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  • Thumbnail image saved with worse quality on Windows Server 2003

    - by Angelo
    Hello, In asp.net 2.0 application I am trying to create thumbnails from uploaded images. However when I test the application on my PC under Windows7 it works fine, but on the real Windows 2003 Server the resized image has worse quality. Where this difference could come from? Different JPEG codec or what, if Yes how it can be updated on Win 2003 Server? Thanks! Here is the code: Resize of the Image: Bitmap newBmp = new Bitmap(imgWidth, imgHeight, PixelFormat.Format24bppRgb); newBmp.SetResolution(inputBmp.HorizontalResolution, inputBmp.VerticalResolution); //Create a graphics object attached to the new bitmap Graphics newBmpGraphics = Graphics.FromImage(newBmp); newBmpGraphics.InterpolationMode = InterpolationMode.HighQualityBicubic; newBmpGraphics.SmoothingMode = SmoothingMode.HighQuality; newBmpGraphics.PixelOffsetMode = PixelOffsetMode.HighQuality; newBmpGraphics.DrawImage(inputBmp, new Rectangle(0, 0, imgWidth, imgHeight), new Rectangle(0, 0, inputBmp.Width, inputBmp.Height), GraphicsUnit.Pixel); Save of the Image: System.IO.Stream imgStream = new System.IO.MemoryStream(); //Get the ImageCodecInfo for the desired target format ImageCodecInfo destCodec = FindCodecForType(ImageMimeTypes.JPEG); if (destCodec == null) { //No codec available for that format throw new ArgumentException("The requested format image/jpeg does not have an available codec installed", "destFormat"); } //Create an EncoderParameters collection to contain the //parameters that control the dest format's encoder EncoderParameters destEncParams = new EncoderParameters(1); EncoderParameter qualityParam = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality,(long)quality); destEncParams.Param[0] = qualityParam; //Save w/ the selected codec and encoder parameters inputBmp.Save(imgStream, destCodec, destEncParams); Bitmap destBitmap = new Bitmap(imgStream);

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  • Image Resizing and Compression

    - by GSTAR
    Hi guys, I'm implementing an image upload facility for my website. The uploading facility is complete but what I'm working on at the moment is manipulating the images. For this task I am using PHPThumb (http://phpthumb.gxdlabs.com). Anyway as I go along I'm coming across potential issues, to do with resizing and compression. Basically I want to acheive the following results: The ideal image dimensions are: 800px width, 600px height. If an uploaded image exceeds either of these dimensions, it will need be resized to meet the requirements. Otherwise, leave as it is. The ideal file size is 200kb. If an uploaded image exceeds this then it will need to be compressed to meet this requirement. Otherwise, leave as it is. So in a nutshell: 1) Check the dimensions, resize if required. 2) Check the filesize, compress if required. Has anybody done anything like this / could you give me some pointers? Is PHPThumb the correct tool to do this in?

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  • random image and its url

    - by venom
    i want to create a random image and its url, i mean not the link of the image, but in addition to image's link, i want the specified URL, so that random image was displayed and when u click on it, u go to the specified URL here is my javascript: function random_imglink(){ var myimages=new Array() //specify random images below. You can have as many as you wish myimages[1]="/documents/templates/projedepo/banner/canon.jpg" myimages[2]="/documents/templates/projedepo/banner/indigovision.jpg" var ry=Math.floor(Math.random()*myimages.length) if (ry==0) ry=1 var randomImage = '<img src="'+myimages[ry]+'" height="420" width="964" />'; document.getElementById("image2").innerHTML = randomImage; } random_imglink() Here is my HTML: <div id="slider_container"> <div id="image2"> </div> <div id="thumb2"> <a href="#" rel="/documents/templates/projedepo/banner/canon.jpg" class="image2" ><img title="Canon" class="slider_thumb" src="/documents/templates/bilgiteknolojileri/images/t_flash/t1.png" border="0"/></a> <a href="#" rel="/documents/templates/projedepo/banner/indigovision.jpg" class="image2"><img title="IndogoVision" class="slider_thumb" src="/documents/templates/bilgiteknolojileri/images/t_flash/t2.png" border="0"/></a> </div></div>

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  • Saving image to the existing file throws "A generic error occurred in GDI+" error.

    - by ryan
    i am trying to create a overlapped image using different images,then saving to a particular location. so that i can use generated image(overlapped img) in my telerik reporting. it is important to me to save the overlapped image to the same location with same name. but generating this overlapped image second time throws throws "A generic error occurred in GDI+" error. Please help me with this. It seems i can not override the existing image file. i tried deleting the existing image every time i generate the new one. but its not allowing me deleting the file ,may be it is used by telerik reporting. Here is the image create method which takes the baseimage path, sectionimage path and the reportimage path (this is the target locationenter code here) public static void Creat(List<string> sectionNames, string reportImagePath, string baseImagePath) { var file = Image.FromFile(baseImagePath); Graphics g = Graphics.FromImage(file); foreach (var sectionName in sectionNames) { var image = Image.FromFile(sectionName); g.DrawImage(image, new PointF(0.0F, 0.0F)); } file.Save(reportImagePath, ImageFormat.Png); file.Dispose(); }

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  • How to move image in Applet?

    - by user1609804
    I want to move the character left, right up, and down in applet, but it is not moving at all. here is my code, help please import javax.swing.JPanel; import java.awt.image.BufferedImage; import java.io.*; import javax.imageio.ImageIO; import java.applet.*; import java.awt.event.*; import java.awt.*; public class drawCenter extends Applet { private int x,y;// the x and y of the position of the player private BufferedImage image, pos; public void init( ) { try { image = ImageIO.read(new File("pokemonCenter.png")); pos = ImageIO.read(new File("player/maleInGame.png")); } catch (IOException ex) { } x = 150; y = 171; } public void keyPressed(KeyEvent e) { int keyCode = e.getKeyCode(); switch( keyCode ) { case KeyEvent.VK_UP: if( y>0 ) { y=y-19; repaint(); } break; case KeyEvent.VK_DOWN: if( y<171 ) { y=y+19; repaint(); } break; case KeyEvent.VK_LEFT:if( x>0 ) { x=x-15; repaint(); } break; case KeyEvent.VK_RIGHT:if( x<285 ) { x=x+15; repaint(); } break; } e.consume(); } public void keyReleased(){ } public void paint( Graphics g ) { g.drawImage(image, 0, 0, null); g.drawImage(pos, x, y, null); } }

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  • Create disk image from a remote system

    - by cringe
    I want to backup a disk from a remote system, but the remote system itself has not enough space available. Now I want to use ddand pipe the output through ssh, but I can't figure out how to do it. I read several sources on the web, but I'm stuck now. Can someone please point me to a good resource or write down the command line with explanations?

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  • GIMP: change the exact color on the image - OK, but transparency disappears

    - by Haradzieniec
    There is no problem for me now to change color for pixels of the same color: I click on "Select by Color Tool"(Ctrl+O). The pixels of the same color are selected now. Then I press Ctrl+,. The selected pixels are white now (the white color is taken from a foreground color). The problem is the transparency. The green color I want to change to the white one has transparency. Once I use my method, the transparency disappears so all my-green-color with any transparency becomes white and without transparency. How do I keep the transparency by using my method? My picture is in .png format.

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  • How to scale out image hosting/serving?

    - by Continuation
    I asked this question on stackoverflow and it was suggested that I try it here: I'm building a website where users can upload photos and I'd also convert uploaded photos into thumbnails. Planning ahead, if the website gets popular, how do I scale it out so that the images (both original and thumbnails) will be stored in and served from multiple servers? Maybe a cluster? Is there any open source software that would help me in this? Thanks.

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  • Install Windows 7 from ISO image

    - by Albert
    Hi, I have an ISO file of the Windows 7 DVD and I want to install it on my PC which currently only runs Linux. I don't have any DVD drive. I have some unpartitioned space on one disk where I want to install it in. When I am doing this for Linux, I usually just create the partitions from the running system, format them, mount them, copy files over, chroot into it, setup the stuff and I can boot into it (or I use some of the uncountable available scripts which do exactly that automatically). However, I have no idea how to do the same thing with Windows. So far, I tried with VMware, i.e. I gave it direct full access to the disk where I want to install it in, installed it there, then tried to boot natively into it. The Windows logo showed up but after maybe 3 seconds or so, it crashes. Safe mode also crashes. I already expected that this probably would exactly behave the way it does right now because I have heard that Windows is quite sensible about hardware changes (i.e. the VMware hardware and the real hardware). However, how can I fix it now that it works? Or I could also just delete it again and try just over. But how exactly? I also searched for ways to boot directly into an ISO file. There seem to be ways to do that via GRUB (and maybe some additional boot loader), although quite complicated. I already tried one method (GRUB: map ...iso (hdX)), however, that didn't worked. Also, even if it does work, I will get into trouble when I boot into the newly installed Windows and it requests for the DVD (because it does that at the first boot into the new system). Seems all quite complicated. Isn't there some easy way like I would do it for Linux? Or what would be the easiest way to get what I want?

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  • Take Complete Image of CRM Server Application

    - by nicorellius
    I have heard of snapshots or ghost images like this. But I have never used this kind of tool to actually clone a piece of hard drive. I think Norton Partition Magic can do something like this as well, but haven't tried it. So my question is this: How can I duplicate a CRM server application exactly so that I can transfer it to another system? I have a CRM server running LAMP (Linux, Apache, MySQL, and PHP) and I urgently need to transfer these data to another system without actually installing, configuring the dependencies and then doing the same for the software itself. Has anyone done this or does anyone know how to do this?

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  • share code between check and process methods

    - by undu
    My job is to refactor an old library for GIS vector data processing. The main class encapsulates a collection of building outlines, and offers different methods for checking data consistency. Those checking functions have an optional parameter that allows to perform some process. For instance: std::vector<Point> checkIntersections(int process_mode = 0); This method tests if some building outlines are intersecting, and return the intersection points. But if you pass a non null argument, the method will modify the outlines to remove the intersection. I think it's pretty bad (at call site, a reader not familiar with the code base will assume that a method called checkSomething only performs a check and doesn't modifiy data) and I want to change this. I also want to avoid code duplication as check and process methods are mostly similar. So I was thinking to something like this: // a private worker std::vector<Point> workerIntersections(int process_mode = 0) { // it's the equivalent of the current checkIntersections, it may perform // a process depending on process_mode } // public interfaces for check and process std::vector<Point> checkIntersections() /* const */ { workerIntersections(0); } std::vector<Point> processIntersections(int process_mode /*I have different process modes*/) { workerIntersections(process_mode); } But that forces me to break const correctness as workerIntersections is a non-const method. How can I separate check and process, avoiding code duplication and keeping const-correctness?

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  • Pushing image changes to multiple servers

    - by gms8994
    I need the ability to push images out to multiple servers whenever they're updated. I've looked at Network Filesystems, but they're all but worthless due to their speed. Images can be uploaded to any one of 3 servers, and would then need to be copied to the other 2. Any suggestions? I'm open to try just about anything. EDIT: Graphics data (jpg, gif, png, etc). Linux only. We're currently using rsync. But having it work back and forth is getting cumbersome. It's all local network.

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  • Image rescale and write rescaled image file in blackberry

    - by Karthick
    I am using the following code to resize and save the file in to the blackberry device. After image scale I try to write image file into device. But it gives the same data. (Height and width of the image are same).I have to make rescaled image file.Can anyone help me ??? class ResizeImage extends MainScreen implements FieldChangeListener { private String path="file:///SDCard/BlackBerry/pictures/test.jpg"; private ButtonField btn; ResizeImage() { btn=new ButtonField("Write File"); btn.setChangeListener(this); add(btn); } public void fieldChanged(Field field, int context) { if (field == btn) { try { InputStream inputStream = null; //Get File Connection FileConnection fileConnection = (FileConnection) Connector.open(path); if (fileConnection.exists()) { inputStream = fileConnection.openInputStream(); //byte data[]=inputStream.toString().getBytes(); ByteArrayOutputStream baos = new ByteArrayOutputStream(); int j = 0; while((j=inputStream.read()) != -1) { baos.write(j); } byte data[] = baos.toByteArray(); inputStream.close(); fileConnection.close(); WriteFile("file:///SDCard/BlackBerry/pictures/org_Image.jpg",data); EncodedImage eImage = EncodedImage.createEncodedImage(data,0,data.length); int scaleFactorX = Fixed32.div(Fixed32.toFP(eImage.getWidth()), Fixed32.toFP(80)); int scaleFactorY = Fixed32.div(Fixed32.toFP(eImage.getHeight()), Fixed32.toFP(80)); eImage=eImage.scaleImage32(scaleFactorX, scaleFactorY); WriteFile("file:///SDCard/BlackBerry/pictures/resize.jpg",eImage.getData()); BitmapField bit=new BitmapField(eImage.getBitmap()); add(bit); } } catch(Exception e) { System.out.println("Exception is ==> "+e.getMessage()); } } } void WriteFile(String fileName,byte[] data) { FileConnection fconn = null; try { fconn = (FileConnection) Connector.open(fileName,Connector.READ_WRITE); } catch (IOException e) { System.out.print("Error opening file"); } if (fconn.exists()) try { fconn.delete(); } catch (IOException e) { System.out.print("Error deleting file"); } try { fconn.create(); } catch (IOException e) { System.out.print("Error creating file"); } OutputStream out = null; try { out = fconn.openOutputStream(); } catch (IOException e) { System.out.print("Error opening output stream"); } try { out.write(data); } catch (IOException e) { System.out.print("Error writing to output stream"); } try { fconn.close(); } catch (IOException e) { System.out.print("Error closing file"); } } }

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  • How can I create a Base64-Encoded string from an GDI+ Image in C++?

    - by Schnapple
    I asked a question recently, How can I create an Image in GDI+ from a Base64-Encoded string in C++?, which got a response that led me to the answer. Now I need to do the opposite - I have an Image in GDI+ whose image data I need to turn into a Base64-Encoded string. Due to its nature, it's not straightforward. The crux of the issue is that an Image in GDI+ can save out its data to either a file or an IStream*. I don't want to save to a file, so I need to use the resulting stream. Problem is, this is where my knowledge breaks down. This first part is what I figured out in the other question // Initialize GDI+. GdiplusStartupInput gdiplusStartupInput; ULONG_PTR gdiplusToken; GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL); // I have this decode function from elsewhere std::string decodedImage = base64_decode(Base64EncodedImage); // Allocate the space for the stream DWORD imageSize = decodedImage.length(); HGLOBAL hMem = ::GlobalAlloc(GMEM_MOVEABLE, imageSize); LPVOID pImage = ::GlobalLock(hMem); memcpy(pImage, decodedImage.c_str(), imageSize); // Create the stream IStream* pStream = NULL; ::CreateStreamOnHGlobal(hMem, FALSE, &pStream); // Create the image from the stream Image image(pStream); // Cleanup pStream->Release(); GlobalUnlock(hMem); GlobalFree(hMem); (Base64 code) And now I'm going to perform an operation on the resulting image, in this case rotating it, and now I want the Base64-equivalent string when I'm done. // Perform operation (rotate) image.RotateFlip(Gdiplus::Rotate180FlipNone); IStream* oStream = NULL; CLSID tiffClsid; GetEncoderClsid(L"image/tiff", &tiffClsid); // Function defined elsewhere image.Save(oStream, &tiffClsid); // And here's where I'm stumped. (GetEncoderClsid) So what I wind up with at the end is an IStream* object. But here's where both my knowledge and Google break down for me. IStream shouldn't be an object itself, it's an interface for other types of streams. I'd go down the road from getting string-Image in reverse, but I don't know how to determine the size of the stream, which appears to be key to that route. How can I go from an IStream* to a string (which I will then Base64-Encode)? Or is there a much better way to go from a GDI+ Image to a string?

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  • how to set footer image in this video screen?

    - by bala
    hi my problem is how to create footer image in this video screen while playing.... how to create this format. now i am give my description: • 1) Header image, a stretched background image. The location of this external image comes from the application xml; • 2) Footer image, a stretched background image. The location of this external image comes from the application xml; 2.a) the copyright, disclaimer and buy block, this block contains links to popup windows that contain a copyright and or disclaimer. And an option to buy the application for the advertisement less version. The content of this block is fed trough the application XML feed. The color of the text is fed by the application xml plus the popup links and texts itself; • 3) Carousel image, a stretched background image. The location of this external image comes from the application xml; 3.a) the carousel contains objects that can flow from right to left, possibly trough a animation (a soft break of the slide). The first object is centered in the middle of the carousel. This is the first element in the video feed. All the subsequent video object are added to the right of the centered object; 4) Total Video object, this object links to window two with the corresponding video of this object. This object is visually build out of the following sub parts:o 4.a) Thumb object (possible playing video thumb); 4.b) Reflection of the Thumb; 4.c) Textual Explanation of Thumb. 1) Video stream, this is the video stream coming from a external server streamed to the television (maybe up scaled) as 720p stream; 2) Advertisement, the type of advertisement shown overlaid on the video is based on previous settings in the video feed. This could mean that Admob, Adsense or a third party image plus URL could be shown. When the advertisement is selected trough navigation (it will highlight in a different color as a border around the advertisement. The color an thickness can be managed trough the application xml), when clicked a browser will open with the associated site (the application will be pushed to the background process, when the user is finished it will return to the app); 3) A back button, an image and navigational element. The location of the image comes from the application xml. The button is only shown when a cursor is moved (a button is pressed on the remote) it will highlight when selected and when pressed will forward the screen to the main window. When the main window is opened the video will be removed from cache and memory and cannot be start from the point it was exited. please give me your idea....

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  • uploaded image doesn't change in the browser, although on the drive I have the new image

    - by Omu
    I have a View where I can upload an image and the image is also displayed in there like this: //ResourceStorage is a virtual directory that indicates to the pictures storage location <img src='<%=Url.Content("~/ResourceStorage/Profile/pic.jpg") %>' alt='pic' /> after I upload the picture, on the hard drive I get the new "pic.jpg" but in the browser I still have the old one (I tried clearing the cache, doesn't help)

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  • PHP+Apache as forward/reverse proxy: ¿how to process client requests and server responses in PHP?

    - by Lightworker
    Hi! I'm having a lot of troubles with the propper configuration of Apache mod_proxy.so to work as desired... The main idea, is to create a proxy on a local machine in a network wich will have the ability to proces a client request (client connected through this Apache prepared proxy) in PHP. And also, it will have the capacity to process the server responses on PHP too. Those are the 2 funcionalities, and they are independent one from each other. Let me present a little schema of what I need to achive: As you can see here, there're 2 ways: blue one and red one. For the blue one, I basically conected a client (Machine B - cell phone) on my local network (home) and configured it to go thorugh a proxy, wich is the Machine A (personal computer) on the exactly same network. So let's say (not DHCP): Machine A: 192.168.1.40 -- Apache is running on this machine, and configured to listen port 80. Machine B (cell phone): 192.168.1.75 -- configured to go throug a proxy, wich is IP 192.168.1.75 and port 80 (basically, Machine A). After configuring Apache properly, wich is basically to remove the "#" from httpd.conf on the lines for the mod_proxy.so (main worker), mod_proxy_connect.so (SSL, allowCONNECT, ...) and mod_proxy_http.so (needed for handle HTTP request/responses) and having in my case, lines like this: # Implements a proxy/gateway for Apache. Include "conf/extra/httpd-proxy.conf" # Various default settings Include "conf/extra/httpd-default.conf" # Secure (SSL/TLS) connections Include "conf/extra/httpd-ssl.conf" wich gives me the ability to configure the file httpd-proxy.conf to prepare the forward proxy or the reverse proxy. So I'm not sure, if what I need it's a forward proxy or a reverse one. For a forward proxy I've done this: <IfModule proxy_module> <IfModule proxy_http_module> # # FORWARD Proxy # #ProxyRequests Off ProxyRequests On ProxyVia On <Proxy *> Order deny,allow # Allow from all Deny from all Allow from 192.168.1 </Proxy> </IfModule> </IfModule> wich basically passes all the packets normally to the server and back to the client. I can trace it perfectly (and testing that works) looking at the "access.log" from Apache. Any request I make with the cell phone, appears then on the Apache log. So it works. But here come the problem: I need to process those client requests. And I need to do it, in PHP. I have read a lot about this. I've read in detail the oficial site from Apache about mod_proxy. And I've searched a lot on forums, but without luck. So I thought about a first aproximation: 1) Forward proxy in Apache, passes all the packets and it's not possible to process them. This seems to be true, so, what about a reverse proxy? So I envisioned something like: ProxyRequests Off <Proxy *> Order deny,allow Allow from all </Proxy> ProxyPass http://www.google.com http://www.yahoo.com ProxyPassReverse http://www.google.com http://www.yahoo.com which is just a test, but this should cause on my cell phone that when trying to navigate to Google, I should be going to Yahoo, isn't it? But not. It doesn't work. So you really see, that ALL the examples on Apache reverse proxy, goes like: ProxyPass /foo http://foo.example.com/bar ProxyPassReverse /foo http://foo.example.com/bar wich means, that any kind of request in a local context, will be solved on a remote location. But what I needed is the inverse! It's that when asking for a remote site on my phone, I solve this request on my local server (the Apache one) to process it with a PHP module. So, if it's a forward proxy, I need to pass through PHP first. If it's a reverse proxy, I need to change the "going" direction to my local server one to process first on PHP. Then comes in mind second option: 2) I've seen something like: <Proxy http://example.com/foo/*> SetOutputFilter INCLUDES </Proxy> And I started to search for SetOutputFilter, SetInputFilter, AddOutputFilter and AddInputFilter. But I don't really know how can I use it. Seems to be good, or a solution to me, cause with somethin' like this, I should can add an Input filter to process on PHP the client requests and send back to the client what I programed/want (not the remote server response) wich is the BLUE path on schema, and I should have the ability to add an Output filter wich seems to give me the ability to process the remote server response befor sending it to the client, wich should be the RED path on the schema. Red path, it's just to read server responses and play with em. But nothing more. The Blue path, it's the important one. Cause I will send to the client whatever I want after procesing the requests. I so sorry for this amazingly big post, but I needed to explain it as well as I can. I hope someone will understand my problem, and will help me to solve it! Lot of thanks in advance!! :)

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  • UIGraphicsGetImageFromCurrentImageContext gives poor quality / low resolution image, how do I get be

    - by user157733
    Ok so I am taking a screen shot of a photo I took with my camera on the iPhone. I put the camera photo into UIImageView and grab a screenshot of it using this sort of code (this is from http://www.skylarcantu.com/blog/2009/10/16/saving-a-view-as-an-image/)... - (void)takeScreenshot { UIWindow *theScreen = [[UIApplication sharedApplication].windows objectAtIndex:0]; UIGraphicsBeginImageContext(theScreen.frame.size); [[theScreen layer] renderInContext:UIGraphicsGetCurrentContext()]; UIImage *screenshot = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); [self doSomethingWith:screenshot]; } I have it working as I want but the image quality of the screenshot is much worse than the image I take with my camera. Is there a way to overcome this? I guess it is because this takes a screenshot which captures the resolution of the iPhone screen rather than the resolution of the camera - maybe?! Any suggestions would be great :-)

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  • Drag/Drop image url in IE

    - by pierre
    I have a requirement in our web app. to allow users to drag an image from an external site and drop it in a text editor they have open in our app. This is, as you'd expect, to let them embed the image in the document (its a rich text editor). In IE 8 this functionality appears to be broken. If I drag/drop, IE uses a relative URL for the 'src' tag on the image - which means I cannot then download the file and store it since I dont know the full address (eg: '../../imgs/myImage.png') Safari and Firefox do not do this; they provides the fully-qualified address (eg: www.mysite.com/imgs/myImage.png). Is this a bug in IE or just WebKit/Mozilla going the extra mile?

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  • Noise Estimation / Noise Measurement in Image

    - by Drazick
    Hello. I want to estimate the noise in an image. Let's assume the model of an Image + White Noise. Now I want to estimate the Noise Variance. My method is to calculate the Local Variance (3*3 up to 21*21 Blocks) of the image and then find areas where the Local Variance is fairly constant (By calculating the Local Variance of the Local Variance Matrix). I assume those areas are "Flat" hence the Variance is almost "Pure" noise. Yet I don't get constant results. Is there a better way? Thanks.

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  • base64 image into JTextPane

    - by Nicolas
    Is it possible to display a base64 encrypted image into a JTextPane ? Here my code JTextPane jTextPane = new JTextPane(); javax.swing.text.html.HTMLEditorKit eKit = new javax.swing.text.html.HTMLEditorKit(); jTextPane.setEditorKit(eKit); jTextPane.setContentType("text/html"); // my base64 image, used then in the img tag in the html... String img64="data:image/gif;base64,R0lGODdhMAAwAPAAAAAAAP///ywAAAAAMAAwAAAC8IyPqcvt3wCcDkiLc7C0qwyGHhSWpjQu5yqmCYsapyuvUUlvONmOZtfzgFzByTB10QgxOR0TqBQejhRNzOfkVJ+5YiUqrXF5Y5lKh/DeuNcP5yLWGsEbtLiOSpa/TPg7JpJHxyendzWTBfX0cxOnKPjgBzi4diinWGdkF8kjdfnycQZXZeYGejmJlZeGl9i2icVqaNVailT6F5iJ90m6mvuTS4OK05M0vDk0Q4XUtwvKOzrcd3iq9uisF81M1OIcR7lEewwcLp7tuNNkM3uNna3F2JQFo97Vriy/Xl4/f1cf5VWzXyym7PHhhx4dbgYKAAA7"; jTextPane.setText(html);

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