving the Oracle® Unified Method (OUM) to achieve the vision of supporting the entire Enterprise IT Lifecycle, including support for the successful implementation of every Oracle product. OUM replaces Legacy Methods, such as AIM Advantage, AIM for Business Flows, EMM Advantage, PeopleSoft's Compass, and Siebel's Results Roadmap. OUM provides an implementation approach that is rapid, broadly adaptive, and business-focused. OUM includes a comprehensive project and program management framework and materials to support Oracle's growing focus on enterprise-level IT strategy, architecture, and governance. Release OUM release 6.1 provides support for Application Implementation, Cloud Application Services Implementation, and Software Upgrade projects as well as the complete range of technology projects including Business Intelligence (BI), Enterprise Security, WebCenter, Service-Oriented Architecture (SOA), Application Integration Architecture (AIA), Business Process Management (BPM), Enterprise Integration, and Custom Software. Detailed techniques and tool guidance are provided, including a supplemental guide related to Oracle Tutor and UPK. This release features: Project Manager and Consultant views provide quick access to material relevant to each role OUM Cloud Application Services Implementation Approach Solution Delivery Guide 3.0 and Project Workplan Template OUM Microsoft Project Workplan Template and User's Guide updated to facilitate review and removal of out-of-scope Activities and Tasks MC.050 Application Setup Template available in Microsoft Excel format in addition to Microsoft Word format BT.070 Abbreviated Project Management Framework Presentation Template Envision Examples for Enterprise Organization Structures (BA.020), Enterprise Business Context Diagram (BA.045), and High-Level Use Cases (BA.060) Implement Examples for System Context Diagram (RD.005), Business Use Case Model (RA.015), Use Case Model (RA.023), MoSCoW List (RD.045), and Analysis Specification (AN.100) Home Page drop-down menu allows access to the method by Role, Supplemental Guidance, Method Repository, or View For a comprehensive list of features and enhancements, refer to the "What's New" page of the Method Pack. Upcoming releases will provide expanded support for Oracle's Enterprise Application suites including product-suite specific materials and guidance for tailoring OUM to support various engagement types. Access Oracle Customers Oracle customers may obtain copies of the method for their internal use – including guidelines, templates, and tailored work breakdown structure – by contracting with Oracle for a consulting engagement of two weeks or longer and meeting some additional minimum criteria. Customers, who have a signed consulting contract with Oracle and meet the engagement qualification criteria, are permitted to download the current release of OUM for their perpetual use. They may also obtain subsequent releases published during a renewable, three-year access period. Training courses are also available to these customers. Contact your local Oracle Sales Representative about enrolling in the OUM Customer Program. Oracle PartnerNetwork (OPN) Diamond, Platinum, and Gold Partners OPN Diamond, Platinum, and Gold Partners are able to access the OUM method pack, training courses, and collateral from the OPN Portal at no additional cost: Go to the OPN Portal at partner.oracle.com. Select "Sign In / Register for Account". Sign In. From the Product Resources section, select "Applications". From the Applications page, locate and select the "Oracle Unified Method" link. From the Oracle Unified Method Knowledge Zone, locate the "I want to:" section. From the I want to: section, locate and select "Implement Solutions". From the Implement Solution page, locate the "Best Practices" section. Locate and select the "Download Oracle Unified Method (OUM)" link. Previous Announcements Oracle Unified Method (OUM) Release 6.1 Oracle Unified Method (OUM) Release 6.0 Oracle Unified Method (OUM) Release 5.6 Oracle Unified Method (OUM) Release 5.5 Oracle Unified Method (OUM) Release 5.4 Oracle EMM Advantage Retired Retirement of Oracle EMM Advantage Planned for December 01, 2011

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  • Combining template method with strategy

    - by Mekswoll
    An assignment in my software engineering class is to design an application which can play different forms a particular game. The game in question is Mancala, some of these games are called Wari or Kalah. These games differ in some aspects but for my question it's only important to know that the games could differ in the following: The way in which the result of a move is handled The way in which the end of the game is determined The way in which the winner is determined The first thing that came to my mind to design this was to use the strategy pattern, I have a variation in algorithms (the actual rules of the game). The design could look like this: I then thought to myself that in the game of Mancala and Wari the way the winner is determined is exactly the same and the code would be duplicated. I don't think this is by definition a violation of the 'one rule, one place' or DRY principle seeing as a change in rules for Mancala wouldn't automatically mean that rule should be changed in Wari as well. Nevertheless from the feedback I got from my professor I got the impression to find a different design. I then came up with this: Each game (Mancala, Wari, Kalah, ...) would just have attribute of the type of each rule's interface, i.e. WinnerDeterminer and if there's a Mancala 2.0 version which is the same as Mancala 1.0 except for how the winner is determined it can just use the Mancala versions. I think the implementation of these rules as a strategy pattern is certainly valid. But the real problem comes when I want to design it further. In reading about the template method pattern I immediately thought it could be applied to this problem. The actions that are done when a user makes a move are always the same, and in the same order, namely: deposit stones in holes (this is the same for all games, so would be implemented in the template method itself) determine the result of the move determine if the game has finished because of the previous move if the game has finished, determine who has won Those three last steps are all in my strategy pattern described above. I'm having a lot of trouble combining these two. One possible solution I found would be to abandon the strategy pattern and do the following: I don't really see the design difference between the strategy pattern and this? But I am certain I need to use a template method (although I was just as sure about having to use a strategy pattern). I also can't determine who would be responsible for creating the TurnTemplate object, whereas with the strategy pattern I feel I have families of objects (the three rules) which I could easily create using an abstract factory pattern. I would then have a MancalaRuleFactory, WariRuleFactory, etc. and they would create the correct instances of the rules and hand me back a RuleSet object. Let's say that I use the strategy + abstract factory pattern and I have a RuleSet object which has algorithms for the three rules in it. The only way I feel I can still use the template method pattern with this is to pass this RuleSet object to my TurnTemplate. The 'problem' that then surfaces is that I would never need my concrete implementations of the TurnTemplate, these classes would become obsolete. In my protected methods in the TurnTemplate I could just call ruleSet.determineWinner(). As a consequence, the TurnTemplate class would no longer be abstract but would have to become concrete, is it then still a template method pattern? To summarize, am I thinking in the right way or am I missing something easy? If I'm on the right track, how do I combine a strategy pattern and a template method pattern? This is part of a homework assignment but I'm not looking to be gifted the answer, I have deliberately been very verbose in my question to show that I have thought about it before coming here to ask a question

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  • Rules and advice for logging?

    - by Nick Rosencrantz
    In my organization we've put together some rules / guildelines about logging that I would like to know if you can add to or comment. We use Java but you may comment in general about loggin - rules and advice Use the correct logging level ERROR: Something has gone very wrong and need fixing immediately WARNING: The process can continue without fixing. The application should tolerate this level but the warning should always get investigated. INFO: Information that an important process is finished DEBUG. Is only used during development Make sure that you know what you're logging. Avoid that the logging influences the behavior of the application The function of the logging should be to write messages in the log. Log messages should be descriptive, clear, short and concise. There is not much use of a nonsense message when troubleshooting. Put the right properties in log4j Put in that the right method and class is written automatically. Example: Datedfile -web log4j.rootLogger=ERROR, DATEDFILE log4j.logger.org.springframework=INFO log4j.logger.waffle=ERROR log4j.logger.se.prv=INFO log4j.logger.se.prv.common.mvc=INFO log4j.logger.se.prv.omklassning=DEBUG log4j.appender.DATEDFILE=biz.minaret.log4j.DatedFileAppender log4j.appender.DATEDFILE.layout=org.apache.log4j.PatternLayout log4j.appender.DATEDFILE.layout.ConversionPattern=%d{HH:mm:ss,SSS} %-5p [%C{1}.%M] - %m%n log4j.appender.DATEDFILE.Prefix=omklassning. log4j.appender.DATEDFILE.Suffix=.log log4j.appender.DATEDFILE.Directory=//localhost/WebSphereLog/omklassning/ Log value. Please log values from the application. Log prefix. State which part of the application it is that the logging is written from, preferably with something for the project agreed prefix e.g. PANDORA_DB The amount of text. Be careful so that there is not too much logging text. It can influence the performance of the app. Loggning format: -There are several variants and methods to use with log4j but we would like a uniform use of the following format, when we log at exceptions: logger.error("PANDORA_DB2: Fel vid hämtning av frist i TP210_RAPPORTFRIST", e); In the example above it is assumed that we have set log4j properties so that it automatically write the class and the method. Always use logger and not the following: System.out.println(), System.err.println(), e.printStackTrace() If the web app uses our framework you can get very detailed error information from EJB, if using try-catch in the handler and logging according to the model above: In our project we use this conversion pattern with which method and class names are written out automatically . Here we use two different pattents for console and for datedfileappender: log4j.appender.CONSOLE.layout.ConversionPattern=%d{ABSOLUTE} %5p %c{1}:%L - %m%n log4j.appender.DATEDFILE.layout.ConversionPattern=%d [%t] %-5p %c - %m%n In both the examples above method and class wioll be written out. In the console row number will also be written our. toString() Please have a toString() for every object. EX: @Override public String toString() { StringBuilder sb = new StringBuilder(); sb.append(" DwfInformation [ "); sb.append("cc: ").append(cc); sb.append("pn: ").append(pn); sb.append("kc: ").append(kc); sb.append("numberOfPages: ").append(numberOfPages); sb.append("publicationDate: ").append(publicationDate); sb.append("version: ").append(version); sb.append(" ]"); return sb.toString(); } instead of special method which make these outputs public void printAll() { logger.info("inbet: " + getInbetInput()); logger.info("betdat: " + betdat); logger.info("betid: " + betid); logger.info("send: " + send); logger.info("appr: " + appr); logger.info("rereg: " + rereg); logger.info("NY: " + ny); logger.info("CNT: " + cnt); } So is there anything you can add, comment or find questionable with these ways of using the logging? Feel free to answer or comment even if it is not related to Java, Java and log4j is just an implementation of how this is reasoned.

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  • How do you educate your teammates without seeming condescending or superior?

    - by Dan Tao
    I work with three other guys; I'll call them Adam, Brian, and Chris. Adam and Brian are bright guys. Give them a problem; they will figure out a way to solve it. When it comes to OOP, though, they know very little about it and aren't particularly interested in learning. Pure procedural code is their MO. Chris, on the other hand, is an OOP guy all the way -- and a cocky, condescending one at that. He is constantly criticizing the work Adam and Brian do and talking to me as if I must share his disdain for the two of them. When I say that Adam and Brian aren't interested in learning about OOP, I suspect Chris is the primary reason. This hasn't bothered me too much for the most part, but there have been times when, looking at some code Adam or Brian wrote, it has pained me to think about how a problem could have been solved so simply using inheritance or some other OOP concept instead of the unmaintainable mess of 1,000 lines of code that ended up being written instead. And now that the company is starting a rather ambitious new project, with Adam assigned to the task of getting the core functionality in place, I fear the result. Really, I just want to help these guys out. But I know that if I come across as just another holier-than-thou developer like Chris, it's going to be massively counterproductive. I've considered: Team code reviews -- everybody reviews everybody's code. This way no one person is really in a position to look down on anyone else; besides, I know I could learn plenty from the other members on the team as well. But this would be time-consuming, and with such a small team, I have trouble picturing it gaining much traction as a team practice. Periodic e-mails to the team -- this would entail me sending out an e-mail every now and then discussing some concept that, based on my observation, at least one team member would benefit from learning about. The downside to this approach is I do think it could easily make me come across as a self-appointed expert. Keeping a blog -- I already do this, actually; but so far my blog has been more about esoteric little programming tidbits than straightforward practical advice. And anyway, I suspect it would get old pretty fast if I were constantly telling my coworkers, "Hey guys, remember to check out my new blog post!" This question doesn't need to be specifically about OOP or any particular programming paradigm or technology. I just want to know: how have you found success in teaching new concepts to your coworkers without seeming like a condescending know-it-all? It's pretty clear to me there isn't going to be a sure-fire answer, but any helpful advice (including methods that have worked as well as those that have proved ineffective or even backfired) would be greatly appreciated. UPDATE: I am not the Team Lead on this team. Chris is. UPDATE 2: Made community wiki to accord with the general sentiment of the community (fancy that).

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  • Simple task framework - building software from reusable pieces

    - by RuslanD
    I'm writing a web service with several APIs, and they will be sharing some of the implementation code. In order not to copy-paste, I would like to ideally implement each API call as a series of tasks, which are executed in a sequence determined by the business logic. One obvious question is whether that's the best strategy for code reuse, or whether I can look at it in a different way. But assuming I want to go with tasks, several issues arise: What's a good task interface to use? How do I pass data computed in one task to another task in the sequence that might need it? In the past, I've worked with task interfaces like: interface Task<T, U> { U execute(T input); } Then I also had sort of a "task context" object which had getters and setters for any kind of data my tasks needed to produce or consume, and it gets passed to all tasks. I'm aware that this suffers from a host of problems. So I wanted to figure out a better way to implement it this time around. My current idea is to have a TaskContext object which is a type-safe heterogeneous container (as described in Effective Java). Each task can ask for an item from this container (task input), or add an item to the container (task output). That way, tasks don't need to know about each other directly, and I don't have to write a class with dozens of methods for each data item. There are, however, several drawbacks: Each item in this TaskContext container should be a complex type that wraps around the actual item data. If task A uses a String for some purpose, and task B uses a String for something entirely different, then just storing a mapping between String.class and some object doesn't work for both tasks. The other reason is that I can't use that kind of container for generic collections directly, so they need to be wrapped in another object. This means that, based on how many tasks I define, I would need to also define a number of classes for the task items that may be consumed or produced, which may lead to code bloat and duplication. For instance, if a task takes some Long value as input and produces another Long value as output, I would have to have two classes that simply wrap around a Long, which IMO can spiral out of control pretty quickly as the codebase evolves. I briefly looked at workflow engine libraries, but they kind of seem like a heavy hammer for this particular nail. How would you go about writing a simple task framework with the following requirements: Tasks should be as self-contained as possible, so they can be composed in different ways to create different workflows. That being said, some tasks may perform expensive computations that are prerequisites for other tasks. We want to have a way of storing the results of intermediate computations done by tasks so that other tasks can use those results for free. The task framework should be light, i.e. growing the code doesn't involve introducing many new types just to plug into the framework.

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  • Uninstall, Disable, or Remove Windows 7 Media Center

    - by Mysticgeek
    Although Windows 7 Media Center has improved a lot over previous versions of Windows, but you might want to disable it for different reasons. Here we take a look at a couple of methods to get rid of it. There are a variety of reasons you might want to disable Windows 7 Media Center. Maybe you own a business and don’t want it to run on the machines. Or perhaps you don’t use it at all and just don’t want it around. Turn Off WMC Using Programs and Features Probably the easiest way to get rid of it on all versions of Windows 7 is to open Control Panel and select Programs and Features. This method is similar to disabling Internet Explorer 8 in Windows 7. On the left hand panel click on Turn Windows Features on or off. Scroll down to Media Features and expand the folder. Then Uncheck Windows Media Center… You’ll get a verification message making sure you want to disable it, click Yes. Then the box next to Windows Media Center will be empty…click OK. Wait while WMC is disabled… To complete the process a reboot is required. After getting back from the restart, the WMC icon will be gone and there won’t be any way to launch it. Re-enable WMC If you want to re-enable it, just go back in and recheck it. Again you’ll need to wait while it’s configured, but when it’s done, a restart is not required.   Disable Media Center Using Group Policy Note: This process uses Group Policy Editor which is not available in Home versions of Windows 7. Click on the Start menu and type gpedit.msc into the Search box and hit Enter. Now navigate to User Configuration \ Administrative Templates \ Windows Components \ Windows Media Center. Double-click on Do not allow Windows Media Center to run. Then select the radio button next to Enabled, click OK and close out of Group Policy Editor. Now if a user tries to launch WMC they will get the following message. Conclusion If you’re not a fan of Windows Media Center or want to disable it for whatever reason, the process is simple and there are a couple of ways you can do it. WMC is not included in Starter or Home Basic versions of Windows 7. If you’re new to Windows 7 Media Center, you might want to check out our guide on getting started and setting up live TV. Similar Articles Productive Geek Tips Using Netflix Watchnow in Windows Vista Media Center (Gmedia)Disable Windows Mobility Center in Windows 7 or VistaMake Outlook Faster by Disabling Unnecessary Add-InsSchedule Updates for Windows Media CenterRemove "Map Network Drive" Menu Item from Windows Vista or XP TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Find Downloads and Add-ins for Outlook Recycle ! Find That Elusive Icon with FindIcons Looking for Good Windows Media Player 12 Plug-ins? Find Out the Celebrity You Resemble With FaceDouble Whoa !

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