Search Results

Search found 1061 results on 43 pages for 'movement'.

Page 41/43 | < Previous Page | 37 38 39 40 41 42 43  | Next Page >

  • TOTD #166: Using NoSQL database in your Java EE 6 Applications on GlassFish - MongoDB for now!

    - by arungupta
    The Java EE 6 platform includes Java Persistence API to work with RDBMS. The JPA specification defines a comprehensive API that includes, but not restricted to, how a database table can be mapped to a POJO and vice versa, provides mechanisms how a PersistenceContext can be injected in a @Stateless bean and then be used for performing different operations on the database table and write typesafe queries. There are several well known advantages of RDBMS but the NoSQL movement has gained traction over past couple of years. The NoSQL databases are not intended to be a replacement for the mainstream RDBMS. As Philosophy of NoSQL explains, NoSQL database was designed for casual use where all the features typically provided by an RDBMS are not required. The name "NoSQL" is more of a category of databases that is more known for what it is not rather than what it is. The basic principles of NoSQL database are: No need to have a pre-defined schema and that makes them a schema-less database. Addition of new properties to existing objects is easy and does not require ALTER TABLE. The unstructured data gives flexibility to change the format of data any time without downtime or reduced service levels. Also there are no joins happening on the server because there is no structure and thus no relation between them. Scalability and performance is more important than the entire set of functionality typically provided by an RDBMS. This set of databases provide eventual consistency and/or transactions restricted to single items but more focus on CRUD. Not be restricted to SQL to access the information stored in the backing database. Designed to scale-out (horizontal) instead of scale-up (vertical). This is important knowing that databases, and everything else as well, is moving into the cloud. RBDMS can scale-out using sharding but requires complex management and not for the faint of heart. Unlike RBDMS which require a separate caching tier, most of the NoSQL databases comes with integrated caching. Designed for less management and simpler data models lead to lower administration as well. There are primarily three types of NoSQL databases: Key-Value stores (e.g. Cassandra and Riak) Document databases (MongoDB or CouchDB) Graph databases (Neo4J) You may think NoSQL is panacea but as I mentioned above they are not meant to replace the mainstream databases and here is why: RDBMS have been around for many years, very stable, and functionally rich. This is something CIOs and CTOs can bet their money on without much worry. There is a reason 98% of Fortune 100 companies run Oracle :-) NoSQL is cutting edge, brings excitement to developers, but enterprises are cautious about them. Commercial databases like Oracle are well supported by the backing enterprises in terms of providing support resources on a global scale. There is a full ecosystem built around these commercial databases providing training, performance tuning, architecture guidance, and everything else. NoSQL is fairly new and typically backed by a single company not able to meet the scale of these big enterprises. NoSQL databases are good for CRUDing operations but business intelligence is extremely important for enterprises to stay competitive. RDBMS provide extensive tooling to generate this data but that was not the original intention of NoSQL databases and is lacking in that area. Generating any meaningful information other than CRUDing require extensive programming. Not suited for complex transactions such as banking systems or other highly transactional applications requiring 2-phase commit. SQL cannot be used with NoSQL databases and writing simple queries can be involving. Enough talking, lets take a look at some code. This blog has published multiple blogs on how to access a RDBMS using JPA in a Java EE 6 application. This Tip Of The Day (TOTD) will show you can use MongoDB (a document-oriented database) with a typical 3-tier Java EE 6 application. Lets get started! The complete source code of this project can be downloaded here. Download MongoDB for your platform from here (1.8.2 as of this writing) and start the server as: arun@ArunUbuntu:~/tools/mongodb-linux-x86_64-1.8.2/bin$./mongod./mongod --help for help and startup optionsSun Jun 26 20:41:11 [initandlisten] MongoDB starting : pid=11210port=27017 dbpath=/data/db/ 64-bit Sun Jun 26 20:41:11 [initandlisten] db version v1.8.2, pdfile version4.5Sun Jun 26 20:41:11 [initandlisten] git version:433bbaa14aaba6860da15bd4de8edf600f56501bSun Jun 26 20:41:11 [initandlisten] build sys info: Linuxbs-linux64.10gen.cc 2.6.21.7-2.ec2.v1.2.fc8xen #1 SMP Fri Nov 2017:48:28 EST 2009 x86_64 BOOST_LIB_VERSION=1_41Sun Jun 26 20:41:11 [initandlisten] waiting for connections on port 27017Sun Jun 26 20:41:11 [websvr] web admin interface listening on port 28017 The default directory for the database is /data/db and needs to be created as: sudo mkdir -p /data/db/sudo chown `id -u` /data/db You can specify a different directory using "--dbpath" option. Refer to Quickstart for your specific platform. Using NetBeans, create a Java EE 6 project and make sure to enable CDI and add JavaServer Faces framework. Download MongoDB Java Driver (2.6.3 of this writing) and add it to the project library by selecting "Properties", "LIbraries", "Add Library...", creating a new library by specifying the location of the JAR file, and adding the library to the created project. Edit the generated "index.xhtml" such that it looks like: <h1>Add a new movie</h1><h:form> Name: <h:inputText value="#{movie.name}" size="20"/><br/> Year: <h:inputText value="#{movie.year}" size="6"/><br/> Language: <h:inputText value="#{movie.language}" size="20"/><br/> <h:commandButton actionListener="#{movieSessionBean.createMovie}" action="show" title="Add" value="submit"/></h:form> This page has a simple HTML form with three text boxes and a submit button. The text boxes take name, year, and language of a movie and the submit button invokes the "createMovie" method of "movieSessionBean" and then render "show.xhtml". Create "show.xhtml" ("New" -> "Other..." -> "Other" -> "XHTML File") such that it looks like: <head> <title><h1>List of movies</h1></title> </head> <body> <h:form> <h:dataTable value="#{movieSessionBean.movies}" var="m" > <h:column><f:facet name="header">Name</f:facet>#{m.name}</h:column> <h:column><f:facet name="header">Year</f:facet>#{m.year}</h:column> <h:column><f:facet name="header">Language</f:facet>#{m.language}</h:column> </h:dataTable> </h:form> This page shows the name, year, and language of all movies stored in the database so far. The list of movies is returned by "movieSessionBean.movies" property. Now create the "Movie" class such that it looks like: import com.mongodb.BasicDBObject;import com.mongodb.BasicDBObject;import com.mongodb.DBObject;import javax.enterprise.inject.Model;import javax.validation.constraints.Size;/** * @author arun */@Modelpublic class Movie { @Size(min=1, max=20) private String name; @Size(min=1, max=20) private String language; private int year; // getters and setters for "name", "year", "language" public BasicDBObject toDBObject() { BasicDBObject doc = new BasicDBObject(); doc.put("name", name); doc.put("year", year); doc.put("language", language); return doc; } public static Movie fromDBObject(DBObject doc) { Movie m = new Movie(); m.name = (String)doc.get("name"); m.year = (int)doc.get("year"); m.language = (String)doc.get("language"); return m; } @Override public String toString() { return name + ", " + year + ", " + language; }} Other than the usual boilerplate code, the key methods here are "toDBObject" and "fromDBObject". These methods provide a conversion from "Movie" -> "DBObject" and vice versa. The "DBObject" is a MongoDB class that comes as part of the mongo-2.6.3.jar file and which we added to our project earlier.  The complete javadoc for 2.6.3 can be seen here. Notice, this class also uses Bean Validation constraints and will be honored by the JSF layer. Finally, create "MovieSessionBean" stateless EJB with all the business logic such that it looks like: package org.glassfish.samples;import com.mongodb.BasicDBObject;import com.mongodb.DB;import com.mongodb.DBCollection;import com.mongodb.DBCursor;import com.mongodb.DBObject;import com.mongodb.Mongo;import java.net.UnknownHostException;import java.util.ArrayList;import java.util.List;import javax.annotation.PostConstruct;import javax.ejb.Stateless;import javax.inject.Inject;import javax.inject.Named;/** * @author arun */@Stateless@Namedpublic class MovieSessionBean { @Inject Movie movie; DBCollection movieColl; @PostConstruct private void initDB() throws UnknownHostException { Mongo m = new Mongo(); DB db = m.getDB("movieDB"); movieColl = db.getCollection("movies"); if (movieColl == null) { movieColl = db.createCollection("movies", null); } } public void createMovie() { BasicDBObject doc = movie.toDBObject(); movieColl.insert(doc); } public List<Movie> getMovies() { List<Movie> movies = new ArrayList(); DBCursor cur = movieColl.find(); System.out.println("getMovies: Found " + cur.size() + " movie(s)"); for (DBObject dbo : cur.toArray()) { movies.add(Movie.fromDBObject(dbo)); } return movies; }} The database is initialized in @PostConstruct. Instead of a working with a database table, NoSQL databases work with a schema-less document. The "Movie" class is the document in our case and stored in the collection "movies". The collection allows us to perform query functions on all movies. The "getMovies" method invokes "find" method on the collection which is equivalent to the SQL query "select * from movies" and then returns a List<Movie>. Also notice that there is no "persistence.xml" in the project. Right-click and run the project to see the output as: Enter some values in the text box and click on enter to see the result as: If you reached here then you've successfully used MongoDB in your Java EE 6 application, congratulations! Some food for thought and further play ... SQL to MongoDB mapping shows mapping between traditional SQL -> Mongo query language. Tutorial shows fun things you can do with MongoDB. Try the interactive online shell  The cookbook provides common ways of using MongoDB In terms of this project, here are some tasks that can be tried: Encapsulate database management in a JPA persistence provider. Is it even worth it because the capabilities are going to be very different ? MongoDB uses "BSonObject" class for JSON representation, add @XmlRootElement on a POJO and how a compatible JSON representation can be generated. This will make the fromXXX and toXXX methods redundant.

    Read the article

  • TOTD #166: Using NoSQL database in your Java EE 6 Applications on GlassFish - MongoDB for now!

    - by arungupta
    The Java EE 6 platform includes Java Persistence API to work with RDBMS. The JPA specification defines a comprehensive API that includes, but not restricted to, how a database table can be mapped to a POJO and vice versa, provides mechanisms how a PersistenceContext can be injected in a @Stateless bean and then be used for performing different operations on the database table and write typesafe queries. There are several well known advantages of RDBMS but the NoSQL movement has gained traction over past couple of years. The NoSQL databases are not intended to be a replacement for the mainstream RDBMS. As Philosophy of NoSQL explains, NoSQL database was designed for casual use where all the features typically provided by an RDBMS are not required. The name "NoSQL" is more of a category of databases that is more known for what it is not rather than what it is. The basic principles of NoSQL database are: No need to have a pre-defined schema and that makes them a schema-less database. Addition of new properties to existing objects is easy and does not require ALTER TABLE. The unstructured data gives flexibility to change the format of data any time without downtime or reduced service levels. Also there are no joins happening on the server because there is no structure and thus no relation between them. Scalability and performance is more important than the entire set of functionality typically provided by an RDBMS. This set of databases provide eventual consistency and/or transactions restricted to single items but more focus on CRUD. Not be restricted to SQL to access the information stored in the backing database. Designed to scale-out (horizontal) instead of scale-up (vertical). This is important knowing that databases, and everything else as well, is moving into the cloud. RBDMS can scale-out using sharding but requires complex management and not for the faint of heart. Unlike RBDMS which require a separate caching tier, most of the NoSQL databases comes with integrated caching. Designed for less management and simpler data models lead to lower administration as well. There are primarily three types of NoSQL databases: Key-Value stores (e.g. Cassandra and Riak) Document databases (MongoDB or CouchDB) Graph databases (Neo4J) You may think NoSQL is panacea but as I mentioned above they are not meant to replace the mainstream databases and here is why: RDBMS have been around for many years, very stable, and functionally rich. This is something CIOs and CTOs can bet their money on without much worry. There is a reason 98% of Fortune 100 companies run Oracle :-) NoSQL is cutting edge, brings excitement to developers, but enterprises are cautious about them. Commercial databases like Oracle are well supported by the backing enterprises in terms of providing support resources on a global scale. There is a full ecosystem built around these commercial databases providing training, performance tuning, architecture guidance, and everything else. NoSQL is fairly new and typically backed by a single company not able to meet the scale of these big enterprises. NoSQL databases are good for CRUDing operations but business intelligence is extremely important for enterprises to stay competitive. RDBMS provide extensive tooling to generate this data but that was not the original intention of NoSQL databases and is lacking in that area. Generating any meaningful information other than CRUDing require extensive programming. Not suited for complex transactions such as banking systems or other highly transactional applications requiring 2-phase commit. SQL cannot be used with NoSQL databases and writing simple queries can be involving. Enough talking, lets take a look at some code. This blog has published multiple blogs on how to access a RDBMS using JPA in a Java EE 6 application. This Tip Of The Day (TOTD) will show you can use MongoDB (a document-oriented database) with a typical 3-tier Java EE 6 application. Lets get started! The complete source code of this project can be downloaded here. Download MongoDB for your platform from here (1.8.2 as of this writing) and start the server as: arun@ArunUbuntu:~/tools/mongodb-linux-x86_64-1.8.2/bin$./mongod./mongod --help for help and startup optionsSun Jun 26 20:41:11 [initandlisten] MongoDB starting : pid=11210port=27017 dbpath=/data/db/ 64-bit Sun Jun 26 20:41:11 [initandlisten] db version v1.8.2, pdfile version4.5Sun Jun 26 20:41:11 [initandlisten] git version:433bbaa14aaba6860da15bd4de8edf600f56501bSun Jun 26 20:41:11 [initandlisten] build sys info: Linuxbs-linux64.10gen.cc 2.6.21.7-2.ec2.v1.2.fc8xen #1 SMP Fri Nov 2017:48:28 EST 2009 x86_64 BOOST_LIB_VERSION=1_41Sun Jun 26 20:41:11 [initandlisten] waiting for connections on port 27017Sun Jun 26 20:41:11 [websvr] web admin interface listening on port 28017 The default directory for the database is /data/db and needs to be created as: sudo mkdir -p /data/db/sudo chown `id -u` /data/db You can specify a different directory using "--dbpath" option. Refer to Quickstart for your specific platform. Using NetBeans, create a Java EE 6 project and make sure to enable CDI and add JavaServer Faces framework. Download MongoDB Java Driver (2.6.3 of this writing) and add it to the project library by selecting "Properties", "LIbraries", "Add Library...", creating a new library by specifying the location of the JAR file, and adding the library to the created project. Edit the generated "index.xhtml" such that it looks like: <h1>Add a new movie</h1><h:form> Name: <h:inputText value="#{movie.name}" size="20"/><br/> Year: <h:inputText value="#{movie.year}" size="6"/><br/> Language: <h:inputText value="#{movie.language}" size="20"/><br/> <h:commandButton actionListener="#{movieSessionBean.createMovie}" action="show" title="Add" value="submit"/></h:form> This page has a simple HTML form with three text boxes and a submit button. The text boxes take name, year, and language of a movie and the submit button invokes the "createMovie" method of "movieSessionBean" and then render "show.xhtml". Create "show.xhtml" ("New" -> "Other..." -> "Other" -> "XHTML File") such that it looks like: <head> <title><h1>List of movies</h1></title> </head> <body> <h:form> <h:dataTable value="#{movieSessionBean.movies}" var="m" > <h:column><f:facet name="header">Name</f:facet>#{m.name}</h:column> <h:column><f:facet name="header">Year</f:facet>#{m.year}</h:column> <h:column><f:facet name="header">Language</f:facet>#{m.language}</h:column> </h:dataTable> </h:form> This page shows the name, year, and language of all movies stored in the database so far. The list of movies is returned by "movieSessionBean.movies" property. Now create the "Movie" class such that it looks like: import com.mongodb.BasicDBObject;import com.mongodb.BasicDBObject;import com.mongodb.DBObject;import javax.enterprise.inject.Model;import javax.validation.constraints.Size;/** * @author arun */@Modelpublic class Movie { @Size(min=1, max=20) private String name; @Size(min=1, max=20) private String language; private int year; // getters and setters for "name", "year", "language" public BasicDBObject toDBObject() { BasicDBObject doc = new BasicDBObject(); doc.put("name", name); doc.put("year", year); doc.put("language", language); return doc; } public static Movie fromDBObject(DBObject doc) { Movie m = new Movie(); m.name = (String)doc.get("name"); m.year = (int)doc.get("year"); m.language = (String)doc.get("language"); return m; } @Override public String toString() { return name + ", " + year + ", " + language; }} Other than the usual boilerplate code, the key methods here are "toDBObject" and "fromDBObject". These methods provide a conversion from "Movie" -> "DBObject" and vice versa. The "DBObject" is a MongoDB class that comes as part of the mongo-2.6.3.jar file and which we added to our project earlier.  The complete javadoc for 2.6.3 can be seen here. Notice, this class also uses Bean Validation constraints and will be honored by the JSF layer. Finally, create "MovieSessionBean" stateless EJB with all the business logic such that it looks like: package org.glassfish.samples;import com.mongodb.BasicDBObject;import com.mongodb.DB;import com.mongodb.DBCollection;import com.mongodb.DBCursor;import com.mongodb.DBObject;import com.mongodb.Mongo;import java.net.UnknownHostException;import java.util.ArrayList;import java.util.List;import javax.annotation.PostConstruct;import javax.ejb.Stateless;import javax.inject.Inject;import javax.inject.Named;/** * @author arun */@Stateless@Namedpublic class MovieSessionBean { @Inject Movie movie; DBCollection movieColl; @PostConstruct private void initDB() throws UnknownHostException { Mongo m = new Mongo(); DB db = m.getDB("movieDB"); movieColl = db.getCollection("movies"); if (movieColl == null) { movieColl = db.createCollection("movies", null); } } public void createMovie() { BasicDBObject doc = movie.toDBObject(); movieColl.insert(doc); } public List<Movie> getMovies() { List<Movie> movies = new ArrayList(); DBCursor cur = movieColl.find(); System.out.println("getMovies: Found " + cur.size() + " movie(s)"); for (DBObject dbo : cur.toArray()) { movies.add(Movie.fromDBObject(dbo)); } return movies; }} The database is initialized in @PostConstruct. Instead of a working with a database table, NoSQL databases work with a schema-less document. The "Movie" class is the document in our case and stored in the collection "movies". The collection allows us to perform query functions on all movies. The "getMovies" method invokes "find" method on the collection which is equivalent to the SQL query "select * from movies" and then returns a List<Movie>. Also notice that there is no "persistence.xml" in the project. Right-click and run the project to see the output as: Enter some values in the text box and click on enter to see the result as: If you reached here then you've successfully used MongoDB in your Java EE 6 application, congratulations! Some food for thought and further play ... SQL to MongoDB mapping shows mapping between traditional SQL -> Mongo query language. Tutorial shows fun things you can do with MongoDB. Try the interactive online shell  The cookbook provides common ways of using MongoDB In terms of this project, here are some tasks that can be tried: Encapsulate database management in a JPA persistence provider. Is it even worth it because the capabilities are going to be very different ? MongoDB uses "BSonObject" class for JSON representation, add @XmlRootElement on a POJO and how a compatible JSON representation can be generated. This will make the fromXXX and toXXX methods redundant.

    Read the article

  • Add collison detection to enemy sprites?

    - by xBroak
    i'd like to add the same collision detection used by the player sprite to the enemy sprites or 'creeps' ive added all the relevant code I can see yet collisons are still not being detected and handled, please find below the class, I have no idea what is wrong currently, the list of walls to collide with is 'wall_list' import pygame import pauseScreen as dm import re from pygame.sprite import Sprite from pygame import Rect, Color from random import randint, choice from vec2d import vec2d from simpleanimation import SimpleAnimation import displattxt black = (0,0,0) white = (255,255,255) blue = (0,0,255) green = (101,194,151) global currentEditTool currentEditTool = "Tree" global editMap editMap = False open('MapMaker.txt', 'w').close() def draw_background(screen, tile_img): screen.fill(black) img_rect = tile_img.get_rect() global rect rect = img_rect nrows = int(screen.get_height() / img_rect.height) + 1 ncols = int(screen.get_width() / img_rect.width) + 1 for y in range(nrows): for x in range(ncols): img_rect.topleft = (x * img_rect.width, y * img_rect.height) screen.blit(tile_img, img_rect) def changeTool(): if currentEditTool == "Tree": None elif currentEditTool == "Rock": None def pauseGame(): red = 255, 0, 0 green = 0,255, 0 blue = 0, 0,255 screen.fill(black) pygame.display.update() if editMap == False: choose = dm.dumbmenu(screen, [ 'Resume', 'Enable Map Editor', 'Quit Game'], 64,64,None,32,1.4,green,red) if choose == 0: print("hi") elif choose ==1: global editMap editMap = True elif choose ==2: print("bob") elif choose ==3: print("bob") elif choose ==4: print("bob") else: None else: choose = dm.dumbmenu(screen, [ 'Resume', 'Disable Map Editor', 'Quit Game'], 64,64,None,32,1.4,green,red) if choose == 0: print("Resume") elif choose ==1: print("Dis ME") global editMap editMap = False elif choose ==2: print("bob") elif choose ==3: print("bob") elif choose ==4: print("bob") else: None class Wall(pygame.sprite.Sprite): # Constructor function def __init__(self,x,y,width,height): pygame.sprite.Sprite.__init__(self) self.image = pygame.Surface([width, height]) self.image.fill(green) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class insertTree(pygame.sprite.Sprite): def __init__(self,x,y,width,height, typ): pygame.sprite.Sprite.__init__(self) self.image = pygame.image.load("images/map/tree.png").convert() self.image.set_colorkey(white) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class insertRock(pygame.sprite.Sprite): def __init__(self,x,y,width,height, typ): pygame.sprite.Sprite.__init__(self) self.image = pygame.image.load("images/map/rock.png").convert() self.image.set_colorkey(white) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class Creep(pygame.sprite.Sprite): """ A creep sprite that bounces off walls and changes its direction from time to time. """ change_x=0 change_y=0 def __init__( self, screen, creep_image, explosion_images, field, init_position, init_direction, speed): """ Create a new Creep. screen: The screen on which the creep lives (must be a pygame Surface object, such as pygame.display) creep_image: Image (surface) object for the creep explosion_images: A list of image objects for the explosion animation. field: A Rect specifying the 'playing field' boundaries. The Creep will bounce off the 'walls' of this field. init_position: A vec2d or a pair specifying the initial position of the creep on the screen. init_direction: A vec2d or a pair specifying the initial direction of the creep. Must have an angle that is a multiple of 45 degres. speed: Creep speed, in pixels/millisecond (px/ms) """ Sprite.__init__(self) self.screen = screen self.speed = speed self.field = field self.rect = creep_image.get_rect() # base_image holds the original image, positioned to # angle 0. # image will be rotated. # self.base_image = creep_image self.image = self.base_image self.explosion_images = explosion_images # A vector specifying the creep's position on the screen # self.pos = vec2d(init_position) # The direction is a normalized vector # self.direction = vec2d(init_direction).normalized() self.state = Creep.ALIVE self.health = 15 def is_alive(self): return self.state in (Creep.ALIVE, Creep.EXPLODING) def changespeed(self,x,y): self.change_x+=x self.change_y+=y def update(self, time_passed, walls): """ Update the creep. time_passed: The time passed (in ms) since the previous update. """ if self.state == Creep.ALIVE: # Maybe it's time to change the direction ? # self._change_direction(time_passed) # Make the creep point in the correct direction. # Since our direction vector is in screen coordinates # (i.e. right bottom is 1, 1), and rotate() rotates # counter-clockwise, the angle must be inverted to # work correctly. # self.image = pygame.transform.rotate( self.base_image, -self.direction.angle) # Compute and apply the displacement to the position # vector. The displacement is a vector, having the angle # of self.direction (which is normalized to not affect # the magnitude of the displacement) # displacement = vec2d( self.direction.x * self.speed * time_passed, self.direction.y * self.speed * time_passed) self.pos += displacement # When the image is rotated, its size is changed. # We must take the size into account for detecting # collisions with the walls. # self.image_w, self.image_h = self.image.get_size() bounds_rect = self.field.inflate( -self.image_w, -self.image_h) if self.pos.x < bounds_rect.left: self.pos.x = bounds_rect.left self.direction.x *= -1 elif self.pos.x > bounds_rect.right: self.pos.x = bounds_rect.right self.direction.x *= -1 elif self.pos.y < bounds_rect.top: self.pos.y = bounds_rect.top self.direction.y *= -1 elif self.pos.y > bounds_rect.bottom: self.pos.y = bounds_rect.bottom self.direction.y *= -1 # collision detection old_x=bounds_rect.left new_x=old_x+self.direction.x bounds_rect.left = new_x # hit a wall? collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes bounds_rect.left=old_x old_y=self.pos.y new_y=old_y+self.direction.y self.pos.y = new_y collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.pos.y=old_y elif self.state == Creep.EXPLODING: if self.explode_animation.active: self.explode_animation.update(time_passed) else: self.state = Creep.DEAD self.kill() elif self.state == Creep.DEAD: pass #------------------ PRIVATE PARTS ------------------# # States the creep can be in. # # ALIVE: The creep is roaming around the screen # EXPLODING: # The creep is now exploding, just a moment before dying. # DEAD: The creep is dead and inactive # (ALIVE, EXPLODING, DEAD) = range(3) _counter = 0 def _change_direction(self, time_passed): """ Turn by 45 degrees in a random direction once per 0.4 to 0.5 seconds. """ self._counter += time_passed if self._counter > randint(400, 500): self.direction.rotate(45 * randint(-1, 1)) self._counter = 0 def _point_is_inside(self, point): """ Is the point (given as a vec2d) inside our creep's body? """ img_point = point - vec2d( int(self.pos.x - self.image_w / 2), int(self.pos.y - self.image_h / 2)) try: pix = self.image.get_at(img_point) return pix[3] > 0 except IndexError: return False def _decrease_health(self, n): """ Decrease my health by n (or to 0, if it's currently less than n) """ self.health = max(0, self.health - n) if self.health == 0: self._explode() def _explode(self): """ Starts the explosion animation that ends the Creep's life. """ self.state = Creep.EXPLODING pos = ( self.pos.x - self.explosion_images[0].get_width() / 2, self.pos.y - self.explosion_images[0].get_height() / 2) self.explode_animation = SimpleAnimation( self.screen, pos, self.explosion_images, 100, 300) global remainingCreeps remainingCreeps-=1 if remainingCreeps == 0: print("all dead") def draw(self): """ Blit the creep onto the screen that was provided in the constructor. """ if self.state == Creep.ALIVE: # The creep image is placed at self.pos. To allow for # smooth movement even when the creep rotates and the # image size changes, its placement is always # centered. # self.draw_rect = self.image.get_rect().move( self.pos.x - self.image_w / 2, self.pos.y - self.image_h / 2) self.screen.blit(self.image, self.draw_rect) # The health bar is 15x4 px. # health_bar_x = self.pos.x - 7 health_bar_y = self.pos.y - self.image_h / 2 - 6 self.screen.fill( Color('red'), (health_bar_x, health_bar_y, 15, 4)) self.screen.fill( Color('green'), ( health_bar_x, health_bar_y, self.health, 4)) elif self.state == Creep.EXPLODING: self.explode_animation.draw() elif self.state == Creep.DEAD: pass def mouse_click_event(self, pos): """ The mouse was clicked in pos. """ if self._point_is_inside(vec2d(pos)): self._decrease_health(3) #begin new player class Player(pygame.sprite.Sprite): change_x=0 change_y=0 frame = 0 def __init__(self,x,y): pygame.sprite.Sprite.__init__(self) # LOAD PLATER IMAGES # Set height, width self.images = [] for i in range(1,17): img = pygame.image.load("images/player/" + str(i)+".png").convert() #player images img.set_colorkey(white) self.images.append(img) self.image = self.images[0] self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x self.health = 15 self.image_w, self.image_h = self.image.get_size() health_bar_x = self.rect.x - 7 health_bar_y = self.rect.y - self.image_h / 2 - 6 screen.fill( Color('red'), (health_bar_x, health_bar_y, 15, 4)) screen.fill( Color('green'), ( health_bar_x, health_bar_y, self.health, 4)) def changespeed(self,x,y): self.change_x+=x self.change_y+=y def _decrease_health(self, n): """ Decrease my health by n (or to 0, if it's currently less than n) """ self.health = max(0, self.health - n) if self.health == 0: self._explode() def update(self,walls): # collision detection old_x=self.rect.x new_x=old_x+self.change_x self.rect.x = new_x # hit a wall? collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.rect.x=old_x old_y=self.rect.y new_y=old_y+self.change_y self.rect.y = new_y collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.rect.y=old_y # right to left if self.change_x < 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 # Grab the image, divide by 4 # every 4 frames. self.image = self.images[self.frame//4] # Move left to right. # images 4...7 instead of 0...3. if self.change_x > 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4] if self.change_y > 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4+4] if self.change_y < 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4+4+4] score = 0 # initialize pyGame pygame.init() # 800x600 sized screen global screen screen = pygame.display.set_mode([800, 600]) screen.fill(black) #bg_tile_img = pygame.image.load('images/map/grass.png').convert_alpha() #draw_background(screen, bg_tile_img) #pygame.display.flip() # Set title pygame.display.set_caption('Test') #background = pygame.Surface(screen.get_size()) #background = background.convert() #background.fill(black) # Create the player player = Player( 50,50 ) player.rect.x=50 player.rect.y=50 movingsprites = pygame.sprite.RenderPlain() movingsprites.add(player) # Make the walls. (x_pos, y_pos, width, height) global wall_list wall_list=pygame.sprite.RenderPlain() wall=Wall(0,0,10,600) # left wall wall_list.add(wall) wall=Wall(10,0,790,10) # top wall wall_list.add(wall) #wall=Wall(10,200,100,10) # poke wall wall_list.add(wall) wall=Wall(790,0,10,600) #(x,y,thickness, height) wall_list.add(wall) wall=Wall(10,590,790,10) #(x,y,thickness, height) wall_list.add(wall) f = open('MapMaker.txt') num_lines = sum(1 for line in f) print(num_lines) lineCount = 0 with open("MapMaker.txt") as infile: for line in infile: f = open('MapMaker.txt') print(line) coords = line.split(',') #print(coords[0]) #print(coords[1]) #print(coords[2]) #print(coords[3]) #print(coords[4]) if "tree" in line: print("tree in") wall=insertTree(int(coords[0]),int(coords[1]), int(coords[2]),int(coords[3]),coords[4]) wall_list.add(wall) elif "rock" in line: print("rock in") wall=insertRock(int(coords[0]),int(coords[1]), int(coords[2]),int(coords[3]),coords[4] ) wall_list.add(wall) width = 20 height = 540 height = height - 48 for i in range(0,23): width = width + 32 name = insertTree(width,540,790,10,"tree") #wall_list.add(name) name = insertTree(width,height,690,10,"tree") #wall_list.add(name) CREEP_SPAWN_TIME = 200 # frames creep_spawn = CREEP_SPAWN_TIME clock = pygame.time.Clock() bg_tile_img = pygame.image.load('images/map/grass.png').convert() img_rect = bg_tile_img FIELD_RECT = Rect(50, 50, 700, 500) CREEP_FILENAMES = [ 'images/player/1.png', 'images/player/1.png', 'images/player/1.png'] N_CREEPS = 3 creep_images = [ pygame.image.load(filename).convert_alpha() for filename in CREEP_FILENAMES] explosion_img = pygame.image.load('images/map/tree.png').convert_alpha() explosion_images = [ explosion_img, pygame.transform.rotate(explosion_img, 90)] creeps = pygame.sprite.RenderPlain() done = False #bg_tile_img = pygame.image.load('images/map/grass.png').convert() #draw_background(screen, bg_tile_img) totalCreeps = 0 remainingCreeps = 3 while done == False: creep_images = pygame.image.load("images/player/1.png").convert() creep_images.set_colorkey(white) draw_background(screen, bg_tile_img) if len(creeps) != N_CREEPS: if totalCreeps < N_CREEPS: totalCreeps = totalCreeps + 1 print(totalCreeps) creeps.add( Creep( screen=screen, creep_image=creep_images, explosion_images=explosion_images, field=FIELD_RECT, init_position=( randint(FIELD_RECT.left, FIELD_RECT.right), randint(FIELD_RECT.top, FIELD_RECT.bottom)), init_direction=(choice([-1, 1]), choice([-1, 1])), speed=0.01)) for creep in creeps: creep.update(60,wall_list) creep.draw() for event in pygame.event.get(): if event.type == pygame.QUIT: done=True if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: player.changespeed(-2,0) creep.changespeed(-2,0) if event.key == pygame.K_RIGHT: player.changespeed(2,0) creep.changespeed(2,0) if event.key == pygame.K_UP: player.changespeed(0,-2) creep.changespeed(0,-2) if event.key == pygame.K_DOWN: player.changespeed(0,2) creep.changespeed(0,2) if event.key == pygame.K_ESCAPE: pauseGame() if event.key == pygame.K_1: global currentEditTool currentEditTool = "Tree" changeTool() if event.key == pygame.K_2: global currentEditTool currentEditTool = "Rock" changeTool() if event.type == pygame.KEYUP: if event.key == pygame.K_LEFT: player.changespeed(2,0) creep.changespeed(2,0) if event.key == pygame.K_RIGHT: player.changespeed(-2,0) creep.changespeed(-2,0) if event.key == pygame.K_UP: player.changespeed(0,2) creep.changespeed(0,2) if event.key == pygame.K_DOWN: player.changespeed(0,-2) creep.changespeed(0,-2) if event.type == pygame.MOUSEBUTTONDOWN and pygame.mouse.get_pressed()[0]: for creep in creeps: creep.mouse_click_event(pygame.mouse.get_pos()) if editMap == True: x,y = pygame.mouse.get_pos() if currentEditTool == "Tree": name = insertTree(x-10,y-25, 10 , 10, "tree") wall_list.add(name) wall_list.draw(screen) f = open('MapMaker.txt', "a+") image = pygame.image.load("images/map/tree.png").convert() screen.blit(image, (30,10)) pygame.display.flip() f.write(str(x) + "," + str(y) + ",790,10, tree\n") #f.write("wall=insertTree(" + str(x) + "," + str(y) + ",790,10)\nwall_list.add(wall)\n") elif currentEditTool == "Rock": name = insertRock(x-10,y-25, 10 , 10,"rock") wall_list.add(name) wall_list.draw(screen) f = open('MapMaker.txt', "a+") f.write(str(x) + "," + str(y) + ",790,10,rock\n") #f.write("wall=insertRock(" + str(x) + "," + str(y) + ",790,10)\nwall_list.add(wall)\n") else: None #pygame.display.flip() player.update(wall_list) movingsprites.draw(screen) wall_list.draw(screen) pygame.display.flip() clock.tick(60) pygame.quit()

    Read the article

  • CodePlex Daily Summary for Tuesday, April 27, 2010

    CodePlex Daily Summary for Tuesday, April 27, 2010New ProjectsActive Directory User Properties Change: A complete application in VS 2005 and VB.NET, for Request Request in User Details in Active Directory, with flow to HR and then to IT for approval ...AVR Terminal: A Windows application for connecting to an AVR via RS232 serial or USB-to-COM FTDI ports. Works on Arduino, Bare Bones Board, and any custom board...Battle Droids: AVR-based Network Combat!: A Battle Droid is an AVR® microcontroller running the BattleDroid firmware. This firmware turns your AVR into a lean, mean, fighting machine, and ...Camp Foundation: Camp Foundationchakma: chakma is a question - answer based web application to make people get questions from anybody around the world and being able to answer them. c...Document.Editor: Document.Editor is a multitab text editor for Windows. It includes plain and rich text format support, multi tab interface so you can edit multiple...Dot Net Marche Music Store Demo Application: This is a demo application that the DotNetMarche user gorup (www.dotnetmarche.org) use to make experiments and prepare demos for our workshopselivators: a monitor which enables the user to view the movement of the elivators in a buildingExtended SSIS Package Execute: The SSIS package execute task is flawed as it does not support passing variables. Here we have a custom task that will pass items in a dataflow as...File tools: File toolsFileExplorer.NET: FileExplorer.NET is a .net usercontrol which tries to mimic the Windows FileExplorer treeview.Kazuku: ASP.NET MVC 2 Content Management SystemKSharp Ajax Control Toolkit Library: Built ontop of the Microsoft ASP.NET Ajax Control Toolkit, this library offers enhanced versions of the controls found in the Ajax Control Toolkit....Nitrous - An Aspx ViewEngine for ASP.NET MVC: Near drop-in replacement ASP.NET ViewEngine for MVC.Open Data Protocol - Client Libraries: This is an Open Source release of the .NET and Silverlight Client Libraries for the Open Data Protocol (OData). For more information on odata, see ...ORAYLIS BI.SmartDiff: BI.SmartDiff is a helper to connect the functionality of BIDS Helper – SmartDiff to TortoiseSVN. BIDS Helper – SmartDiff helps you to get more read...RicciWebSiteSystem: soon websiteSynapse:Silverlight A Simple Silverlight Framework: Synapse:Silverlight is a simplified framework for Silverlight. It's purpose is to help developers and designers produce basic LOB solutions that do...TestProjectMB: Testing Team Foundation ServerThoughtWorks Cruise Notification Interceptor: Cruise notification interceptorThreadSafeControls: ThreadSafeControls is a C# project that greatly simplifies the process of transitioning Windows Forms applications to a multithreaded environment b...Unscrambler: Unscrambler is a multitouch WPF word game built with MVVM Light in order to show how to use the touch maniupation and inertia features included in ...Web Utilities: web utilitiesNew Releases7zbackup - PowerShell Script to Backup Files with 7zip: 7zBackup v. 1.7.1 Stable: Bug Solved : Presence of junction.exe is wrongly referred to 7z.exeAVR Terminal: AVR Terminal v0.2: Here is an Alpha-almost-BETA release of the AVR Terminal. That being said, I use it almost daily and it shouldn't break anything on your system, b...Bistro FSharp Extensions: 0.9.7.0: This is the VS 2010 release of BistroFS extensions. This release focused on usability, adding key functionality such as resource aliasing and secur...Bojinx: Bojinx Dialog Management V1.0: Stable release of the Bojinx Dialog Management library.BOWIE: BOWIE 2010: This new version works on Outlook 2007/2010 and TFS 2008/2010 RTM. Details about all features in this version on the Home Page : http://bowie.code...Catharsis: Catharsis 2.5 on catarsa.com: The Catharsis framework has finally its own portal http://catarsa.com Example - documented steps to create Web-Application http://catarsa.com/Arti...Colorful Expression: Expression Blend 3: Alpha Version, Read Issues and Installing! Colorful Expression is an add-in for Expression Blend and Expression Design that brings you the Adobe K...Colorful Expression: Expression Blend 4: Read Issues and Installing! Colorful Expression is an add-in for Expression Blend and Expression Design that brings you the Adobe Kuler and ColorLo...Courier: Version 1.0: This release includes integration with the Reactive Framework for more elegant message handling and allowing more succinct client code. Full suite...CRM 4.0 Contract Utilities: Release 1.0: Project Description List of Contract Utilities (i.e. custom workflow actions) 1. Change contract status from Active to Draft 2. Copy Contract (with...Document.Editor: 0.9.0: Whats New?: New icon set Bug fix'sDotNetNuke® Blog: 04.00.00: Minimum Required DNN Version: 4.06.02General Code organization * Converted project to .NET 3.5 * Converted solution to Visual Stud...EPiAbstractions: EPiAbstractions 1.2: Updated for EPiServer CMS 6. Only features abstractions for EPiServer CMS. For abstractions for EPiServer.Common and EPiServer.Community use versio...Fluent ViewModel Configuration for WPF (MVVM): FluentViewModel Alpha2: Added support for view model validation using FluentValidation (http://fluentvalidation.codeplex.com/) Fixed exception from Blend while in design...GArphics: Beta v0.9: Beta v0.9. Practically all of the planned features have been implemented and are available to the users. For the version 1.0 mainly just some minor...HTML Ruby: 6.22.2.1: Fixed a bug where HTML Ruby's options window will generate entries in the error log when applying option changes (regression from 6.21.8)HTML Ruby: 6.22.3: Add/remove stop spacing event listener as needed for possible fix to 4620iTuner - The iTunes Companion: iTuner 1.2.3768 Beta 3b: Beta 3 requires iTunes 9.1.0.79 or later A Librarian status panel showing active and queued Librarian scanners. This will be hidden behind the "bi...LiveUpload to Facebook: LiveUpload to Facebook 3.2.3: Version 3.2.3Become a fan on Facebook! Features Quickly and easily upload your photos and videos to Facebook, including any people tags added in W...Maintainance Schedule: Maintenance Scheduler: The first Alpha release of the project.NetSockets: NetSockets (1.2): The NetSockets library (DLL)NSIS Autorun: NSIS Autorun 0.1.2: NSIS Autorun 0.1.1 This release includes source code, application binary, and example materials.OpenSceneGraph glsl samples: OsgGlslSamples Win32 binaries: Project binary release for Windows. The effects shown are: Ambient Occlusion, Depth of Field, DoF with alpha channel, Fire effects, HDR, Light Ma...ORAYLIS BI.SmartDiff: ORAYLIS BI.SmartDiff 0.6.1: First public versionpatterns & practices - Windows Azure Guidance: Code Drop 4 - Content Complete: This release includes documentation and all code samples intended for this first guide. As before, this code release builds on the previous one an...Pex Custom Arithmetic Solver: Custom Solver Package: This is the custom solvers packaged together. To use simply include the dll in your project and add [assembly: PexCustomArithmeticSolver] to your P...PokeIn Comet Ajax Library: PokeIn v08 x86: New FeatureFrom this version forward, PokeIn will define a way between the main page and client side automaticly based to security level. Add "pub...Proxi [Proxy Interface]: Proxi Release 1.0.0.426: Proxi Release 1.0.0.426QuestTracker: QuestTracker 0.3: This release includes recurring quests! Now you can set a quest to uncomplete itself every X minutes, hours, or days! And the quests still retain t...Rensea Image Viewer: RIV 0.4.5: RIV Fix Version. You would need .NET Framework 4.0 to make it run RIVU Improved Version. With separated RIV up-loader, to upload images to Renjian...SCC Switch Provider: Provides a GUI to Switch Source Code Control Provi: Transferred from GotDotNet Workplace. Initial public Release. Downloaded ~922 times from original post.sTASKedit: sTASKedit v0.7a (Alpha): + Fixed: XOR text encoding + Fixed: adding timed rewards missing values + Fixed: occupations in clone()Synapse:Silverlight A Simple Silverlight Framework: Synapse Silverlight Alpha Release: Initial Road-map is being defined.ThoughtWorks Cruise Notification Interceptor: 1.0.0: Initial release.UDC indexes parser: UDC indexex parser Beta 2: Добавлена возможность работать с распределением определителей как если бы генератор был бы LALR(2) То что осталось: Если текстовое дополнение начи...Unscrambler: Release 1.0: Here's the first release of Unscrambler.WinXound: WinXound 3.3.0 Beta 2 for Mac OsX: New: Code Repository (for UDO and personal code) New: Format Code - Added the ability to format only the selected text of the code New: Explore...WPF Inspirational Quote Management System: Release 1.2.2: - Fixed issue some users were having when the application is minimised.Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitSilverlight Toolkitpatterns & practices – Enterprise LibraryMicrosoft SQL Server Product Samples: DatabaseWindows Presentation Foundation (WPF)ASP.NETMicrosoft SQL Server Community & SamplesPHPExcelMost Active Projectspatterns & practices – Enterprise LibraryRawrGMap.NET - Great Maps for Windows Forms & PresentationParticle Plot PivotBlogEngine.NETNB_Store - Free DotNetNuke Ecommerce Catalog ModuleFarseer Physics EngineIonics Isapi Rewrite FilterN2 CMSDotNetZip Library

    Read the article

  • CodePlex Daily Summary for Wednesday, May 05, 2010

    CodePlex Daily Summary for Wednesday, May 05, 2010New Projects2010微软精英大挑战Heritage of Dragon项目: 我们来自上海市同济大学,兴趣相投,集聚于此共同构建一个开放的网络平台。致力于运用构建在云端基于地图的服务,使用文字、图片、视频、互动动画等形式来展示全国各地的传统手工艺。并且充分发挥网络的优势,通过开放协作的维基平台人人都可以参与到内容的添加修改与完善中来。目的在于记录、展示、挖掘、传承中国古...AutoArchive: Auto archive your "my documents" to a remote machine. I'm writing this so my wife can put things in "my documents" and it'll automaticly archive i...BigDoor .NET Client: A .NET client for the BigDoor Media API. The API enables secured virtual transactions with support for any number of currencies, transactions, awar...bubujie: Dreamweaver LibraryGeckoGit: GeckoGit is a combination of TortoiseSVN and AnkhSVN, but for Git repositories, and built on the GitSharp library.Global: global, config, mail, http, rest, xml, serialization, helper, path, ioIndustrial Dashboard Connected Grid webpart: This Sharepoint 2007/10 webpart provides a simple way to display grid based reports populated with data that comes from a SQL Server stored procedu...IpControls: "IpControls" contains IPv4 and IPv6 text boxes, both as Windows Forms and WPF version. The IPv6 control automatically detects the older hybrid for...LiteME: LiteME is short for LiteMapleStoryEmulator... it is v75, open-source, and still going through it's alpha stages. It is still in development!Meditel PHP Class: Une classe PHP qui vous permet de d'envoyer des SMS vers tous les numeros Meditel en utilisant leservice des SMS gratuits depuis le site Meditel.maMoneySafe: Help people.Mouse Zoom - Visual Studio Extension: Mouse Zoom is a Visual Studio 2010 extension that will cause the mouse zoom functionality to zoom at the mouse's cursor instead of at the top of th...Multi-Language Words Memorizer: This .net application is designed for learning words and help foreign language learners by lots of automatic features. After you select a list of ...Navigation for ASP.NET Web Forms: Navigation for ASP.NET Web Forms manages movement and data passing between aspx Pages in a unit testable manner. There is no Client-side logic, so ...NazTek.Extension.Clr4: CLR 4.0 extensions and utility APIOpalis Community Releases: Sample workflows, objects, code and other items related to System Center's Opalis Integration Server, published by the Opalis team.Power Video Player: Power Video Player is a slim feature-rich video/dvd player that meets everyday needs in video playback on PC with a bunch of advanced features on b...SchemeEditor: <WPF> <.NET> <Editor> <Silverlight> <Scheme> <Graphics> <simulink> <schematic>StyleCop+: StyleCop+ is a plug-in that extends original StyleCop features.timemanager2010: Just another work time managerTweetTunes: Updates Twitter with current song playing in iTunes - if your Twitter account is linked to Facebook - it will update that too The twittervb2 down...WCF Discovery Library: WCF Discovery Library is a small collection of utilities that makes it easy to add WCF 4.0 Discovery features into your projects.New ReleasesAjaxControlToolkit additional extenders: ControlToolkitExtended: this build contains web example with BreadCrumbsAnyCAD: AnyCAD Free Beta1: AnyCAD Free Beta1Baccarat: Single player practice baccarat: This is a simple baccarat game for Windows Mobile. It is single player and is only a practice version, which will help users familiarize themselve...BigDoor .NET Client: BigDoor .NET 2.0 Client (Alpha): Our first iteration of the .NET client. Please fork and or ask to be added if you want to make any contributions.CBM-Command: 2010-05-04: Release NotesNew Features Panel navigation now complete. Scroll up and down through directories using the up and down cursor keys. Switch between...Directory Linker: Directory Linker 2.1: This release introduces XP support, more information about all features can be found at http://www.humblecoder.co.uk/?p=141Extend SmallBasic: Teaching Extensions v.015: added high low quizGoogle AJAX Search Services for jQuery: jquery.gss-0.1.3.js: First official release - use at your own discretion. Thanks, AndrewIndustrial Dashboard Connected Grid webpart: Filtered Industrial Grid: Filtered Industrial Grid web part for SharePoint 2007/2010, First Release.jQuery Library for SharePoint Web Services: SPServices 0.5.5: IMPORTANT NOTE: This release is in an alpha state. You should only download it if you know what you are getting and are interested in testing it f...Meditel PHP Class: Meditel PHP Class: Zipped File : Example : exemplemeditel.php PHP Class : meditel.class.phpMulti-Language Words Memorizer: Memorizer 1.0: First release.mwNSPECT: mwNSPECT Plugin DLL: mwNSPECT Mapwindow plugin dll. Place in your MapWindow or BASINS plugins directory. Presently only for testing form functionality (not including...mwNSPECT: mwNSPECT Simple Installer: Simplistic mwNSPECT Mapwindow plugin installer using Inno setup. Installs all the files you'll need for NSPECT into the C:\NSPECT folder and insta...MyWSAT - ASP.NET Membership Administration Tool: MyWSAT v3.5.3: MyWSAT 3.5.3 Update Notes - May 4th 2010 1.) Added the user search box and a-z navigation menu to all relevant user gridviews. 2.) Added a membersh...Object/Relational Mapper & Code Generator in Net 2.0 for Relational & XML Schema: 2.7: Upgraded UI-generation templates for special case of associative tables (2-column primary keys). Minor bugfix with template-editor.Open NFSe: Open NFSe 2.0: Versao para Belo Horizonte utilizando Windows Services.Power Video Player: PVP 1.1.3776: v1.1.3776 This is mainly a rebuild of version 1.1 under Ms-PL license and is the 1st version available at CodePlex.PROGRAMMABLE SOFTWARE DEVELOPMENT ENVIRONMENT: PROGRAMMABLE SOFTWARE DEVELOPMENT ENVIRONMENT-3.1: The following error has been corrected: PCG ERROR: srcproj -- 3933 PCG ERROR: srcproj -- 2943 PCG ERROR: devproj -- 1474 PCG ERROR: mainprj -- 128...Rehost Image: 1.3.9: Fixed locations saving for mac and linux platforms.Robot Shootans: Robot Shootans 0.5.1 (Windows): This is the first public release of this game. Instructions on how to play are included in the game itself Known issues: Changing control style wh...SchemeEditor: SchemeEditor Beta: First release. Wait for documentation & update for some new functionSharePoint Rsync List: SharePoint Rsync 0.9.0.0: Initial release of sprsync. Comments, questions, feedback, and code enhancements are welcome!Software Is Hardwork: Sw. Is Hw. Lib. 3.0.0.x+01: Sw. Is Hw. Lib. 3.0.0.x+01 UNSUPPORTED, UNTESTED ALPHA RELEASE Code may disappear. This is just a preview of code that was in progress. Code is s...Software Localization Tool: SharpSLT 1.0.1: Minor release: bug fixes slight changes in the UIStyleCop+: StyleCop+ 0.6: Several important improvements made for Advanced Naming Rules: - Added new entities for fields and constants - Added new entities for methods (incl...turing machine simulator: First version of turing machine: Overview: First version of turing simulator with example script (transaction function). Files: SimulatorGui.exe - main GUI of simulator TuringMach...VCC: Latest build, v2.1.30504.0: Automatic drop of latest buildVocabulary Training Center: Basic Edition 1.1: A release with medium large changes: New functionality: Multiple-choice questions added Grammatical questions added Evaluation changed accordin...Web Service Software Factory: Web Service Software Factory 2010 RC: To use the Web Service Software Factory 2010, you need the following software installed on your computer: • Microsoft Visual Studio 2010 (Ultima...Web Service Software Factory: WSSF2010 Guide: This is the help and guidance for Web Service Software Factory 2010Windows Phone 7 Panorama control: panorama control v0.6 + samples: IMPORTANT NOTE: Please read the following bug + suggested workaround. I'll fix this in a new release shortly. Panorama Control source code + sampl...WPF Behavior Library: WPF Behavior Library 0.2 Release: Drag & Drop Took away the ItemType and DataTemplate requirements Added functions for inheritors to be able to provide custom logic to handle movi...Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight Toolkitpatterns & practices – Enterprise LibraryWindows Presentation Foundation (WPF)iTuner - The iTunes CompanionDotNetNuke® Community EditionASP.NETMost Active Projectspatterns & practices – Enterprise LibraryAJAX Control FrameworkHydroServer - CUAHSI Hydrologic Information System ServerIonics Isapi Rewrite Filterpatterns & practices: Azure Security GuidanceRawrBlogEngine.NETTinyProjectNB_Store - Free DotNetNuke Ecommerce Catalog ModuleAll-In-One Code Framework

    Read the article

  • Joystick input in Java

    - by typoknig
    Hi all, I am making a 2D game in Java and I want to use a joystick to control the movement of some crosshairs. Right now I have it so the mouse can control those crosshairs. My only criteria for this is that the control for the crosshair must stay in the game window unless a user clicks off into another window. Basically I want my game to capture whatever device is controlling the crosshairs much like a virtual machine captures a mouse. The joystick I am using (Thrustmaster Hotas Cougar) comes with some pretty advanced features, so that may make this easier (or harder). I have tried the solution listed on this page, but I am using a 64bit computer and for some reason it does not like that. I have also tried to use the key emulation feature of my joystick, but with little success. Here is what I have so far, any pointer would be appreciated. Main Class: import java.awt.Color; import java.awt.Cursor; import java.awt.event.MouseEvent; import java.awt.event.MouseMotionListener; import java.awt.Graphics; import java.awt.Image; import java.awt.image.BufferStrategy; import java.awt.image.MemoryImageSource; import java.awt.Point; import java.awt.Toolkit; import javax.swing.JFrame; public class Game extends JFrame implements MouseMotionListener{ private int windowWidth = 1280; private int windowHeight = 1024; private Crosshair crosshair; public static void main(String[] args) { new Game(); } public Game() { this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); this.setSize(windowWidth, windowHeight); this.setResizable(false); this.setLocation(0,0); this.setVisible(true); this.createBufferStrategy(2); addMouseMotionListener(this); initGame(); while(true) { long start = System.currentTimeMillis(); gameLoop(); while(System.currentTimeMillis()-start < 5) { //empty while loop } } } private void initGame() { hideCursor(); crosshair = new Crosshair (windowWidth/2, windowHeight/2); } private void gameLoop() { //game logic drawFrame(); } private void drawFrame() { BufferStrategy bf = this.getBufferStrategy(); Graphics g = (Graphics)bf.getDrawGraphics(); try { g = bf.getDrawGraphics(); Color darkBlue = new Color(0x010040); g.setColor(darkBlue); g.fillRect(0, 0, windowWidth, windowHeight); drawCrossHair(g); } finally { g.dispose(); } bf.show(); Toolkit.getDefaultToolkit().sync(); } private void drawCrossHair(Graphics g){ Color yellow = new Color (0xEDFF62); g.setColor(yellow); g.drawOval(crosshair.x, crosshair.y, 40, 40); g.fillArc(crosshair.x + 10, crosshair.y + 21 , 20, 20, -45, -90); g.fillArc(crosshair.x - 1, crosshair.y + 10, 20, 20, -135, -90); g.fillArc(crosshair.x + 10, crosshair.y - 1, 20, 20, -225, -90); g.fillArc(crosshair.x + 21, crosshair.y + 10, 20, 20, -315, -90); } @Override public void mouseDragged(MouseEvent e) { //empty method } @Override public void mouseMoved(MouseEvent e) { crosshair.x = e.getX(); crosshair.y = e.getY(); } private void hideCursor() { int[] pixels = new int[16 * 16]; Image image = Toolkit.getDefaultToolkit().createImage(new MemoryImageSource(16, 16, pixels, 0, 16)); Cursor transparentCursor = Toolkit.getDefaultToolkit().createCustomCursor(image, new Point(0, 0), "invisiblecursor"); getContentPane().setCursor(transparentCursor); } } Another Class: public class Crosshair{ public int x; public int y; public Crosshair(int x, int y) { this.x = x; this.y = y; } }

    Read the article

  • CodePlex Daily Summary for Sunday, March 06, 2011

    CodePlex Daily Summary for Sunday, March 06, 2011Popular ReleasesIIS Tuner: IIS Tuner 1.0: IIS and ASP.NET performance optimization toolMinemapper: Minemapper v0.1.6: Once again supports biomes, thanks to an updated Minecraft Biome Extractor, which added support for the new Minecraft beta v1.3 map format. Updated mcmap to support new biome format.CRM 2011 OData Query Designer: CRM 2011 OData Query Designer: The CRM 2011 OData Query Designer is a Silverlight 4 application that is packaged as a Managed CRM 2011 Solution. This tool allows you to build OData queries by selecting filter criteria, select attributes and order by attributes. The tool also allows you to Execute the query and view the ATOM and JSON data returned. The look and feel of this component will improve and new functionality will be added in the near future so please provide feedback on your experience. Import this solution int...AutoLoL: AutoLoL v1.6.4: It is now possible to run the clicker anyway when it can't detect the Masteries Window Fixed a critical bug in the open file dialog Removed the resize button Some UI changes 3D camera movement is now more intuitive (Trackball rotation) When an error occurs on the clicker it will attempt to focus AutoLoLYAF.NET (aka Yet Another Forum.NET): v1.9.5.5 RTW: YAF v1.9.5.5 RTM (Date: 3/4/2011 Rev: 4742) Official Discussion Thread here: http://forum.yetanotherforum.net/yaf_postsm47149_v1-9-5-5-RTW--Date-3-4-2011-Rev-4742.aspx Changes in v1.9.5.5 Rev. #4661 - Added "Copy" function to forum administration -- Now instead of having to manually re-enter all the access masks, etc, you can just duplicate an existing forum and modify after the fact. Rev. #4642 - New Setting to Enable/Disable Last Unread posts links Rev. #4641 - Added Arabic Language t...Snippet Designer: Snippet Designer 1.3.1: Snippet Designer 1.3.1 for Visual Studio 2010This is a bug fix release. Change logFixed bug where Snippet Designer would fail if you had the most recent Productivity Power Tools installed Fixed bug where "Export as Snippet" was failing in non-english locales Fixed bug where opening a new .snippet file would fail in non-english localesChiave File Encryption: Chiave 1.0: Final Relase for Chave 1.0 Stable: Application for file encryption and decryption using 512 Bit rijndael encyrption algorithm with simple to use UI. Its written in C# and compiled in .Net version 3.5. It incorporates features of Windows 7 like Jumplists, Taskbar progress and Aero Glass. Now with added support to Windows XP! Change Log from 0.9.2 to 1.0: ==================== Added: > Added Icon Overlay for Windows 7 Taskbar Icon. >Added Thumbnail Toolbar buttons to make the navigation easier...DotNetNuke® Community Edition: 05.06.02 Beta: Major HighlightsFixed issue where "My Folder" was not available in the URL control and the Telerik HTML Editor Fixed issue where HTML Editor dialogs were not displaying correctly in alternate languages Fixed issue with Regex for email validation Fixed race condition in the core scheduler Fixed issue where editing Host page settings would result in broken host menu Fixed issue where "Apply to All Modules" setting was not propogating settings correctly. Fixed issue where browser lan...DirectQ: Release 1.8.7 (RC1): Release candidate 1 of 1.8.7GoogleTrail: TrailMap Beta 1: Trailmap beta 1 release Now we have updated custom map builder. Now we have complete gpx file editor. Now we have elevation data update service for any gpx file. (currently supports only google only).Chirpy - VS Add In For Handling Js, Css, DotLess, and T4 Files: Margogype Chirpy (ver 2.0): Chirpy loves Americans. Chirpy hates Americanos.ASP.NET: Sprite and Image Optimization Preview 3: The ASP.NET Sprite and Image Optimization framework is designed to decrease the amount of time required to request and display a page from a web server by performing a variety of optimizations on the page’s images. This is the third preview of the feature and works with ASP.NET Web Forms 4, ASP.NET MVC 3, and ASP.NET Web Pages (Razor) projects. The binaries are also available via NuGet: AspNetSprites-Core AspNetSprites-WebFormsControl AspNetSprites-MvcAndRazorHelper It includes the foll...Sandcastle Help File Builder: SHFB v1.9.2.0 Release: This release supports the Sandcastle June 2010 Release (v2.6.10621.1). It includes full support for generating, installing, and removing MS Help Viewer files. This new release is compiled under .NET 4.0, supports Visual Studio 2010 solutions and projects as documentation sources, and adds support for projects targeting the Silverlight Framework. NOTE: The included help file and the online help have not been completely updated to reflect all changes in this release. A refresh will be issue...Network Monitor Open Source Parsers: Microsoft Network Monitor Parsers 3.4.2554: The Network Monitor Parsers packages contain parsers for more than 400 network protocols, including RFC based public protocols and protocols for Microsoft products defined in the Microsoft Open Specifications for Windows and SQL Server. NetworkMonitor_Parsers.msi is the base parser package which defines parsers for commonly used public protocols and protocols for Microsoft Windows. In this release, we have added 4 new protocol parsers and updated 79 existing parsers in the NetworkMonitor_Pa...Image Resizer for Windows: Image Resizer 3 Preview 1: Prepare to have your minds blown. This is the first preview of what will eventually become 39613. There are still a lot of rough edges and plenty of areas still under construction, but for your basic needs, it should be relativly stable. Note: You will need the .NET Framework 4 installed to use this version. Below is a status report of where this release is in terms of the overall goal for version 3. If you're feeling a bit technically ambitious and want to check out some of the features th...JSON Toolkit: JSON Toolkit 1.1: updated GetAllJsonObjects() method and GetAllProperties() methods to JsonObject and Properties propertiesFacebook Graph Toolkit: Facebook Graph Toolkit 1.0: Refer to http://computerbeacon.net for Documentation and Tutorial New features:added FQL support added Expires property to Api object added support for publishing to a user's friend / Facebook Page added support for posting and removing comments on posts added support for adding and removing likes on posts and comments added static methods for Page class added support for Iframe Application Tab of Facebook Page added support for obtaining the user's country, locale and age in If...ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7.1: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager small improvements for some helpers and AjaxDropdown has Data like the Lookup except it's value gets reset and list refilled if any element from data gets changedManaged Extensibility Framework: MEF 2 Preview 3: This release aims .net 4.0 and Silverlight 4.0. Accordingly, there are two solutions files. The assemblies are named System.ComponentModel.Composition.Codeplex.dll as a way to avoid clashing with the version shipped with the 4th version of the framework. Introduced CompositionOptions to container instantiation CompositionOptions.DisableSilentRejection makes MEF throw an exception on composition errors. Useful for diagnostics Support for open generics Support for attribute-less registr...PHPExcel: PHPExcel 1.7.6 Production: DonationsDonate via PayPal via PayPal. If you want to, we can also add your name / company on our Donation Acknowledgements page. PEAR channelWe now also have a full PEAR channel! Here's how to use it: New installation: pear channel-discover pear.pearplex.net pear install pearplex/PHPExcel Or if you've already installed PHPExcel before: pear upgrade pearplex/PHPExcel The official page can be found at http://pearplex.net. Want to contribute?Please refer the Contribute page.New Projectsasp.net mvc 3 simple cms: asp.net mvc3 cms for learling purpose.C++ Mini Framework: C++ Mini Framework is a simple and easy to use class library in source format to quickly do things you commonly need to do in native projects with the purpose to get you started specifically targeting new C++ developers hopping you will be productive from the very start.Community Megaphone Helpers: Community Megaphone Helpers is a project intended as a means of sharing and accepting contributions for reusable Razor helper modules for functionality used in the Community Megaphone events web application, including Bing maps and more. Supports Microsoft WebMatrix & MVC 3CRM 2011 OData Query Designer: The CRM 2011 OData Query Designer is a Silverlight 4 application that is packaged as a Managed CRM 2011 Solution. The tool allows you to build OData REST queries by selecting filter criteria, select attributes and order by attributes. The tool also allows you to Execute the queryFaceted Search: Implementation of faceted (advanced) search with composite client side UI. Abstraction interfaces for intagration with different server side technologies, implementation for ASP.NET MVC. FileRenamePro: FileRenamePro makes it easier for users to rename files using advanced rules and regular expressions. It's developed in C#.GT5 Mobile: Gran-Turismo Remote Racing mobile site wrapper.KAT: KAT - Knowledge Assessment Tool is a Solution from IndERP in order to automate Performance and Process Management for a Technology/Job Oriented Companies. monopoly game: Monopoly is an open source project for educational purposes. The project will incorporate XNA, Silverlight, WCF technologies. The project will also show good design patterns considerations, and integration into Facebook App. The project will be written in C#.MuDB: MuDB is an embedded object-oriented database for the .NET Micro Framework which provides a simple yet useful interface for managing data.NDataStructure: A library providing a handful of useful data structures omitted from the .NET framework.Set NuGet version number: A simple command line tool that makes it easy to set the version number within a NuGet .nuspec package configuration file. This is useful for when you want to automatically update and publish a NuGet package from your build system.Sightreader: Small application to aid in the wrote learning of basic musical notation.SSAS Operations Templates: SSAS Operations Templates includes SSIS packages, scripts and code samples for automating maintenance of SSAS in a production environment. Includes operations such as backup the current state of cube designs in production, scripting paritition creation, etc.Team Run Log: Team Run LogTEDHelper: Download TED movie's subtitle. ?? TED ?????。testprojectit339: project339Ultimate Resume Repository: A class library and application for storing resumes of multiple people with the ability to export a targeted resume in various, configurable formats. Further additions may include cover letters, browser add-ons to populate applications, job search engine integration, etc...Umbraco: Inspired DataTypes: New datatypes that are not in the default install to make Umbraco have some new controls such as Content/Media Treeview, Content/Media Drop Down List with Treeview. Controls have options to restrict DocumentTypes or MediaType and the start location to retreive fromUsing different schemas in the same Orchestration Receive Port: Using different schemas in the same Orchestration Receive PortWF4Host: Examples in re-hosting Workflow 4 designer.WMP Hotkeys: WMP Hotkeys is a windows media player plugin that enable users to use VLC player like keyboard shortcuts(e.g SPACE to play/pause) in Windows Media Player.

    Read the article

  • 3D game engine for networked world simulation / AI sandbox

    - by Martin
    More than 5 years ago I was playing with DirectSound and Direct3D and I found it really exciting although it took much time to get some good results with C++. I was a college student then. Now I have mostly enterprise development experience in C# and PHP, and I do it for living. There is really no chance to earn money with serious game development in our country. Each day more and more I find that I miss something. So I decided to spend an hour or so each day to do programming for fun. So my idea is to build a world simulation. I would like to begin with something simple - some human-like creatures that live their life - like Sims 3 but much more simple, just basic needs, basic animations, minimum graphic assets - I guess it won't be a city but just a large house for a start. The idea is to have some kind of a server application which stores the world data in MySQL database, and some client applications - body-less AI bots which simulate movement and some interactions with the world and each other. But it wouldn't be fun without 3D. So there are also 3D clients - I can enter that virtual world and see the AI bots living. When the bot enters visible area, it becomes material - loads a mesh and animations, so I can see it. When I leave, the bots lose their 3d mesh bodies again, but their virtual life still continues. With time I hope to make it like some expandable scriptable sandbox to experiment with various AI algorithms and so on. But I am not intended to create a full-blown MMORPG :D I have looked for many possible things I would need (free and open source) and now I have to make a choice: OGRE3D + enet (or RakNet). Old good C++. But won't it slow me down so much that I won't have fun any more? CrystalSpace. Formally not a game engine but very close to that. C++ again. MOgre (OGRE3D wrapper for .NET) + lidgren (networking library which is already used in some gaming projects). Good - I like C#, it is good for fast programming and also can be used for scripting. XNA seems just a framework, not an engine, so really have doubts, should I even look at XNA Game Studio :( Panda3D - full game engine with positive feedback. I really like idea to have all the toolset in one package, it has good reviews as a beginner-friendly engine...if you know Python. On the C++ side, Panda3D has almost non-existent documentation. I have 0 experience with Python, but I've heard it is easy to learn. And if it will be fun and challenging then I guess I would benefit from experience in one more programming language. Which of those would you suggest, not because of advanced features or good platform support but mostly for fun, easy workflow and expandability, and so I can create and integrate all the components I need - the server with the database, AI bots and a 3D client application?

    Read the article

  • CodePlex Daily Summary for Sunday, March 18, 2012

    CodePlex Daily Summary for Sunday, March 18, 2012Popular ReleasesRiP-Ripper & PG-Ripper: RiP-Ripper 2.9.28: changes NEW: Added Support for "PixHub.eu" linksSmartNet: V1.0.0.0: DY SmartNet ?????? V1.0callisto: callisto 2.0.21: Added an option to disable local host detection.Javascript .NET: Javascript .NET v0.6: Upgraded to the latest stable branch of v8 (/tags/3.9.18), and switched to using their scons build system. We no longer include v8 source code as part of this project's source code. Simultaneous multithreaded use of v8 now supported (v8 Isolates), although different contexts may not share objects or call each other. 64-bit .Net 4.0 DLL now included. (Download now includes x86 and x64 for both .Net 3.5 and .Net 4.0.)MyRouter (Virtual WiFi Router): MyRouter 1.0.6: This release should be more stable there were a few bug fixes including the x64 issue as well as an error popping up when MyRouter started this was caused by a NULL valuePulse: Pulse Beta 4: This version is still in development but should include: Logging and error handling have been greatly improved. If you run into an error or Pulse crashes make sure to check the Log folder for a recently modified log file so you can report the details of the issue A bunch of new features for the Wallbase.cc provider. Cleaner separation between inputs, downloading and output. Input and downloading are fairly clean now but outputs are still mixed up in the mix which I'm trying to resolve ...Google Books Downloader for Windows: Google Books Downloader-2.0.0.0.: Google Books DownloaderFinestra Virtual Desktops: 2.5.4501: This is a very minor update release. Please see the information about the 2.5 and 2.5.4500 releases for more information on recent changes. This update did not even have an automatic update triggered for it. Adds error checking and reporting to all threads, not only those with message loopsAcDown????? - Anime&Comic Downloader: AcDown????? v3.9.2: ?? ●AcDown??????????、??、??????,????1M,????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。??????AcPlay?????,??????、????????????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86),?????"?????????"??? ??????????????,??????????: ??"AcDo...ArcGIS Editor for OpenStreetMap: ArcGIS Editor for OSM 2.0 Release Candidate: Your feedback is welcome - and this is your last chance to get your fixes in for this version! Includes installer for both Feature Server extension and Desktop extension, enhanced functionality for the Desktop tools, and enhanced built-in Javascript Editor for the Feature Server component. This release candidate includes fixes to beta 4 that accommodate domain users for setting up the Server Component, and fixes for reporting/uploading references tracked in the revision table. See Code In-P...C.B.R. : Comic Book Reader: CBR 0.6: 20 Issue trackers are closed and a lot of bugs too Localize view is now MVVM and delete is working. Added the unused flag (take care that it goes to true only when displaying screen elements) Backstage - new input/output format choice control for the conversion Backstage - Add display, behaviour and register file type options in the extended options dialog Explorer list view has been transformed to a custom control. New group header, colunms order and size are saved Single insta...Windows Azure Toolkit for Windows 8: Windows Azure Toolkit for Windows 8 Consumer Prv: Windows Azure Toolkit for Windows 8 Consumer Preview - Preview Release v1.2.1Minor updates to setup experience: Check for WebPI before install Dependency Check updated to support the following VS 11 and VS 2010 SKUs Ultimate, Premium, Professional and Express Certs Windows Azure Toolkit for Windows 8 Consumer Preview - Preview Release v1.2.0 Please download this for Windows Azure Toolkit for Windows 8 functionality on Windows 8 Consumer Preview. The core features of the toolkit include:...Facebook Graph Toolkit: Facebook Graph Toolkit 3.0: ships with JSON Toolkit v3.0, offering parse speed up to 10 times of last version supports Facebook's new auth dialog supports new extend access token endpoint new example Page Tab app filter Graph Api connections using dates fixed bugs in Page Tab appsCODE Framework: 4.0.20312.0: This version includes significant improvements in the WPF system (and the WPF MVVM/MVC system). This includes new styles for Metro controls and layouts. Improved color handling. It also includes an improved theme/style swapping engine down to active (open) views. There also are various other enhancements and small fixes throughout the entire framework.ScintillaNET: ScintillaNET 2.4: 3/12/2012 Jacob Slusser Added support for annotations. Issues Fixed with this Release Issue # Title 25012 25012 25018 25018 25023 25023 25014 25014 Visual Studio ALM Quick Reference Guidance: v3 - For Visual Studio 11: RELEASE README Welcome to the BETA release of the Quick Reference Guide preview As this is a BETA release and the quality bar for the final Release has not been achieved, we value your candid feedback and recommend that you do not use or deploy these BETA artifacts in a production environment. Quality-Bar Details Documentation has been reviewed by Visual Studio ALM Rangers Documentation has not been through an independent technical review Documentation ...AvalonDock: AvalonDock 2.0.0345: Welcome to early alpha release of AvalonDock 2.0 I've completely rewritten AvalonDock in order to take full advantage of the MVVM pattern. New version also boost a lot of new features: 1) Deep separation between model and layout. 2) Full WPF binding support thanks to unified logical tree between main docking manager, auto-hide windows and floating windows. 3) Support for Aero semi-maximized windows feature. 4) Support for multiple panes in the same floating windows. For a short list of new f...Windows Azure PowerShell Cmdlets: Windows Azure PowerShell Cmdlets 2.2.2: Changes Added Start Menu Item for Easy Startup Added Link to Getting Started Document Added Ability to Persist Subscription Data to Disk Fixed Get-Deployment to not throw on empty slot Simplified numerous default values for cmdlets Breaking Changes: -SubscriptionName is now mandatory in Set-Subscription. -DefaultStorageAccountName and -DefaultStorageAccountKey parameters were removed from Set-Subscription. Instead, when adding multiple accounts to a subscription, each one needs to be added ...IronPython: 2.7.2.1: On behalf of the IronPython team, I'm happy to announce the final release IronPython 2.7.2. This release includes everything from IronPython 54498 and 62475 as well. Like all IronPython 2.7-series releases, .NET 4 is required to install it. Installing this release will replace any existing IronPython 2.7-series installation. Unlike previous releases, the assemblies for all supported platforms are included in the installer as well as the zip package, in the "Platforms" directory. IronPython 2...Kooboo CMS: Kooboo CMS 3.2.0.0: Breaking changes: When upgrade from previous versions, MUST reset the all the content type templates, otherwise the content manager might get a compile error. New features Integrate with Windows azure. See: http://wiki.kooboo.com/?wiki=Kooboo CMS on Azure Complete solution to deploy on load balance servers. See: http://wiki.kooboo.com/?wiki=Kooboo CMS load balance Update Jquery and Jquery ui to the lastest version(Jquery 1.71, Jquery UI 1.8.16). Tree style text content editing. See:h...New Projects4sr4ss1: Assignment 1 WDT Due date: 26 March 2012ADLN: Project to ADLNbook2guest: book2guestBundlingTweaks: BundlingTweaks makes it easier for developers to develop ASP.NET MVC 4 projects with Bundling/Minification support. You can now take advantage of Bundling, but still see non-minified JavaScript when debugging.COBOL SCREENSAVER: This project will show how to create a Windows screen saver using 1) an object-oriented isCOBOL GUI application, 2) an OpenCobol Windows native executable wrapper for the isCOBOL GUI, and 3) XML, XSLT, HTML5, and a Java FX 2.0 web browser component. Release 0.1 consists of a Java GUI application, the OpenCobol wrapper, and a README file detailing usage, system requirements, and installation of the recommended OpenCobol binaries for Windows.Colorado Time System Get CTS Results to Text File: This application will query a Colorado Time System 5, retrieve the lane results by event and heat. These can then be written to a text file.CommonEventLog: This project provides a simple means of logging messages and exceptions to a custom event log.ContainerTrack: Application for tracking container locationContent Widgets Orchard module: This Orchard module makes it possible to add arbitrary widgets to content types (with the option to disable per item).Cup of Badminton: This is a application for draw cup of badminton. You can insert, edit and delete player. You can choose many variant of draw.FSGREE: FSGREEKeepSafety: ??、??、?????????LibGrafx: LibGrafix is a C++ DLL that contains several classes useful when developing computer graphics applications, particularly OpenGL applications, in the Windows environment. It also includes a class that loads and displays the ModelX format exported by the XNA Model Viewer program. Linq to SQL code generator for Windows Phone: Linq to SQL code generator for Windows Phone is an add-in for Visual Studio 2010 or later to generate the Linq to SQL classes from a DBML diagram. Offline Navigation for Windows Phone 7: This is a simple implementation of offline navigation for windows phone 7 with map offset adjustment support.PayrollSystemRedux: Payroll case study book Robert Martin (Agile PPP in C#)PhoneFlipMenu Control for Windows Phone: A control that mimics the behaviour of the Email app's reply/reply all/forward menu.QTscenarist: QTscenarist makes it easier for Synfig animation to create Synfig movies. You can write scenaries and create your movie with it. It's developed in QT. recycle: This is a recycle web pageSharePoint 2010 Accordian Launch: SharePoint 2010 and SharePoint Foundation Quick Launch Accordian Solution.SharePoint 2010 JavaScript Registration Panel: The SharePoint 2010 JavaScript Registration Panel allows you to add JavaScript files to a site collection without SharePoint 2010 Designer intervention. This is helpful in scenarios where SharePoint Designer 2010 is disabled globally, but you have to add some JavaScript files (e.g. jQuery) to your site collection for every page load. The aim of this project is to provide following features: - load JavaScript files on every page load of your site collection - define the sequence for loadi...Sistema de Gestion Escolar: Projecto final monografico universidad dominicana O&MSmartNet: DYSmartNet????????????????????????。???TCP??,??????????,??????????... solution: solution team explorerTanmiaGrp: This is the tanmia base project library.VideoMobileSteraming: Will Update soonXNASter: XNASter is a short library that allows beginner developers to create simple XNA games. Right now it is in the very early stages of development. Included are the following parts: * 2D generic sprite-based object that supports movement, acceleration, etc. In the future, we are also planning to support: * KinectSkeleton controller Together with the project, there are also a few sample games that show how to use it.???WP: HateCoWP is Hatena Coco Client.???: ????????????????????。

    Read the article

  • CodePlex Daily Summary for Friday, March 11, 2011

    CodePlex Daily Summary for Friday, March 11, 2011Popular ReleasesMobile Device Detection and Redirection: 1.0.0.0: Stable Release 51 Degrees.mobi Foundation has been in beta for some time now and has been used on thousands of websites worldwide. We’re now highly confident in the product and have designated this release as stable. We recommend all users update to this version. New Capabilities MappingsTo improve compatibility with other libraries some new .NET capabilities are now populated with wurfl data: “maximumRenderedPageSize” populated with “max_deck_size” “rendersBreaksAfterWmlAnchor” populated ...Composite C1 CMS: Composite C1 2.1 (2.1.4087.22991): .ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7.3: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager added interactive search for the lookupWPF Inspector: WPF Inspector 0.9.7: New Features in Version 0.9.7 - Support for .NET 3.5 and 4.0 - Multi-inspection of the same process - Property-Filtering for multiple keywords e.g. "Height Width" - Smart Element Selection - Select Controls by clicking CTRL, - Select Template-Parts by clicking CTRL+SHIFT - Possibility to hide the element adorner (over the context menu on the visual tree) - Many bugfixes??????????: All-In-One Code Framework ??? 2011-03-10: http://download.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1codechs&DownloadId=216140 ??,????。??????????All-In-One Code Framework ???,??20?Sample!!????,?????。http://i3.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1code&DownloadId=128165 ASP.NET ??: CSASPNETBingMaps VBASPNETRemoteUploadAndDownload CS/VBASPNETSerializeJsonString CSASPNETIPtoLocation CSASPNETExcelLikeGridView ....... Winform??: FTPDownload FTPUpload MultiThreadedWebDownloader...Rawr: Rawr 4.1.0: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of the 4.0.16 release, you can now also begin using the new Downloadable WPF version of Rawr!This is a Release of the WPF version, most of the general issues have been resolved. If you have a problem, please follow the Posting Guidelines and put it into the Issue Tracker. Whe...PHP Manager for IIS: PHP Manager 1.1.2 for IIS 7: This is a localization release of PHP Manager for IIS 7. It contains all the functionality available in 56962 plus a few bug fixes (see change list for more details). Most importantly this release is translated into five languages: German - the translation is provided by Christian Graefe Dutch - the translation is provided by Harrie Verveer Turkish - the translation is provided by Yusuf Oztürk Japanese - the translation is provided by Kenichi Wakasa Russian - the translation is provid...TweetSharp: TweetSharp v2.0.0: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Beta ChangesAdded user streams support Serialization is not attempted for Twitter 5xx errors Fixes based on feedback Third Party Library VersionsHammock v1.2.0: http://hammock.codeplex.com Json.NET 4.0 Release 1: http://json.codeplex.comMicrosoft All-In-One Code Framework - a centralized code sample library: Visual Studio 2008 Code Samples 2011-03-09: Code samples for Visual Studio 2008Office Web.UI: Version 2.4: After having lost all modifications done for 2.3. I finally did it again... Have a look at http://www.officewebui.com/change-log Also, the documentation continues to grow... http://www.officewebui.com/category/kb ThanksmyCollections: Version 1.3: New in version 1.3 : Added Editor management for Books Added Amazon API for Books Us, Fr, De Added Amazon Us, Fr, De for Movies Added The MovieDB for Fr and De Added Author for Books Added Editor and Platform for Games Added Amazon Us, De for Games Added Studio for XXX Added Background for XXX Bug fixing with Softonic API Bug fixing with IMDB UI improvement Removed GraceNote Added Amazon Us,Fr, De for Series Added TVDB Fr and De for Series Added Tracks for Musi...patterns & practices : Composite Services: Composite Services Guidance - CTP2: This is the second CTP of the p&p Composite Service Guidance.Python Tools for Visual Studio: 1.0 Beta 1: Beta 1You can't install IronPython Tools for Visual Studio side-by-side with Python Tools for Visual Studio. A race condition sometimes causes local MPI debugging to miss breakpoints. When MPI jobs on a cluster fail they don’t get cleaned up correctly, which can cause debugging to stall because the associated MPI job is stuck in the queue. The "Threads" view has a race condition which can cause it not to display properly at times. VS2010 shortcuts that are pinned to the taskbar are so...DotNetAge -a lightweight Mvc jQuery CMS: DotNetAge 2: What is new in DotNetAge 2.0 ? Completely update DJME to DJME2, enhance user experience ,more beautiful and more interactively visit DJME project home to lean more about DJME http://www.dotnetage.com/sites/home/djme.html A new widget engine has came! Faster and easiler. Runtime performance enhanced. SEO enhanced. UI Designer enhanced. A new web resources explorer. Page manager enhanced. BlogML supports added that allows you import/export your blog data to/from dotnetage publishi...Kooboo CMS: Kooboo CMS 3.0 Beta: Files in this downloadkooboo_CMS.zip: The kooboo application files Content_DBProvider.zip: Additional content database implementation of MSSQL,SQLCE, RavenDB and MongoDB. Default is XML based database. To use them, copy the related dlls into web root bin folder and remove old content provider dlls. Content provider has the name like "Kooboo.CMS.Content.Persistence.SQLServer.dll" View_Engines.zip: Supports of Razor, webform and NVelocity view engine. Copy the dlls into web root bin folder t...IronPython: 2.7 Release Candidate 2: On behalf of the IronPython team, I am pleased to announce IronPython 2.7 Release Candidate 2. The releases contains a few minor bug fixes, including a working webbrowser module. Please see the release notes for 61395 for what was fixed in previous releases.Minemapper: Minemapper v0.1.6: Once again supports biomes, thanks to an updated Minecraft Biome Extractor, which added support for the new Minecraft beta v1.3 map format. Updated mcmap to support new biome format.Sandcastle Help File Builder: SHFB v1.9.3.0 Release: This release supports the Sandcastle June 2010 Release (v2.6.10621.1). It includes full support for generating, installing, and removing MS Help Viewer files. This new release is compiled under .NET 4.0, supports Visual Studio 2010 solutions and projects as documentation sources, and adds support for projects targeting the Silverlight Framework. This release uses the Sandcastle Guided Installation package used by Sandcastle Styles. Download and extract to a folder and then run SandcastleI...AutoLoL: AutoLoL v1.6.4: It is now possible to run the clicker anyway when it can't detect the Masteries Window Fixed a critical bug in the open file dialog Removed the resize button Some UI changes 3D camera movement is now more intuitive (Trackball rotation) When an error occurs on the clicker it will attempt to focus AutoLoLYAF.NET (aka Yet Another Forum.NET): v1.9.5.5 RTW: YAF v1.9.5.5 RTM (Date: 3/4/2011 Rev: 4742) Official Discussion Thread here: http://forum.yetanotherforum.net/yaf_postsm47149_v1-9-5-5-RTW--Date-3-4-2011-Rev-4742.aspx Changes in v1.9.5.5 Rev. #4661 - Added "Copy" function to forum administration -- Now instead of having to manually re-enter all the access masks, etc, you can just duplicate an existing forum and modify after the fact. Rev. #4642 - New Setting to Enable/Disable Last Unread posts links Rev. #4641 - Added Arabic Language t...New ProjectsCrockford Base32 Encoder: A .NET encoder/decoder implementation of http://www.crockford.com/wrmg/base32.html Great for URLs and humans.David's Diploma: I'm doing this project for my final paper at the University in Budapest. (BME) Keeping the sources safe and the paper versioned, and to be accessed by anyone.fashion: fashion - shop [ 11/03/2011 ]FMA Human Body- Analysis Services 2008 Cube: The Foundational Model of Anatomy ontology (FMA) is OPEN SOURCE and available for use. This Project is a conversion to a MSAS 2008 cube. It is intended to be used for quick study by Med Students. Link for project: http://sig.biostr.washington.edu/projects/fm/AboutFM.htmlHtml Laundry: Cleans html with a whitelist for tags and attributes. Filters attributes with regex. It has a Model Binder for MVC 3 that detects UIHint attribute on model's properties and cleans those properies' value before the action method. It is a good tool to regularize posted in html.KnikkerKnal: Remake for schoolLastfmNet: LastfmNet is a .NET wrapper for the Last.fm API It's developed in C# and usable from any .NET language. The API of the library is focused on ease of use and intuitiveness.NEvent: A simple-to-use, flexible, queue-independent enterprise service bus that offers a Fluent coding interface and easy configuration. placekitten Image: An Image ASP.NET server control that uses placekittenSharePoint Field Groups To Users: SharePoint custom field that lists Groups which filters of lists of Users for selection. See More Here: http://heroesmode.comSplyn's Projects: ????,????????SQL Process Viewer: View all of the processes (that you have security to see) currently running on a SQL database.StarcraftBuildPlanner: How to build a collection of units for starcraft in the shortest time possible.StreamHelper: You want to make replaycasts or -streams for starcraft 2? Then you have to take a look on this programm. Download it and make your first replay, without a lot of knowledge or something else. Only you need a program, which capture your screen.Umbraco on Azure: Umbraco on Azure contains resources and documentation that helps putting an Umbraco website on Windows AzureZune Data Viewer: A library and sample Windows Phone 7 application that allows developers to access the undocumented Zune web API.

    Read the article

  • Row Number Transformation

    The Row Number Transformation calculates a row number for each row, and adds this as a new output column to the data flow. The column number is a sequential number, based on a seed value. Each row receives the next number in the sequence, based on the defined increment value. The final row number can be stored in a variable for later analysis, and can be used as part of a process to validate the integrity of the data movement. The Row Number transform has a variety of uses, such as generating surrogate keys, or as the basis for a data partitioning scheme when combined with the Conditional Split transformation. Properties Property Data Type Description Seed Int32 The first row number or seed value. Increment Int32 The value added to the previous row number to make the next row number. OutputVariable String The name of the variable into which the final row number is written post execution. (Optional). The three properties have been configured to support expressions, or they can set directly in the normal manner. Expressions on components are only visible on the hosting Data Flow task, not at the individual component level. Sometimes the data type of the property is incorrectly set when the properties are created, see the Troubleshooting section below for details on how to fix this. Installation The component is provided as an MSI file which you can download and run to install it. This simply places the files on disk in the correct locations and also installs the assemblies in the Global Assembly Cache as per Microsoft’s recommendations. You may need to restart the SQL Server Integration Services service, as this caches information about what components are installed, as well as restarting any open instances of Business Intelligence Development Studio (BIDS) / Visual Studio that you may be using to build your SSIS packages. For 2005/2008 Only - Finally you will have to add the transformation to the Visual Studio toolbox manually. Right-click the toolbox, and select Choose Items.... Select the SSIS Data Flow Items tab, and then check the Row Number transformation in the Choose Toolbox Items window. This process has been described in detail in the related FAQ entry for How do I install a task or transform component? We recommend you follow best practice and apply the current Microsoft SQL Server Service pack to your SQL Server servers and workstations, and this component requires a minimum of SQL Server 2005 Service Pack 1. Downloads The Row Number Transformation  is available for SQL Server 2005, SQL Server 2008 (includes R2) and SQL Server 2012. Please choose the version to match your SQL Server version, or you can install multiple versions and use them side by side if you have more than one version of SQL Server installed. Row Number Transformation for SQL Server 2005 Row Number Transformation for SQL Server 2008 Row Number Transformation for SQL Server 2012 Version History SQL Server 2012 Version 3.0.0.6 - SQL Server 2012 release. Includes upgrade support for both 2005 and 2008 packages to 2012. (5 Jun 2012) SQL Server 2008 Version 2.0.0.5 - SQL Server 2008 release. (15 Oct 2008) SQL Server 2005 Version 1.2.0.34 – Updated installer. (25 Jun 2008) Version 1.2.0.7 - SQL Server 2005 RTM Refresh. SP1 Compatibility Testing. Added the ability to reuse an existing column to hold the generated row number, as an alternative to the default of adding a new column to the output. (18 Jun 2006) Version 1.2.0.7 - SQL Server 2005 RTM Refresh. SP1 Compatibility Testing. Added the ability to reuse an existing column to hold the generated row number, as an alternative to the default of adding a new column to the output. (18 Jun 2006) Version 1.0.0.0 - Public Release for SQL Server 2005 IDW 15 June CTP (29 Aug 2005) Screenshot Code Sample The following code sample demonstrates using the Data Generator Source and Row Number Transformation programmatically in a very simple package. Package package = new Package(); package.Name = "Data Generator & Row Number"; // Add the Data Flow Task Executable taskExecutable = package.Executables.Add("STOCK:PipelineTask"); // Get the task host wrapper, and the Data Flow task TaskHost taskHost = taskExecutable as TaskHost; MainPipe dataFlowTask = (MainPipe)taskHost.InnerObject; // Add Data Generator Source IDTSComponentMetaData100 componentSource = dataFlowTask.ComponentMetaDataCollection.New(); componentSource.Name = "Data Generator"; componentSource.ComponentClassID = "Konesans.Dts.Pipeline.DataGenerator.DataGenerator, Konesans.Dts.Pipeline.DataGenerator, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b2ab4a111192992b"; CManagedComponentWrapper instanceSource = componentSource.Instantiate(); instanceSource.ProvideComponentProperties(); instanceSource.SetComponentProperty("RowCount", 10000); // Add Row Number Tx IDTSComponentMetaData100 componentRowNumber = dataFlowTask.ComponentMetaDataCollection.New(); componentRowNumber.Name = "FlatFileDestination"; componentRowNumber.ComponentClassID = "Konesans.Dts.Pipeline.RowNumberTransform.RowNumberTransform, Konesans.Dts.Pipeline.RowNumberTransform, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b2ab4a111192992b"; CManagedComponentWrapper instanceRowNumber = componentRowNumber.Instantiate(); instanceRowNumber.ProvideComponentProperties(); instanceRowNumber.SetComponentProperty("Increment", 10); // Connect the two components together IDTSPath100 path = dataFlowTask.PathCollection.New(); path.AttachPathAndPropagateNotifications(componentSource.OutputCollection[0], componentRowNumber.InputCollection[0]); #if DEBUG // Save package to disk, DEBUG only new Application().SaveToXml(String.Format(@"C:\Temp\{0}.dtsx", package.Name), package, null); #endif package.Execute(); foreach (DtsError error in package.Errors) { Console.WriteLine("ErrorCode : {0}", error.ErrorCode); Console.WriteLine(" SubComponent : {0}", error.SubComponent); Console.WriteLine(" Description : {0}", error.Description); } package.Dispose(); Troubleshooting Make sure you have downloaded the version that matches your version of SQL Server. We offer separate downloads for SQL Server 2005, SQL Server 2008 and SQL Server 2012. If you get an error when you try and use the component along the lines of The component could not be added to the Data Flow task. Please verify that this component is properly installed.  ... The data flow object "Konesans ..." is not installed correctly on this computer, this usually indicates that the internal cache of SSIS components needs to be updated. This is held by the SSIS service, so you need restart the the SQL Server Integration Services service. You can do this from the Services applet in Control Panel or Administrative Tools in Windows. You can also restart the computer if you prefer. You may also need to restart any current instances of Business Intelligence Development Studio (BIDS) / Visual Studio that you may be using to build your SSIS packages. Once installation is complete you need to manually add the task to the toolbox before you will see it and to be able add it to packages - How do I install a task or transform component? Please also make sure you have installed a minimum of SP1 for SQL 2005. The IDtsPipelineEnvironmentService was added in SQL Server 2005 Service Pack 1 (SP1) (See  http://support.microsoft.com/kb/916940). If you get an error Could not load type 'Microsoft.SqlServer.Dts.Design.IDtsPipelineEnvironmentService' from assembly 'Microsoft.SqlServer.Dts.Design, Version=9.0.242.0, Culture=neutral, PublicKeyToken=89845dcd8080cc91'. when trying to open the user interface, it implies that your development machine has not had SP1 applied. Very occasionally we get a problem to do with the properties not being created with the correct data type. Since there is no way to programmatically to define the data type of a pipeline component property, it can only infer it. Whilst we set an integer value as we create the property, sometimes SSIS decides to define it is a decimal. This is often highlighted when you use a property expression against the property and get an error similar to Cannot convert System.Int32 to System.Decimal. Unfortunately this is beyond our control and there appears to be no pattern as to when this happens. If you do have more information we would be happy to hear it. To fix this issue you can manually edit the package file. In Visual Studio right click the package file from the Solution Explorer and select View Code, which will open the package as raw XML. You can now search for the properties by name or the component name. You can then change the incorrect property data types highlighted below from Decimal to Int32. <component id="37" name="Row Number Transformation" componentClassID="{BF01D463-7089-41EE-8F05-0A6DC17CE633}" … >     <properties>         <property id="38" name="UserComponentTypeName" …>         <property id="41" name="Seed" dataType="System.Int32" ...>10</property>         <property id="42" name="Increment" dataType="System.Decimal" ...>10</property>         ... If you are still having issues then contact us, but please provide as much detail as possible about error, as well as which version of the the task you are using and details of the SSIS tools installed.

    Read the article

  • Want to be part of the most meaningful Customer Experience conversation today?

    - by Tony Berk
    v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Today's entry is written by Chris Warner, Director, Product Strategy at Oracle. By now you’ve undoubtedly seen the blogs and announcements about Oracle OpenWorld. And perhaps you’ve also seen the news about OpenWorld’s newest sister event: Oracle Customer Experience (CX) Summit @ OpenWorld. Oracle CX Summit was created to be the most meaningful CX event, to be truly unique, to serve as the place to discover what it takes and what it really means to put the customer at the center of your business success. One long-time Oracle customer, when told about the Oracle CX Summit, put it this way: ‘This makes me rethink how I think about Oracle and Customer Experience’. Listen to what she heard and you be the judge. We believe Customer Experience (‘CX’) is a movement, not just the latest ‘IT’ tech trend. CX isn’t something you can simply ‘install’. CX is one of the most strategic initiatives an organization can undertake. Customer Experience is about connecting with an organization’s most important asset, the customer, and the critical role that connection has to an organization’s success. And there’s never been a bigger gathering of the smartest CX minds, most successful CX companies, and innovative CX examples than Oracle CX Summit. Take Subaru, for example. The company fully embraced the CX opportunity and their CX leadership will be on stage at the Oracle CX Summit to share their CX journey. They radically changed the way they interact with their customers, empower their employees, and differentiate their brand. And this is a story with a phenomenal happy ending: in a stagnant market and shrinking economy, they GREW their business and outpaced their competition. Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} At Oracle CX Summit, you will be surrounded by dozens of CX leaders, visionaries and innovators like Subaru. This three-day event brings together the largest collection of thought leaders and practitioners in Customer Experience ever. Notable presenters include: v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif"; mso-bidi-font-family:"Times New Roman";} Seth Godin - World-renowned blogger and one ‘the World’s Top 21 Speakers’, author of 14 best-selling books like “Permission Marketing”, and founder of dozens of startups such as Squidoo.com (ranked one of the top 125 sites in the US). Kerry Bodine - VP Principal Analyst at Forrester for Customer Experience, author of the just-published book “Outside In - The Power of Putting Customers at the Center of Your Business”, and renowned author of “The Customer Experience Ecosystem”. Bruce Temkin - Co-founder and Chair of the Customer Experience Professionals Association, revered blogger of “Customer Experience Matters”, former VP Principal Analyst at Forrester for Customer Experience, Founder and Managing Partner of The Temkin Group, a leading Customer Experience research and consulting firm. George Kembel - Executive Director and Co-founder of the Stanford Design School, an established, recognized thought leader in design thinking and innovation, and a Silicon Valley based-CEO, venture capitalist and educator. Gene Alvarez - VP Research Analyst at Gartner and a recognized authority in the Retail and Consumer Goods industry. Gene has been published, featured and referenced in a variety of trade publications for Customer Experience insights. Senior Executives from innovative Customer Experience brands and agencies like AT&T, Intuit, Southwest Airlines, Marriott, Quiksilver, and Sapient. Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif"; mso-bidi-font-family:"Times New Roman";} But the CX Summit includes much, much more. There are over 30+ role-driven sessions and rountables as well as one-of-a-kind events including: v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif"; mso-bidi-font-family:"Times New Roman";} The Customer Experience Innovation Tent featuring hands-on demonstrations of bleeding-edge customer experiences like the Share Happy Ice Cream Machine A hands-on Customer Journey Mapping Workshop that lets you learn design thinking techniques for innovating differentiated experiences that drive cross-functional alignment Access to the Oracle OpenWorld Exhibition Halls and DEMOgrounds as well as a week-long Live Music Festival and the Oracle Appreciation Event featuring Pearl Jam and Kings of Leon Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif"; mso-bidi-font-family:"Times New Roman";} At Oracle, we are quite proud of our award-winning suite of CX products, a suite of solutions that can help an organization greatly accelerate their CX journey. But Oracle CX Summit isn’t about products. It’s about how an organization can succeed in its CX initiative. There’s never been a bigger gathering of the smartest CX minds, most successful CX companies, and innovative CX examples than Oracle CX Summit. Come join the Customer Experience Revolution. Register for Oracle CX Summit @ OpenWorld here. v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif"; mso-bidi-font-family:"Times New Roman";} --

    Read the article

  • jQuery CSS Property Monitoring Plug-in updated

    - by Rick Strahl
    A few weeks back I had talked about the need to watch properties of an object and be able to take action when certain values changed. The need for this arose out of wanting to build generic components that could 'attach' themselves to other objects. One example is a drop shadow - if I add a shadow behavior to an object I want the shadow to be pinned to that object so when that object moves I also want the shadow to move with it, or when the panel is hidden the shadow should hide with it - automatically without having to explicitly hook up monitoring code to the panel. For example, in my shadow plug-in I can now do something like this (where el is the element that has the shadow attached and sh is the shadow): if (!exists) // if shadow was created el.watch("left,top,width,height,display", function() { if (el.is(":visible")) $(this).shadow(opt); // redraw else sh.hide(); }, 100, "_shadowMove"); The code now monitors several properties and if any of them change the provided function is called. So when the target object is moved or hidden or resized the watcher function is called and the shadow can be redrawn or hidden in the case of visibility going away. So if you run any of the following code: $("#box") .shadow() .draggable({ handle: ".blockheader" }); // drag around the box - shadow should follow // hide the box - shadow should disappear with box setTimeout(function() { $("#box").hide(); }, 4000); // show the box - shadow should come back too setTimeout(function() { $("#box").show(); }, 8000); This can be very handy functionality when you're dealing with objects or operations that you need to track generically and there are no native events for them. For example, with a generic shadow object that attaches itself to any another element there's no way that I know of to track whether the object has been moved or hidden either via some UI operation (like dragging) or via code. While some UI operations like jQuery.ui.draggable would allow events to fire when the mouse is moved nothing of the sort exists if you modify locations in code. Even tracking the object in drag mode this is hardly generic behavior - a generic shadow implementation can't know when dragging is hooked up. So the watcher provides an alternative that basically gives an Observer like pattern that notifies you when something you're interested in changes. In the watcher hookup code (in the shadow() plugin) above  a check is made if the object is visible and if it is the shadow is redrawn. Otherwise the shadow is hidden. The first parameter is a list of CSS properties to be monitored followed by the function that is called. The function called receives this as the element that's been changed and receives two parameters: The array of watched objects with their current values, plus an index to the object that caused the change function to fire. How does it work When I wrote it about this last time I started out with a simple timer that would poll for changes at a fixed interval with setInterval(). A few folks commented that there are is a DOM API - DOMAttrmodified in Mozilla and propertychange in IE that allow notification whenever any property changes which is much more efficient and smooth than the setInterval approach I used previously. On browser that support these events (FireFox and IE basically - WebKit has the DOMAttrModified event but it doesn't appear to work) the shadow effect is instant - no 'drag behind' of the shadow. Running on a browser that doesn't support still uses setInterval() and the shadow movement is slightly delayed which looks sloppy. There are a few additional changes to this code - it also supports monitoring multiple CSS properties now so a single object can monitor a host of CSS properties rather than one object per property which is easier to work with. For display purposes position, bounds and visibility will be common properties that are to be watched. Here's what the new version looks like: $.fn.watch = function (props, func, interval, id) { /// <summary> /// Allows you to monitor changes in a specific /// CSS property of an element by polling the value. /// when the value changes a function is called. /// The function called is called in the context /// of the selected element (ie. this) /// </summary> /// <param name="prop" type="String">CSS Properties to watch sep. by commas</param> /// <param name="func" type="Function"> /// Function called when the value has changed. /// </param> /// <param name="interval" type="Number"> /// Optional interval for browsers that don't support DOMAttrModified or propertychange events. /// Determines the interval used for setInterval calls. /// </param> /// <param name="id" type="String">A unique ID that identifies this watch instance on this element</param> /// <returns type="jQuery" /> if (!interval) interval = 200; if (!id) id = "_watcher"; return this.each(function () { var _t = this; var el$ = $(this); var fnc = function () { __watcher.call(_t, id) }; var itId = null; var data = { id: id, props: props.split(","), func: func, vals: [props.split(",").length], fnc: fnc, origProps: props, interval: interval }; $.each(data.props, function (i) { data.vals[i] = el$.css(data.props[i]); }); el$.data(id, data); hookChange(el$, id, data.fnc); }); function hookChange(el$, id, fnc) { el$.each(function () { var el = $(this); if (typeof (el.get(0).onpropertychange) == "object") el.bind("propertychange." + id, fnc); else if ($.browser.mozilla) el.bind("DOMAttrModified." + id, fnc); else itId = setInterval(fnc, interval); }); } function __watcher(id) { var el$ = $(this); var w = el$.data(id); if (!w) return; var _t = this; if (!w.func) return; // must unbind or else unwanted recursion may occur el$.unwatch(id); var changed = false; var i = 0; for (i; i < w.props.length; i++) { var newVal = el$.css(w.props[i]); if (w.vals[i] != newVal) { w.vals[i] = newVal; changed = true; break; } } if (changed) w.func.call(_t, w, i); // rebind event hookChange(el$, id, w.fnc); } } $.fn.unwatch = function (id) { this.each(function () { var el = $(this); var fnc = el.data(id).fnc; try { if (typeof (this.onpropertychange) == "object") el.unbind("propertychange." + id, fnc); else if ($.browser.mozilla) el.unbind("DOMAttrModified." + id, fnc); else clearInterval(id); } // ignore if element was already unbound catch (e) { } }); return this; } There are basically two jQuery functions - watch and unwatch. jQuery.fn.watch(props,func,interval,id) Starts watching an element for changes in the properties specified. props The CSS properties that are to be watched for changes. If any of the specified properties changes the function specified in the second parameter is fired. func (watchData,index) The function fired in response to a changed property. Receives this as the element changed and object that represents the watched properties and their respective values. The first parameter is passed in this structure:    { id: itId, props: [], func: func, vals: [] }; A second parameter is the index of the changed property so data.props[i] or data.vals[i] gets the property value that has changed. interval The interval for setInterval() for those browsers that don't support property watching in the DOM. In milliseconds. id An optional id that identifies this watcher. Required only if multiple watchers might be hooked up to the same element. The default is _watcher if not specified. jQuery.fn.unwatch(id) Unhooks watching of the element by disconnecting the event handlers. id Optional watcher id that was specified in the call to watch. This value can be omitted to use the default value of _watcher. You can also grab the latest version of the  code for this plug-in as well as the shadow in the full library at: http://www.west-wind.com:8080/svn/jquery/trunk/jQueryControls/Resources/ww.jquery.js watcher has no other dependencies although it lives in this larger library. The shadow plug-in depends on watcher.© Rick Strahl, West Wind Technologies, 2005-2011

    Read the article

  • A* (A-star) implementation in AS3

    - by Bryan Hare
    Hey, I am putting together a project for a class that requires me to put AI in a top down Tactical Strategy game in Flash AS3. I decided that I would use a node based path finding approach because the game is based on a circular movement scheme. When a player moves a unit he essentially draws a series of line segments that connect that a player unit will follow along. I am trying to put together a similar operation for the AI units in our game by creating a list of nodes to traverse to a target node. Hence my use of Astar (the resulting path can be used to create this line). Here is my Algorithm function findShortestPath (startN:node, goalN:node) { var openSet:Array = new Array(); var closedSet:Array = new Array(); var pathFound:Boolean = false; startN.g_score = 0; startN.h_score = distFunction(startN,goalN); startN.f_score = startN.h_score; startN.fromNode = null; openSet.push (startN); var i:int = 0 for(i= 0; i< nodeArray.length; i++) { for(var j:int =0; j<nodeArray[0].length; j++) { if(!nodeArray[i][j].isPathable) { closedSet.push(nodeArray[i][j]); } } } while (openSet.length != 0) { var cNode:node = openSet.shift(); if (cNode == goalN) { resolvePath (cNode); return true; } closedSet.push (cNode); for (i= 0; i < cNode.dirArray.length; i++) { var neighborNode:node = cNode.nodeArray[cNode.dirArray[i]]; if (!(closedSet.indexOf(neighborNode) == -1)) { continue; } neighborNode.fromNode = cNode; var tenativeg_score:Number = cNode.gscore + distFunction(neighborNode.fromNode,neighborNode); if (openSet.indexOf(neighborNode) == -1) { neighborNode.g_score = neighborNode.fromNode.g_score + distFunction(neighborNode,cNode); if (cNode.dirArray[i] >= 4) { neighborNode.g_score -= 4; } neighborNode.h_score=distFunction(neighborNode,goalN); neighborNode.f_score=neighborNode.g_score+neighborNode.h_score; insertIntoPQ (neighborNode, openSet); //trace(" F Score of neighbor: " + neighborNode.f_score + " H score of Neighbor: " + neighborNode.h_score + " G_score or neighbor: " +neighborNode.g_score); } else if (tenativeg_score <= neighborNode.g_score) { neighborNode.fromNode=cNode; neighborNode.g_score=cNode.g_score+distFunction(neighborNode,cNode); if (cNode.dirArray[i]>=4) { neighborNode.g_score-=4; } neighborNode.f_score=neighborNode.g_score+neighborNode.h_score; openSet.splice (openSet.indexOf(neighborNode),1); //trace(" F Score of neighbor: " + neighborNode.f_score + " H score of Neighbor: " + neighborNode.h_score + " G_score or neighbor: " +neighborNode.g_score); insertIntoPQ (neighborNode, openSet); } } } trace ("fail"); return false; } Right now this function creates paths that are often not optimal or wholly inaccurate given the target and this generally happens when I have nodes that are not path able, and I am not quite sure what I am doing wrong right now. If someone could help me correct this I would appreciate it greatly. Some Notes My OpenSet is essentially a Priority Queue, so thats how I sort my nodes by cost. Here is that function function insertIntoPQ (iNode:node, pq:Array) { var inserted:Boolean=true; var iterater:int=0; while (inserted) { if (iterater==pq.length) { pq.push (iNode); inserted=false; } else if (pq[iterater].f_score >= iNode.f_score) { pq.splice (iterater,0,iNode); inserted=false; } ++iterater; } } Thanks!

    Read the article

  • CodePlex Daily Summary for Thursday, June 21, 2012

    CodePlex Daily Summary for Thursday, June 21, 2012Popular ReleasesuComponents: uComponents v3.1.1: Continuing on from 84817, we are proud to announce our 3.1.1 release! The following issues have been resolved: 14640 14696 14704 14724 Please note: This release is not to be confused with the upcoming 80410 (which will support .NET 4.0)MVVM Light Toolkit: V4RTM (binaries only) including Windows 8 RP: This package contains all the latest DLLs for MVVM Light V4 RTM. It includes the DLLs for Windows 8 Release Preview. An updated Nuget package is also available at http://nuget.org/packages/MvvmLightLibs An installer with binaries, snippets and templates will follow ASAP.Weapsy - ASP.NET MVC CMS: 1.0.0: - Some changes to Layout and CSS - Changed version number to 1.0.0.0 - Solved Cache and Session items handler error in IIS 7 - Created the Modules, Plugins and Widgets Areas - Replaced CKEditor with TinyMCE - Created the System Info page - Minor changesAuto Proxy Configuration: Windows Proxy Setup V1.2: Bug FixesXDA ROM Hub: XDA ROM HUB v0.5: Added XRH Backup -- Backup & restore data, system and cache USE AT YOUR OWN RISK! - USE ONLY IN RECOVERY!AcDown????? - AcDown Downloader Framework: AcDown????? v3.11.7: ?? ●AcDown??????????、??、??????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ??:????????Windows XP???,?????????.NET Framework 2.0???(x86),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ...Apex: Apex 1.4: Apex 1.4Apex 1.4 provides a framework for rapid MVVM development. Download Apex 1.4 to get the core binaries, Visual Studio Extensions, Project Templates, Samples and Documentation. The 1.4 Release provides a vast number of enhancements via the Apex Broker. The Apex Broker is an object that can be used to retrieve models, get the view for a view model and more, much like an IoC container. The new Zune Style application templates for WPF and Silverlight give a great starting point for makin...NShader - HLSL - GLSL - CG - Shader Syntax Highlighter AddIn for Visual Studio: NShader 1.3 - VS2010 + VS2012: This is a small maintenance release to support new VS2012 as well as VS2010. This release is also fixing the issue The "Comment Selection" include the first line after the selection If the new NShader version doesn't highlight your shader, you can try to: Remove the registry entry: HKEY_CURRENT_USER\Software\Microsoft\VisualStudio\11.0\FontAndColors\Cache Remove all lines using "fx" or "hlsl" in file C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\IDE\CommonExtensions\Micr...JSON Toolkit: JSON Toolkit 4.0: Up to 2.5x performance improvement in stringify operations Up to 1.7x performance improvement in parse operations Improved error messages when parsing invalid JSON strings Extended support to .Net 2.0, .Net 3.5, .Net 4.0, Silverlight 4, Windows Phone, Windows 8 metro apps and Xbox JSON namespace changed to ComputerBeacon.Json namespaceXenta Framework - extensible enterprise n-tier application framework: Xenta Framework 1.8.0: System Requirements OS Windows 7 Windows Vista Windows Server 2008 Windows Server 2008 R2 Web Server Internet Information Service 7.0 or above .NET Framework .NET Framework 4.0 WCF Activation feature HTTP Activation Non-HTTP Activation for net.pipe/net.tcp WCF bindings ASP.NET MVC ASP.NET MVC 3.0 Database Microsoft SQL Server 2005 Microsoft SQL Server 2008 Microsoft SQL Server 2008 R2 Additional Deployment Configuration Started Windows Process Activation service Start...ASP.NET REST Services Framework: Release 1.3 - Standard version: The REST-services Framework v1.3 has important functional changes allowing to use complex data types as service call parameters. Such can be mapped to form or query string variables or the HTTP Message Body. This is especially useful when REST-style service URLs with POST or PUT HTTP method is used. Beginning from v1.1 the REST-services Framework is compatible with ASP.NET Routing model as well with CRUD (Create, Read, Update, and Delete) principle. These two are often important when buildin...NanoMVVM: a lightweight wpf MVVM framework: v0.10 stable beta: v0.10 Minor fixes to ui and code, added error example to async commands, separated project into various releases (mainly into logical wholes), removed expression blend satellite assembliesMFCMAPI: June 2012 Release: Build: 15.0.0.1034 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeMonoGame - Write Once, Play Everywhere: MonoGame 2.5.1: Release Notes The MonoGame team are pleased to announce that MonoGame v2.5.1 has been released. This release contains important bug fixes and minor updates. Recent additions include project templates for iOS and MacOS. The MonoDevelop.MonoGame AddIn also works on Linux. We have removed the dependency on the thirdparty GamePad library to allow MonoGame to be included in the debian/ubuntu repositories. There have been a major bug fix to ensure textures are disposed of correctly as well as some ...????: ????2.0.2: 1、???????????。 2、DJ???????10?,?????????10?。 3、??.NET 4.5(Windows 8)????????????。 4、???????????。 5、??????????????。 6、???Windows 8????。 7、?????2.0.1???????????????。 8、??DJ?????????。Azure Storage Explorer: Azure Storage Explorer 5 Preview 1 (6.17.2012): Azure Storage Explorer verison 5 is in development, and Preview 1 provides an early look at the new user interface and some of the new features. Here's what's new in v5 Preview 1: New UI, similar to the new Windows Azure HTML5 portal Support for configuring and viewing storage account logging Support for configuring and viewing storage account monitoring Uses the Windows Azure 1.7 SDK libraries Bug fixesCodename 'Chrometro': Developer Preview: Welcome to the Codename 'Chrometro' Developer Preview! This is the very first public preview of the app. Please note that this is a highly primitive build and the app is not even half of what it is meant to be. The Developer Preview sports the following: 1) An easy to use application setup. 2) The Assistant which simplifies your task of customization. 3) The partially complete Metro UI. 4) A variety of settings 5) A partially complete web browsing experience To get started, download the Ins...KangaModeling: Kanga Modeling 1.0: This is the public release 1.0 of Kanga Modeling. -Cosmos (C# Open Source Managed Operating System): Release 92560: Prerequisites Visual Studio 2010 - Any version including Express. Express users must also install Visual Studio 2010 Integrated Shell runtime VMWare - Cosmos can run on real hardware as well as other virtualization environments but our default debug setup is configured for VMWare. VMWare Player (Free). or Workstation VMWare VIX API 1.11AutoUpdaterdotNET : Autoupdate for VB.NET and C# Developer: AutoUpdater.NET 1.1: Release Notes New feature added that allows user to select remind later interval.New Projects.NET Heatmap: This is a simple project using C#, JQuery, and heatmap.js that allows you to create a heatmap for a web page using static data from a SQL database.Advanced Data Server: Advanced Data Server (ADS) is a library that enables you to create powerful server applications with little code.ARPAMISproject: This is an ambitious project that aims to provide an extensive business solution to schools, universities or any academic institutions alike. ArraySegments (by Stephen Cleary): Lightweight extension methods for ArraySegment<T>, particularly useful for byte arrays.Auto Proxy Configuration: This Tool sets proxy server automatically according to the DNSDomain.Bongiozzo Photosite: Simple photo site written using ASP.NET MVC 4.0 over Flickr API and Galleria image gallery framework. Cloud Media SharePoint Extension: With this extensions you can easily add media from the cloud like YouTube or Vimeo. Metadata from Vimeo or YouTube are also .and will be added tooContent Organizer Rule Manager SharePoint 2010: Create and manage content organizer rules faster for SharePoint 2010.Crm Customization Manager: Crm Customization Manager (CCM) by N.JL helps Dynamics CRM System Adiminstrators to easly Import Customisations and Treanslations with scheduling possibilitydemoHello: asp.net Ghost Puzzle: Protect your files with Ghost Puzzle.IonoWumpus: A simple Hunt the Wumpus implementation.LargeSky Personal Project: This a personal project, just for code place.Maze Game: Maze Game is a game for children/ computer beginners to practice the mouse movement with fun.NASM Develop IDE (The Open Source NASM Development Environment For Windows): A simple, light weight, all one in application that can help developers develop NASM applications in Windows without the need of remember fancy commands.Navigational: Gator brings navigation to projects built around life situations.Real Folders for Visual Studio: Real Folders for Visual Studio is a free plugin which makes Solution Folders map to real file system folders. With Real Folders you have the opportunity to organize your files in a simpler way than standard Visual Studio Solution Folders behave (completely uncommited to any folder on your file system). SaltFx: SaltFx is an N-Layered Domain Driven Design (DDD) framework for .NET development.SharePoint Location-Based Weather Webpart: Uses UPS information to display local weather for the user via the Yahoo Weather service.SharePoint Publishing: The Project is aimed at supplying Publishers with tools & design elements to provide a means of publishing through SharePoint.SpellLight - Lightweight Silverlight Spell Checker Library: SpellLight is a lightweight Silverlight Spell Check librarySUDOKU APP: NoneTrainer: This is an application used for logging runs, nutrition, weight, and other goals.weibospace: An ios projecct

    Read the article

  • Custom event loop and UIKit controls. What extra magic Apple's event loop does?

    - by tequilatango
    Does anyone know or have good links that explain what iPhone's event loop does under the hood? We are using a custom event loop in our OpenGL-based iPhone game framework. It calls our game rendering system, calls presentRenderbuffer and pumps events using CFRunLoopRunInMode. See the code below for details. It works well when we are not using UIKit controls (as a proof, try Facetap, our first released game). However, when using UIKit controls, everything almost works, but not quite. Specifically, scrolling of UIKit controls doesn't work properly. For example, let's consider following scenario. We show UIImagePickerController on top of our own view. UIImagePickerController covers our custom view We also pause our own rendering, but keep on using the custom event loop. As said, everything works, except scrolling. Picking photos works. Drilling down to photo albums works and transition animations are smooth. When trying to scroll photo album view, the view follows your finger. Problem: when scrolling, scrolling stops immediately after you lift your finger. Normally, it continues smoothly based on the speed of your movement, but not when we are using the custom event loop. It seems that iPhone's event loop is doing some magic related to UIKit scrolling that we haven't implemented ourselves. Now, we can get UIKit controls to work just fine and dandy together with our own system by using Apple's event loop and calling our own rendering via NSTimer callbacks. However, I'd still like to understand, what is possibly happening inside iPhone's event loop that is not implemented in our custom event loop. - (void)customEventLoop { OBJC_METHOD; float excess = 0.0f; while(isRunning) { animationInterval = 1.0f / openGLapp->ticks_per_second(); // Calculate the target time to be used in this run of loop float wait = max(0.0, animationInterval - excess); Systemtime target = Systemtime::now().after_seconds(wait); Scope("event loop"); NSAutoreleasePool* pool = [[ NSAutoreleasePool alloc] init]; // Call our own render system and present render buffer [self drawView]; // Pump system events [self handleSystemEvents:target]; [pool release]; excess = target.seconds_to_now(); } } - (void)drawView { OBJC_METHOD; // call our own custom rendering bool bind = openGLapp->app_render(); // bind the buffer to be THE renderbuffer and present its contents if (bind) { opengl::bind_renderbuffer(renderbuffer); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; } } - (void) handleSystemEvents:(Systemtime)target { OBJC_METHOD; SInt32 reason = 0; double time_left = target.seconds_since_now(); if (time_left <= 0.0) { while((reason = CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, TRUE)) == kCFRunLoopRunHandledSource) {} } else { float dt = time_left; while((reason = CFRunLoopRunInMode(kCFRunLoopDefaultMode, dt, FALSE)) == kCFRunLoopRunHandledSource) { double time_left = target.seconds_since_now(); if (time_left <= 0.0) break; dt = (float) time_left; } } }

    Read the article

  • Astar implementation in AS3

    - by Bryan Hare
    Hey, I am putting together a project for a class that requires me to put AI in a top down Tactical Strategy game in Flash AS3. I decided that I would use a node based path finding approach because the game is based on a circular movement scheme. When a player moves a unit he essentially draws a series of line segments that connect that a player unit will follow along. I am trying to put together a similar operation for the AI units in our game by creating a list of nodes to traverse to a target node. Hence my use of Astar (the resulting path can be used to create this line). Here is my Algorithm function findShortestPath (startN:node, goalN:node) { var openSet:Array = new Array(); var closedSet:Array = new Array(); var pathFound:Boolean = false; startN.g_score = 0; startN.h_score = distFunction(startN,goalN); startN.f_score = startN.h_score; startN.fromNode = null; openSet.push (startN); var i:int = 0 for(i= 0; i< nodeArray.length; i++) { for(var j:int =0; j<nodeArray[0].length; j++) { if(!nodeArray[i][j].isPathable) { closedSet.push(nodeArray[i][j]); } } } while (openSet.length != 0) { var cNode:node = openSet.shift(); if (cNode == goalN) { resolvePath (cNode); return true; } closedSet.push (cNode); for (i= 0; i < cNode.dirArray.length; i++) { var neighborNode:node = cNode.nodeArray[cNode.dirArray[i]]; if (!(closedSet.indexOf(neighborNode) == -1)) { continue; } neighborNode.fromNode = cNode; var tenativeg_score:Number = cNode.gscore + distFunction(neighborNode.fromNode,neighborNode); if (openSet.indexOf(neighborNode) == -1) { neighborNode.g_score = neighborNode.fromNode.g_score + distFunction(neighborNode,cNode); if (cNode.dirArray[i] >= 4) { neighborNode.g_score -= 4; } neighborNode.h_score=distFunction(neighborNode,goalN); neighborNode.f_score=neighborNode.g_score+neighborNode.h_score; insertIntoPQ (neighborNode, openSet); //trace(" F Score of neighbor: " + neighborNode.f_score + " H score of Neighbor: " + neighborNode.h_score + " G_score or neighbor: " +neighborNode.g_score); } else if (tenativeg_score <= neighborNode.g_score) { neighborNode.fromNode=cNode; neighborNode.g_score=cNode.g_score+distFunction(neighborNode,cNode); if (cNode.dirArray[i]>=4) { neighborNode.g_score-=4; } neighborNode.f_score=neighborNode.g_score+neighborNode.h_score; openSet.splice (openSet.indexOf(neighborNode),1); //trace(" F Score of neighbor: " + neighborNode.f_score + " H score of Neighbor: " + neighborNode.h_score + " G_score or neighbor: " +neighborNode.g_score); insertIntoPQ (neighborNode, openSet); } } } trace ("fail"); return false; } Right now this function creates paths that are often not optimal or wholly inaccurate given the target and this generally happens when I have nodes that are not path able, and I am not quite sure what I am doing wrong right now. If someone could help me correct this I would appreciate it greatly. Some Notes My OpenSet is essentially a Priority Queue, so thats how I sort my nodes by cost. Here is that function function insertIntoPQ (iNode:node, pq:Array) { var inserted:Boolean=true; var iterater:int=0; while (inserted) { if (iterater==pq.length) { pq.push (iNode); inserted=false; } else if (pq[iterater].f_score >= iNode.f_score) { pq.splice (iterater,0,iNode); inserted=false; } ++iterater; } } Thanks!

    Read the article

  • CodePlex Daily Summary for Thursday, November 15, 2012

    CodePlex Daily Summary for Thursday, November 15, 2012Popular ReleasesMVC Bootstrap: MVC Boostrap 0.5.6: A small demo site, based on the default ASP.NET MVC 3 project template, showing off some of the features of MVC Bootstrap. Added features to the Membership provider, a "lock out" feature to help fight brute force hacking of accounts. After a set number of log in attempts, the account is locked for a set time. If you download and use this project, please give some feedback, good or bad!Home Access Plus+: v8.4: This release only contains fixes for the 97576 release, you can download the v8.3 release files which aren't in this release from 97576 Changes: Fixed: Setup.aspx wrong jquery reference Fixed: Issue with loading the user's photo Changed: The JSON Urls to use a number of a date rather than a string Added: Code to hopefully, finally, fix the AD Browser not working some times File Changes: ~/bin/hap.ad.dll ~/bin/hap.web.dll ~/bin/hap.web.configuration.dll ~/bin/hap.web.livetiles.dl...OnTopReplica: Release 3.4: Update to the 3 version with major fixes and improvements. Compatible with Windows 8. Now runs (and requires) .NET Framework v.4.0. Added relative mode for region selection (allows the user to select regions as margins from the borders of the thumbnail, useful for windows which have a variable size but fixed size controls, like video players). Improved window seeking when restoring cloned thumbnail or cloning a window by title or by class. Improved settings persistence. Improved co...DotSpatial: DotSpatial 1.4: This is a Minor Release. See the changes in the issue tracker. Minimal -- includes DotSpatial core and essential extensions Extended -- includes debugging symbols and additional extensions Tutorials are available. Just want to run the software? End user (non-programmer) version available branded as MapWindow Want to add your own feature? Develop a plugin, using the template and contribute to the extension feed (you can also write extensions that you distribute in other ways). Components ...JSLint for Resharper: 0.2.4701 (Resharper 7.1): Added settings dialog. May now prioritize before Resharper JS messages JSLint settings may be set as default. (For example browser: true, indent: 2) Added support for JSLint directives in mixed language files. Upgraded to Resharper 7.1.WinRT XAML Toolkit: WinRT XAML Toolkit - 1.3.5: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features Attachable Behaviors AwaitableUI extensions Controls Converters Debugging helpers Extension methods Imaging helpers IO helpers VisualTree helpers Samples Recent changes Docum...Social Network Importer for NodeXL: SocialNetImporter(v.1.6.1): This new version includes: - Fixes for some reported bugs. To use the new graph data provider, do the following: Unzip the Zip file into the "PlugIns" folder that can be found in the NodeXL installation folder (i.e "C:\Program Files\Social Media Research Foundation\NodeXL Excel Template\PlugIns") Open NodeXL template and you can access the new importer from the "Import" menuAcDown?????: AcDown????? v4.3: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...SoftRenderer: SoftRenderer v0.2: SPONZA DEMO SoftRender is a CPU based renderer. It render 3D scene only on CPU. It's a project for learning purpose. SoftRender ????????,??????????。 http://i3.codeplex.com/Download?ProjectName=sr&DownloadId=528732 ?????????????,???compilehwshader.bat???????shader SoftRenderer.exe?vc10???????bin?? SoftRenderer_avx.exe?intel????????avx???cpu?????bin??WallSwitch: WallSwitch 1.2.1: Version 1.2.1 Changes: Improved collage image distribution to overlap older images first. Set default collage background blur distance to 4 (provides a more gradual effect). Fixed issue where wallpaper not displayed on Windows Vista when Cross-Fade transitions enabled. Fixed issue with duplicated themes not updating history view correctly.????: ???? 1.0: ????Unicode IVS Add-in for Microsoft Office: Unicode IVS Add-in for Microsoft Office: Unicode IVS Add-in for Microsoft Office ??? ?????、Unicode IVS?????????????????Unicode IVS???????????????。??、??????????????、?????????????????????????????。Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.74: fix for issue #18836 - sometimes throws null-reference errors in ActivationObject.AnalyzeScope method. add back the Context object's 8-parameter constructor, since someone has code that's using it. throw a low-pri warning if an expression statement is == or ===; warn that the developer may have meant an assignment (=). if window.XXXX or window"XXXX" is encountered, add XXXX (as long as it's a valid JavaScript identifier) to the known globals so subsequent references to XXXX won't throw ...???????: Monitor 2012-11-11: This is the first releasehttpclient?????????: httpclient??????? 1.0: httpclient??????? (1)?????????? (2)????????? (3)??2012-11-06??,???????。VidCoder: 1.4.5 Beta: Removed the old Advanced user interface and moved x264 preset/profile/tune there instead. The functionality is still available through editing the options string. Added ability to specify the H.264 level. Added ability to choose VidCoder's interface language. If you are interested in translating, we can get VidCoder in your language! Updated WPF text rendering to use the better Display mode. Updated HandBrake core to SVN 5045. Removed logic that forced the .m4v extension in certain ...ImageGlass: Version 1.5: http://i1214.photobucket.com/albums/cc483/phapsuxeko/ImageGlass/1.png v1.5.4401.3015 Thumbnail bar: Increase loading speed Thumbnail image with ratio Support personal customization: mouse up, mouse down, mouse hover, selected item... Scroll to show all items Image viewer Zoom by scroll, or selected rectangle Speed up loading Zoom to cursor point New background design and customization and others... v1.5.4430.483 Thumbnail bar: Auto move scroll bar to selected image Show / Hi...Building Windows 8 Apps with C# and XAML: Full Source Chapters 1 - 10 for Windows 8 Fix 002: This is the full source from all chapters of the book, compiled and tested on Windows 8 RTM. Includes: A fix for the Netflix example from Chapter 6 that was missing a service reference A fix for the ImageHelper issue (images were not being saved) - this was due to the buffer being inadequate and required streaming the writeable bitmap to a buffer first before encoding and savingmyCollections: Version 2.3.2.0: New in this version : Added TheGamesDB.net API for Games and NDS Added Support for Windows Media Center Added Support for myMovies Added Support for XBMC Added Support for Dune HD Added Support for Mede8er Added Support for WD HDTV Added Fast search options Added order by Artist/Album for music You can now create covers and background for games You can now update your ID3 tag with the info of myCollections Fixed several provider Performance improvement New Splash ...Draw: Draw 1.0: Drawing PadNew ProjectsCreatorRSS: CreatorRSS - A Simple Desktop tray RSS Reader This is a simple desktop RSS reader that will help in managing your feeds and get notifications. CreatorRSS is based on .NET framework 2.0 and is coded in C#. This was tested only on Windows Xp Professional Sp2 but it should work on any Windows operating systems that support .NET framework. Extensions Library: Extension Library adds several helpful extensions to your project including: - SharePoint Logging - Event Viewer Logging - Exception Handling - .Net ExtensionsHoliday Calendar: This project contains a holiday calendar user control to be used in Windows Form applications.InputSQL: C# InputSQLInstall Visual Basic 6 in Windows 8: Please see the home page.KaartenSolution: A very simple card game.MezanmiNet_TaxiReviews: just a review application on the mobile platformMSHelpMeHD: A Windows 8 Store App.ProjectSocial: This is just a project to try coding.Rabbit MQ Client for Windows Store apps: rabbitmq client support for windows apps storeRFC 822 DateTime: Parse or write a date and time formatted according to the RFC 822 specification. RxJS TypeScript difinition: TypeScript d.ts files for RxJS(ReactiveExtensions for JavaScript)Samurai Blades - Webapp: A mimic of a classic board game (Shogun) created for web using HTML5 and ASP.NET MVC 4 (including the new typescript js compiler). servicehook: testSIMS Bulk Import: SIMS .net is the most popular MIS system used by schools across the UK. This tool allows you to bulk import email addresses and information into UDF fields.SpaceFlight: This project is a browser for the SloanDigital Sky Survey Data sets that allows for unconstrained movement within the data set.Sparse matrix format converter: Convert matrix market files to CSR0, CSR1 format. SPAutoSuggestion: A JavaScript application to show auto-suggestions in SharePoint search site's text boxes like in Google.SpreadsheetLight by Vincent Tan: For the latest release of SpreadsheetLight always go to http://www.spreadsheetlight.com, Anele MbangaSSTU: SSTU - this is simple client for Russian "Saratov State Technical University" web-site.Username generator library: Helps generate usernamesVideoStream: First attempt at a Windows Store Style App, aims to make it easy to browse videos from links provided in social media streams.WP8 Async WebClient: Provides async/await (TPL) capability to WebClient within Windows Phone 8wsccprototype: this is a prototype of what the main website will look like. Every other customization will be made in time.wsubi: A spiced-up way to manage scripts. This is a Windows port of the the 'sub' project from 37signals (https://github.com/37signals/sub).??C#????????: ?????????????ROYcms?????????! 1.?????????,?????? 2.????????,?????????? 3.?????,?????,????????????????,??????????? 4.???????????,????

    Read the article

  • Dispatcher Timer Problem

    - by will
    I am trying to make a game in silverlight that also has widgets in it. To do this I am using a dispatcher timer running a game loop that updates graphics etc. In this I have a variable that has to be accessed by both by the constantly running game loop and UI event code. At first look it seemed that the gameloop had its own local copy of currentUnit (the variable), despite the variable being declared globally. I am trying to update currentUnit with an event by the widget part of the app, but the timer's version of the variable is not being updated. What can I do get the currentUnit in the gameloop loop to be updated whenever I update currentUnit via a click event? Here is the code for setting currentUnit as part of a click event DataContractJsonSerializer serializer = new DataContractJsonSerializer(typeof(Unit)); currentUnit = serializer.ReadObject(e.Result) as Unit; txtName.Text = currentUnit.name; Canvas.SetLeft(txtName, 100 - (int)Math.Ceiling(txtName.ActualWidth) / 2); txtX.Text = "" + currentUnit.x; txtY.Text = "" + currentUnit.y; txtX.Text = "" + currentUnit.owner; txtY.Text = "" + currentUnit.moved; txtName.Text = "" + currentUnit.GetHashCode(); And here is a snippet from the gameLoop loop //deal with phase changes and showing stuff if (txtPhase.Text == "Move" && movementPanel.Visibility == Visibility.Collapsed) { if (currentUnit != null) { if (currentUnit.owner) { if (currentUnit.moved) { txtMoved.Text = "This Unit has Already Moved!"; movementPanel.Visibility = Visibility.Collapsed; } else { txtMoved.Text = "" + currentUnit.GetHashCode(); movementPanel.Visibility = Visibility.Visible; } } else { txtMoved.Text = "bam"; movementPanel.Visibility = Visibility.Collapsed; } } else { txtMoved.Text = "slam"; movementPanel.Visibility = Visibility.Collapsed; } //loadUnitList(); } Here is the code for my unit class. using System; public class Unit { public int id { get; set; } public string name { get; set; } public string image { get; set; } public int x { get; set; } public int y { get; set; } public bool owner { get; set; } public int rotation { get; set; } public double movement { get; set; } public string type { get; set; } public bool moved { get; set; } public bool fired { get; set; } } Overall, any simple types, like a double is being 'updated' correctly, yet a complex of my own type (Unit) seems to be holding a local copy. Please help, I've asked other places and no one has had an answer for me!

    Read the article

  • Masters vs. PhD - long [closed]

    - by Sterling
    I'm 21 years old and a first year master's computer science student. Whether or not to continue with my PhD has been plaguing me for the past few months. I can't stop thinking about it and am extremely torn on the issue. I have read http://www.cs.unc.edu/~azuma/hitch4.html and many, many other masters vs phd articles on the web. Unfortunately, I have not yet come to a conclusion. I was hoping that I could post my ideas about the issue on here in hopes to 1) get some extra insight on the issue and 2) make sure that I am correct in my assumptions. Hopefully having people who have experience in the respective fields can tell me if I am wrong so I don't make my decision based on false ideas. Okay, to get this topic out of the way - money. Money isn't the most important thing to me, but it is still important. It's always been a goal of mine to make 6 figures, but I realize that will probably take me a long time with either path. According to most online salary calculating sites, the average starting salary for a software engineer is ~60-70k. The PhD program here is 5 years, so that's about 300k I am missing out on by not going into the workforce with a masters. I have only ever had ~1k at one time in my life so 300k is something I can't even really accurately imagine. I know that I wouldn't have at once obviously, but just to know I would be earning that is kinda crazy to me. I feel like I would be living quite comfortably by the time I'm 30 years old (but risk being too content too soon). I would definitely love to have at least a few years of my 20s to spend with that kind of money before I have a family to spend it all on. I haven't grown up very financially stable so it would be so nice to just spend some money…get a nice car, buy a new guitar or two, eat some good food, and just be financially comfortable. I have always felt like I deserved to make good money in my life, even as a kid growing up, and I just want to have it be a reality. I know that either path I take will make good money by the time I'm ~40-45 years old, but I guess I'm just sick of not making money and am getting impatient about it. However, a big idea pushing me towards a PhD is that I feel the masters path would give me a feeling of selling out if I have the capability to solve real questions in the computer science world. (pretty straight-forward - not much to elaborate on, but this is a big deal) Now onto other aspects of the decision. I originally got into computer science because of programming. I started in high school and knew very soon that it was what I wanted to do for a career. I feel like getting a masters and being a software engineer in the industry gives me much more time to program in my career. In research, I feel like I would spend more time reading, writing, trying to get grant money, etc than I would coding. A guy I work with in the lab just recently published a paper. He showed it to me and I was shocked by it. The first two pages was littered with equations and formulas. Then the next page or so was followed by more equations and formulas that he derived from the previous ones. That was his work - breaking down and creating all of these formulas for robotic arm movement. And whenever I read computer science papers, they all seem to follow this pattern. I always pictured myself coding all day long…not proving equations and things of that nature. I know that's only one part of computer science research, but that part bores me. A couple cons on each side - Phd - I don't really enjoy writing or feel like I'm that great at technical writing. Whenever I'm in groups to make something, I'm always the one who does the large majority of the work and then give it to my team members to write up a report. Presenting is different though - I don't mind presenting at all as long as I have a good grasp on what I am presenting. But writing papers seems like such a chore to me. And because of this, the "publish or perish" phrase really turns me off from research. Another bad thing - I feel like if I am doing research, most of it would be done alone. I work best in small groups. I like to have at least one person to bounce ideas off of when I am brainstorming. The idea of being a part of some small elite group to build things sounds ideal to me. So being able to work in small groups for the majority of my career is a definite plus. I don't feel like I can get this doing research. Masters - I read a lot online that most people come in as engineers and eventually move into management positions. As of now, I don't see myself wanting to be a part of management. Lets say my company wanted to make some new product or system - I would get much more pride, enjoyment, and overall satisfaction to say "I made this" rather than "I managed a group of people that made this." I want to be a big part of the development process. I want to make things. I think it would be great to be more specialized than other people. I would rather know everything about something than something about everything. I always have been that way - was a great pitcher during my baseball years, but not so good at everything else, great at certain classes in school, but not so good at others, etc. To think that my career would be the same way sounds okay to me. Getting a PhD would point me in this direction. It would be great to be some guy who is someone that people look towards and come to ask for help because of being such an important contributor to a very specific field, such as artificial neural networks or robotic haptic perception. From what I gather about the software industry, being specialized can be a very bad thing because of the speed of the new technology. I When it comes to being employed, I have pretty conservative views. I don't want to change companies every 5 years. Maybe this is something everyone wishes, but I would love to just be an important person in one company for 10+ (maybe 20-25+ if I'm lucky!) years if the working conditions were acceptable. I feel like that is more possible as a PhD though, being a professor or researcher. The more I read about people in the software industry, the more it seems like most software engineers bounce from company to company at rapid paces. Some even work like a hired gun from project to project which is NOT what I want AT ALL. But finding a place to make great and important software would be great if that actually happens in the real world. I'm a very competitive person. I thrive on competition. I don't really know why, but I have always been that way even as a kid growing up. Competition always gave me a reason to practice that little extra every night, always push my limits, etc. It seems to me like there is no competition in the research world. It seems like everyone is very relaxed as long as research is being conducted. The only competition is if someone is researching the same thing as you and its whoever can finish and publish first (but everyone seems to careful to check that circumstance). The only noticeable competition to me is just with yourself and your own discipline. I like the idea that in the industry, there is real competition between companies to put out the best product or be put out of business. I feel like this would constantly be pushing me to be better at what I do. One thing that is really pushing me towards a PhD is the lifetime of the things you make. I feel like if you make something truly innovative in the industry…just some really great new application or system…there is a shelf-life of about 5-10 years before someone just does it faster and more efficiently. But with research work, you could create an idea or algorithm that last decades. For instance, the A* search algorithm was described in 1968 and is still widely used today. That is amazing to me. In the words of Palahniuk, "The goal isn't to live forever, its to create something that will." Over anything, I just want to do something that matters. I want my work to help and progress society. Seriously, if I'm stuck programming GUIs for the next 40 years…I might shoot myself in the face. But then again, I hate the idea that less than 1% of the population will come into contact with my work and even less understand its importance. So if anything I have said is false then please inform me. If you think I come off as a masters or PhD, inform me. If you want to give me some extra insight or add on to any point I made, please do. Thank you so much to anyone for any help.

    Read the article

  • Custom Geo Tagging. Name to position and position to name

    - by Toni Michel Caubet
    Hello there i am implementing a custom geo tagging system, ok Array where i store the cordenades of each place /* ******Opciones del etiquetado del mapa*** */ var TagSpeed = 800; //el tiempo de la animacion var animate = true; //false = fadeIn / true = animate var paises = { "isora": { leftX: '275', topY: '60', name: 'Gran Melia Palacio de Isora' }, "pepe": { leftX: '275', topY: '60', name: 'Gran Melia de Don Pepe' }, "australia": { leftX: '565', topY: '220', name: 'Gran Melia Uluru' }, "otro": { // ejemplo leftX: '565', // cordenada x topY: '220', // cordenada y name: 'soy otro' // nombre a mostrar } /* <==> <span class="otro mPointer">isora</span> */ } /**/ this is how i check with js function escucharMapa(){ /*fOpciones*/ $('.mPointer').bind('mouseover',function(){ var clase = $(this).attr('class').replace(" mPointer", ""); var left_ = paises[clase].leftX; var top_ = paises[clase].topY; var name_ = paises[clase].name; $('.arrow .text').html(name_); /*Esta linea centra la etiqueta del hotel con la flecha. Si cambia el tamaño de fuente o la typo, habrá que cambiar el 3.3*/ $('.arrow .text').css({'marginLeft':'-'+$('.arrow .text').html().length*3.3+'px'}); $('.arrow').css({top:'-60px',left:left_+'px'}); if(animate) $('.arrow').show().stop().animate({'top':top_},TagSpeed,'easeInOutBack'); else $('.arrow').css({'top':top_+'px'}).fadeIn(500); }); $('.mPointer').bind('mouseleave',function(){ if(animate) $('.arrow').stop().animate({'top':'0px'},100,function(){ $('.arrow').hide() }); else $('.arrow').hide(); }); } /*Inicio gestion geoEtiquetado*/ $(document).ready(function(){ escucharMapa(); }); HTML <div style="float:left;height:500px;"> <div class="map"> <div class="arrow"> <div class="text"></div> <img src="img/flecha.png"/> </div> <!--mapa--> <img src="http://www.freepik.es/foto-gratis/mapa-del-mundo_17-903095345.jpg" id="img1"/> <br/> <br/> <span class="isora mPointer">isora</span> <span class="pepe mPointer">Pepe</span> <span class="australia mPointer">Australia</span> </div> </div> OK so you have vew items and when you hover one, it gets the classname, it checks the cordinades in the object and displays a cursor in those cordinades of the image, right? ok so how can i do the opposite? lets say if user hovers +-30px error margin (top and left) an area in the map the item is highlighted??? i was considering -on map image mouse over - get the offset of the mouse - if is in the margin error area -show else -no show But that does not look really efficient as long as it would have to caculate each pixel movement, no?

    Read the article

  • CodePlex Daily Summary for Friday, August 08, 2014

    CodePlex Daily Summary for Friday, August 08, 2014Popular ReleasesSpace Engineers Server Manager: SESM V1.13: V1.13 - Added the restore option in the backup manager - Reenabled the map upload for the managersStrata v1.1 - Adobe Photoshop Like graphics editor: Strata 1.1: Version Strata 1.1: Available feutures: Drawing a layer; Adding a layer; Deleting a layer; Moving layers; Changing the order of layers; Hide / show layer; Saving as Project; Saving as Picture format (Jpg, Png, Gif) All interface in russian language. Saving - is Ok, But Opening have some display troublesEssence#: Nile (Alpha Build 20): The Nile release introduces ANSI-conformant streams into Essence#. It also fixes some significant bugs, and provides new utility scripts for use in developing Essence# code. The name Nile was chosen because it's the name of a rather big stream that's mentioned in the Bible--and we've been using a Biblical naming scheme for the Alpha releases. Recall that Moses as a babe was found among reeds along the banks of the Nile. So the Nile is a reed stream... FileStream Usage ExamplesTwo new exa...Instant Beautiful Browsing: IBB 14.3 Alpha: An alpha release of IBB. After 3 years of the last release this version is made from scratch, with tons of new features like: Make your own IBB aps. HTML 5. Better UI. Extreme Windows 8 resemblance. Photos. Store. Movement TONS of times smother compared to previous versions. Remember that this is AN ALPHA release, I hope I will have "IBB 14" finished by December. The documentation on how to create a new application for IBB will come next monthjQuery List DragSort: jQuery List DragSort 0.5.2: Fixed scrollContainer removing deprecated use of $.browser so should now work with latest version of jQuery. Added the ability to return false in dragEnd to revert sort order Project changes Added nuget package for dragsort https://www.nuget.org/packages/dragsort Converted repository from SVN to MercurialWix# (WixSharp) - managed interface for WiX: Release 1.0.0.0: Release 1.0.0.0 Custom UI Custom MSI Dialog Custom CLR Dialog External UIRecaptcha for .NET: Recaptcha for .NET v1.6.0: What's New?Bug fixes Optimized codeMath.NET Numerics: Math.NET Numerics v3.2.0: Linear Algebra: Vector.Map2 (map2 in F#), storage-optimized Linear Algebra: fix RemoveColumn/Row early index bound check (was not strict enough) Statistics: Entropy ~Jeff Mastry Interpolation: use Array.BinarySearch instead of local implementation ~Candy Chiu Resources: fix a corrupted exception message string Portable Build: support .Net 4.0 as well by using profile 328 instead of 344. .Net 3.5: F# extensions now support .Net 3.5 as well .Net 3.5: NuGet package now contains pro...AutomatedLab: AutomatedLab 2.2.0.0: 2.2.0 Support for Subordinate Certificate Authorities Installing software does no longer use workflows but background jobs, which is much faster Many performance improvements Removing a lab does no longer require to import it first if using the Path parameter Adjusted all sample scripts to work with version 2.x New validators to verify virtual switch settings Bug fixing 2.1.0 Support for external virtual switches CaRoot is a new role for installing Root Certificate Authorities ...babelua: 1.6.5.1: V1.6.5.1 - 2014.8.7New feature: Formatting code; Stability improvement: fix a bug that pop up error "System.Net.WebResponse EndGetResponse";Virto Commerce Enterprise Open Source eCommerce Platform (asp.net mvc): Virto Commerce 1.11: Virto Commerce Community Edition version 1.11. To install the SDK package, please refer to SDK getting started documentation To configure source code package, please refer to Source code getting started documentation This release includes many bug fixes and minor improvements. More details about this release can be found on our blog at http://blog.virtocommerce.com.Online Resume Parsing Using Aspose.Words for .NET: Resume_Parser: First Release of Resume Parser Application using Aspose.Words for .NET.Blade.Net: 3.0.0.0: Blade.Controls added: collection of MVVM and Prism friendly WPF controls and utilities InteractionRequest based implementation for OpenFile/SafeFile dialogs InteractionRequest based implementation for print dialog Drag&Drop behaviors Focus behaviors TextBox behaviors PopupWindowActionRegionAdapter PropagateInputBindingsToWindowBehavior Blade.Forest added: simple backlog tool Backlog items are structured via drag&drop in one tree Backlog items dragged to and structured in sepa...BBImageHandler - An image generator for DotNetNuke and ASP.NET: 01.06.00: Release notes V 1.6.0Added 2 configuration properties: ServerCacheExpiration (value in seconds,Default: 600 seconds) + ClientCacheExpiration (value in seconds, Default: 300 seconds) Fixed Client Caching (now sending 304 when cache time is not expired) Fixed bug when attaching watermark to indexed image formatRole Based View for Microsoft Dynamic CRM 2011 & 2013: Role based view for MS CRM 2011 Ver. 1.0: One of the very use full features called “Role Based View” in Microsoft Dynamics CRM 2011 & 2013 has been ignored by Microsoft. Now the functionality is provided with this small solution which will allowing you to have different views for an entity that can be assigned to different security roles. For example, Certain Views will not appear for the Sales person since their security level is lower than that of the Sales Manager. However Sales Manager can able to see those additional view.Json.NET: Json.NET 6.0 Release 4: New feature - Added Merge to LINQ to JSON New feature - Added JValue.CreateNull and JValue.CreateUndefined New feature - Added Windows Phone 8.1 support to .NET 4.0 portable assembly New feature - Added OverrideCreator to JsonObjectContract New feature - Added support for overriding the creation of interfaces and abstract types New feature - Added support for reading UUID BSON binary values as a Guid New feature - Added MetadataPropertyHandling.Ignore New feature - Improv...VidCoder: 1.5.24 Beta: Added NL-Means denoiser. Updated HandBrake core to SVN 6254. Added extra error handling to DVD player code to avoid a crash when the player was moved.PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.5: *Added Send-Keys function to send a sequence of keys to an application window (Thanks to mmashwani) *Added 3 optimization/stability improvements to Execute-Process following MS best practice (Thanks to mmashwani) *Fixed issue where Execute-MSI did not use value from XML file for uninstall but instead ran all uninstalls silently by default *Fixed error on 1641 exit code (should be a success like 3010) *Fixed issue with error handling in Invoke-SCCMTask *Fixed issue with deferral dates where th...SEToolbox: SEToolbox 01.041.012 Release 1: Added voxel material textures to read in with mods. Fixed missing texture replacements for mods. Fixed rounding issue in raytrace code. Fixed repair issue with corrupt checkpoint file. Fixed issue with updated SE binaries 01.041.012 using new container configuration.Magick.NET: Magick.NET 6.8.9.601: Magick.NET linked with ImageMagick 6.8.9.6 Breaking changes: - Changed arguments for the Map method of MagickImage. - QuantizeSettings uses Riemersma by default.New ProjectsBaidu BCS: Baidu BCS (Baidu Cloud Storage) Server SDK. ????????SDK. .NET 4.0 or above. .NET 4.0?????Close Eye Assistant: a Close Eye Assistant using python3Dynamics AX IEIDE Project Explorer: This project is aiming to provide a set of useful features for Dynamics AX developers as well as administrators and is provided as an installable axmodel file.EFlogger - profiler for Entity Framework: Free and simple open source profiler for Entity Framework from 4-6 versionGuitar: i will continue to improve it.jQuery Table Pager Plugin: Simple jQuery plugin to paginate a table. JSJD: ????LFramework: LFrameworkMSDIS MVC Web: Sample ASP.NET MVC 4.0 using AngularJSPJS2: Not complete Powershell implementation in JavaScript.Seemile: SeemileShippety: Shippety is a web application for buying and printing postage labels. It's a client implementation for the EasyPost API written in HTML, Javascript and ASP.NET.Spending Monitor: With this application the user has the ability to create categories, retailers, and payment methods to track their spending in those categories. Strata v1.1 - Adobe Photoshop Like graphics editor: Strata - a graphical editor with layers mechanism similar to Adobe Photoshop. Layer - flat two-dimensional bitmap, where you can draw with the mouse.surfingkata: aTIKSN PowerShell Cmdlets: Bunch of cmdlets developed by TIKSN Lab???????: dfg???????: ????????????????: cvbvcbcv

    Read the article

  • CodePlex Daily Summary for Thursday, August 07, 2014

    CodePlex Daily Summary for Thursday, August 07, 2014Popular ReleasesSharePoint 2013 Lync Presence using jQuery: jQuery Lync Presence: I have fixed the same user multiple times on page issue in this release (Issue # 1506)Dynamics AX IEIDE Project Explorer: IEIDE.1.1.40803.1: Installing the project: 1. Install the ax model file; do this by running the following commands on the machine having the AX Management Tools: 1.a. cmd (depending if you have UAC enabled, you may want to Run as administrator); 1.b. net stop aos60$01 (wait until you have your AOS stopped); 1.c. cd "c:\Program Files\Microsoft Dynamics AX\60\ManagementUtili ties\" 1.d. axutil import /file:c:\IEIDE.1.1.40806.1.axmodel /verbose 1.e. net start aos60$01 1.f. start the client and select Skip 2. Per...JSLint.NET: JSLint.NET 1.6.4: Bugs: #38: MSBuild task support for linked settings file. #40: Explicitly typed imports / exports required in some Visual Studio environments.AD4 Application Designer for flow based .NET applications: AD4.AppDesigner.23.24: AD4.Iteration.23.24(Advanced Rendering Features) DesignAttribute parameter LabelPosition to define position of flow pin label: AD4_SyntaxDefinition extended by parameter LabelPosition FileExtension extended to parse value of parameter LabelPosition AppDesignAttribute extended by LabelPosition RaiseAlarmFlow of AlarmClockSample.10 extended to test the new attribute RenderFlowChartPinCaptions improved to handle LabelPosition parameter ToDo: Some tutorials are unfinished but coming soon...Instant Beautiful Browsing: IBB 14.3 Alpha: An alpha release of IBB. After 3 years of the last release this version is made from scratch, with tons of new features like: Make your own IBB aps. HTML 5. Better UI. Extreme Windows 8 resemblance. Photos. Store. Movement TONS of times smother compared to previous versions. Remember that this is AN ALPHA release, I hope I will have "IBB 14" finished by December. The documentation on how to create a new application for IBB will come next monthjQuery List DragSort: jQuery List DragSort 0.5.2: Fixed scrollContainer removing deprecated use of $.browser so should now work with latest version of jQuery. Added the ability to return false in dragEnd to revert sort order Project changes Added nuget package for dragsort https://www.nuget.org/packages/dragsort Converted repository from SVN to MercurialForms 7 - A lightweight InfoPath alternative for SharePoint: Forms7 0.0.07 Alpha Release: Minor bug fixes for repeating content functionality and modifications so that Forms7 will work with older versions of Internet ExplorerEASTester: EASTester 1.4: This release has several new features: •You can set proxy server settings. This means you can point it to Fiddler and see more details on the requests and responses. The default is 127.0.0.8 and port 8888 – which is what Fiddler’s proxy defaults to. •There is limited ability for the application to lookup helpful information on the first status code in the response – you will see it displayed in the lowest text box of the Conversation window. This will make the Conversation window a lot easi...Lexisnexis directory of corporate affiliates Text Analyzer: Lexisnexis Text Analyzer: This version has functions below.Standards to analyze, columns, keywords editing Import of document Export to CSV and Microsoft Excel fileWix# (WixSharp) - managed interface for WiX: Release 1.0.0.0: Release 1.0.0.0 Custom UI Custom MSI Dialog Custom CLR Dialog External UIRecaptcha for .NET: Recaptcha for .NET v1.6.0: What's New?Bug fixes Optimized codeMath.NET Numerics: Math.NET Numerics v3.2.0: Linear Algebra: Vector.Map2 (map2 in F#), storage-optimized Linear Algebra: fix RemoveColumn/Row early index bound check (was not strict enough) Statistics: Entropy ~Jeff Mastry Interpolation: use Array.BinarySearch instead of local implementation ~Candy Chiu Resources: fix a corrupted exception message string Portable Build: support .Net 4.0 as well by using profile 328 instead of 344. .Net 3.5: F# extensions now support .Net 3.5 as well .Net 3.5: NuGet package now contains pro...Virto Commerce Enterprise Open Source eCommerce Platform (asp.net mvc): Virto Commerce 1.11: Virto Commerce Community Edition version 1.11. To install the SDK package, please refer to SDK getting started documentation To configure source code package, please refer to Source code getting started documentation This release includes many bug fixes and minor improvements. More details about this release can be found on our blog at http://blog.virtocommerce.com.BoxStarter: Boxstarter 2.4.80: Running the Setup.bat file will install Chocolatey if not present and then install the Boxstarter modules.ProjkyAddin ssms addin script shortcut ssmsaddin: projkyaddin source code and msi files.: projkyaddin source code and msi files.Json.NET: Json.NET 6.0 Release 4: New feature - Added Merge to LINQ to JSON New feature - Added JValue.CreateNull and JValue.CreateUndefined New feature - Added Windows Phone 8.1 support to .NET 4.0 portable assembly New feature - Added OverrideCreator to JsonObjectContract New feature - Added support for overriding the creation of interfaces and abstract types New feature - Added support for reading UUID BSON binary values as a Guid New feature - Added MetadataPropertyHandling.Ignore New feature - Improv...VidCoder: 1.5.24 Beta: Added NL-Means denoiser. Updated HandBrake core to SVN 6254. Added extra error handling to DVD player code to avoid a crash when the player was moved.PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.5: *Added Send-Keys function to send a sequence of keys to an application window (Thanks to mmashwani) *Added 3 optimization/stability improvements to Execute-Process following MS best practice (Thanks to mmashwani) *Fixed issue where Execute-MSI did not use value from XML file for uninstall but instead ran all uninstalls silently by default *Fixed error on 1641 exit code (should be a success like 3010) *Fixed issue with error handling in Invoke-SCCMTask *Fixed issue with deferral dates where th...SEToolbox: SEToolbox 01.041.012 Release 1: Added voxel material textures to read in with mods. Fixed missing texture replacements for mods. Fixed rounding issue in raytrace code. Fixed repair issue with corrupt checkpoint file. Fixed issue with updated SE binaries 01.041.012 using new container configuration.Magick.NET: Magick.NET 6.8.9.601: Magick.NET linked with ImageMagick 6.8.9.6 Breaking changes: - Changed arguments for the Map method of MagickImage. - QuantizeSettings uses Riemersma by default.New ProjectsADShop: Project ADShop Categoty : Shop / Bussiness Dev : Andy Nguy?n Create : 7/13/2014 Notes : This source is for students . Don't use for marketing online !Aspose Java for Docx4j: Comparison Between Docx4j And AsposeCode Coverage With Visual Studio: This is going to be Code Coverage Plugin for Visual StudioEuler circuit: Initial releaseLexisnexis directory of corporate affiliates Text Analyzer: The program is made for analyzing documents, Lexisnexis directory of corporate affiliates.Manipulator: It's an HTML tool that provides you some functions. Written in javascript.MicroJSON - Lightweight JSON library: MicroJSON is a lightweight JSON library that provides methods to create and read JSON objects and strings. It is useful for .Net Micro Framework.Ollies MSCRM Tools: Useful tools for your working life with MSCRMOnline: This is a demo appPESS2: nothing particularPrivateScriptLanguage: PSL is a simple Script-Language which can be used for custom shell-development or low-level scripting in applications. You can easily integrate it in any app!QuickDAL: QDAL provides a simple and efficient Data Access Layer between business entities and a T-SQL compatible database.Regular delaunay triangulation: Initial releaseSimpleWebService: This application should provide a simple platform to simulate all kinds of Web-API and/or network services, to provide a good testing environment for developersThe Mario Kart 8 App: Well hello there people! Today I bring to you a new working project for Mario Kart 8 called The Mario Kart 8 App!Visual Studio Online REST API: Visual Studio Online Work Item Tracking REST API sample client written in C#.

    Read the article

  • Algorithm for dragging objects on a fixed grid

    - by FlyingStreudel
    Hello, I am working on a program for the mapping and playing of the popular tabletop game D&D :D Right now I am working on getting the basic functionality like dragging UI elements around, snapping to the grid and checking for collisions. Right now every object when released from the mouse immediately snaps to the nearest grid point. This causes an issue when something like a player object snaps to a grid point that has a wall -or other- adjacent. So essentially when the player is dropped they wind up with some of the wall covering them. This is fine and working as intended, however the problem is that now my collision detection is tripped whenever you try to move this player because its sitting underneath a wall and because of this you cant drag the player anymore. Here is the relevant code: void UIObj_MouseMove(object sender, MouseEventArgs e) { blocked = false; if (dragging) { foreach (UIElement o in ((Floor)Parent).Children) { if (o.GetType() != GetType() && o.GetType().BaseType == typeof(UIObj) && Math.Sqrt(Math.Pow(((UIObj)o).cX - cX, 2) + Math.Pow(((UIObj)o).cY - cY, 2)) < Math.Max(r.Height + ((UIObj)o).r.Height, r.Width + ((UIObj)o).r.Width)) { double Y = e.GetPosition((Floor)Parent).Y; double X = e.GetPosition((Floor)Parent).X; Geometry newRect = new RectangleGeometry(new Rect(Margin.Left + (X - prevX), Margin.Top + (Y - prevY), Margin.Right + (X - prevX), Margin.Bottom + (Y - prevY))); GeometryHitTestParameters ghtp = new GeometryHitTestParameters(newRect); VisualTreeHelper.HitTest(o, null, new HitTestResultCallback(MyHitTestResultCallback), ghtp); } } if (!blocked) { Margin = new Thickness(Margin.Left + (e.GetPosition((Floor)Parent).X - prevX), Margin.Top + (e.GetPosition((Floor)Parent).Y - prevY), Margin.Right + (e.GetPosition((Floor)Parent).X - prevX), Margin.Bottom + (e.GetPosition((Floor)Parent).Y - prevY)); InvalidateVisual(); } prevX = e.GetPosition((Floor)Parent).X; prevY = e.GetPosition((Floor)Parent).Y; cX = Margin.Left + r.Width / 2; cY = Margin.Top + r.Height / 2; } } internal virtual void SnapToGrid() { double xPos = Margin.Left; double yPos = Margin.Top; double xMarg = xPos % ((Floor)Parent).cellDim; double yMarg = yPos % ((Floor)Parent).cellDim; if (xMarg < ((Floor)Parent).cellDim / 2) { if (yMarg < ((Floor)Parent).cellDim / 2) { Margin = new Thickness(xPos - xMarg, yPos - yMarg, xPos - xMarg + r.Width, yPos - yMarg + r.Height); } else { Margin = new Thickness(xPos - xMarg, yPos - yMarg + ((Floor)Parent).cellDim, xPos - xMarg + r.Width, yPos - yMarg + ((Floor)Parent).cellDim + r.Height); } } else { if (yMarg < ((Floor)Parent).cellDim / 2) { Margin = new Thickness(xPos - xMarg + ((Floor)Parent).cellDim, yPos - yMarg, xPos - xMarg + ((Floor)Parent).cellDim + r.Width, yPos - yMarg + r.Height); } else { Margin = new Thickness(xPos - xMarg + ((Floor)Parent).cellDim, yPos - yMarg + ((Floor)Parent).cellDim, xPos - xMarg + ((Floor)Parent).cellDim + r.Width, yPos - yMarg + ((Floor)Parent).cellDim + r.Height); } } } Essentially I am looking for a simple way to modify the existing code to allow the movement of a UI element that has another one sitting on top of it. Thanks!

    Read the article

  • Merge Sort issue when removing the array copy step

    - by Ime Prezime
    I've been having an issue that I couldn't debug for quite some time. I am trying to implement a MergeSort algorithm with no additional steps of array copying by following Robert Sedgewick's algorithm in "Algorithm's in C++" book. Short description of the algorithm: The recursive program is set up to sort b, leaving results in a. Thus, the recursive calls are written to leave their result in b, and we use the basic merge program to merge those files from b into a. In this way, all the data movement is done during the course of the merges. The problem is that I cannot find any logical errors but the sorting isn't done properly. Data gets overwritten somewhere and I cannot determine what logical error causes this. The data is sorted when the program is finished but it is not the same data any more. For example, Input array: { A, Z, W, B, G, C } produces the array: { A, G, W, W, Z, Z }. I can obviously see that it must be a logical error somewhere, but I have been trying to debug this for a pretty long time and I think a fresh set of eyes could maybe see what I'm missing cause I really can't find anything wrong. My code: static const int M = 5; void insertion(char** a, int l, int r) { int i,j; char * temp; for (i = 1; i < r + 1; i++) { temp = a[i]; j = i; while (j > 0 && strcmp(a[j-1], temp) > 0) { a[j] = a[j-1]; j = j - 1; } a[j] = temp; } } //merging a and b into c void merge(char ** c,char ** a, int N, char ** b, int M) { for (int i = 0, j = 0, k = 0; k < N+M; k++) { if (i == N) { c[k] = b[j++]; continue; } if (j == M) { c[k] = a[i++]; continue; } c[k] = strcmp(a[i], b[j]) < 0 ? a[i++] : b[j++]; } } void mergesortAux(char ** a, char ** b, int l, int r) { if(r - l <= M) { insertion(a, l, r); return; } int m = (l + r)/2; mergesortAux(b, a, l, m); //merge sort left mergesortAux(b, a, m+1, r); //merge sort right merge(a+l, b+l, m-l+1, b+m+1, r-m); //merge } void mergesort(char ** a,int l, int r, int size) { static char ** aux = (char**)malloc(size * sizeof(char*)); for(int i = l; i < size; i++) aux[i] = a[i]; mergesortAux(a, aux, l, r); free(aux); }

    Read the article

< Previous Page | 37 38 39 40 41 42 43  | Next Page >