Search Results

Search found 17195 results on 688 pages for 'input'.

Page 408/688 | < Previous Page | 404 405 406 407 408 409 410 411 412 413 414 415  | Next Page >

  • Out of sync audio video using mencoder

    - by 1ch1g0
    hi i converted a mkv (matroska) file to avi using ffmpeg: ffmpeg -i input.mkv -f mp4 -vcodec mpeg4 -sameq -r 29.97 -b 512kb -acodec ac3 -ab 128kb -vol 512 output.avi the output file plays fine using mplayer. after that, i using mencoder to insert subtitles: mencoder output.avi -o new.avi -oac pcm -ovc lavc -subfont-text-scale 3 -sub subtitle.srt however, after i play back the video "new.avi", the video and audio is out of sync. What options can i put into mencoder to sync the A/V. ? I have also tried ffmpeg -newsubtitle option but can't get it work. Any examples of usage of -newsubtitle would be greatly appreciated. thanks

    Read the article

  • Rate-Limit affects All clients or single IP?

    - by Asad Moeen
    Well up-til now I've considered iptables rate-limit commands with the "recent" module to work for each IP Address. For example rate-limit rule of 20k/s will trigger only if a single IP exceeds 20k/s rate and not if 4 different IPs exceed 5k/s rate. Please correct me if I considered this wrong as I've only used these rules for TCP/ UDP. But today I tried similar rules for ICMP and applied 4/s Input/Output. But then on trying to ping-test from just-ping.com I could see packet loss on almost all IP Addresses. How could that happen because if it worked for each IP Address then it wouldn't be triggering the rule because I believe each IP from just-ping has a rate of probably 1/s. I still think the first one is true because if it wasn't then my GameServer would block everyone if the combined rate ( in case of more connected players ) increased the threshold. This hasn't happened up til now so the ICMP thing really confused me. Thank you.

    Read the article

  • Using XML as data storage

    - by Kian Mayne
    I was thinking about the XML format and the following quote: “XML is not a database. It was never meant to be a database. It is never going to be a database. Relational databases are proven technology with more than 20 years of implementation experience. They are solid, stable, useful products. They are not going away. XML is a very useful technology for moving data between different databases or between databases and other programs. However, it is not itself a database. Don't use it like one.“ -Effective XML: 50 Specific Ways to Improve Your XML by Elliotte Rusty Harold (page 230, Part 4, Item 41, 2nd paragraph) This seems to really stress that XML should not be used for data storage and should only be used for program to program interoperability. Personally, I disagree and .NET's app.config file that's used to store a program's settings is an example of data storage in an XML file. However for databases rather than configurations etc XML should not be used. To develop my point, I will use two examples: A) Data about customers with fields that are all on one level i.e. there are a number of fields all relating to one customer with no children B) Data about configuration of an application where nested fields and properties make a lot of sense So my question is, Is this still a valid statement and is it now acceptable to store data using XML? EDIT: I've sent an email to the author of that quote to ask for his input/extra context.

    Read the article

  • Are you a GPGPU developer? Participate in our UX study

    - by Daniel Moth
    You know that I work on the parallel debugger in Visual Studio and I've talked about GPGPU before and I have also mentioned UX. Below is a request from my UX colleagues that pulls all of it together. If you write and debug parallel code that uses GPUs for non-graphical, computationally intensive operations keep reading. The Microsoft Visual Studio Parallel Computing team is seeking developers for a 90-minute research study. The study will take place via LiveMeeting or at a usability lab in Redmond, depending on your preference. We will walk you through an example of debugging GPGPU code in Visual Studio with you giving us step-by-step feedback. ("Is this what you would you expect?", "Are we showing you the things that would help you?", "How would you improve this") The walkthrough utilizes a “paper” version of our current design. After the walkthrough, we would then show you some additional design ideas and seek your input on various design tradeoffs. Are you interested or know someone who might be a good fit? Let us know at this address: [email protected]. Those who participate (and those who referred them), will receive a gratuity item from a list of current Microsoft products. Comments about this post welcome at the original blog.

    Read the article

  • Name resolution works from desktop but not Server

    - by Joe Estes
    Sending mail via smtp.gmail.com is failing on my server. I looked on some forums and people were saying to make sure you can telnet to the smtp address first. When I telnet from my server i input this and get this error: [root@localhost ~]# telnet smtp.gmail.com 465 telnet: smtp.gmail.com: Temporary failure in name resolution smtp.gmail.com: Host name lookup failure From my OS X desktop I do the same and get this: Macintosh-3:~ joe$ telnet smtp.gmail.com 465 Trying 74.125.127.109... Connected to gmail-smtp-msa.l.google.com. I'm running a fedora core 9 server with a firestarter firewall. I have turned off the firewall and the same error persists. I'm also using port forwarding from my router to this server. I have allowed forwarding for port 465 on my router as well. Can someone please help. Thanks, Joe

    Read the article

  • Nginx Rewrite rules for clean URLs

    - by Sujay
    I want to write nginx rewrite rules for clean URLs. Everytime the user hits http://domain.com/abc/12/16/abc-def-ghi I need to execute domain.com/abc.php?a=12&b=16&c=abc-def-ghi. Now my regex is right as per rubular: ^\/abc\/(\d+)\/(\d+)\/(\w+\S+)$ http://rubular.com/regexes/11063 and rule is if (!-e $request_filename) { rewrite ^\/abc\/(\d+)\/(\d+)\/(\w+\S+)$ abc.php?a=$1&b=$2&c=$3 last; } But it is giving "No input File specified". I cant find what the problem is?

    Read the article

  • Shuffling algorithm with no "self-mapping"?

    - by OregonTrail
    To randomly shuffle an array, with no bias towards any particular permutation, there is the Knuth Fischer-Yeats algorithm. In Python: #!/usr/bin/env python import sys from random import randrange def KFYShuffle(items): i = len(items) - 1 while i > 0: j = randrange(i+1) # 0 <= j <= i items[j], items[i] = items[i], items[j] i = i - 1 return items print KFYShuffle(range(int(sys.argv[1]))) There is also Sattolo's algorithm, which produces random cycles. In Python: #!/usr/bin/env python import sys from random import randrange def SattoloShuffle(items): i = len(items) while i > 1: i = i - 1 j = randrange(i) # 0 <= j <= i-1 items[j], items[i] = items[i], items[j] return items print SattoloShuffle(range(int(sys.argv[1]))) I'm currently writing a simulation with the following specifications for a shuffling algorithm: The algorithm is unbiased. If a true random number generator was used, no permutation would be more likely than any other. No number ends up at its original index. The input to the shuffle will always be A[i] = i for i from 0 to N-1 Permutations are produced that are not cycles, but still meet specification 2. The cycles produced by Sattolo's algorithm meet specification 2, but not specification 1 or 3. I've been working at creating an algorithm that meets these specifications, what I came up with was equivalent to Sattolo's algorithm. Does anyone have an algorithm for this problem?

    Read the article

  • Restricting joystick within a radius of center

    - by Phil
    I'm using Unity3d iOs and am using the example joysticks that came with one of the packages. It works fine but the area the joystick moves in is a rectangle which is unintuitive for my type of game. I can figure out how to see if the distance between the center and the current point is too far but I can't figure out how to constrain it to a certain distance without interrupting the finger tracking. Here's the relevant code: using UnityEngine; using System.Collections; public class Boundary { public Vector2 min = Vector2.zero; public Vector2 max = Vector2.zero; } public class Joystick : MonoBehaviour{ static private Joystick[] joysticks; // A static collection of all joysticks static private bool enumeratedJoysticks=false; static private float tapTimeDelta = 0.3f; // Time allowed between taps public bool touchPad; // Is this a TouchPad? public Rect touchZone; public Vector2 deadZone = Vector2.zero; // Control when position is output public bool normalize = false; // Normalize output after the dead-zone? public Vector2 position; // [-1, 1] in x,y public int tapCount; // Current tap count private int lastFingerId = -1; // Finger last used for this joystick private float tapTimeWindow; // How much time there is left for a tap to occur private Vector2 fingerDownPos; private float fingerDownTime; private float firstDeltaTime = 0.5f; private GUITexture gui; // Joystick graphic private Rect defaultRect; // Default position / extents of the joystick graphic private Boundary guiBoundary = new Boundary(); // Boundary for joystick graphic public Vector2 guiTouchOffset; // Offset to apply to touch input private Vector2 guiCenter; // Center of joystick private Vector3 tmpv3; private Rect tmprect; private Color tmpclr; public float allowedDistance; public enum JoystickType { movement, rotation } public JoystickType joystickType; public void Start() { // Cache this component at startup instead of looking up every frame gui = (GUITexture) GetComponent( typeof(GUITexture) ); // Store the default rect for the gui, so we can snap back to it defaultRect = gui.pixelInset; if ( touchPad ) { // If a texture has been assigned, then use the rect ferom the gui as our touchZone if ( gui.texture ) touchZone = gui.pixelInset; } else { // This is an offset for touch input to match with the top left // corner of the GUI guiTouchOffset.x = defaultRect.width * 0.5f; guiTouchOffset.y = defaultRect.height * 0.5f; // Cache the center of the GUI, since it doesn't change guiCenter.x = defaultRect.x + guiTouchOffset.x; guiCenter.y = defaultRect.y + guiTouchOffset.y; // Let's build the GUI boundary, so we can clamp joystick movement guiBoundary.min.x = defaultRect.x - guiTouchOffset.x; guiBoundary.max.x = defaultRect.x + guiTouchOffset.x; guiBoundary.min.y = defaultRect.y - guiTouchOffset.y; guiBoundary.max.y = defaultRect.y + guiTouchOffset.y; } } public void Disable() { gameObject.active = false; enumeratedJoysticks = false; } public void ResetJoystick() { if (joystickType != JoystickType.rotation) { //Don't do anything if turret mode // Release the finger control and set the joystick back to the default position gui.pixelInset = defaultRect; lastFingerId = -1; position = Vector2.zero; fingerDownPos = Vector2.zero; if ( touchPad ){ tmpclr = gui.color; tmpclr.a = 0.025f; gui.color = tmpclr; } } else { //gui.pixelInset = defaultRect; lastFingerId = -1; position = position; fingerDownPos = fingerDownPos; if ( touchPad ){ tmpclr = gui.color; tmpclr.a = 0.025f; gui.color = tmpclr; } } } public bool IsFingerDown() { return (lastFingerId != -1); } public void LatchedFinger( int fingerId ) { // If another joystick has latched this finger, then we must release it if ( lastFingerId == fingerId ) ResetJoystick(); } public void Update() { if ( !enumeratedJoysticks ) { // Collect all joysticks in the game, so we can relay finger latching messages joysticks = (Joystick[]) FindObjectsOfType( typeof(Joystick) ); enumeratedJoysticks = true; } //CHeck if distance is over the allowed amount //Get centerPosition //Get current position //Get distance //If over, don't allow int count = iPhoneInput.touchCount; // Adjust the tap time window while it still available if ( tapTimeWindow > 0 ) tapTimeWindow -= Time.deltaTime; else tapCount = 0; if ( count == 0 ) ResetJoystick(); else { for(int i = 0;i < count; i++) { iPhoneTouch touch = iPhoneInput.GetTouch(i); Vector2 guiTouchPos = touch.position - guiTouchOffset; bool shouldLatchFinger = false; if ( touchPad ) { if ( touchZone.Contains( touch.position ) ) shouldLatchFinger = true; } else if ( gui.HitTest( touch.position ) ) { shouldLatchFinger = true; } // Latch the finger if this is a new touch if ( shouldLatchFinger && ( lastFingerId == -1 || lastFingerId != touch.fingerId ) ) { if ( touchPad ) { tmpclr = gui.color; tmpclr.a = 0.15f; gui.color = tmpclr; lastFingerId = touch.fingerId; fingerDownPos = touch.position; fingerDownTime = Time.time; } lastFingerId = touch.fingerId; // Accumulate taps if it is within the time window if ( tapTimeWindow > 0 ) { tapCount++; print("tap" + tapCount.ToString()); } else { tapCount = 1; print("tap" + tapCount.ToString()); //Tell gameobject that player has tapped turret joystick if (joystickType == JoystickType.rotation) { //TODO: Call! } tapTimeWindow = tapTimeDelta; } // Tell other joysticks we've latched this finger foreach ( Joystick j in joysticks ) { if ( j != this ) j.LatchedFinger( touch.fingerId ); } } if ( lastFingerId == touch.fingerId ) { // Override the tap count with what the iPhone SDK reports if it is greater // This is a workaround, since the iPhone SDK does not currently track taps // for multiple touches if ( touch.tapCount > tapCount ) tapCount = touch.tapCount; if ( touchPad ) { // For a touchpad, let's just set the position directly based on distance from initial touchdown position.x = Mathf.Clamp( ( touch.position.x - fingerDownPos.x ) / ( touchZone.width / 2 ), -1, 1 ); position.y = Mathf.Clamp( ( touch.position.y - fingerDownPos.y ) / ( touchZone.height / 2 ), -1, 1 ); } else { // Change the location of the joystick graphic to match where the touch is tmprect = gui.pixelInset; tmprect.x = Mathf.Clamp( guiTouchPos.x, guiBoundary.min.x, guiBoundary.max.x ); tmprect.y = Mathf.Clamp( guiTouchPos.y, guiBoundary.min.y, guiBoundary.max.y ); //Check distance float distance = Vector2.Distance(new Vector2(defaultRect.x, defaultRect.y), new Vector2(tmprect.x, tmprect.y)); float angle = Vector2.Angle(new Vector2(defaultRect.x, defaultRect.y), new Vector2(tmprect.x, tmprect.y)); if (distance < allowedDistance) { //Ok gui.pixelInset = tmprect; } else { //This is where I don't know what to do... } } if ( touch.phase == iPhoneTouchPhase.Ended || touch.phase == iPhoneTouchPhase.Canceled ) ResetJoystick(); } } } if ( !touchPad ) { // Get a value between -1 and 1 based on the joystick graphic location position.x = ( gui.pixelInset.x + guiTouchOffset.x - guiCenter.x ) / guiTouchOffset.x; position.y = ( gui.pixelInset.y + guiTouchOffset.y - guiCenter.y ) / guiTouchOffset.y; } // Adjust for dead zone float absoluteX = Mathf.Abs( position.x ); float absoluteY = Mathf.Abs( position.y ); if ( absoluteX < deadZone.x ) { // Report the joystick as being at the center if it is within the dead zone position.x = 0; } else if ( normalize ) { // Rescale the output after taking the dead zone into account position.x = Mathf.Sign( position.x ) * ( absoluteX - deadZone.x ) / ( 1 - deadZone.x ); } if ( absoluteY < deadZone.y ) { // Report the joystick as being at the center if it is within the dead zone position.y = 0; } else if ( normalize ) { // Rescale the output after taking the dead zone into account position.y = Mathf.Sign( position.y ) * ( absoluteY - deadZone.y ) / ( 1 - deadZone.y ); } } } So the later portion of the code handles the updated position of the joystick thumb. This is where I'd like it to track the finger position in a direction it still is allowed to move (like if the finger is too far up and slightly to the +X I'd like to make sure the joystick is as close in X and Y as allowed within the radius) Thanks for reading!

    Read the article

  • Microsoft Researchers shows off best Touch Screen ever made. Better than Apple touch screens!

    - by Gopinath
    All the touch devices we have in market today like iPads, iPhones, Samsung tablets and phones, etc.  have a very small issue – 100 milliseconds of lag. The lag is the amount of time a touch device takes to respond after you touch the device. The 100 milliseconds of lag may not be an issue when you are tapping and swapping the interface elements on a device, but they are apparent when you wing your finger around the screen faster. For example if you use any painting app, the lag is very obvious and screen responds slowly than an artist can paint with his finger. Researchers at Microsoft labs came out with a prototype of touch device that drastically cuts down the 100 milliseconds of lag time to just 1 millisecond. That’s 100 times faster than today’s touch screen devices. Check out the video embedded below for a demo of new touch screen. Over at TechCrunch, Chris Velazco says: The difference is staggering, especially when Dietz trots out the slow-motion footage. With the delay between touch input and screen response slashed by orders of magnitude, a device that sports the sort of super-low-latency Dietz envisions has the potential to feel far more (for lack of a better term) natural than its brethren. There’s zero delay when you slide a checker across a board, for example, and bringing that sort of instantaneous feedback to the many screens in our lives could help to bridge the gap between operating a bit of software and the feeling of interacting with objects.   It will be great boost to Microsoft’s tablet strategy if they succeed in bringing this research into mass market and allow it’s partners to use the technology on Windows 8 tablets.

    Read the article

  • How can I stop my laptop display from flickering when I connect my TV?

    - by Lord Torgamus
    I have a laptop with an HDMI output port running Vista, and an HDTV with HDMI input ports. The laptop is set to extend its desktop onto a second monitor. When I connect the computer to the TV with an HDMI cable, my laptop screen usually flickers rapidly. Most of the time it lasts for about 30 seconds, but sometimes it lasts for several minutes and once in a while it doesn't happen at all. It wouldn't be so bad except that the cursor moves back to the center of the laptop screen with each flicker, so I can't really do anything until the machine decides it's ready to calm down. I haven't been able to find any pattern at all for the causes or duration of the flickering. It doesn't seem to matter what programs the laptop is running when I connect it to the TV, whether I enable the extended display before or after I connect the TV or which HDMI port/cable I use. What could be causing this, and how can I make it go away?

    Read the article

  • How to prevent 2D camera rotation if it would violate the bounds of the camera?

    - by Andrew Price
    I'm working on a Camera class and I have a rectangle field named Bounds that determines the bounds of the camera. I have it working for zooming and moving the camera so that the camera cannot exit its bounds. However, I'm a bit confused on how to do the same for rotation. Currently I allow rotating of the camera's Z-axis. However, if sufficiently zoomed out, upon rotating the camera, areas of the screen outside the camera's bounds can be shown. I'd like to deny the rotation assuming it meant that the newly rotated camera would expose areas outside the camera's bounds, but I'm not quite sure how. I'm still new to Matrix and Vector math and I'm not quite sure how to model if the newly rotated camera sees outside of its bounds, undo the rotation. Here's an image showing the problem: http://i.stack.imgur.com/NqprC.png The red is out of bounds and as a result, the camera should never be allowed to rotate itself like this. This seems like it would be a problem with all rotated values, but this is not the case when the camera is zoomed in enough. Here are the current member variables for the Camera class: private Vector2 _position = Vector2.Zero; private Vector2 _origin = Vector2.Zero; private Rectangle? _bounds = Rectangle.Empty; private float _rotation = 0.0f; private float _zoom = 1.0f; Is this possible to do? If so, could someone give me some guidance on how to accomplish this? Thanks. EDIT: I forgot to mention I am using a transformation matrix style camera that I input in to SpriteBatch.Begin. I am using the same transformation matrix from this tutorial.

    Read the article

  • Nvidia Ion HDMI output problems with Acer Revo

    - by Techfeeler
    I bought an Acer Revo. First I connected it to my Sony TV via HDMI output. For a few days it worked very well. Then one day when switching on the computer, it boots and the TV screen turns black and the TV displays the error message "no input signal". I connected the Revo to a Samsung LED TV, and it did the same. What do you guys think the problem is? How do I tackle this issue? Any help is deeply appreciated.

    Read the article

  • Nginx Rewrite rules for clean URLs

    - by Sujay
    I want to write nginx rewrite rules for clean URLs. Everytime the user hits http://domain.com/abc/12/16/abc-def-ghi I need to execute domain.com/abc.php?a=12&b=16&c=abc-def-ghi. Now my regex is right as per rubular: ^\/abc\/(\d+)\/(\d+)\/(\w+\S+)$ http://rubular.com/regexes/11063 and rule is if (!-e $request_filename) { rewrite ^\/abc\/(\d+)\/(\d+)\/(\w+\S+)$ abc.php?a=$1&b=$2&c=$3 last; } But it is giving "No input File specified". I cant find what the problem is?

    Read the article

  • Rendering extension-less files with php creates 404 errors when accessing the directory index

    - by ojcar
    I'm trying to render all files in a directory as php files. These files don't have any extension. I do this by adding the following .htaccess file: SetHandler application/x-httpd-php5 DirectoryIndex index index.php index.html The problem is that I'm getting 404 errors when accessing the index file on a url. For instance http://foo.com/mydir/ will result in a 404 error (in the logs) and a "No input file specified" message in the browser. If I remove the SetHandler line things work correctly for the index file but my other pages do not render as php. PHP 5.2.11 Apache 2.2.14 Linux Any ideas of what I'm doing wrong?

    Read the article

  • Rugged Netbook and software options for Running R statistical software?

    - by Thomas
    I am interested in purchasing a netbook to do field research in another country. My hardware specifications for the nebtook: -Be rugged enough to survive a bit of wear and tear -Fairly fast processing (the ability to upgrade from 1GB of RAM to 2GB) -A battery life of longer than 6 hours -At least a 10 inch screen -A decent camera for Skyping My software needs: -Be able run a Spreadsheet program to do basic data input (like Excel or Open Office) -Use the Open Source Statistical Program R to do basic data analysis (Regression, data analysis etc.) -Word Processing (Word or Open Office) Do you have any suggestions on which models or brands my fit my needs? Some of the models I was considering: Samsung NB-30 Toshiba NB 305 Asus Eee PC 1005HA Lenovo S10-2 Also any recommendations on the best software to load on the aforementioned Netbooks. I saw this resource from [livehacker][6] Any comments. Thanks for your help! -Thomas

    Read the article

  • Hyper-V R2 Performance Counters

    - by Ascendo
    Hi all I've been playing around with the WMI performance counters for Hyper-V. Of interest to me are the Virtual NIC bytes/sec input and output counters. I notice that the results are very "spikey". Over what time period is the latest counter averaged? I'm trying to calculate total traffic volume per VM, but sometimes a very high instantaneous poll result is inflating the result as I only poll the result each minute. I would prefer to read a 'bytes total' counter instead of a 'bytes/sec' counter - is there such a thing? Thanks Acendo

    Read the article

  • iMac goes black, makes clicking sound... thoughts?

    - by Josh
    This is the second time this has happened. The display on my Apple iMac (20-inch Late 2006) just went black, system was completely unresponsive to mouse/keyboard input, I could not SSH into nor ping the machine, and it didn't show up in ARD. I could hear a fairly loud clicking noise from inside which sounded like the DVD drive trying to seek -- but there is no disc in the drive. It could possibly be the hard drive... I pressed the power button and the system powered off, and now will not power on again. Thoughts / suggestions as to next course of action?

    Read the article

  • Record 8 separate Line IN Channels from M-Audio Delta 1010 Card

    - by Peter Hoffmann
    I want to record the 8 separate Line IN Channels from my M-Audio Delta 1010 Card. The card is recogniced nicely and a can record a single channel via arecord -d 10 -f cd -t wav -D channel1 out2.wav. I've set up the different channels in ~/.asoundrc. Now if I want to record a second channel in parallel (arecord -d 10 -f cd -t wav -D channel2 out2.wav) I get the error arecord: main:564: audio open error: Device or resource busy As I understand the delta 1010 is a single Access Card, so only one application can access it at a time. Is this correct? The next step was to configure a dual channel input in .asoundrc # envy24 channel 1+2 only pcm.test { type plug ttable.0.0 1 ttable.0.1 1 slave.pcm ice1712 } Which works ok when I do a arecord -d 10 -f cd -t wav -D test -c 2 out.wav (BTW can anyone point me to a tool to split a multi channel wav into a file per channel?) But when I want to record the channels separately with (-I option) arecord -d 10 -f cd -t wav -D test -c 2 -I channel1.wav channel2.wav I get no recordings. Did I miss something with the configuration or what are my options to record all 8 channels via arecord. I've no experience with jackd. Is it an option to install jackd and record the line ins via jackd?

    Read the article

  • Need data on disk drive management by OS: getting base I/O unit size, "sync" option, Direct Memory A

    - by Richard T
    Hello All, I want to ensure I have done all I can to configure a system's disks for serious database use. The three areas I know of (any others?) to be concerned about are: I/O size: the database engine and disk's native size should either match, or the database's native I/O size should be a multiple of the disk's native I/O size. Disks that are capable of Direct Memory Access (eg. IDE) should be configured for it. When a disk says it has written data persistently, it must be so! No keeping it in cache and lying about it. I have been looking for information on how to ensure these are so for CENTOS and Ubuntu, but can't seem to find anything at all! I want to be able to check these things and change them if needed. Any and all input appreciated.

    Read the article

  • Oracle Warehouse Builder és Enterprise ETL

    - by Fekete Zoltán
    Friss és ropogós az adatlap!!! Fogyasszátok egészséggel: ODI Enterprise Edition: Warehouse Builder Enterprise ETL white paper. A jó hír: minden megvásárolt Oracle Database-hez ingyenese használható az Oracle Warehouse Builder alap (core) funkcionalitása. Mi is az az OWB core funkcionalitás, és mit használhatunk az opciókban? Az Enterprise ETL funkcionalitás az Oracle Data Integrator Enterprise Edition licensz részeként érheto el az OWB-hez. Azok a funkciók, amik csak az ODI EE licensszel érhetok el (a korábbi OWB Enterprise ETL opció is ennek a része) megtekinthetok itt is a szöveg alján. Ezek: - Transportable ETL modules, multiple configurations, and pluggable mappings - Operators for pluggable mapping, pluggable mapping input signature, pluggable mapping output signature - Design Environment Support for RAC - Metadata change propagation - Schedulable Mappings and Process Flows - Slowing Changing Dimensions (SCD) Type 2 and 3 - XML Files as a target - Target load ordering - Seeded spatial and streams transformations - Process Flow Activity templates - Process Flow variables support - Process Flow looping activities such as For Loop and While Loop - Process Flow Route and Notification activities - Metadata lineage and impact analysis - Metadata Extensibility - Deployment to Discoverer EUL - Deployment to Oracle BI Beans catalog Tehát ha komolyabb környezetben szeretném használni az OWB-t, több környezetbe deployálni, stb, akkor szükség van az ODI EE licenszre is. ODI Enterprise Edition: Warehouse Builder Enterprise ETL white paper.

    Read the article

  • MySQL Workbench sends computer name with login not IP

    - by Android Addict
    I am attempting to connect MySQLWorkbench to a remote MySQL Server. The server has granted access to user@IPAddress However, when I try to connect MySQLWorkbench, it sends user@computername instead. How do I configure the connection to use the IP address instead in MySQLWorkbench? Reference: The remote server is on the local network, so I need to use the local IP address assigned to my client. EDIT What I have tried so far: from the server: mysql -u user@IPAddress -p --host=(ServerIPAddress) Returns: mysql> So that tells me the user account is operational. Furthermore, I confirmed it exists using: select user from mysql.user; returning a table of all users, of which the user I am using is present. I have also opened the port 3306: sbin/iptables -A INPUT -i eth0 -s clientIPAddress -p tcp --destination-port3306 -j ACCEPT Still I encounter Access Denied

    Read the article

  • Understanding the Linux Root

    - by Zac
    I've been using Linux (Ubuntu) for about 2 weeks now and am still struggling with some basic concept surrounding the root user: (1) Some terminal operations (such as making subdirectories inside a FHS directory such as /opt) require me to prefix the command with sudo - why? I guess what I'm choking on is: if I'm already logged in as a valid system user, why do I have to be a superuser/root in order to modify things that the sysadmin has already deemed me worthy of accessing? (2) Is there a GUI (Gnome, KDE) equivalent to sudo? Is there a way to assume a superuser role through a graphical context, rather than from inside a new shell? (3) I can't access the /root directory logged in as myself... but I installed the system to begin with and was never asked to create a root account! How do I log in as root and gain access to /root?!? Thanks for all feedback & input!

    Read the article

  • Understanding the Linux Root

    - by Zac
    I've been using Linux (Ubuntu) for about 2 weeks now and am still struggling with some basic concept surrounding the root user: (1) Some terminal operations (such as making subdirectories inside a FHS directory such as /opt) require me to prefix the command with sudo - why? I guess what I'm choking on is: if I'm already logged in as a valid system user, why do I have to be a superuser/root in order to modify things that the sysadmin has already deemed me worthy of accessing? (2) Is there a GUI (Gnome, KDE) equivalent to sudo? Is there a way to assume a superuser role through a graphical context, rather than from inside a new shell? (3) I can't access the /root directory logged in as myself... but I installed the system to begin with and was never asked to create a root account! How do I log in as root and gain access to /root?!? Thanks for all feedback & input!

    Read the article

  • CodePlex Daily Summary for Wednesday, December 29, 2010

    CodePlex Daily Summary for Wednesday, December 29, 2010Popular ReleasesDocX: DocX v1.0.0.11: Building Examples projectTo build the Examples project, download DocX.dll and add it as a reference to the project. OverviewThis version of DocX contains many bug fixes, it is a serious step towards a stable release. Added1) Unit testing project, 2) Examples project, 3) To many bug fixes to list here, see the source code change list history.Cosmos (C# Open Source Managed Operating System): 71406: This is the second release supporting the full line of Visual Studio 2010 editions. Changes since release 71246 include: Debug info is now stored in a single .cpdb file (which is a Firebird database) Keyboard input works now (using Console.ReadLine) Console colors work (using Console.ForegroundColor and .BackgroundColor)AutoLoL: AutoLoL v1.5.0: Added the all new Masteries Browser which replaces the Quick Open combobox AutoLoL will now attemt to create file associations for mastery (*.lolm) files Each Mastery Build can now contain keywords that the Masteries Browser will use for filtering Changed the way AutoLoL detects if another instance is already running Changed the format of the mastery files to allow more information stored in* Dialogs will now focus the Ok or Cancel button which allows the user to press Return to clo...Confree for Outlook: Confree for Outlook 1.0: Confree for OutlookFeaturesCreate a Claro/Telmex conference directly from Outlook (only works for Argentina). NotesBy now, only works with Claro/Telmex Argentina (if you are using http://simon.telmex.net.ar, we are good).Paint.NET PSD Plugin: 1.6.0: Handling of layer masks has been greatly improved. Improved reliability. Many PSD files that previously loaded in as garbage will now load in correctly. Parallelized loading. PSD files containing layer masks will load in a bit quicker thanks to the removal of the sequential bottleneck. Hidden layers are no longer made visible on save. Many thanks to the users who helped expose the layer masks problem: Rob Horowitz, M_Lyons10. Please keep sending in those bug reports and PSD repro files!Razor Templating Engine: Razor Templating Engine v1.2: Changes: ADDED: Standard namespaces imports for all templates: System, System.Collections.Generic, System.Linq (Changeset 5635) ADDED: Methods for Precompilation (Changeset 3283) CHANGED: Refactored precompilation to be exposed per-TemplateService. (Changeset 3440) CHANGED: Added more descriptive compilation exception message. (Changeset 3629) FIXED: Forced reference to Microsoft.CSharp to correct support for testing frameworks. (Changeset 3689) FIXED: Added support for nested anonymous obj...PhysicalMeasure C# library: PhysicalMeasure 1.0 Release 2010-12-28: PhysicalMeasure 1.0 Release 2010-12-28Facebook C# SDK: 4.1.1: From 4.1.1 Release: Authentication bug fix caused by facebook change (error with redirects in Safari) Authenticator fix, always returning true From 4.1.0 Release Lots of bug fixes Removed Dynamic Runtime Language dependencies from non-dynamic platforms. Samples included in release for ASP.NET, MVC, Silverlight, Windows Phone 7, WPF, WinForms, and one Visual Basic Sample Changed internal serialization to use Json.net BREAKING CHANGE: Canvas Session is no longer supported. Use Signed...MonitorWang: MonitorWang v1.0.5 (Growler): What's new?Added Growl Notification Finalisers - these are interceptor components that work exclusively with the Growl Publisher. These allow you to modify the Growl Notification just prior to it being sent by the publisher. You can inject custom logic to precisely control how the Growl Notification will appear; this includes changing the Growl Priority level and message text. I've created to two Growl Notification Finalisers - one allows you to change the Growl Notification Priorty based on ...Catel - WPF and Silverlight MVVM library: 1.0.0: And there it is, the final release of Catel, and it is no longer a beta version!EnhSim: EnhSim 2.2.7 ALPHA: 2.2.7 ALPHAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Mongoose has bee...LINQ to Twitter: LINQ to Twitter Beta v2.0.19: Mono 2.8, Silverlight, OAuth, 100% Twitter API coverage, streaming, extensibility via Raw Queries, and added documentation. Bug fixes.Rocket Framework (.Net 4.0): Rocket Framework for Windows V 1.0.0: Architecture is reviewed and adjusted in a way so that I can introduce the Web version and WPF version of this framework next. - Rocket.Core is introduced - Controller button functions revisited and updated - DB is renewed to suite the implemented features - Create New button functionality is changed - Add Question Handling featuresFlickr Wallpaper Rotator (for Windows desktop): Wallpaper Flickr 1.1: Some minor bugfixes (mostly covering when network connection is flakey, so I discovered them all while at my parents' house for Christmas).NoSimplerAccounting: NoSimplerAccounting 6.0: -Fixed a bug in expense category report.NHibernate Mapping Generator: NHibernate Mapping Generator 2.0: Added support for Postgres (Thanks to Angelo)NewLife XCode: XCode v6.5.2010.1223 ????(????v3.5??): XCode v6.5.2010.1223 ????,??: NewLife.Core ??? NewLife.Net ??? XControl ??? XTemplate ????,??C#?????? XAgent ???? NewLife.CommonEnitty ??????(???,XCode??????) XCode?? ?????????,??????????????????,?????95% XCode v3.5.2009.0714 ??,?v3.5?v6.0???????????????,?????????。v3.5???????????,??????????????。 XCoder ??XTemplate?????????,????????XCode??? XCoder_Src ???????(????XTemplate????),??????????????????VivoSocial: VivoSocial 7.4.0: Please see changes: http://support.vivoware.com/project/ChangeLog.aspx?PROJID=48Umbraco CMS: Umbraco 4.6 Beta - codename JUNO: The Umbraco 4.6 beta (codename JUNO) release contains many new features focusing on an improved installation experience, a number of robust developer features, and contains more than 89 bug fixes since the 4.5.2 release. Improved installer experience Updated Starter Kits (Simple, Blog, Personal, Business) Beautiful, free, customizable skins included Skinning engine and Skin customization (see Skinning Documentation Kit) Default dashboards on install with hide option Updated Login t...ASP.NET MVC SiteMap provider: MvcSiteMapProvider 2.3.0: Using NuGet?MvcSiteMapProvider is also listed in the NuGet feed. Learn more... Like the project? Consider a donation!Donate via PayPal via PayPal. Release notesThis will be the last release targeting ASP.NET MVC 2 and .NET 3.5. MvcSiteMapProvider 3.0.0 will be targeting ASP.NET MVC 3 and .NET 4 Web.config setting skipAssemblyScanOn has been deprecated in favor of excludeAssembliesForScan and includeAssembliesForScan ISiteMapNodeUrlResolver is now completely responsible for generating th...New Projects42 Sight Holistic Data Warehousing on Microsoft SQL Server 2008: This project is the Holistic DW Template. Included are the 3 MS XL spreadsheet reporting models as described in the book Holistic Data Warehousing. This Template is multi-purpose and requires no modification other than you populating it according to the book examplesAndshev.OrmTools: Tools for generating SQL queries using LINQ. ORM framework is also planned to be implemented.BFG and Dice Roller: This solution will contain 2 concepts, the Dice Roller with hooks for extension into other applications, as well as a Personal Battlefleet Gothic Helper application to help manage, control, and smoothe the flow of BFG games. The BFG application will target the Phone 7 platform.BlondieODOS: its an osBluehat Community projetcts: Bluehat Community projetcts.C# - DBWrapper MySQL: Abro aqui a discussão para criarmos uma classe para manipular dados em MySQL.CardGame for Education: This project goal is to create a small Card Game and to teach the team members how to design, implement and how to use "real world" tools. Englishlearning: My test project!Faran Silver: Silverlight Controls Developed till now. Include: 1- Persian Date Input 2- Close-able Tab Item 3- Shamsi Date Convertergocodelibrary: This is my project.Id3Stuff: Project that throws together some nice id3 mass editing functionsInfoStrat.OakFx: OakFx by InfoStratinivi: iniviJJODESK: This little utility software written in Vb.net 2.0, allows you to : - switch IE proxy, - manage IP, - launch website, - launch other utilty tools , - launch and manage cmd, bat, vbs script. - and much more ..... First I wrote this tool for my personal use, because I work with several networks, and customer sites. I think many other software developpers have the same need. All parameters are customisable, and are store in an ini text file. And it can run on an USB stick. learn MVC: Just keeping all source code in one place. Thats all folksLJF.Utility: Utility?????Lucidity: Lucid WILDMixModes Synergy - The WPF Toolkit: MixModes Synergy 2010 is a complete toolset that simplifies user interface development in Windows Presentation Foundation based applications. Synergy includes rich user interface controls providing professional look and feel for your applications out of the box.Multi Targetted Rss Reader: A Multi Targetted Rss Reader demo that shows how to multi target your view model across different screens (WP7, Silverlight, WPF, Surface).Secure Batch Command Tool For Administrators: A command line tool that will help you to protect your passwords that you should provide in your batch files. This tool encrypt Dos commands and update the batch files in a way that keeps your batch file maintainable and easy to use.SharePoint 2010 Conditional Lookup Control: I created a "Conditional Lookup" control for SharePoint 2010. With this you can connect two lookup fields controls on list forms to fill the second control with values depending on the selected value in the first control. There is a demo inside.sql dot: Ease when making a connection to the sql serverwolisbetter: WOL is better!WP7PasswordsBackup: backup/sync client for windows phone 7 passwords app. ??????: ??????

    Read the article

  • How to run a service as a user who can't delete or update or create a file

    - by neeraj
    Mongodb is a web based console to try out Mongodb. I have created something similar to try out nodejs. In nodejs I am accepting user input and then I am performing eval on that command. Given the power of nodejs , someone from web console can create a file, delete files on the system or could execute 'rm -rf '. I was thinking will it be okay if I run node as a user called node. This user node will not have any privilege to write anything, create anything or update anything. The only access this user will have is read access. Will that work or that is too much of risk. What is a good strategy to handle such a situation?

    Read the article

< Previous Page | 404 405 406 407 408 409 410 411 412 413 414 415  | Next Page >