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  • Preferred place to store username

    - by Rudiger
    I am dealing with a single username and password in an App, I'm storing the password in the keychain for security but where best to store the username? In NSUserDefaults, CFPreferences or is there a way to retrieve it out of the keychain along with the password. Later on there might be two entries in the keychain so I think this might be out of the question. Or does it not matter at all?

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  • Android : uploaded .apk file to server but cant download that .apk file

    - by rahul
    hiiiiiiii, I have uploaded my application's .apk file to server. When i try to download tht .apk file to my android HTC HERO phone then it gives error saying "file size cannot be determined". I also enabled settings to "allow install of non-Market applications" in my HTC HERO. plz help me if i am missing somthing . and is there any signing we have to do in android like symbian signing in Symbian Devices???

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  • Subview appears behind tableview

    - by Banjer
    When I add a subview to my UITableViewController, it seems to be underneath the tableview. I may be loading my subview incorrectly, or calling addSubview in the wrong place. The subview I'm referring to is the red area above the tabbar that also contains the "Click me" button: You can see that the cell lines kind of overlap. Here is where I'm adding the subview in my TableViewController: - (void)viewDidLoad { [super viewDidLoad]; CGRect hRect = CGRectMake(0, 170, 320, 480); HomeScreenOverlayView *homeView = [[HomeScreenOverlayView alloc] initWithFrame:hRect]; [self.tableView addSubview:homeView]; [homeView release]; } Any ideas? Thanks!

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  • UIAlertView Dismiss Not Really Dismissed

    - by Jim Bonner
    Below is the code I'm using to do a retry on an FBConnect session. When the [self loginToFaceBook] fires FBConnect adds a subview to 'window' which is still the UIAlert view, so when the UIAlert really dismisses it takes the FBConnect view with it. Any idea as to the best way to wait for the UIAlert view to be gone. -(void)alertView:(UIAlertView *)alertView didDismissWithButtonIndex:(NSInteger)buttonIndex { if([self respondsToSelector:@selector(alertContinue)]) { [self alertContinue]; } } -(void)alertContinue { SocialLiteAppDelegate *appDelegate = (SocialLiteAppDelegate *)[[UIApplication sharedApplication] delegate]; [appDelegate.fbSession logout]; [self loginToFaceBook]; }

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  • Parsing error when using getSearchResultsForQuery of MGTwitterEngine

    - by deep8981
    Hi everyone I am doing a search using getSearchResultsForQuery method and i get searchresult too but when i try to print the parsed data i dont get text of all the tweets i am doing this [twitterEngine getSearchResultsForQuery:@"#joke" sinceID:twitterUserId startingAtPage:1 count:5]; and below is the result in console and it shows that i do get data properly but after parsing it does not parse properly.I have not done any change in parsing can anyone say why i am getting this? {"results":[{"profile_image_url":"http://a1.twimg.com/profile_images/580724970/pro_normal.jpg","created_at":"Wed, 21 Apr 2010 19:06:52 +0000","from_user":"Kousani","metadata":{"result_type":"recent"},"to_user_id":null,"text":"#ipl3 has hit hard all other General Entertainment Channels. If this continues every year, may be I will learn play cricket! :D #joke","id":12592706500,"from_user_id":13391246,"geo":null,"iso_language_code":"en","source":"<a href="http://www.tweetdeck.com" rel="nofollow">TweetDeck</a>"},{"profile_image_url":"http://a3.twimg.com/profile_images/815058343/iphone_1_059_normal.JPG","created_at":"Wed, 21 Apr 2010 19:00:59 +0000","from_user":"anamou","metadata":{"result_type":"recent"},"to_user_id":null,"text":"comedyclipsblog: Recent research has shown that six out of seven dwarves aren't happy #joke","id":12592456010,"from_user_id":7635571,"geo":null,"iso_language_code":"en","source":"<a href="http://echofon.com/" rel="nofollow">Echofon</a>"},{"profile_image_url":"http://a1.twimg.com/profile_images/636112472/Jane_New_normal.jpg","created_at":"Wed, 21 Apr 2010 18:55:49 +0000","from_user":"janeprinsep","metadata":{"result_type":"recent"},"to_user_id":20741695,"text":"@grahamtcousins DON'T DOOOOOOO ITTTTT!!!!! #joke","id":12592234721,"from_user_id":74969091,"to_user":"grahamtcousins","geo":null,"iso_language_code":"en","source":"<a href="http://www.tweetdeck.com" rel="nofollow">TweetDeck</a>"},{"profile_image_url":"http://a1.twimg.com/profile_images/779334170/sander_normal.jpg","created_at":"Wed, 21 Apr 2010 18:53:55 +0000","from_user":"SndR22","metadata":{"result_type":"recent"},"to_user_id":null,"text":"RT @MocroDeluxe: Willen jullie lachen?- kom met een #joke dan!","id":12592155790,"from_user_id":85863646,"geo":null,"iso_language_code":"nl","source":"<a href="http://ubertwitter.com" rel="nofollow">UberTwitter</a>"},{"profile_image_url":"http://a1.twimg.com/profile_images/513318990/1257454275_package_toys_normal.png","created_at":"Wed, 21 Apr 2010 18:53:33 +0000","from_user":"Fun_Jokes_Video","metadata":{"result_type":"recent"},"to_user_id":null,"text":"#joke What's Clintons new nick name?: Q. What's Clintons new nick name?\nA. Drippy Dick http://bit.ly/bZWSlJ","id":12592141067,"from_user_id":76430125,"geo":null,"iso_language_code":"en","source":"<a href="http://twitterfeed.com" rel="nofollow">twitterfeed</a>"}],"max_id":12592706500,"since_id":47543983,"refresh_url":"?since_id=12592706500&q=%23joke","next_page":"?page=2&max_id=12592706500&rpp=5&q=%23joke","results_per_page":5,"page":1,"completed_in":0.039389,"warning":"since_id removed for pagination.","query":"%23joke"} 2010-04-22 00:45:53.319 Twitter-Facebook[2090:20b] Got search results for FF1D610A-499C-41B6-B0BA-5D94989F9CF0: ( { "created_at" = 1271876812; "from_user" = Kousani; "profile_image_url" = "http://a1.twimg.com/profile_images/580724970/pro_normal.jpg"; "result_type" = recent; "source_api_request_type" = 35; }, { "created_at" = 1271876459; "from_user" = anamou; "profile_image_url" = "http://a3.twimg.com/profile_images/815058343/iphone_1_059_normal.JPG"; "result_type" = recent; "source_api_request_type" = 35; }, { "created_at" = 1271876149; "from_user" = janeprinsep; "profile_image_url" = "http://a1.twimg.com/profile_images/636112472/Jane_New_normal.jpg"; "result_type" = recent; "source_api_request_type" = 35; }, { "created_at" = 1271876035; "from_user" = SndR22; "profile_image_url" = "http://a1.twimg.com/profile_images/779334170/sander_normal.jpg"; "result_type" = recent; "source_api_request_type" = 35; }, { "created_at" = 1271876013; "from_user" = "Fun_Jokes_Video"; "profile_image_url" = "http://a1.twimg.com/profile_images/513318990/1257454275_package_toys_normal.png"; "result_type" = recent; "source_api_request_type" = 35; }, { "completed_in" = 0; "from_user_id" = 76430125; geo = ; id = 12592141067; "iso_language_code" = en; "max_id" = 12592706500; "next_page" = "?page=2&max_id=12592706500&rpp=5&q=%23joke"; page = 1; query = "%23joke"; "refresh_url" = "?since_id=12592706500&q=%23joke"; "results_per_page" = 5; "since_id" = 47543983; source = "twitterfeed"; "source_api_request_type" = 35; text = "#joke What's Clintons new nick name?: Q. What's Clintons new nick name?\nA. Drippy Dick http://bit.ly/bZWSlJ"; "to_user" = grahamtcousins; "to_user_id" = ; warning = "since_id removed for pagination."; } ) 2010-04-22 00:45:53.320 Twitter-Facebook[2090:20b] TEXT is #joke What's Clintons new nick name?: Q. What's Clintons new nick name? A. Drippy Dick http://bit.ly/bZWSlJ

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  • How to draw an overlay on a SurfaceView used by Camera on Android?

    - by Cristian Castiblanco
    I have a simple program that draws the preview of the Camera into a SurfaceView. What I'm trying to do is using the onPreviewFrame method, which is invoked each time a new frame is drawn into the SurfaceView, in order to execute the invalidate method which is supposed to invoke the onDraw method. In fact, the onDraw method is being invoked, but nothing there is being printed (I guess the camera preview is overwriting the text I'm trying to draw). This is a simplify version of the SurfaceView subclass I have: public class Superficie extends SurfaceView implements SurfaceHolder.Callback { SurfaceHolder mHolder; public Camera camera; Superficie(Context context) { super(context); mHolder = getHolder(); mHolder.addCallback(this); mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } public void surfaceCreated(final SurfaceHolder holder) { camera = Camera.open(); try { camera.setPreviewDisplay(holder); camera.setPreviewCallback(new PreviewCallback() { public void onPreviewFrame(byte[] data, Camera arg1) { invalidar(); } }); } catch (IOException e) {} } public void invalidar(){ invalidate(); } public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { Camera.Parameters parameters = camera.getParameters(); parameters.setPreviewSize(w, h); camera.setParameters(parameters); camera.startPreview(); } @Override public void draw(Canvas canvas) { super.draw(canvas); // nothing gets drawn :( Paint p = new Paint(Color.RED); canvas.drawText("PREVIEW", canvas.getWidth() / 2, canvas.getHeight() / 2, p); } }

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  • Setting width of UISegmentedControl after removing a segment

    - by David Foster
    I have a UISegmentedControl of width 280. In code, I need to remove the third segment, set the UISegmentedControl's width to 200 and then re-centralise. By configuring the springs and struts in IB, I have set the segmented control up such that when I set the width directly it will automatically re-centre. However, when setting the width in code, is it true I need to set it via -setFrame? If this is the case, then I also need to set its X origin, which renders my auto-centralising redundant. My code: [segmentedControl removeSegmentAtIndex:2 animated:NO]; [segmentedControl setFrame:CGRectMake(segmentedControl.frame.origin.x + ((segmentedControl.frame.size.width - TWO_SEGMENT_SEGMENTED_CONTROL_WIDTH) / 2), segmentedControl.frame.origin.y, TWO_SEGMENT_SEGMENTED_CONTROL_WIDTH, segmentedControl.frame.size.height)]; This works, but seems hugely overblown for my purposes. Is there really no simpler way to set solely the width of the control in code?

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  • UIPickerView with NSDictionary

    - by Dave
    I am a .NET programmer and new to Objective C. I am trying to make a UIPickerView which acts like a .NET dropdownlist. User sees the list of text and selects one and the selected value (which is the ID) is used in code. I have been browsing for almost half a day trying to figure this out. I could add a regular PickerView with list of strings, picker view with mulitple components and picker view with dependent components none of which seems to answer my query. Please help.

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  • Supporting multiple screen sizes with Android using ImageButtons

    - by droidy
    I've read the Android documentation: http://developer.android.com/guide/practices/screens_support.html but still have some questions. I'm trying to design a music application which basically has images of the instrument (ImageButton) that play a sound when clicked. However, I'm confused about how to have the ImageButtons scale to fit all the different screen sizes and how to position them. Which layout is best used for needing to position ImageButtons in specific locations on the screen? (i.e. cymbals on a drum set) FrameLayout, RelativeLayout? If I only really care about medium and large screens, do I need to create different resources (images) for both as well as a different XML layout to position them? I'm trying to find the simplest way to do this without having to create a separate layout XML file for positioning/size and separate image resources for each screen. Any guidance is greatly appreciated. Thanks!

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  • setAnimationRepeatAutoreverses not behaved as I expected

    - by danielkwan
    I am starting to learn to use UIView animation. So I wrote the following lines: [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:2.0]; [UIView setAnimationRepeatCount:2]; [UIView setAnimationRepeatAutoreverses:YES]; CGPoint position = greenView.center; position.y = position.y + 100.0f; position.x = position.x + 100.0f; greenView.center = position; [UIView commitAnimations]; In this case, the UIView (a green box) moved back and fore 2 times. So far so good, BUT I found out that after the moving twice, the green box ended up jumped to the "new position" (position.x + 100.0f, position.y + 100.0f) instead of going back to the original position (position.x, position.y). That makes the animation look pretty odd (like after the box swing back to the original position caused by setAnimationRepeatAutoreverses, it jumps back to the new position in the last microsecond!) What is the best way to make the green box NOT jump to the new position at the very last minute?

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  • UIImagePickerController image editing not working

    - by Greg Reichow
    I am having a problem with implementing UIImagePickerController. When the controller loads, it displays modally, and allows the user to select the image. Good so far. Yet, then when it moves to the editing phase, it often displays somewhat corrupted view (the image cropping box is halfway off the top of the screen) and their is no image. It does not crash, but all UI interaction is blocked. The strange part is that this only happens when I compile with Release settings. Under debug compile settings, the image editing works fine! I have tried checking for memory warnings during this time, but none are showing up. Here is the code calling the image picker controller for reference. When I use the camera (the first method), it always works fine. It is just when selecting images from the Library (called from the second method below) does it fail as described above. And again, only on release build, and with various different types of images. - (IBAction) showCameraController:(id)sender { self.imagePicker =[[UIImagePickerController alloc] init]; self.imagePicker.sourceType=UIImagePickerControllerSourceTypeCamera; self.imagePicker.delegate=self; self.imagePicker.allowsEditing=YES; [self presentModalViewController:self.imagePicker animated:YES]; } - (IBAction) showPictureAlbumController:(id)sender { self.imagePicker =[[UIImagePickerController alloc] init]; self.imagePicker.sourceType=UIImagePickerControllerSourceTypePhotoLibrary; self.imagePicker.delegate=self; self.imagePicker.allowsEditing=YES; [self presentModalViewController:self.imagePicker animated:YES]; } The delegate methods are properly implemented, yet, during the problem I am describing, the controller is not yet calling those methods. It is failing when displaying the editing screen before the user is able to select cancel or save. It is just locking up with no crash. Please help!

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  • pushViewController causes memory leak

    - by hookjd
    The Leaks application tells me that the following function is causing a memory leak and I can't figure out why. -(void)viewGameList { GameListController *gameListViewController = [[GameListController alloc] initWithNibName:@"GameListController" bundle:nil]; gameListViewController.rootController = self; [self.navigationController pushViewController:gameListViewController animated:YES]; [gameListViewController release]; } It tells me that this line causes a 128 byte memory leak. [self.navigationController pushViewController:gameListViewController animated:YES]; Am I missing something obvious?

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  • Why doesn’t ABPersonViewController show any properties besides the name?

    - by abrahamvegh
    For some reason, ABPersonViewController is unwilling to display any properties aside from the name, no matter what properties are set for it to display. I’m unable to use the AddressBookUI controllers to let a user select a contact to display, since my UI has custom requirements, otherwise I’d go that route (as Apple does in their sample project.) Here’s the code that doesn’t work — am I missing something? - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // ABContact is of my own creation ABContact *contact = [self contactAtIndexPath: indexPath]; ABPersonViewController *viewController = [[ABPersonViewController alloc] init]; // This returns a valid ABRecordRef, as indicated by the fact that the // controller does display the name of this contact when it is loaded viewController.displayedPerson = contact.record; // Copied directly from Apple’s QuickContacts sample project NSArray *displayedItems = [NSArray arrayWithObjects:[NSNumber numberWithInt:kABPersonPhoneProperty], [NSNumber numberWithInt:kABPersonEmailProperty], [NSNumber numberWithInt:kABPersonBirthdayProperty], nil]; viewController.displayedProperties = displayedItems; [self.navigationController pushViewController: viewController animated: YES]; [viewController release]; }

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  • UITableViewController not redrawing new cell text label after popViewControllerAnimated

    - by crunchyt
    I have a problemetic UITableViewController fails to redraw an updated cell after a child view is removed. Here's what's happening. After changing data in a child view, the parent view controller reloads the source data array and runs [tableView reloadData] via a PostNotification. After this triggers, I use popViewControllerAnimated to return to the parent UITableViewController (this pops the child view off the stack, and reveals the controller one level up). However, my updated data does not appear in the parent view controller! According to the debugger, the cell's label has been updated, but the visible label does not change. However, if I scroll-flick the table, momentarily moving the updated cell out of view, when it reappears the label is updated! I also try calling [tableView reloadData] via viewWillAppear but the issue still persists. Here is some additional info that may be helpful. I have a 3 views structured like this: 1/ SettingsViewController : UITableViewController 2/ -- UserView : UITableViewController 3/ ---- UserDetailsView : UIViewController <UIActionSheetDelegate> I am calling UserDetailsView from inside UserView as follows: UserDetailsView *userDetailsView = [[UserDetailsView alloc] init]; [self.navigationController pushViewController:userDetailsView animated:YES]; If I return to the top-most controller (SettingsViewController) and then load the problematic controller (UserView), everything is drawn correctly. It is only when returning from a child view that this issue occurs. Thank you in advance for your suggestions.

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  • Grouped UITableView shows blank space when section is empty

    - by christo16
    Hello, I have a grouped UITableView where not all sections may be displayed at once, the table is driven by some data that not every record may have. My trouble is that the records that don't have certain sections show up as blank spaces in the table (see picture) There are no footers/headers. Anything I've missed? - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return [self getRowCount:section]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } cell.textLabel.text = [NSString stringWithFormat:@"section: %d row: %d",indexPath.section,indexPath.row]; // Configure the cell... return cell; } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { float height = 0.0; if([self getRowCount:indexPath.section] != 0){ height = kDefaultRowHeight; } return height; }

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  • Bad Access while reading ABAddressBookCopyArrayOfAllPeople

    - by Mohammed Sadiq
    HI all, When I tried to read the record of all peoples from the device as follows: NSArray* allPersons = (NSArray*)ABAddressBookCopyArrayOfAllPeople(addressBook); I am getting a bad access. When I tried the same code in the simulator its working . Stack trace as follows: #0 0x322aafa8 in sqlite3_backup_init #1 0x322cb248 in sqlite3_prepare16 #2 0x32287948 in sqlite3_step #3 0x32e3289c in CPSqliteStatementSendResults #4 0x32e34cf4 in CPRecordStoreProcessStatementWithPropertyIndices #5 0x32e34d26 in CPRecordStoreProcessStatement #6 0x32e36008 in CPRecordStoreProcessQuery #7 0x32e36064 in CPRecordStoreCopyAllInstancesOfClassWhere #8 0x32e3608a in CPRecordStoreCopyAllInstancesOfClass #9 0x33e61f30 in ABCCopyArrayOfAllPeopleInStoreWithSortOrdering #10 0x33e62020 in ABCCopyArrayOfAllPeople #11 0x33e6c184 in ABAddressBookCopyArrayOfAllPeople #12 0x00028308 in -[ContactStore start] at ContactStore.m:192 #13 0x000175e8 in -[StoreManager getState] at StoreManager.m:213 #14 0x00016f40 in -[StoreManager enumerate:] at StoreManager.m:91 #15 0x0001fe7a in -[BackupTask handle] at BackupTask.m:249 #16 0x000238c4 in -[TaskExecuter handleTask:] at TaskExecutor.m:168 #17 0x00023ef2 in -[TaskExecuter run] at TaskExecutor.m:229 #18 0x33f7cacc in -[NSThread main] #19 0x33f2ad14 in __NSThread__main__ #20 0x327587b8 in _pthread_body Any help wil be greatly appreciated ... Best Regards, Mohammed sadiq

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  • Compare NSDate for Today or Yesterday

    - by elementsense
    Hi Well I guess this has been asked a thousand times, but for some reason the answeres dont really work or had other problems,.... Anyway here is what I have "working" : NSCalendar *calendar = [NSCalendar currentCalendar]; NSDate *currentDate = [NSDate date]; NSDateComponents *comps = [[NSDateComponents alloc] init]; // set tomorrow (0: today, -1: yesterday) [comps setDay:0]; NSDate *dateToday = [calendar dateByAddingComponents:comps toDate:currentDate options:0]; [comps setDay:-1]; NSDate *dateYesterday = [calendar dateByAddingComponents:comps toDate:currentDate options:0]; [comps release]; NSString *todayString = [self.dateFormatter stringFromDate:dateToday] ; NSString *yesterdayString = [self.dateFormatter stringFromDate:dateYesterday] ; NSString *refDateString = [self.dateFormatter stringFromDate:info.date]; if ([refDateString isEqualToString:todayString]) { cell.title.text = @"Today"; } else if ([refDateString isEqualToString:yesterdayString]) { cell.title.text = @"Yesterday"; } else { cell.title.text = [self.dateFormatter stringFromDate:info.date]; } Now to the problem(s) : That seems to be an awefull lot of code for just a date comparinson, is there an easier way ? And the most important question is the release of all the objects. As might have guessed, I use this in a UITableViewController. I also have these lines in my code : //[calendar release]; //[currentDate release]; //[dateToday release]; //[dateYesterday release]; //[todayString release]; //[yesterdayString release]; //[refDateString release]; The problem is that as soon that I uncomment one of these lines, my app crashes and I have no idea why ?! I hope someone can enlighten me here. Thanks lot.

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  • Objective-C Interface Builder don't see renamed class

    - by Jerve
    Hi, I've renamed a UITableViewController class in Xcode, which was used as a parent class in a XIB. The Interface Builder still uses the old name for that class and it compiles and works fine. Interface Builder doesn't see the new name of the class and when I try to type in manually, it compiles and gives me an exception at the runtime: "Unknown class ... in Interface Builder file." Is there a way to update the class name in the Interface Builder? Thanks

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  • How do I keep a CALayer, sublayer of a CATiledLayer, from changing it's scale after a zoom ?

    - by David
    I have a CATiledLayer that is used to display a PDF page (this CATiledLayer is the layer type of my UIView which is a subview of a UIScrollView). I want to add overlay markers on this page. So I add a sublayer to my CATiledLayer. This sublayer again hosts the different marker's layers and acts as a grouping layer. So graphically, I have: (keep in mind that I have multiple markers which are CALayers also, this is ascii art after all) pdf page (CATiledLayer) ---------------------- | CALayer | | +---------+ | | | +----+ | | | | |mker| | | | | +----+ | | | +---------+ | | | ---------------------- I have set up the canonical drawLayer:inContext: in my view for drawing the pdf. When I zoom to have more detail, the pdf gets rendered correctly, but the markers get scaled. No matter what I do to the bounds of the CALayer, my markers always become bigger and appear jagged. I would like to have the markers always the same size, as when they were initialized and first shown when the view was drawn. Is this possible ? or am I using a wrong approach ? Should I do special drawing for my contained CALayer in the drawLAyer:inContext: message ? As you see, there are things that I am missing to resolve my problem. Thank you for any help you provide.

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  • Using Unit Tests While Developing Static Libraries in Obj-C

    - by macinjosh
    I'm developing a static library in Obj-C for a CocoaTouch project. I've added unit testing to my Xcode project by using the built in OCUnit framework. I can run tests successfully upon building the project and everything looks good. However I'm a little confused about something. Part of what the static library does is to connect to a URL and download the resource there. I constructed a test case that invokes the method that creates a connection and ensures the connection is successful. However when my tests run a connection is never made to my testing web server (where the connection is set to go). It seems my code is not actually being ran when the tests happen? Also, I am doing some NSLog calls in the unit tests and the code they run, but I never see those. I'm new to unit testing so I'm obviously not fully grasping what is going on here. Can anyone help me out here? P.S. By the way these are "Logical Tests" as Apple calls them so they are not linked against the library, instead the implementation files are included in the testing target.

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  • How do I create a UIViewController programmatically?

    - by pankaj
    I am working in a app where i have data in UITableView. It is like a drill down application. User will click on a row and will go to next page showing more records in a UITableView. But problem in my case is that i dont know upto how many level user can drill. The number of levels are not fixed. So now i am thinking to create and add the viewcontrollers programmatically. Is it possible?? if yes how? thanks in advance.

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  • Can I apply a texture to UIToolbar?

    - by Ben
    I tried doing this: [toolbar setTint:[UIColor colorWithPatternImage:[UIImage imageNamed:@"thingFromMyBundle.png"]]]; but it just ended up black. At first I assumed you weren't allowed to "tint" with a texture, but I've seen apps recently that can do this. Am I missing something? Thanks.

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