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  • What's the equivalent of Wevtutil in XP or 2003?

    - by Matt
    I have a batch file for saving event logs to our shared drive. I want to do this for XP and Server 2003 without very much effort. What could I use since Wevtutil is only on Vista and up? rem Script start here rem Timestamp Generator set BACKUP_PATH=\\shared-drive\it\Temp\Event-Logs\ rem Parse the date (e.g., Thu 02/28/2013) set cur_yyyy=%date:~10,4% set cur_mm=%date:~4,2% set cur_dd=%date:~7,2% rem Parse the time (e.g., 11:20:56.39) set cur_hh=%time:~0,2% if %cur_hh% lss 10 (set cur_hh=0%time:~1,1%) set cur_nn=%time:~3,2% set cur_ss=%time:~6,2% set cur_ms=%time:~9,2% rem Set the timestamp format set timestamp=%cur_yyyy%%cur_mm%%cur_dd%-%cur_hh%%cur_nn%%cur_ss%%cur_ms% rem Set the computername format set servname=%computername% wevtutil epl System %BACKUP_PATH%\%servname%_%timestamp%_system.evtx wevtutil epl Application %BACKUP_PATH%\%servname%_%timestamp%_application.evtx wevtutil epl Security %BACKUP_PATH%\%servname%_%timestamp%_security.evtx rem End of Script

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  • The Webbrowser DocumentComplited event wont fire c#

    - by Igal B.
    Hi. I have a problem using C# Webbrowser control. the problem is with the event DocumentComplited. Usually the event works fine. the problem is with this page:http://www.voiproblem.com/emulators/Netgear/WGR614v6/fw_forward.html when I (automatically) press on "add" the control navigates to:http://www.voiproblem.com/emulators/Netgear/WGR614v6/pforward.html. but it never firing the DocumentComplited event. I build a simple application that does the same and there it works fine. I mean when the app invokes InvokeMember("click") it does go to the DocumentComplited event. in my real app it doesnt. anyone can help me to figure it up what is the problem? thanks. <code> private void button1_Click(object sender, EventArgs e) { webBrowser1.Navigate("http://www.voiproblem.com/emulators/Netgear/WGR614v6/fw_forward.html"); } private void webBrowser1_DocumentCompleted(object sender, WebBrowserDocumentCompletedEventArgs e) { HtmlElement elm = webBrowser1.Document.GetElementById("Add"); if (elm != null) webBrowser1.Document.GetElementById("Add").InvokeMember("click"); } </code>

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  • DataPager EventArgs

    - by philbrowndotcom
    I'm using a DataPager control in my silverlight application. I have different pagers for different DataGrids and want to use the same event handler for the PageIndexChanged event for all of them. The delegate must take an EventArgs object as an argument. Can I use this object to "get back" to the control from which the event was fired?

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  • Trouble extending event log messages

    - by Matt H
    Hi. I'm trying to add some extended error codes to the event log but I get the following error. The description for Event ID ( 109 ) in Source ( PumpServer ) cannot be found. The local computer may not have the necessary registry information or message DLL files to display messages from a remote computer. You may be able to use the /AUXSOURCE= flag to retrieve this description; see Help and Support for details. The following information is part of the event: The event log file is corrupt.. The message file looks like this and I added the one on the end:- <---snip---> MessageId= SymbolicName=EVMSG_BADREQUEST Language=English The service received an unsupported request. . MessageId= SymbolicName=EVMSG_DEBUG Language=English %1 . MessageId= SymbolicName=EVMSG_STOPPED Language=English The service was stopped. . MessageId= SymbolicName=EVMSG_INVALIDLICENCE Language=English The service does not have a valid licence. Initialization failed. . It compiles fine. The mc program is running over this file and producing a header file of the same name with my new message id showing. // // MessageId: EVMSG_INVALIDLICENCE // // MessageText: // // The service does not have a valid licence. Initialization failed. // #define EVMSG_INVALIDLICENCE 0x0000006DL Any ideas why it's not finding my message? All the others work.

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  • Interrupting Prototype handler, alert() vs event.stop()

    - by lxs
    Here's the test page I'm using. This version works fine, forwarding to #success: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html><head> <script type="text/javascript" src="prototype.js"></script> </head><body> <form id='form' method='POST' action='#fail'> <button id='button'>Oh my giddy aunt!</button> <script type="text/javascript"> var fn = function() { $('form').action = "#success"; $('form').submit(); } $('button').observe('mousedown', fn); </script> </form> </body></html> If I empty the handler: var fn = function() { } The form is submitted, but of course we are sent to #fail this time. With an alert in the handler: var fn = function() { alert("omg!"); } The form is not submitted. This is awfully curious. With event.stop(), which is supposed to prevent the browser taking the default action: var fn = function(event) { event.stop(); } We are sent to #fail. So alert() is more effective at preventing a submission than event.stop(). What gives? I'm using Firefox 3.6.3 and Prototype 1.6.0.3. This behaviour also appears in Prototype 1.6.1.

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  • SharePoint Item Event Receivers and Site Creation

    - by Michael Edwards
    I have created an Item Event Receiver for a document library and I have test that the logic works correctly and it all does. The next thing I wanted to do is automatically create the list when a site is created so I added the list to the ONET.xml file for the site: <Lists> <List Title="Documents" Description="Documents " url="MyDocumentLibrary" Type="10002" FeatureId="CFD8504D-70EB-4ba2-9CCB-52E38DB39E60" QuickLaunchUrl="Docs/AllItems.aspx" /> </Lists> And I ensure that the feature for this list is also activated be adding the feature to the <WebFeatures> <Feature ID="CFD8504D-70EB-4ba2-9CCB-52E38DB39E60" /> </WebFeatures> The problem occurs after I create the site, when I add a document to the list the Item Event Receiver does not run. However if I manually for to the web site features and deactivate and then reactivate the feature the Item Event Receiver does run. It seems that when creating a list through the ONET.xml and activating the feature it does not bind the Item Event Receiver to the list. What is the work around for this? Is this a bug?

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  • If you delete a DOM element, do any events that started with that element continue to bubble?

    - by Matt
    What behavior should I expect if I delete a DOM element that was used to start an event bubble, or whose child started the event bubble - will it continue to bubble if the element is removed? For example - lets say you have a table, and want to detect click events on the table cells. Another piece of JS has executed an AJAX request that will eventually replace the table, in full, once the request is complete. What happens if I click the table, and immediately after the table gets replaced by a successful completion of an AJAX request? I ask because I am seeing some behavior where the click events don't seem to be bubbling - but it is hard to duplicate. I am watching the event on a parent element of the table (instead of attaching the event to every TD), and it just doesn't seem to reach it sometimes.

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  • jQuery modal dialog on ajaxStart event

    - by bdl
    I'm trying to use a jQuery UI modal dialog as a loading indicator via the ajaxStart, ajaxStop / ajaxComplete events. When the page fires, an Ajax handler loads some data, and the modal dialog shows just fine. However, it never hides or closes the dialog when the Ajax event is complete. It's a very small bit of code from the local server that is returned, so the actual Ajax event is very quick. Here's my actual code for the modal div: $("#modalwindow").dialog({ modal: true, height: 50, width: 200, zIndex: 999, resizable: false, title: "Please wait..." }) .bind("ajaxStart", function(){ $(this).show(); }) .bind("ajaxStop", function(){ $(this).hide(); }); The Ajax event is just a plain vanilla $.ajax({}) GET method call. Based on some searching here and Google, I've tried altering the ajaxStop handler to use $("#modalwindow").close(), $("#modalwindow").destroy(), etc. (#modalwindow referred to here as to give explicit context). I've also tried using the standard $("#modalwindow").dialog({}).ajaxStart(... as well. Should I be binding the events to a different object? Or calling them from within the $.ajax() complete event? I should mention, I'm testing on the latest IE8, FF 3.6 and Chrome. All have the same / effect.

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  • jquery change event not working with IE6

    - by manivineet
    It is indeed quite unfortunate that my client still uses IE6. using jquery 1.4.2 The problem is that I open a window using a click event and do some edit operation in the new window. I have a 'change' event attached to the row of a table which has input fields. Now when the window loads for the first time and I make a change in the input for the FIRST time, the change event does not fire. however, on a second try it starts working. I have noticed that I e.g. I run a dummy page, i.e. create a new page(i work with visual studio) and run that page individually , the 'change' event works just fine. what it going on? and what can i do, besides going back to 1.3.2 (by the way that doesn't work either, but haven't fully tested it yet) <!--HTML--> <table id="tbReadData"> <tr class="nenDataRow" id="nenDr2"> <td> <input type="text" class="nenMeterRegister" value="1234" /> </td> <tr /> <table> <script type="text/javascript"> $(document).ready(function(){ $('#tbReadData').find('tr').change(function() { alert('this works'); } }); </script>

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  • Problems with CGPoint/touches event

    - by Jason
    I'm having some problems with storing variables from my touch events. The warning I get when I run this is that coord and icoord are unused, but I used them in the viewDidLoad implementation, is there a reason why this does not work? Any suggestions? #import "iGameViewController.h" @implementation iGameViewController @synthesize player; -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint icoord = [touch locationInView:touch.view]; } -(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint coord = [touch locationInView:touch.view]; } - (void)viewDidLoad { if (coord.x > icoord.x) { player.center = CGPointMake(player.center.x + 5, player.center.y); } if (coord.x < icoord.x) { player.center = CGPointMake(player.center.x - 5, player.center.y); } if (coord.y > icoord.y) { player.center = CGPointMake(player.center.x, player.center.y - 5); } if (coord.y < icoord.y) { player.center = CGPointMake(player.center.x, player.center.y + 5); } } Thanks.

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  • Error #1063: Argument count mismatch on com.flashden::MenuItem(). Expected 1, got 0.

    - by Suzanne
    I'm creating a new site using the below script embedded in my swf. But I keep getting this error on all the pages: Error #1063: Argument count mismatch on com.flashden::MenuItem(). Expected 1, got 0. package com.flashden { import flash.display.MovieClip; import flash.text.*; import flash.events.MouseEvent; import flash.events.*; import flash.net.URLRequest; import flash.display.Loader; public class MenuItem extends MovieClip { private var scope; public var closedX; :Number public static const OPEN_MENU = "openMenu"; public function MenuItem(scope) { // set scope to talk back to -------------------------------// this.scope = scope; // disable all items not to be clickable -------------------// txt_label.mouseEnabled = false; menuItemShine.mouseEnabled = false; menuItemArrow.mouseEnabled = false; // make background clip the item to be clicked (button) ----// menuItemBG.buttonMode = true; // add click event listener to the header background -------// menuItemBG.addEventListener(MouseEvent.CLICK, clickHandler); } private function clickHandler (e:MouseEvent) { scope.openMenuItem(this); } public function loadContent (contentURL:String) { var loader:Loader = new Loader(); configureListeners(loader.contentLoaderInfo); var request:URLRequest = new URLRequest(contentURL); loader.load(request); // place x position of content at the bottom of the header so the top is not cut off ----// loader.x = 30; // we add the content at level 1, because the background clip is at level 0 ----// addChildAt(loader, 1); } private function configureListeners(dispatcher:IEventDispatcher):void { dispatcher.addEventListener(Event.COMPLETE, completeHandler); dispatcher.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler); dispatcher.addEventListener(Event.INIT, initHandler); dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); dispatcher.addEventListener(Event.OPEN, openHandler); dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler); dispatcher.addEventListener(Event.UNLOAD, unLoadHandler); } private function completeHandler(event:Event):void { //trace("completeHandler: " + event); // remove loader animation ----------------// removeChild(getChildByName("mc_preloader")); } private function httpStatusHandler(event:HTTPStatusEvent):void { // trace("httpStatusHandler: " + event); } private function initHandler(event:Event):void { //trace("initHandler: " + event); } private function ioErrorHandler(event:IOErrorEvent):void { //trace("ioErrorHandler: " + event); } private function openHandler(event:Event):void { //trace("openHandler: " + event); } private function progressHandler(event:ProgressEvent):void { //trace("progressHandler: bytesLoaded=" + event.bytesLoaded + " bytesTotal=" + event.bytesTotal); } private function unLoadHandler(event:Event):void { //trace("unLoadHandler: " + event); } } }

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  • How to get mouseposition when context menu appears?

    - by ikky
    Hi. I have a panel which holds many pictureboxes. Each picturebox has registered "contextRightMenu" as their context menu. What i want when the context menu pops up is to get the current mouseposition. I have tried getting the mouseposition by using mouseDown and click, but these events happens after one of the items of the context menu is clicked, and that is too late. the popup event of the context menu does not deliver mouse event args, so i don't know how to get the mouseposition. If i can get mouse event args it is easy. Then i just can: this.contextRightClick.Popup += new System.EventHandler(this.contextRightClick_Popup); // If EventArgs include mouseposition within the sender private void contextRightClick_Popup)(object sender, EventArgs e) { int iLocationX = sender.Location.X; int iLocationY = sender.Location.Y; Point pPosition = new Point(iLocationX + e.X, iLocationY + e.Y); // Location + position within the sender = current mouseposition } Can anyone help me either get some mouse event args, or suggest a event that will run before the contextmenu pop ups? Thanks in advance

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  • How to get associated URLRequest from Event.COMPLETE fired by URLLoader

    - by matt lohkamp
    So let's say we want to load some XML - var xmlURL:String = 'content.xml'; var xmlURLRequest:URLRequest = new URLRequest(xmlURL); var xmlURLLoader:URLLoader = new URLLoader(xmlURLRequest); xmlURLLoader.addEventListener(Event.COMPLETE, function(e:Event):void{ trace('loaded',xmlURL); trace(XML(e.target.data)); }); If we need to know the source URL for that particular XML doc, we've got that variable to tell us, right? Now let's imagine that the xmlURL variable isn't around to help us - maybe we want to load 3 XML docs, named in sequence, and we want to use throwaway variables inside of a for-loop: for(var i:uint = 3; i > 0; i--){ var xmlURLLoader:URLLoader = new URLLoader(new URLRequest('content'+i+'.xml')); xmlURLLoader.addEventListener(Event.COMPLETE, function(e:Event):void{ trace(e.target.src); // I wish this worked... trace(XML(e.target.data)); }); } Suddenly it's not so easy, right? I hate that you can't just say e.target.src or whatever - is there a good way to associate URLLoaders with the URL they loaded data from? Am I missing something? It feels unintuitive to me.

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  • Eventlog entry for allowed connection in Windows Firewall

    - by Jaap
    I was seeing a lot of entries in the eventlog: The Windows Filtering Platform has permitted a connection. Application Information: Process ID: 4 Application Name: System Network Information: Direction: Inbound Source Address: 10.xxx.xxx.xxx Source Port: 80 Destination Address: 10.xxx.xxx.xxx Destination Port: 31773 Protocol: 6 Filter Information: Filter Run-Time ID: 67903 Layer Name: Receive/Accept Layer Run-Time ID: 44 We have a loadbalancer which checks every second to see if the application is still running (a health check). The logs contain large amounts of this kind of entries, which makes the Event Viewer slow and it's difficult to find the more interesting logs. How do I make sure these messages don't end up in the event logs?

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  • How to bind to another event after ajax call in jquery

    - by robert
    Hi, I'm creating a graph using flot javascript library. I have enabled clickable event and the div is binded to plotclick event. So, when a datapoint is clicked, an ajax call is made and the result is used to replace the current div. After this i need to bind the div to a new event. I tried to call bind, but it is still bound to old callback. When i call unbind and bind, the new callback is not called. var handleTeacherClick = function( event, pos, item ) { if( typeof item != "undefined" && item ) { var user_id = jQuery( 'input[name="id' + item.datapoint[0] + '"]' ).val(); jQuery.ajax({ type: 'POST', url: BASEPATH + 'index.php/ajax/home/latest', data: { "user_id": user_id }, dataType: 'json', success: function ( result ) { jQuery.plot(jQuery('#stats_prog'), result.progress_data, result.progress_options); jQuery.plot(jQuery('#stats_perf'), result.performance_data, result.performance_options); jQuery('.stats_title'). html('<span class="stats_title">'+ ' >> Chapter '+Math.ceil(item.datapoint[0])+'</span>'); jQuery('#stats_prog')./*unbind("plotclick").*/ bind('plotclick', statClickHandler ); jQuery('#stats_perf')./*unbind("plotclick"). */ bind( 'plotclick', statClickHandler ); }, }); } }

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  • Event feed implementation - will it scale?

    - by SlappyTheFish
    Situation: I am currently designing a feed system for a social website whereby each user has a feed of their friends' activities. I have two possible methods how to generate the feeds and I would like to ask which is best in terms of ability to scale. Events from all users are collected in one central database table, event_log. Users are paired as friends in the table friends. The RDBMS we are using is MySQL. Standard method: When a user requests their feed page, the system generates the feed by inner joining event_log with friends. The result is then cached and set to timeout after 5 minutes. Scaling is achieved by varying this timeout. Hypothesised method: A task runs in the background and for each new, unprocessed item in event_log, it creates entries in the database table user_feed pairing that event with all of the users who are friends with the user who initiated the event. One table row pairs one event with one user. The problems with the standard method are well known – what if a lot of people's caches expire at the same time? The solution also does not scale well – the brief is for feeds to update as close to real-time as possible The hypothesised solution in my eyes seems much better; all processing is done offline so no user waits for a page to generate and there are no joins so database tables can be sharded across physical machines. However, if a user has 100,000 friends and creates 20 events in one session, then that results in inserting 2,000,000 rows into the database. Question: The question boils down to two points: Is this worst-case scenario mentioned above problematic, i.e. does table size have an impact on MySQL performance and are there any issues with this mass inserting of data for each event? Is there anything else I have missed?

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  • Handle window scroll event in greasemonkey script

    - by Akim Khalilov
    Hi. I need some advice. I have a web page and want to extend it's functionality with greasemonkey script and firefox. When page has loaded I need run custom function during user's page scrolling (with mouse whell or scrollbar). I want show some div block when user scrolling down and hide it when he scrolling to the top. But I met some problem - I couldn't assign event handler to the onscroll event. I use next part of the code: function showFixedBlock(){ ... } function onScrollStart(){ ... showFixedBlock(); ... } window.onscroll = onScrollStart; I test this piece of code on my test html page and it works, but when I copy it into greasemonkey, script doesn't work. Should I assign onscroll event handler during page loading? As I know greasemonkey execute it's scripts when page has loaded? Is it the reason of the problem? Is there some additional requirments to handle 'onscroll' event? How can I do that? Thanks.

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  • "SpeechHypothesized event not raised"

    - by Jankhana
    Hi all, I need to detect the user voice when they pick-up the reciever on the other end. Because Modems usually start playing files (playback terminal) when the first ring goes there. So I planned to use speech recognition when they say "hello", it can start playing the file until wait for playing file. Or even any noise interference it can start speak. I accomplished this with few settings. I found few common words that my engine detects when we speak and the words that comes when it's ringing. It works fine as a stand alone application but if I try to integrate this with my application it just does not raises "SpeechHypothesized" event. I cant understand why this happens. If i see using a break point, the engine is having the delegate assign and invocation property also is initialized properly but than to is doesn't call the event. For calling I'm using C4F tapi manager and for speech recognition i'm using System.Speech library of .Net 3.5. The code for events is as follows : engine.SpeechDetected += new EventHandler<SpeechDetectedEventArgs>(engine_SpeechDetected); engine.SpeechRecognized += new EventHandler<SpeechRecognizedEventArgs>(engine_SpeechRecognized); engine.SpeechHypothesized+=new EventHandler<SpeechHypothesizedEventArgs> (engine_SpeechHypothesized); engine.SpeechRecognitionRejected += new EventHandler<SpeechRecognitionRejectedEventArgs>(engine_SpeechRecognitionRejected); All event's are raised except the speechhypothesized event. Any idea why this happens ????

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  • Observer Design Pattern - multiple event types

    - by David
    I'm currently implementing the Observer design pattern and using it to handle adding items to the session, create error logs and write messages out to the user giving feedback on their actions (e.g. You've just logged out!). I began with a single method on the subject called addEvent() but as I added more Observers I found that the parameters required to detail all the information I needed for each listener began to grow. I now have 3 methods called addMessage(), addStorage() and addLog(). These add data into an events array that has a key related to the event type (e.g. log, message, storage) but I'm starting to feel that now the subject needs to know too much about the listeners that are attached. My alternative thought is to go back to addEvent() and pass an event type (e.g. USER_LOGOUT) along with the data associated and each Observer maintains it's own list of event handles it is looking for (possibly in a switch statement), but this feels cumbersome. Also, I'd need to check that sufficient data had also been passed along with the event type. What is the correct way of doing this? Please let me know if I can explain any parts of this further. I hope you can help and see the problem I'm battling with.

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  • how to clear the 'double right click ' on google-map-v3..

    - by zjm1126
    this is my code, and I can't remove the mousedown eventlistener : //*********** double right click ********/ var c =0 ; function time(event){ if(event.button == 2){ c++; setTimeout(cc, 600); } if (c >1){ alert('ok i get it') } } //$('#map_canvas')[0].mousedown(time); $('#map_canvas')[0].addEventListener('mousedown', time, false); //$("map_canvas").unbind() //$('map_canvas')[0].onmousedown=function(){};//this can't be clear the event $('map_canvas')[0].removeEventListener('mousedown', time, false); function cc(){ c=0; } //*********** double right click ********/

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  • Multiset of shared_ptrs as a dynamic priority queue: Concept and practice

    - by Sarah
    I was using a vector-based priority queue typedef std::priority_queue< Event, vector< Event >, std::greater< Event > > EventPQ; to manage my Event objects. Now my simulation has to be able to find and delete certain Event objects not at the top of the queue. I'd like to know if my planned work-around can do what I need it to, and if I have the syntax right. I'd also like to know if dramatically better solutions exist. My plan is to make EventPQ a multiset of smart pointers to Event objects: typedef std::multi_set< boost::shared_ptr< Event > > EventPQ; I'm borrowing functions of the Event class from a related post on a multimap priority queue. // Event.h #include <cstdlib> using namespace std; #include <set> #include <boost/shared_ptr.hpp> class Event; typedef std::multi_set< boost::shared_ptr< Event > > EventPQ; class Event { public: Event( double t, int eid, int hid ); ~Event(); void add( EventPQ& q ); void remove(); bool operator < ( const Event & rhs ) const { return ( time < rhs.time ); } bool operator > ( const Event & rhs ) const { return ( time > rhs.time ); } double time; int eventID; int hostID; EventPQ* mq; EventPQ::iterator mIt; }; // Event.cpp Event::Event( double t, int eid, int hid ) { time = t; eventID = eid; hostID = hid; } Event::~Event() {} void Event::add( EventPQ& q ) { mq = &q; mIt = q.insert( boost::shared_ptr<Event>(this) ); } void Event::remove() { mq.erase( mIt ); mq = 0; mIt = EventPQ::iterator(); } I was hoping that by making EventPQ a container of pointers, I could avoid wasting time copying Events into the container and avoid accidentally editing the wrong copy. Would it be dramatically easier to store the Events themselves in EventPQ instead? Does it make more sense to remove the time keys from Event objects and use them instead as keys in a multimap? Assuming the current implementation seems okay, my questions are: Do I need to specify how to sort on the pointers, rather than the objects, or does the multiset automatically know to sort on the objects pointed to? If I have a shared_ptr ptr1 to an Event that also has a pointer in the EventPQ container, how do I find and delete the corresponding pointer in EventPQ? Is it enough to .find( ptr1 ), or do I instead have to find by the key (time)? Is the Event::remove() sufficient for removing the pointer in the EventPQ container? There's a small chance multiple events could be created with the same time (obviously implied in the use of multiset). If the find() works on event times, to avoid accidentally deleting the wrong event, I was planning to throw in a further check on eventID and hostID. Does this seem reasonable? (Dumb syntax question) In Event.h, is the declaration of dummy class Event;, then the EventPQ typedef, and then the real class Event declaration appropriate? I'm obviously an inexperienced programmer with very spotty background--this isn't for homework. Would love suggestions and explanations. Please let me know if any part of this is confusing. Thanks.

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  • Unit Testing an Event Firing From a Thread

    - by Dougc
    I'm having a problem unit testing a class which fires events when a thread starts and finishes. A cut down version of the offending source is as follows: public class ThreadRunner { private bool keepRunning; public event EventHandler Started; public event EventHandler Finished; public void StartThreadTest() { this.keepRunning = true; var thread = new Thread(new ThreadStart(this.LongRunningMethod)); thread.Start(); } public void FinishThreadTest() { this.keepRunning = false; } protected void OnStarted() { if (this.Started != null) this.Started(this, new EventArgs()); } protected void OnFinished() { if (this.Finished != null) this.Finished(this, new EventArgs()); } private void LongRunningMethod() { this.OnStarted(); while (this.keepRunning) Thread.Sleep(100); this.OnFinished(); } } I then have a test to check that the Finished event fires after the LongRunningMethod has finished as follows: [TestClass] public class ThreadRunnerTests { [TestMethod] public void CheckFinishedEventFiresTest() { var threadTest = new ThreadRunner(); bool finished = false; object locker = new object(); threadTest.Finished += delegate(object sender, EventArgs e) { lock (locker) { finished = true; Monitor.Pulse(locker); } }; threadTest.StartThreadTest(); threadTest.FinishThreadTest(); lock (locker) { Monitor.Wait(locker, 1000); Assert.IsTrue(finished); } } } So the idea here being that the test will block for a maximum of one second - or until the Finish event is fired - before checking whether the finished flag is set. Clearly I've done something wrong as sometimes the test will pass, sometimes it won't. Debugging seems very difficult as well as the breakpoints I'd expect to be hit (the OnFinished method, for example) don't always seem to be. I'm assuming this is just my misunderstanding of the way threading works, so hopefully someone can enlighten me.

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  • javascript error listener

    - by John Doe
    hi all i try using window.attachEvent (or addEventListener) to capture js errors my callback function gets only one event parameter my question is: how do i get line number and source file of the error from this event? the alternative usage window.onerror=callback; works but an event listener has other benefits thus im giving it a try

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