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  • How to improve performance of map that loads new overlay images

    - by anthonysomerset
    I have inherited a website to maintain that uses a html map overlaying a real map to link specific countries to specific pages. previously it loaded the default map image, then with some javascript it would change the image src to an image with that particular country in a different colour on mouseover and reset the image source back to the original image on mouse out to make maintenance (adding new countries) easier i made the initial map a background image by utilising some CSS for the div tag, and then created new images for each country which only had that countries hightlight so that the images remain fairly small. this works great but theres one issue which is particularly noticeable on slower internet connections when you hover over a country if you dont have the image file in your browser cache or downloaded it wont load the image unless you hover over another country and then back onto the first country - i guess this is due to the image having to manually be downloaded on first hover. My question: is it possible to force the load of these extra images AFTER the page and all the other assets have finished loading so that this behaviour is all but eliminated? the html code for the MAP is as follows: <div class="gtmap"><img id="Image-Maps_6200909211657061" src="<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png" usemap="#Image-Maps_6200909211657061" alt="We offer Guided Motorcycle Tours all around the world" width="615" height="296" /> <map id="_Image-Maps_6200909211657061" name="Image-Maps_6200909211657061"> <area shape="poly" coords="511,134,532,107,542,113,520,141" href="/guided-motorcycle-tours-japan/" alt="Guided Japan Motorcycle Tours" title="Japan" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-japan.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="252,61,266,58,275,64,262,68" href="/guided-motorcycle-tour.php?iceland-motorcycle-adventure-39" alt="Guided Iceland Motorcycle Tours" title="Iceland" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-iceland.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="587,246,597,256,577,279,568,270" href="/guided-motorcycle-tour.php?new-zealand-south-island-adventure-10" alt="New Zealand Guided Motorcycle Tours" title="New Zealand" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-nz.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="418,133,412,145,412,154,421,178,430,180,430,166,443,154,443,145,438,144,433,142,430,138,431,130,430,129,425,128" href="/guided-motorcycle-tours-india/" alt="India Guided Motorcycle Tours" title="India" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-india.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="460,152,466,149,474,165,470,171,466,161" href="/guided-motorcycle-tours-laos/" alt="Laos Guided Motorcycle Tours" title="Laos" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-laos.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="468,179,475,166,468,152,475,152,482,169" href="/guided-motorcycle-tour.php?indochina-motorcycle-adventure-tour-32" onClick="javascript: pageTracker._trackPageview('/internal-links/guided-tours/map/vietnam');" alt="Vietnam Guided Motorcycle Tours" title="Vietnam" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-viet.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="330,239,337,235,347,226,352,233,351,243,344,250,335,253,327,255,323,249,322,242,323,241" href="/guided-motorcycle-tours-southafrica/" alt="South Africa Guided Motorcycle Tours" title="South Africa" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-sa.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="290,77,293,86,298,96,286,102,285,97,285,89,282,84,282,79" href="/guided-motorcycle-tour.php?great-britain-isle-of-man-scotland-wales-uk-18" alt="United Kingdom" title="United Kingdom Guided Motorcycle Tours" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-uk.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="357,118,368,118,369,126,345,129,338,125,338,117,342,115,348,116" href="/guided-motorcycle-tour.php?explore-turkey-adventure-45" alt="Turkey" title="Turkey Guided Motorcycle Tours" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-turkey.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="206,95,193,101,185,101,178,106,165,111,157,109,147,105,134,103,121,103,107,103,96,103,86,104,81,99,77,91,70,83,62,79,60,72,61,64,59,57,60,51,71,50,83,49,95,50,107,54,117,53,129,47,137,36,148,37,163,38,177,44,187,54,195,60,184,72,191,80,200,87" href="/guided-motorcycle-tours-canada/" alt="Guided Canada Motorcycle Tours" title="Canada" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-canada.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="61,75,60,62,60,55,59,44,51,44,43,43,36,42,28,43,23,48,17,51,15,62,19,74,27,79,19,83,16,93,35,83,43,77,50,75,55,75" href="/guided-motorcycle-tours-alaska/" alt="Guided Alaska Motorcycle Tours" title="Alaska" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-alaska.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="82,101,99,101,133,101,148,105,161,110,172,106,187,100,180,113,171,122,165,131,159,149,147,141,137,140,129,147,120,141,112,138,103,137,93,132,86,122,86,112,86,106" href="/guided-motorcycle-tours-usa/" alt="USA Guided Motorcycle Tours" title="USA" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-usa.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="178,225,180,214,175,208,174,204,178,198,174,193,167,192,157,199,158,204,164,211,167,218" href="/guided-motorcycle-tour.php?peru-machu-picchu-adventure-25" alt="Peru Guided Motorcycle Tours" title="Peru" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-peru.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="172,226,169,239,166,256,166,267,164,279,171,277,174,262,175,250,179,234,180,225,176,224" href="/guided-motorcycle-tours-chile/" alt="Guided Chile Motorcycle Tours" title="Chile" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-chile.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> <area shape="poly" coords="199,260,194,261,187,265,184,276,183,296,170,292,168,282,174,270,174,257,177,245,180,230,190,228,205,237,199,245" href="/guided-motorcycle-tours-argentina/" alt="Guided Argentina Motorcycle Tours" title="Argentina" onmouseover="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-arg.png';" onmouseout="if(document.images) document.getElementById('Image-Maps_6200909211657061').src='<?php echo cdnhttpsCheck(); ?>assets/wmap/a-guided-tours-map-blank.png';" /> </map> </div> The <?php echo cdnhttpsCheck(); ?> is just a site specific function that gets the correct web domain/url from a config file to load resources from CDN where possible (eg all non HTTPS requests) We are loading Jquery at the bottom of the HTML if anybody wonders why it is missing from the code snippet for reference, the page with the map in question is found here: http://www.motoquest.com/guided-motorcycle-tours/

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  • Pre-Conference Sessions at the PASS Summit

    - by andyleonard
    Introduction I have some thoughts on the selection of pre-conference and post-conference session presenters at the PASS Summit. PASS pre-conference and post-conference sessions are $395. Trainers and speakers in the various SQL Server fields (relational engine, business intelligence, etc.) are selected to deliver these day-long seminars before and (now) after each PASS Summit. I have attended a few and the quality and amount of the training easily justifies the $395 price tag. Full Disclosure I've...(read more)

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  • Image 8-connectivity without excessive branching?

    - by shoosh
    I'm writing a low level image processing algorithm which needs to do alot of 8-connectivity checks for pixels. For every pixel I often need to check the pixels above it, below it and on its sides and diagonals. On the edges of the image there are special cases where there are only 5 or 3 neighbors instead of 8 neighbors for a pixels. The naive way to do it is for every access to check if the coordinates are in the right range and if not, return some default value. I'm looking for a way to avoid all these checks since they introduce a large overhead to the algorithm. Are there any tricks to avoid it altogether?

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  • Shadow Mapping and Transparent Quads

    - by CiscoIPPhone
    Shadow mapping uses the depth buffer to calculate where shadows should be drawn. My problem is that I'd like some semi transparent textured quads to cast shadows - for example billboarded trees. As the depth value will be set across all of the quad and not just the visible parts it will cast a quad shadow, which is not what I want. How can I make my transparent quads cast correct shadows using shadow mapping?

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  • how to flip Image in wpf

    - by shashank
    Hello! I recently learned how to rotate a BitmapImage using the 'TransformedBitmap' and 'RotateTransformed' classes. Now I am able to perform clockwise rotations on my images. But how do I FLIP an image? I can't find the class(es) to perform horizontal and vertical flips of a BitmapImage. Please help me figure out how to do it. For instance, if my image was a drawing that looked like a 'd', then a vertical flip would result in something like a 'q', and a horizontal flip would result in something lika a 'b'. I hope this is clear enough. Thanks in advance! Best regards, shashank

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  • Early Z culling - Ogre

    - by teodron
    This question is concerned with how one can enable this "pixel filter" to work within an Ogre based app. Simply put, one can write two passes, the first without writing any colour values to the frame buffer lighting off colour_write off shading flat The second pass is the one that employs heavy pixel shader computations, hence it would be really nice to get rid of those hidden surface patches and not process them pixel-wise. This approach works, except for one thing: objects with alpha, such as billboard trees suffer in a peculiar way - from one side, they seem to capture the sky/background within their alpha region and ignore other trees/houses behind them, while viewed from the other side, they exhibit the desired behavior. To tackle the issue, I thought I could write a custom vertex shader in the first pass and offset the projected Z component of the vertex a little further away from its actual position, so that in the second pass there is a need to recompute correctly the pixels of the objects closest to the camera. This doesn't work at all, all surfaces are processed in the pixel shader and there is no performance gain. So, if anyone has done a similar trick with Ogre and alpha objects, kindly please help.

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  • Image coding library

    - by Dmitry
    Is there any good library for lossless image encoding/decoding that has compression rate more or less similar to PNG but decoding to raw RGB bitmap data would be much faster than PNG? Also alpha transparency is needed, but not essential because, alpha channel could be taken from separate image. Original problem lies in slowness of reading and decoding PNG files on iPhone using standard libraries. Obvious and the simples solution would have been storing raw RGB bitmap data, but then size of unpacked ipa is too large - 4 times larger than PNG files. So, I am trying to find some compromise solution.

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  • Failing to upgrade to linux-image-3.0.0-26-generic

    - by Dan Lee
    When I try to upgrade linux-image-3.0.0-26-generic I get following problems: dpkg-deb (subprocess): data: internal bzip2 read error: 'DATA_ERROR' dpkg-deb: error: subprocess <decompress> returned error exit status 2 dpkg: error processing /var/cache/apt/archives/linux-image-3.0.0-26-generic_3.0.0-26.42_amd64.deb (--unpack): short read on buffer copy for backend dpkg-deb during `./lib/modules/3.0.0-26-generic/kernel/drivers/scsi/fnic/fnic.ko' No apport report written because MaxReports is reached already Examining /etc/kernel/postrm.d . run-parts: executing /etc/kernel/postrm.d/initramfs-tools 3.0.0-26-generic /boot/vmlinuz-3.0.0-26-generic run-parts: executing /etc/kernel/postrm.d/zz-update-grub 3.0.0-26-generic /boot/vmlinuz-3.0.0-26-generic Errors were encountered while processing: /var/cache/apt/archives/linux-image-3.0.0-26-generic_3.0.0-26.42_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1) A package failed to install. Trying to recover: dpkg: dependency problems prevent configuration of linux-image-generic: linux-image-generic depends on linux-image-3.0.0-26-generic; however: Package linux-image-3.0.0-26-generic is not installed. I don't know why this happens to me; earlier upgrades always worked without problems. Does anybody know how to fix this?

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  • Paint java GUI component to image file

    - by Simon
    Let's say I have JButton test = new JButton("Test Button"); and I want to draw the button into an image object and save it to a file. I tried this: BufferedImage b = new BufferedImage(500, 500, BufferedImage.TYPE_INT_ARGB); test.paint(b.createGraphics()); File output = new File("C:\\screenie.png"); try { ImageIO.write(b, "png", output); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } This code produced an empty 500x500 PNG-file. Does anyone know how I can draw the GUI component to an image file?

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  • Making a surface transparent from blackness of texture

    - by Dan the Man
    I am making a "halo" shader in unity using GLSL. And I've come to a roadblock. What I need to do is take a texture, like the following, and make it transparent according to the darkness of it. And I don't want a cutout, because that cuts it off at a hard edge. This line of code doesn't seem to work. gl_FragColor = texture2D( vec4( _MainTex.r, _MainTex.g, _MainTex.b, _MainTex.a), vec2(textureCoordinates));

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  • The PASS Board of Directors Q&A Session

    - by andyleonard
    Friday afternoon (18 Oct 2013), the PASS Board of Directors met with interested members of the SQL Server Community to answer questions. Paraphrases of some questions and notes I collected during the session follow (Please note: this is not a transcript): Elections Kendall Van Dyke asked about duplicate voting. The Board responded that they had looked into the matter and identified duplicate memberships based on names and addresses, but with different email addresses. After filtering for duplicate...(read more)

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  • image upload problem.

    - by Bluemagica
    I wrote a function to resize and upload images...it works, but only for one image. So if I call the function three times, I end up with 3 copies of the last image..... function uploadImage($name,$width,$height,$size,$path='content/user_avatars/') { //=================================================== //Handle image upload $upload_error=0; //Picture $img = $_FILES[$name]['name']; if($img) { $file = stripslashes($_FILES[$name]['name']); $ext = strtolower(getExt($file)); if($ext!='jpg' && $ext!='jpeg' && $ext!='png' && $ext!='gif') { $error_msg = "Unknown extension"; $upload_error = 1; return array($upload_error,$error_msg); } if(filesize($_FILES[$name]['tmp_name'])>$size*1024) { $error_msg = "Max file size of ".($size*1024)."kb exceeded"; $upload_error = 2; return array($upload_error,$error_msg); } $newFile = time().'.'.$ext; resizeImg($_FILES[$name]['tmp_name'],$ext,$width,$height); $store = copy($_FILES[$name]['tmp_name'],$path.$newFile); if(!$store) { $error_msg = "Uploading failed"; $upload_error = 3; return array($upload_error,$error_msg); } else { return array($upload_error,$newFile); } } } //========================================================================================= //Helper Functions function getExt($str) { $i = strpos($str,"."); if(!$i) { return ""; } $l = strlen($str)-$i; $ext = substr($str,$i+1,$l); return $ext; } function resizeImg($file,$ext,$width,$height) { list($aw,$ah) = getimagesize($file); $scaleX = $aw/$width; $scaleY = $ah/$height; if($scaleX>$scaleY) { $nw = round($aw*(1/$scaleX)); $nh = round($ah*(1/$scaleX)); } else { $nw = round($aw*(1/$scaleY)); $nh = round($ah*(1/$scaleY)); } $new_image = imagecreatetruecolor($nw,$nh); imagefill($new_image,0,0,imagecolorallocatealpha($new_image,255,255,255,127)); if($ext=='jpg'||$ext=='jpeg') { $src_image = imagecreatefromjpeg($file); } else if($ext=='gif') { $src_image = imagecreatefromgif($file); } else if($ext=='png') { $src_image = imagecreatefrompng($file); } imagecopyresampled($new_image,$src_image,0,0,0,0,$nw,$nh,$aw,$ah); if($ext=='jpg'||$ext=='jpeg') { imagejpeg($new_image,$file,100); } else if($ext=='gif') { imagegif($new_image,$file); } else if($ext=='png') { imagepng($new_image,$file,9); } imagedestroy($src_image); imagedestroy($new_image); } I have a form with two upload fields, 'face_pic' and 'body_pic', and I want to upload these two to the server and resize them before storing. Any ideas?

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  • Best Image Replacement Technique

    - by Josh Stodola
    What is the best (as in cross-browser) technique to do image replacement in CSS? I am using sprites to do my navigation, but I want the markup to remain SEO friendly. Given the following HTML structure... <div id="menu"> <ul> <li><a href="#">Test</a></li> <li><a href="#">Tester</a></li> <li><a href="#">Testing Testing</a></li> </ul> </div> What is the best way to replace the text with a background image using CSS only? I am currently using this... text-indent: -9999px; But, it fails with CSS on, and images off.

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  • How to Use Calculated Color Values with ColorMatrix?

    - by Otaku
    I am changing color values of each pixel in an image based on a calculation. The problem is that this takes over 5 seconds on my machine with a 1000x1333 image and I'm looking for a way to optimize it to be much faster. I think ColorMatrix may be an option, but I'm having a difficult time figure out how I would get a set of pixel RGB values, use that to calculate and then set the new pixel value. I can see how this can be done if I was just modifying (multiplying, subtracting, etc.) the original value with ColorMatrix, but now how I can use the pixels returned value to use it to calculate and new value. For example: Sub DarkenPicture() Dim clrTestFolderPath = "C:\Users\Me\Desktop\ColorTest\" Dim originalPicture = "original.jpg" Dim Luminance As Single Dim bitmapOriginal As Bitmap = Image.FromFile(clrTestFolderPath + originalPicture) Dim Clr As Color Dim newR As Byte Dim newG As Byte Dim newB As Byte For x = 0 To bitmapOriginal.Width - 1 For y = 0 To bitmapOriginal.Height - 1 Clr = bitmapOriginal.GetPixel(x, y) Luminance = ((0.21 * (Clr.R) + (0.72 * (Clr.G)) + (0.07 * (Clr.B))/ 255 newR = Clr.R * Luminance newG = Clr.G * Luminance newB = Clr.B * Luminance bitmapOriginal.SetPixel(x, y, Color.FromArgb(newR, newG, newB)) Next Next bitmapOriginal.Save(clrTestFolderPath + "colorized.jpg", ImageFormat.Jpeg) End Sub The Luminance value is the calculated one. I know I can set ColorMatrix's M00, M11, M22 to 0, 0, 0 respectively and then put a new value in M40, M41, M42, but that new value is calculated based of a value multiplication and addition of that pixel's components (((0.21 * (Clr.R) + (0.72 * (Clr.G)) + (0.07 * (Clr.B)) and the result of that - Luminance - is multiplied by the color component). Is this even possible with ColorMatrix?

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  • Less Useful Soft Skills

    - by andyleonard
    Introduction This post is the fifty-sixth part of a ramble-rant about the software business. The current posts in this series can be found on the series landing page . Over a career that spans decades, one encounters useful and “less useful” soft skills in the modern enterprise. I thought I would share a few of the less useful variety: Free Advice If someone asks another for advice, that’s a cool compliment. The person asking has seen something that compels them to seek information about how-another-does-or-sees-things....(read more)

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  • Resizing image with Python with locked aspect ratio

    - by David Vinklar
    How should I resize an image with Python script so that it would automatically adjust the Height ratio to the Width used? I'm using the following code: def Do(Environment): # Resize App.Do( Environment, 'Resize', { 'AspectRatio': 1.33333, 'CurrentDimensionUnits': App.Constants.UnitsOfMeasure.Pixels, 'CurrentResolutionUnits': App.Constants.ResolutionUnits.PixelsPerIn, 'Height': 1440, 'MaintainAspectRatio': True, 'Resample': True, 'ResampleType': App.Constants.ResampleType.SmartSize, 'ResizeAllLayers': True, 'Resolution': 72, 'Width': 1920, }) Using this code works perfectly if the aspect ratio of an image is the same as the one defined in the code - i.e. 1.33333. But how should I make it work with images that do not have this ratio? For me, what is important is that the new Width is 1920; Height has to be able to adjust automatically. Any ideas which part of my code should be altered and how?

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  • How to get QWebKit to display image?

    - by George Edison
    Okay, I have a Qt executable in the same directory as a file logo.png. I call the following: QString msg("<html><body><img src='logo.png' /></body></html>"); webView->setHtml(msg); where webview is the QWebKit pointer However, when I execute the program, the image does not display. I am executing the program from the directory that the image is in... why won't it display?

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  • PNG Transparency Problems in IE8

    - by user138777
    I'm having problems with a transparent PNG image showing black dithered pixel artifacts around the edge of the non transparent part of the image. It only does this in Internet Explorer and it only does it from a Javascript file it is used in. Here's what I'm talking about... http://70.86.157.71/test/test3.htm (link now dead) ...notice the girl in the bottom right corner. She has artifacts around her in IE8 (I haven't tested it in previous versions of IE, but I'm assuming it probably does the same). It works perfectly in Firefox and Chrome. The image is loaded from a Javascript file to produce the mouseover effect. If you load the image all by itself, it works fine. Here's the image... http://70.86.157.71/test/consultant2.png Does anyone know how to fix this? The image was produced in Photoshop CS3. I've read things about removing the Gama, but that apparently was in previous versions of Photoshop and when I load it in TweakPNG, it doesn't have Gama. Please help!

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  • On Codes of Conduct

    - by andyleonard
    I have mixed emotions about codes of conduct. I respect the right of any organization – public or private, for-profit or not – to create, maintain, and enforce codes of conduct. At the same time, I find the need for such standards depressing… especially in professional organizations. I am and have been a member of professional organizations that have a code of conduct. I was a Microsoft MVP for five years and I am currently a member of the Professional Association for SQL Server (PASS). Both have...(read more)

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  • Problem getting the background image of a form

    - by Deumber
    I'm creating a datagridview transparent //I got the parent background image Bitmap parentBackGround = new Bitmap(this.Parent.BackgroundImage); //Set the area i want to create equal to the size of my grid Rectangle rect = new Rectangle(this.Location.X, this.Location.Y, this.Width, this.Height); //And draw in the entire grid the area of the background image that is cover with my grid, making a "transparent" effect. graphics.DrawImage(parentBackGround.Clone(rect, PixelFormat.Format32bppRgb), gridBounds); When the backgroundimage of the grid's parent is show in an normal layout all work ok, but if the layout is stretch, center or any other, the transparency effent gone, have you any idea to fix it?

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  • JFrame the same shape as an Image / Program running in background

    - by Jan Weber
    My question is simple, the solution surely not. I am looking for a way to shape a JFrame the same as an Image it will be displaying. By shape I mean the shape of the pixels that have an alpha != 0. I've already found a working example using a GeneralPath object, but it created ~110000 "nodes" for an Image of about 500*400, so starting the JFrame took more than 2 minutes, which is definitely not the desired effect, the startup should be in under 2 seconds. Thanks for your time.

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  • iPhone Image Resources, ICO vs PNG, app bundle filesize

    - by Jasarien
    My application has a collection of around 1940 icons that are used throughout. They're currently in ICO and new images provided to me come in ICO format too. I have noticed that they contain a 16x16 and 32x32 representation of each icon in one file. Each file is roughly 4KB in filesize (as reported by finder, but ls reports that they vary from being ~1000 bytes to 5000 bytes) A very small number of these icons only contain the 32x32 representation, and as a result are only around 700 bytes in size. Currently I am bundling these icons with my application and they are inflating the size of the app a bit more than I would like. Altogether, the images total just about 25.5MB. Xcode must do some kind of compression because the resulting app bundle is about 12.4MB. Compressing this further into a ZIP (as it would be when submitted to the App Store), results in a final file of 5.8MB. I'm aware that the maximum limit for over the air App Store downloads has been raised to 20MB since the introduction of the iPad (I'm not sure if that extends to iPhone apps as well as iPad apps though, if not the limit would be 10MB). My worry is that new icons are going to be added (sometimes up to 10 icons per week), and will continue to inflate the app bundle over time. What is the best way to distribute these icons with my app? Things I've tried and not had much success with: Converting the icons from ICO to PNG: I tried this in the hopes that the pngcrush utility would help out with the filesize. But it appears that it doesn't make much of a difference between a normal PNG and a crushed png (I believe it just optimises the image for display on the iPhone's GPU rather than compress it's size). Also in going from ICO to PNG actually increased the size of the icon file... Zipping the images, and then uncompressing them on first run. While this did reduce the overall image sizes, I found that the effort needed to unzip them, copy them to the documents folder and ensure that duplication doesn't happen on upgrades was too much hassle to be worth the benefit. Also, on original and 3G iPhones unzipping and copying around 25MB of images takes too long and creates a bad experience... Things I've considered but not yet tried: Instead of distributing the icons within the app bundle, host them online, and download each icon on demand (it depends on the user's data as to which icons will actually be displayed and when). Issues with this is that bandwidth costs money, and image downloads will be bandwidth intensive. However, my app currently has a small userbase of around 5,500 users (of which I estimate around 1500 to be active based on Flurry stats), and I have a huge unused bandwidth allowance with my current hosting package. So I'm open to thoughts on how to solve this tricky issue.

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