Search Results

Search found 1631 results on 66 pages for 'optimize'.

Page 41/66 | < Previous Page | 37 38 39 40 41 42 43 44 45 46 47 48  | Next Page >

  • Can SVG render partially if gzipped and chunk-transferred?

    - by Scott Stafford
    Hi - I have some large, dynamically generated SVGs that are being served over a relatively slow internet connection. I'm trying to optimize them to be viewable as fast as possible. If I set the server to Content-Encoding: gzip and Transfer-Encoding: chunked, will any SVG viewers take advantage of that and render it partially, as it is transferred? If not, are there other ways to get it to render as-it-streams? I could break it up into several SVG pieces but that will be a lot of work, I was hoping for server settings... The most common users use IE7 with the Adobe SVG Viewer plugin. I doubt it matters but I'm serving with C#/ASP.NET and IIS6.

    Read the article

  • explicit copy constructor or implicit parameter by value

    - by R Samuel Klatchko
    I recently read (and unfortunately forgot where), that the best way to write operator= is like this: foo &operator=(foo other) { swap(*this, other); return *this; } instead of this: foo &operator=(const foo &other) { foo copy(other); swap(*this, copy); return *this; } The idea is that if operator= is called with an rvalue, the first version can optimize away construction of a copy. So when called with a rvalue, the first version is faster and when called with an lvalue the two are equivalent. I'm curious as to what other people think about this? Would people avoid the first version because of lack of explicitness? Am I correct that the first version can be better and can never be worse?

    Read the article

  • Problem with building with csc task in Ant

    - by Wing C. Chen
    I have an ant build target using csc: <target name="compile"> <echo>Starting compiling ServiceLauncher</echo> <csc optimize="true" debug="true" warnLevel="1" unsafe="false" targetType="exe" failonerror="true" incremental="false" mainClass = "ServiceLauncher.Launcher" srcdir="ServiceLauncher/Launcher/" outputfile="ServiceLauncher.exe" > <reference file="libs/log4net.dll"/> <define name="RELEASE"/> </csc> </target> When I run it, the following exception comes up: csc failed: java.io.IOException: Cannot run program "csc": CreateProcess error=2, The system cannot find the file specified However, it runs without the exception but never correctly builds the .exe file, when I manually add in an empty ServiceLauncher.exe. How can I correctly build this .Net project "ServiceLauncher"?

    Read the article

  • Concise SSE and MMX instruction reference with latencies and throughput

    - by Joe
    I am trying to optimize some arithmetic by using the MMX and SSE instruction sets with inline assembly. However, I have been unable to find good references for the timings and usages of these enhanced instruction sets. Could you please help me find references that contain information about the throughput, latency, operands, and perhaps short descriptions of the instructions? So far, I have found: Intel Instruction References http://www.intel.com/Assets/PDF/manual/253666.pdf http://www.intel.com/Assets/PDF/manual/253667.pdf Intel Optimization Guide http://www.intel.com/Assets/PDF/manual/248966.pdf Timings of Integer Operations http://gmplib.org/~tege/x86-timing.pdf

    Read the article

  • Can I use UIPerformance grails plugin and host my static resources in another domain?

    - by fabien7474
    The UIPerfomance plugin is an easy way to speed up your web pages by applying some of the best practices rules from Yahoo performance team (like minifying, setting a far-future expires header, versioned images...) Unfortunately I didn't find a way to store the static resources in a location outside of the webapplication which has his own advantages ( smaller WAR sizes, better optimize cookieless server, static resources served faster by a highly optimized native httpd, no need to redeploy WAR when updating static resources..). So my question is: is it possible to use this great plugin with static resoures stored outside the web application? And if yes, how?

    Read the article

  • php multidimensional arrays, memory management

    - by srk
    i need a structure like this array(){ [0] = array(){ [0] = array(){ // this array will have 'n' values(n is large, like 2000) } [1] = array(){ // this array will have 'n' values(n is large, like 2000) } } . . . . [n] = ............ n arrays will each have a 2 element array, where each element has an array of n values. I used $list[$m][0][$n] and $list[$m][1][$n] inside 2 for loops where $m,$n vary from 0...2000 this crosses the allowed memory size.. i can change the size in php.ini, but i want to optimize my memory usage and not change the limit. will using objects help ? Please provide some sample code to understand. Thank you.

    Read the article

  • Newbie question - MySQL index size

    - by Tommy
    I've just started to investigating how I should optimize my database. Indexing seems to be a good idea, so I want to index a VARCHAR column, the engine is MyISAM. From what I've read, I understand that an index is limited to a size of 1000 bytes. A VARCHAR character is 3 bytes in size. Does this mean that if I want to index a VARCHAR column with 50 rows, I need an index prefix of 6 characters? I came to that number by dividing 1000 with the row number 50, then the bytesize per character that is 3. 1000/50/3=6,66. It seems a little complicated, so I'm just wondering if I'm thinking right? It seems weird to me that you'd only be able to index 333 rows in a VARCHAR column, using a prefix of 1 character.

    Read the article

  • Tips for optimizing C#/.NET programs

    - by Bob
    It seems like optimization is a lost art these days. Wasn't there a time when all programmers squeezed every ounce of efficiency from their code? Often doing so while walking 5 miles in the snow? In the spirit of bringing back a lost art, what are some tips that you know of for simple (or perhaps complex) changes to optimize C#/.NET code? Since it's such a broad thing that depends on what one is trying to accomplish it'd help to provide context with your tip. For instance: When concatenating many strings together use StringBuilder instead. If you're only concatenating a handful of strings it's ok to use the + operator. Use string.Compare to compare 2 strings instead of doing something like string1.ToLower() == string2.ToLower()

    Read the article

  • Documentation generator for Google Closure Javascript

    - by Julius Eckert
    I want to generate a HTML-Documentation for my Javascript code. The comments in my code are written in a format, the Google Closure Compiler can use to optimize my code. Example: /** * Class for handling timing events. * * @param {number=} opt_interval Number of ms between ticks (Default: 1ms). * @param {Object=} opt_timerObject An object that has setTimeout, setInterval, * clearTimeout and clearInterval (eg Window). * @constructor * @extends {goog.events.EventTarget} */ goog.Timer = function(opt_interval, opt_timerObject) { ... } I am looking for something like http://yardoc.org for Javascript. What tools can you recommend? Are there any specific tools for Google Closure code?

    Read the article

  • Haskell optimization of a function looking for a bytestring terminator

    - by me2
    Profiling of some code showed that about 65% of the time I was inside the following code. What it does is use the Data.Binary.Get monad to walk through a bytestring looking for the terminator. If it detects 0xff, it checks if the next byte is 0x00. If it is, it drops the 0x00 and continues. If it is not 0x00, then it drops both bytes and the resulting list of bytes is converted to a bytestring and returned. Any obvious ways to optimize this? I can't see it. parseECS = f [] False where f acc ff = do b <- getWord8 if ff then if b == 0x00 then f (0xff:acc) False else return $ L.pack (reverse acc) else if b == 0xff then f acc True else f (b:acc) False

    Read the article

  • Performance optimization strategies of last resort?

    - by jerryjvl
    There are plenty of performance questions on this site already, but it occurs to me that almost all are very problem-specific and fairly narrow. And almost all repeat the advice to avoid premature optimization. Let's assume: the code already is working correctly the algorithms chosen are already optimal for the circumstances of the problem the code has been measured, and the offending routines have been isolated all attempts to optimize will also be measured to ensure they do not make matters worse What I am looking for here is strategies and tricks to squeeze out up to the last few percent in a critical algorithm when there is nothing else left to do but whatever it takes. Ideally, try to make answers language agnostic, and indicate any down-sides to the suggested strategies where applicable. I'll add a reply with my own initial suggestions, and look forward to whatever else the SO community can think of.

    Read the article

  • mmap() for large file I/O?

    - by Boatzart
    I'm creating a utility in C++ to be run on Linux which can convert videos to a proprietary format. The video frames are very large (up to 16 megapixels), and we need to be able to seek directly to exact frame numbers, so our file format uses libz to compress each frame individually, and append the compressed data onto a file. Once all frames are finished being written, a journal which includes meta data for each frame (including their file offsets and sizes) is written to the end of the file. I'm currently using ifstream and ofstream to do the file i/o, but I am looking to optimize as much as possible. I've heard that mmap() can increase performance in a lot of cases, and I'm wondering if mine is one of them. Our files will be in the tens to hundreds of gigabytes, and although writing will always be done sequentially, random access reads should be done in constant time. Any thoughts as to whether I should investigate this further, and if so does anyone have any tips for things to look out for? Thanks!

    Read the article

  • Find the closest vector

    - by Alexey Lebedev
    Hello! Recently I wrote the algorithm to quantize an RGB image. Every pixel is represented by an (R,G,B) vector, and quantization codebook is a couple of 3-dimensional vectors. Every pixel of the image needs to be mapped to (say, "replaced by") the codebook pixel closest in terms of euclidean distance (more exactly, squared euclidean). I did it as follows: class EuclideanMetric(DistanceMetric): def __call__(self, x, y): d = x - y return sqrt(sum(d * d, -1)) class Quantizer(object): def __init__(self, codebook, distanceMetric = EuclideanMetric()): self._codebook = codebook self._distMetric = distanceMetric def quantize(self, imageArray): quantizedRaster = zeros(imageArray.shape) X = quantizedRaster.shape[0] Y = quantizedRaster.shape[1] for i in xrange(0, X): print i for j in xrange(0, Y): dist = self._distMetric(imageArray[i,j], self._codebook) code = argmin(dist) quantizedRaster[i,j] = self._codebook[code] return quantizedRaster ...and it works awfully, almost 800 seconds on my Pentium Core Duo 2.2 GHz, 4 Gigs of memory and an image of 2600*2700 pixels:( Is there a way to somewhat optimize this? Maybe the other algorithm or some Python-specific optimizations.

    Read the article

  • Local variable assign versus direct assign; properties and memory.

    - by Typeoneerror
    In objective-c I see a lot of sample code where the author assigns a local variable, assigns it to a property, then releases the local variable. Is there a practical reason for doing this? I've been just assigning directly to the property for the most part. Would that cause a memory leak in any way? I guess I'd like to know if there's any difference between this: HomeScreenBtns *localHomeScreenBtns = [[HomeScreenBtns alloc] init]; self.homeScreenBtns = localHomeScreenBtns; [localHomeScreenBtns release]; and this: self.homeScreenBtns = [[HomeScreenBtns alloc] init]; Assuming that homeScreenBtns is a property like so: @property (nonatomic, retain) HomeScreenBtns *homeScreenBtns; I'm getting ready to submit my application to the app store so I'm in full optimize/QA mode.

    Read the article

  • Reasons to learn MSIL

    - by mannu
    Hi, Learning MSIL is fun and all that. Understanding what is going on "under the hood" can in many ways improve how you write your code performance-wise. However, the IL that is produced by the compiler is quite verbose and does not tell the whole story since JIT will optimize away a lot of the code. I, personally, have had good use of my very basic IL understanding when I've had to make a small fix in an assembly I do not have the source code for. But, I could as well have used Reflector to generate C# code. I would like to know if you've ever had good use of MSIL understanding and/or why you think it is worth learning it (except for the fun in it, of course). I'd also like to know if you think one should not learn it and why.

    Read the article

  • How do I create a downscaled copy of an FBO in OpenGL?

    - by Jasper Bekkers
    Hi, In order to speed up some post-processing shaders I'm using, I need to perform these operations on a framebuffer that is smaller in size than the actual window (about 1/4th or more). Most of the effects I want to optimize are simple blurring operations that could be replaced (for a large part) by smaller kernel and bilinear filtering. Thus, I need to create a copy of the current FBO into another one. However, I couldn't find anything, that works, on how to do this. I've tried using glBlitframebufferEXT and rendering a fullscreen quad into the other framebuffer, but both paths result in a black texture as output. How do I go about solving this problem?

    Read the article

  • Is there alternative way to write this query?

    - by Kugel
    I have tables A, B, C, where A represents items which can have zero or more sub-items stored in C. B table only has 2 foreign keys to connect A and C. I have this sql query: select * from A where not exists (select * from B natural join C where B.id = A.id and C.value > 10); Which says: "Give me every item from table A where all sub-items have value less than 10. Is there a way to optimize this? And is there a way to write this not using exists operator?

    Read the article

  • How do I create a solr core with the data from an existing one?

    - by steve_d
    Solr 1.4 Enterprise Search Server recommends doing large updates on a copy of the core, and then swapping it in for the main core. I am following these steps: Create prep core: http://localhost:8983/solr/admin/cores?action=CREATE&name=prep&instanceDir=main Perform index update, then commit/optimize on prep core. Swap main and prep core: http://localhost:8983/solr/admin/cores?action=SWAP&core=main&other=prep Unload prep core: http://localhost:8983/solr/admin/cores?action=UNLOAD&core=prep The problem I am having is, the core created in step 1 doesn't have any data in it. If I am going to do a full index of everything and the kitchen sink, that would be fine, but if I just want to update a (large) subset of the documents - that's obviously not going to work. (I could merge the cores, but part of what I'm trying to do is get rid of any deleted documents without trying to make a list of them.) Is there some flag to the CREATE action that I'm missing? The Solr Wiki page for CoreAdmin is a little sparse on details.

    Read the article

  • What's the best way to measure and track performance over various calls at runtime?

    - by bitcruncher
    Hello. I'm trying to optimize the performance of my code, but I'm not familiar with xcode's debuggers or debuggers in general. Is it possible to track the execution time and frequency of calls being made at runtime? Imagine a chain of events with some recursive calls over a fraction of a second. What's the best way to track where the CPU spends most of its time? Many thanks. Edit: Maybe this is better asked by saying, how do I use the xcode debug tools to do a stack trace?

    Read the article

  • Whats the most efficient MySQL column types for this data?

    - by AlabamaKush
    I have several tables with some pretty standard data in each. Can somebody help me optimize them by telling me the best column types for this data. Whats beside them is what I have currently. Number (max length 7) --> MEDIUMINT(8) Unsigned Text (max length 30) --> VARCHAR(30) Text (max length 200) --> VARCHAR(200) Number (max length 4) --> SMALLINT(5) Unsigned Number (either 0 or 1) --> TINYINT(1) Unsigned Text (max length 500) --> TEXT Any suggestions? I'm just guessing with this so I know some of them are wrong...

    Read the article

  • Can I see shader preprocessor output?

    - by GLaddict
    I am using #defines, which I pass runtime to my shader sources based on program state, to optimize my huge shaders to be less complex. I would like to write the optimized shader to a file so that next time I run my program, I do not have to pass the #defines again, but I can straight compile the optimized shaders during program startup because now I know what kind of shaders by program needs. Is there a way to get the result from shader preprocessor? I can of course store the #define values to a file and based on that compile the shaders during program startup but that would not be as elegant.

    Read the article

  • Switching Android SensorManager speed. What's a good practice?

    - by Johnson Tey
    Hello stackoverflow! I'm interested to switch between different sensor orientation speeds over time to optimize the program ie.. battery life. The routine may be called very often. I'm looking for the right practice. sensorManager = (SensorManager)getSystemService(Context.SENSOR_SERVICE); sensorManager.registerListener(sensorListener, SensorManager.SENSOR_ORIENTATION, SensorManager.SENSOR_DELAY_FASTEST); //... 1) unregister then register new speed OR //... 2) register new speed without registering sensorManager.unregisterListener(sensorListener); Should I unregister the listener and then register with SensorManager.SENSOR_DELAY_NORMAL OR Should I not bother unregistering the listener? thanks.

    Read the article

  • wpf style converter : "Convert" called by every datagrid column using it

    - by Sonic Soul
    I created a converter, and assigned it to a style. than i assigned that style, to the columns i want affected. as rows are added, and while stepping through debugger, i noticed that the converter convert method gets called 1 time per column (each time it is used). is there a way to optimize it better, so that it gets called only once and all columns using it get the same value? <Style x:Key="ConditionalColorStyle" TargetType="{x:Type DataGridCell}" BasedOn="{StaticResource CellStyle}"> <Setter Property="Foreground"> <Setter.Value> <Binding> <Binding.Converter> <local:ConditionalColorConverter /> </Binding.Converter> </Binding> </Setter.Value> </Setter> </Style>

    Read the article

  • Is there a way that I can hard code a const XmlNameTable to be reused by all of my XmlTextReader(s)?

    - by highone
    Before I continue I would just like to say I know that "Premature optimization is the root of all evil." However this program is only a hobby project and I enjoy trying to find ways to optimize it. That being said, I was reading an article on improving xml performance and it recommended sharing "the XmlNameTable class that is used to store element and attribute names across multiple XML documents of the same type to improve performance." I wasn't able to find any information about doing this in my googling, so it is likely that this is either not possible, a no-no, or a stupid question, but what's the harm in asking?

    Read the article

  • UIWebView loads a local file for a long time

    - by Knodel
    I have a UIWebView which loads .rtfd.zip files like this: -(void)viewWillAppear:(BOOL)animated { self.title=@"Title"; if(rowPosledovatelnosti==0) { [self loadFile:@"PosledovatelnostiObzie.rtfd.zip"]; } if(rowPosledovatelnosti==1) { [self loadFile:@"Arifmeticheskaya.rtfd.zip"]; } if(rowPosledovatelnosti==2) { [self loadFile:@"Svojstva_Arifmeticheskoj.rtfd.zip"]; } if(rowPosledovatelnosti==3) { [self loadFile:@"Geometricheskaya.rtfd.zip"]; } if(rowPosledovatelnosti==4) { [self loadFile:@"Predel_Posledovatelnosti.rtfd.zip"]; } if(rowPosledovatelnosti==5) { [self loadFile:@"Summa_Geometricheskoy.rtfd.zip"]; } } But on the device it takes some time for the UIWebView to load the content. Is there any way to optimize the loading time?

    Read the article

< Previous Page | 37 38 39 40 41 42 43 44 45 46 47 48  | Next Page >