Search Results

Search found 9899 results on 396 pages for 'random person'.

Page 41/396 | < Previous Page | 37 38 39 40 41 42 43 44 45 46 47 48  | Next Page >

  • How do I alias the scala setter method 'myvar_$(myval)' to something more pleasing when in java?

    - by feydr
    I've been converting some code from java to scala lately trying to tech myself the language. Suppose we have this scala class: class Person() { var name:String = "joebob" } Now I want to access it from java so I can't use dot-notation like I would if I was in scala. So I can get my var's contents by issuing: person = Person.new(); System.out.println(person.name()); and set it via: person = Person.new(); person.name_$eq("sallysue"); System.out.println(person.name()); This holds true cause our Person Class looks like this in javap: Compiled from "Person.scala" public class Person extends java.lang.Object implements scala.ScalaObject{ public Person(); public void name_$eq(java.lang.String); public java.lang.String name(); public int $tag() throws java.rmi.RemoteException; } Yes, I could write my own getters/setters but I hate filling classes up with that and it doesn't make a ton of sense considering I already have them -- I just want to alias the _$eq method better. (This actually gets worse when you are dealing with stuff like antlr because then you have to escape it and it ends up looking like person.name_\$eq("newname"); Note: I'd much rather have to put up with this rather than fill my classes with more setter methods. So what would you do in this situation?

    Read the article

  • How do I alias the scala setter method 'myvar_$eq(myval)' to something more pleasing when in java?

    - by feydr
    I've been converting some code from java to scala lately trying to teach myself the language. Suppose we have this scala class: class Person() { var name:String = "joebob" } Now I want to access it from java so I can't use dot-notation like I would if I was in scala. So I can get my var's contents by issuing: person = Person.new(); System.out.println(person.name()); and set it via: person = Person.new(); person.name_$eq("sallysue"); System.out.println(person.name()); This holds true cause our Person Class looks like this in javap: Compiled from "Person.scala" public class Person extends java.lang.Object implements scala.ScalaObject{ public Person(); public void name_$eq(java.lang.String); public java.lang.String name(); public int $tag() throws java.rmi.RemoteException; } Yes, I could write my own getters/setters but I hate filling classes up with that and it doesn't make a ton of sense considering I already have them -- I just want to alias the _$eq method better. (This actually gets worse when you are dealing with stuff like antlr because then you have to escape it and it ends up looking like person.name_\$eq("newname"); Note: I'd much rather have to put up with this rather than fill my classes with more setter methods. So what would you do in this situation?

    Read the article

  • Hash of unique value = unique hash?

    - by Nebs
    Theoretically does hashing a unique value yield a unique value? Let's say I have a DB table with 2 columns: id and code. id is an auto-incrementing int and code is a varchar. If I do ... $code = sha1($id); ... and then store $code into the same row as $id. Will my code column be unique as well? What about if I append the current time? eg: $code = sha1($id . time()); Thanks.

    Read the article

  • Jquery Randomizing within Categories

    - by David Chase
    Hi, so here is my question in a situation if you will. i have 6 items in div classes which correspond to 3 categories something like this class ="boat" class ="car" class ="bike" class ="blueboat" class ="redcar" class ="greenbike" so is there a jquery/javascript approach with .addClass where when someone clicks on the button "Randomize" it addClass .mine to each one of the 3 categories ie blueboat.mine and redcar.mine and bike.mine but not boat or car or greenbike because they are in the same category? or another situation rather than .addClass use a jquery/javascript so when "Randomize" is clicked to randomly show 3 out of 6 items one in each category of boat,car,bike and hide the rest blueboat,redcar,greenbike. in this situation all 6 items are on the page when document is ready but with the randomize only 3 are left one from each category. please let me know if anyone has any ideas or needs further clarification any help is greatly appreciated. thank you -david

    Read the article

  • Flex Canvas child Randomly resizes

    - by BS_C3
    Hi! I have an application with a viewstack that contains all the components that need to be displayed. The navigation is defined in the main application. All the components are based on canvas. The main application looks like that: <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" xmlns:components="components.*"> <mx:VBox width="1024" height="100%" horizontalCenter="0" verticalGap="0" backgroundColor="#FFFFFF"> <mx:Image id="header" verticalAlign="top" /> <mx:ViewStack id="body" horizontalCenter="0" verticalCenter="0" width="100%" height="100%"> <components:HomePage id="hp" width="100%"/> <components:CollectionSelection id="cs" width="100%"/> <components:SearchEngine id="se" width="100%"/> <components:SearchResult id="sr" width="100%"/> <components:Tray id="tr" width="100%"/> <components:Order id="or" width="100%"/> </mx:ViewStack> <mx:Image id="footer" verticalAlign="bottom" maintainAspectRatio="false" width="100%"/> </mx:VBox> </mx:Application> I'm getting a strange behaviour from the TRAY component. Here's the code for component Tray (I've only left the display info): <mx:Canvas xmlns:mx="http://www.adobe.com/2006/mxml"> <mx:Image id="bg" horizontalCenter="0" verticalCenter="0" width="100%" height="100%" maintainAspectRatio="false"/> <mx:HBox width="100%"> <mx:Button x="20" y="20" label="BACK"/> <mx:Spacer width="100%"/> <mx:LinkBar itemClick="linkbar_itemClick(event)" styleName="GLBLinkBTN" separatorColor="#FFFFFF" separatorWidth="1" > <mx:dataProvider> <mx:Object label="CLEAR"/> <mx:Object label="LOGOUT"/> </mx:dataProvider> </mx:LinkBar> </mx:HBox> <mx:VBox id="mainBox" horizontalCenter="0" verticalCenter="0" verticalGap="0"> <mx:HBox width="100%" height="50" backgroundColor="#60524D" verticalAlign="bottom" paddingBottom="5"> <mx:Label styleName="TRTitle" paddingLeft="15"/> <mx:Spacer width="100%"/> <mx:Label styleName="TRItems" paddingRight="15"/> </mx:HBox> <mx:HorizontalList id="hlist" dataProvider="{TrayData.instance.itemsCollection}" columnCount="{TrayData.instance.hlistColumns}" rowCount="1" itemRenderer="components.TrayItem" horizontalScrollPolicy="off" rollOverColor="#FFFFFF" selectionColor="#FFFFFF" horizontalCenter="0" verticalCenter="0" borderStyle="none" horizontalScrollPosition="{TrayData.instance.hsPosition}" /> <mx:HBox width="100%" backgroundColor="#E7DDDB" height="40" verticalAlign="middle" paddingLeft="20" paddingRight="20"> <mx:Box width="25" verticalAlign="middle" horizontalAlign="left"> <mx:Button id="leftBtn" /> </mx:Box> <mx:Spacer width="100%"/> <mx:Box width="25" verticalAlign="middle" horizontalAlign="right"> <mx:Button id="rightBtn" /> </mx:Box> </mx:HBox> </mx:VBox> </mx:Canvas> All the components are displaying properly. However, sometimes, randomly, the vbox "mainBox" in the tray component is not displaying as it should: the horizontallist shrinks and instead of fully displaying its items, I get horizontal and vertical scrollbars for each item... I'm currently trying to reproduce this behaviour (to get a print screen) but right know, it's working fine... -_-' As soon as I get it work as it shouldn't, I'll upload an image. Here's the code for the itemRenderer (just in case...): <mx:VBox xmlns:mx="http://www.adobe.com/2006/mxml" > <mx:HBox width="100%" paddingTop="0" paddingBottom="0" paddingRight="3"> <mx:Spacer width="100%"/> <mx:Box width="14" height="14" verticalAlign="middle" horizontalAlign="center"> <mx:Button width="8" height="8"/> </mx:Box> </mx:HBox> <mx:VBox paddingLeft="20" paddingRight="20" verticalGap="15" paddingBottom="15"> <mx:Canvas id="thumbnail"> <mx:Image id="thumbnailBG" /> <mx:Image id="thumbnailIM" /> </mx:Canvas > <mx:VBox width="100%" verticalGap="7"> <mx:HBox width="100%" height="13"> <mx:Label width="74" opaqueBackground="#ECE5E2"/> <mx:Label paddingBottom="5"/> </mx:HBox> <mx:HBox width="100%" height="13"> <mx:Label width="74" opaqueBackground="#ECE5E2"/> <mx:Label /> </mx:HBox> <mx:HBox width="100%" height="13"> <mx:Label width="74" opaqueBackground="#ECE5E2"/> <mx:Label /> </mx:HBox> <mx:HBox width="100%" height="13"> <mx:Label width="74"opaqueBackground="#ECE5E2"/> <mx:Label /> </mx:HBox> <mx:HBox width="100%" height="13"> <mx:Label width="74" opaqueBackground="#ECE5E2"/> <mx:Label /> </mx:HBox> <mx:HBox width="100%" height="13"> <mx:Label width="74" opaqueBackground="#ECE5E2"/> <mx:Label /> </mx:HBox> <mx:HBox width="100%" height="13"> <mx:Label width="74" opaqueBackground="#ECE5E2"/> <mx:Label /> </mx:HBox> <mx:HBox width="100%" height="13"> <mx:Label width="74" opaqueBackground="#ECE5E2"/> <mx:Label /> </mx:HBox> </mx:VBox> <mx:Button /> </mx:VBox> </mx:VBox> Your help would really be appreciated. Regards, BS_C3

    Read the article

  • getline at a certain line for file IO

    - by BSchlinker
    Is there anyway to use getline to read a specific line within a file? For instance, to immediately read line #20? It seems inefficient to do any type of look to read and discard earlier lines. I know about fseek, but there is no guarantee that the records will be the same length on each line. I imagine this is simply what is required in order to find lines. After all, to know when the end of the line has been reached, it needs to find the break line character, so it makes sense for it to need to read each line. Just wondering if there was any quicker method.

    Read the article

  • setting up subreport in ireport using XML datasource

    - by shyam
    can anyone explain in detail(if possible with screen shorts) how to add subreport (one to many relation) this being the xml data source <addressbook> <category name="home"> <person id="1"> <LASTNAME>Davolio</LASTNAME> <FIRSTNAME>Nancy</FIRSTNAME> <hobbies> <hobby>Radio Control</hobby> <hobby>R/C Cars</hobby> <hobby>Micro R/C Cars</hobby> <hobby>Die-Cast Models</hobby> </hobbies> <email>[email protected]</email> <email>[email protected]</email> </person> <person id="2"> <LASTNAME>Fuller</LASTNAME> <FIRSTNAME>Andrew</FIRSTNAME> <email>[email protected]</email> <email>[email protected]</email> </person> <person id="3"> <LASTNAME>Leverling</LASTNAME> <FIRSTNAME>Janet</FIRSTNAME> <hobbies> <hobby>Rockets</hobby> <hobby>Puzzles</hobby> <hobby>Science Hobby</hobby> <hobby>Toy Horse</hobby> </hobbies> <email>[email protected]</email> <email>[email protected]</email> </person> </category> <category name="work"> <person id="4"> <LASTNAME>Peacock</LASTNAME> <FIRSTNAME>Margaret</FIRSTNAME> <hobbies> <hobby>Toy Horse</hobby> </hobbies> <email>[email protected]</email> </person> <person id="5"> <LASTNAME>Buchanan</LASTNAME> <FIRSTNAME>Steven</FIRSTNAME> <hobbies> </hobbies> <email>[email protected]</email> </person> <person id="6"> <LASTNAME>Suyama</LASTNAME> <FIRSTNAME>Michael</FIRSTNAME> </person> <person id="7"> <LASTNAME>King</LASTNAME> <FIRSTNAME>Robert</FIRSTNAME> </person> </category> <category name="Other"> <person id="8"> <LASTNAME>Callahan</LASTNAME> <FIRSTNAME>Laura</FIRSTNAME> <email>[email protected]</email> </person> <person id="9"> <LASTNAME>Dodsworth</LASTNAME> <email>[email protected]</email> </person> </category> </addressbook>

    Read the article

  • Practical Uses of Fractals in Programming

    - by Sami
    Fractals have always been a bit of a mystery for me. What practical uses (beyond rendering to beautiful images) are there for fractals in the various programming problem domains? And please, don't just list areas that use them. I'm interested in specific algorithms and how fractals are used with those algorithms to solve something in practice. Please at least give a short description of the algorithm.

    Read the article

  • Gamma Distribution in Boost

    - by Kamchatka
    Hello, I'm trying to use the Gamma distribution from boost::math but it looks like it isn't possible to use it with boost::variate_generator. Could someone confirm that? Or is there a way to use it. I discovered that there is a boost::gamma_distribution undocumented that could probably be used too but it only allows to choose the alpha parameter from the distribution and not the beta. Thanks!

    Read the article

  • Changing color of HighlighBrushKey in XAML

    - by phil
    Hi, I have the following problem. The background color in a ListView is set LightGreen or White, whether a boolflag is true or false. Example Screen Window1.xaml: <Window.Resources> <Style TargetType="{x:Type ListViewItem}"> <Style.Triggers> <DataTrigger Binding="{Binding Path=BoolFlag}" Value="True"> <Setter Property="Background" Value="LightGreen" /> </DataTrigger> </Style.Triggers> </Style> </Window.Resources> <StackPanel> <ListView ItemsSource="{Binding Path=Personen}" SelectionMode="Single" SelectionChanged="ListViewSelectionChanged"> <ListView.View> <GridView> <GridViewColumn DisplayMemberBinding="{Binding Path=Vorname}" Header="Vorname" /> <GridViewColumn DisplayMemberBinding="{Binding Path=Nachname}" Header="Nachname" /> <GridViewColumn DisplayMemberBinding="{Binding Path=Alter}" Header="Alter" /> <GridViewColumn DisplayMemberBinding="{Binding Path=BoolFlag}" Header="BoolFlag" /> </GridView> </ListView.View> </ListView> </StackPanel> Window1.xaml.cs: public partial class Window1 : Window { private IList<Person> _personen = new List<Person>(); public Window1() { _personen.Add(new Person { Vorname = "Max", Nachname = "Mustermann", Alter = 18, BoolFlag = false, }); _personen.Add(new Person { Vorname = "Karl", Nachname = "Mayer", Alter = 27, BoolFlag = true, }); _personen.Add(new Person { Vorname = "Josef", Nachname = "Huber", Alter = 38, BoolFlag = false, }); DataContext = this; InitializeComponent(); } public IList<Person> Personen { get { return _personen; } } private void ListViewSelectionChanged(object sender, SelectionChangedEventArgs e) { Person person = e.AddedItems[0] as Person; if (person != null) { if (person.BoolFlag) { this.Resources[SystemColors.HighlightBrushKey] = Brushes.Green; } else { this.Resources[SystemColors.HighlightBrushKey] = Brushes.RoyalBlue; } } } } Person.cs: public class Person { public string Vorname { get; set; } public string Nachname { get; set; } public int Alter { get; set; } public bool BoolFlag { get; set; } } Now I want to set the highlight color of the selected item, depending on the boolflag. In Code-Behind I do this with: private void ListViewSelectionChanged(object sender, SelectionChangedEventArgs e) { Person person = e.AddedItems[0] as Person; if (person != null) { if (person.BoolFlag) { this.Resources[SystemColors.HighlightBrushKey] = Brushes.Green; } else { this.Resources[SystemColors.HighlightBrushKey] = Brushes.RoyalBlue; } } } } This works fine, but now I want to define the code above in the XAML-file. With <SolidColorBrush x:Key="{x:Static SystemColors.HighlightBrushKey}" Color="Green" /> I can overwrite the default-value. However, it works, but the color is set to Green for all selected items. I have tried different ways to switch the color of HighlightBrushKey between Green and Blue in XAML, depending on the boolflag, but I didn't succeed. May you can help me and give me some examples?

    Read the article

  • Architecture of chatroulette

    - by user317163
    Could somebody explain to me the architecture behind chatroulette? I was thinking about a similar project that would only implement Audio support (for starters). Is the best way to set this up a flash server? If so, how should I go about getting into flash, will I need flex 4? I have some beginner experience with c++, c# and java but I have never developed anything for the web. I was also wondering how the randomizer matches up the participants. How would you code something like this. Im obviously pretty clueless here and I'd greatly appreciate some advice regarding this problem -- I don't expect copy and paste solutions. It would just be nice to hear how you guys would tackle this problem. Thank you very much

    Read the article

  • MATLAB is changing variables when I do not want it to.

    - by WVUstudent
    Here is my problem in a small bit of code used as an example, trial(0) function [] = trial(test) disp(test) if(test == 1) disp('test is one') test = 0; end disp(test) Matlab prints out this: 0 'test is one' 0 This is not my real code, there are over 500 lines of it, but this is a section of my code where the problem has risen. I have used the search function to see if I have been incrementing any variables anywhere, and have put in over 2 hours trying to see why MATLAB is changing my variables when I don't want it to.

    Read the article

  • How to randomize a sorted list?

    - by Faken
    Here's a strange question for you guys, I have a nice sorted list that I wish to randomize. How would i go about doing that? In my application, i have a function that returns a list of points that describe the outline of a discretized object. Due to the way the problem is solved, the function returns a nice ordered list. i have a second boundary described in math and want to determine if the two objects intersect each other. I simply itterate over the points and determine if any one point is inside the mathematical boundary. The method works well but i want to increase speed by randomizing the point data. Since it is likely that that my mathematical boundary will be overlapped by a series of points that are right beside each other, i think it would make sense to check a randomized list rather than iterating over a nice sorted one (as it only takes a single hit to declare an intersection). So, any ideas on how i would go about randomizing an ordered list?

    Read the article

  • JUnit Test method with randomized nature

    - by Peter
    Hey, I'm working on a small project for myself at the moment and I'm using it as an opportunity to get acquainted with unit testing and maintaining proper documentation. I have a Deck class with represents a deck of cards (it's very simple and, to be honest, I can be sure that it works without a unit test, but like I said I'm getting used to using unit tests) and it has a shuffle() method which changes the order of the cards in the deck. The implementation is very simple and will certainly work: public void shuffle() { Collections.shuffle(this.cards); } But, how could I implement a unit test for this method. My first thought was to check if the top card of the deck was different after calling shuffle() but there is of course the possibility that it would be the same. My second thought was to check if the entire order of cards has changed, but again they could possibly be in the same order. So, how could I write a test that ensures this method works in all cases? And, in general, how can you unit test methods for which the outcome depends on some randomness? Cheers, Pete

    Read the article

  • Looking for interesing formula

    - by Thinker
    I'm creating a game, where players can make an alloy. To make it less predictable, and more interesting, I thought that durability and hardness of an alloy can't be calculated by simple formula, because it will be extremely easy to find extrema, where alloy have best statistics. So the questions is, is there any formula for a function, where extrema can be found only by investigating all points? Input values will be in percents: 0.0%-100.0%. I think, it should look like this: half sound wave

    Read the article

  • Thread-safty of boost RNG

    - by Maciej Piechotka
    I have a loop which should be nicely pararellized by insering one openmp pragma: boost::normal_distribution<double> ddist(0, pow(retention, i - 1)); boost::variate_generator<gen &, BOOST_TYPEOF(ddist)> dgen(rng, ddist); // Diamond const std::uint_fast32_t dno = 1 << i - 1; // #pragma omp parallel for for (std::uint_fast32_t x = 0; x < dno; x++) for (std::uint_fast32_t y = 0; y < dno; y++) { const std::uint_fast32_t diff = size/dno; const std::uint_fast32_t x1 = x*diff, x2 = (x + 1)*diff; const std::uint_fast32_t y1 = y*diff, y2 = (y + 1)*diff; double avg = (arr[x1][y1] + arr[x1][y2] + arr[x2][y1] + arr[x2][y2])/4; arr[(x1 + x2)/2][(y1 + y2)/2] = avg + dgen(); } (unless I make an error each execution does not depend on others at all. Sorry that not all of code is inserted). However my question is - are boost RNG thread-safe? They seems to refer to gcc code for gcc so even if gcc code is thread-safe it may not be the case for other platforms.

    Read the article

  • How to get arc4Sin() output into label/NSString

    - by Moshe
    I'm trying to take the output of arc4sin and put it into a label. (EDIT: You can ignore this and just post sample code, if this is too irrelevant.) I've tried: // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; NSString *number = [[NSString alloc] stringWithFormat: @"%@", arc4random() % 9]; label.text = number; } I've created an IBOutlet for "label" and connected it. What's wrong here?

    Read the article

  • how to fadein LI elements randomly? (jquery)

    - by user366123
    Hi ive got a set of li with hover effect, what i want is when the page loads ALL the li fadein randomly. i don't want to shuffle them.....they should keep their ordering intact meaning 1,2,3,4,5.... just want to make them appear on the page randomly and stay there test page: http://humayunrehman.com/hovertest/

    Read the article

  • Visual Basic Express 2008 Help

    - by khalidfazeli
    I have been given a task to: Develop a program where a child will be presented with picture of a fruit (one of five possible fruit) on the screen at the click of a start button. The child will then try to recognise the fruit and write its name in a specified place on the screen. On the click of a check button the name of the fruit written by the child will be checked by your program and if correct will reward the child with a suitable message. If the name presented by the child is not correct, a suitable message should be presented on a red background with the correct name of the fruit included in the message. so far I have managed to create a form with 5 different fruit pictures and a text box below them. a button at the bottom of the form then checks the results and presents a message box to tell them if they have passed or failed. Private Sub btnResults_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnResults.Click If txtApple.Text = "APPLE" And txtOrange.Text = "ORANGES" And txtStrawberry.Text = "STRAWBERRIES" And txtGrapes.Text = "GRAPES" And txtBanana.Text = "BANANAS" Then MsgBox("Congratulations! you got it all right!", MsgBoxStyle.OkOnly) End Else MsgBox("Incorrect, please try again", MsgBoxStyle.OkOnly) End End If End Sub but I can't get it to randomise the picture of the fruit, so it only displays one fruit at a time and checks against it. Any help is appreciated. Thanks

    Read the article

  • Looking for interesting formula

    - by Thinker
    I'm creating a game where players can make an alloy. To make it less predictable and more interesting, I thought that the durability and hardness of an alloy should not be calculated by a simple formula, because it will be extremely easy to find extrema, where alloy have best statistics. So the questions is, is there any formula for a function where extrema can be found only by investigating all points? Input values will be in percents: 0.0%-100.0%. I think it should look like this: half sound wave

    Read the article

  • weighted RNG speed problem in C++

    - by supert
    I have a (fast) bit of C++ code that samples cards from a 52 card deck: void sample_allcards(int table[5], int holes[], int players) { int temp[5 + 2 * players]; bool try_again; int c, n, i; for (i = 0; i < 5 + 2 * players; i++) { try_again = true; while (try_again == true) { try_again = false; c = fast_rand52(); // reject collisions for (n = 0; n < i + 1; n++) { try_again = (temp[n] == c) || try_again; } temp[i] = c; } } copy_cards(table, temp, 5); copy_cards(holes, temp + 5, 2 * players); } I am implementing code to sample the hole cards according to a known distribution (stored as a 2d table). My code for this looks like: void sample_allcards_weighted(double weights[][HOLE_CARDS], int table[5], int holes[], int players) { // weights are distribution over hole cards int temp[5 + 2 * players]; int n, i; // table cards for (i = 0; i < 5; i++) { bool try_again = true; while (try_again == true) { try_again = false; int c = fast_rand52(); // reject collisions for (n = 0; n < i + 1; n++) { try_again = (temp[n] == c) || try_again; } temp[i] = c; } } for (int player = 0; player < players; player++) { // hole cards according to distribution i = 5 + 2 * player; bool try_again = true; while (try_again == true) { try_again = false; // weighted-sample c1 and c2 at once double w[1326]; memcpy(w, weights[player], sizeof(w)); // h is a number < 1325 int h = weighted_randi(w, HOLE_CARDS); // i2h uses h and sets temp[i] to the 2 cards implied by h i2h(&temp[i], h); // reject collisions for (n = 0; n < i; n++) { try_again = (temp[n] == temp[i]) || (temp[n] == temp[i+1]) || try_again; } } } copy_cards(table, temp, 5); copy_cards(holes, temp + 5, 2 * players); } My problem? The weighted sampling algorithm is a factor of 10 slower. Speed is very important for my application. Is there a way to improve the speed of my algorithm to something more reasonable? Am I doing something wrong in my implementation? Thanks.

    Read the article

  • Rand(); with exclusion to and already randomly generated number..?

    - by Stefan
    Hey, I have a function which calls a users associated users from a table. The function then uses the rand(); function to chose from the array 5 randomly selected userID's however!... In the case where a user doesnt have many associated users but above the min (if below the 5 it just returns the array as it is) then it gives bad results due to repeat rand numbers... How can overcome this or exclude a previously selected rand number from the next rand(); function call. Here is the section of code doing the work. Bare in mind this must be highly efficient as this script is used everywhere. $size = sizeof($users)-1; $nusers[0] = $users[rand(0,$size)]; $nusers[1] = $users[rand(0,$size)]; $nusers[2] = $users[rand(0,$size)]; $nusers[3] = $users[rand(0,$size)]; $nusers[4] = $users[rand(0,$size)]; return $nusers; Thanks in advance! Stefan

    Read the article

< Previous Page | 37 38 39 40 41 42 43 44 45 46 47 48  | Next Page >