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  • is struts2 Framework dead? if so, which direction to go from here?

    - by Omnipresent
    I've been working in struts2 framework for the past year and a half. As I look around SO it seems like struts2 questions get the least amount of hits. At first I thought it was because the SO community is not much into struts2, but this is the case in other forums as well. Only the struts2 mailing list is pretty active. I think struts2 is slowly becoming a dinosaur framework and I want to move on. I've dabbled a little with other stuff like RoR, Grails, Django, .NET MVC but I've never really committed and made a pact with myself to sit down and learn these. Maybe its the fact that I dont know the languages that these frameworks are built on. Spending a day or two with RoR makes me want to choke some of the JAR files and struts2 html tags and .NET MVC looks promising but not knowing c# ties me back. My question is, have you been on the same path? Did anyone used to do struts2 before and now changed to something new? What would you suggest I learn after Struts2? And lastly, as a developer how do you motivate yourself to learn a new framework, or a language? for me, just typing the code provided in the book is dead boring.

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  • SVN: Release branch headaches, how to merge in website revisions as and when cleared to go live?

    - by Pete Duncanson
    I need a sanity check here if we can, any ideas on correcting/changing the following are very welcome! We've been getting ourselves in knots of late with our SVN and are trying to correct it by putting a Trunk/Release system in place. We have a large website that we develop on and we store it all in SVN. Heres what we had in mind: We have trunk and a release branch All work gets checked into Trunk. When a feature is deemed ready for the next release it is merged into a Release branch. We only have one release branch and just tag "Latest" when we do a push to live We hope to be able to get all the files changed from Latest to Head to give us a zip that we can upload (any ideas on an easy way to do this via scripting?) So we set all this up and where very happy with ourselves. Except its not working and heres why. We work on lots a different features/fixes/problems at once and they don't all get nicely checked in feature complete (but always working at least). Then sometimes you have to wait for Clients to sign off. As a result you end up with revisions which are "ready for live" being scattered with ones which are "still being worked on" in trunk. That means that the completed revisions are not getting merged in sequentially but out of order. I thought SVN could handle this, clever little thing it is, but apparently not. Heres an example: Pete changes some CSS to make a new button look pretty (Revision 1) Dave add some CSS to the bottom of the same CSS file as Pete's for a new feature (Revision 2) Dave's mod gets the nod so he merges it into Release and commits it with a log message mentioning revision number and bug tracking id. Pete adds more buttons to finish this mod, no CSS changes here though (Revision 3) Pete then merges his mods (Revision 1 and 3) into the Head of Release (which has Daves merge in it) but this over-writes Daves CSS additions which now dissapear completely. This leads to the site being broken and the Release branch being pretty much useless. So we tried some other ideas like reverting Release back to "Latest" and then just merging in all the Revisions 1,2 and 3 in order. This worked fine until we had Revision 4 which was not ready for live and Revision 5 which was. Suddenly we are getting ourselves in knots again with exactly the same problem! Ok so take three. Revert to Latest, merge in Revision 5, then do any update back to Head. Tree conflicts galore! So thats a no no. I cracked in the end and built it all up manaually but its not something I want to do regular, ideally I want to script our deployment but can't while Release is in such a mess. HELP! What the heck are we doing wrong? I can't seem to find any solutions to this problem of wanting different none sequential Revisions in Release. If its not possible thats fine but how the heck are we meant to get stuff live easily. We can't branch for every single change, the site takes 30 minutes+ to check out it would take too long. Side note, we are using TortoiseSVN so can we keep command line examples to a minimum in any answers? Latest version of TSVN and SVN Version 1.6 so we have the funky merge tracking etc. EDIT: An excellent blog post which deals with the dev/release cycle (although using GIT but still relivant) thought everyone would like to read it if they found this question interesting. (http://nvie.com/git-model) EDIT 2: I wrote a blog post on how to show which branch you are working on in your website which others have asked me about (http://www.offroadcode.com/2010/5/14/which-svn-branch-are-you-working-on.aspx). Hope that helps. In the meantime we are looking at Kiln and hoping to make the switch next month (gulp!)

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  • Why Does the iPad Main View Refuse to go FullScreen?

    - by dugla
    I am doing an imaging app for iPad and it requires use of the entire screen. The approach I have used on iPhone does not appear to work on iPad. In Interface Builder I have set the UIToolbar to translucent.This code echos the dimensions of the main view before and after requesting fullscreen. (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { [self.window addSubview:self.viewController.view]; NSLog(@"Hello Popover AD - application did Finish Launching With Options - viewSize: %f %f BEFORE", self.viewController.view.bounds.size.width, self.viewController.view.bounds.size.height); [self.viewController setWantsFullScreenLayout:YES]; [self.viewController.view layoutIfNeeded]; NSLog(@"Hello Popover AD - application did Finish Launching With Options - viewSize: %f %f AFTER", self.viewController.view.bounds.size.width, self.viewController.view.bounds.size.height); [self.window makeKeyAndVisible]; return YES; } This is what NSlog has to say: Hello Popover AD - application did Finish Launching With Options - viewSize: 768 1004 BEFORE Hello Popover AD - application did Finish Launching With Options - viewSize: 768 1004 AFTER Can someone please tell me what I am doing incorrectly here? Note, on iPhone I set fullscreen within the init method of the relevant ViewController. Can view resizing only be done in a ViewController? My ultimate goal is a fullscreen view nicely tucked underneath a translucent status bar and tool bar. I will retract the status/tool bars when user interaction begins in the main view. Thanks, Doug

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  • How do I go about overloading C++ operators to allow for chaining?

    - by fneep
    I, like so many programmers before me, am tearing my hair out writing the right-of-passage-matrix-class-in-C++. I have never done very serious operator overloading and this is causing issues. Essentially, by stepping through This is what I call to cause the problems. cMatrix Kev = CT::cMatrix::GetUnitMatrix(4, true); Kev *= 4.0f; cMatrix Baz = Kev; Kev = Kev+Baz; //HERE! What seems to be happening according to the debugger is that Kev and Baz are added but then the value is lost and when it comes to reassigning to Kev, the memory is just its default dodgy values. How do I overload my operators to allow for this statement? My (stripped down) code is below. //header class cMatrix { private: float* _internal; UInt32 _r; UInt32 _c; bool _zeroindexed; //fast, assumes zero index, no safety checks float cMatrix::_getelement(UInt32 r, UInt32 c) { return _internal[(r*this->_c)+c]; } void cMatrix::_setelement(UInt32 r, UInt32 c, float Value) { _internal[(r*this->_c)+c] = Value; } public: cMatrix(UInt32 r, UInt32 c, bool IsZeroIndexed); cMatrix( cMatrix& m); ~cMatrix(void); //operators cMatrix& operator + (cMatrix m); cMatrix& operator += (cMatrix m); cMatrix& operator = (const cMatrix &m); }; //stripped source file cMatrix::cMatrix(cMatrix& m) { _r = m._r; _c = m._c; _zeroindexed = m._zeroindexed; _internal = new float[_r*_c]; UInt32 size = GetElementCount(); for (UInt32 i = 0; i < size; i++) { _internal[i] = m._internal[i]; } } cMatrix::~cMatrix(void) { delete[] _internal; } cMatrix& cMatrix::operator+(cMatrix m) { return cMatrix(*this) += m; } cMatrix& cMatrix::operator*(float f) { return cMatrix(*this) *= f; } cMatrix& cMatrix::operator*=(float f) { UInt32 size = GetElementCount(); for (UInt32 i = 0; i < size; i++) { _internal[i] *= f; } return *this; } cMatrix& cMatrix::operator+=(cMatrix m) { if (_c != m._c || _r != m._r) { throw new cCTException("Cannot add two matrix classes of different sizes."); } if (!(_zeroindexed && m._zeroindexed)) { throw new cCTException("Zero-Indexed mismatch."); } for (UInt32 row = 0; row < _r; row++) { for (UInt32 column = 0; column < _c; column++) { float Current = _getelement(row, column) + m._getelement(row, column); _setelement(row, column, Current); } } return *this; } cMatrix& cMatrix::operator=(const cMatrix &m) { if (this != &m) { _r = m._r; _c = m._c; _zeroindexed = m._zeroindexed; delete[] _internal; _internal = new float[_r*_c]; UInt32 size = GetElementCount(); for (UInt32 i = 0; i < size; i++) { _internal[i] = m._internal[i]; } } return *this; }

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  • How should I go about implementing a points-to analysis in Maude?

    - by reprogrammer
    I'm going to implement a points-to analysis algorithm. I'd like to implement this analysis mainly based on the algorithm by Whaley and Lam. Whaley and Lam use a BDD based implementation of Datalog to represent and compute the points-to analysis relations. The following lists some of the relations that are used in a typical points-to analysis. Note that D(w, z) :- A(w, x),B(x, y), C(y, z) means D(w, z) is true if A(w, x), B(x, y), and C(y, z) are all true. BDD is the data structure used to represent these relations. Relations input vP0 (variable : V, heap : H) input store (base : V, field : F, source : V) input load (base : V, field : F, dest : V) input assign (dest : V, source : V) output vP (variable : V, heap : H) output hP (base : H, field : F, target : H) Rules vP(v, h) :- vP0(v, h) vP(v1, h) :- assign(v1, v2), vP(v2, h) hP(h1, f,h2) :- store(v1, f, v2), vP(v1, h1), vP(v2, h2) vP(v2, h2) :- load(v1, f, v2), vP(v1, h1), hP(h1, f, h2) I need to understand if Maude is a good environment for implementing points-to analysis. I noticed that Maude uses a BDD library called BuDDy. But, it looks like that Maude uses BDDs for a different purpose, i.e. unification. So, I thought I might be able to use Maude instead of a Datalog engine to compute the relations of my points-to analysis. I assume Maude propagates independent information concurrently. And this concurrency could potentially make my points-to analysis faster than sequential processing of rules. But, I don't know the best way to represent my relations in Maude. Should I implement BDD in Maude myself, or Maude's internal unification based on BDD has the same effect?

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  • Why does my Workflow Service (4.0) variable go null in a DoWhile Activity?

    - by jlafay
    I have a WF service that I'm trying to setup receive activities to "Subscribe" and "Unsubscribe". I'm using This WF Durable Duplex Tutorial as a basis because my service performs callbacks to clients. Basically, think of it as a chat service. I can make client calls to the two receive activities just fine. What happens is the callback address of the client is passed in to Subscribe() on the service. The address is stored as a variable in the WF service and everything looks like it would work as to be expected. When a client calls Unsubscribe(), my watch I have set on the address var during debugging shows it as null. So what gives? Here's the basic setup of my WF service layout... Everything is enveloped in a DoWhile activity. Inside of that is a Pick activity and two Pick branches. The first branch is for subscribing activities. It has a receive-sendreply activity that assigns the string passed by the client to the WF address var. The second branch handles unsubscribing. The trigger is the Request activity and the client address is again passed in. From there it goes into a sequence, starting with an If. It checks to see if the unsubscribeAddress equals the address already subscribed. If it does, then it sets the address to String.Empty and sends a success message back to the client. Why would a variable that's scoped to the enveloping DoWhile activity be implicitly assigned to null? I'm trying to get this to work so I can implement multiple client subscribers from there and work on triggers that invoke callbacks to multiple clients. CONCAT EDIT: I set a breakpoint at the DoWhile level and my var is null once Unsubscribe() is called. When Subscribe() is invoked, the watch shows a value in the var all the way through. Until I Unsubscribe() with a client. Should I be using a While Activity instead?

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  • Should you do validation checks that go outside the possiblility of normal user activity?

    - by Scarface
    Hey guys I have been thinking about form security a lot lately. I have been told time and time again to check if form input is a number if you are expecting a number or escape it in case (unless you use proper mysqli formatting) to avoid injection. 1.After the safety checks are done, should I do additional logic checks? For example, if the user is sending a friend request to them-self for example even if my user interface will not show the form if the user is looking at their own page.

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  • VBA: How go I get the total width from all controls in an Access form?

    - by Stefan Åstrand
    Hi, This is probably very basic stuff, but please bear in mind I am completely new to these things. I am working on a procedure for my Access datasheet forms that will: Adjust the width of each column to fit content Sum the total width of all columns and subtract it from the size of the window's width Adjust the width of one of the columns to fit the remaining space This is the code that adjusts the width of each column to fit content (which works fine): Dim Ctrl As Control Dim Path As String Dim ClmWidth As Integer 'Adjust column width to fit content For Each Ctrl In Me.Controls If TypeOf Ctrl Is TextBox Then Path = Ctrl.Name Me(Path).ColumnWidth = -2 End If Next Ctrl How should I write the code so I get the total width of all columns? Thanks a lot! Stefan

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  • How should I go about creating a point system for users like SO and yahoo answers?(PHP)

    - by ggfan
    I am creating a voting system for a Q&A site project in which if a user asks a question, he/she losses -5 points; answer a question +5, vote a question +1, etc. (kind of like SO and yahoo answers) --To create the basic arithmetic, I have a "users_points" table that relates the user_id and their total points. +---+---------+ | 1 | 100 | +---+---------+ | 2 | 54 | +---+---------+ --Basically if the users does certain task, it would + or - the points. How do I prevent users from say voting an answer up 100 times. ex: I want a user to be only able to vote once per question, etc.

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  • MVVM- How would I go about propagating settings between my main view-model (and other view-models) a

    - by Justin
    I am building a settings dialog for my application and right now all of the settings correspond with settings on the main view-model, but as I add more view's and view-models some may not. I need to know what the best practice is for loading the current settings into the settings dialog and then saving the settings to thier corresponding view-models if the user clicks okay. I will not be using the Properties.Settings.Default system to store settings since I want my application to be as portable as possible and this would store user scoped settings in the directory: C:\Users\ username \Local Settings\Application Data\ ApplicationName Instead of in my application's directory. In case it makes any difference I am using the MVVM Light Toolkit by Laurent Bugnion.

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  • Why would some POST data go missing when using Uploadify?

    - by Chad Johnson
    I have been using Uploadify in my PHP application for the last couple months, and I've been trying to track down an elusive bug. I receive emails when fatal errors occur, and they provide me a good amount of details. I've received dozens of them. I have not, however, been able to reproduce the problem myself. Some users (like myself) experience no problem, while others do. Before I give details of the problem, here is the flow. User visits edit screen for a page in the CMS I am using. Record id for the page is put into a form as a hidden value. User clicks the Uploadify browse button and selects a file (only single file selection is allowed). User clicks Submit button for my form. jQuery intercepts the form submit action, triggers Uploadify to start uploading, and returns false for the submit action (manually cancelling the form submit event so that Uploadify can take over). Uploadify uploads to a custom process script. Uploadify finishes uploading and triggers the Javascript completion callback. The Javascript callback calls $('#myForm').submit() to submit the form. Now that's what SHOULD happen. I've received reports of the upload freezing at 100% and also others where "I/O Error" is displayed. What's happening is, the form is submitting with the completion callback, but some post parameters present in the form are simply not in the post data. The id for the page, which earlier I said is added to the form as a hidden field, is simply not there in the post data ($_POST)--there is no item for 'id' in the $_POST array. The strange thing is, the post data DOES contain values for some fields. For instance, I have an input of type text called "name" which is for the record name, and it does show up in the post data. Here is what I've gathered: This has been happening on Mac OSX 10.5 and 10.6, Windows XP, and Windows 7. I can post exact user agent strings if that helps. Users must use Flash 10.0.12 or later. We've made it so the form reverts to using a normal "file" field if they have < 10.0.12. Does anyone have ANY ideas at all what the cause of this could be?

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  • Why would some $_POST variables go missing for a form with PHP?

    - by Chad Johnson
    Sometimes, multiple times a day in fact, users of my web application are submitting a certain form which has about a dozen form fields, half of which are hidden fields, and half of the $_POST data is simply not present in the processing script. Note that the fields that are not present are at the very bottom of the form. I know this because this raises a fatal error, and an email is dispatched to me which includes the post data. And of course, neither I nor any of the developers on my team can reproduce the problem. Flash is involved in the process, as I'm using a library called Uploadify to display a progress meter. Here is the flow...does anyone have ANY ideas at all why some of the post data would be getting wiped out? User visits edit screen for a page in the CMS I am using. Record id for the page is put into a form as a hidden value. User clicks the Uploadify browse button and selects a file (only single file selection is allowed). User clicks Submit button for my form. jQuery intercepts the form submit action, triggers Uploadify to start uploading, and returns false for the submit action (manually cancelling the form submit event so that Uploadify can take over). Uploadify uploads to a custom process script. Uploadify finishes uploading and triggers the Javascript completion callback. The Javascript callback calls $('#myForm').submit() to submit the form. This happens on multiple browsers (Firefox 3.5, 3.6, Safari, Internet Explorer 7, 8) and multiple platforms (Mac OS 10.5, 10.6 and Windows XP, 7).

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  • My first .net web app - should I go straight to MVC framework (c.f. ASP.net)

    - by Greg
    Hi, I'm done some WinForms work in C# but now moving to have to develop a web application front end in .NET (C#). I have experience developing web apps in Ruby on Rails (& a little with Java with JSP pages & struts mvc). Should I jump straight to MVC framework? (as opposed to going ASP.net) That is from the point of view of future direction for Microsoft & as well ease in ramping up from myself. Or if you like, given my experience to date, what would the pros/cons for me re MVC versus ASP.net? thanks

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  • Function returns CSV File: How to go about checking it ?

    - by Rachel
    I am doing something like: $outputFile = getCurrentDBSnapshot($data); where $data is the resource stream that am passing in, basically from command prompt am passing an file and am opening it using fopen for writing with 'w+' permissions, now getCurrentDBSnapshot would get the current state of a table and would update the $data csv file, so basically $outputFile would be updated with the current state of database table, now I want to var_dump or print the value of $outputFile to see the data present into it. But when I do $this->fout = fopen($outputFile,'r') or die('Cannot open file'); $test = fgetcsv($outputFile,5000,":"); var_dump($test); It gives me an error saying that it expects parameter 1 to be a string type and am passing resource. My goal to see the contains of $outputFile and so my question is that How can I see the contains present in $outputFile or how can I see what getcurrentDBSnapshot function is returning me ?

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  • How to go to the next level integrating animations in WPF applications with Blend / VS2008?

    - by Edward Tanguay
    I have been able to create little animations with the storyline in Blend. And I have been able to copy in the isolated storylines and triggers into existing projects in visual studio to spruce them up on the edges a little bit. But after adding too many animations, they start to conflict or cancel each other out, etc., or I can make a panel slide down and slide it back up, then it no longer can slide down since it is not in its original state anymore. Does anyone have any links, video tutorials, books, resources which not only show you how to make a little animation and then leave you to figure out how to integrate numerous animations into a typical business application layout, but instead take you through the whole process of building a business application while integrating animations and WPF goodness with Blend and Visual Studio?

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  • Python.expat can't parse XML file with bad symbols. How to go around?

    - by culebrón
    I'm trying to parse an XML file with expat, and here's the line where I get bad token exception: <tag k="name" v="???????????????????????????????????????????????????????????????????" /> xml.parsers.expat.ExpatError: not well-formed (invalid token): line 610127, column 37 The symbols in hex look like: \xd1? Seems like someone wrote this string (Russian alfabet) hitting backspace a few times. I set parser.returns_unicode = True, but this didn't help. The 1st line is <?xml version="1.0" encoding="UTF-8"?>. I work with a bz2 file. (bz2.BZ2File) How can I parse the file?

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  • How would I go about sharing variables in a class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • As a newbie, where should I go if I want to create a small GUI program?

    - by jimbmk
    Hello, I'm a newbie with a little experience writing in BASIC, Python and, of all things, a smidgeon of assembler (as part of a videogame ROM hack). I wanted to create small tool for modifying the hex values at particular points, in a particular file, that would have a GUI interface. What I'm looking for is the ability to create small GUI program, that I can distribute as an EXE (or, at least a standalone directory). I'm not keen on the idea of the .NET languages, because I don't want to force people to download a massive .NET framework package. I currently have Python with IDLE and Boa Constructor set up, and the application runs there. I've tried looking up information on compiling a python app that relies on Wxwidgets, but the search results and the information I've found has been confusing, or just completely incomprehensible. My questions are: Is python a good language to use for this sort of project? If I use Py2Exe, will WxWidgets already be included? Or will my users have to somehow install WxWidgets on their machines? Am I right in thinking at Py2Exe just produces a standalone directory, 'dist', that has the necessary files for the user to just double click and run the application? If the program just relies upon Tkinter for GUI stuff, will that be included in the EXE Py2Exe produces? If so, are their any 'visual' GUI builders / IDEs for Python with only Tkinter? Thankyou for your time, JBMK

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  • Can Git or Mercurial be set to bypass the local repository and go straight to the central one?

    - by Jian Lin
    Using Git or Mercurial, if the working directory is 1GB, then the local repository will be another 1GB (at least), residing normally in the same hard drive. And then when pushed to a central repository, there will be another 1GB. Can Git or Mercurial be set to use only a working directory and then a central repository, without having 3 copies of this 1GB data? (actually, when the central repository also update, then there are 4 copies of the same data... can it be reduced? In the SVN scenario, when there are 5 users, then there will be 6GB of data total. With Distributed Version Control, then there will be 12GB of data?)

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  • Using the Apple Scripting bridge with Mail to send an attachment causes the message background to go

    - by Naym
    Hello, When I use the Apple Scripting Bridge to send a message with an attachment the background of the message is set to black which is a problem because the text is also black. The code in question is: MailApplication *mail = [SBApplication applicationWithBundleIdentifier:@"com.apple.Mail"]; /* create a new outgoing message object */ MailOutgoingMessage *emailMessage = [[[mail classForScriptingClass:@"outgoing message"] alloc] initWithProperties: [NSDictionary dictionaryWithObjectsAndKeys: emailSubject, @"subject", [self composeEmailBody], @"content", nil]]; /* add the object to the mail app */ [[mail outgoingMessages] addObject: emailMessage]; /* set the sender, show the message */ emailMessage.sender = [NSString stringWithFormat:@"%@ <%@>",[[[mail accounts] objectAtIndex:playerOptions.mailAccount] fullName],[[[[mail accounts] objectAtIndex:playerOptions.mailAccount] emailAddresses] objectAtIndex:0]]; emailMessage.visible = YES; /* create a new recipient and add it to the recipients list */ MailToRecipient *theRecipient = [[[mail classForScriptingClass:@"to recipient"] alloc] initWithProperties: [NSDictionary dictionaryWithObjectsAndKeys: opponentEmail, @"address", nil]]; [emailMessage.toRecipients addObject: theRecipient]; /* add an attachment, if one was specified */ if ( [playerInfo.gameFile length] > 0 ) { /* create an attachment object */ MailAttachment *theAttachment = [[[mail classForScriptingClass:@"attachment"] alloc] initWithProperties: [NSDictionary dictionaryWithObjectsAndKeys: playerInfo.gameFile, @"fileName", nil]]; /* add it to the list of attachments */ [[emailMessage.content attachments] addObject: theAttachment]; } /* send the message */ [emailMessage send]; The actual change to the background colour occurs on the second last line, which is: [[emailMessage.content attachments] addObject: theAttachment]; The code sections above are essentially lifted from the SBSendMail example code from Apple. At this stage I've really only made the changes necessary to integrate with the data from my application. If I build and run the SBSendMail example after freshly downloading it from Apple the message background is also changed to black with execution of the same line. It does not appear to matter which type of file is attached, where it is located, or on which computer or operating system is used. This could be a bug in Apple's scripting bridge but has anyone come across this problem and found a solution? ALternatively does anyone know if the background colour of a MailOutgoingMessage instance can be changed with the scripting bridge? Thanks for any assistance with this, Naym.

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