Search Results

Search found 8324 results on 333 pages for 'epm bi platform'.

Page 41/333 | < Previous Page | 37 38 39 40 41 42 43 44 45 46 47 48  | Next Page >

  • Trouble shooting openGL text textures not showing up correctly cross platform

    - by Michael Minerva
    I have been tasked with solving a problem that is outside of my domain of knowledge and I was hoping I could get some troubleshooting advice from someone more experienced with openGL (I have very little experience with openGL). We are working on a cross platform application that is implemented in a common lisp implementation called ccl. In this application we have a need to display some 3D objects that display text. On the mac, all of the text displays fine but on the PC instead of displaying the text it displays some other texture. At first I thought that maybe the wrong texture was just being referenced so I tried changing the texture number but none of the textures in the list appeared to be the text (or if it was the texture was distorted and did not look like text). I know this problem is very vague and I am not looking for someone to post a solution, but I was wondering if people could suggest places I might look to try and get a handle on this issue.

    Read the article

  • C# -Mono (platform independence)

    - by Andy
    I'm very newbie to Ubuntu OS and I have my solution developed in visual studio 2008. I want my application to run in both windows and Linux(ubuntu). I've few questions in my mind. 1)Does mono support visual debugger . 2)If I start development using mono.Is it possible to run same in .net framework (windows) ?? or do I need to write the NSI script to download the libraries during installation from internet and install. 3)what is the best way to achieve platform independence. Thanks in advance.

    Read the article

  • Can Silverlight be linked with a C++ static library ?

    - by Niklaos
    Hi, I'm currently doing research to start a new project. This project will be in 2 parts a light Client (probably console) and an heavy one using silverlight. The light client must be cross-platform. However, they will both use the same Core (by the way, the core will need to use the sockets). I'd like to use C++ to build the light client but given that the core is common to both applications, it would be much appreciated if it's could be the same code. So the question is quite simple : Can Silverlight be compilated with a C++ static library ? And if it's possible, what about cross-platform issues (with moonlight) ? If it's not possible. Which language can i use to work with silverlight while being cross-platform ? Because of performance, a compilated language will be better ! Thanks for your expertise :)

    Read the article

  • What's the advantage of an Adobe AIR app over a traditional desktop app?

    - by John
    I'm pretty familiar with using Adobe Flex & AS3, and compared with writing apps in JS/HTML I think it's very cool. However, since AIR is essentially a non-browser version of Flex with benefits like local storage, it seems to be competing as a cross-platform desktop application platform... and in that space it's much less mature than more established desktop technologies. So what's the advantage of creating a desktop application using AIR compared to something like Java (or C++ using a cross-platform GUI library like wxWidgets)? Java's equally capable of communicating with the server for instance, I'm not quite sure what AIR adds when competing head-to-head in the desktop development world?

    Read the article

  • Fast, cross-platform timer?

    - by dsimcha
    I'm looking to improve the D garbage collector by adding some heuristics to avoid garbage collection runs that are unlikely to result in significant freeing. One heuristic I'd like to add is that GC should not be run more than once per X amount of time (maybe once per second or so). To do this I need a timer with the following properties: It must be able to grab the correct time with minimal overhead. Calling core.stdc.time takes an amount of time roughly equivalent to a small memory allocation, so it's not a good option. Ideally, should be cross-platform (both OS and CPU), for maintenance simplicity. Super high resolution isn't terribly important. If the times are accurate to maybe 1/4 of a second, that's good enough. Must work in a multithreaded/multi-CPU context. The x86 rdtsc instruction won't work.

    Read the article

  • Alternative to Dropbox (on my server)?

    - by jweede
    I love using Dropbox to sync files between all my machines, and I've heard it uses rsync internally to keep files synced. Sometimes I need to sync very large things, and I don't necessarily want to pay for storage space on someone else's server when I have my own. So does anyone know of any nice cross-platform (pref. open source) automatic file-sync applications out there for this? sidenote: Here is a Dropbox referral link, if you're feeling generous.

    Read the article

  • Q&amp;A: Does it make sense to run a personal blog on the Windows Azure Platform?

    - by Eric Nelson
    I keep seeing people wanting to do this (or something very similar) and then being surprised at how much it might cost them if they went with Windows Azure. Time for a Q&A. Short answer: No, definitely not. Madness, sheer madness. (Hopefully that was clear enough) Longer answer: No because It would cost you a heck of a lot more than just about any other approach to running a blog. A site that can easily be run on a shared hosting solution (as many blogs do today) does not require the rich capabilities of Windows Azure. Capabilities such as simplified deployed and management, dedicated resources, elastic resources, “unlimited” storage etc. It is simply not the type of application the Windows Azure Platform has been designed for. Related Links: Q&A- How can I calculate the TCO and ROI when considering the Windows Azure Platform? Q&A- When do I get charged for compute hours on Windows Azure? Q&A- What are the UK prices for the Windows Azure Platform

    Read the article

  • weblogs.asp.net no longer usable as a blogging platform?

    - by svdoever
    I get swamped by spam on my weblogs.asp.net weblog. Both comments spam and spam through the contact form. It is getting so bad that I think the platform is becoming useless for me. Why o why are we bloggers from the first hour still in stone age without any protection against spam. Implementing Captcha shouldn’t be that hard… As far as I know this is the same blogging platform used by blogs.msdn.com. Aren’t all Microsoft bloggers getting sick from spam? In the past I tried to contact the maintainers of weblogs.asp.net, but never got a response. Who maintains the platform? Why are we still running on a Community Server Edition of 2007? Please help me out, or I’m out of here.

    Read the article

  • Sharing a session between vBulletin forum and status.net microblogging platform

    - by jaz
    Hello, I need to integrate vBulletin 4.0.3 Publishing Suite with status.net microblogging platform. The first thing I need to do is make these 2 to share 1 session so a user logged in vBulletin forums will also be logged in to status.net and vice versa. I have installed different vBulletin components under different subdomains: forums.sample.com - vBulletin forums blogs.sample.com - vBulletin blogs sample.com - vBulletin content management All of these point to the same place (.../public_html/index.php) which includes the respective php file (content.php for sample.com | blog.php for blogs.sample.com | forum.php for forums.sample.com) depending on the $_SERVER['HTTP_HOST'] I have configured vBulletin to use a single cookie.domain (.sample.com) for all of these 3 domains so visiting different domains doesn't break the session. I also have status.sample.com, which is the subdomain where status.net is installed. The subdomain configuration is different so the document_root is actually a subfolder (.../public_html/status/) in sample.com Now, can you please give me some pointers on how to make all these subdomains share a single session? I'm not sure if it helps, but as I understand, status.net does no custom session handling by default, but it is possible to turn it on so it will start storing session data in a database table called "session". Any tips will be appreciated. Thank you.

    Read the article

  • Web application development platform recommendation

    - by TK.Maxi
    Hi all I did a year's worth of Pascal, Visual Basic and C++ 15 years ago, so suffice it to say that I'm a complete n00b & lamer when it comes to this. I really do hope that this question doesn't canned, but if it does, please be so kind as to point me in the direction of where it should be posted. I have an idea, like so many others, for a web app. I don't necessarily have the capital to outsource the development of the app right now, and I probably wouldn't want to, since non-disclosure agreements can be expensive to enforce, especially in this day and age of intercontinental outsourcing. I need the app to be usable on any mobile device (eventually), primarily on the major mobile platforms at first, on the web, (pc/mac/*ix) obviously, on mobile web browsers like opera mobile, etc. I envisage the app interacting with the major social networks like fb, orkut, msn im, twitter, et al in a way where friend's are messaged and/or wall posted, a message is posted to the users wall. Geo-location functionality is a plus, considering the service/app can be location sensitive in two ways, 1, the immediate location of the user, 2. the desired location of the user. I'd like to incorporate OpenID sign on, and the flip-side, the service will require that people (service providers) list their specialities/specialisations/interests/areas of expertise, so that matches to user requests can be made by the service, while users' requests are posted into the web universe. I've probably described a glut of apps out there, but I'd appreciate feedback on the sort of platform that I should look at using, be it hosted on something like Google's app engine, or written in android friendly code, or whatever. I'm a firm believer in herd mentality, especially at the start of a project that I have very little experience in. The more opinions, the merrier! I can't get very much more specific, since that would give the idea away. Thanks for your time and I look forward to hearing from wise and experienced and the fresh and innovative alike. Thanks

    Read the article

  • Navigating between pages in a Facebook Platform iframe application

    - by Jimmy Cuadra
    I'm working on a Facebook Platform application that runs in iframe mode, and I'm having trouble understanding how to navigate between pages within the app. Let's say the first page that is loaded within the iframe at my canvas URL is one.html. Within that page, there is a link to two.html that just changes the source of the iframe and doesn't reload the Facebook chrome. When I do this, all the Facebook fb_sig_* query string parameters that Facebook passes to the original page aren't included, and so two.html has no awareness of the connection to Facebook and no ability to make API calls to generate the content for the page. One possible solution would be to manually extract all the Facebook parameters from one.html and append it to the link to two.html myself. This seems really ugly and I figured there had to be a cleaner way. For reference, my application is written in Perl and uses the WWW::Facebook::API module as a client library. I didn't see anything in it that I can use to easily reconstruct the Facebook parameters for use with links in iframe apps. Another possible solution would be to store all the Facebook parameters in a session on my server on the first page load, and just use the values in that session on subsequent page views. But what happens if the data I've stored no longer matches what Facebook would have sent if it were a completely new request (i.e. something in the user's Facebook session changed)? Is there something obvious I'm missing? What is the standard approach to navigating between pages within an iframe app? Facebook's documentation is atrocious and I haven't been able to find anything that clearly explains how this works. I also realize this wouldn't be an issue with an app using FBML instead of an iframe, but my understanding is that iframe apps are now encouraged over FBML apps, though again this seems ambiguous since so much of Facebook's documentation is outdated and contradictory.

    Read the article

  • searching for a programming platform with hot code swap

    - by Andreas
    I'm currently brainstorming over the idea how to upgrade a program while it is running. (Not while debugging, a "production" system.) But one thing that is required for it, is to actually submit the changed source code or compiled byte code into the running process. Pseudo Code var method = typeof(MyClass).GetMethod("Method1"); var content = //get it from a database (bytecode or source code) SELECT content FROM methods WHERE id=? AND version=? method.SetContent(content); At first, I want to achieve the system to work without the complexity of object-orientation. That leads to the following requirements: change source code or byte code of function drop functions add new functions change the signature of a function With .NET (and others) I could inject a class via an IoC and could thus change the source code. But the loading would be cumbersome, because everything has to be in an Assembly or created via Emit. Maybe with Java this would be easier? The whole ClassLoader is replacable, I think. With JavaScript I could achieve many of the goals. Simply eval a new function (MyMethod_V25) and assign it to MyClass.prototype.MyMethod. I think one can also drop functions somehow with "del" Which general-purpose platform can handle such things?

    Read the article

  • Help me choose a web development framework/platform that will make me learn something

    - by Sergio Tapia
    I'm having a bit of an overload of information these past two days. I'm planning to start my own website that will allow local businesses to list their items on sale, and then users can come in and search for "Abercrombie t-shirt" and the stores that sell them will be listed. It's a neat little project I'm really excited for and I'm sure it'll take off, but I'm having problems from the get go. Sure I could use ASP.Net for it, I'm a bit familiar with it and the IDE for ASP.Net pages is bar-none, but I feel this is a great chance for me to learn something new to branch out a bit and not regurgitate .NET like a robot. I've been looking and asking around but it's all just noise and I can't make an educated decision. Can you help me choose a framework/platform that will make me learn something that's a nice thing to know in the job market, but also nice for me to grow as a professional? So far I've looked at: Ruby on Rails Kohana CakePHP CodeIgniter Symfony But they are all very esoteric to me, and I have trouble even finding out which IDE to use to that will let me use auto-complete for the proprietary keywords/methods. Thank you for your time.

    Read the article

  • G++ Multi-platform memory leak detection tool

    - by indyK1ng
    Does anyone know where I can find a memory memory leak detection tool for C++ which can be either run in a command line or as an Eclipse plug-in in Windows and Linux. I would like it to be easy to use. Preferably one that doesn't overwrite new(), delete(), malloc() or free(). Something like GDB if its gonna be in the command line, but I don't remember that being used for detecting memory leaks. If there is a unit testing framework which does this automatically, that would be great. This question is similar to other questions (such as http://stackoverflow.com/questions/283726/memory-leak-detection-under-windows-for-gnu-c-c ) however I feel it is different because those ask for windows specific solutions or have solutions which I would rather avoid. I feel I am looking for something a bit more specific here. Suggestions don't have to fulfill all requirements, but as many as possible would be nice. Thanks. EDIT: Since this has come up, by "overwrite" I mean anything which requires me to #include a library or which otherwise changes how C++ compiles my code, if it does this at run time so that running the code in a different environment won't affect anything that would be great. Also, unfortunately, I don't have a Mac, so any suggestions for that are unhelpful, but thank you for trying. My desktop runs Windows (I have Linux installed but my dual monitors don't work with it) and I'd rather not run Linux in a VM, although that is certainly an option. My laptop runs Linux, so I can use that tool on there, although I would definitely prefer sticking to my desktop as the screen space is excellent for keeping all of the design documentation and requirements in view without having to move too much around on the desktop. NOTE: While I may try answers, I won't mark one as accepted until I have tried the suggestion and it is satisfactory. EDIT2: I'm not worried about the cross-platform compatibility of my code, it's a command line application using just the C++ libraries.

    Read the article

  • How to find an embedded platform?

    - by gmagana
    I am new to the locating hardware side of embedded programming and so after being completely overwhelmed with all the choices out there (pc104, custom boards, a zillion option for each board, volume discounts, devel kits, ahhh!!) I am asking here for some direction. Basically, I must find a new motherboard and (most likely) re-implement the program logic. Rewriting this in C/C++/Java/C#/Pascal/BASIC is not a problem for me. so my real problem is finding the hardware. This motherboard will have several other devices attached to it. Here is a summary of what I need to do: Required: 2 RS232 serial ports (one used all the time for primary UI, the second one not continuous) 1 modem (9600+ baud ok) [Modem will be in simultaneous use with only one of the serial port devices, so interrupt sharing with one serial port is OK, but not both] Minimum permanent/long term storage: Whatever O/S requires + 1 MB (executable) + 512 KB (Data files) RAM: Minimal, whatever the O/S requires plus maybe 1MB for executable. Nice to have: USB port(s) Ethernet network port Wireless network Implementation languages (any O/S I will adapt to): First choice Java/C# (Mono ok) Second choice is C/Pascal Third is BASIC Ok, given all this, I am having a lot of trouble finding hardware that will support this that is low in cost. Every manufacturer site I visit has a lot of options, and it's difficult to see if their offering will even satisfy my must-have requirements (for example they sometimes list 3 "serial ports", but it appears that only one of the three is RS232, for example, and don't mention what the other two are). The #1 constraint is cost, #2 is size. Can anyone help me with this? This little task has left me thinking I should have gone for EE and not CS :-). EDIT: A bit of background: This is a system currently in production, but the original programmer passed away, and the current hardware manufacturer cannot find hardware to run the (currently) DOS system, so I need to reimplement this in a modern platform. I can only change the programming and the motherboard hardware.

    Read the article

  • Project builds skipped with Any CPU build platform

    - by JMarsch
    All: We are using Visual Studio 2010, and we have recently upgraded our workstations to Windows 7/64-bit. I have a question: When I create a new solution, it seems to want to use the x86 platform. If I change the solution to "any cpu" and then I add a new project to the solution, the project will not have an "any cpu" build option, and it will be deselected from building (in configuration manager). Something seems wrong here. Here's what I want to have (assuming that it is supported): I want my solutions' platforms to default to "Any CPU" (I believe that means that at JIT time, the assembly will be either x86 or 64-bit, based on the machine that loaded it). When I add a new project to the solution, I want for it to have an "any cpu" solution, and I want for that projec to build by default. (basically, the same behavior that we had in VS 2008 on 32-bit workstations). How do I do that? Is there some additional thing that I need to know now that I am using a 64-bit workstation?

    Read the article

  • no more hitcollision at 1 life

    - by user1449547
    So I finally got my implementation of lives fixed, and it works. Now however when I collide with a ghost when I am at 1 life, nothing happens. I can fall to my death enough times for a game over. from what i can tell the problem is that hit collision is not longer working, because it does not detect a hit, I do not fall. the question is why? update if i kill myself fast enough it works, but if i play for like 30 seconds, it stops the hit collision detection on my ghosts. platforms and springs still work. public class World { public interface WorldListener { public void jump(); public void highJump(); public void hit(); public void coin(); public void dying(); } public static final float WORLD_WIDTH = 10; public static final float WORLD_HEIGHT = 15 * 20; public static final int WORLD_STATE_RUNNING = 0; public static final int WORLD_STATE_NEXT_LEVEL = 1; public static final int WORLD_STATE_GAME_OVER = 2; public static final Vector2 gravity = new Vector2(0, -12); public Hero hero; public final List<Platform> platforms; public final List<Spring> springs; public final List<Ghost> ghosts; public final List<Coin> coins; public Castle castle; public final WorldListener listener; public final Random rand; public float heightSoFar; public int score; public int state; public int lives=3; public World(WorldListener listener) { this.hero = new Hero(5, 1); this.platforms = new ArrayList<Platform>(); this.springs = new ArrayList<Spring>(); this.ghosts = new ArrayList<Ghost>(); this.coins = new ArrayList<Coin>(); this.listener = listener; rand = new Random(); generateLevel(); this.heightSoFar = 0; this.score = 0; this.state = WORLD_STATE_RUNNING; } private void generateLevel() { float y = Platform.PLATFORM_HEIGHT / 2; float maxJumpHeight = Hero.hero_JUMP_VELOCITY * Hero.hero_JUMP_VELOCITY / (2 * -gravity.y); while (y < WORLD_HEIGHT - WORLD_WIDTH / 2) { int type = rand.nextFloat() > 0.8f ? Platform.PLATFORM_TYPE_MOVING : Platform.PLATFORM_TYPE_STATIC; float x = rand.nextFloat() * (WORLD_WIDTH - Platform.PLATFORM_WIDTH) + Platform.PLATFORM_WIDTH / 2; Platform platform = new Platform(type, x, y); platforms.add(platform); if (rand.nextFloat() > 0.9f && type != Platform.PLATFORM_TYPE_MOVING) { Spring spring = new Spring(platform.position.x, platform.position.y + Platform.PLATFORM_HEIGHT / 2 + Spring.SPRING_HEIGHT / 2); springs.add(spring); } if (rand.nextFloat() > 0.7f) { Ghost ghost = new Ghost(platform.position.x + rand.nextFloat(), platform.position.y + Ghost.GHOST_HEIGHT + rand.nextFloat() * 3); ghosts.add(ghost); } if (rand.nextFloat() > 0.6f) { Coin coin = new Coin(platform.position.x + rand.nextFloat(), platform.position.y + Coin.COIN_HEIGHT + rand.nextFloat() * 3); coins.add(coin); } y += (maxJumpHeight - 0.5f); y -= rand.nextFloat() * (maxJumpHeight / 3); } castle = new Castle(WORLD_WIDTH / 2, y); } public void update(float deltaTime, float accelX) { updatehero(deltaTime, accelX); updatePlatforms(deltaTime); updateGhosts(deltaTime); updateCoins(deltaTime); if (hero.state != Hero.hero_STATE_HIT) checkCollisions(); checkGameOver(); checkFall(); } private void updatehero(float deltaTime, float accelX) { if (hero.state != Hero.hero_STATE_HIT && hero.position.y <= 0.5f) hero.hitPlatform(); if (hero.state != Hero.hero_STATE_HIT) hero.velocity.x = -accelX / 10 * Hero.hero_MOVE_VELOCITY; hero.update(deltaTime); heightSoFar = Math.max(hero.position.y, heightSoFar); } private void updatePlatforms(float deltaTime) { int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); platform.update(deltaTime); if (platform.state == Platform.PLATFORM_STATE_PULVERIZING && platform.stateTime > Platform.PLATFORM_PULVERIZE_TIME) { platforms.remove(platform); len = platforms.size(); } } } private void updateGhosts(float deltaTime) { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); ghost.update(deltaTime); if (ghost.state == Ghost.GHOST_STATE_DYING && ghost.stateTime > Ghost.GHOST_DYING_TIME) { ghosts.remove(ghost); len = ghosts.size(); } } } private void updateCoins(float deltaTime) { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); coin.update(deltaTime); } } private void checkCollisions() { checkPlatformCollisions(); checkGhostCollisions(); checkItemCollisions(); checkCastleCollisions(); } private void checkPlatformCollisions() { if (hero.velocity.y > 0) return; int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); if (hero.position.y > platform.position.y) { if (OverlapTester .overlapRectangles(hero.bounds, platform.bounds)) { hero.hitPlatform(); listener.jump(); if (rand.nextFloat() > 0.5f) { platform.pulverize(); } break; } } } } private void checkGhostCollisions() { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); if (hero.position.y < ghost.position.y) { if (OverlapTester.overlapRectangles(ghost.bounds, hero.bounds)){ hero.hitGhost(); listener.hit(); } break; } else { if(hero.position.y > ghost.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, ghost.bounds)){ hero.hitGhostJump(); listener.jump(); ghost.dying(); score += Ghost.GHOST_SCORE; } break; } } } } private void checkItemCollisions() { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); if (OverlapTester.overlapRectangles(hero.bounds, coin.bounds)) { coins.remove(coin); len = coins.size(); listener.coin(); score += Coin.COIN_SCORE; } } if (hero.velocity.y > 0) return; len = springs.size(); for (int i = 0; i < len; i++) { Spring spring = springs.get(i); if (hero.position.y > spring.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, spring.bounds)) { hero.hitSpring(); listener.highJump(); } } } } private void checkCastleCollisions() { if (OverlapTester.overlapRectangles(castle.bounds, hero.bounds)) { state = WORLD_STATE_NEXT_LEVEL; } } private void checkFall() { if (heightSoFar - 7.5f > hero.position.y) { --lives; hero.hitSpring(); listener.highJump(); } } private void checkGameOver() { if (lives<=0) { state = WORLD_STATE_GAME_OVER; } } }

    Read the article

  • Which GUI toolkit would you use for a touchscreen interface?

    - by Drealmer
    The only experience I have so far with a touchscreen interface was one where everything was custom drawn, and I get the feeling it's not the most efficient way of doing it (even the most basic layout change is hell to make). I know plenty of GUI toolkits intended at keyboard & mouse interfaces, but can you advise something suited for touchscreens? Target platform is Windows, but cross-platform would be nice.

    Read the article

  • Getting started on a stream interface driver

    - by Ranhiru
    I want to build a stream interface driver for testing purposes but I am completely lost. I don't know which IDE to use VS2008 or Platform Builder. Platform Builder is whopping 20GB to download :( Can anyone guide me on how i create the .dll file and include XXX_Open, XXX_Close, XXX_Write, XXX_Read in the dll file? Should i write the .dll file in C++ or can i write it in C#? Please guide me through the basics :) Thanx a lot :)

    Read the article

  • HOUG Konferencia 2011. A tervezett napirend megtekintheto, BI&DW szekció is

    - by Fekete Zoltán
    A HOUG Konferencia 2011. tervezett szakmai programja már megtekintheto az Oracle Magyaroszági Felhasználóinak Szervezete honlapján: www.houg.hu a HOUG Konferencia majd a tervezett program menüpont alatt. A konferencia Egerszalókon lesz, 2011. március 28-30. napokon. Az Üzleti intelligencia és adattárház szekció elozetes szakmai programja. Szerencsére olyan sok üzleti intelligencia, adattárház és Exadata eloadás került be a konferencia szakmai programba, hogy ezek közül jó néhány eloadás a Korszeru adatközpontok illetve a Vállalati szektor megoldásai szekcióba került kedden délutánra. A keddi délután tehát már lesznek üzleti intelligencia és adattárház eloadások, emellett az Üzleti intelligencia és adattárház szekció 2011. március 30. szerdán délelott és délután lesz. Érdemes tehát már a kedd reggel megérkezni. Sot már hétfon :), hiszen hétfo délután értékes workshopokon és hands-on gyakorlatokon lehet résztvenni. Lesz egy BI hands-on is!

    Read the article

  • How to Upgrade an existing Customer from OBI10g to 11g: Live Virtual Class

    - by Mike.Hallett(at)Oracle-BI&EPM
    This Live Virtual Class eSeminar on upgrading to Oracle Business Intelligence Enterprise Edition 11g, from OBI 10g, is FREE for Oracle Partners. When : Thursday, January 5, 2012 @ 14.00 CET  / 13.00 UK (120 Minute eSeminar) Where : Goto REGISTER HERE During this session you will learn: OBIEE 11g Infrastructure – What Is Different From OBIEE 10g? Considerations During The Upgrade, Repository Metadata, Presentation Catalog, BI Publisher, BI Security Planning Your Upgrade Optimizing OBI 10g for an 11g Upgrade Copying OBI 10g to New Server Installing OBI 11g on New Server Running Upgrade Assistant & Running OBI 11g Post-Upgrade Steps Testing Upgrading Environment Capacity Planning Guide Q&A Who Should attend? Oracle partners with experience of OBIEE+ 10g BI and EPM developers, architects and implementers Oracle partners with Clients using OBI10g

    Read the article

  • Clock is Ticking for OBI 10g Supported Customers to move to OBI 11g

    - by Mike.Hallett(at)Oracle-BI&EPM
    Now is a perfect time for Partners to approach existing OBI 10g customers, to encourage and help them to upgrade to all the great new features in the current OBI v 11g; including the ability to go Mobile, to be in-memory on Exalytics, and to get tighter integration with Hyperion applications, Strategic Scorecards and Essbase. Oracle Lifetime Support Policy for Oracle BI Suite, version 10gR3, will end ‘normal’ support in July 2013. The final point release of Oracle Business Intelligence EE & Publisher 10gR3 was 10.1.3.4.x, which was generally available from July 2008 and will end “Premier Support” in July 2013.  From this time, customers may purchase “Extended Support” until July 2015, and from then “Sustaining Support”  indefinitely. For more information : Upgrade to Oracle Business Intelligence Enterprise Edition 11g, article on Technet Planning to Upgrade from Oracle BI 10g to BI 11g ?, at docs.oracle.com Oracle Business Intelligence Enterprise Edition 11g Oracle Lifetime Support Policy

    Read the article

  • Google ouvre son outil de visualisation des données statistiques au public : premier pas vers un BI en mode Cloud ?

    Google ouvre son outil de visualisation des données statistiques au public Premier pas vers un BI en mode Cloud ? Google vient de mettre à la disposition de tous son outil d'analyse derrière sa solution « Public Data Explorer ». Pour mémoire Google Public Data Explorer est un service en ligne lancé en mars 2010 par Google Labs. Il permet de visualiser des données statistiques mondiales, sous différentes représentations graphique. On y retrouve par exemple des données de la banque mondiale ou encore celle d'Eurostat. Le nouveau format de données Google Dataset Publishing Language (DSPL) basé sur le format XML, développé par Google Labs et utilisé par Public Data Explorer, fo...

    Read the article

< Previous Page | 37 38 39 40 41 42 43 44 45 46 47 48  | Next Page >